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Map by RichBoy V1.

By: a guest on Mar 30th, 2012  |  syntax: None  |  size: 17.76 KB  |  hits: 170  |  expires: Never
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  1. CreateDynamicObject(2395,1928.30004883,-1769.50000000,11.50000000,0.00000000,0.00000000,90.24694824); //object(cj_sports_wall) (6)
  2. CreateDynamicObject(2395,1928.30004883,-1769.50000000,14.19999981,0.00000000,0.00000000,90.24169922); //object(cj_sports_wall) (8)
  3. CreateDynamicObject(2395,1928.30004883,-1773.19995117,14.19999981,0.00000000,0.00000000,90.24169922); //object(cj_sports_wall) (9)
  4. CreateDynamicObject(2395,1928.30004883,-1773.19995117,11.50000000,0.00000000,0.00000000,90.24169922); //object(cj_sports_wall) (10)
  5. CreateDynamicObject(2395,1928.30004883,-1781.40002441,11.50000000,0.00000000,0.00021362,90.24176025); //object(cj_sports_wall) (11)
  6. CreateDynamicObject(2395,1928.30004883,-1781.40002441,14.19999981,0.00000000,0.00000000,90.24169922); //object(cj_sports_wall) (12)
  7. CreateDynamicObject(2395,1928.30004883,-1785.09997559,14.19999981,0.00000000,0.00000000,90.24169922); //object(cj_sports_wall) (13)
  8. CreateDynamicObject(2395,1928.30004883,-1785.09997559,11.50000000,0.00000000,0.00000000,90.24169922); //object(cj_sports_wall) (14)
  9. CreateDynamicObject(2395,1928.30004883,-1777.69995117,15.00000000,0.00000000,0.00000000,90.24169922); //object(cj_sports_wall) (15)
  10. CreateDynamicObject(2395,1928.30004883,-1775.59997559,15.00000000,0.00000000,0.00000000,90.24169922); //object(cj_sports_wall) (16)
  11. CreateDynamicObject(2395,1928.30004883,-1785.90002441,11.50000000,0.00000000,0.00000000,90.24169922); //object(cj_sports_wall) (17)
  12. CreateDynamicObject(2395,1928.30004883,-1785.90002441,14.19999981,0.00000000,0.00000000,90.24169922); //object(cj_sports_wall) (18)
  13. CreateDynamicObject(2395,1928.30004883,-1774.00000000,14.19999981,0.00000000,0.00000000,90.24169922); //object(cj_sports_wall) (19)
  14. CreateDynamicObject(2395,1928.30004883,-1774.00000000,11.50000000,0.00000000,0.00000000,90.24169922); //object(cj_sports_wall) (20)
  15. CreateDynamicObject(2395,1928.30004883,-1780.30004883,13.30000019,0.00000000,0.00000000,90.49169922); //object(cj_sports_wall) (22)
  16. CreateDynamicObject(2395,1928.30004883,-1774.90002441,14.19999981,0.00000000,0.00000000,90.24169922); //object(cj_sports_wall) (23)
  17. CreateDynamicObject(2395,1928.30004883,-1774.90002441,11.50000000,0.00000000,0.00000000,90.24169922); //object(cj_sports_wall) (24)
  18. CreateDynamicObject(2395,1928.30004883,-1780.30004883,10.60000038,0.00000000,0.00000000,90.48889160); //object(cj_sports_wall) (25)
  19. CreateDynamicObject(1569,1928.30004883,-1777.80004883,12.50000000,0.00000000,0.00000000,91.00000000); //object(adam_v_door) (1)
  20. CreateDynamicObject(1569,1928.30004883,-1774.80004883,12.50000000,0.00000000,0.00000000,268.99978638); //object(adam_v_door) (2)
  21. CreateDynamicObject(2395,1925.00000000,-1786.50000000,11.50000000,0.00000000,0.00000000,359.74169922); //object(cj_sports_wall) (27)
  22. CreateDynamicObject(2395,1925.00000000,-1786.50000000,14.19999981,0.00000000,0.00000000,359.73632812); //object(cj_sports_wall) (28)
