<spellcast>
<config
AutoLoadXML="true"
RequireVersion="2.16"
Debug="true"
HideErrors="false"
ShowGearSwaps="False"/>
<sets>
<group name="main" default="yes">
<!-- refresh gear here -->
<set name="Standing">
<main>Soulscourge</main>
<sub>Vox Grip</sub>
<ammo>Shadow Sachet</ammo>
<head>Caller's Horn +2</head>
<neck>Caller's Pendant</neck>
<lear>Gifted Earring</lear>
<rear>caller's Earring</rear>
<body>Anhur Robe</body>
<hands>Summoner's Bracers +2</hands>
<lring>Evoker's Ring</lring>
<rring>Fervor Ring</rring>
<back>Astute Cape</back>
<waist>Cimmerian Sash</waist>
<legs>Caller's Spats +2</legs>
<feet>Rubeus Boots</feet>
</set>
<!-- Garuda/Air Spirit perp -->
<set name="PerpWind" baseset="Standing">
<main>Vayuvata III</main>
<sub>Vox Grip</sub>
<body>Caller's Doublet +2</body>
<feet>Caller's Pigaches +2</feet>
</set>
<!-- Titan/Earth SPirit Perp -->
<set name="PerpEarth" baseset="Standing">
<main>Chatoyant Staff</main>
<sub>Vox Grip</sub>
<body>Caller's Doublet +2</body>
<feet>Caller's Pigaches +2</feet>
</set>
<!-- Ifrit/Fire Spirit Perp -->
<set name="PerpFire" baseset="Standing">
<main>Chatoyant Staff</main>
<sub>Vox Grip</sub>
<body>Caller's Doublet +2</body>
<feet>Caller's Pigaches +2</feet>
</set>
<!-- Leviathan/Water SPirit Pact -->
<set name="PerpWater" baseset="Standing">
<main>Chatoyant Staff</main>
<sub>Vox Grip</sub>
<body>Caller's Doublet +2</body>
<feet>Caller's Pigaches +2</feet>
</set>
<!-- Shiva/Ice Spirit perp -->
<set name="PerpIce" baseset="Standing">
<main>Vourukasha III</main>
<sub>Vox Grip</sub>
<body>Caller's Doublet +2</body>
<feet>Caller's Pigaches +2</feet>
</set>
<!-- Ramuh/Thunder SPirit Perp -->
<set name="PerpThunder" baseset="Standing">
<main>Apamajas III</main>
<sub>Vox Grip</sub>
<body>Caller's Doublet +2</body>
<feet>Caller's Pigaches +2</feet>
</set>
<!-- Carbuncle/Light spirit -->
<set name="PerpLight" baseset="Standing">
<main>Chatoyant Staff</main>
<sub>Vox Grip</sub>
<body>Caller's Doublet +2</body>
<feet>Caller's Pigaches +2</feet>
</set>
<!-- Fenrir/Diabolos/Dark SPirit Pact -->
<set name="PerpDark" baseset="Standing">
<main>Chatoyant Staff</main>
<sub>Vox Grip</sub>
<body>Caller's Doublet +2</body>
<feet>Caller's Pigaches +2</feet>
</set>
<!-- Cure Potency/Mnd Gear -->
<set name="Cure" baseset="Standing">
<main>Arka IV</main>
<sub>Reign Grip</sub>
<ammo>aqua sachet</ammo>
<neck>Fylgja Torque</neck>
<lear>Aqua Pearl</lear>
<rear>Aqua Pearl</rear>
<body>Heka's Kalasiris</body>
<hands>Serpentes Cuffs</hands>
<lring>Aquasoul Ring</lring>
<rring>Aquasoul Ring</rring>
<legs>Haven Hose</legs>
<back>Oretania Cape</back>
<feet>Serpentes Sabots</feet>
</set>
<!-- MND / Enchancing gear -->
<set name="Enhance" baseset="Standing">
<main>Kirin's Pole</main>
<sub>Fulcio Grip</sub>
<ammo>aqua Sachet</ammo>
<neck>Colossus's Torque</neck>
<lear>Aqua Pearl</lear>
