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- [Permanent, Offensive Items]
- desc = "Increases your attack power"
- maxitems = 1
- [[claws]]
- name = "Claws of Attack +6"
- desc = "All your attacks make +6 damage"
- cost = 2400
- level = 0
- dab = 1 #0=death, 1=alive, 2=both
- duration = 1 #0=this round, 1=untill death
- max = 1
- cfg = "player_attacker"
- cmdbuy = ""
- cmdactivate = "es wcs damage event_var(userid) event_var(attacker) 6;es wcs_xcentertell event_var(attacker) i_c_dmg_a;es wcs_xcentertell event_var(userid) i_c_dmg_v"
- [[flashup]]
- name = "Lightning Flash"
- desc = "All your flash grenades will be 30% stronger!"
- cost = 2500
- level = 0
- dab = 1 #0=death, 1=alive, 2=both
- duration = 1 #0=this round, 1=untill death
- max = 1
- cfg = "player_death"
- cmdbuy = "es_xset wcs_flasheffect 1;es_keysetvalue WCSuserdata server_var(wcs_userid) flash_target attacker;es_keysetvalue WCSuserdata server_var(wcs_userid) flash_duration 1.3;es_keysetvalue WCSuserdata server_var(wcs_userid) flash_alpha 0"
- cmdactivate = "es_keysetvalue WCSuserdata event_var(userid) flash_target 0;es_keysetvalue WCSuserdata event_var(userid) flash_duration 0;es_keysetvalue WCSuserdata event_var(userid) flash_alpha 0"
- [[maskdeath]]
- name = "Mask of Death"
- desc = "Gives you 33% of damage you do \nin attack back as health, with a chance \nof 40%"
- cost = 3200
- level = 0
- dab = 1 #0=death, 1=alive, 2=both
- duration = 1 #0=this round, 1=untill death
- max = 1
- cfg = "player_attacker"
- cmdbuy = ""
- shopalias_msk = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg / 3;es wcs_decimal wcs_dmg server_var(wcs_dmg);if (server_var(wcs_dmg) > 0) then wcs_setfx health event_var(attacker) + server_var(wcs_dmg) 0;if (server_var(wcs_dmg) > 0) then wcs_xcentertell event_var(attacker) i_c_extrahp dmg server_var(wcs_dmg)"
- cmdactivate = "if (server_var(wcs_dice) <= 40) then wcs_xalias shopalias_msk"
- [[orb]]
- name = "Orb of Frost"
- desc = "You have a 40% chance to cause an enemy to move at 75% speed for 2 seconds"
- cost = 3500
- level = 0
- dab = 1 #0=death, 1=alive, 2=both
- duration = 1 #0=this round, 1=untill death
- max = 1
- cfg = "player_attacker"
- cmdbuy = ""
- cmdactivare = "if (server_var(wcs_dice) <= 40) then wcs_xalias shopalias_orbfrost2"
- shopalias_orbfrost2 = "es_xset wcs_tmp3 0; es wcsgroup get orbalrdyhit wcs_tmp3 event_var(userid); if (server_var(wcs_tmp3) = 0) then wcs_dalias shopalias_orbfrost1 event_var(userid); es_xset wcs_tmp4 0; es wcsgroup get orbfrost wcs_tmp4 event_var(userid); es wcs_setfx speed event_var(userid) = 0.75 2;es_delayed 2 es wcs_setfx speed event_var(userid) = server_var(wcs_tmp4) 0"
- shopalias_orbfrost1 = "es wcsgroup set orbalrdyhit server_var(wcs_tmp1) 1; es playerget speed wcs_speed server_var(wcs_tmp1); es wcsgroup set orbfrost server_var(wcs_tmp1) server_var(wcs_speed)"
- [[fireball]]
- name = "FireBall (+8dmg)"
- desc = "Burn an enemy with FireBall and do +8 extra damage"
- cost = 4000
- level = 0
- dab = 1 #0=death, 1=alive, 2=both
- duration = 1 #0=this round, 1=untill death
- max = 1
- cfg = "player_attacker"