  23. CreateDynamicObject(2395,1921.30004883,-1786.50000000,11.50000000,0.00000000,0.00000000,359.73632812); //object(cj_sports_wall) (29)
  24. CreateDynamicObject(2395,1921.40002441,-1786.50000000,14.19999981,0.00000000,0.00000000,359.73632812); //object(cj_sports_wall) (30)
  25. CreateDynamicObject(2395,1917.69995117,-1786.50000000,14.19999981,0.00000000,0.00000000,359.73632812); //object(cj_sports_wall) (31)
  26. CreateDynamicObject(2395,1917.59997559,-1786.50000000,11.50000000,0.00000000,0.00000000,359.73632812); //object(cj_sports_wall) (33)
  27. CreateDynamicObject(2395,1914.80004883,-1786.50000000,11.50000000,0.00000000,0.00000000,359.73632812); //object(cj_sports_wall) (34)
  28. CreateDynamicObject(2395,1914.80004883,-1786.50000000,14.19999981,0.00000000,0.00000000,359.73632812); //object(cj_sports_wall) (35)
  29. CreateDynamicObject(2395,1914.30004883,-1783.19995117,14.19999981,0.00000000,0.00000000,270.23632812); //object(cj_sports_wall) (36)
  30. CreateDynamicObject(2395,1914.30004883,-1783.19995117,11.50000000,0.00000000,0.00000000,270.23620605); //object(cj_sports_wall) (37)
  31. CreateDynamicObject(2395,1914.30004883,-1779.50000000,11.50000000,0.00000000,0.00000000,270.23620605); //object(cj_sports_wall) (38)
  32. CreateDynamicObject(2395,1914.30004883,-1779.50000000,14.19999981,0.00000000,0.00000000,270.23620605); //object(cj_sports_wall) (39)
  33. CreateDynamicObject(2395,1911.30004883,-1781.00000000,14.19999981,0.00000000,0.00000000,0.48623657); //object(cj_sports_wall) (40)
  34. CreateDynamicObject(2395,1911.30004883,-1781.00000000,11.50000000,0.00000000,0.00000000,0.48339844); //object(cj_sports_wall) (41)
  35. CreateDynamicObject(2395,1908.59997559,-1781.00000000,11.50000000,0.00000000,0.00000000,0.48339844); //object(cj_sports_wall) (42)
  36. CreateDynamicObject(2395,1908.59997559,-1781.00000000,14.19999981,0.00000000,0.00000000,0.48339844); //object(cj_sports_wall) (43)
  37. CreateDynamicObject(2395,1908.00000000,-1777.69995117,14.19999981,0.00000000,0.00000000,270.23339844); //object(cj_sports_wall) (44)
  38. CreateDynamicObject(2395,1908.00000000,-1777.69995117,11.50000000,0.00000000,0.00000000,270.23071289); //object(cj_sports_wall) (45)
  39. CreateDynamicObject(2395,1908.00000000,-1774.00000000,11.50000000,0.00000000,0.00000000,270.23071289); //object(cj_sports_wall) (46)
  40. CreateDynamicObject(2395,1908.00000000,-1774.00000000,14.19999981,0.00000000,0.00000000,270.23071289); //object(cj_sports_wall) (47)
  41. CreateDynamicObject(2395,1908.00000000,-1772.19995117,14.19999981,0.00000000,0.00000000,270.23071289); //object(cj_sports_wall) (48)
  42. CreateDynamicObject(2395,1908.00000000,-1772.19995117,11.50000000,0.00000000,0.00000000,270.23071289); //object(cj_sports_wall) (49)
  43. CreateDynamicObject(2395,1913.90002441,-1771.69995117,14.19999981,0.00000000,0.00000000,179.98010254); //object(cj_sports_wall) (51)
  44. CreateDynamicObject(2395,1913.90002441,-1771.69995117,11.50000000,0.00000000,0.00000000,179.97802734); //object(cj_sports_wall) (52)
  45. CreateDynamicObject(2395,1911.30004883,-1771.69995117,11.50000000,0.00000000,0.00000000,179.97802734); //object(cj_sports_wall) (53)
