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Jul 26th, 2011
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  1. unitDef = {
  2. unitname = "chickenr1",
  3. name = "Lobber",
  4. description = "Artillery",
  5. acceleration = 0.1,
  6. bmcode = "1",
  7. brakeRate = 0.36,
  8. buildCostEnergy = 12320,
  9. buildCostMetal = 396,
  10. builder = false,
  11. buildTime = 12320,
  12. canAttack = true,
  13. canGuard = true,
  14. canMove = true,
  15. canPatrol = true,
  16. canstop = "1",
  17. category = "MOBILE WEAPON NOTAIR NOTSUB NOTSHIP ALL",
  18. corpse = "DEAD",
  19. defaultmissiontype = "Standby",
  20. explodeAs = "LOBBER_MORPH",
  21. footprintX = 3,
  22. footprintZ = 3,
  23. highTrajectory = 1,
  24. iconType = "chickenr",
  25. idleAutoHeal = 20,
  26. idleTime = 300,
  27. leaveTracks = true,
  28. maneuverleashlength = "640",
  29. mass = 4000,
  30. maxDamage = 2500,
  31. maxSlope = 18,
  32. maxVelocity = 1.4,
  33. maxWaterDepth = 15,
  34. hidedamage = 1,
  35. turninplace = 0,
  36. movementClass = "AKBOT2",
  37. noAutoFire = false,
  38. noChaseCategory = "VTOL",
  39. objectName = "chickenr.s3o",
  40. seismicSignature = 4,
  41. selfDestructAs = "LOBBER_MORPH",
  42. collisionVolumeType = "box",
  43. collisionVolumeOffsets = "0 1 0",
  44. collisionVolumeScales = "25 34 44",
  45.  
  46. sfxtypes = {
  47.  
  48. explosiongenerators = {
  49. "custom:blood_spray",
  50. "custom:blood_explode",
  51. "custom:dirt",
  52. },
  53.  
  54. },
  55.  
  56. side = "THUNDERBIRDS",
  57. sightDistance = 1250,
  58. smoothAnim = true,
  59. steeringmode = "2",
  60. TEDClass = "KBOT",
  61. trackOffset = 6,
  62. trackStrength = 8,
  63. trackStretch = 1,
  64. trackType = "ChickenTrack",
  65. trackWidth = 30,
  66. turnRate = 360,
  67. upright = false,
  68. workerTime = 0,
  69.  
  70. weapons = {
  71.  
  72. {
  73. def = "GOOLAUNCHER",
  74. badTargetCategory = "MOBILE",
  75. mainDir = "0 0 1",
  76. maxAngleDif = 120,
  77. onlyTargetCategory = "NOTAIR",
  78. },
  79.  
  80. },
  81.  
  82.  
  83. weaponDefs = {
  84.  
  85. GOOLAUNCHER = {
  86. name = "GOOLAUNCHER",
  87. areaOfEffect = 128,
  88. burst = 3,
  89. burstrate = 0.8,
  90. craterBoost = 0,
  91. craterMult = 0,
  92. edgeeffectiveness = 0.33,
  93.  
  94. damage = {
  95. default=600,
  96. COMMANDERS=300,
  97. KROGOTH=300,
  98. ORCONE=300,
  99. SEADRAGON=300,
  100. BLACKHYDRA=300,
  101. },
  102.  
  103. endsmoke = "0",
  104. explosionGenerator = "custom:ELECTRIC_EXPLOSION",
  105. impulseBoost = 0,
  106. impulseFactor = 0.4,
  107. intensity = 0.7,
  108. interceptedByShieldType = 1,
  109. lineOfSight = true,
  110. noSelfDamage = true,
  111. avoidFriendly = 0,
  112. avoidFeature = 0,
  113. collideFriendly = 0,
  114. range = 1250,
  115. reloadtime = 36,
  116. renderType = 4,
  117. cegTag = "blob_trail",
  118. rgbColor = "0.2 0.5 0.9",
  119. soundhit = "junohit2edit",
  120. size = 9,
  121. sizeDecay = 0,
  122. sprayAngle = 512,
  123. startsmoke = "1",
  124. tolerance = 5000,
  125. turret = true,
  126. proximityPriority = -4,
  127. accuracy = 512,
  128. weaponTimer = 0.2,
  129. weaponVelocity = 600,
  130. },
  131.  
  132. },
  133.  
  134.  
  135. featureDefs = {
  136.  
  137. DEAD = {
  138. },
  139.  
  140.  
  141. HEAP = {
  142. },
  143.  
  144. },
  145.  
  146. }
  147.  
  148. return lowerkeys({ chickenr1 = unitDef })
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