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- wait(0.1)
- game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"i summon the ultimate form of navaltom02!", "Red")
- wait(3)
- game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"its time too make MY JUSTICE IN THIS WORLD!", "Blue")
- wait(3)
- local p = game.Players.LocalPlayer
- local char = p.Character
- local mouse = p:GetMouse()
- local larm = char["Left Arm"]
- local rarm = char["Right Arm"]
- local lleg = char["Left Leg"]
- local rleg = char["Right Leg"
- ]local hed = char.Head
- local torso = char.Torso
- local hum = char.Humanoid
- local cam = game.Workspace.CurrentCamera
- local root = char.HumanoidRootPart
- local deb = false
- local shot = 0
- local debris=game:service"Debris"
- local l = game:GetService("Lighting")
- local rs = game:GetService("RunService").RenderStepped
- ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
- math.randomseed(os.time())
- for i,v in pairs(char:children()) do
- if v:IsA("Hat") then
- v:Destroy()
- end
- end
- for i,v in pairs (hed:GetChildren()) do
- if v:IsA("Sound") then
- v:Destroy()
- end
- end
- ----------------------------------------------------
- local Handle
- local Blade
- local haw
- Pack = Instance.new('Model', Char)
- Pack.Name = WEAPON_NAME
- do
- Handle = xPart{Pack,0.54285717, 4.96428585, 1.02857149} Handle.BrickColor = BrickColor.new('Really black') Handle.Material = Enum.Material.Plastic haw = xWeld(ra,Handle) LastMade.C1 = ca(90,0,180)*cn(0,3,0) LastMade.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- end
- has = haw.C1
- for _,v in pairs(Pack:GetChildren()) do
- v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0)
- end
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