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- //***************************************************************************
- //*
- //* Global Variables
- //*
- //***************************************************************************
- globals
- // User-defined
- force array udg_CountRealPlayers
- dialog array udg_WantToBeAnOrc
- button array udg_WTBAO_Button
- force array udg_YesOrc
- force array udg_NoOrc
- timer array udg_Orc30SecTimer
- player array udg_TheOrc
- player array udg_CheatingPlayer
- integer array udg_TIPS
- location array udg_Pos_DyingTree
- multiboard array udg_Game_Timer_MultiBoard
- integer array udg_Game_Timer
- texttag array udg_FloatingTextPlayer
- player array udg_OwnerOfBase
- force array udg_NotTheOrc
- timer array udg_Victory_TimerAFK
- timer array udg_AFK_OrcTimer
- integer array udg_RandomOrc
- timer array udg_LeaveTimer
- player array udg_OrcAllyNumber
- player array udg_LeavingPlayer
- timer array udg_ElvesWin
- timer array udg_ElvesLose
- integer array udg_DropStaffAndWardChance
- integer array udg_GBP_Chance
- player array udg_ConstructingPlayer
- rect array udg_ElvesSpawn
- unit array udg_UnitOrc
- integer array udg_Orc_Level
- timer array udg_LevelTimer
- unit array udg_Target_UnPunish
- integer array udg_Number_Of_OrcAllies
- dialog array udg_UnPunish_DialogBox
- button array udg_UnPunish_DialogButton
- effect array udg_SmallGraveEffect
- integer array udg_Special_EffectNumber
- timer array udg_SmallGraveEffectTimer
- integer array udg_RealSmallEffectNumber
- timer array udg_DarkSphereTimer
- integer array udg_GoldChance
- player array udg_tempTrigPlayer
- timer array udg_StartNewRoundTimer
- rect array udg_Base1
- force array udg_Owns_A_Base
- force array udg_Base_1_Owned
- force array udg_Base_2_Owned
- rect array udg_Base2
- force array udg_Base_3_Owned
- rect array udg_Base3
- location udg_Temp_Point = null
- rect array udg_Base4
- rect array udg_Base5
- rect array udg_Base6
- rect array udg_Base7
- rect array udg_Base8
- rect array udg_Base9
- rect array udg_Base10
- rect array udg_Base11
- rect array udg_Base25
- rect array udg_Base20
- rect array udg_Base19
- rect array udg_Base18
- rect array udg_Base17
- rect array udg_Base16
- rect array udg_Base15
- rect array udg_Base14
- rect array udg_Base12
- rect array udg_Base13
- rect array udg_Base33
- rect array udg_Base32
- rect array udg_Base31
- rect array udg_Base30
- rect array udg_Base29
- rect array udg_Base28
- rect array udg_Base27
- rect array udg_Base26
- rect array udg_Base24
- rect array udg_Base23
- rect array udg_Base22
- rect array udg_Base21
- rect array udg_Base34
- rect array udg_Base35
- force array udg_Base_4_Owned
- force array udg_Base_22_Owned
- force array udg_Base_33_Owned
- force array udg_Base_10_Owned
- force array udg_Base_9_Owned
- force array udg_Base_8_Owned
- force array udg_Base_7_Owned
- force array udg_Base_6_Owned
- force array udg_Base_5_Owned
- force array udg_Base_12_Owned
- force array udg_Base_13_Owned
- force array udg_Base_14_Owned
- force array udg_Base_15_Owned
- force array udg_Base_16_Owned
- force array udg_Base_17_Owned
- force array udg_Base_18_Owned
- force array udg_Base_19_Owned
- force array udg_Base_20_Owned
- force array udg_Base_21_Owned
- force array udg_Base_23_Owned
- force array udg_Base_24_Owned
- force array udg_Base_25_Owned
- force array udg_Base_26_Owned
- force array udg_Base_27_Owned
- force array udg_Base_28_Owned
- force array udg_Base_29_Owned
- force array udg_Base_30_Owned
- force array udg_Base_31_Owned
- force array udg_Base_32_Owned
- force array udg_Base_34_Owned
- force array udg_Base_35_Owned
- force array udg_Base_11_Owned
- // Generated
- rect gg_rct_Experience = null
- rect gg_rct_Orc_Spawn = null
- rect gg_rct_Orc_Vision = null
- rect gg_rct_RandomElveSpawn = null
- rect gg_rct_Troll_Picking = null
- rect gg_rct_GetsPicked = null
- rect gg_rct_Region_006 = null
- rect gg_rct_Region_006_Copy = null
- rect gg_rct_Base1a = null
- rect gg_rct_Base1b = null
- rect gg_rct_Base1c = null
- rect gg_rct_Base1d = null
- rect gg_rct_SendToBottom = null
- rect gg_rct_KickElvesOut = null
- rect gg_rct_SpawnTopCircle = null
- rect gg_rct_SpawnOrcHut = null
- rect gg_rct_SpawnBottomCircle = null
- rect gg_rct_KickOut1 = null
- rect gg_rct_KickOut2 = null
- rect gg_rct_Graves = null
- rect gg_rct_Region_020 = null
- rect gg_rct_Base2a = null
- rect gg_rct_Base2b = null
- rect gg_rct_Base2c = null
- rect gg_rct_Base3a = null
- rect gg_rct_Base4c = null
- rect gg_rct_Base4b = null
- rect gg_rct_Base4a = null
- rect gg_rct_Base5a = null
- rect gg_rct_Base5b = null
- rect gg_rct_Base5c = null
- rect gg_rct_Base5d = null
- rect gg_rct_Base6c = null
- rect gg_rct_Base6b = null
- rect gg_rct_Base6a = null
- rect gg_rct_Base6d = null
- rect gg_rct_Base7a = null
- rect gg_rct_Base8a = null
- rect gg_rct_Base8b = null
- rect gg_rct_Base9a = null
- rect gg_rct_Base10a = null
- rect gg_rct_Base11a = null
- rect gg_rct_Base12a = null
- rect gg_rct_Base13a = null
- rect gg_rct_Base13b = null
- rect gg_rct_Base14a = null
- rect gg_rct_Base14c = null
- rect gg_rct_Base14b = null
- rect gg_rct_Base15a = null
- rect gg_rct_Base16a = null
- rect gg_rct_Base16b = null
- rect gg_rct_Base16c = null
- rect gg_rct_Base17a = null
- rect gg_rct_Base18a = null
- rect gg_rct_Base19a = null
- rect gg_rct_Base20a = null
- rect gg_rct_Base21a = null
- rect gg_rct_Base22a = null
- rect gg_rct_Base22b = null
- rect gg_rct_Base22c = null
- rect gg_rct_Base23a = null
- rect gg_rct_Base24a = null
- rect gg_rct_Base24b = null
- rect gg_rct_Base24c = null
- rect gg_rct_Base26a = null
- rect gg_rct_Base27a = null
- rect gg_rct_Base28a = null
- rect gg_rct_Base28b = null
- rect gg_rct_Base28c = null
- rect gg_rct_Base29a = null
- rect gg_rct_Base30a = null
- rect gg_rct_Base31a = null
- rect gg_rct_Base32a = null
- rect gg_rct_Base33a = null
- rect gg_rct_Base_34a = null
- rect gg_rct_Base35a = null
- rect gg_rct_Base35b = null
- rect gg_rct_Entire_Map = null
- string gg_snd_BloodElfTheme
- sound gg_snd_Doom = null
- sound gg_snd_HeroicVictory = null
- sound gg_snd_ReceiveGold = null
- sound gg_snd_AlchemistTransmuteDeath1 = null
- sound gg_snd_UpkeepRing = null
- trigger gg_trg_Quest = null
- trigger gg_trg_Initilization = null
- trigger gg_trg_Initilization_Copy = null
- trigger gg_trg_Every_Minute_and_a_Half = null
- trigger gg_trg_One_Second = null
- trigger gg_trg_One_Second_Copy = null
- trigger gg_trg_Fifteen_Seconds_Normal = null
- trigger gg_trg_Fifteen_Seconds_Other = null
- trigger gg_trg_Thirty_Seconds = null
- trigger gg_trg_OrcTimerExpires = null
- trigger gg_trg_OrcTimerExpires_Fast_Mode = null
- trigger gg_trg_OrcTimerExpires_Copy = null
- trigger gg_trg_Two_Minutes_Message = null
- trigger gg_trg_Five_Minutes_Message = null
- trigger gg_trg_Fifteen_Minutes_Open_Shop = null
- trigger gg_trg_Thirty_Minutes_Open_Shop = null
- trigger gg_trg_Ten_Min_Gold_Elves = null
- trigger gg_trg_Ten_Min_Gold_Orc = null
- trigger gg_trg_OrcGoldInterval_NormalMode = null
- trigger gg_trg_OrcGoldInterval_FastMode = null
- trigger gg_trg_OrcAFKExpires = null
- trigger gg_trg_Leaves_Pick_New_Orc = null
- trigger gg_trg_Leaves_Pick_New_Orc_Copy = null
- trigger gg_trg_AFK_Pick_New_Orc = null
- trigger gg_trg_Afk_or_Leave_Create_Elves = null
- trigger gg_trg_Picks_Orc = null
- trigger gg_trg_Picks_Orc_Fast_Mode = null
- trigger gg_trg_GoldBlessedPaw = null
- trigger gg_trg_GuildedToken = null
- trigger gg_trg_Treasuring_Key = null
- trigger gg_trg_CombineGoldItems = null
- trigger gg_trg_GiveOrcExperience = null
- trigger gg_trg_DropTeleItemChance = null
- trigger gg_trg_random = null
- trigger gg_trg_Give_Income_Gold_House = null
- trigger gg_trg_Give_Income_Gold_Mine = null
- trigger gg_trg_Limit_Small_Tent_0 = null
- trigger gg_trg_Limit_Small_Tent_1 = null
- trigger gg_trg_Limit_Small_Tent_1_Copy = null
- trigger gg_trg_Limit_Gold_Mine_0 = null
- trigger gg_trg_Limit_Gold_Mine_1 = null
- trigger gg_trg_Limit_Gold_Mine_1_Copy = null
- trigger gg_trg_TreeDies = null
- trigger gg_trg_Teleport_to_Top = null
- trigger gg_trg_Teleport_to_Bottom = null
- trigger gg_trg_Level_2_Ring = null
- trigger gg_trg_Level_1_Ring = null
- trigger gg_trg_Meteor_Turret = null
- trigger gg_trg_FinishTrainingHarvester = null
- trigger gg_trg_KickElvesOutOfMiniPit = null
