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Oct 22nd, 2016
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  1. <standard>
  2. <aimbot>
  3. <switch>1</switch>
  4. <alwaysactive>0</alwaysactive>
  5. <key>1</key>
  6.  
  7. <targetmode>2</targetmode>
  8. 0 = BY_DISTANCE
  9. 1 = BY_HEALTH
  10. 2 = BY_FOV
  11. 3 = BY_WEAPONDAMAGE
  12.  
  13. <intelligentmode>0</intelligentmode>
  14. 0 = SINGLE_HITBOX
  15. 1 = RANDOM_HEADNECKCHEST
  16. 2 = CLOSEST_HITBOX
  17.  
  18. <visiblecheck>1</visiblecheck>
  19. <teamcheck>1</teamcheck>
  20. <movecheck>0</movecheck>
  21. <jumpcheck>0</jumpcheck>
  22. <spawncheck>1</spawncheck>
  23. <switchtargets>1</switchtargets>
  24. <stopafterkill>0</stopafterkill>
  25. <faceitmode>1</faceitmode>
  26. <fov>3.7</fov>
  27. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  28. <ontargetfov>20.0</ontargetfov>
  29. <smooth>0.0</smooth>
  30. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  31. <smoothrandommin>0.0</smoothrandommin>
  32. <smoothrandommax>0.0</smoothrandommax>
  33. <zcorrection>1.3</zcorrection>
  34. <prediction>1.0</prediction>
  35. <maxinaccuracy>0</maxinaccuracy>
  36. <curvefactor>5.0</curvefactor>
  37. <aimerrorfactor>0.0</aimerrorfactor>
  38. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  39. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  40. <hitbox>6</hitbox>
  41. <delay>0</delay>
  42. <aimtime>0</aimtime>
  43. <pausetime>0</pausetime>
  44. </aimbot>
  45.  
  46. <triggerbot>
  47. <switch>1</switch>
  48. <alwaysactive>0</alwaysactive>
  49. <key>5</key>
  50.  
  51. <triggermode>3</triggermode>
  52. 0 = TRIGGER_SINGLE_HITBOX
  53. 1 = TRIGGER_AIMNECKCHEST
  54. 2 = TRIGGER_HIGHDAMAGE
  55. 3 = TRIGGER_FULL_BODY
  56.  
  57. <visiblecheck>1</visiblecheck>
  58. <teamcheck>1</teamcheck>
  59. <spawncheck>1</spawncheck>
  60. <jumpcheck>0</jumpcheck>
  61. <hitbox>6</hitbox>
  62. <delay>15</delay>
  63. <triggertime>0</triggertime>
  64. <pausetime>0</pausetime>
  65. <afterburst>250</afterburst>
  66. <maxinaccuracy>1.5</maxinaccuracy>
  67. <range>0.75</range>
  68. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  69. </triggerbot>
  70.  
  71. <rcs>
  72. <switch>0</switch>
  73. <startshot>0</startshot>
  74. <stopshot>0</stopshot>
  75. <pitchcompensation>0.0</pitchcompensation>
  76. <yawcompensation>0.0</yawcompensation>
  77. </rcs>
  78.  
  79. <glow>
  80. <switch>1</switch>
  81. <teamcheck>1</teamcheck>
  82. <players>1</players>
  83. <weapons>0</weapons>
  84. <bloom>0</bloom>
  85. <tcolor>0xFF00FF80</tcolor>
  86. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  87. <ctcolor>0xFF00FF80</ctcolor>
  88. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  89. <weaponcolor>0x00FF00AA</weaponcolor>
  90. </glow>
  91.  
  92. <radar>
  93. <switch>1</switch>
  94. </radar>
  95.  
  96. <sonar>
  97. <switch>0</switch>
  98. <teamcheck>1</teamcheck>
  99. <visiblecheck>1</visiblecheck>
  100. <incrosshairsignal>0</incrosshairsignal>
  101. <sonarpause>500</sonarpause>
  102. </sonar>
  103.  
  104. <bunnyhop>
  105. <key>32</key>
  106. <switch>0</switch>
  107. </bunnyhop>
  108. </standard>
  109. <Glock18>
  110. <aimbot>
  111. <switch>1</switch>
  112. <alwaysactive>0</alwaysactive>
  113. <key>6</key>
  114.  
  115. <targetmode>2</targetmode>
  116. 0 = BY_DISTANCE
  117. 1 = BY_HEALTH
  118. 2 = BY_FOV
  119. 3 = BY_WEAPONDAMAGE
  120.  
  121. <intelligentmode>0</intelligentmode>
  122. 0 = SINGLE_HITBOX
  123. 1 = RANDOM_HEADNECKCHEST
  124. 2 = CLOSEST_HITBOX
  125.  
  126. <visiblecheck>0</visiblecheck>
  127. <teamcheck>1</teamcheck>
  128. <movecheck>0</movecheck>
  129. <jumpcheck>0</jumpcheck>
  130. <spawncheck>1</spawncheck>
  131. <switchtargets>1</switchtargets>
  132. <stopafterkill>0</stopafterkill>
  133. <faceitmode>1</faceitmode>
  134. <fov>3.4</fov>
  135. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  136. <ontargetfov>20.0</ontargetfov>
  137. <smooth>0.0</smooth>
  138. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  139. <smoothrandommin>0.0</smoothrandommin>
  140. <smoothrandommax>0.0</smoothrandommax>
  141. <zcorrection>-1.9</zcorrection>
  142. <prediction>1.0</prediction>
  143. <maxinaccuracy>0</maxinaccuracy>
  144. <curvefactor>5.0</curvefactor>
  145. <aimerrorfactor>0.0</aimerrorfactor>
  146. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  147. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  148. <hitbox>6</hitbox>
  149. <delay>0</delay>
  150. <aimtime>0</aimtime>
  151. <pausetime>0</pausetime>
  152. </aimbot>
  153.  
  154. <triggerbot>
  155. <switch>1</switch>
  156. <alwaysactive>0</alwaysactive>
  157. <key>5</key>
  158.  
  159. <triggermode>3</triggermode>
  160. 0 = TRIGGER_SINGLE_HITBOX
  161. 1 = TRIGGER_AIMNECKCHEST
  162. 2 = TRIGGER_HIGHDAMAGE
  163. 3 = TRIGGER_FULL_BODY
  164.  
  165. <visiblecheck>1</visiblecheck>
  166. <teamcheck>1</teamcheck>
  167. <spawncheck>1</spawncheck>
  168. <jumpcheck>0</jumpcheck>
  169. <hitbox>6</hitbox>
  170. <delay>15</delay>
  171. <triggertime>0</triggertime>
  172. <pausetime>0</pausetime>
  173. <afterburst>250</afterburst>
  174. <maxinaccuracy>1.5</maxinaccuracy>
  175. <range>0.75</range>
  176. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  177. </triggerbot>
  178.  
  179. <rcs>
  180. <switch>0</switch>
  181. <startshot>0</startshot>
  182. <stopshot>0</stopshot>
  183. <pitchcompensation>0.0</pitchcompensation>
  184. <yawcompensation>0.0</yawcompensation>
  185. </rcs>
  186.  
  187. <glow>
  188. <switch>1</switch>
  189. <teamcheck>1</teamcheck>
  190. <players>1</players>
  191. <weapons>0</weapons>
  192. <bloom>0</bloom>
  193. <tcolor>0xFF00FF80</tcolor>
  194. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  195. <ctcolor>0xFF00FF80</ctcolor>
  196. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  197. <weaponcolor>0x00FF00AA</weaponcolor>
  198. </glow>
  199.  
  200. <radar>
  201. <switch>1</switch>
  202. </radar>
  203.  
  204. <sonar>
  205. <switch>0</switch>
  206. <teamcheck>1</teamcheck>
  207. <visiblecheck>1</visiblecheck>
  208. <incrosshairsignal>0</incrosshairsignal>
  209. <sonarpause>500</sonarpause>
  210. </sonar>
  211.  
  212. <bunnyhop>
  213. <key>32</key>
  214. <switch>0</switch>
  215. </bunnyhop>
  216. </Glock18>
  217. <P2000>
  218. <aimbot>
  219. <switch>1</switch>
  220. <alwaysactive>0</alwaysactive>
  221. <key>1</key>
  222.  
  223. <targetmode>2</targetmode>
  224. 0 = BY_DISTANCE
  225. 1 = BY_HEALTH
  226. 2 = BY_FOV
  227. 3 = BY_WEAPONDAMAGE
  228.  
  229. <intelligentmode>0</intelligentmode>
  230. 0 = SINGLE_HITBOX
  231. 1 = RANDOM_HEADNECKCHEST
  232. 2 = CLOSEST_HITBOX
  233.  
  234. <visiblecheck>1</visiblecheck>
  235. <teamcheck>1</teamcheck>
  236. <movecheck>0</movecheck>
  237. <jumpcheck>0</jumpcheck>
  238. <spawncheck>1</spawncheck>
  239. <switchtargets>1</switchtargets>
  240. <stopafterkill>0</stopafterkill>
  241. <faceitmode>1</faceitmode>
  242. <fov>2.1</fov>
  243. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  244. <ontargetfov>20.0</ontargetfov>
  245. <smooth>0.0</smooth>
  246. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  247. <smoothrandommin>2.05</smoothrandommin>
  248. <smoothrandommax>2.45</smoothrandommax>
  249. <zcorrection>-1.3</zcorrection>
  250. <prediction>1.0</prediction>
  251. <maxinaccuracy>0</maxinaccuracy>
  252. <curvefactor>5.0</curvefactor>
  253. <aimerrorfactor>0.0</aimerrorfactor>
  254. <pitchrecoilcompensation>1.6</pitchrecoilcompensation>
  255. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  256. <hitbox>6</hitbox>
  257. <delay>0</delay>
  258. <aimtime>0</aimtime>
  259. <pausetime>0</pausetime>
  260. </aimbot>
  261.  
  262. <triggerbot>
  263. <switch>1</switch>
  264. <alwaysactive>0</alwaysactive>
  265. <key>5</key>
  266.  
  267. <triggermode>3</triggermode>
  268. 0 = TRIGGER_SINGLE_HITBOX
  269. 1 = TRIGGER_AIMNECKCHEST
  270. 2 = TRIGGER_HIGHDAMAGE
  271. 3 = TRIGGER_FULL_BODY
  272.  
  273. <visiblecheck>1</visiblecheck>
  274. <teamcheck>1</teamcheck>
  275. <spawncheck>1</spawncheck>
  276. <jumpcheck>0</jumpcheck>
  277. <hitbox>6</hitbox>
  278. <delay>15</delay>
  279. <triggertime>0</triggertime>
  280. <pausetime>0</pausetime>
  281. <afterburst>250</afterburst>
  282. <maxinaccuracy>1.5</maxinaccuracy>
  283. <range>0.75</range>
  284. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  285. </triggerbot>
  286.  
