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  1. # *****USB Loader Ultimate V7.4 Configuration Settings*****
  2. #
  3. # All lines starting with # are comments
  4. # Any lines not starting with # are used for your loaders settings
  5. # Default values are in [ ]
  6. #
  7. #
  8. # images_path = [SD:/images/]
  9. # Path must be SD:/dirname/ (with a trailing slash at the end)
  10. # Path to put 4:3 box arts and 4:3 background
  11. images_path=SD:/images/
  12. #
  13. # wimages_path = [SD:/wimages/]
  14. # Path must be SD:/dirname/ (with a trailing slash at the end)
  15. # Path to put widescreen box arts and widescreen background
  16. # This path is used when widescreen mode is on
  17. wimages_path=SD:/wimages/
  18. #
  19. # Full Screen Background = image_name.png
  20. # The name of your background image, in PNG format, located in your images_path (see above option)
  21. # If not specified, a default template will be used.
  22. background = bg.png
  23. #
  24. # Widescreen Background = image_name.png
  25. # The name of your widescreen background image, in PNG format, located in your wimages_path (see above option)
  26. # If not specified, a default template will be used.
  27. wbackground = wbg.png
  28. #
  29. # Game Covers = 0 [1]
  30. # 0 => No cover / boxart displayed
  31. # 1 => Cover / boxart displayed, 160x225 PNG format in images path (see option above)
  32. covers = 1
  33. #
  34. # Download = [0] 1
  35. # 0 => Missing covers are not downloaded
  36. # 1 => Missing covers are downloaded when prompt arrow is in front of a game with no cover / boxart
  37. # (Network is only set up once for every session, until you run the loader again)
  38. # ***NOTE: No action can be performed while images are downloading***
  39. download = 1
  40. #
  41. # Background Layout = original, small, medium, large, large2, ultimate1, [ultimate2] [ultimatew]
  42. # original => 6 lines of games per page
  43. # small => 9 lines of games per page (same background as original)
  44. # medium => 17 lines of games / page
  45. # large => 21 lines of games / page (nixx)
  46. # large2 => 21 lines of games / page (usptactical)
  47. # ultimate1 => 12 lines of games / page (WiiShizza)
  48. # ultimate2 => 12 lines of games / page( jservs7 / hungyip84)
  49. # ultimate_w => 12 lines of games / page widescreen mode
  50. # (ultimatew is the default when user set widescreen = 1)
  51. layout = ultimate2
  52. #
  53. # Protection Mode = [0] 1 2
  54. # 0 => Normal mode : All controls working
  55. # 1 => Child mode : All controls except the ability to install and remove game
  56. # 2 => Teen mode : All controls except the ability to remove game
  57. simple = 0
  58. #
  59. # HOME Button = [reboot] exit
  60. # reboot => Pressing HOME button in the loader will reboot the Wii
  61. # exit => Pressing HOME button in the loader will send you back to the HomeBrew Channel
  62. # (Not Recommened if HBC is not installed, the whereabouts are unknown if HBC is not installed)
  63. home = reboot
  64. #
  65. # console_coords=x,y,width,height
  66. # Coordinates for where titles are displayed (Default value is set as default layout(ultimate1))
  67. #
  68. console_coords = 40,71,340,290
  69. #
  70. # covers_coords=x,y
  71. # Coordinates for where your covers / boxart are displayed (Default value is set as default layout(ultimate1))
  72. #
  73. covers_coords = 446,109
  74. #
  75. # wconsole_coords=x,y,width,height
  76. # Coordinates for where titles are displayed in widescreen mode (Default value is set as default layout(ultimatew))
  77. #
  78. wconsole_coords = 40,71,340,290
  79. #
  80. # wcovers_coords=x,y
  81. # Coordinates for where your widescreen covers / boxart are displayed (Default value is set as default layout(ultimatew))
  82. #
  83. wcovers_coords = 482,110
  84. #
  85. # console_color=x,y
  86. # x = foreground (text)
  87. # y = background
  88. # Change color of console where titles are displayed (First number is text color, second number is background color)
  89. #
  90. # Color Code - View colors at: http://img6.imageshack.us/img6/720/colorchart.png
  91. #
  92. # 0 = Black
  93. # 1 = Dark Red
  94. # 2 = Dark Green
  95. # 3 = Dark Yellow
  96. # 4 = Dark Blue
  97. # 5 = Dark Purple
  98. # 6 = Light Blue
  99. # 7 = Gray
  100. # 8 = Light Gray
  101. # 9 = Red
  102. # 10 = Green
  103. # 11 = Yellow
  104. # 12 = Blue
  105. # 13 = Purple
  106. # 14 = Teal
  107. # 15 = White
  108. #
  109. # Example: 4,15 (Blue font on White background)
  110. #
  111. console_color = 0,15
  112. #
  113. # entry_lines = [12] (The number of entry lines you want to display per page, default = 12)
  114. #
  115. entry_lines = 12
  116. #
  117. # max_characters = [37] (The number of letters / characters you want to display per line, default = 37)
  118. #
  119. max_characters = 37
  120. #
  121. # savesettings = [0] 1
  122. # 0 => Settings for each game are not auto-saved to the SD card during game boot
  123. # 1 => Settings for each game are auto-saved to the SD card during game boot
  124. savesettings = 0
  125. #
  126. # video = [game] system patch
  127. # game => Use the games default video mode
  128. # system => Use the system default video mode
  129. # patch => Force video mode (Play NTSC on PAL, visa versa, in color)
  130. video = game
  131. #
  132. # ocarina = [0] 1
  133. # 0 => Ocarina cheat system not enabled by default
  134. # 1 => Ocarina cheat system enabled by default
  135. ocarina = 0
  136. #
  137. # language = [console] japanese english german french spanish italian dutch s.chinese t.chinese korean
  138. # language => The language to use in-game, instead of game default. Language needs to be present on ISO.
  139. language = console
  140. #
  141. # parentalcontrol = [0] 1 2 3
  142. # 0 => Turn off parental control
  143. # 1 => Only allow games with 0 to show up (in titles.txt)
  144. # 2 => Only allow games with 0 or 1 to show up (in titles.txt)
  145. # 3 => Only allow games with 0 or 1 or 2 to show up (in titles.txt)
  146. # Example 1: In titles.txt, RMCE = Mario Kart, you would add = 1 (RMCE = Mario Kart = 1)
  147. # If set to 1, this game would not be shown, the game would only be shown on 2 or 3, or with parental controls off
  148. # Example 2: In titles.txt, RZZE = Madworld (No number is needed) (Mature Rating)
  149. # If set to 1, 2, or 3, the game would not be shown, the game would only be shown with parental controls turned off
  150. parentalcontrol = 0
  151. #
  152. # downloadinstall = [0] 1
  153. # 0 => Download cover art automatically when you install game
  154. # 1 => Don't download cover art when you install game
  155. downloadinstall = 0
  156. #
  157. # hidesettingmenu = [0] 1
  158. # 0 => Allow access to the settings menu by pressing B
  159. # 1 => Hide the settings menu
  160. hidesettingmenu = 0
  161. #
  162. # widescreen = 0 1 (This is auto-detect by default)
  163. # 0 => No widescreen
  164. # 1 => Widescreen
  165. # WARNING: If you turn on the widescreen, the loader will resize the image from your SD card.
  166. # Toggling between widescreen and full screen would cause loss in image quality.
  167. widescreen = 0
  168. #
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