- trigger gg_trg_Hunter_Revives = null
- trigger gg_trg_Hunter_Is_Created = null
- trigger gg_trg_Hunter_Experience = null
- trigger gg_trg_Hunter_Trnasform = null
- trigger gg_trg_Prosperous = null
- trigger gg_trg_Surviver_Attacks = null
- trigger gg_trg_Elve_Dies_To_Orc = null
- trigger gg_trg_Elve_Dies_Secret = null
- trigger gg_trg_Elf_is_Attacked = null
- trigger gg_trg_DropHornFromElves = null
- trigger gg_trg_Elves_Lose = null
- trigger gg_trg_Elves_Win = null
- trigger gg_trg_DropGlovesFromPros = null
- trigger gg_trg_SetProsStatsTo0 = null
- trigger gg_trg_DropItemsFromHunter = null
- trigger gg_trg_DropItemsFromOrc = null
- trigger gg_trg_DropHornIfMoreThan1 = null
- trigger gg_trg_OrderStop = null
- trigger gg_trg_KickOutOfShop1 = null
- trigger gg_trg_KickOutOfShop2 = null
- trigger gg_trg_ManaSappingTurrets = null
- trigger gg_trg_First_Gold_House = null
- trigger gg_trg_First_Gold_Mine = null
- trigger gg_trg_First_URSC = null
- trigger gg_trg_First_Castle = null
- trigger gg_trg_First_Titan_Wall = null
- trigger gg_trg_First_Chaotic_Titan_Wall = null
- trigger gg_trg_Yes = null
- trigger gg_trg_No = null
- trigger gg_trg_UnPunish_Mini = null
- trigger gg_trg_Unpunish_Button = null
- trigger gg_trg_Red_Tier_One = null
- trigger gg_trg_Red_Tier_Two = null
- trigger gg_trg_Red_Tier_Three = null
- trigger gg_trg_Red_Tier_Four = null
- trigger gg_trg_Blue_Tier_One = null
- trigger gg_trg_Blue_Tier_Two = null
- trigger gg_trg_Blue_Tier_Three = null
- trigger gg_trg_Blue_Tier_Four = null
- trigger gg_trg_Teal_Tier_One = null
- trigger gg_trg_Teal_Tier_Two = null
- trigger gg_trg_Teal_Tier_Three = null
- trigger gg_trg_Teal_Tier_Four = null
- trigger gg_trg_Purple_Tier_One = null
- trigger gg_trg_Purple_Tier_Two = null
- trigger gg_trg_Purple_Tier_Three = null
- trigger gg_trg_Purple_Tier_Four = null
- trigger gg_trg_Yellow_Tier_One = null
- trigger gg_trg_Yellow_Tier_Two = null
- trigger gg_trg_Yellow_Tier_Three = null
- trigger gg_trg_Yellow_Tier_Four = null
- trigger gg_trg_Orange_Tier_One = null
- trigger gg_trg_Orange_Tier_Two = null
- trigger gg_trg_Orange_Tier_Three = null
- trigger gg_trg_Orange_Tier_Four = null
- trigger gg_trg_Green_Tier_One = null
- trigger gg_trg_Green_Tier_Two = null
- trigger gg_trg_Green_Tier_Three = null
- trigger gg_trg_Green_Tier_Four = null
- trigger gg_trg_Pink_Tier_One = null
- trigger gg_trg_Pink_Tier_Two = null
- trigger gg_trg_Pink_Tier_Three = null
- trigger gg_trg_Pink_Tier_Four = null
- trigger gg_trg_Gray_Tier_One = null
- trigger gg_trg_Gray_Tier_Two = null
- trigger gg_trg_Gray_Tier_Three = null
- trigger gg_trg_Gray_Tier_Four = null
- trigger gg_trg_LB_Tier_One = null
- trigger gg_trg_LB_Tier_Two = null
- trigger gg_trg_LB_Tier_Three = null
- trigger gg_trg_LB_Tier_Four = null
- trigger gg_trg_Guilded_Set = null
- trigger gg_trg_Chaotic_Set = null
- trigger gg_trg_Combine_Graves = null
- trigger gg_trg_Combine_Graves_Copy = null
- trigger gg_trg_Combine_Blasting_Shocking_Gem = null
- trigger gg_trg_Set_Obelisk_HP_Steal_Gold = null
- trigger gg_trg_leavesTheGame = null
- trigger gg_trg_Delete_Structures = null
- trigger gg_trg_Delete_Structures_2 = null
- trigger gg_trg_Delete_Structures_3 = null
- trigger gg_trg_Delete_Structures_4 = null
- trigger gg_trg_Delete_Structures_5 = null
- trigger gg_trg_Delete_Structures_6 = null
- trigger gg_trg_Delete_Structures_7 = null
- trigger gg_trg_Delete_Structures_8 = null
- trigger gg_trg_Delete_Structures_9 = null
- trigger gg_trg_Delete_Structures_10 = null
- trigger gg_trg_FastMode = null
- trigger gg_trg_Elves_Fast_Mode_5_mins = null
- trigger gg_trg_OrcFastMode = null
- trigger gg_trg_TurnFastModeLevelBackOn = null
- trigger gg_trg_NormalMode = null
- trigger gg_trg_HardMode = null
- trigger gg_trg_HardModePing = null
- trigger gg_trg_HardModePingOff = null
- trigger gg_trg_Extreme_Start = null
- trigger gg_trg_ES_Give_Resources_Out = null
- trigger gg_trg_ES_ORC_Gold = null
- trigger gg_trg_Red_Hunter = null
- trigger gg_trg_Blue_Hunter = null
- trigger gg_trg_Teal_Hunter = null
- trigger gg_trg_Purple_Hunter = null
- trigger gg_trg_Yellow_Hunter = null
- trigger gg_trg_Orange_Hunter = null
- trigger gg_trg_Green_Hunter = null
- trigger gg_trg_Pink_Hunter = null
- trigger gg_trg_Gray_Hunter = null
- trigger gg_trg_LB_Hunter = null
- trigger gg_trg_RedUgradesHunters = null
- trigger gg_trg_BlueUgradesHunters = null
- trigger gg_trg_TealUgradesHunters = null
- trigger gg_trg_PurpleUgradesHunters = null
- trigger gg_trg_YellowUgradesHunters = null
- trigger gg_trg_OrangeUgradesHunters = null
- trigger gg_trg_GreenUgradesHunters = null
- trigger gg_trg_PinkUgradesHunters = null
- trigger gg_trg_GrayUgradesHunters = null
- trigger gg_trg_LBUgradesHunters = null
- trigger gg_trg_Game_Timer_Multiboard = null
- trigger gg_trg_Game_Timer = null
- trigger gg_trg_Bag_1 = null
- trigger gg_trg_Bag_2 = null
- trigger gg_trg_ClaimBaseTyler = null
- trigger gg_trg_UnClaim = null
- trigger gg_trg_Oust_All = null
- trigger gg_trg_Oust_Blue = null
- trigger gg_trg_CheatsON = null
- trigger gg_trg_elf = null
- trigger gg_trg_orc = null
- trigger gg_trg_level = null
- trigger gg_trg_strength = null
- trigger gg_trg_agility = null
- trigger gg_trg_intelligence = null
- trigger gg_trg_gold = null
- trigger gg_trg_lumber = null
- trigger gg_trg_health = null
- trigger gg_trg_cheatlist = null
- trigger gg_trg_vision = null
- trigger gg_trg_kill = null
- trigger gg_trg_tele = null
- trigger gg_trg_AntiCheat = null
- trigger gg_trg_OBS = null
- trigger gg_trg_TIPS = null
- trigger gg_trg_tipson = null
- trigger gg_trg_tipsoff = null
- trigger gg_trg_RedTurnsSecretsOn = null
- trigger gg_trg_RedTurnsSecretsOff = null
- trigger gg_trg_Elves_Soul = null
- trigger gg_trg_Zoom = null
- trigger gg_trg_Zoom_Copy = null
- trigger gg_trg_WorldEdit_Elven = null
- trigger gg_trg_Tyler = null
- trigger gg_trg_Tyler_Elven = null
- trigger gg_trg_Soularis = null
- trigger gg_trg_DigitalRed = null
- trigger gg_trg_ClarkDaShark = null
- trigger gg_trg_GrumpyClown = null
- trigger gg_trg_ShadowSong3 = null
- trigger gg_trg_eagleking = null
- unit gg_unit_n000_0000 = null
- unit gg_unit_n008_0016 = null
- unit gg_unit_n007_0014 = null
- unit gg_unit_n006_0013 = null
- destructable gg_dest_B000_1534 = null
- destructable gg_dest_B000_1535 = null
- destructable gg_dest_B000_1536 = null
- destructable gg_dest_B000_1537 = null
- endglobals
- function InitGlobals takes nothing returns nothing
- local integer i = 0
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_CountRealPlayers[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_WantToBeAnOrc[i] = DialogCreate()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_YesOrc[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_NoOrc[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 2)
- set udg_Orc30SecTimer[i] = CreateTimer()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_TIPS[i] = 0
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Game_Timer[i] = 0
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 10)
- set udg_NotTheOrc[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Victory_TimerAFK[i] = CreateTimer()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 2)
- set udg_AFK_OrcTimer[i] = CreateTimer()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_RandomOrc[i] = 0
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 10)
- set udg_LeaveTimer[i] = CreateTimer()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_ElvesWin[i] = CreateTimer()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_ElvesLose[i] = CreateTimer()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_DropStaffAndWardChance[i] = 0
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 100)
- set udg_GBP_Chance[i] = 0
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Orc_Level[i] = 0
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_LevelTimer[i] = CreateTimer()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 10)
- set udg_Number_Of_OrcAllies[i] = 0
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_UnPunish_DialogBox[i] = DialogCreate()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Special_EffectNumber[i] = 0
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 100)
