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- DebugMessage: Version 1.08b[b].092 last updated on: 08-23-2010 08:10
- DebugMessage: Entering WinMain
- DebugMessage: ******* Starting Game Shell *******
- DebugMessage: *********DXDiag info follows.*********
- System Info
- Time: 9/18/2010, 21:24:21
- DirectX Version: DirectX 11
- Machine Name: DESKTOP-DEN
- Operating System: Windows 7 Professional 64-bit (6.1, Build 7600) (7600.win7_gdr.100618-1621)
- Languages: English (Regional Setting: English)
- System Manufacturer: System manufacturer
- System Model: System Product Name
- BIOS: BIOS Date: 03/27/09 10:36:05 Ver: 16.02
- Processor: AMD Athlon(tm) 7750 Dual-Core Processor (2 CPUs), ~2.7GHz
- Physical Memory: 4096MB RAM
- Page File: 1783MB used, 6404MB available
- Windows Dir: C:\Windows
- Display Info
- Display device 1:
- Device Name: \\.\DISPLAY1
- Card Name: ATI Radeon HD 4600 Series
- Manufacturer: ATI Technologies Inc.
- Chip Type: ATI display adapter (0x9490)
- DAC Type: Internal DAC(400MHz)
- Key Device: Enum\PCI\VEN_1002&DEV_9490&SUBSYS_E107174B&REV_00
- Display Memory: 2296 MB
- Current Display Mode: 1440 x 900 (32 bit) (60Hz)
- Monitor Name: ACER X193W (Analog)
- Monitor Max Resolution:
- Driver Name: aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atiumdag,atidxx32,atiumdva,at
- Driver Version: 8.17.0010.1043
- Driver Date: 8/25/2010 21:00:02
- DirectX Acceleration Enabled: Yes
- Sound info
- Sound device 1:
- Description: Speakers (High Definition Audio Device)
- Default Sound Playback: Yes
- Default Voice Playback: Yes
- Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_104382FE&REV_1001
- Manufacturer ID: 1
- Product ID: 65535
- Driver Name: HdAudio.sys
- Provider: Microsoft
- Driver Version: 6.01.7600.16385
- Driver Date: 7/13/2009 19:07:00
- Type: WDM
- Other Drivers:
- Acceleration Level: 1
- Cap Flags: 0
- Min/Max Sample Rate: 0, 0
- Sound device 1:
- Description: Digital Audio (S/PDIF) (High Definition Audio Device)
- Default Sound Playback: No
- Default Voice Playback: No
- Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_104382FE&REV_1001
- Manufacturer ID: 1
- Product ID: 65535
- Driver Name: HdAudio.sys
- Provider: Microsoft
- Driver Version: 6.01.7600.16385
- Driver Date: 7/13/2009 19:07:00
- Type: WDM
- Other Drivers:
- Acceleration Level: 1
- Cap Flags: 0
- Min/Max Sample Rate: 0, 0
- Sound device 1:
- Description: Digital Audio (S/PDIF) (High Definition Audio Device)
- Default Sound Playback: No
- Default Voice Playback: No
- Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_104382FE&REV_1001
- Manufacturer ID: 1
- Product ID: 65535
- Driver Name: HdAudio.sys
- Provider: Microsoft
- Driver Version: 6.01.7600.16385
- Driver Date: 7/13/2009 19:07:00
- Type: WDM
- Other Drivers:
- Acceleration Level: 1
- Cap Flags: 0
- Min/Max Sample Rate: 0, 0
- Sound device 1:
- Description: Headphones (High Definition Audio Device)
- Default Sound Playback: No
- Default Voice Playback: No
- Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_104382FE&REV_1001
- Manufacturer ID: 1
- Product ID: 65535
- Driver Name: HdAudio.sys
- Provider: Microsoft
- Driver Version: 6.01.7600.16385
- Driver Date: 7/13/2009 19:07:00
- Type: WDM
- Other Drivers:
- Acceleration Level: 1
- Cap Flags: 0
- Min/Max Sample Rate: 0, 0
- DebugMessage: *********END dxdiag info.*********
- DebugMessage: No files found matching mask C:\Program Files (x86)\Stardock Games\Elemental\Fonts\*.ttf
- DebugMessage: Using 0 samples for multisampling.
- DebugMessage: Game Resolution: 1440 x 900 (full screen mode)
- DebugMessage: HAL (hardware vertex processing)ATI Radeon HD 4600 Series
- DebugMessage: Presentation Interval: Immediate.
- DebugMessage: Refresh Rate: 0hz.
- DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
- DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
- DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
- DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
- DebugMessage: Bump mapping is supported.
- Debug Message: Device is now ready
- Debug Message: GFX-THREAD: DISABLED
- DebugMessage: Shell initialization complete
- DebugMessage: Elemental: War of Magic is activated.
- DebugMessage: ***** Initializing Game *****
- DebugMessage: Loaded font Arial-13
- DebugMessage: Timer Frequency is 0 2873ae
- DebugMessage: Initializing sound card.
- DebugMessage: initailizing bink
- DebugMessage: Create anchor mwin
- DebugMessage: Load texture atlas.
- DebugMessage: InitializeWorld
- DebugMessage: Loaded font Trajan Pro-13Bold
- DebugMessage: Loaded font Trajan Pro-16Bold
- DebugMessage: Create popup manager.
- DebugMessage: InitializeMWinStripEngine
- DebugMessage: InitializeMWinDeferredTextRenderer
- DebugMessage: Initialize effect system.
- DebugMessage: InitializeSpellRepository
- DebugMessage: InitializeTriggerManager
- DebugMessage: InitializeMusicLayerGroupManager
- DebugMessage: InitializeMultiplayerClient
- DebugMessage: Loaded font Trajan Pro-19Bold
- DebugMessage: Loaded font Tahoma-13Bold
- DebugMessage: Loaded font Tahoma-19
- DebugMessage: Begin LoadCoreXMLData3
- DebugMessage: No files found matching mask C:\Users\Eric\Documents\My Games\Elemental\Items\*.xml
- DebugMessage: No files found matching mask C:\Users\Eric\Documents\My Games\Elemental\Race\*.xml
- DebugMessage: No files found matching mask C:\Users\Eric\Documents\My Games\Elemental\Stamps\*.xml
- DebugMessage: No files found matching mask C:\Users\Eric\Documents\My Games\Elemental\Tiles\*.xml
- DebugMessage: No files found matching mask C:\Users\Eric\Documents\My Games\Elemental\Tiles\Shadows\*.xml
- DebugMessage: No files found matching mask C:\Users\Eric\Documents\My Games\Elemental\RaceTypes\*.xml
- DebugMessage: No files found matching mask C:\Users\Eric\Documents\My Games\Elemental\Effects\*.xml
- DebugMessage: No files found matching mask C:\Users\Eric\Documents\My Games\Elemental\Quests\*.xml
- DebugMessage: LoadCoreXMLData finished 3
- Debug Message: MapManager registered 46 files on disk
- Debug Message: MapManager registered 67 files on disk
- Debug Message: MapManager registered 9 files in the data zip
- DebugMessage: No files found matching mask C:\Users\Eric\Documents\My Games\Elemental\Maps\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Eric\Documents\My Games\Elemental\Maps\TacticalMaps\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: LoadCoreXMLData finished
- DebugMessage: Create setup screens.
- DebugMessage: Loaded font Trajan Pro-27Bold
- DebugMessage: Loaded font Tahoma-13
- DebugMessage: Loaded font Trajan Pro-21Bold
- DebugMessage: Loaded font Tahoma-16
- DebugMessage: Loaded font Trajan Pro-13
- DebugMessage: Loaded font Trajan Pro-24Bold
- DebugMessage: Loaded font Trajan Pro-16
- DebugMessage: Loaded font Times New Roman-16
- DebugMessage: Loaded font Tahoma-21
- DebugMessage: Loaded font Trajan Pro-15Bold
- DebugMessage: Loaded font Arial-11
- DebugMessage: Loaded font Trajan Pro-32Bold
- DebugMessage: Loaded font Times New Roman-24Bold
- DebugMessage: Loaded font Tahoma-16Bold
- DebugMessage: Loaded font Trajan Pro-24
- DebugMessage: Loaded font Trajan Pro-19
- DebugMessage: Loaded font BankGothic Md BT-12
- DebugMessage: No string tables in C:\Program Files (x86)\Stardock Games\Elemental\Data\English\*.tips
- DebugMessage: Set mouse.
- DebugMessage: Set update timer.
- DebugMessage: Popup Manager Update: Unhiding FullScreenBink
- DebugMessage: Popup Manager Update: Unhiding FullScreenBink
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- DebugMessage: Loaded font Trajan Pro-29Bold
- DebugMessage: Loaded font Times New Roman-16Bold
- DebugMessage: Loaded font Trajan Pro-11
- DebugMessage: Loaded font Tahoma-13Italic
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'blinn1SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'blinn1SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: - Current Game Settings -
- Debug Message: Selected local player faction: KingdomOfTarth
- Debug Message: Selected local player sovereign: Al Korin_-727705875-108
- Debug Message: AI factions:
- Debug Message: KingdomOfAltar
- Debug Message: KingdomOfCapitar
- Debug Message: EmpireOfKraxis
- Debug Message: EmpireOfMagnar
- DebugMessage: Loaded font Verdana-13
- DebugMessage: Loaded font Trajan Pro-11Bold
- DebugMessage: Loaded font Tahoma-19Bold
- Debug Message: Picking a random map of type SmallMaps and style OneContinent
- Debug Message: Stamp Quantity: 9
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 4
- Debug Message: Mountain Generation Option: 1
- Debug Message: Map Random Seed: 1284863091
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Map Size:
- Debug Message: Sectors: 6 x 5
- Debug Message: Tiles: 96 x 80
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: Creating terrain objects...
- Debug Message: Terrain objects created.
- Debug Message: Placing random elemental shards...
- Debug Message: Placing random elemental shards...
- Debug Message: Placing random resources...
- Debug Message: Placing random resources near player at 34, 61...
- Debug Message: Placing random resources near player at 14, 11...
- Debug Message: Placing random resources near player at 45, 43...
- Debug Message: Placing random resources near player at 76, 20...
- Debug Message: Placing random resources near player at 29, 45...
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 25 tile(s) had their environments updated.
- DebugMessage: Loaded font Tahoma-24
- DebugMessage: Loaded font Trajan Pro-12
- DebugMessage: Loaded font Greenowic Narrow-19
- DebugMessage: Loaded font ZapfHumnst BT-16
- DebugMessage: Loaded font ZapfHumnst BT-15
- DebugMessage: Loaded font ZapfHumnst BT-19
- DebugMessage: Loaded font ZapfHumnst BT-11
- DebugMessage: Loaded font Tahoma-11Bold
- DebugMessage: Loaded font Tahoma-15
- DebugMessage: Loaded font Trajan Pro-37Bold
- Debug Message: CMapViewWindow failed to set DXSAS UI parameter: Threshhold in effect: edgedetect becuase the DXSAS engine was not initialized
- DebugMessage: Player_List setting size 181 x 0
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- Debug Message: Creating terrain gfx...
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: InitMapGfx Started...
- Debug Message: FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: FinishInitMapGfx finished.
- DebugMessage: Loaded font Tahoma-16Italic
- DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
- DebugMessage: Loaded font Tahoma-15Bold
- DebugMessage: Loaded font Tahoma-11Italic
- DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
- DebugMessage: Loaded font Tahoma-20
- DebugMessage: Popup Manager Update: Unhiding MessageBoxNameWnd
- DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
- DebugMessage: Loaded font Trajan Pro72Bold
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'.
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'.
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 1 -
- Debug Message: Current Memory Usage: 604672 KB
- Debug Message: Cities in World: 2
- Debug Message: Units in World: 27
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'.
- DebugMessage: AI: Looking for a place to build a city.
- DebugMessage: AI: Looking for a place to build a city.
- DebugMessage: AI: Looking for a place to build a city.
- DebugMessage: AI: Looking for a place to build a city.
- Debug Message: Janusk: Janusk_Introduction
- DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- DebugMessage: Loaded font Tahoma-18
- DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 2 -
- Debug Message: Current Memory Usage: 619304 KB
- Debug Message: Cities in World: 5
- Debug Message: Units in World: 27
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 18 tile(s) had their environments updated.
- DebugMessage: AI: Looking for a place to build a city.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 3 -
- Debug Message: Current Memory Usage: 622224 KB
- Debug Message: Cities in World: 5
- Debug Message: Units in World: 27
- DebugMessage: Updating ZOC.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'.
- DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
- DebugMessage: Loaded font Trajan Pro-27
- DebugMessage: Loaded font Times New Roman-21Bold
- DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
- Debug Message: Unit Janusk traded from NPC Player to Kingdom of Tarth.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 4 -
- Debug Message: Current Memory Usage: 672060 KB
- Debug Message: Cities in World: 5
- Debug Message: Units in World: 27
- DebugMessage: Updating ZOC.
- DebugMessage: AI: Looking for a place to build a city.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 5 -
- Debug Message: Current Memory Usage: 689364 KB
- Debug Message: Cities in World: 5
- Debug Message: Units in World: 52
- DebugMessage: Updating ZOC.
- DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'.
- DebugMessage: About to auto save.
- DebugMessage: Deleting save game.
- DebugMessage: SAVE GAME: Saving XML Data (start)
- DebugMessage: SAVE GAME: Saving XML Data (end)
- DebugMessage: SAVE GAME: Saving Quick Data
- DebugMessage: SAVE GAME: Saving Quick Data - Complete
- DebugMessage: SAVE GAME: Saving World
- DebugMessage: SAVE GAME: Saving World - Complete
- DebugMessage: Deleting save game.
- DebugMessage: Deleting save game.
- DebugMessage: Finished auto save.
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 6 -
- Debug Message: Current Memory Usage: 701556 KB
- Debug Message: Cities in World: 5
- Debug Message: Units in World: 55
- DebugMessage: Updating ZOC.
- DebugMessage: AI: Looking for a place to build a city.
- DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 7 -
- Debug Message: Current Memory Usage: 707132 KB
- Debug Message: Cities in World: 5
- Debug Message: Units in World: 54
- DebugMessage: Updating ZOC.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 8 -
- Debug Message: Current Memory Usage: 707276 KB
- Debug Message: Cities in World: 5
- Debug Message: Units in World: 55
- DebugMessage: Updating ZOC.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'.
- DebugMessage: AI: Looking for a place to build a city.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 9 -
- Debug Message: Current Memory Usage: 709460 KB
- Debug Message: Cities in World: 5
- Debug Message: Units in World: 55
- DebugMessage: Updating ZOC.
- DebugMessage: AI: Looking for a place to build a city.
- DebugMessage: Popup Manager Update: Unhiding ItemShopWnd
- DebugMessage: Popup Manager Update: Unhiding UnitDetailsEquipWnd
- DebugMessage: Popup Manager Update: Unhiding ItemShopWnd
- DebugMessage: Popup Manager Update: Unhiding UnitDetailsEquipWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 10 -
- Debug Message: Current Memory Usage: 718344 KB
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 55
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
- DebugMessage: About to auto save.
- DebugMessage: Deleting save game.
- DebugMessage: SAVE GAME: Saving XML Data (start)
- DebugMessage: SAVE GAME: Saving XML Data (end)
- DebugMessage: SAVE GAME: Saving Quick Data
- DebugMessage: SAVE GAME: Saving Quick Data - Complete
- DebugMessage: SAVE GAME: Saving World
- DebugMessage: SAVE GAME: Saving World - Complete
- DebugMessage: Deleting save game.
- DebugMessage: Deleting save game.