- cmdbuy = ""
- cmdactivate = "es wcs damage event_var(userid) event_var(attacker) 8;es wcs_xcentertell event_var(attacker) i_c_fireball;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/xfireball3.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255"
- [[flamethrower]]
- name = "Flamethrower (3sec)"
- desc = "Burn your enemy for 3 seconds, 30% chance"
- cost = 5000
- level = 0
- dab = 1 #0=death, 1=alive, 2=both
- duration = 1 #0=this round, 1=untill death
- max = 1
- cfg = "player_attacker"
- cmdbuy = ""
- shopalias_flame = "es wcs_setfx burn event_var(userid) = 1 3;es wcs_xcentertell event_var(attacker) i_c_flamethrower;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/xfireball3.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255"
- cmdactivate = "if (server_var(wcs_dice) <= 30) then wcs_xalias shopalias_flame"
- [[blowup]]
- name = "Blow-up Baby (suicide, 70dmg)"
- desc = "50% chance to explode when you die and do 35 dmg in \nan area of 150 ft"
- cost = 7000
- level = 0
- dab = 1 #0=death, 1=alive, 2=both
- duration = 1 #0=this round, 1=untill death
- max = 1
- cfg = "player_death"
- cmdbuy = ""
- shopalias_blup = "es_xset wcs_magnitude 70;es_xset wcs_radius 150;es_xdoblock wcs/tools/ultimates/default/wcs_ulti_suicide"
- cmdactivate = "if (server_var(wcs_dice) <= 50) then wcs_xalias shopalias_blup"
- [Permanent, Defensive Items]
- desc = "Protects you from damage"
- maxitems = 3
- [[moleprot]]
- name = "Mole Protectant"
- desc = "You will be immune to attacks done by a mole \nand reflect 1-5 damage per shot"
- cost = 1000
- level = 0
- dab = 1 #0=death, 1=alive, 2=both
- duration = 1 #0=this round, 1=untill death
- max = 1
- cfg = "player_victim"
- cmdbuy = ""
- cmdactivate = "es wcsgroup get ismole wcs_ismole event_var(attacker);if (server_var(wcs_ismole) = 1) wcs_xalias shopalias_moleprot"
- shopalias_moleprot = "es_rand wcs_dmg 1 5;es playerset healthadd event_var(userid) event_var(dmg_health);es wcs damage event_var(attacker) event_var(userid) server_var(wcs_dmg)"
- [[necklace]]
- name = "Necklace of Immunity"
- desc = "You will be immune enemy ultimates"
- cost = 1200
- level = 0
- dab = 1 #0=death, 1=alive, 2=both
- duration = 1 #0=this round, 1=untill death
- max = 1
- cfg = "player_buy"
- cmdbuy = "es wcs_setfx ulti_immunity server_var(wcs_userid) = 1 0"
- cmdactivate = ""
- [[anti]]
- name = "Anti Serpent Ward Potion"
- desc = "You become immune to serpent wards until you die"
- cost = 1000
- level = 0
- dab = 1 #0=death, 1=alive, 2=both
- duration = 1 #0=this round, 1=untill death
- max = 0
- cfg = "player_buy"
- cmdbuy = "es wcsgroup set swardinvul server_var(wcs_userid) 1;es wcs_xtell server_var(wcs_userid) i_antiward1"
- cmdactivate = ""
- [[heavyboots]]
- name = "Heavy boots of Armor (+50/+100)"
- desc = "You will walk slower, but get +50HP and +100 armor"
- cost = 1600
- level = 0
- dab = 1 #0=death, 1=alive, 2=both
- duration = 1 #0=this round, 1=untill death
- max = 1
- cfg = "player_spawn"
- cmdbuy = "es wcs_setfx speed server_var(wcs_userid) - 0.3 0;es wcs_setfx health server_var(wcs_userid) + 50 0;es wcs give server_var(wcs_userid) item_assaultsuit;es wcs_setfx gravity server_var(wcs_userid) + 0.2 0"
