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- [Tome 4.00 @ www.te4.org Character Dump]
- Sex : Female STR: 135
- Race : Higher DEX: 69
- Class : Temporal WardenMAG: 217
- Level : 50 WIL: 126
- Exp : 445% CUN: 72
- Gold : 319.30 CON: 100
- Attack(Main Hand): 119 Life : 1614/1654Encumbrance : 178/283
- Damage(Main Hand): 207 Stamina : 475/479 Difficulty : Normal
- APR (Main Hand): 108 Mana : 854/854
- Crit (Main Hand): 22%
- Speed (Main Hand): 1.00
- Fatigue : 2% Spellpower : 308
- Armor : 16 Spell Crit : 41.1%
- Defense : 33.65 Spell Speed : 1
- Ranged Defense : 33.65
- All damage : 12%
- Fire damage : 22%
- Cold damage : 7%
- Blight damage : 20%
- Temporal damage : 30%
- Physical Save : 121.375
- Spell Save : 186.175
- Mental Save : 98.425
- All Resists: 14%
- Fire Resist(cap): 44%( 70%)
- Cold Resist(cap): 4%( 70%)
- Acid Resist(cap): 23%( 70%)
- Nature Resist(cap): 14%( 70%)
- Blight Resist(cap): 14%( 70%)
- Mind Resist(cap): 49%( 70%)
- Poison Resistance: 10%
- Disease Resistance: 10%
- Confusion Resistance: 100%
- Blind Resistance: 100%
- Silence Resistance: 40%
- Pinning Resistance: 0%
- Fear Resistance: 70%
- Number of NPC killed: 4530
- Most killed NPC: skeleton warrior (139)
- [Talents Chart]
- - Technique / Dual techniques (mastery 1.10)
- Dual Strike (class) 2/5
- Flurry (class) 4/5
- Sweep (class) 1/5
- Whirlwind (class) 1/5
- - Technique / Archery - bows (mastery 1.10)
- Bow Mastery (class) 0/10
- Piercing Arrow (class) 0/5
- Dual Arrows (class) 0/5
- Volley of Arrows (class) 0/5
- - Technique / Combat training (mastery 1.20)
- Heavy Armour Training (generic) 1/5
- Massive Armour Training (generic) 5/5
- Health (generic) 5/5
- Weapon Combat (generic) 5/10
- Weapons Mastery (generic) 2/10
- Knife Mastery (generic) 2/10
- - Spell / Stone alchemy (mastery 0.70)
- Extract Gems (generic) 1/5
- Imbue Item (generic) 5/5
- Gem Portal (generic) 0/5
- Stone Touch (generic) 0/5
- - Chronomancy / Chronomancy (mastery 1.10)
- Probability Weaving (generic) 1/5
- Deja Vu (generic) 4/5
- Precognition (generic) 1/5
- Foresight (generic) 2/5
- - Chronomancy / Speed Control (mastery 1.10)
- Celerity (class) 5/5
- Stop (class) 1/5
- Slow (class) 5/5
- Haste (class) 5/5
- - Chronomancy / Temporal Archery (mastery 1.30)
- Phase Shot (class) 0/5
- Unerring Shot (class) 0/5
- Perfect Aim (class) 0/5
- Quick Shot (class) 0/5
- - Chronomancy / Temporal Combat (mastery 1.50)
- Strength of Purpose (class) 5/5
- Invigorate (class) 2/5
- Quantum Feed (class) 5/5
- Damage Smearing (class) 5/5
- - Chronomancy / Time Travel (mastery 1.00)
- Echoes From The Past (class) 2/5
- Borrowed Time (class) 4/5
- Time Skip (class) 0/5
- Door to the Past (class) 0/5
- - Chronomancy / Spacetime Folding (mastery 1.30)
- Weapon Folding (class) 5/5
- Displace Damage (class) 5/5
- Temporal Wake (class) 5/5
- Kinetic Folding (class) 0/5
- - Chronomancy / Spacetime Weaving (mastery 1.00)
- Static History (generic) 2/5
- Dimensional Step (generic) 5/5
- Temporal Reprieve (generic) 3/5
- Wormhole (generic) 0/5
- [Inscriptions (4/4)]
- Infusion: Movement
- Rune of the Rift
- Infusion: Regeneration
- Infusion: Healing
- [Current Effects]
- - Celerity
- - Quantum Feed
- - Weapon Folding
- - Premonition
- - Strength of Purpose
- [Character Equipment]
- In main hand
- a) chronomancer's dragonbone staff of power (34-40.8 power, 6 apr, lightning damage)
- Type: weapon / staff
- It must be held with both hands.