- DebugMessage: Finished auto save.
- DebugMessage: Loaded font Trajan Pro-26
- DebugMessage: Popup Manager Update: Unhiding CutSceneWnd
- DebugMessage: Popup Manager Update: Unhiding QuestPopupWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 11 -
- Debug Message: Current Memory Usage: 729364 KB
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 56
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'.
- DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
- DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
- DebugMessage: Loaded font Tahoma-14
- DebugMessage: Loaded font Tahoma-12
- Debug Message: -------------------------
- Debug Message: - Ending Turn 12 -
- Debug Message: Current Memory Usage: 741212 KB
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 56
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 36 tile(s) had their environments updated.
- DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 13 -
- Debug Message: Current Memory Usage: 761488 KB
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 56
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 33 tile(s) had their environments updated.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 14 -
- Debug Message: Current Memory Usage: 761220 KB
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 56
- DebugMessage: Updating ZOC.
- DebugMessage: Loaded font Trajan Pro-28Bold
- DebugMessage: Loaded font Trajan Pro-26Bold
- DebugMessage: Loaded font Trajan Pro-22Bold
- DebugMessage: Loaded font Trajan Pro-20Bold
- DebugMessage: Loaded font Trajan Pro-18Bold
- DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
- DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
- DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
- DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
- DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
- DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
- Debug Message: Stamp Quantity: 1
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 1
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 1284863091
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Map Size:
- Debug Message: Sectors: 1 x 1
- Debug Message: Tiles: 16 x 16
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- DebugMessage: Popup Manager Update: Unhiding TacticalWnd
- Debug Message: CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: Bloom becuase the DXSAS engine was not initialized
- Debug Message: CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: HDRLighting becuase the DXSAS engine was not initialized
- Debug Message: Creating tactical terrain gfx...
- Debug Message: CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: Bloom becuase the DXSAS engine was not initialized
- Debug Message: CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: HDRLighting becuase the DXSAS engine was not initialized
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- Debug Message: MISS - Darkling missed Al Korin.
- Al Korin counter-attacks Darkling for 5 points damage.
- Darkling falls.
- Debug Message: Annotation state is attack hit for unit 61 Darkling
- Debug Message: Annotation state is true for unit 61
- Debug Message: COMBAT TEXT: Attempting to show combat text Miss
- Debug Message: COMBAT TEXT: Constructing combat text Miss
- Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
- Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
- Debug Message: Annotation state is attack hit for unit 61 Darkling
- Debug Message: Defender 0 Al Korin is starting their counter swing
- Debug Message: Annotation state is attack hit for unit 0 Al Korin
- Debug Message: Annotation state is true for unit 0
- Debug Message: COMBAT TEXT: Attempting to show combat text -5
- Debug Message: COMBAT TEXT: Constructing combat text -5
- Debug Message: COMBAT TEXT: Looks like combat text -5 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -5 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -5 from the queue
- Debug Message: Darkling Leader strikes Al Korin for 1 points damage.
- Al Korin counter-attacks Darkling Leader for 3 points damage.
- Debug Message: Annotation state is attack hit for unit 60 Darkling Leader
- Debug Message: Annotation state is true for unit 60
- Debug Message: COMBAT TEXT: Attempting to show combat text -1
- Debug Message: COMBAT TEXT: Constructing combat text -1
- Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
- Debug Message: Defender 0 Al Korin is starting their counter swing
- Debug Message: Annotation state is attack hit for unit 0 Al Korin
- Debug Message: Annotation state is true for unit 0
- Debug Message: COMBAT TEXT: Attempting to show combat text -3
- Debug Message: COMBAT TEXT: Constructing combat text -3
- Debug Message: COMBAT TEXT: Looks like combat text -3 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -3 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -3 from the queue
- Debug Message: Annotation state is attack hit for unit 0 Al Korin
- Debug Message: Al Korin strikes Darkling Leader for 6 points damage.
- Darkling Leader falls.
- Debug Message: Annotation state is attack hit for unit 0 Al Korin
- Debug Message: Annotation state is true for unit 0
- Debug Message: COMBAT TEXT: Attempting to show combat text -6
- Debug Message: COMBAT TEXT: Constructing combat text -6
- Debug Message: COMBAT TEXT: Looks like combat text -6 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -6 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -6 from the queue
- DebugMessage: Loaded font Times New Roman-19Bold
- DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
- DebugMessage: Popup Manager Update: Unhiding CutSceneWnd
- DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 15 -
- Debug Message: Current Memory Usage: 797432 KB
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 58
- DebugMessage: Updating ZOC.
- DebugMessage: About to auto save.
- DebugMessage: Deleting save game.
- DebugMessage: SAVE GAME: Saving XML Data (start)
- DebugMessage: SAVE GAME: Saving XML Data (end)
- DebugMessage: SAVE GAME: Saving Quick Data
- DebugMessage: SAVE GAME: Saving Quick Data - Complete
- DebugMessage: SAVE GAME: Saving World
- DebugMessage: SAVE GAME: Saving World - Complete
- DebugMessage: Deleting save game.
- DebugMessage: Deleting save game.
- DebugMessage: Finished auto save.
- DebugMessage: Loaded font Trajan Pro-22
- DebugMessage: Loaded font Trajan Pro-20
- DebugMessage: Popup Manager Update: Unhiding CutSceneWnd
- DebugMessage: Popup Manager Update: Unhiding QuestPopupWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 16 -
- Debug Message: Current Memory Usage: 807484 KB
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 56
- DebugMessage: Updating ZOC.
- DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
- DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 17 -
- Debug Message: Current Memory Usage: 808332 KB
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 56
- DebugMessage: Updating ZOC.
- DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
- Debug Message: Unit Ciyeay traded from NPC Player to Kingdom of Tarth.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 18 -
- Debug Message: Current Memory Usage: 808484 KB
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 56
- DebugMessage: Updating ZOC.
- DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 19 -
- Debug Message: Current Memory Usage: 812752 KB
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 56
- DebugMessage: Updating ZOC.
- DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 20 -
- Debug Message: Current Memory Usage: 813900 KB
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 57
- DebugMessage: Updating ZOC.
- DebugMessage: About to auto save.
- DebugMessage: Deleting save game.
- DebugMessage: SAVE GAME: Saving XML Data (start)
- DebugMessage: SAVE GAME: Saving XML Data (end)
- DebugMessage: SAVE GAME: Saving Quick Data
- DebugMessage: SAVE GAME: Saving Quick Data - Complete
- DebugMessage: SAVE GAME: Saving World
- DebugMessage: SAVE GAME: Saving World - Complete
- DebugMessage: Deleting save game.
- DebugMessage: Deleting save game.
- DebugMessage: Finished auto save.
- DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 21 -
- Debug Message: Current Memory Usage: 813296 KB
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 57
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 16 tile(s) had their environments updated.
- DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
- DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 22 -
- Debug Message: Current Memory Usage: 808512 KB
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 57
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 20 tile(s) had their environments updated.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 23 -
- Debug Message: Current Memory Usage: 812668 KB
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 57
- DebugMessage: Updating ZOC.
- Debug Message: Unit Viy traded from NPC Player to Kingdom of Capitar.
- DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
- DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 24 -
- Debug Message: Current Memory Usage: 814384 KB
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 57
- DebugMessage: Updating ZOC.
- DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'.
- DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
- DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
- DebugMessage: Popup Manager Update: Unhiding CutSceneWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 25 -
- Debug Message: Current Memory Usage: 830592 KB
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 57
- DebugMessage: Updating ZOC.
- DebugMessage: About to auto save.
- DebugMessage: Deleting save game.
- DebugMessage: SAVE GAME: Saving XML Data (start)
- DebugMessage: SAVE GAME: Saving XML Data (end)
- DebugMessage: SAVE GAME: Saving Quick Data
- DebugMessage: SAVE GAME: Saving Quick Data - Complete
- DebugMessage: SAVE GAME: Saving World
- DebugMessage: SAVE GAME: Saving World - Complete
- DebugMessage: Deleting save game.
- DebugMessage: Deleting save game.
- DebugMessage: Finished auto save.
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 26 -
- Debug Message: Current Memory Usage: 830484 KB
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 57
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 23 tile(s) had their environments updated.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 27 -
- Debug Message: Current Memory Usage: 831236 KB
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 57
- DebugMessage: Updating ZOC.
- DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 28 -
- Debug Message: Current Memory Usage: 831516 KB
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 56
- DebugMessage: Updating ZOC.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 29 -
- Debug Message: Current Memory Usage: 832732 KB
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 58
- DebugMessage: Updating ZOC.
- Debug Message: Unit Ratek traded from NPC Player to Kingdom of Capitar.
- DebugMessage: Popup Manager Update: Unhiding DiplomacyWnd
- Debug Message: WARNING: Flavor Text Manager cannot find any text for the topic .
- Debug Message: -------------------------
- Debug Message: - Ending Turn 30 -
- Debug Message: Current Memory Usage: 844536 KB
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 58
- DebugMessage: Updating ZOC.
- DebugMessage: About to auto save.
- DebugMessage: Deleting save game.
- DebugMessage: SAVE GAME: Saving XML Data (start)
- DebugMessage: SAVE GAME: Saving XML Data (end)
- DebugMessage: SAVE GAME: Saving Quick Data
- DebugMessage: SAVE GAME: Saving Quick Data - Complete
- DebugMessage: SAVE GAME: Saving World
- DebugMessage: SAVE GAME: Saving World - Complete
- DebugMessage: Deleting save game.
- DebugMessage: Deleting save game.
- DebugMessage: Finished auto save.
- DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
- Debug Message: Unit Ihasovial traded from NPC Player to Empire of Kraxis.
- DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
- DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hetinogn'.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 31 -
- Debug Message: Current Memory Usage: 858060 KB
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 58
- DebugMessage: Updating ZOC.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hetinogn'.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 32 -
- Debug Message: Current Memory Usage: 859756 KB
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 59
- DebugMessage: Updating ZOC.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hetinogn'.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 33 -
- Debug Message: Current Memory Usage: 862364 KB
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 61
- DebugMessage: Updating ZOC.
- DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
- DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
- Debug Message: Unit Raline the Weaver traded from NPC Player to Kingdom of Tarth.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 34 -
- Debug Message: Current Memory Usage: 872660 KB
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 61
- DebugMessage: Updating ZOC.
- DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 35 -
- Debug Message: Current Memory Usage: 871308 KB
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 61
- DebugMessage: Updating ZOC.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'.
- DebugMessage: About to auto save.
- DebugMessage: Deleting save game.
- DebugMessage: SAVE GAME: Saving XML Data (start)
- DebugMessage: SAVE GAME: Saving XML Data (end)
- DebugMessage: SAVE GAME: Saving Quick Data
- DebugMessage: SAVE GAME: Saving Quick Data - Complete
- DebugMessage: SAVE GAME: Saving World
- DebugMessage: SAVE GAME: Saving World - Complete
- DebugMessage: Deleting save game.
- DebugMessage: Deleting save game.
- DebugMessage: Finished auto save.
- DebugMessage: Popup Manager Update: Unhiding CityLevelUpWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 36 -
- Debug Message: Current Memory Usage: 878040 KB
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 61
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 20 tile(s) had their environments updated.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hetinogn'.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hetinogn'.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 37 -
- Debug Message: Current Memory Usage: 882080 KB
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 63
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 20 tile(s) had their environments updated.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 38 -
- Debug Message: Current Memory Usage: 886448 KB
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 63
- DebugMessage: Updating ZOC.
- DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
- Debug Message: World Prop: World Prop 635
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 39 -
- Debug Message: Current Memory Usage: 886520 KB
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 63
- DebugMessage: Updating ZOC.
- DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
- DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 40 -
- Debug Message: Current Memory Usage: 888256 KB
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 63
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 24 tile(s) had their environments updated.
- DebugMessage: About to auto save.
- DebugMessage: Deleting save game.
- DebugMessage: SAVE GAME: Saving XML Data (start)
- DebugMessage: SAVE GAME: Saving XML Data (end)
- DebugMessage: SAVE GAME: Saving Quick Data
- DebugMessage: SAVE GAME: Saving Quick Data - Complete
- DebugMessage: SAVE GAME: Saving World
- DebugMessage: SAVE GAME: Saving World - Complete
- DebugMessage: Deleting save game.
- DebugMessage: Deleting save game.
- DebugMessage: Finished auto save.
- Debug Message: Unit Arvix traded from NPC Player to Empire of Kraxis.
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 41 -
- Debug Message: Current Memory Usage: 894604 KB
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 63
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 24 tile(s) had their environments updated.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 42 -
- Debug Message: Current Memory Usage: 894944 KB
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 65
- DebugMessage: Updating ZOC.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 43 -
- Debug Message: Current Memory Usage: 895784 KB
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 65
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 20 tile(s) had their environments updated.
- Debug Message: Unit Gara traded from NPC Player to Kingdom of Capitar.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 44 -
- Debug Message: Current Memory Usage: 897728 KB
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 66
- DebugMessage: Updating ZOC.
- DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
- DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
- DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 45 -
- Debug Message: Current Memory Usage: 892840 KB
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 68
- DebugMessage: Updating ZOC.
- DebugMessage: About to auto save.
- DebugMessage: Deleting save game.
- DebugMessage: SAVE GAME: Saving XML Data (start)
- DebugMessage: SAVE GAME: Saving XML Data (end)
- DebugMessage: SAVE GAME: Saving Quick Data
- DebugMessage: SAVE GAME: Saving Quick Data - Complete
- DebugMessage: SAVE GAME: Saving World
- DebugMessage: SAVE GAME: Saving World - Complete
- DebugMessage: Deleting save game.
- DebugMessage: Deleting save game.
- DebugMessage: Finished auto save.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 46 -
- Debug Message: Current Memory Usage: 892392 KB
- Debug Message: Cities in World: 6
- Debug Message: Units in World: 68
- DebugMessage: Updating ZOC.
- DebugMessage: Popup Manager Update: Unhiding MessageBoxNameWnd
- DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Olechrehad'.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 47 -
- Debug Message: Current Memory Usage: 894480 KB
- Debug Message: Cities in World: 8
- Debug Message: Units in World: 69
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 32 tile(s) had their environments updated.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Olechrehad'.
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Olechrehad'.
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: ERROR: Could not find decal texture: k_market_02_shadow_256.png
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'.
- Debug Message: ERROR: Could not find decal texture: k_market_02_shadow_256.png
- Debug Message: -------------------------
- Debug Message: - Ending Turn 48 -
- Debug Message: Current Memory Usage: 897776 KB
- Debug Message: Cities in World: 9
- Debug Message: Units in World: 67
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 7 tile(s) had their environments updated.
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 49 -
- Debug Message: Current Memory Usage: 897816 KB
- Debug Message: Cities in World: 9
- Debug Message: Units in World: 66
- DebugMessage: Updating ZOC.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Olechrehad'.
- DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
- DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
- DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
- DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
- DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
- DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 50 -
- Debug Message: Current Memory Usage: 907404 KB
- Debug Message: Cities in World: 9
- Debug Message: Units in World: 66
- DebugMessage: Updating ZOC.
- DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
- DebugMessage: About to auto save.
- DebugMessage: Deleting save game.
- DebugMessage: SAVE GAME: Saving XML Data (start)
- DebugMessage: SAVE GAME: Saving XML Data (end)
- DebugMessage: SAVE GAME: Saving Quick Data
- DebugMessage: SAVE GAME: Saving Quick Data - Complete
- DebugMessage: SAVE GAME: Saving World
- DebugMessage: SAVE GAME: Saving World - Complete
- DebugMessage: Deleting save game.