  287. <rcs>
  288. <switch>0</switch>
  289. <startshot>0</startshot>
  290. <stopshot>0</stopshot>
  291. <pitchcompensation>0.0</pitchcompensation>
  292. <yawcompensation>0.0</yawcompensation>
  293. </rcs>
  294.  
  295. <glow>
  296. <switch>1</switch>
  297. <teamcheck>1</teamcheck>
  298. <players>1</players>
  299. <weapons>0</weapons>
  300. <bloom>0</bloom>
  301. <tcolor>0xFF00FF80</tcolor>
  302. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  303. <ctcolor>0xFF00FF80</ctcolor>
  304. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  305. <weaponcolor>0x00FF00AA</weaponcolor>
  306. </glow>
  307.  
  308. <radar>
  309. <switch>1</switch>
  310. </radar>
  311.  
  312. <sonar>
  313. <switch>0</switch>
  314. <teamcheck>1</teamcheck>
  315. <visiblecheck>1</visiblecheck>
  316. <incrosshairsignal>0</incrosshairsignal>
  317. <sonarpause>500</sonarpause>
  318. </sonar>
  319.  
  320. <bunnyhop>
  321. <key>32</key>
  322. <switch>0</switch>
  323. </bunnyhop>
  324. </P2000>
  325. <USPS>
  326. <aimbot>
  327. <switch>1</switch>
  328. <alwaysactive>0</alwaysactive>
  329. <key>6</key>
  330.  
  331. <targetmode>2</targetmode>
  332. 0 = BY_DISTANCE
  333. 1 = BY_HEALTH
  334. 2 = BY_FOV
  335. 3 = BY_WEAPONDAMAGE
  336.  
  337. <intelligentmode>0</intelligentmode>
  338. 0 = SINGLE_HITBOX
  339. 1 = RANDOM_HEADNECKCHEST
  340. 2 = CLOSEST_HITBOX
  341.  
  342. <visiblecheck>0</visiblecheck>
  343. <teamcheck>1</teamcheck>
  344. <movecheck>0</movecheck>
  345. <jumpcheck>0</jumpcheck>
  346. <spawncheck>1</spawncheck>
  347. <switchtargets>1</switchtargets>
  348. <stopafterkill>0</stopafterkill>
  349. <faceitmode>1</faceitmode>
  350. <fov>3.4</fov>
  351. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  352. <ontargetfov>20.0</ontargetfov>
  353. <smooth>0.0</smooth>
  354. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  355. <smoothrandommin>1.4</smoothrandommin>
  356. <smoothrandommax>0.0</smoothrandommax>
  357. <zcorrection>1.0</zcorrection>
  358. <prediction>1.0</prediction>
  359. <maxinaccuracy>0</maxinaccuracy>
  360. <curvefactor>5.0</curvefactor>
  361. <aimerrorfactor>0.0</aimerrorfactor>
  362. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  363. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  364. <hitbox>6</hitbox>
  365. <delay>0</delay>
  366. <aimtime>0</aimtime>
  367. <pausetime>0</pausetime>
  368. </aimbot>
  369.  
  370. <triggerbot>
  371. <switch>1</switch>
  372. <alwaysactive>0</alwaysactive>
  373. <key>18</key>
  374.  
  375. <triggermode>3</triggermode>
  376. 0 = TRIGGER_SINGLE_HITBOX
  377. 1 = TRIGGER_AIMNECKCHEST
  378. 2 = TRIGGER_HIGHDAMAGE
  379. 3 = TRIGGER_FULL_BODY
  380.  
  381. <visiblecheck>1</visiblecheck>
  382. <teamcheck>1</teamcheck>
  383. <spawncheck>1</spawncheck>
  384. <jumpcheck>0</jumpcheck>
  385. <hitbox>6</hitbox>
  386. <delay>15</delay>
  387. <triggertime>0</triggertime>
  388. <pausetime>0</pausetime>
  389. <afterburst>250</afterburst>
  390. <maxinaccuracy>1.5</maxinaccuracy>
  391. <range>0.75</range>
  392. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  393. </triggerbot>
  394.  
  395. <rcs>
  396. <switch>0</switch>
  397. <startshot>0</startshot>
  398. <stopshot>0</stopshot>
  399. <pitchcompensation>0.0</pitchcompensation>
  400. <yawcompensation>0.0</yawcompensation>
  401. </rcs>
  402.  
  403. <glow>
  404. <switch>1</switch>
  405. <teamcheck>1</teamcheck>
  406. <players>1</players>
  407. <weapons>0</weapons>
  408. <bloom>0</bloom>
  409. <tcolor>0xFF00FF80</tcolor>
  410. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  411. <ctcolor>0xFF00FF80</ctcolor>
  412. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  413. <weaponcolor>0x00FF00AA</weaponcolor>
  414. </glow>
  415.  
  416. <radar>
  417. <switch>1</switch>
  418. </radar>
  419.  
  420. <sonar>
  421. <switch>0</switch>
  422. <teamcheck>1</teamcheck>
  423. <visiblecheck>1</visiblecheck>
  424. <incrosshairsignal>0</incrosshairsignal>
  425. <sonarpause>500</sonarpause>
  426. </sonar>
  427.  
  428. <bunnyhop>
  429. <key>32</key>
  430. <switch>0</switch>
  431. </bunnyhop>
  432. </USPS>
  433.  
  434. <P250>
  435. <aimbot>
  436. <switch>1</switch>
  437. <alwaysactive>0</alwaysactive>
  438. <key>1</key>
  439.  
  440. <targetmode>2</targetmode>
  441. 0 = BY_DISTANCE
  442. 1 = BY_HEALTH
  443. 2 = BY_FOV
  444. 3 = BY_WEAPONDAMAGE
  445.  
  446. <intelligentmode>0</intelligentmode>
  447. 0 = SINGLE_HITBOX
  448. 1 = RANDOM_HEADNECKCHEST
  449. 2 = CLOSEST_HITBOX
  450.  
  451. <visiblecheck>1</visiblecheck>
  452. <teamcheck>1</teamcheck>
  453. <movecheck>0</movecheck>
  454. <jumpcheck>0</jumpcheck>
  455. <spawncheck>1</spawncheck>
  456. <switchtargets>1</switchtargets>
  457. <stopafterkill>0</stopafterkill>
  458. <faceitmode>1</faceitmode>
  459. <fov>3.5</fov>
  460. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  461. <ontargetfov>20.0</ontargetfov>
  462. <smooth>0.0</smooth>
  463. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  464. <smoothrandommin>1.4</smoothrandommin>
  465. <smoothrandommax>0.0</smoothrandommax>
  466. <zcorrection>-1.0</zcorrection>
  467. <prediction>1.0</prediction>
  468. <maxinaccuracy>0</maxinaccuracy>
  469. <curvefactor>5.0</curvefactor>
  470. <aimerrorfactor>0.0</aimerrorfactor>
  471. <pitchrecoilcompensation>1.6</pitchrecoilcompensation>
  472. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  473. <hitbox>6</hitbox>
  474. <delay>0</delay>
  475. <aimtime>0</aimtime>
  476. <pausetime>0</pausetime>
  477. </aimbot>
  478.  
  479. <triggerbot>
  480. <switch>1</switch>
  481. <alwaysactive>0</alwaysactive>
  482. <key>5</key>
  483.  
  484. <triggermode>3</triggermode>
  485. 0 = TRIGGER_SINGLE_HITBOX
  486. 1 = TRIGGER_AIMNECKCHEST
  487. 2 = TRIGGER_HIGHDAMAGE
  488. 3 = TRIGGER_FULL_BODY
  489.  
  490. <visiblecheck>1</visiblecheck>
  491. <teamcheck>1</teamcheck>
  492. <spawncheck>1</spawncheck>
  493. <jumpcheck>0</jumpcheck>
  494. <hitbox>6</hitbox>
  495. <delay>15</delay>
  496. <triggertime>0</triggertime>
  497. <pausetime>0</pausetime>
  498. <afterburst>250</afterburst>
  499. <maxinaccuracy>1.5</maxinaccuracy>
  500. <range>0.75</range>
  501. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  502. </triggerbot>
  503.  
  504. <rcs>
  505. <switch>0</switch>
  506. <startshot>0</startshot>
  507. <stopshot>0</stopshot>
  508. <pitchcompensation>0.0</pitchcompensation>
  509. <yawcompensation>0.0</yawcompensation>
  510. </rcs>
  511.  
  512. <glow>
  513. <switch>1</switch>
  514. <teamcheck>1</teamcheck>
  515. <players>1</players>
  516. <weapons>0</weapons>
  517. <bloom>0</bloom>
  518. <tcolor>0xFF00FF80</tcolor>
  519. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  520. <ctcolor>0xFF00FF80</ctcolor>
  521. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  522. <weaponcolor>0x00FF00AA</weaponcolor>
  523. </glow>
  524.  
  525. <radar>
  526. <switch>1</switch>
  527. </radar>
  528.  
  529. <sonar>
  530. <switch>0</switch>
  531. <teamcheck>1</teamcheck>
  532. <visiblecheck>1</visiblecheck>
  533. <incrosshairsignal>0</incrosshairsignal>
  534. <sonarpause>500</sonarpause>
  535. </sonar>
  536.  
  537. <bunnyhop>
  538. <key>32</key>
  539. <switch>0</switch>
  540. </bunnyhop>
  541. </P250>
  542. <Tec9>
  543. <aimbot>
  544. <switch>1</switch>
  545. <alwaysactive>0</alwaysactive>
  546. <key>1</key>
  547.  
  548. <targetmode>2</targetmode>
  549. 0 = BY_DISTANCE
  550. 1 = BY_HEALTH
  551. 2 = BY_FOV
  552. 3 = BY_WEAPONDAMAGE
  553.  
  554. <intelligentmode>0</intelligentmode>
  555. 0 = SINGLE_HITBOX
  556. 1 = RANDOM_HEADNECKCHEST
  557. 2 = CLOSEST_HITBOX
  558.  
  559. <visiblecheck>1</visiblecheck>
  560. <teamcheck>1</teamcheck>
  561. <movecheck>0</movecheck>
  562. <jumpcheck>0</jumpcheck>
  563. <spawncheck>1</spawncheck>
  564. <switchtargets>1</switchtargets>
  565. <stopafterkill>0</stopafterkill>
  566. <faceitmode>1</faceitmode>
  567. <fov>3.4</fov>
  568. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  569. <ontargetfov>20.0</ontargetfov>
  570. <smooth>0.0</smooth>
  571. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  572. <smoothrandommin>1.4</smoothrandommin>
  573. <smoothrandommax>2</smoothrandommax>
  574. <zcorrection>1.3</zcorrection>
  575. <prediction>1.0</prediction>
  576. <maxinaccuracy>0</maxinaccuracy>
  577. <curvefactor>5.0</curvefactor>
  578. <aimerrorfactor>0.0</aimerrorfactor>
  579. <pitchrecoilcompensation>1.6</pitchrecoilcompensation>
  580. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  581. <hitbox>6</hitbox>
  582. <delay>0</delay>
  583. <aimtime>0</aimtime>
  584. <pausetime>0</pausetime>
  585. </aimbot>
  586.  