<rear>Aqua Pearl</rear>
<hands>Augur's Gloves</hands>
<lring>Aquasoul Ring</lring>
<rring>Aquasoul Ring</rring>
<legs>Portent Pants</legs>
</set>
<!-- Enchances SS gear -->
<set name="Stoneskin" baseset="Enhance">
<legs>Haven Hose</legs>
<waist>Siegel Sash</waist>
</set>
<!-- Max Summoning Skill set -->
<set name="Siphon" baseset="Standing">
<feet>Caller's Pigaches +2</feet>
</set>
<!-- Physical BP -->
<set name="BP" baseset="Standing">
<body>Caller's Doublet +2</body>
<hands>Caller's bracer's +2</hands>
<neck>Sacrifice Torque</neck>
</set>
<set name="Timer" baseset="Standing">
<body>Yinyang Robe</body>
<back>Tiresias Cape</back>
<legs>Facio Spats</legs>
<!-- Magical BP -->
<set name="BPMagic" baseset="BP">
<neck>Eidolon Pendant</neck>
<waist>Caller's Sash</waist>
</set>
<!-- Enfeeb skill / int -->
<set name="Enfeebling-INT" baseset="standing">
</set>
<!-- Enfeeb skill / MND -->
<set name="Enfeebling" baseset="Standing">
</set>
<!-- Elemental Skill / MAB / INT -->
<set name="Elemental" baseset="standing">
</set>
<set name="Dark" baseset="standing">
</set>
</group>
</sets>
<rules>
<equip when="idle" set="Standing" />
<equip when="Resting" set="HMP" />
<if spell="Garuda|Air Spirit">
<equip when="aftercast" set="PerpWind" />
</if>
<if spell="Ifrit|Fire Spirit">
<equip when="aftercast" set="PerpFire" />
</if>
<if spell="Leviathan|Water Spirit">
<equip when="aftercast" set="PerpWater" />
</if>
<if spell="Titan|Earth Spirit">
<equip when="aftercast" set="PerpEarth" />
</if>
<if spell="Shiva|Ice Spirit">
<equip when="aftercast" set="PerpIce" />
</if>
<if spell="Ramuh|Thunder Spirit">
<equip when="aftercast" set="PerpThunder" />
</if>
<if spell="Diabolos|Fenrir|Dark Spirit">
<equip when="aftercast" set="PerpDark" />
</if>
<if spell="Carbuncle">
<equip when="aftercast" set="PerpLight" />
</if>
<if type="PetCommand">
<if spell="Release">
<equip when="aftercast" set="Standing" />
</if>
</if>
<if Skill="EnhancingMagic">
<if spell="Stoneskin">
<action type="equip" when="precast" set="Stoneskin" />
<aftercastdelay delay="2" />
<if petelement="Wind">
<equip when="aftercast" set="perpwind" />
</if>
<elseif petelement="Fire">
<equip when="aftercast" set="perpfire" />
</elseif>
<elseif petelement="Ice">
<equip when="aftercast" set="perpice" />
</elseif>
<elseif petelement="Thunder">
<equip when="aftercast" set="perpthunder" />
</elseif>
<elseif petelement="Water">
<equip when="aftercast" set="perpwater" />
</elseif>
<elseif petelement="Earth">
<equip when="aftercast" set="perpearth" />
</elseif>
<elseif petelement="Light">
<equip when="aftercast" set="perplight" />
</elseif>
<elseif petelement="Dark">
<equip when="aftercast" set="perpdark" />
</elseif>
<elseif when="idle">
<equip when="aftercast" set="standing" />
</elseif>
</if>
<else>
<action type="equip" when="precast" set="Enhance" />.