- DebugMessage: Deleting save game.
- DebugMessage: Finished auto save.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 51 -
- Debug Message: Current Memory Usage: 907952 KB
- Debug Message: Cities in World: 9
- Debug Message: Units in World: 66
- DebugMessage: Updating ZOC.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Olechrehad'.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 52 -
- Debug Message: Current Memory Usage: 909640 KB
- Debug Message: Cities in World: 9
- Debug Message: Units in World: 66
- DebugMessage: Updating ZOC.
- Debug Message: Unit Lewooz traded from NPC Player to Kingdom of Capitar.
- Debug Message: Unit Nalueha traded from NPC Player to Empire of Magnar.
- DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 53 -
- Debug Message: Current Memory Usage: 910872 KB
- Debug Message: Cities in World: 9
- Debug Message: Units in World: 65
- DebugMessage: Updating ZOC.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 54 -
- Debug Message: Current Memory Usage: 910864 KB
- Debug Message: Cities in World: 9
- Debug Message: Units in World: 67
- DebugMessage: Updating ZOC.
- DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Olechrehad'.
- DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 55 -
- Debug Message: Current Memory Usage: 910920 KB
- Debug Message: Cities in World: 9
- Debug Message: Units in World: 67
- DebugMessage: Updating ZOC.
- DebugMessage: About to auto save.
- DebugMessage: Deleting save game.
- DebugMessage: SAVE GAME: Saving XML Data (start)
- DebugMessage: SAVE GAME: Saving XML Data (end)
- DebugMessage: SAVE GAME: Saving Quick Data
- DebugMessage: SAVE GAME: Saving Quick Data - Complete
- DebugMessage: SAVE GAME: Saving World
- DebugMessage: SAVE GAME: Saving World - Complete
- DebugMessage: Deleting save game.
- DebugMessage: Deleting save game.
- DebugMessage: Finished auto save.
- DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 56 -
- Debug Message: Current Memory Usage: 911512 KB
- Debug Message: Cities in World: 9
- Debug Message: Units in World: 67
- DebugMessage: Updating ZOC.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 57 -
- Debug Message: Current Memory Usage: 912004 KB
- Debug Message: Cities in World: 9
- Debug Message: Units in World: 68
- DebugMessage: Updating ZOC.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Olechrehad'.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 58 -
- Debug Message: Current Memory Usage: 912828 KB
- Debug Message: Cities in World: 9
- Debug Message: Units in World: 68
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 13 tile(s) had their environments updated.
- DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Olechrehad'.
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Olechrehad'.
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 59 -
- Debug Message: Current Memory Usage: 926128 KB
- Debug Message: Cities in World: 9
- Debug Message: Units in World: 70
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 16 tile(s) had their environments updated.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 60 -
- Debug Message: Current Memory Usage: 926488 KB
- Debug Message: Cities in World: 9
- Debug Message: Units in World: 70
- DebugMessage: Updating ZOC.
- DebugMessage: About to auto save.
- DebugMessage: Deleting save game.
- DebugMessage: SAVE GAME: Saving XML Data (start)
- DebugMessage: SAVE GAME: Saving XML Data (end)
- DebugMessage: SAVE GAME: Saving Quick Data
- DebugMessage: SAVE GAME: Saving Quick Data - Complete
- DebugMessage: SAVE GAME: Saving World
- DebugMessage: SAVE GAME: Saving World - Complete
- DebugMessage: Deleting save game.
- DebugMessage: Deleting save game.
- DebugMessage: Finished auto save.
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'.
- Debug Message: ERROR: Could not find decal texture: k_market_02_shadow_256.png
- Debug Message: -------------------------
- Debug Message: - Ending Turn 61 -
- Debug Message: Current Memory Usage: 944772 KB
- Debug Message: Cities in World: 9
- Debug Message: Units in World: 70
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 36 tile(s) had their environments updated.
- DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 62 -
- Debug Message: Current Memory Usage: 945332 KB
- Debug Message: Cities in World: 10
- Debug Message: Units in World: 70
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
- DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 63 -
- Debug Message: Current Memory Usage: 946212 KB
- Debug Message: Cities in World: 10
- Debug Message: Units in World: 70
- DebugMessage: Updating ZOC.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 64 -
- Debug Message: Current Memory Usage: 946076 KB
- Debug Message: Cities in World: 10
- Debug Message: Units in World: 73
- DebugMessage: Updating ZOC.
- DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
- Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 9
- DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 65 -
- Debug Message: Current Memory Usage: 946384 KB
- Debug Message: Cities in World: 9
- Debug Message: Units in World: 73
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 29 tile(s) had their environments updated.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Olechrehad'.
- DebugMessage: About to auto save.
- DebugMessage: Deleting save game.
- DebugMessage: SAVE GAME: Saving XML Data (start)
- DebugMessage: SAVE GAME: Saving XML Data (end)
- DebugMessage: SAVE GAME: Saving Quick Data
- DebugMessage: SAVE GAME: Saving Quick Data - Complete
- DebugMessage: SAVE GAME: Saving World
- DebugMessage: SAVE GAME: Saving World - Complete
- DebugMessage: Deleting save game.
- DebugMessage: Deleting save game.
- DebugMessage: Finished auto save.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 66 -
- Debug Message: Current Memory Usage: 948404 KB
- Debug Message: Cities in World: 9
- Debug Message: Units in World: 73
- DebugMessage: Updating ZOC.
- Debug Message: Trade route created between cities Iyana and Hetinogn
- Debug Message: Caravan successfully retrieved path
- Debug Message: Caravan remains a horse and wagon for long trade route
- Debug Message: -------------------------
- Debug Message: - Ending Turn 67 -
- Debug Message: Current Memory Usage: 948740 KB
- Debug Message: Cities in World: 9
- Debug Message: Units in World: 74
- DebugMessage: Updating ZOC.
- DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 68 -
- Debug Message: Current Memory Usage: 954136 KB
- Debug Message: Cities in World: 9
- Debug Message: Units in World: 74
- DebugMessage: Updating ZOC.
- DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: Forest: Forest 304 | Tile Direction: 5
- Debug Message: -------------------------
- Debug Message: - Ending Turn 69 -
- Debug Message: Current Memory Usage: 956180 KB
- Debug Message: Cities in World: 10
- Debug Message: Units in World: 75
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 39 tile(s) had their environments updated.
- Debug Message: Trade route created between cities Pilara and Erino
- Debug Message: Caravan successfully retrieved path
- Debug Message: Caravan changed into on-foot trader
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 70 -
- Debug Message: Current Memory Usage: 960524 KB
- Debug Message: Cities in World: 10
- Debug Message: Units in World: 75
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
- DebugMessage: About to auto save.
- DebugMessage: Deleting save game.
- DebugMessage: SAVE GAME: Saving XML Data (start)
- DebugMessage: SAVE GAME: Saving XML Data (end)
- DebugMessage: SAVE GAME: Saving Quick Data
- DebugMessage: SAVE GAME: Saving Quick Data - Complete
- DebugMessage: SAVE GAME: Saving World
- DebugMessage: SAVE GAME: Saving World - Complete
- DebugMessage: Deleting save game.
- DebugMessage: Deleting save game.
- DebugMessage: Finished auto save.
- DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
- DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 71 -
- Debug Message: Current Memory Usage: 955620 KB
- Debug Message: Cities in World: 10
- Debug Message: Units in World: 74
- DebugMessage: Updating ZOC.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 72 -
- Debug Message: Current Memory Usage: 956256 KB
- Debug Message: Cities in World: 10
- Debug Message: Units in World: 75
- DebugMessage: Updating ZOC.
- DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 73 -
- Debug Message: Current Memory Usage: 955896 KB
- Debug Message: Cities in World: 10
- Debug Message: Units in World: 74
- DebugMessage: Updating ZOC.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hetinogn'.
- Debug Message: Unit Etojish traded from NPC Player to Empire of Kraxis.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hetinogn'.
- DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
- DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
- DebugMessage: Popup Manager Update: Unhiding CutSceneWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 74 -
- Debug Message: Current Memory Usage: 953404 KB
- Debug Message: Cities in World: 10
- Debug Message: Units in World: 76
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 45 tile(s) had their environments updated.
- DebugMessage: Popup Manager Update: Unhiding ItemShopWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 75 -
- Debug Message: Current Memory Usage: 954988 KB
- Debug Message: Cities in World: 10
- Debug Message: Units in World: 78
- DebugMessage: Updating ZOC.
- DebugMessage: About to auto save.
- DebugMessage: Deleting save game.
- DebugMessage: SAVE GAME: Saving XML Data (start)
- DebugMessage: SAVE GAME: Saving XML Data (end)
- DebugMessage: SAVE GAME: Saving Quick Data
- DebugMessage: SAVE GAME: Saving Quick Data - Complete
- DebugMessage: SAVE GAME: Saving World
- DebugMessage: SAVE GAME: Saving World - Complete
- DebugMessage: Deleting save game.
- DebugMessage: Deleting save game.
- DebugMessage: Finished auto save.
- DebugMessage: Popup Manager Update: Unhiding UnitDetailsEquipWnd
- DebugMessage: Popup Manager Update: Unhiding ItemShopWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 76 -
- Debug Message: Current Memory Usage: 956032 KB
- Debug Message: Cities in World: 10
- Debug Message: Units in World: 79
- DebugMessage: Updating ZOC.
- Debug Message: Trade route created between cities Iyana and Pilara
- Debug Message: Caravan successfully retrieved path
- Debug Message: Caravan remains a horse and wagon for long trade route
- Debug Message: -------------------------
- Debug Message: - Ending Turn 77 -
- Debug Message: Current Memory Usage: 955976 KB
- Debug Message: Cities in World: 10
- Debug Message: Units in World: 79
- DebugMessage: Updating ZOC.
- Debug Message: ERROR: Could not find decal texture: k_harbor_02_shadow_256.png
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: ERROR: Could not find decal texture: p_fallen_hillside_05.png
- Debug Message: -------------------------
- Debug Message: - Ending Turn 78 -
- Debug Message: Current Memory Usage: 960148 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 79
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 45 tile(s) had their environments updated.
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Popup Manager Update: Unhiding UnitDetailsEquipWnd
- DebugMessage: Popup Manager Update: Unhiding ItemShopWnd
- DebugMessage: Popup Manager Update: Unhiding UnitDetailsEquipWnd
- DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 79 -
- Debug Message: Current Memory Usage: 966260 KB
- Debug Message: Cities in World: 11
- Debug Message: Units in World: 80
- DebugMessage: Updating ZOC.
- DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Olechrehad'.
- DebugMessage: Popup Manager Update: Unhiding CityLevelUpWnd
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Popup Manager Update: Unhiding MessageBoxNameWnd
- DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ararueka'.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 80 -
- Debug Message: Current Memory Usage: 971160 KB
- Debug Message: Cities in World: 12
- Debug Message: Units in World: 84
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 32 tile(s) had their environments updated.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ararueka'.
- DebugMessage: About to auto save.
- DebugMessage: Deleting save game.
- DebugMessage: SAVE GAME: Saving XML Data (start)
- DebugMessage: SAVE GAME: Saving XML Data (end)
- DebugMessage: SAVE GAME: Saving Quick Data
- DebugMessage: SAVE GAME: Saving Quick Data - Complete
- DebugMessage: SAVE GAME: Saving World
- DebugMessage: SAVE GAME: Saving World - Complete
- DebugMessage: Deleting save game.
- DebugMessage: Deleting save game.
- DebugMessage: Finished auto save.
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ararueka'.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 81 -
- Debug Message: Current Memory Usage: 971904 KB
- Debug Message: Cities in World: 12
- Debug Message: Units in World: 82
- DebugMessage: Updating ZOC.
- DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 82 -
- Debug Message: Current Memory Usage: 978068 KB
- Debug Message: Cities in World: 12
- Debug Message: Units in World: 82
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 48 tile(s) had their environments updated.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ararueka'.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 83 -
- Debug Message: Current Memory Usage: 978948 KB
- Debug Message: Cities in World: 12
- Debug Message: Units in World: 83
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 12 tile(s) had their environments updated.
- Debug Message: Trade route created between cities Pilara and Ihatavad
- Debug Message: Caravan successfully retrieved path
- Debug Message: Caravan changed into on-foot trader
- DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 84 -
- Debug Message: Current Memory Usage: 978788 KB
- Debug Message: Cities in World: 12
- Debug Message: Units in World: 85
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 23 tile(s) had their environments updated.
- DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ararueka'.
- DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 85 -
- Debug Message: Current Memory Usage: 979388 KB
- Debug Message: Cities in World: 13
- Debug Message: Units in World: 84
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
- DebugMessage: About to auto save.
- DebugMessage: Deleting save game.
- DebugMessage: SAVE GAME: Saving XML Data (start)
- DebugMessage: SAVE GAME: Saving XML Data (end)
- DebugMessage: SAVE GAME: Saving Quick Data
- DebugMessage: SAVE GAME: Saving Quick Data - Complete
- DebugMessage: SAVE GAME: Saving World
- DebugMessage: SAVE GAME: Saving World - Complete
- DebugMessage: Deleting save game.
- DebugMessage: Deleting save game.
- DebugMessage: Finished auto save.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 86 -
- Debug Message: Current Memory Usage: 976684 KB
- Debug Message: Cities in World: 13
- Debug Message: Units in World: 84
- DebugMessage: Updating ZOC.
- DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 87 -
- Debug Message: Current Memory Usage: 980152 KB
- Debug Message: Cities in World: 13
- Debug Message: Units in World: 82
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 14 tile(s) had their environments updated.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ararueka'.
- Debug Message: Caravan successfully retrieved path
- Debug Message: Caravan changed into on-foot trader
- Debug Message: Unit Iradema traded from NPC Player to Empire of Magnar.
- DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
- DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 88 -
- Debug Message: Current Memory Usage: 983608 KB
- Debug Message: Cities in World: 14
- Debug Message: Units in World: 82
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 2 tile(s) had their environments updated.
- DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 89 -
- Debug Message: Current Memory Usage: 989312 KB
- Debug Message: Cities in World: 14
- Debug Message: Units in World: 85
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 16 tile(s) had their environments updated.
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 90 -
- Debug Message: Current Memory Usage: 992264 KB
- Debug Message: Cities in World: 14
- Debug Message: Units in World: 86
- DebugMessage: Updating ZOC.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ararueka'.
- DebugMessage: About to auto save.
- DebugMessage: Deleting save game.
- DebugMessage: SAVE GAME: Saving XML Data (start)
- DebugMessage: SAVE GAME: Saving XML Data (end)
- DebugMessage: SAVE GAME: Saving Quick Data
- DebugMessage: SAVE GAME: Saving Quick Data - Complete
- DebugMessage: SAVE GAME: Saving World
- DebugMessage: SAVE GAME: Saving World - Complete
- DebugMessage: Deleting save game.
- DebugMessage: Deleting save game.
- DebugMessage: Finished auto save.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 91 -
- Debug Message: Current Memory Usage: 994008 KB
- Debug Message: Cities in World: 14
- Debug Message: Units in World: 87
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 16 tile(s) had their environments updated.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: -------------------------
- Debug Message: - Ending Turn 92 -
- Debug Message: Current Memory Usage: 994796 KB
- Debug Message: Cities in World: 14
- Debug Message: Units in World: 86
- DebugMessage: Updating ZOC.
- DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
- Debug Message: WARNING: Could not find animation 'K_Wagon_Idle_01' in animation sub pack 'K_Wagon_Idle_Animations' for animation pack 'WagonAnimationPack'
- Debug Message: WARNING: Could not find animation 'K_Wagon_Walk_01' in animation sub pack 'K_Wagon_Walk_Animations' for animation pack 'WagonAnimationPack'
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
- DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 93 -
- Debug Message: Current Memory Usage: 994252 KB
- Debug Message: Cities in World: 15
- Debug Message: Units in World: 87
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
- DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 94 -
- Debug Message: Current Memory Usage: 996564 KB
- Debug Message: Cities in World: 16
- Debug Message: Units in World: 88
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ararueka'.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 95 -
- Debug Message: Current Memory Usage: 997228 KB
- Debug Message: Cities in World: 16
- Debug Message: Units in World: 89
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 12 tile(s) had their environments updated.
- DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
- DebugMessage: About to auto save.
- DebugMessage: Deleting save game.
- DebugMessage: SAVE GAME: Saving XML Data (start)
- DebugMessage: SAVE GAME: Saving XML Data (end)
- DebugMessage: SAVE GAME: Saving Quick Data
- DebugMessage: SAVE GAME: Saving Quick Data - Complete
- DebugMessage: SAVE GAME: Saving World
- DebugMessage: SAVE GAME: Saving World - Complete
- DebugMessage: Deleting save game.
- DebugMessage: Deleting save game.
- DebugMessage: Finished auto save.
- Debug Message: Caravan placed back on trade route path
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 96 -
- Debug Message: Current Memory Usage: 1000860 KB
- Debug Message: Cities in World: 16
- Debug Message: Units in World: 90
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 16 tile(s) had their environments updated.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
- DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 97 -
- Debug Message: Current Memory Usage: 999784 KB
- Debug Message: Cities in World: 16
- Debug Message: Units in World: 91
- DebugMessage: Updating ZOC.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
- DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
- DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 98 -
- Debug Message: Current Memory Usage: 1002092 KB
- Debug Message: Cities in World: 16
- Debug Message: Units in World: 94
- DebugMessage: Updating ZOC.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 99 -
- Debug Message: Current Memory Usage: 1002604 KB
- Debug Message: Cities in World: 16
- Debug Message: Units in World: 95
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 16 tile(s) had their environments updated.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 100 -
- Debug Message: Current Memory Usage: 1004360 KB
- Debug Message: Cities in World: 16
- Debug Message: Units in World: 97
- DebugMessage: Updating ZOC.
- DebugMessage: About to auto save.
- DebugMessage: Deleting save game.
- DebugMessage: SAVE GAME: Saving XML Data (start)
- DebugMessage: SAVE GAME: Saving XML Data (end)
- DebugMessage: SAVE GAME: Saving Quick Data
- DebugMessage: SAVE GAME: Saving Quick Data - Complete
- DebugMessage: SAVE GAME: Saving World
- DebugMessage: SAVE GAME: Saving World - Complete
- DebugMessage: Deleting save game.
- DebugMessage: Deleting save game.
- DebugMessage: Finished auto save.
- Debug Message: Trade route created between cities Pilara and Edidenah
- Debug Message: Caravan successfully retrieved path
- Debug Message: Caravan remains a horse and wagon for long trade route
- Debug Message: -------------------------
- Debug Message: - Ending Turn 101 -
- Debug Message: Current Memory Usage: 1003552 KB
- Debug Message: Cities in World: 16
- Debug Message: Units in World: 100
- DebugMessage: Updating ZOC.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 102 -
- Debug Message: Current Memory Usage: 1004068 KB
- Debug Message: Cities in World: 16
- Debug Message: Units in World: 100
- DebugMessage: Updating ZOC.
- Debug Message: Caravan placed back on trade route path
- DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
- DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 103 -
- Debug Message: Current Memory Usage: 1008552 KB
- Debug Message: Cities in World: 16
- Debug Message: Units in World: 103
- DebugMessage: Updating ZOC.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
- DebugMessage: Popup Manager Update: Unhiding DiplomacyWnd
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 104 -
- Debug Message: Current Memory Usage: 1016288 KB
- Debug Message: Cities in World: 16
- Debug Message: Units in World: 111
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 16 tile(s) had their environments updated.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ararueka'.
- DebugMessage: Popup Manager Update: Unhiding CityLevelUpWnd
- Debug Message: ERROR: Could not find decal texture: k_market_02_shadow_256.png
- DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 105 -
- Debug Message: Current Memory Usage: 1023928 KB
- Debug Message: Cities in World: 16
- Debug Message: Units in World: 111
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 36 tile(s) had their environments updated.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
- DebugMessage: About to auto save.
- DebugMessage: Deleting save game.
- DebugMessage: SAVE GAME: Saving XML Data (start)
- DebugMessage: SAVE GAME: Saving XML Data (end)
- DebugMessage: SAVE GAME: Saving Quick Data
- DebugMessage: SAVE GAME: Saving Quick Data - Complete
- DebugMessage: SAVE GAME: Saving World
- DebugMessage: SAVE GAME: Saving World - Complete
- DebugMessage: Deleting save game.
- DebugMessage: Deleting save game.
- DebugMessage: Finished auto save.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 106 -
- Debug Message: Current Memory Usage: 1025492 KB
- Debug Message: Cities in World: 16
- Debug Message: Units in World: 112
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 20 tile(s) had their environments updated.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 107 -
- Debug Message: Current Memory Usage: 1026980 KB
- Debug Message: Cities in World: 16
- Debug Message: Units in World: 112
- DebugMessage: Updating ZOC.
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1055571 kb.
- Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1055801 kb.
- Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1057198 kb.
- Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1057595 kb.
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Tried to enter unprintable character: 8
- DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 108 -
- Debug Message: Current Memory Usage: 1035552 KB
- Debug Message: Cities in World: 16
- Debug Message: Units in World: 112
- DebugMessage: Updating ZOC.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
- DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
- DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 109 -
- Debug Message: Current Memory Usage: 1040072 KB
- Debug Message: Cities in World: 18
- Debug Message: Units in World: 116
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 24 tile(s) had their environments updated.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
- DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
- Debug Message: Caravan placed back on trade route path
- Debug Message: -------------------------
- Debug Message: - Ending Turn 110 -
- Debug Message: Current Memory Usage: 1036892 KB
- Debug Message: Cities in World: 18
- Debug Message: Units in World: 114
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 24 tile(s) had their environments updated.
- DebugMessage: About to auto save.
- DebugMessage: Deleting save game.
- DebugMessage: SAVE GAME: Saving XML Data (start)
- DebugMessage: SAVE GAME: Saving XML Data (end)
- DebugMessage: SAVE GAME: Saving Quick Data
- DebugMessage: SAVE GAME: Saving Quick Data - Complete
- DebugMessage: SAVE GAME: Saving World
- DebugMessage: SAVE GAME: Saving World - Complete
- DebugMessage: Deleting save game.
- DebugMessage: Deleting save game.
- DebugMessage: Finished auto save.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 111 -
- Debug Message: Current Memory Usage: 1036920 KB
- Debug Message: Cities in World: 18
- Debug Message: Units in World: 119
- DebugMessage: Updating ZOC.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
- DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 112 -
- Debug Message: Current Memory Usage: 1039964 KB
- Debug Message: Cities in World: 18
- Debug Message: Units in World: 119
- DebugMessage: Updating ZOC.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 113 -
- Debug Message: Current Memory Usage: 1047524 KB
- Debug Message: Cities in World: 18
- Debug Message: Units in World: 122
- DebugMessage: Updating ZOC.
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ararueka'.
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ararueka'.
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ararueka'.
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 114 -
- Debug Message: Current Memory Usage: 1053956 KB
- Debug Message: Cities in World: 18
- Debug Message: Units in World: 123
- DebugMessage: Updating ZOC.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Yuerobross'.
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 115 -
- Debug Message: Current Memory Usage: 1057040 KB
- Debug Message: Cities in World: 19
- Debug Message: Units in World: 123
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 8 tile(s) had their environments updated.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Yuerobross'.
- DebugMessage: About to auto save.
- DebugMessage: Deleting save game.
- DebugMessage: SAVE GAME: Saving XML Data (start)
- DebugMessage: SAVE GAME: Saving XML Data (end)
- DebugMessage: SAVE GAME: Saving Quick Data
- DebugMessage: SAVE GAME: Saving Quick Data - Complete
- DebugMessage: SAVE GAME: Saving World
- DebugMessage: SAVE GAME: Saving World - Complete
- DebugMessage: Deleting save game.
- DebugMessage: Deleting save game.
- DebugMessage: Finished auto save.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 116 -
- Debug Message: Current Memory Usage: 1061836 KB
- Debug Message: Cities in World: 19
- Debug Message: Units in World: 123
- DebugMessage: Updating ZOC.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Yuerobross'.
- Debug Message: Trade route created between cities Licra and Caxtoomb
- Debug Message: Caravan successfully retrieved path
- Debug Message: Caravan changed into on-foot trader
- Debug Message: Caravan placed back on trade route path
- Debug Message: -------------------------
- Debug Message: - Ending Turn 117 -
- Debug Message: Current Memory Usage: 1063688 KB
- Debug Message: Cities in World: 19
- Debug Message: Units in World: 124
- DebugMessage: Updating ZOC.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Yuerobross'.
- Debug Message: Trade route created between cities Pilara and Egurabra
- Debug Message: Caravan successfully retrieved path
- Debug Message: Caravan changed into on-foot trader
- Debug Message: -------------------------
- Debug Message: - Ending Turn 118 -
- Debug Message: Current Memory Usage: 1065168 KB
- Debug Message: Cities in World: 19
- Debug Message: Units in World: 125
- DebugMessage: Updating ZOC.
- DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 119 -
- Debug Message: Current Memory Usage: 1064804 KB
- Debug Message: Cities in World: 19
- Debug Message: Units in World: 128
- DebugMessage: Updating ZOC.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Yuerobross'.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 120 -
- Debug Message: Current Memory Usage: 1066396 KB
- Debug Message: Cities in World: 19
- Debug Message: Units in World: 127
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 4 tile(s) had their environments updated.
- DebugMessage: About to auto save.
- DebugMessage: Deleting save game.
- DebugMessage: SAVE GAME: Saving XML Data (start)
- DebugMessage: SAVE GAME: Saving XML Data (end)
- DebugMessage: SAVE GAME: Saving Quick Data
- DebugMessage: SAVE GAME: Saving Quick Data - Complete
- DebugMessage: SAVE GAME: Saving World
- DebugMessage: SAVE GAME: Saving World - Complete
- DebugMessage: Deleting save game.
- DebugMessage: Deleting save game.
- DebugMessage: Finished auto save.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 121 -
- Debug Message: Current Memory Usage: 1066752 KB
- Debug Message: Cities in World: 19
- Debug Message: Units in World: 130
- DebugMessage: Updating ZOC.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Yuerobross'.
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Yuerobross'.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 122 -
- Debug Message: Current Memory Usage: 1073404 KB
- Debug Message: Cities in World: 19
- Debug Message: Units in World: 132
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Yuerobross'.
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Popup Manager Update: Unhiding ItemShopWnd
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 123 -
- Debug Message: Current Memory Usage: 1076384 KB
- Debug Message: Cities in World: 20
- Debug Message: Units in World: 131
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'.
- DebugMessage: Popup Manager Update: Unhiding CityLevelUpWnd
- Debug Message: Caravan placed back on trade route path
- Debug Message: Trade route created between cities Pilara and Salo
- Debug Message: Caravan successfully retrieved path
- Debug Message: Caravan placed back on trade route path
- Debug Message: Caravan remains a horse and wagon for long trade route
- Debug Message: Unit Kueru traded from NPC Player to Empire of Magnar.
- DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
- DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
- Debug Message: ERROR: Could not find decal texture: p_fallen_hillside_05.png
- Debug Message: -------------------------
- Debug Message: - Ending Turn 124 -
- Debug Message: Current Memory Usage: 1094304 KB
- Debug Message: Cities in World: 20
- Debug Message: Units in World: 133
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 40 tile(s) had their environments updated.
- DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
- DebugMessage: Popup Manager Update: Unhiding DiplomacyWnd
- DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 125 -
- Debug Message: Current Memory Usage: 1095316 KB
- Debug Message: Cities in World: 20
- Debug Message: Units in World: 133
- DebugMessage: Updating ZOC.
- DebugMessage: About to auto save.
- DebugMessage: Deleting save game.
- DebugMessage: SAVE GAME: Saving XML Data (start)
- DebugMessage: SAVE GAME: Saving XML Data (end)
- DebugMessage: SAVE GAME: Saving Quick Data
- DebugMessage: SAVE GAME: Saving Quick Data - Complete
- DebugMessage: SAVE GAME: Saving World
- DebugMessage: SAVE GAME: Saving World - Complete
- DebugMessage: Deleting save game.
- DebugMessage: Deleting save game.
- DebugMessage: Finished auto save.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hetinogn'.
- DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
- DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
- Debug Message: Stamp Quantity: 1
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 1
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 1284863091
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Map Size:
- Debug Message: Sectors: 1 x 1
- Debug Message: Tiles: 16 x 16
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- DebugMessage: Popup Manager Update: Unhiding TacticalWnd
- Debug Message: Creating tactical terrain gfx...
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- Debug Message: Uled strikes Observers for 1 points damage.
- MISS - Observers's counter-attack missed Uled.
- Debug Message: Annotation state is attack hit for unit 112 Uled
- Debug Message: Annotation state is true for unit 112
- Debug Message: COMBAT TEXT: Attempting to show combat text -1
- Debug Message: COMBAT TEXT: Constructing combat text -1
- Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
- Debug Message: Defender 161 Observers is starting their counter swing
- Debug Message: Annotation state is attack hit for unit 161 Observers
- Debug Message: Annotation state is true for unit 161
- Debug Message: COMBAT TEXT: Attempting to show combat text Miss
- Debug Message: COMBAT TEXT: Constructing combat text Miss
- Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
- Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
- Debug Message: Isoldirn strikes Ciyeay for 2 points damage.
- MISS - Ciyeay's counter-attack missed Isoldirn.
- Debug Message: Annotation state is attack hit for unit 136 Isoldirn
- Debug Message: Annotation state is true for unit 136
- Debug Message: COMBAT TEXT: Attempting to show combat text -2
- Debug Message: COMBAT TEXT: Constructing combat text -2
- Debug Message: COMBAT TEXT: Looks like combat text -2 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -2 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -2 from the queue
- Debug Message: Defender 13 Ciyeay is starting their counter swing
- Debug Message: Annotation state is attack hit for unit 13 Ciyeay
- Debug Message: Annotation state is true for unit 13
- Debug Message: COMBAT TEXT: Attempting to show combat text Miss
- Debug Message: COMBAT TEXT: Constructing combat text Miss
- Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
- Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
- Debug Message: Observers strikes Uled for 4 points damage.
- Uled counter-attacks Observers for 1 points damage.
- Debug Message: Annotation state is attack hit for unit 161 Observers
- Debug Message: Annotation state is true for unit 161
- Debug Message: COMBAT TEXT: Attempting to show combat text -4
- Debug Message: COMBAT TEXT: Constructing combat text -4
- Debug Message: COMBAT TEXT: Looks like combat text -4 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -4 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -4 from the queue
- Debug Message: Defender 112 Uled is starting their counter swing
- Debug Message: Annotation state is attack hit for unit 112 Uled
- Debug Message: Annotation state is true for unit 112
- Debug Message: COMBAT TEXT: Attempting to show combat text -1
- Debug Message: COMBAT TEXT: Constructing combat text -1
- Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
- Debug Message: Observers strikes Uled for 4 points damage.
- Uled falls.