  46. CreateDynamicObject(2395,1911.30004883,-1771.69995117,14.19999981,0.00000000,0.00000000,179.97802734); //object(cj_sports_wall) (54)
  47. CreateDynamicObject(2395,1914.30004883,-1768.50000000,14.19999981,0.00000000,0.00000000,270.23071289); //object(cj_sports_wall) (55)
  48. CreateDynamicObject(2395,1914.30004883,-1768.50000000,11.50000000,0.00000000,0.00000000,270.23071289); //object(cj_sports_wall) (56)
  49. CreateDynamicObject(2395,1914.30004883,-1766.69995117,11.50000000,0.00000000,0.00000000,270.23071289); //object(cj_sports_wall) (57)
  50. CreateDynamicObject(2395,1914.30004883,-1766.69995117,14.19999981,0.00000000,0.00000000,270.23071289); //object(cj_sports_wall) (58)
  51. CreateDynamicObject(2395,1917.59997559,-1766.09997559,14.19999981,0.00000000,0.00000000,179.97802734); //object(cj_sports_wall) (59)
  52. CreateDynamicObject(2395,1917.59997559,-1766.09997559,11.50000000,0.00000000,0.00000000,179.97802734); //object(cj_sports_wall) (60)
  53. CreateDynamicObject(2395,1921.30004883,-1766.09997559,11.50000000,0.00000000,0.00000000,179.97802734); //object(cj_sports_wall) (61)
  54. CreateDynamicObject(2395,1921.30004883,-1766.09997559,14.19999981,0.00000000,0.00000000,179.97802734); //object(cj_sports_wall) (62)
  55. CreateDynamicObject(2395,1925.00000000,-1766.09997559,14.19999981,0.00000000,0.00000000,179.97802734); //object(cj_sports_wall) (63)
  56. CreateDynamicObject(2395,1925.00000000,-1766.09997559,11.50000000,0.00000000,0.00000000,179.97802734); //object(cj_sports_wall) (64)
  57. CreateDynamicObject(2395,1927.69995117,-1766.09997559,11.50000000,0.00000000,0.00000000,179.97802734); //object(cj_sports_wall) (65)
  58. CreateDynamicObject(2395,1927.69995117,-1766.09997559,14.19999981,0.00000000,0.00000000,179.97802734); //object(cj_sports_wall) (66)
  59. CreateDynamicObject(13817,1911.50000000,-1771.69995117,14.10000038,0.00000000,359.50000000,269.50000000); //object(ce_safedoor01) (1)
  60. CreateDynamicObject(13817,1911.19995117,-1780.90002441,14.10000038,0.00000000,359.49462891,269.49462891); //object(ce_safedoor01) (2)
  61. CreateDynamicObject(1688,1922.40002441,-1782.59997559,18.00000000,0.00000000,0.00000000,264.00000000); //object(gen_roofbit2) (1)
  62. CreateDynamicObject(1688,1924.80004883,-1767.69995117,18.00000000,0.00000000,0.00000000,0.00000000); //object(gen_roofbit2) (2)
  63. CreateDynamicObject(1688,1911.40002441,-1776.09997559,18.00000000,0.00000000,0.00000000,0.00000000); //object(gen_roofbit2) (3)
  64. CreateDynamicObject(1689,1911.50000000,-1772.90002441,17.79999924,0.00000000,358.99475098,0.49987793); //object(gen_roofbit3) (1)
  65. CreateDynamicObject(3034,1928.30004883,-1769.30004883,14.60000038,0.00000000,0.00000000,91.25000000); //object(bd_window) (1)
  66. CreateDynamicObject(3034,1928.30004883,-1781.80004883,14.60000038,0.00000000,0.00000000,91.24694824); //object(bd_window) (2)
  67. CreateDynamicObject(3034,1925.80004883,-1786.50000000,14.60000038,0.00000000,0.00000000,1.24697876); //object(bd_window) (4)
  68. CreateDynamicObject(3034,1918.90002441,-1786.59997559,14.60000038,0.00000000,0.00000000,1.24694824); //object(bd_window) (5)