- 34 Power [Range 1.20] (+100% Magic), 0 Attack, 6 Armor Penetration, Crit 5%
- Damage type: lightning
- When wielded/worn:
- Increases damage type: 18% temporal.
- Spellpower 50, Spell Crit 5%
- Movement speed: -10%
- Dropped by orc fighter
- In off hand
- On fingers
- b) Limmir's Ring of the Moon
- Type: jewelry / ring
- When wielded/worn:
- Increases stats: 14 Strength,14 Dexterity,14 Magic,14 Willpower,14 Cunning,14 Constitution.
- c) Limmir's Ring of the Moon
- Type: jewelry / ring
- When wielded/worn:
- Increases stats: 14 Strength,14 Dexterity,14 Magic,14 Willpower,14 Cunning,14 Constitution.
- Around neck
- d) Fiery Choker
- Type: jewelry / amulet
- When wielded/worn:
- Increases stats: 5 Magic,4 Willpower,3 Cunning.
- Increases resistances: 20% fire,-20% cold.
- Increases damage type: 10% fire,-5% cold.
- Increases blindness immunity: 100%.
- Spellpower 7, Spell Crit 8%
- Light source
- e) Eldritch Pearl
- Type: lite / lite
- When wielded/worn:
- Attack 0, Armor Penetration 0, Physical Crit 0%, Physical power 12
- Increases stats: 4 Constitution,4 Dexterity,4 Magic,4 Strength,4 Willpower,4 Cunning,-5 Luck.
- Allows you to breathe in: water.
- Spellpower 12, Spell Crit 0%
- Light radius 6
- It can be used to activate talent: Tidal Wave (level 4), costing 80 power out of 150/150.
- Dropped by Slasul
- Main armor
- f) Robe of the Archmage (diamond) (10 def, 10 armor)
- Type: armor / cloth
- When wielded/worn:
- Armor 10, Defense 10, Ranged Defense 0
- Increases stats: 5 Constitution,5 Dexterity,9 Magic,5 Strength,9 Willpower,9 Cunning.
- Damage when hit: 15 arcane.
- Increases resistances: 10% fire,10% cold.
- Increases damage type: 12% all.
- Increases spell save: 18.
- Increases mental save: 15.
- Increases blindness immunity: 40%.
- Spellpower 15, Spell Crit 0%
- Light radius 1
- Dropped by orc cryomancer
- Cloak
- g) regal cashmere cloak of sorcery (2 def, 0 armor)
- Type: armor / cloak
- When wielded/worn:
- Armor 0, Defense 2, Ranged Defense 0
- Increases stats: 4 Magic,6 Willpower,7 Cunning.
- Increases silence immunity: 40%.
- Spellpower 0, Spell Crit 5%
- On head
- h) naturalist's elven-silk wizard hat of magic (+10) (3 def, 0 armor)
- Type: armor / head
- When wielded/worn:
- Armor 0, Defense 3, Ranged Defense 0
- Increases stats: 10 Magic.
- Increases talent masteries: 0.40 Spell / Nature.
- Regenerates 1.60 hitpoints each turn.
- Maximum life 51
- Around waist
- i) cleansing drakeskin leather belt of magery
- Type: armor / belt
- When wielded/worn:
- Increases stats: 4 Magic,4 Willpower.
- Increases resistances: 9% acid.
- Increases poison immunity: 11%.
- Increases disease immunity: 10%.
- Spellpower 0, Spell Crit 5%
- On hands
- j) alchemist's drakeskin leather gloves of regeneration (0 def, 3 armor)
- Type: armor / hands
- When wielded/worn:
- Armor 3, Defense 0, Ranged Defense 0
- Increases stats: 4 Magic,4 Willpower.
- Increases spell save: 9.
- Regenerates 0.50 hitpoints each turn.
- Regenerates 0.40 stamina each turn.
- Regenerates 0.39 mana each turn.
- On feet
- k) stalker's pair of iron boots of phasing (0 def, 3 armor)
- Type: armor / feet
- When wielded/worn:
- Armor 3, Defense 0, Ranged Defense 0
- Fatigue 2%
- Increases stats: 2 Magic,3 Willpower.
- Infravision radius 1
- It can be used to blink to a nearby random location, costing 35 power out of 60/60.
- Dropped by Urkis, the High Tempest
- Tool
- l) builder's voratun pickaxe (dig speed 7 turns)
- Type: tool / digger
- When wielded/worn:
- Increases stats: 4 Cunning.
- Increases confusion immunity: 40%.
- It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1.