- Debug Message: Annotation state is attack hit for unit 161 Observers
- Debug Message: Annotation state is true for unit 161
- Debug Message: COMBAT TEXT: Attempting to show combat text -4
- Debug Message: COMBAT TEXT: Constructing combat text -4
- Debug Message: COMBAT TEXT: Looks like combat text -4 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -4 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -4 from the queue
- Debug Message: Observers strikes Isoldirn for 2 points damage.
- Isoldirn counter-attacks Observers for 3 points damage.
- Debug Message: Annotation state is attack hit for unit 161 Observers
- Debug Message: Annotation state is true for unit 161
- Debug Message: COMBAT TEXT: Attempting to show combat text -2
- Debug Message: COMBAT TEXT: Constructing combat text -2
- Debug Message: COMBAT TEXT: Looks like combat text -2 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -2 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -2 from the queue
- Debug Message: Defender 136 Isoldirn is starting their counter swing
- Debug Message: Annotation state is attack hit for unit 136 Isoldirn
- Debug Message: Annotation state is true for unit 136
- Debug Message: COMBAT TEXT: Attempting to show combat text -3
- Debug Message: COMBAT TEXT: Constructing combat text -3
- Debug Message: COMBAT TEXT: Looks like combat text -3 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -3 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -3 from the queue
- Debug Message: Observers strikes Isoldirn for 8 points damage.
- Isoldirn falls.
- Debug Message: Annotation state is attack hit for unit 161 Observers
- Debug Message: Annotation state is true for unit 161
- Debug Message: COMBAT TEXT: Attempting to show combat text -8
- Debug Message: COMBAT TEXT: Constructing combat text -8
- Debug Message: COMBAT TEXT: Looks like combat text -8 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -8 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -8 from the queue
- Debug Message: Guards strikes Doodie for 12 points damage.
- Doodie falls.
- Debug Message: Annotation state is attack hit for unit 209 Guards
- Debug Message: Annotation state is true for unit 209
- Debug Message: COMBAT TEXT: Attempting to show combat text -12
- Debug Message: COMBAT TEXT: Constructing combat text -12
- Debug Message: COMBAT TEXT: Looks like combat text -12 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -12 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -12 from the queue
- Debug Message: Annotation state is attack hit for unit 209 Guards
- Debug Message: Guards strikes Orat for 13 points damage.
- Orat falls.
- Debug Message: Annotation state is attack hit for unit 209 Guards
- Debug Message: Annotation state is true for unit 209
- Debug Message: COMBAT TEXT: Attempting to show combat text -13
- Debug Message: COMBAT TEXT: Constructing combat text -13
- Debug Message: COMBAT TEXT: Looks like combat text -13 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -13 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -13 from the queue
- Debug Message: Annotation state is attack hit for unit 209 Guards
- Debug Message: Ciyeay strikes Areyihechr for 3 points damage.
- Areyihechr counter-attacks Ciyeay for 1 points damage.
- Debug Message: Annotation state is attack hit for unit 13 Ciyeay
- Debug Message: Annotation state is true for unit 13
- Debug Message: COMBAT TEXT: Attempting to show combat text -3
- Debug Message: COMBAT TEXT: Constructing combat text -3
- Debug Message: COMBAT TEXT: Looks like combat text -3 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -3 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -3 from the queue
- Debug Message: Annotation state is attack hit for unit 13 Ciyeay
- Debug Message: Defender 174 Areyihechr is starting their counter swing
- Debug Message: Annotation state is attack hit for unit 174 Areyihechr
- Debug Message: Annotation state is true for unit 174
- Debug Message: COMBAT TEXT: Attempting to show combat text -1
- Debug Message: COMBAT TEXT: Constructing combat text -1
- Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
- Debug Message: Annotation state is attack hit for unit 174 Areyihechr
- Debug Message: Ciyeay strikes Areyihechr for 2 points damage.
- Areyihechr counter-attacks Ciyeay for 3 points damage.
- Debug Message: Annotation state is attack hit for unit 13 Ciyeay
- Debug Message: Annotation state is true for unit 13
- Debug Message: COMBAT TEXT: Attempting to show combat text -2
- Debug Message: COMBAT TEXT: Constructing combat text -2
- Debug Message: COMBAT TEXT: Looks like combat text -2 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -2 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -2 from the queue
- Debug Message: Defender 174 Areyihechr is starting their counter swing
- Debug Message: Annotation state is attack hit for unit 174 Areyihechr
- Debug Message: Annotation state is true for unit 174
- Debug Message: COMBAT TEXT: Attempting to show combat text -3
- Debug Message: COMBAT TEXT: Constructing combat text -3
- Debug Message: COMBAT TEXT: Looks like combat text -3 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -3 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -3 from the queue
- Debug Message: Annotation state is attack hit for unit 174 Areyihechr
- Debug Message: Ciyeay strikes Areyihechr for 1 points damage.
- Areyihechr counter-attacks Ciyeay for 1 points damage.
- Debug Message: Annotation state is attack hit for unit 13 Ciyeay
- Debug Message: Annotation state is true for unit 13
- Debug Message: COMBAT TEXT: Attempting to show combat text -1
- Debug Message: COMBAT TEXT: Constructing combat text -1
- Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
- Debug Message: Defender 174 Areyihechr is starting their counter swing
- Debug Message: Annotation state is attack hit for unit 174 Areyihechr
- Debug Message: Annotation state is true for unit 174
- Debug Message: COMBAT TEXT: Attempting to show combat text -1
- Debug Message: COMBAT TEXT: Constructing combat text -1
- Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
- Debug Message: Annotation state is attack hit for unit 174 Areyihechr
- Debug Message: MISS - Ciyeay missed Areyihechr.
- Debug Message: Annotation state is attack hit for unit 13 Ciyeay
- Debug Message: Annotation state is true for unit 13
- Debug Message: COMBAT TEXT: Attempting to show combat text Miss
- Debug Message: COMBAT TEXT: Constructing combat text Miss
- Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
- Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
- Debug Message: Annotation state is attack hit for unit 13 Ciyeay
- Debug Message: Areyihechr strikes Ciyeay for 1 points damage.
- Ciyeay counter-attacks Areyihechr for 3 points damage.
- Areyihechr falls.
- Debug Message: Annotation state is attack hit for unit 174 Areyihechr
- Debug Message: Annotation state is true for unit 174
- Debug Message: COMBAT TEXT: Attempting to show combat text -1
- Debug Message: COMBAT TEXT: Constructing combat text -1
- Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
- Debug Message: Annotation state is attack hit for unit 174 Areyihechr
- Debug Message: Defender 13 Ciyeay is starting their counter swing
- Debug Message: Annotation state is attack hit for unit 13 Ciyeay
- Debug Message: Annotation state is true for unit 13
- Debug Message: COMBAT TEXT: Attempting to show combat text -3
- Debug Message: COMBAT TEXT: Constructing combat text -3
- Debug Message: COMBAT TEXT: Looks like combat text -3 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -3 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -3 from the queue
- Debug Message: Guards strikes Brigand Mob for 22 points damage.
- Brigand Mob falls.
- Debug Message: Annotation state is attack hit for unit 209 Guards
- Debug Message: Annotation state is true for unit 209
- Debug Message: COMBAT TEXT: Attempting to show combat text -22
- Debug Message: COMBAT TEXT: Constructing combat text -22
- Debug Message: COMBAT TEXT: Looks like combat text -22 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -22 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -22 from the queue
- Debug Message: Annotation state is attack hit for unit 209 Guards
- DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
- DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
- DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
- DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
- DebugMessage: Popup Manager Update: Unhiding DiplomacyWnd
- Debug Message: WARNING: Flavor Text Manager cannot find any text for the topic .
- Debug Message: -------------------------
- Debug Message: - Ending Turn 126 -
- Debug Message: Current Memory Usage: 1113216 KB
- Debug Message: Cities in World: 20
- Debug Message: Units in World: 133
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 50 tile(s) had their environments updated.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
- Debug Message: Unit Myrimahus traded from NPC Player to Empire of Magnar.
- DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
- Debug Message: Stamp Quantity: 1
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 1
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 1284863091
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Map Size:
- Debug Message: Sectors: 1 x 1
- Debug Message: Tiles: 16 x 16
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- DebugMessage: Popup Manager Update: Unhiding TacticalWnd
- Debug Message: Creating tactical terrain gfx...
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: ERROR: Could not find decal texture: t_fallen_plants_02_shadow_256.png
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: ERROR: Could not find decal texture: t_fallen_plants_04_shadow_256.png
- Debug Message: ERROR: Could not find decal texture: t_fallen_plants_04_shadow_256.png
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: ERROR: Could not find decal texture: t_fallen_plants_02_shadow_256.png
- Debug Message: ERROR: Could not find decal texture: t_fallen_plants_03_shadow_256.png
- Debug Message: ERROR: Could not find decal texture: t_fallen_plants_03_shadow_256.png
- Debug Message: ERROR: Could not find decal texture: t_fallen_plants_01_shadow_256.png
- Debug Message: ERROR: Could not find decal texture: t_fallen_plants_03_shadow_256.png
- Debug Message: ERROR: Could not find decal texture: t_fallen_plants_03_shadow_256.png
- Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
- Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
- Debug Message: ERROR: Could not find decal texture: t_fallen_plants_05_shadow_256.png
- Debug Message: ERROR: Could not find decal texture: t_fallen_plants_04_shadow_256.png
- Debug Message: ERROR: Could not find decal texture: t_fallen_plants_04_shadow_256.png
- Debug Message: ERROR: Could not find decal texture: t_fallen_plants_04_shadow_256.png
- Debug Message: COMBAT TEXT: Attempting to show combat text -5
- Debug Message: COMBAT TEXT: Constructing combat text -5
- Debug Message: COMBAT TEXT: Looks like combat text -5 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -5 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -5 from the queue
- DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 127 -
- Debug Message: Current Memory Usage: 1121744 KB
- Debug Message: Cities in World: 20
- Debug Message: Units in World: 131
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 25 tile(s) had their environments updated.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
- Debug Message: ERROR: Could not find decal texture: k_market_02_shadow_256.png
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 128 -
- Debug Message: Current Memory Usage: 1126884 KB
- Debug Message: Cities in World: 20
- Debug Message: Units in World: 131
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 33 tile(s) had their environments updated.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
- Debug Message: Caravan placed back on trade route path
- Debug Message: Unit Dosid traded from NPC Player to Empire of Magnar.
- DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
- DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 129 -
- Debug Message: Current Memory Usage: 1128668 KB
- Debug Message: Cities in World: 20
- Debug Message: Units in World: 132
- DebugMessage: Updating ZOC.
- DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
- Debug Message: Caravan placed back on trade route path
- DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
- DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 130 -
- Debug Message: Current Memory Usage: 1136116 KB
- Debug Message: Cities in World: 20
- Debug Message: Units in World: 132
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 28 tile(s) had their environments updated.
- DebugMessage: About to auto save.
- DebugMessage: Deleting save game.
- DebugMessage: SAVE GAME: Saving XML Data (start)
- DebugMessage: SAVE GAME: Saving XML Data (end)
- DebugMessage: SAVE GAME: Saving Quick Data
- DebugMessage: SAVE GAME: Saving Quick Data - Complete
- DebugMessage: SAVE GAME: Saving World
- DebugMessage: SAVE GAME: Saving World - Complete
- DebugMessage: Deleting save game.
- DebugMessage: Deleting save game.
- DebugMessage: Finished auto save.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 131 -
- Debug Message: Current Memory Usage: 1137660 KB
- Debug Message: Cities in World: 20
- Debug Message: Units in World: 134
- DebugMessage: Updating ZOC.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 132 -
- Debug Message: Current Memory Usage: 1138052 KB
- Debug Message: Cities in World: 21
- Debug Message: Units in World: 134
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 46 tile(s) had their environments updated.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
- DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
- DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
- Debug Message: Stamp Quantity: 1
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 1
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 1284863091
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Map Size:
- Debug Message: Sectors: 1 x 1
- Debug Message: Tiles: 16 x 16
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- DebugMessage: Popup Manager Update: Unhiding TacticalWnd
- Debug Message: Creating tactical terrain gfx...
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- Debug Message: Raline the Weaver strikes Dluskunab for 1 points damage.
- Dluskunab counter-attacks Raline the Weaver for 1 points damage.
- Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver
- Debug Message: Annotation state is true for unit 18
- Debug Message: COMBAT TEXT: Attempting to show combat text -1
- Debug Message: COMBAT TEXT: Constructing combat text -1
- Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
- Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver
- Debug Message: Defender 155 Dluskunab is starting their counter swing
- Debug Message: Annotation state is attack hit for unit 155 Dluskunab
- Debug Message: Annotation state is true for unit 155
- Debug Message: COMBAT TEXT: Attempting to show combat text -1
- Debug Message: COMBAT TEXT: Constructing combat text -1
- Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
- Debug Message: Annotation state is attack hit for unit 155 Dluskunab
- Debug Message: MISS - Raline the Weaver missed Dluskunab.
- Dluskunab counter-attacks Raline the Weaver for 1 points damage.
- Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver
- Debug Message: Annotation state is true for unit 18
- Debug Message: COMBAT TEXT: Attempting to show combat text Miss
- Debug Message: COMBAT TEXT: Constructing combat text Miss
- Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
- Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
- Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver
- Debug Message: Defender 155 Dluskunab is starting their counter swing
- Debug Message: Annotation state is attack hit for unit 155 Dluskunab
- Debug Message: Annotation state is true for unit 155
- Debug Message: COMBAT TEXT: Attempting to show combat text -1
- Debug Message: COMBAT TEXT: Constructing combat text -1
- Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
- Debug Message: Annotation state is attack hit for unit 155 Dluskunab
- Debug Message: MISS - Raline the Weaver missed Dluskunab.
- Dluskunab counter-attacks Raline the Weaver for 3 points damage.
- Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver
- Debug Message: Annotation state is true for unit 18
- Debug Message: COMBAT TEXT: Attempting to show combat text Miss
- Debug Message: COMBAT TEXT: Constructing combat text Miss
- Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
- Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
- Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver
- Debug Message: Defender 155 Dluskunab is starting their counter swing
- Debug Message: Annotation state is attack hit for unit 155 Dluskunab
- Debug Message: Annotation state is true for unit 155
- Debug Message: COMBAT TEXT: Attempting to show combat text -3
- Debug Message: COMBAT TEXT: Constructing combat text -3
- Debug Message: COMBAT TEXT: Looks like combat text -3 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -3 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -3 from the queue
- Debug Message: Annotation state is attack hit for unit 155 Dluskunab
- Debug Message: Raline the Weaver strikes Dluskunab for 1 points damage.
- Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver
- Debug Message: Annotation state is true for unit 18
- Debug Message: COMBAT TEXT: Attempting to show combat text -1
- Debug Message: COMBAT TEXT: Constructing combat text -1
- Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
- Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver
- Debug Message: MISS - Janusk missed Dluskunab.
- Debug Message: Annotation state is attack hit for unit 7 Janusk
- Debug Message: Annotation state is true for unit 7
- Debug Message: COMBAT TEXT: Attempting to show combat text Miss
- Debug Message: COMBAT TEXT: Constructing combat text Miss
- Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
- Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
- Debug Message: Annotation state is attack hit for unit 7 Janusk
- Debug Message: MISS - Janusk missed Dluskunab.
- Debug Message: Annotation state is attack hit for unit 7 Janusk
- Debug Message: Annotation state is true for unit 7
- Debug Message: COMBAT TEXT: Attempting to show combat text Miss
- Debug Message: COMBAT TEXT: Constructing combat text Miss
- Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
- Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
- Debug Message: Annotation state is attack hit for unit 7 Janusk
- Debug Message: MISS - Janusk missed Dluskunab.