  69. CreateDynamicObject(983,1941.00000000,-1777.40002441,13.30000019,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (1)
  70. CreateDynamicObject(983,1941.00000000,-1771.00000000,13.30000019,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (2)
  71. CreateDynamicObject(983,1941.00000000,-1767.80004883,13.30000019,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (3)
  72. CreateDynamicObject(983,1942.50000000,-1767.90002441,13.30000019,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (4)
  73. CreateDynamicObject(983,1942.40002441,-1777.50000000,13.30000019,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (5)
  74. CreateDynamicObject(983,1942.50000000,-1772.69995117,13.30000019,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (6)
  75. CreateDynamicObject(1251,1935.00000000,-1757.59997559,12.39999962,0.00000000,1.00000000,90.00000000); //object(smashbar) (1)
  76. CreateDynamicObject(1251,1941.80004883,-1757.59997559,12.39999962,0.00000000,0.99975586,90.49963379); //object(smashbar) (2)
  77. CreateDynamicObject(1251,1948.59997559,-1757.50000000,12.39999962,0.00000000,0.99975586,91.49963379); //object(smashbar) (3)
  78. CreateDynamicObject(1251,1939.00000000,-1762.09960938,12.39999962,0.00000000,0.99426270,91.49963379); //object(smashbar) (4)
  79. CreateDynamicObject(1251,1945.80004883,-1762.00000000,12.39999962,0.00000000,0.99975586,90.49963379); //object(smashbar) (5)
  80. CreateDynamicObject(1251,1956.50000000,-1780.79980469,12.39999962,0.00000000,0.98876953,179.49462891); //object(smashbar) (4)
  81. CreateDynamicObject(1251,1956.50000000,-1787.40002441,12.39999962,0.00000000,0.98876953,179.99462891); //object(smashbar) (4)
  82. CreateDynamicObject(1251,1956.50000000,-1794.19995117,12.39999962,0.00000000,0.98876953,179.49462891); //object(smashbar) (4)
  83. CreateDynamicObject(1251,1951.69995117,-1784.30004883,12.39999962,0.00000000,0.98876953,179.49462891); //object(smashbar) (4)
  84. CreateDynamicObject(1251,1951.59997559,-1791.00000000,12.39999962,0.00000000,0.98876953,179.49462891); //object(smashbar) (4)
  85. CreateDynamicObject(7933,1900.09960938,-1792.79980469,13.10000038,0.00000000,0.00000000,147.74963379); //object(vegascrashbar06) (1)
  86. CreateDynamicObject(1280,1930.59997559,-1785.69995117,12.89999962,0.00000000,0.00000000,180.00000000); //object(parkbench1) (1)
  87. CreateDynamicObject(1280,1930.50000000,-1780.09997559,12.89999962,0.00000000,0.00000000,179.99450684); //object(parkbench1) (2)
  88. CreateDynamicObject(1280,1930.50000000,-1768.40002441,12.89999962,0.00000000,0.00000000,179.99450684); //object(parkbench1) (3)
  89. CreateDynamicObject(1270,1913.90002441,-1787.30004883,13.39999962,0.00000000,0.00000000,0.00000000); //object(parkingmeterg) (1)
  90. CreateDynamicObject(1270,1918.90002441,-1787.09997559,13.39999962,0.00000000,0.00000000,0.00000000); //object(parkingmeterg) (2)
  91. CreateDynamicObject(1270,1923.40002441,-1787.30004883,13.39999962,0.00000000,0.00000000,0.00000000); //object(parkingmeterg) (3)
  92. CreateDynamicObject(1270,1937.00000000,-1792.90002441,13.39999962,0.00000000,0.00000000,178.00000000); //object(parkingmeterg) (4)