- Dropped by ghoul
- Quiver
- [Player Achievements]
- 'A dangerous secret' was achieved for Found the mysterious staff and told Last Hope about it. At 2011-03-04 18:51:18
- 'Arachnophobia' was achieved for Destroyed the spydric menace. At 2011-03-04 21:50:13
- 'Back and there again' was achieved for Opened a portal to the Far East from Maj'Eyal. At 2011-03-05 12:02:56
- 'Brave new world' was achieved for Went to the Far East and took part in the war. At 2011-03-04 20:16:26
- 'Clone War' was achieved for Destroyed your own Shade. At 2011-03-05 13:23:36
- 'Curse Lifter' was achieved for Killed Ben Cruthdar the Cursed. At 2011-03-03 16:49:10
- 'Destroyer of the creation' was achieved for Killed Slasul. At 2011-03-05 12:34:00
- 'Destroyer's bane' was achieved for Killed Golbug the Destroyer. At 2011-03-04 19:44:44
- 'Earth Master' was achieved for Killed Harkor'Zun and unlocked Stone magic At 2011-03-03 22:00:08
- 'Exterminator' was achieved for Killed 1000 creatures At 2011-03-03 18:17:09
- 'Eye of the storm' was achieved for Freed Derth from the onslaught of the mad Tempest, Urkis. At 2011-03-03 18:50:19
- 'Flooder' was achieved for Defeated Ukllmswwik while doing his own quest. At 2011-03-05 12:38:24
- 'Gem of the Moon' was achieved for Completed the Master Jeweler quest with Limmir. At 2011-03-05 18:28:45
- 'Home sweet home' was achieved for Dispatched the Weirdling Beast and taken possession of Yiilkgur, the Sher'Tul Fortress for your own usage. At 2011-03-03 18:01:23
- 'Level 10' was achieved for Got a character to level 10. At 2011-03-03 10:58:01
- 'Level 20' was achieved for Got a character to level 20. At 2011-03-03 18:50:19
- 'Level 30' was achieved for Got a character to level 30. At 2011-03-04 18:06:16
- 'Level 40' was achieved for Got a character to level 40. At 2011-03-04 22:54:48
- 'Level 50' was achieved for Got a character to level 50. At 2011-03-05 16:23:06
- 'Orcrist' was achieved for Killed the leaders of the Orc Pride. At 2011-03-05 19:47:15
- 'Race through fire' was achieved for Raced through the fires of the Charred Scar to stop the Sorcerers. At 2011-03-05 17:22:44
- 'Rescuer of the lost' was achieved for Rescued the merchant from the assassin lord. At 2011-03-03 12:59:01
- 'Size matters' was achieved for Do over 600 damage in one attack At 2011-03-04 17:59:55
- 'Sliders' was achieved for Activated a portal using the Orb of Many Ways. At 2011-03-04 19:46:30
- 'The Arena' was achieved for Unlocked Arena mode. At 2011-03-03 09:26:35
- 'The secret city' was achieved for Discovered the truth about mages. At 2011-03-03 18:43:07
- 'There and back again' was achieved for Opened a portal to Maj'Eyal from the Far East. At 2011-03-04 21:57:59
- 'Treasure Hunter' was achieved for Amass 1000 gold pieces. At 2011-03-04 08:26:30
- 'Vampire crusher' was achieved for Destroyed the Master in its lair of the Dreadfell. At 2011-03-04 18:17:49
- [Character Inventory]
- a) psychic's healing infusion [heal 574]
- Type: scroll / infusion
- When inscribed on your body:
- Effective talent level: 0.0
- Use mode: Activated
- Range: melee/personal
- Cooldown: 14
- Travel Speed: instantaneous
- Usage Speed: 1 turn
- Description: Activate the infusion to heal yourself for 574 life.
- Its effects scale with your Willpower stat.
- It can be used to inscribe your skin with the infusion..
- b) wizard's heroism infusion [+15 for 11 turns]
- Type: scroll / infusion
- When inscribed on your body:
- Effective talent level: 0.0
- Use mode: Activated
- Range: melee/personal
- Cooldown: 25
- Travel Speed: instantaneous
- Usage Speed: instant
- Description: Activate the infusion to increase strength, dexterity and constitution by 15 for 11 turns.
- Its effects scale with your Magic stat.
- It can be used to inscribe your skin with the infusion..
- c) wizard's regeneration infusion [heal 1097 over 5 turns]
- Type: scroll / infusion
- When inscribed on your body:
- Effective talent level: 0.0
- Use mode: Activated
- Range: melee/personal
- Cooldown: 16
- Travel Speed: instantaneous
- Usage Speed: 1 turn
- Description: Activate the infusion to heal yourself for 1097 life over 5 turns.
- Its effects scale with your Magic stat.