  587. <triggerbot>
  588. <switch>1</switch>
  589. <alwaysactive>0</alwaysactive>
  590. <key>5</key>
  591.  
  592. <triggermode>3</triggermode>
  593. 0 = TRIGGER_SINGLE_HITBOX
  594. 1 = TRIGGER_AIMNECKCHEST
  595. 2 = TRIGGER_HIGHDAMAGE
  596. 3 = TRIGGER_FULL_BODY
  597.  
  598. <visiblecheck>1</visiblecheck>
  599. <teamcheck>1</teamcheck>
  600. <spawncheck>1</spawncheck>
  601. <jumpcheck>0</jumpcheck>
  602. <hitbox>6</hitbox>
  603. <delay>15</delay>
  604. <triggertime>0</triggertime>
  605. <pausetime>0</pausetime>
  606. <afterburst>250</afterburst>
  607. <maxinaccuracy>1.5</maxinaccuracy>
  608. <range>0.75</range>
  609. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  610. </triggerbot>
  611.  
  612. <rcs>
  613. <switch>0</switch>
  614. <startshot>0</startshot>
  615. <stopshot>0</stopshot>
  616. <pitchcompensation>0.0</pitchcompensation>
  617. <yawcompensation>0.0</yawcompensation>
  618. </rcs>
  619.  
  620. <glow>
  621. <switch>1</switch>
  622. <teamcheck>1</teamcheck>
  623. <players>1</players>
  624. <weapons>0</weapons>
  625. <bloom>0</bloom>
  626. <tcolor>0xFF00FF80</tcolor>
  627. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  628. <ctcolor>0xFF00FF80</ctcolor>
  629. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  630. <weaponcolor>0x00FF00AA</weaponcolor>
  631. </glow>
  632.  
  633. <radar>
  634. <switch>1</switch>
  635. </radar>
  636.  
  637. <sonar>
  638. <switch>0</switch>
  639. <teamcheck>1</teamcheck>
  640. <visiblecheck>1</visiblecheck>
  641. <incrosshairsignal>0</incrosshairsignal>
  642. <sonarpause>500</sonarpause>
  643. </sonar>
  644.  
  645. <bunnyhop>
  646. <key>32</key>
  647. <switch>0</switch>
  648. </bunnyhop>
  649. </Tec9>
  650. <FiveSeveN>
  651. <aimbot>
  652. <switch>1</switch>
  653. <alwaysactive>0</alwaysactive>
  654. <key>1</key>
  655.  
  656. <targetmode>2</targetmode>
  657. 0 = BY_DISTANCE
  658. 1 = BY_HEALTH
  659. 2 = BY_FOV
  660. 3 = BY_WEAPONDAMAGE
  661.  
  662. <intelligentmode>0</intelligentmode>
  663. 0 = SINGLE_HITBOX
  664. 1 = RANDOM_HEADNECKCHEST
  665. 2 = CLOSEST_HITBOX
  666.  
  667. <visiblecheck>1</visiblecheck>
  668. <teamcheck>1</teamcheck>
  669. <movecheck>0</movecheck>
  670. <jumpcheck>0</jumpcheck>
  671. <spawncheck>1</spawncheck>
  672. <switchtargets>1</switchtargets>
  673. <stopafterkill>0</stopafterkill>
  674. <faceitmode>1</faceitmode>
  675. <fov>3.4</fov>
  676. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  677. <ontargetfov>20.0</ontargetfov>
  678. <smooth>2.0</smooth>
  679. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  680. <smoothrandommin>1.4</smoothrandommin>
  681. <smoothrandommax>2.00</smoothrandommax>
  682. <zcorrection>-1.3</zcorrection>
  683. <prediction>1.0</prediction>
  684. <maxinaccuracy>0</maxinaccuracy>
  685. <curvefactor>5.0</curvefactor>
  686. <aimerrorfactor>0.0</aimerrorfactor>
  687. <pitchrecoilcompensation>1.6</pitchrecoilcompensation>
  688. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  689. <hitbox>6</hitbox>
  690. <delay>0</delay>
  691. <aimtime>0</aimtime>
  692. <pausetime>0</pausetime>
  693. </aimbot>
  694.  
  695. <triggerbot>
  696. <switch>1</switch>
  697. <alwaysactive>0</alwaysactive>
  698. <key>5</key>
  699.  
  700. <triggermode>3</triggermode>
  701. 0 = TRIGGER_SINGLE_HITBOX
  702. 1 = TRIGGER_AIMNECKCHEST
  703. 2 = TRIGGER_HIGHDAMAGE
  704. 3 = TRIGGER_FULL_BODY
  705.  
  706. <visiblecheck>1</visiblecheck>
  707. <teamcheck>1</teamcheck>
  708. <spawncheck>1</spawncheck>
  709. <jumpcheck>0</jumpcheck>
  710. <hitbox>6</hitbox>
  711. <delay>15</delay>
  712. <triggertime>0</triggertime>
  713. <pausetime>0</pausetime>
  714. <afterburst>250</afterburst>
  715. <maxinaccuracy>1.5</maxinaccuracy>
  716. <range>0.75</range>
  717. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  718. </triggerbot>
  719.  
  720. <rcs>
  721. <switch>0</switch>
  722. <startshot>0</startshot>
  723. <stopshot>0</stopshot>
  724. <pitchcompensation>0.0</pitchcompensation>
  725. <yawcompensation>0.0</yawcompensation>
  726. </rcs>
  727.  
  728. <glow>
  729. <switch>1</switch>
  730. <teamcheck>1</teamcheck>
  731. <players>1</players>
  732. <weapons>0</weapons>
  733. <bloom>0</bloom>
  734. <tcolor>0xFF00FF80</tcolor>
  735. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  736. <ctcolor>0xFF00FF80</ctcolor>
  737. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  738. <weaponcolor>0x00FF00AA</weaponcolor>
  739. </glow>
  740.  
  741. <radar>
  742. <switch>1</switch>
  743. </radar>
  744.  
  745. <sonar>
  746. <switch>0</switch>
  747. <teamcheck>1</teamcheck>
  748. <visiblecheck>1</visiblecheck>
  749. <incrosshairsignal>0</incrosshairsignal>
  750. <sonarpause>500</sonarpause>
  751. </sonar>
  752.  
  753. <bunnyhop>
  754. <key>32</key>
  755. <switch>0</switch>
  756. </bunnyhop>
  757. </FiveSeveN>
  758.  
  759. <DesertEagle>
  760. <aimbot>
  761. <switch>1</switch>
  762. <alwaysactive>0</alwaysactive>
  763. <key>6</key>
  764.  
  765. <targetmode>2</targetmode>
  766. 0 = BY_DISTANCE
  767. 1 = BY_HEALTH
  768. 2 = BY_FOV
  769. 3 = BY_WEAPONDAMAGE
  770.  
  771. <intelligentmode>0</intelligentmode>
  772. 0 = SINGLE_HITBOX
  773. 1 = RANDOM_HEADNECKCHEST
  774. 2 = CLOSEST_HITBOX
  775.  
  776. <visiblecheck>0</visiblecheck>
  777. <teamcheck>1</teamcheck>
  778. <movecheck>0</movecheck>
  779. <jumpcheck>0</jumpcheck>
  780. <spawncheck>1</spawncheck>
  781. <switchtargets>1</switchtargets>
  782. <stopafterkill>0</stopafterkill>
  783. <faceitmode>1</faceitmode>
  784. <fov>2.0</fov>
  785. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  786. <ontargetfov>20.0</ontargetfov>
  787. <smooth>0.0</smooth>
  788. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  789. <smoothrandommin>8.0</smoothrandommin>
  790. <smoothrandommax>9.9</smoothrandommax>
  791. <zcorrection>-1.75</zcorrection>
  792. <prediction>1.0</prediction>
  793. <maxinaccuracy>0</maxinaccuracy>
  794. <curvefactor>5.0</curvefactor>
  795. <aimerrorfactor>0.0</aimerrorfactor>
  796. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  797. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  798. <hitbox>6</hitbox>
  799. <delay>0</delay>
  800. <aimtime>0</aimtime>
  801. <pausetime>0</pausetime>
  802. </aimbot>
  803.  
  804. <triggerbot>
  805. <switch>1</switch>
  806. <alwaysactive>0</alwaysactive>
  807. <key>5</key>
  808.  
  809. <triggermode>0</triggermode>
  810. 0 = TRIGGER_SINGLE_HITBOX
  811. 1 = TRIGGER_AIMNECKCHEST
  812. 2 = TRIGGER_HIGHDAMAGE
  813. 3 = TRIGGER_FULL_BODY
  814.  
  815. <visiblecheck>1</visiblecheck>
  816. <teamcheck>1</teamcheck>
  817. <spawncheck>1</spawncheck>
  818. <jumpcheck>0</jumpcheck>
  819. <hitbox>6</hitbox>
  820. <delay>15</delay>
  821. <triggertime>0</triggertime>
  822. <pausetime>0</pausetime>
  823. <afterburst>0</afterburst>
  824. <maxinaccuracy>1.5</maxinaccuracy>
  825. <range>0.74</range>
  826. <rangedistancemultiplier>1.65</rangedistancemultiplier>
  827. </triggerbot>
  828.  
  829. <rcs>
  830. <switch>0</switch>
  831. <startshot>0</startshot>
  832. <stopshot>0</stopshot>
  833. <pitchcompensation>0.0</pitchcompensation>
  834. <yawcompensation>0.0</yawcompensation>
  835. </rcs>
  836.  
  837. <glow>
  838. <switch>1</switch>
  839. <teamcheck>1</teamcheck>
  840. <players>1</players>
  841. <weapons>0</weapons>
  842. <bloom>0</bloom>
  843. <tcolor>0xFF00FF80</tcolor>
  844. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  845. <ctcolor>0xFF00FF80</ctcolor>
  846. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  847. <weaponcolor>0x00FF00AA</weaponcolor>
  848. </glow>
  849.  
  850. <radar>
  851. <switch>1</switch>
  852. </radar>
  853.  
  854. <sonar>
  855. <switch>0</switch>
  856. <teamcheck>1</teamcheck>
  857. <visiblecheck>1</visiblecheck>
  858. <incrosshairsignal>0</incrosshairsignal>
  859. <sonarpause>500</sonarpause>
  860. </sonar>
  861.  