  93. CreateDynamicObject(1270,1943.50000000,-1792.80004883,13.39999962,0.00000000,0.00000000,177.99499512); //object(parkingmeterg) (5)
  94. CreateDynamicObject(1270,1949.09997559,-1792.80004883,13.39999962,0.00000000,0.00000000,179.99499512); //object(parkingmeterg) (6)
  95. CreateDynamicObject(970,1951.59997559,-1764.19995117,13.10000038,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (1)
  96. CreateDynamicObject(970,1951.59997559,-1768.30004883,13.10000038,0.00000000,0.00000000,269.99450684); //object(fencesmallb) (2)
  97. CreateDynamicObject(970,1951.59997559,-1772.50000000,13.10000038,0.00000000,0.00000000,269.99450684); //object(fencesmallb) (3)
  98. CreateDynamicObject(970,1951.59997559,-1776.59997559,13.10000038,0.00000000,0.00000000,269.99450684); //object(fencesmallb) (4)
  99. CreateDynamicObject(2921,1929.59997559,-1787.80004883,15.80000019,0.00000000,0.00000000,251.99998474); //object(kmb_cam) (1)
  100. CreateDynamicObject(2921,1929.59997559,-1764.90002441,15.80000019,0.00000000,0.00000000,131.99890137); //object(kmb_cam) (2)
  101. CreateDynamicObject(1368,1951.00000000,-1765.30004883,13.19999981,0.00000000,0.00000000,269.50000000); //object(cj_blocker_bench) (1)
  102. CreateDynamicObject(1368,1951.00000000,-1769.69995117,13.19999981,0.00000000,0.00000000,269.49462891); //object(cj_blocker_bench) (2)
  103. CreateDynamicObject(1368,1950.90002441,-1774.50000000,13.19999981,0.00000000,0.00000000,269.49462891); //object(cj_blocker_bench) (3)
  104. CreateDynamicObject(1368,1952.30004883,-1774.90002441,13.19999981,0.00000000,0.00000000,91.24459839); //object(cj_blocker_bench) (4)
  105. CreateDynamicObject(1368,1952.40002441,-1769.69995117,13.19999981,0.00000000,0.00000000,91.24145508); //object(cj_blocker_bench) (5)
  106. CreateDynamicObject(1368,1952.40002441,-1765.09997559,13.19999981,0.00000000,0.00000000,91.24145508); //object(cj_blocker_bench) (6)
  107. CreateDynamicObject(1319,1956.50000000,-1777.59997559,13.10000038,0.00000000,0.00000000,0.00000000); //object(ws_ref_bollard) (1)
  108. CreateDynamicObject(1319,1951.90002441,-1782.00000000,13.10000038,0.00000000,0.00000000,0.00000000); //object(ws_ref_bollard) (2)
  109. CreateDynamicObject(1319,1951.80004883,-1792.40002441,13.10000038,0.00000000,0.00000000,0.00000000); //object(ws_ref_bollard) (3)
  110. CreateDynamicObject(1319,1956.30004883,-1796.50000000,13.10000038,0.00000000,0.00000000,0.00000000); //object(ws_ref_bollard) (4)
  111. CreateDynamicObject(1319,1947.30004883,-1761.90002441,13.10000038,0.00000000,0.00000000,0.00000000); //object(ws_ref_bollard) (5)
  112. CreateDynamicObject(1319,1936.09997559,-1762.00000000,13.10000038,0.00000000,0.00000000,0.00000000); //object(ws_ref_bollard) (6)
  113. CreateDynamicObject(1319,1932.59997559,-1757.80004883,13.10000038,0.00000000,0.00000000,0.00000000); //object(ws_ref_bollard) (7)
  114. CreateDynamicObject(1319,1951.40002441,-1757.80004883,13.10000038,0.00000000,0.00000000,0.00000000); //object(ws_ref_bollard) (8)
  115. CreateDynamicObject(1215,1926.90002441,-1785.19995117,15.50000000,0.00000000,10.00000000,0.00000000); //object(bollardlight) (1)