- It can be used to inscribe your skin with the infusion..
- d) brawler's controlled phase door rune [range 14]
- Type: scroll / rune
- When inscribed on your body:
- Effective talent level: 0.0
- Use mode: Activated
- Range: melee/personal
- Cooldown: 12
- Travel Speed: instantaneous
- Usage Speed: 1 turn
- Description: Activate the rune to teleport in a range of 14.
- Its effects scale with your Strength stat.
- It can be used to inscribe your skin with the rune..
- e) sneak's shielding rune [absorb 766 for 7 turns]
- Type: scroll / rune
- When inscribed on your body:
- Effective talent level: 0.0
- Use mode: Activated
- Range: melee/personal
- Cooldown: 21
- Travel Speed: instantaneous
- Usage Speed: instant
- Description: Activate the rune to create a protective shield absorbing at most 766 damage for 7 turns.
- Its effects scale with your Cunning stat.
- It can be used to inscribe your skin with the rune..
- f) titan's shielding rune [absorb 850 for 6 turns]
- Type: scroll / rune
- When inscribed on your body:
- Effective talent level: 0.0
- Use mode: Activated
- Range: melee/personal
- Cooldown: 19
- Travel Speed: instantaneous
- Usage Speed: instant
- Description: Activate the rune to create a protective shield absorbing at most 850 damage for 6 turns.
- Its effects scale with your Constitution stat.
- It can be used to inscribe your skin with the rune..
- g) Sealed Scroll of Last Hope
- Type: scroll / scroll
- It can be used to open the seal and read the message.
- h) Feathersteel Amulet
- Type: jewelry / amulet
- When wielded/worn:
- Fatigue -20%
- Increases maximum encumberance: 20.
- i) voratun amulet of healing
- Type: jewelry / amulet
- When wielded/worn:
- Increases cut immunity: 60%.
- Increases all healing by 28%
- It can be used to activate talent: Heal (level 3), costing 80 power out of 80/80.
- j) voratun amulet of teleportation
- Type: jewelry / amulet
- When wielded/worn:
- It can be used to teleport you anywhere on the level, randomly, costing 60 power out of 120/120.
- k) voratun amulet of willpower (+9)
- Type: jewelry / amulet
- When wielded/worn:
- Increases stats: 9 Willpower.
- l) Dragon Orb (Orb of Command)
- Type: jewelry / orb
- When carried:
- Increases stats: 6 Cunning.
- It can be used to use the orb, costing 1 power out of 1/1.
- Dropped by Gorbat, Supreme Wyrmic of the Pride
- m) Elemental Orb (Orb of Command)
- Type: jewelry / orb
- When carried:
- Increases stats: 6 Magic.
- It can be used to use the orb, costing 1 power out of 1/1.
- Dropped by Vor, Grand Geomancer of the Pride
- n) Orb of Destruction (Orb of Command)
- Type: jewelry / orb
- Dropped by Grushnak, Battlemaster of the Pride
- o) Orb of Many Ways
- Type: jewelry / orb
- It can be used to activate a portal, costing 10 power out of 30/30.
- Dropped by Tannen
- p) Orb of Scrying
- Type: jewelry / orb
- When carried:
- It can be used to use the orb, costing 1 power out of 1/1.
- q) Orb of Undeath (Orb of Command)
- Type: jewelry / orb
- When carried:
- Increases stats: 6 Dexterity.
- It can be used to use the orb, costing 1 power out of 1/1.
- Dropped by Rak'shor, Grand Necromancer of the Pride
- r) Limmir's Ring of the Moon
- Type: jewelry / ring
- When wielded/worn:
- Increases stats: 5 Constitution,5 Dexterity,5 Magic,5 Strength,5 Willpower,5 Cunning.
- Increases resistances: 18% all.
- s) Limmir's Ring of the Moon
- Type: jewelry / ring
- When wielded/worn:
- Increases stats: 5 Constitution,5 Dexterity,5 Magic,5 Strength,5 Willpower,5 Cunning.
- Increases resistances: 18% all.
- t) Ring of the War Master
- Type: jewelry / ring
- When wielded/worn:
- Increases stats: 3 Strength,3 Dexterity,3 Constitution.
- Increases talent masteries: 0.10 Technique / Warcries,0.10 Technique / Archery - bows,0.10 Technique / Archery training,0.10 Technique / Shield offense,0.10 Technique / Dual techniques,0.10 Technique / Superiority,0.10 Technique / Two-handed maiming,0.10 Technique / Shield defense,0.10 Technique / Archery - slings,0.10 Technique / Combat veterant,0.10 Technique / Two-handed weapons,0.10 Technique / Combat techniques,0.10 Technique / Dual weapons,0.10 Technique / Archery prowess,0.10 Technique / Combat training.