- cmdactivate = "es wcs_setfx speed event_var(userid) - 0.3 0;es wcs_setfx health event_var(userid) + 50 0;es wcs give event_var(userid) item_assaultsuit;es wcs_setfx gravity event_var(userid) + 0.2 0"
- [[helmview]]
- name = "Helm of Clear View"
- desc = "Protects you from being flashed by others, \nreduces the blind effect by 50%"
- cost = 2000
- level = 0
- dab = 1 #0=death, 1=alive, 2=both
- duration = 1 #0=this round, 1=untill death
- max = 1
- cfg = "player_blind"
- cmdbuy = "es wcsgroup set noflash server_var(wcs_userid) 1"
- cmdactivate = ""
- [[helmp]]
- name = "Helm of Protection"
- desc = "Reduces damage by 4 HP if you get hit"
- cost = 3000
- level = 0
- dab = 1 #0=death, 1=alive, 2=both
- duration = 1 #0=this round, 1=untill death
- max = 1
- cfg = "player_victim"
- cmdbuy = ""
- cmdactivate = "if (event_var(dmg_health) > 5) then wcs_setfx health event_var(userid) + 4 0;if (event_var(dmg_health) > 5) then wcs_xcentertell event_var(userid) i_c_helmofprotection_prot"
- [[helme]]
- name = "Helm of Excellence"
- desc = "Almost immune to headshots. \n(need more than 125HP)"
- cost = 3000
- level = 0
- dab = 1 #0=death, 1=alive, 2=both
- duration = 1 #0=this round, 1=untill death
- max = 1
- cfg = "player_victim"
- cmdbuy = ""
- cmdactivate = "if (event_var(hitgroup) = 1) then wcs_setfx health event_var(userid) + event_var(dmg_health) 0;if (event_var(hitgroup) = 1) then wcs_xtell event_var(userid) i_helmofexcellence_prot"
- [Permanent Enchantments]
- desc = "Powers you up, until death"
- maxitems = 3
- [[secweapon]]
- name = "Secondary Weapon Enhancer (one 50clip)"
- desc = "Gives you a full 50 bullet clip for your \nsecondary weapon, until death \nDont reload your weapon, or you \nwill get the default clip back."
- cost = 400
- level = 0
- dab = 1 #0=death, 1=alive, 2=both
- duration = 1 #0=this round, 1=untill death
- max = 1
- cfg = "player_spawn"
- cmdbuy = "es_keysetvalue WCSuserdata server_var(wcs_userid) 2ndclip 0;es wcs_setfx 2ndclip server_var(wcs_userid) = 50 0"
- cmdactivate = "es_delayed 5 es_keysetvalue WCSuserdata event_var(userid) 2ndclip 0;es wcs_setfx 2ndclip event_var(userid) = 50 0"
- [[dust]]
- name = "Dust of Appearance"
- desc = "If you hit an invisible enemy (shot, grenade, skill), \nhe becomes visible!"
- cost = 1500
- level = 0
- dab = 1 #0=death, 1=alive, 2=both
- duration = 1 #0=this round, 1=untill death
- max = 1
- cfg = "player_attacker"
- cmdbuy = ""
- cmdactivate = "es wcs_getcolor event_var(userid) wcs_red wcs_green wcs_blue wcs_alpha;if (event_var(es_userteam) = 2) then es_delayed .1 playerset color event_var(userid) 255 0 0 255;if (event_var(es_userteam) = 3) then es_delayed .1 playerset color event_var(userid) 0 255 0 255;es_delayed 2 playerset color event_var(userid) server_var(wcs_red) server_var(wcs_green) server_var(wcs_blue) server_var(wcs_alpha)"
- [[amulet]]
- name = "Amulet of the Cat"
- desc = "Nobody hears your steps (press Ctrl once to activate) \nYou can dis/enable it by jumping. \nDoesn't work for speed-races like Predator."
