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- #ifndef GAMEBOARD_H
- #define GAMEBOARD_H
- class gameboard
- {
- private:
- static const int ROW = 10;
- static const int COL = 10;
- public:
- gameboard();
- void draw();
- void show();
- protected:
- char board[ROW][COL];
- };
- #endif // GAMEBOARD_H
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