Share Pastebin
Guest
Public paste!

Untitled

By: a guest | Sep 5th, 2010 | Syntax: None | Size: 12.31 KB | Hits: 30 | Expires: Never
Copy text to clipboard
  1.  
  2.  
  3. Stacks at 11:05:23 AM (uptime 6:00)
  4.  
  5.  
  6. AcceptReadWrite Dispatcher [BLOCKED, IN_NATIVE] CPU time: 0:03
  7. sun.nio.ch.SelectorImpl.select()
  8. com.aionemu.commons.network.AcceptReadWriteDispatcherImpl.dispatch()
  9. com.aionemu.commons.network.Dispatcher.run()
  10.  
  11.  
  12.  
  13. pool-1-thread-1 [WAITING] CPU time: 0:05
  14. java.lang.Thread.run()
  15.  
  16.  
  17.  
  18. pool-1-thread-10 [WAITING] CPU time: 0:05
  19. java.lang.Thread.run()
  20.  
  21.  
  22.  
  23. pool-1-thread-11 [WAITING] CPU time: 0:05
  24. java.util.concurrent.locks.ReentrantLock.lock()
  25. com.aionemu.commons.network.AConnection.enableWriteInterest()
  26. com.aionemu.gameserver.network.aion.AionConnection.sendPacket(AionServerPacket)
  27. com.aionemu.gameserver.utils.PacketSendUtility.sendPacket(Player, AionServerPacket)
  28. com.aionemu.gameserver.model.gameobjects.stats.PlayerLifeStats.sendAttackStatusPacketUpdate(SM_ATTACK_STATUS$TYPE, int)
  29. com.aionemu.gameserver.model.gameobjects.stats.PlayerLifeStats.onIncreaseHp(SM_ATTACK_STATUS$TYPE, int)
  30. com.aionemu.gameserver.model.gameobjects.stats.CreatureLifeStats.increaseHp(SM_ATTACK_STATUS$TYPE, int)
  31. com.aionemu.gameserver.model.gameobjects.stats.PlayerLifeStats.restoreHp()
  32. com.aionemu.gameserver.services.LifeStatsRestoreService$HpMpRestoreTask.run()
  33. com.aionemu.commons.utils.concurrent.ExecuteWrapper.execute(Runnable, long)
  34. com.aionemu.commons.utils.concurrent.ExecuteWrapper.run()
  35. java.lang.Thread.run()
  36.  
  37.  
  38.  
  39. pool-1-thread-12 [BLOCKED] CPU time: 0:05
  40. sun.nio.ch.SelectionKeyImpl.interestOps(int)
  41. com.aionemu.commons.network.AConnection.enableWriteInterest()
  42. com.aionemu.gameserver.network.aion.AionConnection.sendPacket(AionServerPacket)
  43. com.aionemu.gameserver.utils.PacketSendUtility.sendPacket(Player, AionServerPacket)
  44. com.aionemu.gameserver.model.gameobjects.stats.PlayerLifeStats.sendAttackStatusPacketUpdate(SM_ATTACK_STATUS$TYPE, int)
  45. com.aionemu.gameserver.model.gameobjects.stats.PlayerLifeStats.onIncreaseMp(SM_ATTACK_STATUS$TYPE, int)
  46. com.aionemu.gameserver.model.gameobjects.stats.CreatureLifeStats.increaseMp(SM_ATTACK_STATUS$TYPE, int)
  47. com.aionemu.gameserver.model.gameobjects.stats.PlayerLifeStats.restoreMp()
  48. com.aionemu.gameserver.services.LifeStatsRestoreService$HpMpRestoreTask.run()
  49. com.aionemu.commons.utils.concurrent.ExecuteWrapper.execute(Runnable, long)
  50. com.aionemu.commons.utils.concurrent.ExecuteWrapper.run()
  51. java.lang.Thread.run()
  52.  
  53.  
  54.  