<aftercastdelay delay="2" />
<if petelement="Wind">
<equip when="aftercast" set="perpwind" />
</if>
<elseif petelement="Fire">
<equip when="aftercast" set="perpfire" />
</elseif>
<elseif petelement="Ice">
<equip when="aftercast" set="perpice" />
</elseif>
<elseif petelement="Thunder">
<equip when="aftercast" set="perpthunder" />
</elseif>
<elseif petelement="Water">
<equip when="aftercast" set="perpwater" />
</elseif>
<elseif petelement="Earth">
<equip when="aftercast" set="perpearth" />
</elseif>
<elseif petelement="Light">
<equip when="aftercast" set="perplight" />
</elseif>
<elseif petelement="Dark">
<equip when="aftercast" set="perpdark" />
</elseif>
<elseif when="idle">
<equip when="aftercast" set="standing" />
</elseif>
</else>
</if>
<if Skill="EnfeeblingMagic">
<if type="BlackMagic">
<action type="equip" when="precast" set="Enfeebling-INT" />
<aftercastdelay delay="2" />
<if petelement="Wind">
<equip when="aftercast" set="perpwind" />
</if>
<elseif petelement="Fire">
<equip when="aftercast" set="perpfire" />
</elseif>
<elseif petelement="Ice">
<equip when="aftercast" set="perpice" />
</elseif>
<elseif petelement="Thunder">
<equip when="aftercast" set="perpthunder" />
</elseif>
<elseif petelement="Water">
<equip when="aftercast" set="perpwater" />
</elseif>
<elseif petelement="Earth">
<equip when="aftercast" set="perpearth" />
</elseif>
<elseif petelement="Light">
<equip when="aftercast" set="perplight" />
</elseif>
<elseif petelement="Dark">
<equip when="aftercast" set="perpdark" />
</elseif>
<elseif when="idle">
<equip when="aftercast" set="standing" />
</elseif>
</if>
<if type="WhiteMagic">
<action type="equip" when="precast" set="Enfeebling"/>
<aftercastdelay delay="2" />
<if petelement="Wind">
<equip when="aftercast" set="perpwind" />
</if>
<elseif petelement="Fire">
<equip when="aftercast" set="perpfire" />
</elseif>
<elseif petelement="Ice">
<equip when="aftercast" set="perpice" />
</elseif>
<elseif petelement="Thunder">
<equip when="aftercast" set="perpthunder" />
</elseif>
<elseif petelement="Water">
<equip when="aftercast" set="perpwater" />
</elseif>
<elseif petelement="Earth">
<equip when="aftercast" set="perpearth" />
</elseif>
<elseif petelement="Light">
<equip when="aftercast" set="perplight" />
</elseif>
<elseif petelement="Dark">
<equip when="aftercast" set="perpdark" />
</elseif>
<elseif when="idle">
<equip when="aftercast" set="standing" />
</elseif>
</if>
</if>
<if Skill="ElementalMagic">
<action type="equip" when="midcast" set="Elemental" />
<aftercastdelay delay="2" />
<if petelement="Wind">
<equip when="aftercast" set="perpwind" />
</if>
<elseif petelement="Fire">
<equip when="aftercast" set="perpfire" />
</elseif>
<elseif petelement="Ice">
<equip when="aftercast" set="perpice" />
</elseif>
<elseif petelement="Thunder">
<equip when="aftercast" set="perpthunder" />
</elseif>
<elseif petelement="Water">
<equip when="aftercast" set="perpwater" />
</elseif>
<elseif petelement="Earth">
<equip when="aftercast" set="perpearth" />
</elseif>
<elseif petelement="Light">
<equip when="aftercast" set="perplight" />
</elseif>
<elseif petelement="Dark">
<equip when="aftercast" set="perpdark" />
</elseif>
<elseif when="idle">
<equip when="aftercast" set="standing" />
</elseif>
</if>
<if Skill="DarkMagic">
<if spell="Stun">
<equip when="Precast">
<main>Jupiter's Staff</main>
</equip>
<action type="equip" when="precast" set="Dark" />
</if>
<else>
<action type="equip" when="midcast" set="Dark" />
<aftercastdelay delay="2" />
<if petelement="Wind">
<equip when="aftercast" set="perpwind" />
</if>
<elseif petelement="Fire">
<equip when="aftercast" set="perpfire" />
</elseif>
<elseif petelement="Ice">
<equip when="aftercast" set="perpice" />
</elseif>
<elseif petelement="Thunder">
<equip when="aftercast" set="perpthunder" />
</elseif>
<elseif petelement="Water">
<equip when="aftercast" set="perpwater" />
</elseif>
<elseif petelement="Earth">
<equip when="aftercast" set="perpearth" />
</elseif>
<elseif petelement="Light">
<equip when="aftercast" set="perplight" />
</elseif>
<elseif petelement="Dark">
<equip when="aftercast" set="perpdark" />
