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Oct 24th, 2014
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  1. public class NanoAbilities
  2. {
  3. void CrazyAir() {
  4. while (wiltActive == true) {
  5. Client.jumpHeight += 30;
  6. }
  7. }
  8. }
  9.  
  10. public class NanoAbilities
  11. {
  12. void CrazyAir() {
  13. while (wiltActive == true) {
  14. Client.jumpHeight += 30;
  15. }
  16. }
  17. }
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