  55. pool-1-thread-2 [BLOCKED] CPU time: 0:05
  56. sun.nio.ch.SelectionKeyImpl.interestOps(int)
  57. com.aionemu.commons.network.AConnection.enableWriteInterest()
  58. com.aionemu.gameserver.network.aion.AionConnection.sendPacket(AionServerPacket)
  59. com.aionemu.gameserver.utils.PacketSendUtility.sendPacket(Player, AionServerPacket)
  60. com.aionemu.gameserver.model.group.PlayerGroup.updateGroupUIToEvent(Player, GroupEvent)
  61. com.aionemu.gameserver.model.gameobjects.stats.PlayerLifeStats.sendGroupPacketUpdate()
  62. com.aionemu.gameserver.model.gameobjects.stats.PlayerLifeStats.onReduceHp()
  63. com.aionemu.gameserver.model.gameobjects.stats.CreatureLifeStats.reduceHp(int, Creature, boolean)
  64. com.aionemu.gameserver.controllers.PlayerController.onAttack(Creature, int, SM_ATTACK_STATUS$TYPE, int, int, boolean)
  65. com.aionemu.gameserver.controllers.PlayerController.onAttack(Creature, int, SM_ATTACK_STATUS$TYPE, int, boolean)
  66. com.aionemu.gameserver.controllers.CreatureController.onAttack(Creature, int, boolean)
  67. com.aionemu.gameserver.controllers.NpcController.attackTarget(Creature)
  68. com.aionemu.gameserver.ai.desires.impl.AttackDesire.handleDesire(AI)
  69. com.aionemu.gameserver.ai.desires.impl.GeneralDesireIteratorHandler.next(Desire, Iterator)
  70. com.aionemu.gameserver.ai.desires.DesireQueue.iterateDesires(DesireIteratorHandler, DesireIteratorFilter[])
  71. com.aionemu.gameserver.ai.AI.run()
  72. com.aionemu.commons.utils.concurrent.ExecuteWrapper.execute(Runnable, long)
  73. com.aionemu.commons.utils.concurrent.ExecuteWrapper.run()
  74. java.lang.Thread.run()
  75.  
  76.  
  77.  
  78. pool-1-thread-3 [WAITING] CPU time: 0:05
  79. java.lang.Thread.run()
  80.  
  81.  
  82.  
  83. pool-1-thread-4 [BLOCKED] CPU time: 0:05
  84. sun.nio.ch.SelectionKeyImpl.interestOps(int)
  85. com.aionemu.commons.network.AConnection.enableWriteInterest()
  86. com.aionemu.gameserver.network.aion.AionConnection.sendPacket(AionServerPacket)
  87. com.aionemu.gameserver.utils.PacketSendUtility.sendPacket(Player, AionServerPacket)
  88. com.aionemu.gameserver.model.gameobjects.stats.PlayerLifeStats.sendHpPacketUpdateImpl()
  89. com.aionemu.gameserver.taskmanager.tasks.PacketBroadcaster$BroadcastMode$1.sendPacket(Creature)
  90. com.aionemu.gameserver.taskmanager.tasks.PacketBroadcaster$BroadcastMode.trySendPacket(Creature, byte)
  91. com.aionemu.gameserver.taskmanager.tasks.PacketBroadcaster.callTask(Creature)
  92. com.aionemu.gameserver.taskmanager.tasks.PacketBroadcaster.callTask(Object)
  93. com.aionemu.gameserver.taskmanager.AbstractFIFOPeriodicTaskManager.run()
  94. com.aionemu.commons.utils.concurrent.ExecuteWrapper.execute(Runnable, long)
  95. com.aionemu.commons.utils.concurrent.ExecuteWrapper.run()
  96. java.lang.Thread.run()
  97.  
  98.  
  99.  
  100. pool-1-thread-5 [WAITING] CPU time: 0:05
  101. java.lang.Thread.run()
  102.  
  103.  
  104.  
  105. pool-1-thread-6 [WAITING] CPU time: 0:05
  106. java.lang.Thread.run()
  107.  
  108.  
  109.  
  110. pool-1-thread-7 [WAITING] CPU time: 0:05
  111. java.lang.Thread.run()
  112.  
  113.  
  114.  
  115. pool-1-thread-8 [RUNNABLE, IN_NATIVE] CPU time: 0:05
  116. org.apache.commons.dbcp.DelegatingPreparedStatement.executeQuery()
  117. com.aionemu.commons.database.DB.select(String, ReadStH, String)
  118. com.aionemu.commons.database.DB.select(String, ReadStH)
  119. mysql5.MySQL5MailDAO.loadPlayerMailbox(Player)
  120. com.aionemu.gameserver.services.MailService$MailLoadTask.run()
  121. com.aionemu.commons.utils.concurrent.ExecuteWrapper.execute(Runnable, long)
  122. com.aionemu.commons.utils.concurrent.ExecuteWrapper.run()
  123. java.lang.Thread.run()
  124.  
  125.  
  126.  
  127. pool-1-thread-9 [WAITING] CPU time: 0:05
  128. java.lang.Thread.run()
  129.  
  130.  
  131.  