- Debug Message: Annotation state is attack hit for unit 7 Janusk
- Debug Message: Annotation state is true for unit 7
- Debug Message: COMBAT TEXT: Attempting to show combat text Miss
- Debug Message: COMBAT TEXT: Constructing combat text Miss
- Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
- Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
- Debug Message: MISS - Janusk missed Dluskunab.
- Debug Message: Annotation state is attack hit for unit 7 Janusk
- Debug Message: Annotation state is true for unit 7
- Debug Message: COMBAT TEXT: Attempting to show combat text Miss
- Debug Message: COMBAT TEXT: Constructing combat text Miss
- Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
- Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
- Debug Message: Annotation state is attack hit for unit 7 Janusk
- Debug Message: Ciyeay strikes Dluskunab for 1 points damage.
- Debug Message: Annotation state is attack hit for unit 13 Ciyeay
- Debug Message: Annotation state is true for unit 13
- Debug Message: COMBAT TEXT: Attempting to show combat text -1
- Debug Message: COMBAT TEXT: Constructing combat text -1
- Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
- Debug Message: Annotation state is attack hit for unit 13 Ciyeay
- Debug Message: MISS - Ciyeay missed Dluskunab.
- Debug Message: Annotation state is attack hit for unit 13 Ciyeay
- Debug Message: Annotation state is true for unit 13
- Debug Message: COMBAT TEXT: Attempting to show combat text Miss
- Debug Message: COMBAT TEXT: Constructing combat text Miss
- Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
- Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
- Debug Message: Annotation state is attack hit for unit 13 Ciyeay
- Debug Message: Dluskunab strikes Raline the Weaver for 3 points damage.
- Raline the Weaver counter-attacks Dluskunab for 1 points damage.
- Debug Message: Annotation state is attack hit for unit 155 Dluskunab
- Debug Message: Annotation state is true for unit 155
- Debug Message: COMBAT TEXT: Attempting to show combat text -3
- Debug Message: COMBAT TEXT: Constructing combat text -3
- Debug Message: COMBAT TEXT: Looks like combat text -3 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -3 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -3 from the queue
- Debug Message: Annotation state is attack hit for unit 155 Dluskunab
- Debug Message: Defender 18 Raline the Weaver is starting their counter swing
- Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver
- Debug Message: Annotation state is true for unit 18
- Debug Message: COMBAT TEXT: Attempting to show combat text -1
- Debug Message: COMBAT TEXT: Constructing combat text -1
- Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
- Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver
- Debug Message: Dluskunab strikes Raline the Weaver for 2 points damage.
- MISS - Raline the Weaver's counter-attack missed Dluskunab.
- Debug Message: Annotation state is attack hit for unit 155 Dluskunab
- Debug Message: Annotation state is true for unit 155
- Debug Message: COMBAT TEXT: Attempting to show combat text -2
- Debug Message: COMBAT TEXT: Constructing combat text -2
- Debug Message: COMBAT TEXT: Looks like combat text -2 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -2 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -2 from the queue
- Debug Message: Annotation state is attack hit for unit 155 Dluskunab
- Debug Message: Defender 18 Raline the Weaver is starting their counter swing
- Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver
- Debug Message: Annotation state is true for unit 18
- Debug Message: COMBAT TEXT: Attempting to show combat text Miss
- Debug Message: COMBAT TEXT: Constructing combat text Miss
- Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
- Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
- Debug Message: Dluskunab strikes Raline the Weaver for 2 points damage.
- MISS - Raline the Weaver's counter-attack missed Dluskunab.
- Debug Message: Annotation state is attack hit for unit 155 Dluskunab
- Debug Message: Annotation state is true for unit 155
- Debug Message: COMBAT TEXT: Attempting to show combat text -2
- Debug Message: COMBAT TEXT: Constructing combat text -2
- Debug Message: COMBAT TEXT: Looks like combat text -2 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -2 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -2 from the queue
- Debug Message: Defender 18 Raline the Weaver is starting their counter swing
- Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver
- Debug Message: Annotation state is true for unit 18
- Debug Message: COMBAT TEXT: Attempting to show combat text Miss
- Debug Message: COMBAT TEXT: Constructing combat text Miss
- Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
- Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
- Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver
- Debug Message: Fohaav strikes Janusk for 1 points damage.
- Janusk counter-attacks Fohaav for 2 points damage.
- Debug Message: Annotation state is attack hit for unit 133 Fohaav
- Debug Message: Annotation state is true for unit 133
- Debug Message: COMBAT TEXT: Attempting to show combat text -1
- Debug Message: COMBAT TEXT: Constructing combat text -1
- Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
- Debug Message: Defender 7 Janusk is starting their counter swing
- Debug Message: Annotation state is attack hit for unit 7 Janusk
- Debug Message: Annotation state is true for unit 7
- Debug Message: COMBAT TEXT: Attempting to show combat text -2
- Debug Message: COMBAT TEXT: Constructing combat text -2
- Debug Message: COMBAT TEXT: Looks like combat text -2 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -2 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -2 from the queue
- Debug Message: Fohaav strikes Janusk for 1 points damage.
- MISS - Janusk's counter-attack missed Fohaav.
- Debug Message: Annotation state is attack hit for unit 133 Fohaav
- Debug Message: Annotation state is true for unit 133
- Debug Message: COMBAT TEXT: Attempting to show combat text -1
- Debug Message: COMBAT TEXT: Constructing combat text -1
- Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
- Debug Message: Annotation state is attack hit for unit 133 Fohaav
- Debug Message: Defender 7 Janusk is starting their counter swing
- Debug Message: Annotation state is attack hit for unit 7 Janusk
- Debug Message: Annotation state is true for unit 7
- Debug Message: COMBAT TEXT: Attempting to show combat text Miss
- Debug Message: COMBAT TEXT: Constructing combat text Miss
- Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
- Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
- Debug Message: Fohaav strikes Janusk for 1 points damage.
- Janusk counter-attacks Fohaav for 1 points damage.
- Debug Message: Annotation state is attack hit for unit 133 Fohaav
- Debug Message: Annotation state is true for unit 133
- Debug Message: COMBAT TEXT: Attempting to show combat text -1
- Debug Message: COMBAT TEXT: Constructing combat text -1
- Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
- Debug Message: Annotation state is attack hit for unit 133 Fohaav
- Debug Message: Defender 7 Janusk is starting their counter swing
- Debug Message: Annotation state is attack hit for unit 7 Janusk
- Debug Message: Annotation state is true for unit 7
- Debug Message: COMBAT TEXT: Attempting to show combat text -1
- Debug Message: COMBAT TEXT: Constructing combat text -1
- Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
- Debug Message: Annotation state is attack hit for unit 7 Janusk
- Debug Message: MISS - Ciyeay missed Dluskunab.
- Dluskunab counter-attacks Ciyeay for 3 points damage.
- Debug Message: Annotation state is attack hit for unit 13 Ciyeay
- Debug Message: Annotation state is true for unit 13
- Debug Message: COMBAT TEXT: Attempting to show combat text Miss
- Debug Message: COMBAT TEXT: Constructing combat text Miss
- Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
- Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
- Debug Message: Defender 155 Dluskunab is starting their counter swing
- Debug Message: Annotation state is attack hit for unit 155 Dluskunab
- Debug Message: Annotation state is true for unit 155
- Debug Message: COMBAT TEXT: Attempting to show combat text -3
- Debug Message: COMBAT TEXT: Constructing combat text -3
- Debug Message: COMBAT TEXT: Looks like combat text -3 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -3 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -3 from the queue
- Debug Message: MISS - Ciyeay missed Dluskunab.
- Dluskunab counter-attacks Ciyeay for 3 points damage.
- Debug Message: Annotation state is attack hit for unit 13 Ciyeay
- Debug Message: Annotation state is true for unit 13
- Debug Message: COMBAT TEXT: Attempting to show combat text Miss
- Debug Message: COMBAT TEXT: Constructing combat text Miss
- Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
- Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
- Debug Message: Defender 155 Dluskunab is starting their counter swing
- Debug Message: Annotation state is attack hit for unit 155 Dluskunab
- Debug Message: Annotation state is true for unit 155
- Debug Message: COMBAT TEXT: Attempting to show combat text -3
- Debug Message: COMBAT TEXT: Constructing combat text -3
- Debug Message: COMBAT TEXT: Looks like combat text -3 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -3 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -3 from the queue
- Debug Message: MISS - Ciyeay missed Dluskunab.
- Dluskunab counter-attacks Ciyeay for 1 points damage.
- Debug Message: Annotation state is attack hit for unit 13 Ciyeay
- Debug Message: Annotation state is true for unit 13
- Debug Message: COMBAT TEXT: Attempting to show combat text Miss
- Debug Message: COMBAT TEXT: Constructing combat text Miss
- Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
- Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
- Debug Message: Defender 155 Dluskunab is starting their counter swing
- Debug Message: Annotation state is attack hit for unit 155 Dluskunab
- Debug Message: Annotation state is true for unit 155
- Debug Message: COMBAT TEXT: Attempting to show combat text -1
- Debug Message: COMBAT TEXT: Constructing combat text -1
- Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
- Debug Message: Ciyeay strikes Dluskunab for 1 points damage.
- Dluskunab falls.
- Debug Message: Annotation state is attack hit for unit 13 Ciyeay
- Debug Message: Annotation state is true for unit 13
- Debug Message: COMBAT TEXT: Attempting to show combat text -1
- Debug Message: COMBAT TEXT: Constructing combat text -1
- Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
- Debug Message: Janusk strikes Fohaav for 1 points damage.
- Fohaav counter-attacks Janusk for 3 points damage.
- Debug Message: Annotation state is attack hit for unit 7 Janusk
- Debug Message: Annotation state is true for unit 7
- Debug Message: COMBAT TEXT: Attempting to show combat text -1
- Debug Message: COMBAT TEXT: Constructing combat text -1
- Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
- Debug Message: Annotation state is attack hit for unit 7 Janusk
- Debug Message: Defender 133 Fohaav is starting their counter swing
- Debug Message: Annotation state is attack hit for unit 133 Fohaav
- Debug Message: Annotation state is true for unit 133
- Debug Message: COMBAT TEXT: Attempting to show combat text -3
- Debug Message: COMBAT TEXT: Constructing combat text -3
- Debug Message: COMBAT TEXT: Looks like combat text -3 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -3 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -3 from the queue
- Debug Message: Annotation state is attack hit for unit 133 Fohaav
- Debug Message: Janusk strikes Fohaav for 1 points damage.
- Fohaav falls.
- Debug Message: Annotation state is attack hit for unit 7 Janusk
- Debug Message: Annotation state is true for unit 7
- Debug Message: COMBAT TEXT: Attempting to show combat text -1
- Debug Message: COMBAT TEXT: Constructing combat text -1
- Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -1 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -1 from the queue
- Debug Message: Annotation state is attack hit for unit 7 Janusk
- DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 133 -
- Debug Message: Current Memory Usage: 1138988 KB
- Debug Message: Cities in World: 21
- Debug Message: Units in World: 136
- DebugMessage: Updating ZOC.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: -------------------------
- Debug Message: - Ending Turn 134 -
- Debug Message: Current Memory Usage: 1140844 KB
- Debug Message: Cities in World: 21
- Debug Message: Units in World: 137
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 54 tile(s) had their environments updated.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
- Debug Message: Caravan placed back on trade route path
- DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 135 -
- Debug Message: Current Memory Usage: 1136868 KB
- Debug Message: Cities in World: 21
- Debug Message: Units in World: 136
- DebugMessage: Updating ZOC.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
- DebugMessage: About to auto save.
- DebugMessage: Deleting save game.
- DebugMessage: SAVE GAME: Saving XML Data (start)
- DebugMessage: SAVE GAME: Saving XML Data (end)
- DebugMessage: SAVE GAME: Saving Quick Data
- DebugMessage: SAVE GAME: Saving Quick Data - Complete
- DebugMessage: SAVE GAME: Saving World
- DebugMessage: SAVE GAME: Saving World - Complete
- DebugMessage: Deleting save game.
- DebugMessage: Deleting save game.
- DebugMessage: Finished auto save.
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
- DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 136 -
- Debug Message: Current Memory Usage: 1138668 KB
- Debug Message: Cities in World: 21
- Debug Message: Units in World: 137
- DebugMessage: Updating ZOC.
- Debug Message: Caravan placed back on trade route path
- Debug Message: WARNING: Unit Lodu failed to start a new city, won't be consumed
- DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 137 -
- Debug Message: Current Memory Usage: 1137512 KB
- Debug Message: Cities in World: 21
- Debug Message: Units in World: 139
- DebugMessage: Updating ZOC.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 138 -
- Debug Message: Current Memory Usage: 1139248 KB
- Debug Message: Cities in World: 21
- Debug Message: Units in World: 141
- DebugMessage: Updating ZOC.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hetinogn'.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 139 -
- Debug Message: Current Memory Usage: 1140492 KB
- Debug Message: Cities in World: 22
- Debug Message: Units in World: 142
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: Popup Manager Update: Unhiding CutSceneWnd
- DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
- DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
- DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 140 -
- Debug Message: Current Memory Usage: 1144424 KB
- Debug Message: Cities in World: 22
- Debug Message: Units in World: 142
- DebugMessage: Updating ZOC.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
- DebugMessage: About to auto save.
- DebugMessage: Deleting save game.
- DebugMessage: SAVE GAME: Saving XML Data (start)
- DebugMessage: SAVE GAME: Saving XML Data (end)
- DebugMessage: SAVE GAME: Saving Quick Data
- DebugMessage: SAVE GAME: Saving Quick Data - Complete
- DebugMessage: SAVE GAME: Saving World
- DebugMessage: SAVE GAME: Saving World - Complete
- DebugMessage: Deleting save game.
- DebugMessage: Deleting save game.
- DebugMessage: Finished auto save.
- Debug Message: Caravan placed back on trade route path
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 141 -
- Debug Message: Current Memory Usage: 1145380 KB
- Debug Message: Cities in World: 22
- Debug Message: Units in World: 144
- DebugMessage: Updating ZOC.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: -------------------------
- Debug Message: - Ending Turn 142 -
- Debug Message: Current Memory Usage: 1145772 KB
- Debug Message: Cities in World: 22
- Debug Message: Units in World: 146
- DebugMessage: Updating ZOC.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
- DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
- Debug Message: Caravan placed back on trade route path
- Debug Message: -------------------------
- Debug Message: - Ending Turn 143 -
- Debug Message: Current Memory Usage: 1144380 KB
- Debug Message: Cities in World: 22
- Debug Message: Units in World: 146
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 16 tile(s) had their environments updated.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 144 -
- Debug Message: Current Memory Usage: 1144024 KB
- Debug Message: Cities in World: 22
- Debug Message: Units in World: 150
- DebugMessage: Updating ZOC.
- DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Lananuur'.
- DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
- DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Lananuur'.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 145 -
- Debug Message: Current Memory Usage: 1148584 KB
- Debug Message: Cities in World: 23
- Debug Message: Units in World: 153
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 49 tile(s) had their environments updated.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Lananuur'.
- DebugMessage: About to auto save.
- DebugMessage: Deleting save game.
- DebugMessage: SAVE GAME: Saving XML Data (start)
- DebugMessage: SAVE GAME: Saving XML Data (end)
- DebugMessage: SAVE GAME: Saving Quick Data
- DebugMessage: SAVE GAME: Saving Quick Data - Complete
- DebugMessage: SAVE GAME: Saving World
- DebugMessage: SAVE GAME: Saving World - Complete
- DebugMessage: Deleting save game.
- DebugMessage: Deleting save game.
- DebugMessage: Finished auto save.
- DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 146 -
- Debug Message: Current Memory Usage: 1148268 KB
- Debug Message: Cities in World: 23
- Debug Message: Units in World: 151
- DebugMessage: Updating ZOC.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'.
- Debug Message: Caravan placed back on trade route path
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 147 -
- Debug Message: Current Memory Usage: 1155068 KB
- Debug Message: Cities in World: 23
- Debug Message: Units in World: 152
- DebugMessage: Updating ZOC.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Lananuur'.
- DebugMessage: Popup Manager Update: Unhiding CityLevelUpWnd
- DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 148 -
- Debug Message: Current Memory Usage: 1166916 KB
- Debug Message: Cities in World: 23
- Debug Message: Units in World: 154
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 14 tile(s) had their environments updated.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'.
- DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'.
- Debug Message: WARNING: Could not find animation 'K_Wagon_Idle_01' in animation sub pack 'K_Wagon_Idle_Animations' for animation pack 'WagonAnimationPack'
- Debug Message: WARNING: Could not find animation 'K_Wagon_Walk_01' in animation sub pack 'K_Wagon_Walk_Animations' for animation pack 'WagonAnimationPack'
- Debug Message: -------------------------
- Debug Message: - Ending Turn 149 -
- Debug Message: Current Memory Usage: 1170180 KB
- Debug Message: Cities in World: 23
- Debug Message: Units in World: 155
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 33 tile(s) had their environments updated.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Lananuur'.
- Debug Message: Trade route created between cities Licra and Bamuuleay
- Debug Message: Caravan successfully retrieved path
- Debug Message: Caravan remains a horse and wagon for long trade route
- Debug Message: Caravan placed back on trade route path
- Debug Message: -------------------------
- Debug Message: - Ending Turn 150 -
- Debug Message: Current Memory Usage: 1171296 KB
- Debug Message: Cities in World: 23
- Debug Message: Units in World: 160
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 16 tile(s) had their environments updated.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: About to auto save.
- DebugMessage: Deleting save game.
- DebugMessage: SAVE GAME: Saving XML Data (start)
- DebugMessage: SAVE GAME: Saving XML Data (end)
- DebugMessage: SAVE GAME: Saving Quick Data
- DebugMessage: SAVE GAME: Saving Quick Data - Complete
- DebugMessage: SAVE GAME: Saving World
- DebugMessage: SAVE GAME: Saving World - Complete
- DebugMessage: Deleting save game.
- DebugMessage: Deleting save game.
- DebugMessage: Finished auto save.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 151 -
- Debug Message: Current Memory Usage: 1171232 KB
- Debug Message: Cities in World: 23
- Debug Message: Units in World: 159
- DebugMessage: Updating ZOC.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
- DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
- Debug Message: Stamp Quantity: 1
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 1
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 1284863091
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Map Size:
- Debug Message: Sectors: 1 x 1
- Debug Message: Tiles: 16 x 16
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- DebugMessage: Popup Manager Update: Unhiding TacticalWnd
- Debug Message: Creating tactical terrain gfx...
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- Debug Message: COMBAT TEXT: Attempting to show combat text -12
- Debug Message: COMBAT TEXT: Constructing combat text -12
- Debug Message: COMBAT TEXT: Looks like combat text -12 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -12 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -12 from the queue
- Debug Message: COMBAT TEXT: Attempting to show combat text -14
- Debug Message: COMBAT TEXT: Constructing combat text -14
- Debug Message: COMBAT TEXT: Looks like combat text -14 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -14 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -14 from the queue
- Debug Message: COMBAT TEXT: Attempting to show combat text -4
- Debug Message: COMBAT TEXT: Constructing combat text -4
- Debug Message: COMBAT TEXT: Looks like combat text -4 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -4 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -4 from the queue
- Debug Message: Al Korin strikes Oliiye for 6 points damage.
- Oliiye falls.
- Debug Message: Annotation state is attack hit for unit 0 Al Korin
- Debug Message: Annotation state is true for unit 0
- Debug Message: COMBAT TEXT: Attempting to show combat text -6
- Debug Message: COMBAT TEXT: Constructing combat text -6
- Debug Message: COMBAT TEXT: Looks like combat text -6 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -6 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -6 from the queue
- Debug Message: Annotation state is attack hit for unit 0 Al Korin
- DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 152 -
- Debug Message: Current Memory Usage: 1173116 KB
- Debug Message: Cities in World: 23
- Debug Message: Units in World: 160
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 16 tile(s) had their environments updated.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Lananuur'.
- Debug Message: Caravan placed back on trade route path
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 153 -
- Debug Message: Current Memory Usage: 1175020 KB
- Debug Message: Cities in World: 23
- Debug Message: Units in World: 160
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 39 tile(s) had their environments updated.
- DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
- DebugMessage: Popup Manager Update: Unhiding DiplomacyWnd
- Debug Message: WARNING: Flavor Text Manager cannot find any text for the topic .
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 154 -
- Debug Message: Current Memory Usage: 1173832 KB
- Debug Message: Cities in World: 23
- Debug Message: Units in World: 161
- DebugMessage: Updating ZOC.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 155 -
- Debug Message: Current Memory Usage: 1175852 KB
- Debug Message: Cities in World: 23
- Debug Message: Units in World: 164
- DebugMessage: Updating ZOC.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Lananuur'.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Olechrehad'.
- DebugMessage: About to auto save.
- DebugMessage: Deleting save game.
- DebugMessage: SAVE GAME: Saving XML Data (start)
- DebugMessage: SAVE GAME: Saving XML Data (end)
- DebugMessage: SAVE GAME: Saving Quick Data
- DebugMessage: SAVE GAME: Saving Quick Data - Complete
- DebugMessage: SAVE GAME: Saving World
- DebugMessage: SAVE GAME: Saving World - Complete
- DebugMessage: Deleting save game.
- DebugMessage: Deleting save game.
- DebugMessage: Finished auto save.
- DebugMessage: Popup Manager Update: Unhiding CityLevelUpWnd
- Debug Message: Caravan successfully retrieved path
- Debug Message: Caravan remains a horse and wagon for long trade route
- DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
- DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 156 -
- Debug Message: Current Memory Usage: 1191932 KB
- Debug Message: Cities in World: 23
- Debug Message: Units in World: 164
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 71 tile(s) had their environments updated.
- Debug Message: WARNING: LeaveArmyAndSetDest called on a unit in army list, but has no leader and is not an army leader
- Debug Message: -------------------------
- Debug Message: - Ending Turn 157 -
- Debug Message: Current Memory Usage: 1191024 KB
- Debug Message: Cities in World: 23
- Debug Message: Units in World: 166
- DebugMessage: Updating ZOC.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
- Debug Message: Caravan placed back on trade route path
- Debug Message: -------------------------
- Debug Message: - Ending Turn 158 -
- Debug Message: Current Memory Usage: 1192996 KB
- Debug Message: Cities in World: 23
- Debug Message: Units in World: 167
- DebugMessage: Updating ZOC.
- Debug Message: Caravan placed back on trade route path
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 159 -
- Debug Message: Current Memory Usage: 1197280 KB
- Debug Message: Cities in World: 23
- Debug Message: Units in World: 167
- DebugMessage: Updating ZOC.
- DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
- DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
- DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: Forest: Forest! | Tile Direction: 2
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 160 -
- Debug Message: Current Memory Usage: 1195752 KB
- Debug Message: Cities in World: 23
- Debug Message: Units in World: 167
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 58 tile(s) had their environments updated.
- DebugMessage: About to auto save.
- DebugMessage: Deleting save game.
- DebugMessage: SAVE GAME: Saving XML Data (start)
- DebugMessage: SAVE GAME: Saving XML Data (end)
- DebugMessage: SAVE GAME: Saving Quick Data
- DebugMessage: SAVE GAME: Saving Quick Data - Complete
- DebugMessage: SAVE GAME: Saving World
- DebugMessage: SAVE GAME: Saving World - Complete
- DebugMessage: Deleting save game.
- DebugMessage: Deleting save game.
- DebugMessage: Finished auto save.
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Lananuur'.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Lananuur'.
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 161 -
- Debug Message: Current Memory Usage: 1204784 KB
- Debug Message: Cities in World: 23
- Debug Message: Units in World: 167
- DebugMessage: Updating ZOC.
- DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
- DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
- DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
- Debug Message: Stamp Quantity: 1
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 1
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 1284863091
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Map Size:
- Debug Message: Sectors: 1 x 1
- Debug Message: Tiles: 16 x 16
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- DebugMessage: Popup Manager Update: Unhiding TacticalWnd
- Debug Message: Creating tactical terrain gfx...
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- Debug Message: ERROR: Could not find decal texture: t_fallen_plants_04_shadow_256.png
- Debug Message: ERROR: Could not find decal texture: t_fallen_plants_05_shadow_256.png
- Debug Message: ERROR: Could not find decal texture: t_fallen_plants_01_shadow_256.png
- Debug Message: ERROR: Could not find decal texture: t_fallen_plants_03_shadow_256.png
- Debug Message: ERROR: Could not find decal texture: t_fallen_plants_01_shadow_256.png
- Debug Message: ERROR: Could not find decal texture: t_fallen_plants_02_shadow_256.png
- Debug Message: ERROR: Could not find decal texture: t_fallen_plants_03_shadow_256.png
- Debug Message: ERROR: Could not find decal texture: t_fallen_grass_tall_02_shadow_256.png
- Debug Message: ERROR: Could not find decal texture: t_fallen_plants_05_shadow_256.png
- Debug Message: ERROR: Could not find decal texture: t_fallen_grass_tall_02_shadow_256.png
- Debug Message: ERROR: Could not find decal texture: t_fallen_grass_tall_02_shadow_256.png
- Debug Message: ERROR: Could not find decal texture: t_fallen_plants_01_shadow_256.png
- Debug Message: ERROR: Could not find decal texture: t_fallen_plants_02_shadow_256.png
- Debug Message: ERROR: Could not find decal texture: t_fallen_plants_02_shadow_256.png
- Debug Message: ERROR: Could not find decal texture: t_fallen_plants_02_shadow_256.png
- Debug Message: ERROR: Could not find decal texture: t_fallen_plants_02_shadow_256.png
- Debug Message: ERROR: Could not find decal texture: t_fallen_plants_03_shadow_256.png
- Debug Message: ERROR: Could not find decal texture: t_fallen_plants_03_shadow_256.png
- Debug Message: ERROR: Could not find decal texture: t_fallen_plants_05_shadow_256.png
- Debug Message: ERROR: Could not find decal texture: t_fallen_plants_05_shadow_256.png
- Debug Message: ERROR: Could not find decal texture: t_fallen_plants_05_shadow_256.png
- Debug Message: ERROR: Could not find decal texture: t_fallen_plants_01_shadow_256.png
- Debug Message: ERROR: Could not find decal texture: t_fallen_plants_02_shadow_256.png
- Debug Message: ERROR: Could not find decal texture: t_fallen_plants_05_shadow_256.png
- Debug Message: ERROR: Could not find decal texture: t_fallen_plants_05_shadow_256.png
- Debug Message: ERROR: Could not find decal texture: t_fallen_plants_04_shadow_256.png
- Debug Message: COMBAT TEXT: Attempting to show combat text -12
- Debug Message: COMBAT TEXT: Constructing combat text -12
- Debug Message: COMBAT TEXT: Looks like combat text -12 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -12 to the queue
- Debug Message: COMBAT TEXT: Attempting to show combat text -10
- Debug Message: COMBAT TEXT: Constructing combat text -10
- Debug Message: COMBAT TEXT: Looks like combat text -10 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -10 to the queue
- Debug Message: COMBAT TEXT: Attempting to show combat text -12
- Debug Message: COMBAT TEXT: Constructing combat text -12
- Debug Message: COMBAT TEXT: Looks like combat text -12 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -12 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -12 from the queue
- Debug Message: COMBAT TEXT: Popping combat text -12 from the queue
- Debug Message: COMBAT TEXT: Popping combat text -10 from the queue
- Debug Message: COMBAT TEXT: Attempting to show combat text -6
- Debug Message: COMBAT TEXT: Constructing combat text -6
- Debug Message: COMBAT TEXT: Looks like combat text -6 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -6 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -6 from the queue
- Debug Message: COMBAT TEXT: Attempting to show combat text -6
- Debug Message: COMBAT TEXT: Constructing combat text -6
- Debug Message: COMBAT TEXT: Looks like combat text -6 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -6 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -6 from the queue
- DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
- DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 162 -
- Debug Message: Current Memory Usage: 1216288 KB
- Debug Message: Cities in World: 23
- Debug Message: Units in World: 170
- DebugMessage: Updating ZOC.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 163 -
- Debug Message: Current Memory Usage: 1216288 KB
- Debug Message: Cities in World: 23
- Debug Message: Units in World: 168
- DebugMessage: Updating ZOC.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 164 -
- Debug Message: Current Memory Usage: 1216740 KB
- Debug Message: Cities in World: 23
- Debug Message: Units in World: 171
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 86 tile(s) had their environments updated.
- Debug Message: Caravan placed back on trade route path
- Debug Message: ERROR: Could not attach node to frame - no frame found with name 'hand_right_Lcf'
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 165 -
- Debug Message: Current Memory Usage: 1220576 KB
- Debug Message: Cities in World: 23
- Debug Message: Units in World: 174
- DebugMessage: Updating ZOC.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
- DebugMessage: About to auto save.
- DebugMessage: Deleting save game.
- DebugMessage: SAVE GAME: Saving XML Data (start)
- DebugMessage: SAVE GAME: Saving XML Data (end)
- DebugMessage: SAVE GAME: Saving Quick Data
- DebugMessage: SAVE GAME: Saving Quick Data - Complete
- DebugMessage: SAVE GAME: Saving World
- DebugMessage: SAVE GAME: Saving World - Complete
- DebugMessage: Deleting save game.
- DebugMessage: Deleting save game.
- DebugMessage: Finished auto save.
- DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
- DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
- DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
- DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
- DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 166 -
- Debug Message: Current Memory Usage: 1226616 KB
- Debug Message: Cities in World: 23
- Debug Message: Units in World: 176
- DebugMessage: Updating ZOC.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
- Debug Message: Trade route created between cities Licra and Etasl
- Debug Message: Caravan successfully retrieved path
- Debug Message: Caravan remains a horse and wagon for long trade route
- DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
- DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
- Debug Message: Stamp Quantity: 1
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 1
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 1284863091
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Map Size:
- Debug Message: Sectors: 1 x 1
- Debug Message: Tiles: 16 x 16
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- DebugMessage: Popup Manager Update: Unhiding TacticalWnd
- Debug Message: Creating tactical terrain gfx...
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- Debug Message: COMBAT TEXT: Attempting to show combat text -11
- Debug Message: COMBAT TEXT: Constructing combat text -11
- Debug Message: COMBAT TEXT: Looks like combat text -11 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -11 to the queue
- Debug Message: COMBAT TEXT: Attempting to show combat text -12
- Debug Message: COMBAT TEXT: Constructing combat text -12
- Debug Message: COMBAT TEXT: Looks like combat text -12 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -12 to the queue
- Debug Message: COMBAT TEXT: Attempting to show combat text -12
- Debug Message: COMBAT TEXT: Constructing combat text -12
- Debug Message: COMBAT TEXT: Looks like combat text -12 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -12 to the queue
- Debug Message: COMBAT TEXT: Attempting to show combat text -12
- Debug Message: COMBAT TEXT: Constructing combat text -12
- Debug Message: COMBAT TEXT: Looks like combat text -12 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -12 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -12 from the queue
- Debug Message: COMBAT TEXT: Popping combat text -12 from the queue
- Debug Message: COMBAT TEXT: Popping combat text -11 from the queue
- Debug Message: COMBAT TEXT: Popping combat text -12 from the queue
- Debug Message: MISS - Myrimahus missed Guards.