- set udg_SmallGraveEffectTimer[i] = CreateTimer()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_RealSmallEffectNumber[i] = 0
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_DarkSphereTimer[i] = CreateTimer()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_GoldChance[i] = 0
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_StartNewRoundTimer[i] = CreateTimer()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Owns_A_Base[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Base_1_Owned[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Base_2_Owned[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Base_3_Owned[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Base_4_Owned[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Base_22_Owned[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Base_33_Owned[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Base_10_Owned[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Base_9_Owned[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Base_8_Owned[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Base_7_Owned[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Base_6_Owned[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Base_5_Owned[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Base_12_Owned[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Base_13_Owned[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Base_14_Owned[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Base_15_Owned[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Base_16_Owned[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Base_17_Owned[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Base_18_Owned[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Base_19_Owned[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Base_20_Owned[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Base_21_Owned[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Base_23_Owned[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Base_24_Owned[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Base_25_Owned[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Base_26_Owned[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Base_27_Owned[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Base_28_Owned[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Base_29_Owned[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Base_30_Owned[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Base_31_Owned[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Base_32_Owned[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Base_34_Owned[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Base_35_Owned[i] = CreateForce()
- set i = i + 1
- endloop
- set i = 0
- loop
- exitwhen (i > 1)
- set udg_Base_11_Owned[i] = CreateForce()
- set i = i + 1
- endloop
- endfunction
- function Trig_ClaimBaseTyler_Conditions takes nothing returns boolean
- if ( not ( GetTriggerPlayer() != udg_TheOrc[1] ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func001Func001C takes nothing returns boolean
- if ( not ( CountPlayersInForceBJ(udg_Base_1_Owned[1]) == 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func001C takes nothing returns boolean
- if ( not ( CountPlayersInForceBJ(udg_Base_1_Owned[1]) < 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_35_Owned[1]) == 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_35_Owned[1]) < 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( RectContainsUnit(gg_rct_Base35a, GetEnumUnit()) == true ) ) then
- return false
- endif
- if ( not ( RectContainsUnit(gg_rct_Base35b, GetEnumUnit()) == true ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- set udg_Temp_Point = GetUnitLoc(GetEnumUnit())
- set udg_OwnerOfBase[35] = GetTriggerPlayer()
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Base_35_Owned[1] )
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Owns_A_Base[1] )
- call PingMinimapLocForForceEx( GetPlayersAllies(GetTriggerPlayer()), udg_Temp_Point, 5.00, bj_MINIMAPPINGSTYLE_FLASHY, 100.00, 80.00, 20.00 )
- call RemoveLocation (udg_Temp_Point)
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1778" )
- else
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1777" )
- else
- endif
- endif
- else
- endif
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_34_Owned[1]) == 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_34_Owned[1]) < 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( RectContainsUnit(gg_rct_Base_34a, GetEnumUnit()) == true ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- set udg_Temp_Point = GetUnitLoc(GetEnumUnit())
- set udg_OwnerOfBase[34] = GetTriggerPlayer()
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Base_34_Owned[1] )
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Owns_A_Base[1] )
- call PingMinimapLocForForceEx( GetPlayersAllies(GetTriggerPlayer()), udg_Temp_Point, 5.00, bj_MINIMAPPINGSTYLE_FLASHY, 100.00, 80.00, 20.00 )
- call RemoveLocation (udg_Temp_Point)
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1776" )
- else
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1775" )
- else
- endif
- endif
- else
- call ForGroupBJ( GetUnitsOfPlayerAndTypeId(GetTriggerPlayer(), 'h014'), function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func
- endif
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_33_Owned[1]) == 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_33_Owned[1]) < 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( RectContainsUnit(gg_rct_Base33a, GetEnumUnit()) == true ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- set udg_Temp_Point = GetUnitLoc(GetEnumUnit())
- set udg_OwnerOfBase[33] = GetTriggerPlayer()
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Base_33_Owned[1] )
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Owns_A_Base[1] )
- call PingMinimapLocForForceEx( GetPlayersAllies(GetTriggerPlayer()), udg_Temp_Point, 5.00, bj_MINIMAPPINGSTYLE_FLASHY, 100.00, 80.00, 20.00 )
- call RemoveLocation (udg_Temp_Point)
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1774" )
- else
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1773" )
- else
- endif
- endif
- else
- call ForGroupBJ( GetUnitsOfPlayerAndTypeId(GetTriggerPlayer(), 'h014'), function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func
- endif
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_32_Owned[1]) == 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_32_Owned[1]) < 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( RectContainsUnit(gg_rct_Base32a, GetEnumUnit()) == true ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- set udg_Temp_Point = GetUnitLoc(GetEnumUnit())
- set udg_OwnerOfBase[32] = GetTriggerPlayer()
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Base_32_Owned[1] )
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Owns_A_Base[1] )
- call PingMinimapLocForForceEx( GetPlayersAllies(GetTriggerPlayer()), udg_Temp_Point, 5.00, bj_MINIMAPPINGSTYLE_FLASHY, 100.00, 80.00, 20.00 )
- call RemoveLocation (udg_Temp_Point)
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1772" )
- else
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1771" )
- else
- endif
- endif
- else
- call ForGroupBJ( GetUnitsOfPlayerAndTypeId(GetTriggerPlayer(), 'h014'), function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func
- endif
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_31_Owned[1]) == 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_31_Owned[1]) < 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( RectContainsUnit(gg_rct_Base31a, GetEnumUnit()) == true ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- set udg_Temp_Point = GetUnitLoc(GetEnumUnit())
- set udg_OwnerOfBase[31] = GetTriggerPlayer()
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Base_31_Owned[1] )
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Owns_A_Base[1] )
- call PingMinimapLocForForceEx( GetPlayersAllies(GetTriggerPlayer()), udg_Temp_Point, 5.00, bj_MINIMAPPINGSTYLE_FLASHY, 100.00, 80.00, 20.00 )
- call RemoveLocation (udg_Temp_Point)
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1770" )
- else
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1769" )
- else
- endif
- endif
- else
- call ForGroupBJ( GetUnitsOfPlayerAndTypeId(GetTriggerPlayer(), 'h014'), function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func