  132. pool-2-thread-1 [BLOCKED] CPU time: 0:01
  133. sun.nio.ch.SelectionKeyImpl.interestOps(int)
  134. com.aionemu.commons.network.AConnection.enableWriteInterest()
  135. com.aionemu.gameserver.network.aion.AionConnection.sendPacket(AionServerPacket)
  136. com.aionemu.gameserver.utils.PacketSendUtility.sendPacket(Player, AionServerPacket)
  137. com.aionemu.gameserver.controllers.PlayerController.notSee(VisibleObject, boolean)
  138. com.aionemu.gameserver.world.KnownList.removeObject(VisibleObject, boolean)
  139. com.aionemu.gameserver.world.KnownList.findVisibleObjects()
  140. com.aionemu.gameserver.world.KnownList.doUpdate()
  141. com.aionemu.gameserver.model.gameobjects.VisibleObject.updateKnownlist()
  142. com.aionemu.gameserver.world.World.updatePosition(VisibleObject, float, float, float, byte, boolean)
  143. com.aionemu.gameserver.world.World.updatePosition(VisibleObject, float, float, float, byte)
  144. com.aionemu.gameserver.network.aion.clientpackets.CM_MOVE.runImpl()
  145. com.aionemu.gameserver.network.aion.AionClientPacket.run()
  146. com.aionemu.commons.utils.concurrent.ExecuteWrapper.execute(Runnable, long)
  147. com.aionemu.gameserver.taskmanager.FIFORunnableQueue.removeAndExecuteFirst()
  148. com.aionemu.gameserver.taskmanager.FIFOExecutableQueue.run()
  149. com.aionemu.commons.utils.concurrent.ExecuteWrapper.execute(Runnable, long)
  150. com.aionemu.commons.utils.concurrent.ExecuteWrapper.run()
  151. java.lang.Thread.run()
  152.  
  153.  
  154.  
  155. pool-2-thread-2 [WAITING] CPU time: 0:01
  156. java.util.concurrent.locks.ReentrantLock.lock()
  157. com.aionemu.commons.network.AConnection.enableWriteInterest()
  158. com.aionemu.gameserver.network.aion.AionConnection.sendPacket(AionServerPacket)
  159. com.aionemu.gameserver.utils.PacketSendUtility.sendPacket(Player, AionServerPacket)
  160. com.aionemu.gameserver.utils.PacketSendUtility$1.run(Player)
  161. com.aionemu.gameserver.utils.PacketSendUtility$1.run(AionObject)
  162. com.zettacore.gameserver.world.Executor.runImpl(Collection)
  163. com.zettacore.gameserver.world.Executor.access$000(Executor, Collection)
  164. com.zettacore.gameserver.world.Executor$1.run()
  165. com.aionemu.commons.utils.concurrent.ExecuteWrapper.execute(Runnable, long)
  166. com.aionemu.commons.utils.concurrent.ExecuteWrapper.run()
  167. java.lang.Thread.run()
  168.  
  169.  
  170.  
  171. pool-2-thread-3 [RUNNABLE, IN_NATIVE] CPU time: 0:01
  172. sun.nio.ch.SelectionKeyImpl.interestOps(int)
  173. com.aionemu.commons.network.AConnection.enableWriteInterest()
  174. com.aionemu.gameserver.network.aion.AionConnection.sendPacket(AionServerPacket)
  175. com.aionemu.gameserver.utils.PacketSendUtility.sendPacket(Player, AionServerPacket)
  176. com.aionemu.gameserver.controllers.PlayerController.notSee(VisibleObject, boolean)
  177. com.aionemu.gameserver.world.KnownList.removeObject(VisibleObject, boolean)
  178. com.aionemu.gameserver.world.KnownList.findVisibleObjects()
  179. com.aionemu.gameserver.world.KnownList.doUpdate()
  180. com.aionemu.gameserver.model.gameobjects.VisibleObject.updateKnownlist()
  181. com.aionemu.gameserver.world.World.updatePosition(VisibleObject, float, float, float, byte, boolean)
  182. com.aionemu.gameserver.world.World.updatePosition(VisibleObject, float, float, float, byte)
  183. com.aionemu.gameserver.network.aion.clientpackets.CM_MOVE.runImpl()
  184. com.aionemu.gameserver.network.aion.AionClientPacket.run()
  185. com.aionemu.commons.utils.concurrent.ExecuteWrapper.execute(Runnable, long)
  186. com.aionemu.gameserver.taskmanager.FIFORunnableQueue.removeAndExecuteFirst()
  187. com.aionemu.gameserver.taskmanager.FIFOExecutableQueue.run()
  188. com.aionemu.commons.utils.concurrent.ExecuteWrapper.execute(Runnable, long)
  189. com.aionemu.commons.utils.concurrent.ExecuteWrapper.run()
  190. java.lang.Thread.run()
  191.  
  192.  
  193.  