- u) Vargh Redemption
- Type: jewelry / ring
- When wielded/worn:
- Increases stats: 4 Willpower,3 Constitution.
- Increases resistances: 25% cold,10% nature.
- Maximum mana 20
- Maximum stamina 20
- It can be used to summon a tidal wave, costing 60 power out of 60/60.
- v) conjurer's voratun ring
- Type: jewelry / ring
- When wielded/worn:
- Increases stats: 7 Magic,7 Willpower.
- Regenerates 0.29 mana each turn.
- w) voratun ring
- Type: jewelry / ring
- x) voratun ring
- Type: jewelry / ring
- y) voratun ring
- Type: jewelry / ring
- z) voratun ring
- Type: jewelry / ring
- {) voratun ring
- Type: jewelry / ring
- |) voratun ring
- Type: jewelry / ring
- }) voratun ring
- Type: jewelry / ring
- ~) voratun ring
- Type: jewelry / ring
- ) Voratun Hammer of the Deep Bellow (82-123 power, 7 apr)
- Type: weapon / greatmaul
- It must be held with both hands.
- 82 Power [Range 1.50] (+120% Strength), 0 Attack, 7 Armor Penetration, Crit 4%
- Damage type: physical
- Talent on hit(melee): 10% chance Flameshock (level 3).
- Damage on strike(melee): 30 fire.
- When wielded/worn:
- Increases damage type: 15% physical.
- €) Corpsebow
- Type: weapon / longbow
- It must be held with both hands.
- Firing range: 7
- Default ammo(infinite):
- 20 Power [Range 1.40] (+70% Dexterity,+50% Strength), 0 Attack, 7 Armor Penetration, Crit 1%
- Damage type: physical
- When wielded/worn:
- Damage on hit(ranged): 15 corrupted blood.
- Increases disease immunity: 50%.
- ) Thaloren-Tree Longbow
- Type: weapon / longbow
- It must be held with both hands.
- 0 Power [Range 1.10] (), 0 Attack, 12 Armor Penetration, Crit 0%
- Damage type: physical
- Firing range: 18
- Default ammo(infinite):
- 57 Power [Range 1.40] (+70% Dexterity,+50% Strength), 0 Attack, 18 Armor Penetration, Crit 3%
- Damage type: physical
- When wielded/worn:
- Increases stats: 5 Dexterity,4 Willpower.
- Damage on hit(ranged): 30 light.
- Increases damage type: 12% physical.
- Light radius 1
- Dropped by orc archer
- ‚) Eldoral Last Resort
- Type: weapon / sling
- ƒ) Telos's Staff (Bottom Half)
- Type: weapon / staff
- 0 Power [Range 1.20] (), 0 Attack, 0 Armor Penetration, Crit 0%
- Damage type: darkness
- When wielded/worn:
- Increases stats: 4 Magic.
- Increases damage type: 20% cold,20% acid.
- Increases mental save: 8.
- Maximum mana 50
- Dropped by The Shade of Telos
- „) Telos's Staff (Top Half) (35-42 power, 0 apr, light damage)
- Type: weapon / staff
- 35 Power [Range 1.20] (+100% Magic), 0 Attack, 0 Armor Penetration, Crit 1%
- Damage type: light
- When wielded/worn:
- Increases stats: 5 Willpower.
- Increases mental save: 8.
- Spellpower 25, Spell Crit 5%
- Dropped by orc pyromancer
- …) Whip of Urh'Rok (41-45.1 power, 0 apr)
- Type: weapon / whip
- 41 Power [Range 1.10] (+100% Dexterity), 0 Attack, 0 Armor Penetration, Crit 9%
- Damage type: fire knockback
- When wielded/worn:
- Grants telepathy: major,minor.
- See invisible: 2
- When carried:
- Increases damage type: 8% blight.
- †) Girdle of the Calm Waters
- Type: armor / belt
- When wielded/worn:
- Increases stats: 3 Willpower.
- Increases resistances: 20% blight,20% cold,20% nature.
- Increases all healing by 30%
- ‡) Serpentine Cloak (10 def, 0 armor)
- Type: armor / cloak
- When wielded/worn:
- Armor 0, Defense 10, Ranged Defense 0
- Increases stats: 4 Cunning,3 Constitution.
- Increases talent masteries: 0.10 Cunning / Stealth.
- It can be used to activate talent: Phase Door (level 2), costing 30 power out of 60/60.