  862. <bunnyhop>
  863. <key>32</key>
  864. <switch>0</switch>
  865. </bunnyhop>
  866. </DesertEagle>
  867. <MAC10>
  868. <aimbot>
  869. <switch>1</switch>
  870. <alwaysactive>0</alwaysactive>
  871. <key>1</key>
  872.  
  873. <targetmode>2</targetmode>
  874. 0 = BY_DISTANCE
  875. 1 = BY_HEALTH
  876. 2 = BY_FOV
  877. 3 = BY_WEAPONDAMAGE
  878.  
  879. <intelligentmode>0</intelligentmode>
  880. 0 = SINGLE_HITBOX
  881. 1 = RANDOM_HEADNECKCHEST
  882. 2 = CLOSEST_HITBOX
  883.  
  884. <visiblecheck>1</visiblecheck>
  885. <teamcheck>1</teamcheck>
  886. <movecheck>0</movecheck>
  887. <jumpcheck>0</jumpcheck>
  888. <spawncheck>1</spawncheck>
  889. <switchtargets>1</switchtargets>
  890. <stopafterkill>0</stopafterkill>
  891. <faceitmode>1</faceitmode>
  892. <fov>3.4</fov>
  893. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  894. <ontargetfov>20.0</ontargetfov>
  895. <smooth>0.0</smooth>
  896. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  897. <smoothrandommin>1.4</smoothrandommin>
  898. <smoothrandommax>2.00</smoothrandommax>
  899. <zcorrection>-1.3</zcorrection>
  900. <prediction>1.0</prediction>
  901. <maxinaccuracy>0</maxinaccuracy>
  902. <curvefactor>5.0</curvefactor>
  903. <aimerrorfactor>0.0</aimerrorfactor>
  904. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  905. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  906. <hitbox>6</hitbox>
  907. <delay>0</delay>
  908. <aimtime>0</aimtime>
  909. <pausetime>0</pausetime>
  910. </aimbot>
  911.  
  912. <triggerbot>
  913. <switch>1</switch>
  914. <alwaysactive>0</alwaysactive>
  915. <key>5</key>
  916.  
  917. <triggermode>3</triggermode>
  918. 0 = TRIGGER_SINGLE_HITBOX
  919. 1 = TRIGGER_AIMNECKCHEST
  920. 2 = TRIGGER_HIGHDAMAGE
  921. 3 = TRIGGER_FULL_BODY
  922.  
  923. <visiblecheck>1</visiblecheck>
  924. <teamcheck>1</teamcheck>
  925. <spawncheck>1</spawncheck>
  926. <jumpcheck>0</jumpcheck>
  927. <hitbox>6</hitbox>
  928. <delay>15</delay>
  929. <triggertime>0</triggertime>
  930. <pausetime>0</pausetime>
  931. <afterburst>250</afterburst>
  932. <maxinaccuracy>1.5</maxinaccuracy>
  933. <range>0.75</range>
  934. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  935. </triggerbot>
  936.  
  937. <rcs>
  938. <switch>0</switch>
  939. <startshot>3</startshot>
  940. <stopshot>9</stopshot>
  941. <pitchcompensation>1.1</pitchcompensation>
  942. <yawcompensation>0.0</yawcompensation>
  943. </rcs>
  944.  
  945. <glow>
  946. <switch>1</switch>
  947. <teamcheck>1</teamcheck>
  948. <players>1</players>
  949. <weapons>0</weapons>
  950. <bloom>0</bloom>
  951. <tcolor>0xFF00FF80</tcolor>
  952. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  953. <ctcolor>0xFF00FF80</ctcolor>
  954. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  955. <weaponcolor>0x00FF00AA</weaponcolor>
  956. </glow>
  957.  
  958. <radar>
  959. <switch>1</switch>
  960. </radar>
  961.  
  962. <sonar>
  963. <switch>0</switch>
  964. <teamcheck>1</teamcheck>
  965. <visiblecheck>1</visiblecheck>
  966. <incrosshairsignal>0</incrosshairsignal>
  967. <sonarpause>500</sonarpause>
  968. </sonar>
  969.  
  970. <bunnyhop>
  971. <key>32</key>
  972. <switch>0</switch>
  973. </bunnyhop>
  974. </MAC10>
  975. <MP9>
  976. <aimbot>
  977. <switch>1</switch>
  978. <alwaysactive>0</alwaysactive>
  979. <key>1</key>
  980.  
  981. <targetmode>2</targetmode>
  982. 0 = BY_DISTANCE
  983. 1 = BY_HEALTH
  984. 2 = BY_FOV
  985. 3 = BY_WEAPONDAMAGE
  986.  
  987. <intelligentmode>0</intelligentmode>
  988. 0 = SINGLE_HITBOX
  989. 1 = RANDOM_HEADNECKCHEST
  990. 2 = CLOSEST_HITBOX
  991.  
  992. <visiblecheck>1</visiblecheck>
  993. <teamcheck>1</teamcheck>
  994. <movecheck>0</movecheck>
  995. <jumpcheck>0</jumpcheck>
  996. <spawncheck>1</spawncheck>
  997. <switchtargets>1</switchtargets>
  998. <stopafterkill>0</stopafterkill>
  999. <faceitmode>1</faceitmode>
  1000. <fov>2.1</fov>
  1001. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  1002. <ontargetfov>20.0</ontargetfov>
  1003. <smooth>0.0</smooth>
  1004. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  1005. <smoothrandommin>2.05</smoothrandommin>
  1006. <smoothrandommax>2.45</smoothrandommax>
  1007. <zcorrection>-1.3</zcorrection>
  1008. <prediction>1.0</prediction>
  1009. <maxinaccuracy>0</maxinaccuracy>
  1010. <curvefactor>5.0</curvefactor>
  1011. <aimerrorfactor>0.0</aimerrorfactor>
  1012. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  1013. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  1014. <hitbox>6</hitbox>
  1015. <delay>0</delay>
  1016. <aimtime>0</aimtime>
  1017. <pausetime>0</pausetime>
  1018. </aimbot>
  1019.  
  1020. <triggerbot>
  1021. <switch>1</switch>
  1022. <alwaysactive>0</alwaysactive>
  1023. <key>5</key>
  1024.  
  1025. <triggermode>3</triggermode>
  1026. 0 = TRIGGER_SINGLE_HITBOX
  1027. 1 = TRIGGER_AIMNECKCHEST
  1028. 2 = TRIGGER_HIGHDAMAGE
  1029. 3 = TRIGGER_FULL_BODY
  1030.  
  1031. <visiblecheck>1</visiblecheck>
  1032. <teamcheck>1</teamcheck>
  1033. <spawncheck>1</spawncheck>
  1034. <jumpcheck>0</jumpcheck>
  1035. <hitbox>6</hitbox>
  1036. <delay>15</delay>
  1037. <triggertime>0</triggertime>
  1038. <pausetime>0</pausetime>
  1039. <afterburst>250</afterburst>
  1040. <maxinaccuracy>1.5</maxinaccuracy>
  1041. <range>0.75</range>
  1042. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  1043. </triggerbot>
  1044.  
  1045. <rcs>
  1046. <switch>0</switch>
  1047. <startshot>3</startshot>
  1048. <stopshot>9</stopshot>
  1049. <pitchcompensation>1.0</pitchcompensation>
  1050. <yawcompensation>0.0</yawcompensation>
  1051. </rcs>
  1052.  
  1053. <glow>
  1054. <switch>1</switch>
  1055. <teamcheck>1</teamcheck>
  1056. <players>1</players>
  1057. <weapons>0</weapons>
  1058. <bloom>0</bloom>
  1059. <tcolor>0xFF00FF80</tcolor>
  1060. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  1061. <ctcolor>0xFF00FF80</ctcolor>
  1062. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  1063. <weaponcolor>0x00FF00AA</weaponcolor>
  1064. </glow>
  1065.  
  1066. <radar>
  1067. <switch>1</switch>
  1068. </radar>
  1069.  
  1070. <sonar>
  1071. <switch>0</switch>
  1072. <teamcheck>1</teamcheck>
  1073. <visiblecheck>1</visiblecheck>
  1074. <incrosshairsignal>0</incrosshairsignal>
  1075. <sonarpause>500</sonarpause>
  1076. </sonar>
  1077.  
  1078. <bunnyhop>
  1079. <key>32</key>
  1080. <switch>0</switch>
  1081. </bunnyhop>
  1082. </MP9>
  1083. <MP7>
  1084. <aimbot>
  1085. <switch>1</switch>
  1086. <alwaysactive>0</alwaysactive>
  1087. <key>1</key>
  1088.  
  1089. <targetmode>2</targetmode>
  1090. 0 = BY_DISTANCE
  1091. 1 = BY_HEALTH
  1092. 2 = BY_FOV
  1093. 3 = BY_WEAPONDAMAGE
  1094.  
  1095. <intelligentmode>0</intelligentmode>
  1096. 0 = SINGLE_HITBOX
  1097. 1 = RANDOM_HEADNECKCHEST
  1098. 2 = CLOSEST_HITBOX
  1099.  
  1100. <visiblecheck>1</visiblecheck>
  1101. <teamcheck>1</teamcheck>
  1102. <movecheck>0</movecheck>
  1103. <jumpcheck>0</jumpcheck>
  1104. <spawncheck>1</spawncheck>
  1105. <switchtargets>1</switchtargets>
  1106. <stopafterkill>0</stopafterkill>
  1107. <faceitmode>1</faceitmode>
  1108. <fov>3.4</fov>
  1109. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  1110. <ontargetfov>20.0</ontargetfov>
  1111. <smooth>4.0</smooth>
  1112. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  1113. <smoothrandommin>1.5</smoothrandommin>
  1114. <smoothrandommax>2.00</smoothrandommax>
  1115. <zcorrection>-2.3</zcorrection>
  1116. <prediction>1.0</prediction>
  1117. <maxinaccuracy>0</maxinaccuracy>
  1118. <curvefactor>5.0</curvefactor>
  1119. <aimerrorfactor>0.0</aimerrorfactor>
  1120. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  1121. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  1122. <hitbox>6</hitbox>
  1123. <delay>0</delay>
  1124. <aimtime>0</aimtime>
  1125. <pausetime>0</pausetime>
  1126. </aimbot>
  1127.  
  1128. <triggerbot>
  1129. <switch>1</switch>
  1130. <alwaysactive>0</alwaysactive>
  1131. <key>5</key>
  1132.  
  1133. <triggermode>3</triggermode>
  1134. 0 = TRIGGER_SINGLE_HITBOX
  1135. 1 = TRIGGER_AIMNECKCHEST
  1136. 2 = TRIGGER_HIGHDAMAGE
  1137. 3 = TRIGGER_FULL_BODY
  1138.  