- Guards counter-attacks Myrimahus for 17 points damage.
- Myrimahus falls.
- Debug Message: Annotation state is attack hit for unit 82 Myrimahus
- Debug Message: Annotation state is true for unit 82
- Debug Message: COMBAT TEXT: Attempting to show combat text Miss
- Debug Message: COMBAT TEXT: Constructing combat text Miss
- Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
- Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
- Debug Message: Annotation state is attack hit for unit 82 Myrimahus
- Debug Message: Defender 209 Guards is starting their counter swing
- Debug Message: Annotation state is attack hit for unit 209 Guards
- Debug Message: Annotation state is true for unit 209
- Debug Message: COMBAT TEXT: Attempting to show combat text -17
- Debug Message: COMBAT TEXT: Constructing combat text -17
- Debug Message: COMBAT TEXT: Looks like combat text -17 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -17 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -17 from the queue
- Debug Message: Annotation state is attack hit for unit 209 Guards
- Debug Message: Guards strikes Kueru for 10 points damage.
- MISS - Kueru's counter-attack missed Guards.
- Debug Message: Annotation state is attack hit for unit 209 Guards
- Debug Message: Annotation state is true for unit 209
- Debug Message: COMBAT TEXT: Attempting to show combat text -10
- Debug Message: COMBAT TEXT: Constructing combat text -10
- Debug Message: COMBAT TEXT: Looks like combat text -10 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -10 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -10 from the queue
- Debug Message: Defender 91 Kueru is starting their counter swing
- Debug Message: Annotation state is attack hit for unit 91 Kueru
- Debug Message: Annotation state is true for unit 91
- Debug Message: COMBAT TEXT: Attempting to show combat text Miss
- Debug Message: COMBAT TEXT: Constructing combat text Miss
- Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
- Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
- Debug Message: Annotation state is attack hit for unit 91 Kueru
- Debug Message: Guards strikes Kueru for 2 points damage.
- Kueru falls.
- Debug Message: Annotation state is attack hit for unit 209 Guards
- Debug Message: Annotation state is true for unit 209
- Debug Message: COMBAT TEXT: Attempting to show combat text -2
- Debug Message: COMBAT TEXT: Constructing combat text -2
- Debug Message: COMBAT TEXT: Looks like combat text -2 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -2 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -2 from the queue
- Debug Message: Annotation state is attack hit for unit 209 Guards
- DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 167 -
- Debug Message: Current Memory Usage: 1236364 KB
- Debug Message: Cities in World: 23
- Debug Message: Units in World: 177
- DebugMessage: Updating ZOC.
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
- DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Yuerobross'.
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Yuerobross'.
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 168 -
- Debug Message: Current Memory Usage: 1246968 KB
- Debug Message: Cities in World: 23
- Debug Message: Units in World: 172
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 33 tile(s) had their environments updated.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 169 -
- Debug Message: Current Memory Usage: 1245764 KB
- Debug Message: Cities in World: 23
- Debug Message: Units in World: 174
- DebugMessage: Updating ZOC.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: Unit Lita traded from NPC Player to Kingdom of Capitar.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 170 -
- Debug Message: Current Memory Usage: 1245796 KB
- Debug Message: Cities in World: 23
- Debug Message: Units in World: 176
- DebugMessage: Updating ZOC.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Lananuur'.
- DebugMessage: About to auto save.
- DebugMessage: Deleting save game.
- DebugMessage: SAVE GAME: Saving XML Data (start)
- DebugMessage: SAVE GAME: Saving XML Data (end)
- DebugMessage: SAVE GAME: Saving Quick Data
- DebugMessage: SAVE GAME: Saving Quick Data - Complete
- DebugMessage: SAVE GAME: Saving World
- DebugMessage: SAVE GAME: Saving World - Complete
- DebugMessage: Deleting save game.
- DebugMessage: Deleting save game.
- DebugMessage: Finished auto save.
- Debug Message: Caravan placed back on trade route path
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Popup Manager Update: Unhiding ItemShopWnd
- DebugMessage: Popup Manager Update: Unhiding UnitDetailsEquipWnd
- DebugMessage: Popup Manager Update: Unhiding ItemShopWnd
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 171 -
- Debug Message: Current Memory Usage: 1247792 KB
- Debug Message: Cities in World: 23
- Debug Message: Units in World: 178
- DebugMessage: Updating ZOC.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 172 -
- Debug Message: Current Memory Usage: 1248672 KB
- Debug Message: Cities in World: 23
- Debug Message: Units in World: 181
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 31 tile(s) had their environments updated.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
- Debug Message: World Prop: World Prop 702
- Debug Message: -------------------------
- Debug Message: - Ending Turn 173 -
- Debug Message: Current Memory Usage: 1249140 KB
- Debug Message: Cities in World: 23
- Debug Message: Units in World: 182
- DebugMessage: Updating ZOC.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'.
- DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
- Debug Message: Stamp Quantity: 1
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 1
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 1284863091
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Map Size:
- Debug Message: Sectors: 1 x 1
- Debug Message: Tiles: 16 x 16
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- DebugMessage: Popup Manager Update: Unhiding TacticalWnd
- Debug Message: Creating tactical terrain gfx...
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- Debug Message: ERROR: Could not attach node to frame - no frame found with name 'hand_right_Lcf'
- Debug Message: COMBAT TEXT: Attempting to show combat text Miss
- Debug Message: COMBAT TEXT: Constructing combat text Miss
- Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
- Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
- Debug Message: COMBAT TEXT: Attempting to show combat text -14
- Debug Message: COMBAT TEXT: Constructing combat text -14
- Debug Message: COMBAT TEXT: Looks like combat text -14 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -14 to the queue
- Debug Message: ERROR: Could not attach node to frame - no frame found with name 'hand_right_Lcf'
- Debug Message: COMBAT TEXT: Popping combat text -14 from the queue
- DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- DebugMessage: Custom ListBox Entry setting size 204 x 0
- Debug Message: -------------------------
- Debug Message: - Ending Turn 174 -
- Debug Message: Current Memory Usage: 1252884 KB
- Debug Message: Cities in World: 23
- Debug Message: Units in World: 186
- DebugMessage: Updating ZOC.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Yuerobross'.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 175 -
- Debug Message: Current Memory Usage: 1255528 KB
- Debug Message: Cities in World: 23
- Debug Message: Units in World: 187
- DebugMessage: Updating ZOC.
- Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
- DebugMessage: About to auto save.
- DebugMessage: Deleting save game.
- DebugMessage: SAVE GAME: Saving XML Data (start)
- DebugMessage: SAVE GAME: Saving XML Data (end)
- DebugMessage: SAVE GAME: Saving Quick Data
- DebugMessage: SAVE GAME: Saving Quick Data - Complete
- DebugMessage: SAVE GAME: Saving World
- DebugMessage: SAVE GAME: Saving World - Complete
- DebugMessage: Deleting save game.
- DebugMessage: Deleting save game.
- DebugMessage: Finished auto save.
- DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 176 -
- Debug Message: Current Memory Usage: 1263780 KB
- Debug Message: Cities in World: 23
- Debug Message: Units in World: 189
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 15 tile(s) had their environments updated.
- Debug Message: Caravan placed back on trade route path
- DebugMessage: Popup Manager Update: Unhiding MessageBoxNameWnd
- DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Arkehe'.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 177 -
- Debug Message: Current Memory Usage: 1265020 KB
- Debug Message: Cities in World: 24
- Debug Message: Units in World: 190
- DebugMessage: Updating ZOC.
- Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Arkehe'.
- DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
- Debug Message: Stamp Quantity: 1
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 1
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 1284863091
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Map Size:
- Debug Message: Sectors: 1 x 1
- Debug Message: Tiles: 16 x 16
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- DebugMessage: Popup Manager Update: Unhiding TacticalWnd
- Debug Message: Creating tactical terrain gfx...
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- Debug Message: COMBAT TEXT: Attempting to show combat text -10
- Debug Message: COMBAT TEXT: Constructing combat text -10
- Debug Message: COMBAT TEXT: Looks like combat text -10 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -10 to the queue
- Debug Message: COMBAT TEXT: Attempting to show combat text -9
- Debug Message: COMBAT TEXT: Constructing combat text -9
- Debug Message: COMBAT TEXT: Looks like combat text -9 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -9 to the queue
- Debug Message: COMBAT TEXT: Attempting to show combat text -11
- Debug Message: COMBAT TEXT: Constructing combat text -11
- Debug Message: COMBAT TEXT: Looks like combat text -11 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -11 to the queue
- Debug Message: COMBAT TEXT: Attempting to show combat text -12
- Debug Message: COMBAT TEXT: Constructing combat text -12
- Debug Message: COMBAT TEXT: Looks like combat text -12 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -12 to the queue
- Debug Message: COMBAT TEXT: Attempting to show combat text -12
- Debug Message: COMBAT TEXT: Constructing combat text -12
- Debug Message: COMBAT TEXT: Looks like combat text -12 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -12 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -9 from the queue
- Debug Message: COMBAT TEXT: Popping combat text -12 from the queue
- Debug Message: COMBAT TEXT: Popping combat text -12 from the queue
- Debug Message: COMBAT TEXT: Popping combat text -11 from the queue
- Debug Message: COMBAT TEXT: Popping combat text -10 from the queue
- Debug Message: COMBAT TEXT: Attempting to show combat text Miss
- Debug Message: COMBAT TEXT: Constructing combat text Miss
- Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
- Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
- Debug Message: COMBAT TEXT: Attempting to show combat text Miss
- Debug Message: COMBAT TEXT: Constructing combat text Miss
- Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
- Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
- Debug Message: COMBAT TEXT: Attempting to show combat text Miss
- Debug Message: COMBAT TEXT: Constructing combat text Miss
- Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
- Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
- Debug Message: COMBAT TEXT: Attempting to show combat text Miss
- Debug Message: COMBAT TEXT: Constructing combat text Miss
- Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
- Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
- Debug Message: COMBAT TEXT: Attempting to show combat text Miss
- Debug Message: COMBAT TEXT: Constructing combat text Miss
- Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
- Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
- Debug Message: COMBAT TEXT: Attempting to show combat text Miss
- Debug Message: COMBAT TEXT: Constructing combat text Miss
- Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
- Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
- Debug Message: Al Korin strikes Evarvunink for 12 points damage.
- Evarvunink falls.
- Debug Message: Annotation state is attack hit for unit 0 Al Korin
- Debug Message: Annotation state is true for unit 0
- Debug Message: COMBAT TEXT: Attempting to show combat text -12
- Debug Message: COMBAT TEXT: Constructing combat text -12
- Debug Message: COMBAT TEXT: Looks like combat text -12 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -12 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -12 from the queue
- Debug Message: Annotation state is attack hit for unit 0 Al Korin
- Debug Message: Guards strikes Lumolal for 11 points damage.
- Lumolal falls.
- Debug Message: Annotation state is attack hit for unit 209 Guards
- Debug Message: Annotation state is true for unit 209
- Debug Message: COMBAT TEXT: Attempting to show combat text -11
- Debug Message: COMBAT TEXT: Constructing combat text -11
- Debug Message: COMBAT TEXT: Looks like combat text -11 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -11 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -11 from the queue
- Debug Message: Annotation state is attack hit for unit 209 Guards
- Debug Message: Guards strikes Ciyaeno for 13 points damage.
- Ciyaeno falls.
- Debug Message: Annotation state is attack hit for unit 209 Guards
- Debug Message: Annotation state is true for unit 209
- Debug Message: COMBAT TEXT: Attempting to show combat text -13
- Debug Message: COMBAT TEXT: Constructing combat text -13
- Debug Message: COMBAT TEXT: Looks like combat text -13 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -13 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -13 from the queue
- Debug Message: Annotation state is attack hit for unit 209 Guards
- Debug Message: Advanced Scouts strikes Iliclerak for 11 points damage.
- Iliclerak falls.
- Debug Message: Annotation state is attack hit for unit 261 Advanced Scouts
- Debug Message: Annotation state is true for unit 261
- Debug Message: COMBAT TEXT: Attempting to show combat text -11
- Debug Message: COMBAT TEXT: Constructing combat text -11
- Debug Message: COMBAT TEXT: Looks like combat text -11 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -11 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -11 from the queue
- Debug Message: Annotation state is attack hit for unit 261 Advanced Scouts
- Debug Message: Advanced Scouts strikes Acahar for 17 points damage.
- Acahar falls.
- Debug Message: Annotation state is attack hit for unit 261 Advanced Scouts
- Debug Message: Annotation state is true for unit 261
- Debug Message: COMBAT TEXT: Attempting to show combat text -17
- Debug Message: COMBAT TEXT: Constructing combat text -17
- Debug Message: COMBAT TEXT: Looks like combat text -17 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -17 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -17 from the queue
- Debug Message: Annotation state is attack hit for unit 261 Advanced Scouts
- DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
- Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
- Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
- Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Iyana'.
- DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
- Debug Message: -------------------------
- Debug Message: - Ending Turn 178 -
- Debug Message: Current Memory Usage: 1288808 KB
- Debug Message: Cities in World: 24
- Debug Message: Units in World: 191
- DebugMessage: Updating ZOC.
- Debug Message: WARNING: Could not find animation 'K_Wagon_Idle_01' in animation sub pack 'K_Wagon_Idle_Animations' for animation pack 'WagonAnimationPack'
- Debug Message: WARNING: Could not find animation 'K_Wagon_Walk_01' in animation sub pack 'K_Wagon_Walk_Animations' for animation pack 'WagonAnimationPack'
- DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
- Debug Message: Stamp Quantity: 1
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 1
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 1284863091
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Map Size:
- Debug Message: Sectors: 1 x 1
- Debug Message: Tiles: 16 x 16
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- DebugMessage: Popup Manager Update: Unhiding TacticalWnd
- Debug Message: Creating tactical terrain gfx...
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- Debug Message: COMBAT TEXT: Attempting to show combat text -6
- Debug Message: COMBAT TEXT: Constructing combat text -6
- Debug Message: COMBAT TEXT: Looks like combat text -6 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text -6 to the queue
- Debug Message: COMBAT TEXT: Popping combat text -6 from the queue
- Debug Message: COMBAT TEXT: Attempting to show combat text Miss
- Debug Message: COMBAT TEXT: Constructing combat text Miss
- Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
- Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
- Debug Message: COMBAT TEXT: Attempting to show combat text Miss
- Debug Message: COMBAT TEXT: Constructing combat text Miss
- Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text Miss to the queue
- Debug Message: COMBAT TEXT: Popping combat text Miss from the queue
- Debug Message: COMBAT TEXT: Attempting to show combat text +1
- Debug Message: COMBAT TEXT: Constructing combat text +1
- Debug Message: COMBAT TEXT: Looks like combat text +1 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text +1 to the queue
- Debug Message: COMBAT TEXT: Attempting to show combat text +2
- Debug Message: COMBAT TEXT: Constructing combat text +2
- Debug Message: COMBAT TEXT: Looks like combat text +2 was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text +2 to the queue
- Debug Message: COMBAT TEXT: Popping combat text +1 from the queue
- Debug Message: COMBAT TEXT: Popping combat text +2 from the queue
- Debug Message: COMBAT TEXT: Attempting to show combat text Hurricane
- Debug Message: COMBAT TEXT: Constructing combat text Hurricane
- Debug Message: COMBAT TEXT: Looks like combat text Hurricane was created successfully?
- Debug Message: COMBAT TEXT: Adding combat text Hurricane to the queue
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