- Dropped by Grand Corruptor
- ˆ) cashmere cloak 'Salynne' (2 def, 0 armor)
- Type: armor / cloak
- When wielded/worn:
- Armor 0, Defense 2, Ranged Defense 0
- Increases stats: 6 Cunning,3 Dexterity,3 Willpower.
- Increases resistances: 18% nature.
- Increases silence immunity: 30%.
- Increases confusion immunity: 10%.
- Increases pinning immunity: 10%.
- Dropped by ghoul
- ‰) Black Robe (6 def, 0 armor)
- Type: armor / cloth
- When wielded/worn:
- Attack 0, Armor Penetration 0, Physical Crit 0%, Physical power 10
- Armor 0, Defense 6, Ranged Defense 0
- Increases stats: 5 Magic,4 Willpower,3 Cunning.
- Increases blindness immunity: 100%.
- Spellpower 10, Spell Crit 0%
- See invisible: 10
- Dropped by orc necromancer
- Š) restorative pair of drakeskin leather boots of speed (0 def, 5 armor)
- Type: armor / feet
- When wielded/worn:
- Armor 5, Defense 0, Ranged Defense 0
- Fatigue 5%
- Increases poison immunity: 18%.
- Increases cut immunity: 30%.
- Regenerates 1.30 hitpoints each turn.
- Movement speed: -20%
- Increases all healing by 22%
- ‹) Crown of the Elements (0 def, 5 armor)
- Type: armor / head
- When wielded/worn:
- Armor 5, Defense 0, Ranged Defense 0
- Fatigue 5%
- Increases stats: 5 Constitution,3 Willpower.
- Damage on hit(melee): 10 fire,10 acid,10 cold,10 lightning.
- Increases resistances: 15% fire,15% acid,15% cold,15% lightning.
- See invisible: 15
- Œ) Dragon-helm of Kroltar (5 def, 9 armor)
- Type: armor / head
- When wielded/worn:
- Armor 9, Defense 5, Ranged Defense 0
- Fatigue 10%
- Increases stats: 5 Strength,5 Constitution,-4 Luck.
- It can be used to activate talent: Warshout (level 2), costing 45 power out of 45/45.
- ) Dragonskull Helm (0 def, 2 armor)
- Type: armor / head
- When wielded/worn:
- Armor 2, Defense 0, Ranged Defense 0
- Fatigue 12%
- Increases resistances: 15% fire,15% cold,15% lightning.
- Grants telepathy: dragon.
- Increases physical save: 12.
- Increases spell save: 12.
- Increases mental save: 12.
- Ž) cleansing hardened leather cap of constitution (+7) (0 def, 3 armor)
- Type: armor / head
- When wielded/worn:
- Armor 3, Defense 0, Ranged Defense 0
- Fatigue 3%
- Increases stats: 7 Constitution.
- Increases resistances: 10% acid.
- Increases poison immunity: 10%.
- Increases disease immunity: 9%.
- Dropped by vampire
- ) grounding elven-silk wizard hat of greater telepathy (3 def, 0 armor)
- Type: armor / head
- When wielded/worn:
- Armor 0, Defense 3, Ranged Defense 0
- Increases resistances: 15% lightning.
- Grants telepathy: all.
- Increases stun immunity: 22%.
- Regenerates -3.00 hitpoints each turn.
- Dropped by mountain troll
- ) prismatic voratun helm of strength (+7) (0 def, 5 armor)
- Type: armor / head
- When wielded/worn:
- Armor 5, Defense 0, Ranged Defense 0
- Fatigue 5%
- Increases stats: 7 Strength.
- Increases resistances: 13% light,16% darkness.
- ‘) rough leather cap of dexterity (+4) (0 def, 1 armor)
- Type: armor / head
- When wielded/worn:
- Armor 1, Defense 0, Ranged Defense 0
- Fatigue 1%
- Increases stats: 4 Dexterity.
- ’) warlord's voratun helm of knowledge (0 def, 5 armor)
- Type: armor / head
- When wielded/worn:
- Attack 0, Armor Penetration 0, Physical Crit 0%, Physical power 12
- Armor 5, Defense 0, Ranged Defense 0
- Fatigue 5%
- Increases stats: 5 Magic,11 Willpower.
- Increases pinning immunity: 50%.
- Spellpower 0, Spell Crit 5%
- “) Plate Armor of the King (diamond) (15 def, 20 armor)
- Type: armor / massive
- When wielded/worn:
- Armor 20, Defense 15, Ranged Defense 0
- Fatigue 26%
- Increases stats: 5 Strength,5 Dexterity,5 Magic,14 Willpower,5 Cunning,5 Constitution.
- Increases resistances: 25% acid,10% arcane,25% blight,25% fire,25% darkness.
- Increases stun immunity: 50%.
