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May 22nd, 2015
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  1. _unit = _this select 0; //zakladam ze odpalasz ten kod z jakims argumentem
  2.  
  3. _unit spawn {
  4. while {alive _this} do {
  5. _actualItems = (items _this) + (assignedItems _this);
  6.  
  7. if(headgear _this == "H_CrewHelmetHeli_B") then {
  8. //cos zrob
  9. };
  10.  
  11. sleep 0.5;
  12. };
  13. };
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