  1139. <visiblecheck>1</visiblecheck>
  1140. <teamcheck>1</teamcheck>
  1141. <spawncheck>1</spawncheck>
  1142. <jumpcheck>0</jumpcheck>
  1143. <hitbox>6</hitbox>
  1144. <delay>15</delay>
  1145. <triggertime>0</triggertime>
  1146. <pausetime>0</pausetime>
  1147. <afterburst>250</afterburst>
  1148. <maxinaccuracy>1.5</maxinaccuracy>
  1149. <range>0.75</range>
  1150. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  1151. </triggerbot>
  1152.  
  1153. <rcs>
  1154. <switch>0</switch>
  1155. <startshot>3</startshot>
  1156. <stopshot>9</stopshot>
  1157. <pitchcompensation>1.0</pitchcompensation>
  1158. <yawcompensation>0.0</yawcompensation>
  1159. </rcs>
  1160.  
  1161. <glow>
  1162. <switch>1</switch>
  1163. <teamcheck>1</teamcheck>
  1164. <players>1</players>
  1165. <weapons>0</weapons>
  1166. <bloom>0</bloom>
  1167. <tcolor>0xFF00FF80</tcolor>
  1168. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  1169. <ctcolor>0xFF00FF80</ctcolor>
  1170. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  1171. <weaponcolor>0x00FF00AA</weaponcolor>
  1172. </glow>
  1173.  
  1174. <radar>
  1175. <switch>1</switch>
  1176. </radar>
  1177.  
  1178. <sonar>
  1179. <switch>0</switch>
  1180. <teamcheck>1</teamcheck>
  1181. <visiblecheck>1</visiblecheck>
  1182. <incrosshairsignal>0</incrosshairsignal>
  1183. <sonarpause>500</sonarpause>
  1184. </sonar>
  1185.  
  1186. <bunnyhop>
  1187. <key>32</key>
  1188. <switch>0</switch>
  1189. </bunnyhop>
  1190. </MP7>
  1191. <UMP45>
  1192. <aimbot>
  1193. <switch>1</switch>
  1194. <alwaysactive>0</alwaysactive>
  1195. <key>1</key>
  1196.  
  1197. <targetmode>2</targetmode>
  1198. 0 = BY_DISTANCE
  1199. 1 = BY_HEALTH
  1200. 2 = BY_FOV
  1201. 3 = BY_WEAPONDAMAGE
  1202.  
  1203. <intelligentmode>0</intelligentmode>
  1204. 0 = SINGLE_HITBOX
  1205. 1 = RANDOM_HEADNECKCHEST
  1206. 2 = CLOSEST_HITBOX
  1207.  
  1208. <visiblecheck>1</visiblecheck>
  1209. <teamcheck>1</teamcheck>
  1210. <movecheck>0</movecheck>
  1211. <jumpcheck>0</jumpcheck>
  1212. <spawncheck>1</spawncheck>
  1213. <switchtargets>1</switchtargets>
  1214. <stopafterkill>0</stopafterkill>
  1215. <faceitmode>1</faceitmode>
  1216. <fov>3.4</fov>
  1217. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  1218. <ontargetfov>20.0</ontargetfov>
  1219. <smooth>2.0</smooth>
  1220. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  1221. <smoothrandommin>1.4</smoothrandommin>
  1222. <smoothrandommax>2.00</smoothrandommax>
  1223. <zcorrection>-1.3</zcorrection>
  1224. <prediction>1.0</prediction>
  1225. <maxinaccuracy>0</maxinaccuracy>
  1226. <curvefactor>5.0</curvefactor>
  1227. <aimerrorfactor>0.0</aimerrorfactor>
  1228. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  1229. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  1230. <hitbox>6</hitbox>
  1231. <delay>0</delay>
  1232. <aimtime>0</aimtime>
  1233. <pausetime>0</pausetime>
  1234. </aimbot>
  1235.  
  1236. <triggerbot>
  1237. <switch>1</switch>
  1238. <alwaysactive>0</alwaysactive>
  1239. <key>5</key>
  1240.  
  1241. <triggermode>3</triggermode>
  1242. 0 = TRIGGER_SINGLE_HITBOX
  1243. 1 = TRIGGER_AIMNECKCHEST
  1244. 2 = TRIGGER_HIGHDAMAGE
  1245. 3 = TRIGGER_FULL_BODY
  1246.  
  1247. <visiblecheck>1</visiblecheck>
  1248. <teamcheck>1</teamcheck>
  1249. <spawncheck>1</spawncheck>
  1250. <jumpcheck>0</jumpcheck>
  1251. <hitbox>6</hitbox>
  1252. <delay>15</delay>
  1253. <triggertime>0</triggertime>
  1254. <pausetime>0</pausetime>
  1255. <afterburst>250</afterburst>
  1256. <maxinaccuracy>1.5</maxinaccuracy>
  1257. <range>0.75</range>
  1258. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  1259. </triggerbot>
  1260.  
  1261. <rcs>
  1262. <switch>0</switch>
  1263. <startshot>2</startshot>
  1264. <stopshot>8</stopshot>
  1265. <pitchcompensation>1.0</pitchcompensation>
  1266. <yawcompensation>0.0</yawcompensation>
  1267. </rcs>
  1268.  
  1269. <glow>
  1270. <switch>1</switch>
  1271. <teamcheck>1</teamcheck>
  1272. <players>1</players>
  1273. <weapons>0</weapons>
  1274. <bloom>0</bloom>
  1275. <tcolor>0xFF00FF80</tcolor>
  1276. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  1277. <ctcolor>0xFF00FF80</ctcolor>
  1278. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  1279. <weaponcolor>0x00FF00AA</weaponcolor>
  1280. </glow>
  1281.  
  1282. <radar>
  1283. <switch>1</switch>
  1284. </radar>
  1285.  
  1286. <sonar>
  1287. <switch>0</switch>
  1288. <teamcheck>1</teamcheck>
  1289. <visiblecheck>1</visiblecheck>
  1290. <incrosshairsignal>0</incrosshairsignal>
  1291. <sonarpause>500</sonarpause>
  1292. </sonar>
  1293.  
  1294. <bunnyhop>
  1295. <key>32</key>
  1296. <switch>0</switch>
  1297. </bunnyhop>
  1298. </UMP45>
  1299. <P90>
  1300. <aimbot>
  1301. <switch>1</switch>
  1302. <alwaysactive>0</alwaysactive>
  1303. <key>1</key>
  1304.  
  1305. <targetmode>2</targetmode>
  1306. 0 = BY_DISTANCE
  1307. 1 = BY_HEALTH
  1308. 2 = BY_FOV
  1309. 3 = BY_WEAPONDAMAGE
  1310.  
  1311. <intelligentmode>0</intelligentmode>
  1312. 0 = SINGLE_HITBOX
  1313. 1 = RANDOM_HEADNECKCHEST
  1314. 2 = CLOSEST_HITBOX
  1315.  
  1316. <visiblecheck>1</visiblecheck>
  1317. <teamcheck>1</teamcheck>
  1318. <movecheck>0</movecheck>
  1319. <jumpcheck>0</jumpcheck>
  1320. <spawncheck>1</spawncheck>
  1321. <switchtargets>1</switchtargets>
  1322. <stopafterkill>0</stopafterkill>
  1323. <faceitmode>1</faceitmode>
  1324. <fov>3.5</fov>
  1325. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  1326. <ontargetfov>20.0</ontargetfov>
  1327. <smooth>2.0</smooth>
  1328. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  1329. <smoothrandommin>1.4</smoothrandommin>
  1330. <smoothrandommax>2.00</smoothrandommax>
  1331. <zcorrection>-1.3</zcorrection>
  1332. <prediction>1</prediction>
  1333. <maxinaccuracy>0</maxinaccuracy>
  1334. <curvefactor>5.0</curvefactor>
  1335. <aimerrorfactor>0.0</aimerrorfactor>
  1336. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  1337. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  1338. <hitbox>6</hitbox>
  1339. <delay>0</delay>
  1340. <aimtime>0</aimtime>
  1341. <pausetime>0</pausetime>
  1342. </aimbot>
  1343.  
  1344. <triggerbot>
  1345. <switch>1</switch>
  1346. <alwaysactive>0</alwaysactive>
  1347. <key>5</key>
  1348.  
  1349. <triggermode>3</triggermode>
  1350. 0 = TRIGGER_SINGLE_HITBOX
  1351. 1 = TRIGGER_AIMNECKCHEST
  1352. 2 = TRIGGER_HIGHDAMAGE
  1353. 3 = TRIGGER_FULL_BODY
  1354.  
  1355. <visiblecheck>1</visiblecheck>
  1356. <teamcheck>1</teamcheck>
  1357. <spawncheck>1</spawncheck>
  1358. <jumpcheck>0</jumpcheck>
  1359. <hitbox>6</hitbox>
  1360. <delay>15</delay>
  1361. <triggertime>0</triggertime>
  1362. <pausetime>0</pausetime>
  1363. <afterburst>250</afterburst>
  1364. <maxinaccuracy>1.5</maxinaccuracy>
  1365. <range>0.75</range>
  1366. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  1367. </triggerbot>
  1368.  
  1369. <rcs>
  1370. <switch>0</switch>
  1371. <startshot>3</startshot>
  1372. <stopshot>9</stopshot>
  1373. <pitchcompensation>1.2</pitchcompensation>
  1374. <yawcompensation>0.0</yawcompensation>
  1375. </rcs>
  1376.  
  1377. <glow>
  1378. <switch>1</switch>
  1379. <teamcheck>1</teamcheck>
  1380. <players>1</players>
  1381. <weapons>0</weapons>
  1382. <bloom>0</bloom>
  1383. <tcolor>0xFF00FF80</tcolor>
  1384. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  1385. <ctcolor>0xFF00FF80</ctcolor>
  1386. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  1387. <weaponcolor>0x00FF00AA</weaponcolor>
  1388. </glow>
  1389.  
  1390. <radar>
  1391. <switch>1</switch>
  1392. </radar>
  1393.  
  1394. <sonar>
  1395. <switch>0</switch>
  1396. <teamcheck>1</teamcheck>
  1397. <visiblecheck>1</visiblecheck>
  1398. <incrosshairsignal>0</incrosshairsignal>
  1399. <sonarpause>500</sonarpause>
  1400. </sonar>
  1401.  
  1402. <bunnyhop>
  1403. <key>32</key>
  1404. <switch>0</switch>
  1405. </bunnyhop>
  1406. </P90>
  1407. <Bizon>
  1408. <aimbot>
  1409. <switch>1</switch>
  1410. <alwaysactive>0</alwaysactive>
  1411. <key>1</key>
  1412.  