- Increases knockback immunity: 50%.
- Maximum stamina 60
- Light radius 1
- Dropped by orc elite berserker
- ”) radiant voratun plate armour of the dragon (diamond) (9 def, 16 armor)
- Type: armor / massive
- When wielded/worn:
- Armor 16, Defense 9, Ranged Defense 0
- Fatigue 26%
- Increases stats: 9 Constitution,5 Dexterity,5 Magic,9 Strength,9 Willpower,5 Cunning,9 Luck.
- Damage on hit(melee): 6 light.
- Increases resistances: 11% acid,26% blight,13% fire,11% physical,12% cold,12% lightning,17% darkness.
- Reduces talent cooldowns: Rush (5).
- Increases disarm immunity: 23%.
- Increases stun immunity: 34%.
- Increases knockback immunity: 28%.
- •) Sanguine Shield (14 def, 4 armor)
- Type: armor / shield
- When used to attack (with talents):
- 40 Power [Range 1.10] (+120% Strength), 0 Attack, 0 Armor Penetration, Crit 9%
- Damage type: physical
- When wielded/worn:
- Armor 4, Defense 14, Ranged Defense 14
- Fatigue 19%
- Increases stats: 5 Constitution.
- Increases resistances: 25% blight.
- Regenerates 5.00 hitpoints each turn.
- Dropped by quasit
- –) Titanic (20 def, 18 armor)
- Type: armor / shield
- When used to attack (with talents):
- 48 Power [Range 1.10] (+100% Strength), 0 Attack, 0 Armor Penetration, Crit 4%
- Damage type: physical
- When wielded/worn:
- Armor 18, Defense 20, Ranged Defense 10
- Fatigue 30%
- Dropped by elven guard
- —) Petrified Wood
- Type: gem / black
- When used to imbue an object:
- Increases stats: 10 Constitution.
- Increases resistances: -10% fire,25% nature,10% cold.
- Dropped by Snaproot
- ˜) Tooth of the Mouth (dig speed 12 turns)
- Type: tool / digger
- When wielded/worn:
- Attack 0, Armor Penetration 5, Physical Crit 0%, Physical power 0
- Damage when hit: 15 blight.
- Increases damage type: 4% blight.
- It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1.
- ™) Mummified Egg-sac of Ungolë
- Type: misc / egg
- When carried:
- Light radius -2
- It can be used to summon spiders, costing 80 power out of 100/100.
- Dropped by Chronolith Twin
- š) 2 jade
- Type: gem / green
- When wielded/worn:
- Increases resistances: 8% all.
- When used to imbue an object:
- Increases resistances: 8% all.
- ›) Summertide Phial
- Type: lite / lite
- When wielded/worn:
- Light radius 4
- It can be used to call light, costing 10 power out of 15/15.
- œ) Blood-Runed Athame
- Type: misc / misc
- Dropped by Tannen
- ) Telos's Staff Crystal
- Type: gem / multi-hued
- When wielded/worn:
- Increases stats: 5 Constitution,5 Dexterity,5 Magic,5 Strength,5 Willpower,5 Cunning.
- Light radius 2
- When carried:
- Increases resistances: 35% mind.
- Increases confusion immunity: 80%.
- Increases fear immunity: 70%.
- When used to imbue an object:
- Increases stats: 5 Constitution,5 Dexterity,5 Magic,5 Strength,5 Willpower,5 Cunning.
- Light radius 2
- It can be used to combine with a staff, costing 1 power out of 1/1.
- ž) Runed Skull
- Type: gem / red
- When carried:
- Damage when hit: 25 fire.
- Spellpower 7, Spell Crit 0%
- Dropped by Rak'Shor Cultist
- Ÿ) 49 alchemist bloodstone
- Type: alchemist-gem / red
- When used as an alchemist bomb:
- Life regen 10% of max life
- Dropped by Tannen
- ) Transmogrification Chest
- Type: chest / sher'tul
- It can be used to open a portal to send items to the Fortress core, extracting energies from it for the Fortress and sending back useless gold., costing 0 power out of 1000/1000.
- ¡) Gwai's Burninator
- Type: wand / wand
- It can be used to shoot a cone of fire, costing 30 power out of 75/75.
- ¢) Rod of Annulment
- Type: wand / wand
- It can be used to force some of your foes infusions, runes or talents on cooldown, costing 30 power out of 30/30.
- Dropped by Rhaloren Inquisitor
- £) Rod of Recall (0/1)
- Type: wand / wand
- It can be used to recall the user to the worldmap, costing 1000 power out of 435/1000.
