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  1. [10:57] <@Thesaurasaurus> so I reread Masters of Jade the other day
  2. [10:57] <@Thesaurasaurus> it's informative and interesting
  3. [10:57] <@Thesaurasaurus> but really does fall into the White Wolf Trap
  4. [10:57] <@Thesaurasaurus> as Loon has posited
  5. [10:58] <@Thesaurasaurus> "Here is the story. Here is how it goes. No, you may not touch it."
  6. [10:58] <@Thesaurasaurus> (there's a huge section devoted to explaining how the Guild has survived in the face of supernatural opposition)
  7. [10:58] <@Thesaurasaurus> (which ends with a section on how the return of the Solars means that it's fucked)
  8. [10:59] <@Thesaurasaurus> (not even just that massive social upheaval is imminent)
  9. [11:00] <@Thesaurasaurus> (step by step it lays out how the Solars are going to show them how it's REALLY done with their Randian grasp of innovation and economics, and tear it apart until they finish it off in its headquarters in Nexus)
  10. [11:00] <Vinay> I keep expecting a silent-movie card to pop up saying 'It COULD have happened that way..."
  11. [11:01] <MileDerp> To be fair, how do you see it NOT going that way? 80% of solars by volume hate the Guild
  12. [11:02] <MileDerp> I mean, altering that course of history would take something exceptional... like a PC.
  13. [11:02] <@Thesaurasaurus> it just really CLASHES with the rest of the book
  14. [11:02] <Vinay> In fairness a lot of the standard approaches work pretty well for solars, too.
  15. [11:02] <@Thesaurasaurus> talking about how the Guild can at least adapt or reorganize
  16. [11:02] <@Thesaurasaurus> to avoid extinction
  17. [11:02] <@Thesaurasaurus> the whole section "The Sun Sets on the Guild" just comes out of nowhere
  18. [11:05] * Flare (chatzilla@synIRC-76A6C41F.br.br.cox.net) has joined #allunderheaven
  19. [11:05] * ChanServ sets mode: +o Flare
  20. [11:05] <MileDerp> Well, the guild basically serves as a corrupt empire. It was once great and helped secure Creation to the Fae, now it sells out Creation to the same.
  21. [11:05] <MileDerp> Empire reform is, traditionally, quite rare.
  22. [11:06] <MileDerp> Unless, you know, a PC handles it.
  23. [11:07] * impulsiveIngenue (~vera@synIRC-61B106C6.dsl.dynamic.fusionbroadband.com) has joined #allunderheaven
  24. [11:09] <@Thesaurasaurus> oh, it's definitely a net force for evil at this point
  25. [11:09] <@Thesaurasaurus> it just seems like peak
  26. [11:09] <@Thesaurasaurus> how do I describe it
  27. [11:10] <@Thesaurasaurus> think of the bleeding rules
  28. [11:10] <@Thesaurasaurus> very detailed, gritty rules for how a major injury can result in death even if it doesn't deplete your health bar
  29. [11:10] <@Thesaurasaurus> followed by a two-sentence blurb of "PCs ignore this"
  30. [11:10] <MileDerp> Haha
  31. [11:11] <@Thesaurasaurus> likewise for that paragraph, which really bothers me for what it implies for Solars rather than what it implies for the Guild
  32. [11:11] <@Thesaurasaurus> the whole book builds up this impression of the Guild as a gigantic, terminal cancer
  33. [11:11] <@Thesaurasaurus> centralized within Nexus, but with tendrils spread throughout Creation
  34. [11:12] <@Thesaurasaurus> and then half a page says "but that doesn't matter, the Solars are gonna roll it for change"
  35. [11:12] <MileDerp> Just like the Realm
  36. [11:12] <@Thesaurasaurus> not "fear not, Player Characters, these atrocities are meant as things for you to address, not to run from in fear"
  37. [11:12] <@Thesaurasaurus> just "yeah the Solars are back, all aboard the Singularity train!"
  38. [11:13] <MileDerp> I see it as "at low level characters can fight the guild as the world-spanning threat du jour, but then you graduate to fighting the realm!"
  39. [11:16] <TransientPeople> Which is stupid
  40. [11:16] <TransientPeople> The Guild is legit a much bigger threat than the Realm
  41. [11:16] <TransientPeople> It's like trying to go against the entire Forbes 500
  42. [11:16] <@Thesaurasaurus> I would say that the Realm is the bigger threat militarily
  43. [11:16] <TransientPeople> It doesn't matter if you're King Shiny of Shit Mountain, unless you have an actual statesman-level plan you are going to get your shit kicked in
  44. [11:17] <@Thesaurasaurus> but the Guild has the capacity to do far more damage to Creation in its death throes
  45. [11:17] <TransientPeople> Because you will never, ever, EVER get anything done when that much economic might gets thrown against you
  46. [11:17] <TransientPeople> Not even that Thes
  47. [11:17] <TransientPeople> It's that at the end of the day
  48. [11:17] <TransientPeople> The Guild can survive solar bullshit much better
  49. [11:17] <TransientPeople> because it's decentralized
  50. [11:17] <TransientPeople> The Realm is prone to suffering bitch deaths if you decapitate the leadership
  51. [11:18] <TransientPeople> And at the end of the day, if 99.9% of all merchants refuse to sell you anything because they got orders not to do so, you can't build a kingdom
  52. [11:19] <TransientPeople> You're just one man and you can't one-man-army a literally world-spanning organization without ways to move around fast enough to be effectively anywhere
  53. [11:19] <TransientPeople> 'I'm taking the Guild down' is pretty much like saying 'I'm slaying Creation' as an Abyssal
  54. [11:19] <TransientPeople> It's a super long term goal
  55. [11:22] <MileDerp> Solar presence and performance fixes many of those problems
  56. [11:22] <MileDerp> Suddenly, you HAVE a giant organization to cover for you.
  57. [11:22] * MileDerp (~androirc@749B5FEC.DBCB029F.CAB95C9A.IP) Quit (Client exited)
  58. [11:22] * MilesDroid (~androirc@synIRC-6848A169.pools.spcsdns.net) has joined #allunderheaven
  59. [11:24] <@Thesaurasaurus> anyhow, time for exercise
  60. [11:24] <TransientPeople> If you're willing to mindhack people, yeah
  61. [11:24] <@Thesaurasaurus> bbiab
  62. [11:24] <TransientPeople> But at that point you have other problems besides the Guild
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