  1413. <targetmode>2</targetmode>
  1414. 0 = BY_DISTANCE
  1415. 1 = BY_HEALTH
  1416. 2 = BY_FOV
  1417. 3 = BY_WEAPONDAMAGE
  1418.  
  1419. <intelligentmode>0</intelligentmode>
  1420. 0 = SINGLE_HITBOX
  1421. 1 = RANDOM_HEADNECKCHEST
  1422. 2 = CLOSEST_HITBOX
  1423.  
  1424. <visiblecheck>1</visiblecheck>
  1425. <teamcheck>1</teamcheck>
  1426. <movecheck>0</movecheck>
  1427. <jumpcheck>0</jumpcheck>
  1428. <spawncheck>1</spawncheck>
  1429. <switchtargets>1</switchtargets>
  1430. <stopafterkill>0</stopafterkill>
  1431. <faceitmode>1</faceitmode>
  1432. <fov>2.1</fov>
  1433. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  1434. <ontargetfov>20.0</ontargetfov>
  1435. <smooth>0.0</smooth>
  1436. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  1437. <smoothrandommin>2.05</smoothrandommin>
  1438. <smoothrandommax>2.45</smoothrandommax>
  1439. <zcorrection>-1.3</zcorrection>
  1440. <prediction>1.0</prediction>
  1441. <maxinaccuracy>0</maxinaccuracy>
  1442. <curvefactor>5.0</curvefactor>
  1443. <aimerrorfactor>0.0</aimerrorfactor>
  1444. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  1445. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  1446. <hitbox>6</hitbox>
  1447. <delay>0</delay>
  1448. <aimtime>0</aimtime>
  1449. <pausetime>0</pausetime>
  1450. </aimbot>
  1451.  
  1452. <triggerbot>
  1453. <switch>1</switch>
  1454. <alwaysactive>0</alwaysactive>
  1455. <key>5</key>
  1456.  
  1457. <triggermode>3</triggermode>
  1458. 0 = TRIGGER_SINGLE_HITBOX
  1459. 1 = TRIGGER_AIMNECKCHEST
  1460. 2 = TRIGGER_HIGHDAMAGE
  1461. 3 = TRIGGER_FULL_BODY
  1462.  
  1463. <visiblecheck>1</visiblecheck>
  1464. <teamcheck>1</teamcheck>
  1465. <spawncheck>1</spawncheck>
  1466. <jumpcheck>0</jumpcheck>
  1467. <hitbox>6</hitbox>
  1468. <delay>15</delay>
  1469. <triggertime>0</triggertime>
  1470. <pausetime>0</pausetime>
  1471. <afterburst>250</afterburst>
  1472. <maxinaccuracy>1.5</maxinaccuracy>
  1473. <range>0.75</range>
  1474. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  1475. </triggerbot>
  1476.  
  1477. <rcs>
  1478. <switch>0</switch>
  1479. <startshot>3</startshot>
  1480. <stopshot>8</stopshot>
  1481. <pitchcompensation>1.2</pitchcompensation>
  1482. <yawcompensation>0.0</yawcompensation>
  1483. </rcs>
  1484.  
  1485. <glow>
  1486. <switch>1</switch>
  1487. <teamcheck>1</teamcheck>
  1488. <players>1</players>
  1489. <weapons>0</weapons>
  1490. <bloom>0</bloom>
  1491. <tcolor>0xFF00FF80</tcolor>
  1492. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  1493. <ctcolor>0xFF00FF80</ctcolor>
  1494. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  1495. <weaponcolor>0x00FF00AA</weaponcolor>
  1496. </glow>
  1497.  
  1498. <radar>
  1499. <switch>1</switch>
  1500. </radar>
  1501.  
  1502. <sonar>
  1503. <switch>0</switch>
  1504. <teamcheck>1</teamcheck>
  1505. <visiblecheck>1</visiblecheck>
  1506. <incrosshairsignal>0</incrosshairsignal>
  1507. <sonarpause>500</sonarpause>
  1508. </sonar>
  1509.  
  1510. <bunnyhop>
  1511. <key>32</key>
  1512. <switch>0</switch>
  1513. </bunnyhop>
  1514. </Bizon>
  1515. <Nova>
  1516. <aimbot>
  1517. <switch>1</switch>
  1518. <alwaysactive>0</alwaysactive>
  1519. <key>1</key>
  1520.  
  1521. <targetmode>2</targetmode>
  1522. 0 = BY_DISTANCE
  1523. 1 = BY_HEALTH
  1524. 2 = BY_FOV
  1525. 3 = BY_WEAPONDAMAGE
  1526.  
  1527. <intelligentmode>0</intelligentmode>
  1528. 0 = SINGLE_HITBOX
  1529. 1 = RANDOM_HEADNECKCHEST
  1530. 2 = CLOSEST_HITBOX
  1531.  
  1532. <visiblecheck>1</visiblecheck>
  1533. <teamcheck>1</teamcheck>
  1534. <movecheck>0</movecheck>
  1535. <jumpcheck>0</jumpcheck>
  1536. <spawncheck>1</spawncheck>
  1537. <switchtargets>1</switchtargets>
  1538. <stopafterkill>0</stopafterkill>
  1539. <faceitmode>1</faceitmode>
  1540. <fov>2.1</fov>
  1541. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  1542. <ontargetfov>20.0</ontargetfov>
  1543. <smooth>0.0</smooth>
  1544. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  1545. <smoothrandommin>2.05</smoothrandommin>
  1546. <smoothrandommax>1.5</smoothrandommax>
  1547. <zcorrection>-2.5</zcorrection>
  1548. <prediction>1.0</prediction>
  1549. <maxinaccuracy>0</maxinaccuracy>
  1550. <curvefactor>5.0</curvefactor>
  1551. <aimerrorfactor>0.0</aimerrorfactor>
  1552. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  1553. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  1554. <hitbox>6</hitbox>
  1555. <delay>0</delay>
  1556. <aimtime>0</aimtime>
  1557. <pausetime>0</pausetime>
  1558. </aimbot>
  1559.  
  1560. <triggerbot>
  1561. <switch>1</switch>
  1562. <alwaysactive>0</alwaysactive>
  1563. <key>5</key>
  1564.  
  1565. <triggermode>3</triggermode>
  1566. 0 = TRIGGER_SINGLE_HITBOX
  1567. 1 = TRIGGER_AIMNECKCHEST
  1568. 2 = TRIGGER_HIGHDAMAGE
  1569. 3 = TRIGGER_FULL_BODY
  1570.  
  1571. <visiblecheck>1</visiblecheck>
  1572. <teamcheck>1</teamcheck>
  1573. <spawncheck>1</spawncheck>
  1574. <jumpcheck>0</jumpcheck>
  1575. <hitbox>6</hitbox>
  1576. <delay>15</delay>
  1577. <triggertime>0</triggertime>
  1578. <pausetime>0</pausetime>
  1579. <afterburst>0</afterburst>
  1580. <maxinaccuracy>1.5</maxinaccuracy>
  1581. <range>0.75</range>
  1582. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  1583. </triggerbot>
  1584.  
  1585. <rcs>
  1586. <switch>0</switch>
  1587. <startshot>0</startshot>
  1588. <stopshot>0</stopshot>
  1589. <pitchcompensation>0.0</pitchcompensation>
  1590. <yawcompensation>0.0</yawcompensation>
  1591. </rcs>
  1592.  
  1593. <glow>
  1594. <switch>1</switch>
  1595. <teamcheck>1</teamcheck>
  1596. <players>1</players>
  1597. <weapons>0</weapons>
  1598. <bloom>0</bloom>
  1599. <tcolor>0xFF00FF80</tcolor>
  1600. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  1601. <ctcolor>0xFF00FF80</ctcolor>
  1602. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  1603. <weaponcolor>0x00FF00AA</weaponcolor>
  1604. </glow>
  1605.  
  1606. <radar>
  1607. <switch>1</switch>
  1608. </radar>
  1609.  
  1610. <sonar>
  1611. <switch>0</switch>
  1612. <teamcheck>1</teamcheck>
  1613. <visiblecheck>1</visiblecheck>
  1614. <incrosshairsignal>0</incrosshairsignal>
  1615. <sonarpause>500</sonarpause>
  1616. </sonar>
  1617.  
  1618. <bunnyhop>
  1619. <key>32</key>
  1620. <switch>0</switch>
  1621. </bunnyhop>
  1622. </Nova>
  1623. <XM1014>
  1624. <aimbot>
  1625. <switch>1</switch>
  1626. <alwaysactive>0</alwaysactive>
  1627. <key>1</key>
  1628.  
  1629. <targetmode>2</targetmode>
  1630. 0 = BY_DISTANCE
  1631. 1 = BY_HEALTH
  1632. 2 = BY_FOV
  1633. 3 = BY_WEAPONDAMAGE
  1634.  
  1635. <intelligentmode>0</intelligentmode>
  1636. 0 = SINGLE_HITBOX
  1637. 1 = RANDOM_HEADNECKCHEST
  1638. 2 = CLOSEST_HITBOX
  1639.  
  1640. <visiblecheck>1</visiblecheck>
  1641. <teamcheck>1</teamcheck>
  1642. <movecheck>0</movecheck>
  1643. <jumpcheck>0</jumpcheck>
  1644. <spawncheck>1</spawncheck>
  1645. <switchtargets>1</switchtargets>
  1646. <stopafterkill>0</stopafterkill>
  1647. <faceitmode>1</faceitmode>
  1648. <fov>2.1</fov>
  1649. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  1650. <ontargetfov>20.0</ontargetfov>
  1651. <smooth>0.0</smooth>
  1652. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  1653. <smoothrandommin>2.05</smoothrandommin>
  1654. <smoothrandommax>2.45</smoothrandommax>
  1655. <zcorrection>-2.5</zcorrection>
  1656. <prediction>1.0</prediction>
  1657. <maxinaccuracy>0</maxinaccuracy>
  1658. <curvefactor>5.0</curvefactor>
  1659. <aimerrorfactor>0.0</aimerrorfactor>
  1660. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  1661. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  1662. <hitbox>6</hitbox>
  1663. <delay>0</delay>
  1664. <aimtime>0</aimtime>
  1665. <pausetime>0</pausetime>
  1666. </aimbot>
  1667.  
  1668. <triggerbot>
  1669. <switch>1</switch>
  1670. <alwaysactive>0</alwaysactive>
  1671. <key>5</key>
  1672.  
  1673. <triggermode>3</triggermode>
  1674. 0 = TRIGGER_SINGLE_HITBOX
  1675. 1 = TRIGGER_AIMNECKCHEST
  1676. 2 = TRIGGER_HIGHDAMAGE
  1677. 3 = TRIGGER_FULL_BODY
  1678.  