- endif
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_30_Owned[1]) == 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_30_Owned[1]) < 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( RectContainsUnit(gg_rct_Base30a, GetEnumUnit()) == true ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- set udg_Temp_Point = GetUnitLoc(GetEnumUnit())
- set udg_OwnerOfBase[30] = GetTriggerPlayer()
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Base_30_Owned[1] )
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Owns_A_Base[1] )
- call PingMinimapLocForForceEx( GetPlayersAllies(GetTriggerPlayer()), udg_Temp_Point, 5.00, bj_MINIMAPPINGSTYLE_FLASHY, 100.00, 80.00, 20.00 )
- call RemoveLocation (udg_Temp_Point)
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1768" )
- else
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1767" )
- else
- endif
- endif
- else
- call ForGroupBJ( GetUnitsOfPlayerAndTypeId(GetTriggerPlayer(), 'h014'), function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func
- endif
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_29_Owned[1]) == 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_29_Owned[1]) < 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( RectContainsUnit(gg_rct_Base29a, GetEnumUnit()) == true ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- set udg_Temp_Point = GetUnitLoc(GetEnumUnit())
- set udg_OwnerOfBase[29] = GetTriggerPlayer()
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Base_29_Owned[1] )
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Owns_A_Base[1] )
- call PingMinimapLocForForceEx( GetPlayersAllies(GetTriggerPlayer()), udg_Temp_Point, 5.00, bj_MINIMAPPINGSTYLE_FLASHY, 100.00, 80.00, 20.00 )
- call RemoveLocation (udg_Temp_Point)
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1766" )
- else
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1765" )
- else
- endif
- endif
- else
- call ForGroupBJ( GetUnitsOfPlayerAndTypeId(GetTriggerPlayer(), 'h014'), function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func
- endif
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_28_Owned[1]) == 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_28_Owned[1]) < 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( RectContainsUnit(gg_rct_Base28a, GetEnumUnit()) == true ) ) then
- return false
- endif
- if ( not ( RectContainsUnit(gg_rct_Base28b, GetEnumUnit()) == true ) ) then
- return false
- endif
- if ( not ( RectContainsUnit(gg_rct_Base28c, GetEnumUnit()) == true ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- set udg_Temp_Point = GetUnitLoc(GetEnumUnit())
- set udg_OwnerOfBase[28] = GetTriggerPlayer()
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Base_28_Owned[1] )
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Owns_A_Base[1] )
- call PingMinimapLocForForceEx( GetPlayersAllies(GetTriggerPlayer()), udg_Temp_Point, 5.00, bj_MINIMAPPINGSTYLE_FLASHY, 100.00, 80.00, 20.00 )
- call RemoveLocation (udg_Temp_Point)
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1764" )
- else
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1763" )
- else
- endif
- endif
- else
- call ForGroupBJ( GetUnitsOfPlayerAndTypeId(GetTriggerPlayer(), 'h014'), function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func
- endif
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_27_Owned[1]) == 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_27_Owned[1]) < 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( RectContainsUnit(gg_rct_Base27a, GetEnumUnit()) == true ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- set udg_Temp_Point = GetUnitLoc(GetEnumUnit())
- set udg_OwnerOfBase[27] = GetTriggerPlayer()
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Base_27_Owned[1] )
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Owns_A_Base[1] )
- call PingMinimapLocForForceEx( GetPlayersAllies(GetTriggerPlayer()), udg_Temp_Point, 5.00, bj_MINIMAPPINGSTYLE_FLASHY, 100.00, 80.00, 20.00 )
- call RemoveLocation (udg_Temp_Point)
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1762" )
- else
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1761" )
- else
- endif
- endif
- else
- call ForGroupBJ( GetUnitsOfPlayerAndTypeId(GetTriggerPlayer(), 'h014'), function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func
- endif
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_26_Owned[1]) == 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_26_Owned[1]) < 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( RectContainsUnit(gg_rct_Base26a, GetEnumUnit()) == true ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- set udg_Temp_Point = GetUnitLoc(GetEnumUnit())
- set udg_OwnerOfBase[26] = GetTriggerPlayer()
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Base_26_Owned[1] )
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Owns_A_Base[1] )
- call PingMinimapLocForForceEx( GetPlayersAllies(GetTriggerPlayer()), udg_Temp_Point, 5.00, bj_MINIMAPPINGSTYLE_FLASHY, 100.00, 80.00, 20.00 )
- call RemoveLocation (udg_Temp_Point)
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1760" )
- else
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1759" )
- else
- endif
- endif
- else
- call ForGroupBJ( GetUnitsOfPlayerAndTypeId(GetTriggerPlayer(), 'h014'), function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func
- endif
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_24_Owned[1]) == 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_24_Owned[1]) < 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( RectContainsUnit(gg_rct_Base24a, GetEnumUnit()) == true ) ) then
- return false
- endif
- if ( not ( RectContainsUnit(gg_rct_Base24b, GetEnumUnit()) == true ) ) then
- return false
- endif
- if ( not ( RectContainsUnit(gg_rct_Base24c, GetEnumUnit()) == true ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- set udg_Temp_Point = GetUnitLoc(GetEnumUnit())
- set udg_OwnerOfBase[24] = GetTriggerPlayer()
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Base_24_Owned[1] )
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Owns_A_Base[1] )
- call PingMinimapLocForForceEx( GetPlayersAllies(GetTriggerPlayer()), udg_Temp_Point, 5.00, bj_MINIMAPPINGSTYLE_FLASHY, 100.00, 80.00, 20.00 )
- call RemoveLocation (udg_Temp_Point)
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1758" )
- else
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1757" )
- else
- endif
- endif
- else
- call ForGroupBJ( GetUnitsOfPlayerAndTypeId(GetTriggerPlayer(), 'h014'), function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func
- endif
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_23_Owned[1]) == 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_23_Owned[1]) < 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( RectContainsUnit(gg_rct_Base23a, GetEnumUnit()) == true ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- set udg_Temp_Point = GetUnitLoc(GetEnumUnit())
- set udg_OwnerOfBase[23] = GetTriggerPlayer()
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Base_23_Owned[1] )
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Owns_A_Base[1] )
- call PingMinimapLocForForceEx( GetPlayersAllies(GetTriggerPlayer()), udg_Temp_Point, 5.00, bj_MINIMAPPINGSTYLE_FLASHY, 100.00, 80.00, 20.00 )
- call RemoveLocation (udg_Temp_Point)
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1756" )
- else
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1755" )
- else
- endif
- endif
- else
- call ForGroupBJ( GetUnitsOfPlayerAndTypeId(GetTriggerPlayer(), 'h014'), function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func
- endif
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_22_Owned[1]) == 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_22_Owned[1]) < 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( RectContainsUnit(gg_rct_Base22a, GetEnumUnit()) == true ) ) then
- return false
- endif
- if ( not ( RectContainsUnit(gg_rct_Base22b, GetEnumUnit()) == true ) ) then
- return false
- endif
- if ( not ( RectContainsUnit(gg_rct_Base22c, GetEnumUnit()) == true ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- set udg_Temp_Point = GetUnitLoc(GetEnumUnit())
- set udg_OwnerOfBase[22] = GetTriggerPlayer()
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Base_22_Owned[1] )