- ¤) Rod of Spydric Poison (3/3)
- Type: wand / wand
- It can be used to shoot a bolt of spydric poison, costing 25 power out of 75/75.
- Dropped by Ungolë
- ¥) ash wand of teleportation (5/6)
- Type: wand / wand
- It can be used to teleport randomly, with 5 charges out of 6.
- Dropped by skeleton warrior
- ¦) dragonbone wand of detection (5/11)
- Type: wand / wand
- It can be used to detect the presence of creatures around you, with 5 charges out of 11.
- §) elm wand of illumination (8/8)
- Type: wand / wand
- It can be used to light the area, with 8 charges out of 8.
- ¨) elven-wood wand of detection (11/11)
- Type: wand / wand
- It can be used to detect the presence of creatures around you, with 11 charges out of 11.
- ©) elven-wood wand of detection (7/10)
- Type: wand / wand
- It can be used to detect the presence of creatures around you, with 7 charges out of 10.
- Dropped by gelatinous cube
- ª) elven-wood wand of detection (9/9)
- Type: wand / wand
- It can be used to detect the presence of creatures around you, with 9 charges out of 9.
- «) elven-wood wand of teleportation (7/9)
- Type: wand / wand
- It can be used to teleport randomly, with 7 charges out of 9.
- ¬) solid dragonbone wand of healing (6/6)
- Type: wand / wand
- It can be used to heal, with 6 charges out of 6.
- ) solid yew wand of healing (4/4)
- Type: wand / wand
- It can be used to heal, with 4 charges out of 4.
- ®) solid yew wand of healing (3/4)
- Type: wand / wand
- It can be used to heal, with 3 charges out of 4.
- Dropped by orc necromancer
- ¯) yew wand of teleportation (7/7)
- Type: wand / wand
- It can be used to teleport randomly, with 7 charges out of 7.
- Dropped by rogue
- °) Resonating Diamond
- Type: gem / white
- Dropped by unknown actor
- ±) 3 diamond
- Type: gem / white
- When wielded/worn:
- Increases stats: 5 Constitution,5 Dexterity,5 Magic,5 Strength,5 Willpower,5 Cunning.
- When used to imbue an object:
- Increases stats: 5 Constitution,5 Dexterity,5 Magic,5 Strength,5 Willpower,5 Cunning.
- Dropped by Corrupted Sand Wyrm
- ²) 3 pearl
- Type: gem / white
- When wielded/worn:
- Increases resistances: 10% all.
- When used to imbue an object:
- Increases resistances: 10% all.
- [Last Messages]
- Stock wears: Limmir's Ring of the Moon.
- Ignatius has joined channel tome (press space to talk).
- Stock wears: Plate Armor of the King (diamond) (15 def, 20 armor).
- Stock wears: warlord's voratun helm of knowledge (0 def, 5 armor).
- Stock wears: cleansing drakeskin leather belt of magery.
- Stock wears: voratun amulet of willpower (+9).
- Stock deactivates Quantum Feed.
- <Stephen> voratum mail for my level 2 character. too bad my str isn't 23 points higher
- Stock deactivates Strength of Purpose.
- You carry too much--you are encumbered!
- Drop some of your items.
- Stock deactivates Premonition.
- Stock deactivates Celerity.
- Stock deactivates Weapon Folding.
- Resting starts...
- Talent Weapon Folding is ready to use.
- Talent Celerity is ready to use.
- Talent Quantum Feed is ready to use.
- Talent Strength of Purpose is ready to use.
- Talent Premonition is ready to use.
- Talent Imbue Item is ready to use.
- Rested for 241 turns (stop reason: all resources and life at maximum).
- Stock activates Quantum Feed.
- Stock activates Strength of Purpose.
- You are no longer encumbered.
- You switch your weapons to: chronomancer's ash staff of wizardry (8-9.6 power, 3 apr, lightning damage).
- Stock wears: chronomancer's dragonbone staff of power (34-40.8 power, 6 apr, lightning damage).
- Stock drops on the floor: chronomancer's ash staff of wizardry (8-9.6 power, 3 apr, lightning damage).
- Stock wears: Fiery Choker.
- Stock wears: Robe of the Archmage (diamond) (10 def, 10 armor).
- makkon has joined channel tome (press space to talk).
- Stock wears: naturalist's elven-silk wizard hat of magic (+10) (3 def, 0 armor).
- jeshuamorbus has left channel tome.
- You must wear this object to use it!
- Stock wears: stalker's pair of iron boots of phasing (0 def, 3 armor).
- Stock activates Premonition.
- Stock activates Celerity.
- Stock activates Weapon Folding.
- Hirumakai has left channel tome.
- faustgeist has joined channel tome (press space to talk).
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