- cost = 1500
- level = 0
- dab = 1 #0=death, 1=alive, 2=both
- duration = 1 #0=this round, 1=untill death
- max = 1
- cfg = "player_buy"
- cmdbuy = "es wcsgroup set silentwalk server_var(wcs_userid) 1;es_setplayerprop server_var(wcs_userid) CBasePlayer.m_fFlags 8;es_tell server_var(wcs_userid) #multi #lightgreenDisable #greenAmulet of Cat #lightgreenby saying #green!disable;es_tell event_var(userid) #multi #lightgreenReenable #greenAmulet of Cat #lightgreenby saying #green!enable;es_doblock wcs/tools/amulet/loop"
- cmdactivate = ""
- [[sockf50]]
- name = "Sock of the Feather (50%)"
- desc = "Lower gravity, 50%, until death"
- cost = 2500
- level = 0
- dab = 1 #0=death, 1=alive, 2=both
- duration = 1 #0=this round, 1=untill death
- max = 1
- cfg = "player_spawn"
- cmdbuy = "es wcs_setfx gravity server_var(wcs_userid) = 0.5 0"
- cmdactivate = "es wcs_setfx gravity event_var(userid) = 0.5 0"
- [[bootspeed20]]
- name = "Boots of Speed"
- desc = "You can run 20% faster, until death, \nstackable up to 60%"
- cost = 3000
- level = 0
- dab = 1 #0=death, 1=alive, 2=both
- duration = 1 #0=this round, 1=untill death
- max = 2
- cfg = "player_spawn"
- cmdbuy = "es wcs_setfx speed server_var(wcs_userid) + 0.2 0"
- cmdactivate = "es wcs_setfx speed event_var(userid) + 0.2 0"
- [[cloak75]]
- name = "Cloak of Shadows Level 2"
- desc = "Gives you invisibility, 67% invisible, until death"
- cost = 3000
- level = 0
- dab = 1 #0=death, 1=alive, 2=both
- duration = 1 #0=this round, 1=untill death
- max = 1
- cfg = "player_spawn"
- cmdbuy = "es wcs_setfx invisp event_var(userid) = 67 0"
- cmdactivate = "es_delayed 5 es wcs_setfx invisp event_var(userid) = 67 0"
- [[respawn]]
- name = "Scroll of Respawning"
- desc = "Buy this when you are dead or alive, lets you \nrespawn now or next death"
- cost = 6000
- level = 0
- dab = 2 #0=death, 1=alive, 2=both
- duration = 1 #0=this round, 1=untill death
- max = 1
- cfg = "player_death"
- cmdbuy = "es playerget isdead wcs_tmp server_var(wcs_userid);if (server_var(wcs_tmp) = 1) then es_xdelayed 2 wcs spawn server_var(wcs_userid);if (server_var(wcs_tmp) = 1) then es_xkeysetvalue WCSuserdata server_var(wcs_userid) respawn 0;if (server_var(wcs_tmp) = 0) then es_xkeysetvalue WCSuserdata server_var(wcs_userid) respawn 1"
- cmdactivate = "es_keygetvalue wcs_respawn WCSuserdata event_var(userid) respawn;if (server_var(wcs_respawn) = 1) then es_xkeysetvalue WCSuserdata event_var(userid) respawn 0;if (server_var(wcs_respawn) = 1) then es_xdelayed 5 wcs spawn event_var(userid);if (server_var(wcs_respawn) = 1) then es_xdelayed 4.5 wcs_xtell event_var(userid) i_respawn"
- [[longjump]]
- name = "Longjump"
- desc = "Makes your jumps go further"
- cost = 4000
- level = 0
- dab = 1 #0=death, 1=alive, 2=both
- duration = 1 #0=this round, 1=untill death
- max = 1
- cfg = "player_spawn"
- cmdbuy = "es wcs_setfx longjump server_var(wcs_userid) = 1.2 0;es wcs_xtell server_var(wcs_userid) i_longjump"
- cmdactivate = "es wcs_setfx longjump event_var(userid) = 1.2 0;es wcs_xtell event_var(userid) i_longjump"
- #cmdbuy = "es_keysetvalue WCSuserdata server_var(wcs_userid) longjump 1.2;es wcs_xtell server_var(wcs_userid) i_longjump"
- #cmdactivate = "es_keysetvalue WCSuserdata event_var(userid) longjump 1.2;es wcs_xtell event_var(userid) i_longjump"
- [Permanent XP and Health Items]
