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- function plant()
- -- move forward and plant the bone meal
- for i=1,4 do
- if turtle.detect() then
- turtle.dig()
- end
- turtle.forward()
- end
- turtle.place()
- turtle.turnRight()
- turtle.turnRight()
- -- move back to start position
- for i=1,4 do
- if turtle.detect() then
- turtle.dig()
- end
- turtle.forward()
- end
- -- move 4 blocks to the left to start position of "farm"-mode
- turtle.turnRight()
- for i=1,4 do
- if turtle.detect() then
- turtle.dig()
- end
- turtle.forward()
- end
- turtle.turnRight()
- -- reset turtle slot so flowers end up in the first 14 slots
- turtle.select(1)
- end
- function farm()
- local farmSize = 81
- local direction = false
- for x=1,farmSize do
- if turtle.detect() then
- turtle.dig()
- end
- turtle.forward()
- -- everytime the turtle has moved 9 blocks it turns around, left or right depending on the direction variabel
- if x % 9 == 0 then
- if direction then
- turtle.turnLeft()
- if turtle.detect() then
- turtle.dig()
- end
- turtle.forward()
- turtle.turnLeft()
- else
- turtle.turnRight()
- if turtle.detect() then
- turtle.dig()
- end
- turtle.forward()
- turtle.turnRight()
- end
- if direction then
- direction = false
- else
- direction = true
- end
- end
- end
- -- back to start position
- for i=1,9 do
- if turtle.detect() then
- turtle.dig()
- end
- turtle.forward()
- end
- turtle.turnRight()
- for i=1,5 do
- if turtle.detect() then
- turtle.dig()
- end
- turtle.forward()
- end
- -- dump the content into the chest
- turtle.turnLeft()
- for i=1,13 do
- turtle.select(i)
- turtle.drop()
- end
- turtle.turnRight()
- turtle.turnRight()
- direction = false
- end
- function checkFuel()
- -- checks if we still have fuel, if not turn it off
- if turtle.getFuelLevel() < 81 then
- error("insufficient fuel level")
- end
- end
- local boneMeal = 14
- function checkBoneMealSupply()
- -- checks if we still have bone meal, if not turn it off
- if turtle.getItemCount(boneMeal) == 0 then
- boneMeal = boneMeal + 1
- end
- if boneMeal > 16 then
- error("out of bone meal")
- end
- turtle.select(boneMeal)
- end
- print("First, place the turtle and make a 9x9 square area infront of the turtle, with five blocks on the right side of it, and four on the left.")
- print("Next, place a chest behind the turtle.")
- print("Now place Bone Meal in the 14th, 15th and 16th slot of the turtle.")
- print("Press Enter to start the program.")
- while true do
- local sEvent, param = os.pullEvent("key")
- if sEvent == "key" then
- if param == 28 then
- print("Enter detected")
- break
- end
- end
- end
- turtle.select(boneMeal)
- while true do
- checkFuel()
- checkBoneMealSupply()
- plant()
- farm()
- end
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