  1679. <visiblecheck>1</visiblecheck>
  1680. <teamcheck>1</teamcheck>
  1681. <spawncheck>1</spawncheck>
  1682. <jumpcheck>0</jumpcheck>
  1683. <hitbox>6</hitbox>
  1684. <delay>15</delay>
  1685. <triggertime>0</triggertime>
  1686. <pausetime>0</pausetime>
  1687. <afterburst>0</afterburst>
  1688. <maxinaccuracy>1.5</maxinaccuracy>
  1689. <range>0.75</range>
  1690. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  1691. </triggerbot>
  1692.  
  1693. <rcs>
  1694. <switch>0</switch>
  1695. <startshot>0</startshot>
  1696. <stopshot>7</stopshot>
  1697. <pitchcompensation>1.0</pitchcompensation>
  1698. <yawcompensation>1.0</yawcompensation>
  1699. </rcs>
  1700.  
  1701. <glow>
  1702. <switch>1</switch>
  1703. <teamcheck>1</teamcheck>
  1704. <players>1</players>
  1705. <weapons>0</weapons>
  1706. <bloom>0</bloom>
  1707. <tcolor>0xFF00FF80</tcolor>
  1708. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  1709. <ctcolor>0xFF00FF80</ctcolor>
  1710. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  1711. <weaponcolor>0x00FF00AA</weaponcolor>
  1712. </glow>
  1713.  
  1714. <radar>
  1715. <switch>1</switch>
  1716. </radar>
  1717.  
  1718. <sonar>
  1719. <switch>0</switch>
  1720. <teamcheck>1</teamcheck>
  1721. <visiblecheck>1</visiblecheck>
  1722. <incrosshairsignal>0</incrosshairsignal>
  1723. <sonarpause>500</sonarpause>
  1724. </sonar>
  1725.  
  1726. <bunnyhop>
  1727. <key>32</key>
  1728. <switch>0</switch>
  1729. </bunnyhop>
  1730. </XM1014>
  1731. <SawedOff>
  1732. <aimbot>
  1733. <switch>1</switch>
  1734. <alwaysactive>0</alwaysactive>
  1735. <key>1</key>
  1736.  
  1737. <targetmode>2</targetmode>
  1738. 0 = BY_DISTANCE
  1739. 1 = BY_HEALTH
  1740. 2 = BY_FOV
  1741. 3 = BY_WEAPONDAMAGE
  1742.  
  1743. <intelligentmode>0</intelligentmode>
  1744. 0 = SINGLE_HITBOX
  1745. 1 = RANDOM_HEADNECKCHEST
  1746. 2 = CLOSEST_HITBOX
  1747.  
  1748. <visiblecheck>1</visiblecheck>
  1749. <teamcheck>1</teamcheck>
  1750. <movecheck>0</movecheck>
  1751. <jumpcheck>0</jumpcheck>
  1752. <spawncheck>1</spawncheck>
  1753. <switchtargets>1</switchtargets>
  1754. <stopafterkill>0</stopafterkill>
  1755. <faceitmode>1</faceitmode>
  1756. <fov>3.4</fov>
  1757. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  1758. <ontargetfov>20.0</ontargetfov>
  1759. <smooth>0.0</smooth>
  1760. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  1761. <smoothrandommin>1.42</smoothrandommin>
  1762. <smoothrandommax>2.00</smoothrandommax>
  1763. <zcorrection>-1.5</zcorrection>
  1764. <prediction>1.0</prediction>
  1765. <maxinaccuracy>0</maxinaccuracy>
  1766. <curvefactor>5.0</curvefactor>
  1767. <aimerrorfactor>0.0</aimerrorfactor>
  1768. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  1769. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  1770. <hitbox>6</hitbox>
  1771. <delay>0</delay>
  1772. <aimtime>0</aimtime>
  1773. <pausetime>0</pausetime>
  1774. </aimbot>
  1775.  
  1776. <triggerbot>
  1777. <switch>1</switch>
  1778. <alwaysactive>0</alwaysactive>
  1779. <key>5</key>
  1780.  
  1781. <triggermode>3</triggermode>
  1782. 0 = TRIGGER_SINGLE_HITBOX
  1783. 1 = TRIGGER_AIMNECKCHEST
  1784. 2 = TRIGGER_HIGHDAMAGE
  1785. 3 = TRIGGER_FULL_BODY
  1786.  
  1787. <visiblecheck>1</visiblecheck>
  1788. <teamcheck>1</teamcheck>
  1789. <spawncheck>1</spawncheck>
  1790. <jumpcheck>0</jumpcheck>
  1791. <hitbox>6</hitbox>
  1792. <delay>15</delay>
  1793. <triggertime>0</triggertime>
  1794. <pausetime>0</pausetime>
  1795. <afterburst>0</afterburst>
  1796. <maxinaccuracy>1.5</maxinaccuracy>
  1797. <range>0.75</range>
  1798. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  1799. </triggerbot>
  1800.  
  1801. <rcs>
  1802. <switch>0</switch>
  1803. <startshot>0</startshot>
  1804. <stopshot>0</stopshot>
  1805. <pitchcompensation>0.0</pitchcompensation>
  1806. <yawcompensation>0.0</yawcompensation>
  1807. </rcs>
  1808.  
  1809. <glow>
  1810. <switch>1</switch>
  1811. <teamcheck>1</teamcheck>
  1812. <players>1</players>
  1813. <weapons>0</weapons>
  1814. <bloom>0</bloom>
  1815. <tcolor>0xFF00FF80</tcolor>
  1816. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  1817. <ctcolor>0xFF00FF80</ctcolor>
  1818. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  1819. <weaponcolor>0x00FF00AA</weaponcolor>
  1820. </glow>
  1821.  
  1822. <radar>
  1823. <switch>1</switch>
  1824. </radar>
  1825.  
  1826. <sonar>
  1827. <switch>0</switch>
  1828. <teamcheck>1</teamcheck>
  1829. <visiblecheck>1</visiblecheck>
  1830. <incrosshairsignal>0</incrosshairsignal>
  1831. <sonarpause>500</sonarpause>
  1832. </sonar>
  1833.  
  1834. <bunnyhop>
  1835. <key>32</key>
  1836. <switch>0</switch>
  1837. </bunnyhop>
  1838. </SawedOff>
  1839. <MAG7>
  1840. <aimbot>
  1841. <switch>1</switch>
  1842. <alwaysactive>0</alwaysactive>
  1843. <key>1</key>
  1844.  
  1845. <targetmode>2</targetmode>
  1846. 0 = BY_DISTANCE
  1847. 1 = BY_HEALTH
  1848. 2 = BY_FOV
  1849. 3 = BY_WEAPONDAMAGE
  1850.  
  1851. <intelligentmode>0</intelligentmode>
  1852. 0 = SINGLE_HITBOX
  1853. 1 = RANDOM_HEADNECKCHEST
  1854. 2 = CLOSEST_HITBOX
  1855.  
  1856. <visiblecheck>1</visiblecheck>
  1857. <teamcheck>1</teamcheck>
  1858. <movecheck>0</movecheck>
  1859. <jumpcheck>0</jumpcheck>
  1860. <spawncheck>1</spawncheck>
  1861. <switchtargets>1</switchtargets>
  1862. <stopafterkill>0</stopafterkill>
  1863. <faceitmode>1</faceitmode>
  1864. <fov>3.5</fov>
  1865. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  1866. <ontargetfov>20.0</ontargetfov>
  1867. <smooth>0.0</smooth>
  1868. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  1869. <smoothrandommin>1.4</smoothrandommin>
  1870. <smoothrandommax>2.00</smoothrandommax>
  1871. <zcorrection>-2.0</zcorrection>
  1872. <prediction>1.0</prediction>
  1873. <maxinaccuracy>0</maxinaccuracy>
  1874. <curvefactor>5.0</curvefactor>
  1875. <aimerrorfactor>0.0</aimerrorfactor>
  1876. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  1877. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  1878. <hitbox>6</hitbox>
  1879. <delay>0</delay>
  1880. <aimtime>0</aimtime>
  1881. <pausetime>0</pausetime>
  1882. </aimbot>
  1883.  
  1884. <triggerbot>
  1885. <switch>1</switch>
  1886. <alwaysactive>0</alwaysactive>
  1887. <key>5</key>
  1888.  
  1889. <triggermode>3</triggermode>
  1890. 0 = TRIGGER_SINGLE_HITBOX
  1891. 1 = TRIGGER_AIMNECKCHEST
  1892. 2 = TRIGGER_HIGHDAMAGE
  1893. 3 = TRIGGER_FULL_BODY
  1894.  
  1895. <visiblecheck>1</visiblecheck>
  1896. <teamcheck>1</teamcheck>
  1897. <spawncheck>1</spawncheck>
  1898. <jumpcheck>0</jumpcheck>
  1899. <hitbox>6</hitbox>
  1900. <delay>15</delay>
  1901. <triggertime>0</triggertime>
  1902. <pausetime>0</pausetime>
  1903. <afterburst>0</afterburst>
  1904. <maxinaccuracy>1.5</maxinaccuracy>
  1905. <range>0.75</range>
  1906. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  1907. </triggerbot>
  1908.  
  1909. <rcs>
  1910. <switch>0</switch>
  1911. <startshot>0</startshot>
  1912. <stopshot>0</stopshot>
  1913. <pitchcompensation>0.0</pitchcompensation>
  1914. <yawcompensation>0.0</yawcompensation>
  1915. </rcs>
  1916.  
  1917. <glow>
  1918. <switch>1</switch>
  1919. <teamcheck>1</teamcheck>
  1920. <players>1</players>
  1921. <weapons>0</weapons>
  1922. <bloom>0</bloom>
  1923. <tcolor>0xFF00FF80</tcolor>
  1924. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  1925. <ctcolor>0xFF00FF80</ctcolor>
  1926. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  1927. <weaponcolor>0x00FF00AA</weaponcolor>
  1928. </glow>
  1929.  
  1930. <radar>
  1931. <switch>1</switch>
  1932. </radar>
  1933.  
  1934. <sonar>
  1935. <switch>0</switch>
  1936. <teamcheck>1</teamcheck>
  1937. <visiblecheck>1</visiblecheck>
  1938. <incrosshairsignal>0</incrosshairsignal>
  1939. <sonarpause>500</sonarpause>
  1940. </sonar>
  1941.  
  1942. <bunnyhop>
  1943. <key>32</key>
  1944. <switch>0</switch>
  1945. </bunnyhop>
  1946. </MAG7>
  1947. <M249>
  1948. <aimbot>
  1949. <switch>1</switch>
  1950. <alwaysactive>0</alwaysactive>
  1951. <key>1</key>
  1952.  
  1953. <targetmode>2</targetmode>
  1954. 0 = BY_DISTANCE
  1955. 1 = BY_HEALTH
  1956. 2 = BY_FOV
  1957. 3 = BY_WEAPONDAMAGE
  1958.  