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Owns_A_Base[1] )
- call PingMinimapLocForForceEx( GetPlayersAllies(GetTriggerPlayer()), udg_Temp_Point, 5.00, bj_MINIMAPPINGSTYLE_FLASHY, 100.00, 80.00, 20.00 )
- call RemoveLocation (udg_Temp_Point)
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1754" )
- else
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1753" )
- else
- endif
- endif
- else
- call ForGroupBJ( GetUnitsOfPlayerAndTypeId(GetTriggerPlayer(), 'h014'), function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func
- endif
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_21_Owned[1]) == 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_21_Owned[1]) < 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( RectContainsUnit(gg_rct_Base21a, GetEnumUnit()) == true ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- set udg_Temp_Point = GetUnitLoc(GetEnumUnit())
- set udg_OwnerOfBase[21] = GetTriggerPlayer()
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Base_21_Owned[1] )
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Owns_A_Base[1] )
- call PingMinimapLocForForceEx( GetPlayersAllies(GetTriggerPlayer()), udg_Temp_Point, 5.00, bj_MINIMAPPINGSTYLE_FLASHY, 100.00, 80.00, 20.00 )
- call RemoveLocation (udg_Temp_Point)
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1752" )
- else
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1751" )
- else
- endif
- endif
- else
- call ForGroupBJ( GetUnitsOfPlayerAndTypeId(GetTriggerPlayer(), 'h014'), function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func
- endif
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_20_Owned[1]) == 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_20_Owned[1]) < 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( RectContainsUnit(gg_rct_Base20a, GetEnumUnit()) == true ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- set udg_Temp_Point = GetUnitLoc(GetEnumUnit())
- set udg_OwnerOfBase[20] = GetTriggerPlayer()
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Base_20_Owned[1] )
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Owns_A_Base[1] )
- call PingMinimapLocForForceEx( GetPlayersAllies(GetTriggerPlayer()), udg_Temp_Point, 5.00, bj_MINIMAPPINGSTYLE_FLASHY, 100.00, 80.00, 20.00 )
- call RemoveLocation (udg_Temp_Point)
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1750" )
- else
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1749" )
- else
- endif
- endif
- else
- call ForGroupBJ( GetUnitsOfPlayerAndTypeId(GetTriggerPlayer(), 'h014'), function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func
- endif
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_19_Owned[1]) == 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_19_Owned[1]) < 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( RectContainsUnit(gg_rct_Base19a, GetEnumUnit()) == true ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- set udg_Temp_Point = GetUnitLoc(GetEnumUnit())
- set udg_OwnerOfBase[19] = GetTriggerPlayer()
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Base_19_Owned[1] )
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Owns_A_Base[1] )
- call PingMinimapLocForForceEx( GetPlayersAllies(GetTriggerPlayer()), udg_Temp_Point, 5.00, bj_MINIMAPPINGSTYLE_FLASHY, 100.00, 80.00, 20.00 )
- call RemoveLocation (udg_Temp_Point)
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1748" )
- else
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1747" )
- else
- endif
- endif
- else
- call ForGroupBJ( GetUnitsOfPlayerAndTypeId(GetTriggerPlayer(), 'h014'), function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func
- endif
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_18_Owned[1]) == 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_18_Owned[1]) < 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( RectContainsUnit(gg_rct_Base18a, GetEnumUnit()) == true ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- set udg_Temp_Point = GetUnitLoc(GetEnumUnit())
- set udg_OwnerOfBase[18] = GetTriggerPlayer()
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Base_18_Owned[1] )
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Owns_A_Base[1] )
- call PingMinimapLocForForceEx( GetPlayersAllies(GetTriggerPlayer()), udg_Temp_Point, 5.00, bj_MINIMAPPINGSTYLE_FLASHY, 100.00, 80.00, 20.00 )
- call RemoveLocation (udg_Temp_Point)
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1746" )
- else
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1745" )
- else
- endif
- endif
- else
- call ForGroupBJ( GetUnitsOfPlayerAndTypeId(GetTriggerPlayer(), 'h014'), function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func
- endif
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_17_Owned[1]) == 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_17_Owned[1]) < 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( RectContainsUnit(gg_rct_Base17a, GetEnumUnit()) == true ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- set udg_Temp_Point = GetUnitLoc(GetEnumUnit())
- set udg_OwnerOfBase[17] = GetTriggerPlayer()
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Base_17_Owned[1] )
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Owns_A_Base[1] )
- call PingMinimapLocForForceEx( GetPlayersAllies(GetTriggerPlayer()), udg_Temp_Point, 5.00, bj_MINIMAPPINGSTYLE_FLASHY, 100.00, 80.00, 20.00 )
- call RemoveLocation (udg_Temp_Point)
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1744" )
- else
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001F ) then
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1743" )
- else
- endif
- endif
- else
- call ForGroupBJ( GetUnitsOfPlayerAndTypeId(GetTriggerPlayer(), 'h014'), function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func
- endif
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_16_Owned[1]) == 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_16_Owned[1]) < 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func00
- if ( not ( RectContainsUnit(gg_rct_Base16a, GetEnumUnit()) == true ) ) then
- return false
- endif
- if ( not ( RectContainsUnit(gg_rct_Base16b, GetEnumUnit()) == true ) ) then
- return false
- endif
- if ( not ( RectContainsUnit(gg_rct_Base16c, GetEnumUnit()) == true ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001A take
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001C() ) then
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002C ) then
- set udg_Temp_Point = GetUnitLoc(GetEnumUnit())
- set udg_OwnerOfBase[16] = GetTriggerPlayer()
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Base_16_Owned[1] )
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Owns_A_Base[1] )
- call PingMinimapLocForForceEx( GetPlayersAllies(GetTriggerPlayer()), udg_Temp_Point, 5.00, bj_MINIMAPPINGSTYLE_FLASHY, 100.00, 80.00, 20.00 )
- call RemoveLocation (udg_Temp_Point)
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1742" )
- else
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002F ) then
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1741" )
- else
- endif
- endif
- else
- call ForGroupBJ( GetUnitsOfPlayerAndTypeId(GetTriggerPlayer(), 'h014'), function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func
- endif
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002Func00
- if ( not ( CountPlayersInForceBJ(udg_Base_15_Owned[1]) == 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002C take
- if ( not ( CountPlayersInForceBJ(udg_Base_15_Owned[1]) < 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001C takes nothi
- if ( not ( RectContainsUnit(gg_rct_Base15a, GetEnumUnit()) == true ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001A takes nothing retu
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001C() ) then
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002C() ) then
- set udg_Temp_Point = GetUnitLoc(GetEnumUnit())
- set udg_OwnerOfBase[15] = GetTriggerPlayer()
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Base_15_Owned[1] )
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Owns_A_Base[1] )
- call PingMinimapLocForForceEx( GetPlayersAllies(GetTriggerPlayer()), udg_Temp_Point, 5.00, bj_MINIMAPPINGSTYLE_FLASHY, 100.00, 80.00, 20.00 )
- call RemoveLocation (udg_Temp_Point)
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1740" )