  194. pool-2-thread-4 [RUNNABLE, IN_NATIVE] CPU time: 0:01
  195. com.mysql.jdbc.PreparedStatement.executeQuery()
  196. org.apache.commons.dbcp.DelegatingPreparedStatement.executeQuery()
  197. mysql5.MySQL5PlayerDAO.getCharacterCountOnAccount(int)
  198. com.aionemu.gameserver.services.AccountService.getCharacterCountFor(int)
  199. com.aionemu.gameserver.network.loginserver.clientpackets.CM_LS_REQUEST_CHARACTER_COUNT.runImpl()
  200. com.aionemu.gameserver.network.loginserver.LsClientPacket.run()
  201. com.aionemu.commons.utils.concurrent.ExecuteWrapper.execute(Runnable, long)
  202. com.aionemu.commons.utils.concurrent.ExecuteWrapper.run()
  203. java.lang.Thread.run()
  204.  
  205.  
  206.  
  207. pool-2-thread-5 [RUNNABLE, IN_NATIVE] CPU time: 0:01
  208. sun.nio.ch.EPollSelectorImpl.wakeup()
  209. com.aionemu.commons.network.AConnection.enableWriteInterest()
  210. com.aionemu.gameserver.network.aion.AionConnection.sendPacket(AionServerPacket)
  211. com.aionemu.gameserver.utils.PacketSendUtility.sendPacket(Player, AionServerPacket)
  212. com.aionemu.gameserver.controllers.PlayerController.see(VisibleObject)
  213. com.aionemu.gameserver.world.KnownList.storeObject(AionObject)
  214. com.aionemu.gameserver.world.KnownList.findVisibleObjects()
  215. com.aionemu.gameserver.world.KnownList.doUpdate()
  216. com.aionemu.gameserver.model.gameobjects.VisibleObject.updateKnownlist()
  217. com.aionemu.gameserver.world.World.spawn(VisibleObject)
  218. com.aionemu.gameserver.network.aion.clientpackets.CM_LEVEL_READY.runImpl()
  219. com.aionemu.gameserver.network.aion.AionClientPacket.run()
  220. com.aionemu.commons.utils.concurrent.ExecuteWrapper.execute(Runnable, long)
  221. com.aionemu.gameserver.taskmanager.FIFORunnableQueue.removeAndExecuteFirst()
  222. com.aionemu.gameserver.taskmanager.FIFOExecutableQueue.run()
  223. com.aionemu.commons.utils.concurrent.ExecuteWrapper.execute(Runnable, long)
  224. com.aionemu.commons.utils.concurrent.ExecuteWrapper.run()
  225. java.lang.Thread.run()
  226.  
  227.  
  228.  
  229. pool-2-thread-6 [BLOCKED] CPU time: 0:01
  230. sun.nio.ch.EPollSelectorImpl.wakeup()
  231. com.aionemu.commons.network.AConnection.enableWriteInterest()
  232. com.aionemu.gameserver.network.aion.AionConnection.sendPacket(AionServerPacket)
  233. com.aionemu.gameserver.utils.PacketSendUtility.sendPacket(Player, AionServerPacket)
  234. com.aionemu.gameserver.utils.PacketSendUtility.broadcastPacket(Player, AionServerPacket, boolean)
  235. com.aionemu.gameserver.controllers.PlayerController.attackTarget(Creature)
  236. com.aionemu.gameserver.network.aion.clientpackets.CM_ATTACK.runImpl()
  237. com.aionemu.gameserver.network.aion.AionClientPacket.run()
  238. com.aionemu.commons.utils.concurrent.ExecuteWrapper.execute(Runnable, long)
  239. com.aionemu.gameserver.taskmanager.FIFORunnableQueue.removeAndExecuteFirst()
  240. com.aionemu.gameserver.taskmanager.FIFOExecutableQueue.run()
  241. com.aionemu.commons.utils.concurrent.ExecuteWrapper.execute(Runnable, long)
  242. com.aionemu.commons.utils.concurrent.ExecuteWrapper.run()
  243. java.lang.Thread.run()
  244.  
  245.  
  246.  
  247. pool-4-thread-1 [WAITING] CPU time: 0:00
  248. java.lang.Thread.run()
  249.  
  250.  
  251.  
  252. pool-4-thread-2 [WAITING] CPU time: 0:00
  253. java.lang.Thread.run()
  254.  
  255.  
  256.  
  257. pool-4-thread-3 [WAITING] CPU time: 0:00
  258. java.lang.Thread.run()
  259.  
  260.  
  261.  
  262. pool-4-thread-4 [WAITING] CPU time: 0:00
  263. java.lang.Thread.run()
  264.  
  265.  
  266.  
  267. Thread-2 [SLEEPING] CPU time: 0:00
  268. java.lang.Thread.sleep(long)
  269. com.aionemu.gameserver.utils.DeadlockDetector.run()
  270. java.lang.Thread.run()