  116. CreateDynamicObject(1215,1927.09997559,-1767.19995117,15.50000000,0.00000000,9.99755859,0.00000000); //object(bollardlight) (2)
  117. CreateDynamicObject(1215,1926.40002441,-1777.80004883,15.50000000,0.00000000,9.99755859,0.00000000); //object(bollardlight) (3)
  118. CreateDynamicObject(1215,1921.69995117,-1767.50000000,15.50000000,0.00000000,9.99755859,0.00000000); //object(bollardlight) (4)
  119. CreateDynamicObject(1215,1914.80004883,-1768.00000000,15.50000000,0.00000000,9.99755859,0.00000000); //object(bollardlight) (5)
  120. CreateDynamicObject(983,1927.19995117,-1758.00000000,13.10000038,0.00000000,0.00000000,92.00000000); //object(fenceshit3) (7)
  121. CreateDynamicObject(983,1920.80004883,-1758.19995117,13.10000038,0.00000000,0.00000000,91.99951172); //object(fenceshit3) (8)
  122. CreateDynamicObject(983,1904.90002441,-1771.90002441,13.10000038,0.00000000,0.00000000,91.99951172); //object(fenceshit3) (9)
  123. CreateDynamicObject(983,1898.50000000,-1772.09997559,13.10000038,0.00000000,0.00000000,91.99951172); //object(fenceshit3) (10)
  124. CreateDynamicObject(1407,1949.30004883,-1797.00000000,13.39999962,0.00000000,0.00000000,179.00000000); //object(dyn_f_r_wood_1) (1)
  125. CreateDynamicObject(1407,1944.59997559,-1796.90002441,13.39999962,0.00000000,0.00000000,178.99475098); //object(dyn_f_r_wood_1) (2)
  126. CreateDynamicObject(1407,1939.90002441,-1796.80004883,13.39999962,0.00000000,0.00000000,178.99475098); //object(dyn_f_r_wood_1) (3)
  127. CreateDynamicObject(1407,1935.30004883,-1796.80004883,13.39999962,0.00000000,0.00000000,178.99475098); //object(dyn_f_r_wood_1) (4)
  128. CreateDynamicObject(1407,1930.80004883,-1796.90002441,13.19999981,0.00000000,0.00000000,183.74475098); //object(dyn_f_r_wood_1) (5)
  129. CreateDynamicObject(1407,1926.09997559,-1797.00000000,13.19999981,0.00000000,0.00000000,178.99475098); //object(dyn_f_r_wood_1) (6)
  130. CreateDynamicObject(1407,1921.59997559,-1797.09997559,13.19999981,0.00000000,0.00000000,178.99475098); //object(dyn_f_r_wood_1) (7)
  131. CreateDynamicObject(1407,1916.90002441,-1796.90002441,13.19999981,0.00000000,0.00000000,178.99475098); //object(dyn_f_r_wood_1) (8)
  132. CreateDynamicObject(1407,1912.40002441,-1796.90002441,13.19999981,0.00000000,0.00000000,178.99475098); //object(dyn_f_r_wood_1) (9)
  133. CreateDynamicObject(1407,1907.80004883,-1796.80004883,13.19999981,0.00000000,0.00000000,178.99475098); //object(dyn_f_r_wood_1) (10)
  134. CreateDynamicObject(1407,1906.00000000,-1796.80004883,13.19999981,0.00000000,0.00000000,178.99475098); //object(dyn_f_r_wood_1) (11)
  135. CreateDynamicObject(983,1956.19995117,-1765.59997559,13.10000038,0.00000000,0.00000000,0.74951172); //object(fenceshit3) (11)
  136. CreateDynamicObject(983,1956.30004883,-1772.00000000,13.10000038,0.00000000,0.00000000,0.74707031); //object(fenceshit3) (12)
  137. CreateDynamicObject(983,1956.30004883,-1773.59997559,13.10000038,0.00000000,0.00000000,0.74707031); //object(fenceshit3) (13)
  138.  
  139. /*
  140. Objects converted: 137
  141. Vehicles converted: 0
  142. Vehicle models found: 0
  143. ----------------------
  144. convertFFS converted your input in 0.33 seconds - Chuck Norris could have done it in 0.0052 seconds!
  145. */