
Basic Idea of Game Architecture
By: a guest on
Jan 23rd, 2013 | syntax:
C | size: 0.23 KB | hits: 130 | expires: Never
function gameLoop() {
if (gameState == "IN_MENU") {
renderMenu();
processInput_Menu();
update_Menu();
}
if (gameState == "IN_PLAY") {
renderGameEntities(levelNumber);
processInput_Game();
update_Game();
}
}