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- unitDef = {
- unitname = "chickenr1",
- name = "Lobber",
- description = "Artillery",
- acceleration = 0.1,
- bmcode = "1",
- brakeRate = 0.36,
- buildCostEnergy = 12320,
- buildCostMetal = 396,
- builder = false,
- buildTime = 12320,
- canAttack = true,
- canGuard = true,
- canMove = true,
- canPatrol = true,
- canstop = "1",
- category = "MOBILE WEAPON NOTAIR NOTSUB NOTSHIP ALL",
- corpse = "DEAD",
- defaultmissiontype = "Standby",
- explodeAs = "LOBBER_MORPH",
- footprintX = 3,
- footprintZ = 3,
- highTrajectory = 1,
- iconType = "chickenr",
- idleAutoHeal = 20,
- idleTime = 300,
- leaveTracks = true,
- maneuverleashlength = "640",
- mass = 4000,
- maxDamage = 2500,
- maxSlope = 18,
- maxVelocity = 1.4,
- maxWaterDepth = 15,
- hidedamage = 1,
- turninplace = 0,
- movementClass = "AKBOT2",
- noAutoFire = false,
- noChaseCategory = "VTOL",
- objectName = "chickenr.s3o",
- seismicSignature = 4,
- selfDestructAs = "LOBBER_MORPH",
- collisionVolumeType = "box",
- collisionVolumeOffsets = "0 1 0",
- collisionVolumeScales = "25 34 44",
- sfxtypes = {
- explosiongenerators = {
- "custom:blood_spray",
- "custom:blood_explode",
- "custom:dirt",
- },
- },
- side = "THUNDERBIRDS",
- sightDistance = 1250,
- smoothAnim = true,
- steeringmode = "2",
- TEDClass = "KBOT",
- trackOffset = 6,
- trackStrength = 8,
- trackStretch = 1,
- trackType = "ChickenTrack",
- trackWidth = 30,
- turnRate = 360,
- upright = false,
- workerTime = 0,
- weapons = {
- {
- def = "GOOLAUNCHER",
- badTargetCategory = "MOBILE",
- mainDir = "0 0 1",
- maxAngleDif = 120,
- onlyTargetCategory = "NOTAIR",
- },
- },
- weaponDefs = {
- GOOLAUNCHER = {
- name = "GOOLAUNCHER",
- areaOfEffect = 128,
- burst = 3,
- burstrate = 0.8,
- craterBoost = 0,
- craterMult = 0,
- edgeeffectiveness = 0.33,
- damage = {
- default=600,
- COMMANDERS=300,
- KROGOTH=300,
- ORCONE=300,
- SEADRAGON=300,
- BLACKHYDRA=300,
- },
- endsmoke = "0",
- explosionGenerator = "custom:ELECTRIC_EXPLOSION",
- impulseBoost = 0,
- impulseFactor = 0.4,
- intensity = 0.7,
- interceptedByShieldType = 1,
- lineOfSight = true,
- noSelfDamage = true,
- avoidFriendly = 0,
- avoidFeature = 0,
- collideFriendly = 0,
- range = 1250,
- reloadtime = 36,
- renderType = 4,
- cegTag = "blob_trail",
- rgbColor = "0.2 0.5 0.9",
- soundhit = "junohit2edit",
- size = 9,
- sizeDecay = 0,
- sprayAngle = 512,
- startsmoke = "1",
- tolerance = 5000,
- turret = true,
- proximityPriority = -4,
- accuracy = 512,
- weaponTimer = 0.2,
- weaponVelocity = 600,
- },
- },
- featureDefs = {
- DEAD = {
- },
- HEAP = {
- },
- },
- }
- return lowerkeys({ chickenr1 = unitDef })
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