- else
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002Func002C() ) then
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1739" )
- else
- endif
- endif
- else
- call ForGroupBJ( GetUnitsOfPlayerAndTypeId(GetTriggerPlayer(), 'h014'), function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001A )
- endif
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002Func002C takes nothi
- if ( not ( CountPlayersInForceBJ(udg_Base_14_Owned[1]) == 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002C takes nothing retu
- if ( not ( CountPlayersInForceBJ(udg_Base_14_Owned[1]) < 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001C takes nothing returns boo
- if ( not ( RectContainsUnit(gg_rct_Base14a, GetEnumUnit()) == true ) ) then
- return false
- endif
- if ( not ( RectContainsUnit(gg_rct_Base14b, GetEnumUnit()) == true ) ) then
- return false
- endif
- if ( not ( RectContainsUnit(gg_rct_Base14c, GetEnumUnit()) == true ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001A takes nothing returns nothing
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001C() ) then
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002C() ) then
- set udg_Temp_Point = GetUnitLoc(GetEnumUnit())
- set udg_OwnerOfBase[14] = GetTriggerPlayer()
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Base_14_Owned[1] )
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Owns_A_Base[1] )
- call PingMinimapLocForForceEx( GetPlayersAllies(GetTriggerPlayer()), udg_Temp_Point, 5.00, bj_MINIMAPPINGSTYLE_FLASHY, 100.00, 80.00, 20.00 )
- call RemoveLocation (udg_Temp_Point)
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1738" )
- else
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002Func002C() ) then
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1737" )
- else
- endif
- endif
- else
- call ForGroupBJ( GetUnitsOfPlayerAndTypeId(GetTriggerPlayer(), 'h014'), function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001A )
- endif
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002Func002C takes nothing returns boo
- if ( not ( CountPlayersInForceBJ(udg_Base_13_Owned[1]) == 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002C takes nothing returns boolean
- if ( not ( CountPlayersInForceBJ(udg_Base_13_Owned[1]) < 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001C takes nothing returns boolean
- if ( not ( RectContainsUnit(gg_rct_Base13a, GetEnumUnit()) == true ) ) then
- return false
- endif
- if ( not ( RectContainsUnit(gg_rct_Base13b, GetEnumUnit()) == true ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001A takes nothing returns nothing
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001C() ) then
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002C() ) then
- set udg_Temp_Point = GetUnitLoc(GetEnumUnit())
- set udg_OwnerOfBase[13] = GetTriggerPlayer()
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Base_13_Owned[1] )
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Owns_A_Base[1] )
- call PingMinimapLocForForceEx( GetPlayersAllies(GetTriggerPlayer()), udg_Temp_Point, 5.00, bj_MINIMAPPINGSTYLE_FLASHY, 100.00, 80.00, 20.00 )
- call RemoveLocation (udg_Temp_Point)
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1736" )
- else
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002Func002C() ) then
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1735" )
- else
- endif
- endif
- else
- call ForGroupBJ( GetUnitsOfPlayerAndTypeId(GetTriggerPlayer(), 'h014'), function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001A )
- endif
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002Func002C takes nothing returns boolean
- if ( not ( CountPlayersInForceBJ(udg_Base_12_Owned[1]) == 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002C takes nothing returns boolean
- if ( not ( CountPlayersInForceBJ(udg_Base_12_Owned[1]) < 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001C takes nothing returns boolean
- if ( not ( RectContainsUnit(gg_rct_Base12a, GetEnumUnit()) == true ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001A takes nothing returns nothing
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001C() ) then
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002C() ) then
- set udg_Temp_Point = GetUnitLoc(GetEnumUnit())
- set udg_OwnerOfBase[12] = GetTriggerPlayer()
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Base_12_Owned[1] )
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Owns_A_Base[1] )
- call PingMinimapLocForForceEx( GetPlayersAllies(GetTriggerPlayer()), udg_Temp_Point, 5.00, bj_MINIMAPPINGSTYLE_FLASHY, 100.00, 80.00, 20.00 )
- call RemoveLocation (udg_Temp_Point)
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1734" )
- else
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002Func002C() ) then
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1733" )
- else
- endif
- endif
- else
- call ForGroupBJ( GetUnitsOfPlayerAndTypeId(GetTriggerPlayer(), 'h014'), function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001A )
- endif
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002Func002C takes nothing returns boolean
- if ( not ( CountPlayersInForceBJ(udg_Base_11_Owned[1]) == 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002C takes nothing returns boolean
- if ( not ( CountPlayersInForceBJ(udg_Base_11_Owned[1]) < 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001C takes nothing returns boolean
- if ( not ( RectContainsUnit(gg_rct_Base11a, GetEnumUnit()) == true ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001A takes nothing returns nothing
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001C() ) then
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002C() ) then
- set udg_Temp_Point = GetUnitLoc(GetEnumUnit())
- set udg_OwnerOfBase[11] = GetTriggerPlayer()
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Base_11_Owned[1] )
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Owns_A_Base[1] )
- call PingMinimapLocForForceEx( GetPlayersAllies(GetTriggerPlayer()), udg_Temp_Point, 5.00, bj_MINIMAPPINGSTYLE_FLASHY, 100.00, 80.00, 20.00 )
- call RemoveLocation (udg_Temp_Point)
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1732" )
- else
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002Func002C() ) then
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1731" )
- else
- endif
- endif
- else
- call ForGroupBJ( GetUnitsOfPlayerAndTypeId(GetTriggerPlayer(), 'h014'), function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001A )
- endif
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002Func002C takes nothing returns boolean
- if ( not ( CountPlayersInForceBJ(udg_Base_10_Owned[1]) == 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002C takes nothing returns boolean
- if ( not ( CountPlayersInForceBJ(udg_Base_10_Owned[1]) < 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001C takes nothing returns boolean
- if ( not ( RectContainsUnit(gg_rct_Base10a, GetEnumUnit()) == true ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001A takes nothing returns nothing
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001C() ) then
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002C() ) then
- set udg_Temp_Point = GetUnitLoc(GetEnumUnit())
- set udg_OwnerOfBase[10] = GetTriggerPlayer()
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Base_10_Owned[1] )
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Owns_A_Base[1] )
- call PingMinimapLocForForceEx( GetPlayersAllies(GetTriggerPlayer()), udg_Temp_Point, 5.00, bj_MINIMAPPINGSTYLE_FLASHY, 100.00, 80.00, 20.00 )
- call RemoveLocation (udg_Temp_Point)
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1730" )
- else
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002Func002C() ) then
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1729" )
- else
- endif
- endif
- else
- call ForGroupBJ( GetUnitsOfPlayerAndTypeId(GetTriggerPlayer(), 'h014'), function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001A )
- endif
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002Func002C takes nothing returns boolean
- if ( not ( CountPlayersInForceBJ(udg_Base_9_Owned[1]) == 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002C takes nothing returns boolean