- desc = "Boots your health or gives XP"
- maxitems = 3
- [[ringarm120]]
- name = "Ring of Armor (+120)"
- desc = "Gives you 120 armor. (120HP in DOD:S)"
- cost = 1200
- level = 0
- dab = 1 #0=death, 1=alive, 2=both
- duration = 1 #0=this round, 1=untill death
- max = 2
- cfg = "player_spawn"
- cmdbuy = "es playerset armoradd server_var(wcs_userid) 120"
- cmdactivate = "es playerset armoradd event_var(userid) 120"
- [[morexp]]
- name = "Book of Death Experience (+20XP)"
- desc = "Get 20 XP extra for killing an enemy"
- cost = 2000
- level = 0
- dab = 1 #0=death, 1=alive, 2=both
- duration = 1 #0=this round, 1=untill death
- max = 1
- cfg = "player_kill"
- cmdbuy = ""
- cmdactivate = "es wcs_givexp event_var(attacker) 20 0 1;es wcs_xtell event_var(attacker) i_bookofdeath"
- [[bookofxp]]
- name = "Book of Experience (+75/+30 XP)"
- desc = "Get 75 XP on buy and 30 XP for every round \nyou survive with this item"
- cost = 3500
- level = 0
- dab = 1 #0=death, 1=alive, 2=both
- duration = 1 #0=this round, 1=untill death
- max = 1
- cfg = "player_spawn"
- cmdbuy = "es wcs_givexp server_var(wcs_userid) 75 0 1;es wcs_xtell server_var(wcs_userid) i_bookofexper_buy"
- cmdactivate = "es wcs_givexp event_var(userid) 30 0 1;es wcs_xtell event_var(userid) i_bookofexper_round"
- [[periapthp50]]
- name = "Periapt of Health (+50)"
- desc = "Gives you 50 HP on buy, and every round until death"
- cost = 3500
- level = 0
- dab = 1 #0=death, 1=alive, 2=both
- duration = 1 #0=this round, 1=untill death
- max = 1
- cfg = "player_spawn"
- cmdbuy = "es wcs_setfx health server_var(wcs_userid) + 50 0"
- cmdactivate = "es wcs_setfx health event_var(userid) + 50 0"
- [[cannibalism]]
- name = "Book of Cannibalism (10-20HP/each kill)"
- desc = "You gain 10-20HP back for each kill"
- cost = 4000
- level = 0
- dab = 1 #0=death, 1=alive, 2=both
- duration = 1 #0=this round, 1=untill death
- max = 1
- cfg = "player_kill"
- cmdbuy = ""
- cmdactivate = "es_xrand wcs_rand 10 20;es wcs_setfx health event_var(attacker) + server_var(wcs_rand) 0;es wcs_xtell event_var(attacker) i_bookofcannibal rand server_var(wcs_rand)"
- [Once Use Enchantments]
- desc = "Items which stay one round"
- maxitems = 3
- [[defboots]]
- name = "Off-The-Shelf Boots"
- desc = "Default boots, bring back the natural gravity."
- cost = 200
- level = 0
- dab = 1 #0=death, 1=alive, 2=both
- duration = 0 #0=this round, 1=untill death
- max = 0
- cfg = "player_buy"
- cmdbuy = "es wcs_setfx gravity server_var(wcs_userid) = 1.0 0"
- cmdactivate = ""
- [[disguiser]]
- name = "Disguiser"
- desc = "You look like your enemy! Only one round"
- cost = 2000
- level = 0
- dab = 1 #0=death, 1=alive, 2=both
- duration = 0 #0=this round, 1=untill death
- max = 1
- cfg = "player_buy"
- cmdbuy = "es wcs_setfx disguiser server_var(wcs_userid) = 1 0"
- cmdactivate = ""
- [[ringregeneration]]
- name = "Ring of Regeneration +2"
- desc = "Gives 2hp every 2 seconds \n(max. 200HP, 30 times, one round, stackable)"
- cost = 4500
- level = 0
- dab = 1 #0=death, 1=alive, 2=both
- duration = 0 #0=this round, 1=untill death
- max = 2
- cfg = "player_buy"
- cmdbuy = "es_keysetvalue WCSuserdata server_var(wcs_userid) regeneration 1;es_keysetvalue WCSuserdata server_var(wcs_userid) regen_round server_var(wcs_roundcounter);es wcs_regeneration server_var(wcs_userid) 2 2 200 300 0"
