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- function Test()
- {
- intervalT = setInterval(BulletExplosionAnimate, 80);
- }
- var bulletExplosionStart = 0;
- function BulletExplosionAnimate(intervalT)
- {
- var wide = 70;
- var high = 70;
- if (bulletExplosionStart > 308)
- {
- clearInterval(intervalT);
- }
- else
- {
- ctxExplosion.clearRect(0,0,canvasWidth,canvasHeight)
- ctxExplosion.drawImage(spriteImage,bulletExplosionStart,1250,wide,high,100,100,wide,high);
- bulletExplosionStart += 77;
- }
- }
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