- if ( not ( CountPlayersInForceBJ(udg_Base_9_Owned[1]) < 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001C takes nothing returns boolean
- if ( not ( RectContainsUnit(gg_rct_Base9a, GetEnumUnit()) == true ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001A takes nothing returns nothing
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001C() ) then
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002C() ) then
- set udg_Temp_Point = GetUnitLoc(GetEnumUnit())
- set udg_OwnerOfBase[9] = GetTriggerPlayer()
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Base_9_Owned[1] )
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Owns_A_Base[1] )
- call PingMinimapLocForForceEx( GetPlayersAllies(GetTriggerPlayer()), udg_Temp_Point, 5.00, bj_MINIMAPPINGSTYLE_FLASHY, 100.00, 80.00, 20.00 )
- call RemoveLocation (udg_Temp_Point)
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1728" )
- else
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002Func002C() ) then
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1727" )
- else
- endif
- endif
- else
- call ForGroupBJ( GetUnitsOfPlayerAndTypeId(GetTriggerPlayer(), 'h014'), function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001A )
- endif
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002Func002C takes nothing returns boolean
- if ( not ( CountPlayersInForceBJ(udg_Base_8_Owned[1]) == 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002C takes nothing returns boolean
- if ( not ( CountPlayersInForceBJ(udg_Base_8_Owned[1]) < 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001C takes nothing returns boolean
- if ( not ( RectContainsUnit(gg_rct_Base8a, GetEnumUnit()) == true ) ) then
- return false
- endif
- if ( not ( RectContainsUnit(gg_rct_Base8b, GetEnumUnit()) == true ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001A takes nothing returns nothing
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001C() ) then
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002C() ) then
- set udg_Temp_Point = GetUnitLoc(GetEnumUnit())
- set udg_OwnerOfBase[8] = GetTriggerPlayer()
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Base_8_Owned[1] )
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Owns_A_Base[1] )
- call PingMinimapLocForForceEx( GetPlayersAllies(GetTriggerPlayer()), udg_Temp_Point, 5.00, bj_MINIMAPPINGSTYLE_FLASHY, 100.00, 80.00, 20.00 )
- call RemoveLocation (udg_Temp_Point)
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1726" )
- else
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002Func002C() ) then
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1725" )
- else
- endif
- endif
- else
- call ForGroupBJ( GetUnitsOfPlayerAndTypeId(GetTriggerPlayer(), 'h014'), function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001A )
- endif
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002Func002C takes nothing returns boolean
- if ( not ( CountPlayersInForceBJ(udg_Base_7_Owned[1]) == 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002C takes nothing returns boolean
- if ( not ( CountPlayersInForceBJ(udg_Base_7_Owned[1]) < 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001C takes nothing returns boolean
- if ( not ( RectContainsUnit(gg_rct_Base7a, GetEnumUnit()) == true ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001A takes nothing returns nothing
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001C() ) then
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002C() ) then
- set udg_Temp_Point = GetUnitLoc(GetEnumUnit())
- set udg_OwnerOfBase[7] = GetTriggerPlayer()
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Base_7_Owned[1] )
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Owns_A_Base[1] )
- call PingMinimapLocForForceEx( GetPlayersAllies(GetTriggerPlayer()), udg_Temp_Point, 5.00, bj_MINIMAPPINGSTYLE_FLASHY, 100.00, 80.00, 20.00 )
- call RemoveLocation (udg_Temp_Point)
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1724" )
- else
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002Func002C() ) then
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1723" )
- else
- endif
- endif
- else
- call ForGroupBJ( GetUnitsOfPlayerAndTypeId(GetTriggerPlayer(), 'h014'), function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001A )
- endif
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002Func002C takes nothing returns boolean
- if ( not ( CountPlayersInForceBJ(udg_Base_6_Owned[1]) == 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002C takes nothing returns boolean
- if ( not ( CountPlayersInForceBJ(udg_Base_6_Owned[1]) < 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001C takes nothing returns boolean
- if ( not ( RectContainsUnit(gg_rct_Base6a, GetEnumUnit()) == true ) ) then
- return false
- endif
- if ( not ( RectContainsUnit(gg_rct_Base6b, GetEnumUnit()) == true ) ) then
- return false
- endif
- if ( not ( RectContainsUnit(gg_rct_Base6c, GetEnumUnit()) == true ) ) then
- return false
- endif
- if ( not ( RectContainsUnit(gg_rct_Base6d, GetEnumUnit()) == true ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001A takes nothing returns nothing
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001C() ) then
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002C() ) then
- set udg_Temp_Point = GetUnitLoc(GetEnumUnit())
- set udg_OwnerOfBase[6] = GetTriggerPlayer()
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Base_6_Owned[1] )
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Owns_A_Base[1] )
- call PingMinimapLocForForceEx( GetPlayersAllies(GetTriggerPlayer()), udg_Temp_Point, 5.00, bj_MINIMAPPINGSTYLE_FLASHY, 100.00, 80.00, 20.00 )
- call RemoveLocation (udg_Temp_Point)
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1722" )
- else
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func002Func002C() ) then
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1721" )
- else
- endif
- endif
- else
- call ForGroupBJ( GetUnitsOfPlayerAndTypeId(GetTriggerPlayer(), 'h014'), function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001Func001Func001A )
- endif
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func002Func002C takes nothing returns boolean
- if ( not ( CountPlayersInForceBJ(udg_Base_5_Owned[1]) == 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func002C takes nothing returns boolean
- if ( not ( CountPlayersInForceBJ(udg_Base_5_Owned[1]) < 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001C takes nothing returns boolean
- if ( not ( RectContainsUnit(gg_rct_Base5a, GetEnumUnit()) == true ) ) then
- return false
- endif
- if ( not ( RectContainsUnit(gg_rct_Base5b, GetEnumUnit()) == true ) ) then
- return false
- endif
- if ( not ( RectContainsUnit(gg_rct_Base5c, GetEnumUnit()) == true ) ) then
- return false
- endif
- if ( not ( RectContainsUnit(gg_rct_Base5d, GetEnumUnit()) == true ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001A takes nothing returns nothing
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001C() ) then
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func002C() ) then
- set udg_Temp_Point = GetUnitLoc(GetEnumUnit())
- set udg_OwnerOfBase[5] = GetTriggerPlayer()
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Base_5_Owned[1] )
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Owns_A_Base[1] )
- call PingMinimapLocForForceEx( GetPlayersAllies(GetTriggerPlayer()), udg_Temp_Point, 5.00, bj_MINIMAPPINGSTYLE_FLASHY, 100.00, 80.00, 20.00 )
- call RemoveLocation (udg_Temp_Point)
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1720" )
- else
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func002Func002C() ) then
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1719" )
- else
- endif
- endif
- else
- call ForGroupBJ( GetUnitsOfPlayerAndTypeId(GetTriggerPlayer(), 'h014'), function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001Func001Func001A )
- endif
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func002Func002C takes nothing returns boolean
- if ( not ( CountPlayersInForceBJ(udg_Base_4_Owned[1]) == 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func002C takes nothing returns boolean
- if ( not ( CountPlayersInForceBJ(udg_Base_4_Owned[1]) < 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001C takes nothing returns boolean
- if ( not ( RectContainsUnit(gg_rct_Base4a, GetEnumUnit()) == true ) ) then