- cmdactivate = ""
- [[lifepres]]
- name = "Life Preserver (+50/100)"
- desc = "Gives a health boost +50 and \narmor +100 (On DOD:S, gives +120 HP)"
- cost = 3500
- level = 0
- dab = 1 #0=death, 1=alive, 2=both
- duration = 0 #0=this round, 1=untill death
- max = 1
- cfg = "player_buy"
- cmdbuy = "es wcs_setfx health server_var(wcs_userid) + 50 0;if(server_var(wcs_game) = cstrike) then es_xgive server_var(wcs_userid) item_assaultsuit;if(server_var(wcs_game) != cstrike) then wcs_setfx health server_var(wcs_userid) + 120 0;if (server_var(wcs_game) = server_var(wcs_game_css)) then wcs_xtell server_var(wcs_userid) i_lifepreservers"
- cmdactivate = ""
- [[stonehp]]
- name = "Stone of Health (+50/+100)"
- desc = "Gives +50 healthpoints. You can say 'health' once, \nto get additional 100 HP, lost on death"
- cost = 6900
- level = 0
- dab = 1 #0=death, 1=alive, 2=both
- duration = 1 #0=this round, 1=untill death
- max = 1
- cfg = "player_say"
- cmdbuy = "es wcs_setfx health server_var(wcs_userid) + 50 0"
- cmdactivate = ""
- [[mole]]
- name = "Mole"
- desc = "Teleported to enemy spawn at the start of the \nnext round and your skin is changed to look like the enemy"
- cost = 9000
- level = 0
- dab = 2 #0=death, 1=alive, 2=both
- duration = 0 #0=this round, 1=untill death
- max = 1
- cfg = "player_buy"
- cmdbuy = "es_tell event_var(userid) You will be a Mole in 5 seconds;es_delayed 5 es wcs_mole_activate event_var(userid)"
- cmdactivate = ""
- [Once Use Tomes]
- desc = "Tomes which stay one round"
- maxitems = 100
- [[tomexpo100]]
- name = "Tome of opportunity (+50xp or +20xp)"
- desc = "Gives you +50xp if your level is \nlower (max skillevel) + 2, otherwise it \ngives +20xp"
- cost = 500
- level = 0
- dab = 2 #0=death, 1=alive, 2=both
- duration = 0 #0=this round, 1=untill death
- max = 20
- cfg = "player_buy"
- cmdbuy = "es_xset wcs_skills 0;es wcs_getinfo server_var(wcs_userid) wcs_skills level race;if (server_var(wcs_skills) < 8) then wcs_givexp server_var(wcs_userid) 50;if (server_var(wcs_skills) > 8) then es_xif (server_var(wcs_skills) < 16) then wcs_xalias shopalias_tomeop50;if (server_var(wcs_skills) > 16) then wcs_givexp server_var(wcs_userid) 20"
- shopalias_tomeop50 = "if (server_var(wcs_dice) <= 50) then wcs_givexp server_var(wcs_userid) 50;if (server_var(wcs_dice) > 50) then wcs_givexp server_var(wcs_userid) 20"
- cmdactivate = ""
- [[tomexp100]]
- name = "Tome of Experience (+100xp)"
- desc = "Gives you 100 experience points"
- cost = 2500
- level = 0
- dab = 2 #0=death, 1=alive, 2=both
- duration = 0 #0=this round, 1=untill death
- max = 20
- cfg = "player_buy"
- cmdbuy = "es wcs_givexp server_var(wcs_userid) 100 0"
- cmdactivate = ""
- [[tomexp200]]
- name = "Big Tome of XP (+200xp)"
- desc = "Gives you 200 XP"
- cost = 4000
- level = 0
- dab = 2 #0=death, 1=alive, 2=both
- duration = 0 #0=this round, 1=untill death
- max = 20
- cfg = "player_buy"
- cmdbuy = "es wcs_givexp server_var(wcs_userid) 200 0"
- cmdactivate = ""
- [[tomexp500]]
- name = "Huge Tome of XP (+500xp)"
- desc = "Gives you 500 XP"
- cost = 10000
- level = 0
- dab = 2 #0=death, 1=alive, 2=both
- duration = 0 #0=this round, 1=untill death
- max = 20
- cfg = "player_buy"
- cmdbuy = "es wcs_givexp server_var(wcs_userid) 500 0"
- cmdactivate = ""
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