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- Hello PS3 Scene, this is another anonymous leak!
- I would like to be called: anon0 to prevent confusion with all the other ‘anonymous’ members
- 2 months ago, a CEX-to-DEX came out which needed the request-idps.txt
- It was all accomplished by .SIG files and ObjectiveSuites, they are encrypted files which carry out specific commands to the PS3
- We are now bringing THREE new .SIG files which can be used with 3.73 FW to carry out certain ‘tasks’
- Figure what it can do by yourself… And samples of many files can be found there which can aid in 3.73 getting hacked…
- To use ObjSuites: Put PS3 in service mode, connect PS3 to PC by ethernet cable, IP Address to 192.168.0.100
- Copy files from objcon to root of your usb drive
- Start ObjectiveSuites, then power the PS3
- All info necessary will be in the temp folder in objectivesuites…
- This is a part-of-the-equation of hacking the 3.73
- Some notes: I can guarantee something: There are many exploits present when ObjSuites connects to PS3, it forms a trusting bond… ObjSuites gets LV0/LV1 access
- Use this with care…
- I also bring more detail from an0n, the leaker himself bringing more information and clarification on this leak:
- 10:44 anonym0us – Okay
- 10:44 anonym0us – let me explain
- 10:44 anonym0us – ObjectiveSuites is used in combination with a jig
- 10:45 anonym0us – It allows more things to be done while PS3 is in service mode
- 10:45 anonym0us – something like 2 months ago
- 10:45 anonym0us – There was a leak
- 10:45 anonym0us – that allowed Retail->Debug
- 10:45 anonym0us – but it required a person getting request_idps.txt
- 10:45 anonym0us – from Sony
- 10:45 anonym0us – It was accomplished by a .SIG file
- 10:46 anonym0us – .SIG files carry out commands to the PS3
- 10:46 anonym0us – So
- 10:46 anonym0us – I got hands on 3 more .SIG files
- 10:46 anonym0us – Which report all kinds of things about the PS3
- 10:46 anonym0us – But, there is another thing
- 10:46 anonym0us – When ObjSuites is used with the PS3 in service mode
- 10:46 anonym0us – We can exploit the PS3
- 10:47 anonym0us – Sony never bothered fixing bugs between the ObjSuites-PS3 connection
- 10:47 anonym0us – Reason?
- 10:47 anonym0us – The original ObjSuites required a membership to SCEDevNet
- 10:48 anonym0us – this is cracked
- 10:48 anonym0us – So
- 10:48 anonym0us – yeha
- 10:48 anonym0us – yeah
- 10:48 anonym0us – thats pretty much it
- 10:48 anonym0us – When PS3 connects to ObjSuites
- 10:48 anonym0us – you get LV0/LV1 access
- 10:48 anonym0us – you get LV0/LV1 access
- 10:48 anonym0us – So with a bit of tinkering
- 10:48 anonym0us – You can be sure that you can get the PS3 to do what you want ot
- 10:48 anonym0us – to*
- 10:48 anonym0us – And thats pretty much it
- Download Links provided (download n mirror before they are gone!):
- o3sig:
- http://www.multiupload.com/X9HTP0K7KJ
- ps3/2_mecha:
- http://www.multiupload.com/MRESXYZK1E
- We got you covered on all the latest scene news, don’t let the other slow places around the scene drag you down! Same tuned for more exclusive news only at PS3Hax
- Read more: http://www.ps3hax.net/2011/11/exclusive-lv2diagobjectivesuite-winstructions-leaked-leading-to-3-73-cfw/#ixzz1dzSDolfL
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