- return false
- endif
- if ( not ( RectContainsUnit(gg_rct_Base4b, GetEnumUnit()) == true ) ) then
- return false
- endif
- if ( not ( RectContainsUnit(gg_rct_Base4c, GetEnumUnit()) == true ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001A takes nothing returns nothing
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001C() ) then
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func002C() ) then
- set udg_Temp_Point = GetUnitLoc(GetEnumUnit())
- set udg_OwnerOfBase[4] = GetTriggerPlayer()
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Base_4_Owned[1] )
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Owns_A_Base[1] )
- call PingMinimapLocForForceEx( GetPlayersAllies(GetTriggerPlayer()), udg_Temp_Point, 5.00, bj_MINIMAPPINGSTYLE_FLASHY, 100.00, 80.00, 20.00 )
- call RemoveLocation (udg_Temp_Point)
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1717" )
- else
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func002Func002C() ) then
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1716" )
- else
- endif
- endif
- else
- call ForGroupBJ( GetUnitsOfPlayerAndTypeId(GetTriggerPlayer(), 'h014'), function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001Func001Func001A )
- endif
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func002Func002C takes nothing returns boolean
- if ( not ( CountPlayersInForceBJ(udg_Base_3_Owned[1]) == 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func002C takes nothing returns boolean
- if ( not ( CountPlayersInForceBJ(udg_Base_3_Owned[1]) < 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001C takes nothing returns boolean
- if ( not ( RectContainsUnit(gg_rct_Base3a, GetEnumUnit()) == true ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001A takes nothing returns nothing
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001C() ) then
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func002C() ) then
- set udg_Temp_Point = GetUnitLoc(GetEnumUnit())
- set udg_OwnerOfBase[3] = GetTriggerPlayer()
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Base_3_Owned[1] )
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Owns_A_Base[1] )
- call PingMinimapLocForForceEx( GetPlayersAllies(GetTriggerPlayer()), udg_Temp_Point, 5.00, bj_MINIMAPPINGSTYLE_FLASHY, 100.00, 80.00, 20.00 )
- call RemoveLocation (udg_Temp_Point)
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1712" )
- else
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func002Func002C() ) then
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1711" )
- else
- endif
- endif
- else
- call ForGroupBJ( GetUnitsOfPlayerAndTypeId(GetTriggerPlayer(), 'h014'), function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001Func001Func001A )
- endif
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func002Func002C takes nothing returns boolean
- if ( not ( CountPlayersInForceBJ(udg_Base_2_Owned[1]) == 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func002C takes nothing returns boolean
- if ( not ( CountPlayersInForceBJ(udg_Base_2_Owned[1]) < 1 ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func003C takes nothing returns boolean
- if ( ( RectContainsUnit(gg_rct_Base2a, GetEnumUnit()) == true ) ) then
- return true
- endif
- if ( ( RectContainsUnit(gg_rct_Base2b, GetEnumUnit()) == true ) ) then
- return true
- endif
- if ( ( RectContainsUnit(gg_rct_Base2c, GetEnumUnit()) == true ) ) then
- return true
- endif
- return false
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001C takes nothing returns boolean
- if ( not Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func003C() ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func002A takes nothing returns nothing
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001C() ) then
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func002C() ) then
- set udg_Temp_Point = GetUnitLoc(GetEnumUnit())
- set udg_OwnerOfBase[2] = GetTriggerPlayer()
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Base_2_Owned[1] )
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Owns_A_Base[1] )
- call PingMinimapLocForForceEx( GetPlayersAllies(GetTriggerPlayer()), udg_Temp_Point, 5.00, bj_MINIMAPPINGSTYLE_FLASHY, 100.00, 80.00, 20.00 )
- call RemoveLocation (udg_Temp_Point)
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1702" )
- else
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func002Func002C() ) then
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1701" )
- else
- endif
- endif
- else
- call ForGroupBJ( GetUnitsOfPlayerAndTypeId(GetTriggerPlayer(), 'h014'), function Trig_ClaimBaseTyler_Func002Func002Func001Func002Func001Func001A )
- endif
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001Func003C takes nothing returns boolean
- if ( ( RectContainsUnit(gg_rct_Base1a, GetEnumUnit()) == true ) ) then
- return true
- endif
- if ( ( RectContainsUnit(gg_rct_Base1b, GetEnumUnit()) == true ) ) then
- return true
- endif
- if ( ( RectContainsUnit(gg_rct_Base1c, GetEnumUnit()) == true ) ) then
- return true
- endif
- if ( ( RectContainsUnit(gg_rct_Base1d, GetEnumUnit()) == true ) ) then
- return true
- endif
- return false
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002Func001C takes nothing returns boolean
- if ( not Trig_ClaimBaseTyler_Func002Func002Func001Func003C() ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Func002Func002A takes nothing returns nothing
- if ( Trig_ClaimBaseTyler_Func002Func002Func001C() ) then
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func001C() ) then
- set udg_Temp_Point = GetUnitLoc(GetEnumUnit())
- set udg_OwnerOfBase[1] = GetTriggerPlayer()
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Base_1_Owned[1] )
- call ForceAddPlayerSimple( GetTriggerPlayer(), udg_Owns_A_Base[1] )
- call PingMinimapLocForForceEx( GetPlayersAllies(GetTriggerPlayer()), udg_Temp_Point, 5.00, bj_MINIMAPPINGSTYLE_FLASHY, 100.00, 80.00, 20.00 )
- call RemoveLocation (udg_Temp_Point)
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1581" )
- else
- if ( Trig_ClaimBaseTyler_Func002Func002Func001Func001Func001C() ) then
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1598" )
- else
- endif
- endif
- else
- call ForGroupBJ( GetUnitsOfPlayerAndTypeId(GetTriggerPlayer(), 'h014'), function Trig_ClaimBaseTyler_Func002Func002Func001Func002A )
- endif
- endfunction
- function Trig_ClaimBaseTyler_Func002C takes nothing returns boolean
- if ( not ( IsPlayerInForce(GetTriggerPlayer(), udg_Owns_A_Base[1]) == false ) ) then
- return false
- endif
- return true
- endfunction
- function Trig_ClaimBaseTyler_Actions takes nothing returns nothing
- if ( Trig_ClaimBaseTyler_Func002C() ) then
- call ForGroupBJ( GetUnitsOfPlayerAndTypeId(GetTriggerPlayer(), 'h014'), function Trig_ClaimBaseTyler_Func002Func002A )
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1781" )
- else
- call DisplayTextToForce( GetForceOfPlayer(GetTriggerPlayer()), "TRIGSTR_1703" )
- endif
- endfunction
- //===========================================================================
- function InitTrig_ClaimBaseTyler takes nothing returns nothing
- set gg_trg_ClaimBaseTyler = CreateTrigger( )
- call TriggerRegisterPlayerChatEvent( gg_trg_ClaimBaseTyler, Player(0), "-claim", true )
- call TriggerRegisterPlayerChatEvent( gg_trg_ClaimBaseTyler, Player(1), "-claim", true )
- call TriggerRegisterPlayerChatEvent( gg_trg_ClaimBaseTyler, Player(2), "-claim", true )
- call TriggerRegisterPlayerChatEvent( gg_trg_ClaimBaseTyler, Player(3), "-claim", true )
- call TriggerRegisterPlayerChatEvent( gg_trg_ClaimBaseTyler, Player(4), "-claim", true )
- call TriggerRegisterPlayerChatEvent( gg_trg_ClaimBaseTyler, Player(5), "-claim", true )
- call TriggerRegisterPlayerChatEvent( gg_trg_ClaimBaseTyler, Player(6), "-claim", true )
- call TriggerRegisterPlayerChatEvent( gg_trg_ClaimBaseTyler, Player(7), "-claim", true )
- call TriggerRegisterPlayerChatEvent( gg_trg_ClaimBaseTyler, Player(8), "-claim", true )
- call TriggerRegisterPlayerChatEvent( gg_trg_ClaimBaseTyler, Player(9), "-claim", true )
- call TriggerAddCondition( gg_trg_ClaimBaseTyler, Condition( function Trig_ClaimBaseTyler_Conditions ) )
- call TriggerAddAction( gg_trg_ClaimBaseTyler, function Trig_ClaimBaseTyler_Actions )
- endfunction
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