</elseif>
<elseif when="idle">
<equip when="aftercast" set="standing" />
</elseif>
</else>
</if>
<if skill="HealingMagic">
<equip when="precast" set="Cure" />
<aftercastdelay delay="2" />
<if petelement="Wind">
<equip when="aftercast" set="perpwind" />
</if>
<elseif petelement="Fire">
<equip when="aftercast" set="perpfire" />
</elseif>
<elseif petelement="Ice">
<equip when="aftercast" set="perpice" />
</elseif>
<elseif petelement="Thunder">
<equip when="aftercast" set="perpthunder" />
</elseif>
<elseif petelement="Water">
<equip when="aftercast" set="perpwater" />
</elseif>
<elseif petelement="Earth">
<equip when="aftercast" set="perpearth" />
</elseif>
<elseif petelement="Light">
<equip when="aftercast" set="perplight" />
</elseif>
<elseif petelement="Dark">
<equip when="aftercast" set="perpdark" />
</elseif>
<elseif when="idle">
<equip when="aftercast" set="standing" />
</elseif>
</if>
<if type="BloodPact*">
<if spell="Healing Ruby|Meteorite|Healing Ruby II|Holy Mist">
<equip when="precast" set="BPMagic" />
<aftercastdelay delay="1" />
<equip when="aftercast" set="PerpLight" />
</if>
<if spell="Poison Nails|Shining Ruby|Glittering Ruby">
<equip when="precast" set="BP" />
<aftercastdelay Delay="1" />
<equip when="aftercast" set="perpLight" />
</if>
<if spell="Lunar Bay|Nightmare|Ultimate Terror|Nether blast|Night Terror">
<equip when="precast" set="BPMagic" />
<aftercastdelay delay="1" />
<equip when="aftercast" set="PerpDark" />
</if>
<if spell="Moonlit Charge|Crescent Fang|Lunar Cry|Lunar Roar|Ecliptic Growl|Ecliptic Howl|Eclipse Bite|Heavenward Howl|Camisado|Somnolence|Noctoshield|Dream Shroud|Pavor Nocturnus">
<equip when="precast" set="BP" />
<aftercastdelay Delay="1" />
<equip when="aftercast" set="perpdark" />
</if>
<if spell="Fire II|Fire IV">
<equip when="precast" set="BPMagic" />
<aftercastdelay delay="1" />
<equip when="aftercast" set="Perpfire" />
</if>
<if spell="Punch|Burning Strike|Double Punch|Crimson Howl|Flaming Crush|Inferno Howl">
<equip when="precast" set="BP" />
<aftercastdelay Delay="1" />
<equip when="aftercast" set="perpfire" />
</if>
<if spell="Stone II|Stone IV">
<equip when="precast" set="BPMagic" />
<aftercastdelay delay="1" />
<equip when="aftercast" set="PerpEarth" />
</if>
<if spell="Rock Throw|Rock Buster|Megalith Throw|Earthen Ward|Mountain Buster|Earthen Armor">
<equip when="precast" set="BP" />
<aftercastdelay Delay="1" />
<equip when="aftercast" set="perpearth" />
</if>
<if spell="Water II|Spring Water|Water IV|Grand Fall">
<equip when="precast" set="BPMagic" />
<aftercastdelay delay="1" />
<equip when="aftercast" set="PerpWater" />
</if>
<if spell="Barracuda Dive|Tail Whip|Slowga|Spinning Dive|Tidal Roar">
<equip when="precast" set="BP" />
<aftercastdelay Delay="1" />
<equip when="aftercast" set="perpwater" />
</if>
<if spell="Aero II|Whispering wind|Aero IV|Wind Blade">
<equip when="precast" set="BPMagic" />
<aftercastdelay delay="1" />
<equip when="aftercast" set="PerpWind" />
</if>
<if spell="Claw|Aerial Armor|Hastega|Predator Claws|Fleet Wind">
<equip when="precast" set="BP" />
<aftercastdelay Delay="1" />
<equip when="aftercast" set="perpwind" />
</if>
<if spell="Blizzard II|Blizzard IV|Heavenly Strike">
<equip when="precast" set="BPMagic" />
<aftercastdelay delay="1" />
<equip when="aftercast" set="PerpIce" />
</if>
<if spell="Axe Kick|Frost Armor|Sleepga|Douple Slap|Rush|Diamond Storm">
<equip when="precast" set="BP" />
<aftercastdelay Delay="1" />
<equip when="aftercast" set="perpice" />
</if>
<if spell="Thunder II|Thunderspark|Thunder IV|Thunderstorm">
<equip when="precast" set="BPMagic" />
<aftercastdelay delay="1" />
<equip when="aftercast" set="PerpThunder" />
</if>
<if spell="Shock Strike|Rolling Thunder|Lightning Armor|Chaotic Strike|Shock Squall">
<equip when="precast" set="BP" />
<aftercastdelay Delay="1" />
<equip when="aftercast" set="perpthunder" />
</if>
</if>
<if type="JobAbility">
<if spell="Elemental Siphon">
<equip when="precast" set="Siphon" />
<aftercastdelay delay="2" />
<cmd when="aftercast">input /ja "Release" <me>;</cmd>
</if>
</if>
</rules>
</spellcast>