  1959. <intelligentmode>0</intelligentmode>
  1960. 0 = SINGLE_HITBOX
  1961. 1 = RANDOM_HEADNECKCHEST
  1962. 2 = CLOSEST_HITBOX
  1963.  
  1964. <visiblecheck>1</visiblecheck>
  1965. <teamcheck>1</teamcheck>
  1966. <movecheck>0</movecheck>
  1967. <jumpcheck>0</jumpcheck>
  1968. <spawncheck>1</spawncheck>
  1969. <switchtargets>1</switchtargets>
  1970. <stopafterkill>0</stopafterkill>
  1971. <faceitmode>1</faceitmode>
  1972. <fov>2.1</fov>
  1973. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  1974. <ontargetfov>30.0</ontargetfov>
  1975. <smooth>0.0</smooth>
  1976. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  1977. <smoothrandommin>2.05</smoothrandommin>
  1978. <smoothrandommax>2.45</smoothrandommax>
  1979. <zcorrection>-2.5</zcorrection>
  1980. <prediction>1.0</prediction>
  1981. <maxinaccuracy>0</maxinaccuracy>
  1982. <curvefactor>5.0</curvefactor>
  1983. <aimerrorfactor>0.0</aimerrorfactor>
  1984. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  1985. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  1986. <hitbox>6</hitbox>
  1987. <delay>0</delay>
  1988. <aimtime>0</aimtime>
  1989. <pausetime>0</pausetime>
  1990. </aimbot>
  1991.  
  1992. <triggerbot>
  1993. <switch>1</switch>
  1994. <alwaysactive>0</alwaysactive>
  1995. <key>5</key>
  1996.  
  1997. <triggermode>3</triggermode>
  1998. 0 = TRIGGER_SINGLE_HITBOX
  1999. 1 = TRIGGER_AIMNECKCHEST
  2000. 2 = TRIGGER_HIGHDAMAGE
  2001. 3 = TRIGGER_FULL_BODY
  2002.  
  2003. <visiblecheck>1</visiblecheck>
  2004. <teamcheck>1</teamcheck>
  2005. <spawncheck>1</spawncheck>
  2006. <jumpcheck>0</jumpcheck>
  2007. <hitbox>6</hitbox>
  2008. <delay>15</delay>
  2009. <triggertime>0</triggertime>
  2010. <pausetime>0</pausetime>
  2011. <afterburst>250</afterburst>
  2012. <maxinaccuracy>2.0</maxinaccuracy>
  2013. <range>0.75</range>
  2014. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  2015. </triggerbot>
  2016.  
  2017. <rcs>
  2018. <switch>0</switch>
  2019. <startshot>2</startshot>
  2020. <stopshot>8</stopshot>
  2021. <pitchcompensation>0.8</pitchcompensation>
  2022. <yawcompensation>0.2</yawcompensation>
  2023. </rcs>
  2024.  
  2025. <glow>
  2026. <switch>1</switch>
  2027. <teamcheck>1</teamcheck>
  2028. <players>1</players>
  2029. <weapons>0</weapons>
  2030. <bloom>0</bloom>
  2031. <tcolor>0xFF00FF80</tcolor>
  2032. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  2033. <ctcolor>0xFF00FF80</ctcolor>
  2034. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  2035. <weaponcolor>0x00FF00AA</weaponcolor>
  2036. </glow>
  2037.  
  2038. <radar>
  2039. <switch>1</switch>
  2040. </radar>
  2041.  
  2042. <sonar>
  2043. <switch>0</switch>
  2044. <teamcheck>1</teamcheck>
  2045. <visiblecheck>1</visiblecheck>
  2046. <incrosshairsignal>0</incrosshairsignal>
  2047. <sonarpause>500</sonarpause>
  2048. </sonar>
  2049.  
  2050. <bunnyhop>
  2051. <key>32</key>
  2052. <switch>0</switch>
  2053. </bunnyhop>
  2054. </M249>
  2055. <Negev>
  2056. <aimbot>
  2057. <switch>1</switch>
  2058. <alwaysactive>0</alwaysactive>
  2059. <key>1</key>
  2060.  
  2061. <targetmode>2</targetmode>
  2062. 0 = BY_DISTANCE
  2063. 1 = BY_HEALTH
  2064. 2 = BY_FOV
  2065. 3 = BY_WEAPONDAMAGE
  2066.  
  2067. <intelligentmode>0</intelligentmode>
  2068. 0 = SINGLE_HITBOX
  2069. 1 = RANDOM_HEADNECKCHEST
  2070. 2 = CLOSEST_HITBOX
  2071.  
  2072. <visiblecheck>1</visiblecheck>
  2073. <teamcheck>1</teamcheck>
  2074. <movecheck>0</movecheck>
  2075. <jumpcheck>0</jumpcheck>
  2076. <spawncheck>1</spawncheck>
  2077. <switchtargets>1</switchtargets>
  2078. <stopafterkill>0</stopafterkill>
  2079. <faceitmode>1</faceitmode>
  2080. <fov>2.1</fov>
  2081. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  2082. <ontargetfov>30.0</ontargetfov>
  2083. <smooth>0.0</smooth>
  2084. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  2085. <smoothrandommin>2.05</smoothrandommin>
  2086. <smoothrandommax>2.45</smoothrandommax>
  2087. <zcorrection>-2.5</zcorrection>
  2088. <prediction>1.0</prediction>
  2089. <maxinaccuracy>0</maxinaccuracy>
  2090. <curvefactor>5.0</curvefactor>
  2091. <aimerrorfactor>0.0</aimerrorfactor>
  2092. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  2093. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  2094. <hitbox>6</hitbox>
  2095. <delay>0</delay>
  2096. <aimtime>0</aimtime>
  2097. <pausetime>0</pausetime>
  2098. </aimbot>
  2099.  
  2100. <triggerbot>
  2101. <switch>1</switch>
  2102. <alwaysactive>0</alwaysactive>
  2103. <key>5</key>
  2104.  
  2105. <triggermode>3</triggermode>
  2106. 0 = TRIGGER_SINGLE_HITBOX
  2107. 1 = TRIGGER_AIMNECKCHEST
  2108. 2 = TRIGGER_HIGHDAMAGE
  2109. 3 = TRIGGER_FULL_BODY
  2110.  
  2111. <visiblecheck>1</visiblecheck>
  2112. <teamcheck>1</teamcheck>
  2113. <spawncheck>1</spawncheck>
  2114. <jumpcheck>0</jumpcheck>
  2115. <hitbox>6</hitbox>
  2116. <delay>15</delay>
  2117. <triggertime>0</triggertime>
  2118. <pausetime>0</pausetime>
  2119. <afterburst>250</afterburst>
  2120. <maxinaccuracy>2.0</maxinaccuracy>
  2121. <range>0.75</range>
  2122. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  2123. </triggerbot>
  2124.  
  2125. <rcs>
  2126. <switch>0</switch>
  2127. <startshot>2</startshot>
  2128. <stopshot>8</stopshot>
  2129. <pitchcompensation>0.8</pitchcompensation>
  2130. <yawcompensation>0.2</yawcompensation>
  2131. </rcs>
  2132.  
  2133. <glow>
  2134. <switch>1</switch>
  2135. <teamcheck>1</teamcheck>
  2136. <players>1</players>
  2137. <weapons>0</weapons>
  2138. <bloom>0</bloom>
  2139. <tcolor>0xFF00FF80</tcolor>
  2140. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  2141. <ctcolor>0xFF00FF80</ctcolor>
  2142. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  2143. <weaponcolor>0x00FF00AA</weaponcolor>
  2144. </glow>
  2145.  
  2146. <radar>
  2147. <switch>1</switch>
  2148. </radar>
  2149.  
  2150. <sonar>
  2151. <switch>0</switch>
  2152. <teamcheck>1</teamcheck>
  2153. <visiblecheck>1</visiblecheck>
  2154. <incrosshairsignal>0</incrosshairsignal>
  2155. <sonarpause>500</sonarpause>
  2156. </sonar>
  2157.  
  2158. <bunnyhop>
  2159. <key>32</key>
  2160. <switch>0</switch>
  2161. </bunnyhop>
  2162. </Negev>
  2163. <Galil>
  2164. <aimbot>
  2165. <switch>1</switch>
  2166. <alwaysactive>0</alwaysactive>
  2167. <key>1</key>
  2168.  
  2169. <targetmode>2</targetmode>
  2170. 0 = BY_DISTANCE
  2171. 1 = BY_HEALTH
  2172. 2 = BY_FOV
  2173. 3 = BY_WEAPONDAMAGE
  2174.  
  2175. <intelligentmode>0</intelligentmode>
  2176. 0 = SINGLE_HITBOX
  2177. 1 = RANDOM_HEADNECKCHEST
  2178. 2 = CLOSEST_HITBOX
  2179.  
  2180. <visiblecheck>1</visiblecheck>
  2181. <teamcheck>1</teamcheck>
  2182. <movecheck>0</movecheck>
  2183. <jumpcheck>0</jumpcheck>
  2184. <spawncheck>1</spawncheck>
  2185. <switchtargets>1</switchtargets>
  2186. <stopafterkill>0</stopafterkill>
  2187. <faceitmode>1</faceitmode>
  2188. <fov>3.4</fov>
  2189. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  2190. <ontargetfov>20.0</ontargetfov>
  2191. <smooth>0.0</smooth>
  2192. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  2193. <smoothrandommin>1.4</smoothrandommin>
  2194. <smoothrandommax>2.00</smoothrandommax>
  2195. <zcorrection>-1.3</zcorrection>
  2196. <prediction>1.0</prediction>
  2197. <maxinaccuracy>0</maxinaccuracy>
  2198. <curvefactor>5.0</curvefactor>
  2199. <aimerrorfactor>0.0</aimerrorfactor>
  2200. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  2201. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  2202. <hitbox>6</hitbox>
  2203. <delay>0</delay>
  2204. <aimtime>0</aimtime>
  2205. <pausetime>0</pausetime>
  2206. </aimbot>
  2207.  
  2208. <triggerbot>
  2209. <switch>1</switch>
  2210. <alwaysactive>0</alwaysactive>
  2211. <key>5</key>
  2212.  
  2213. <triggermode>3</triggermode>
  2214. 0 = TRIGGER_SINGLE_HITBOX
  2215. 1 = TRIGGER_AIMNECKCHEST
  2216. 2 = TRIGGER_HIGHDAMAGE
  2217. 3 = TRIGGER_FULL_BODY
  2218.  
  2219. <visiblecheck>1</visiblecheck>
  2220. <teamcheck>1</teamcheck>
  2221. <spawncheck>1</spawncheck>
  2222. <jumpcheck>0</jumpcheck>
  2223. <hitbox>6</hitbox>
  2224. <delay>15</delay>
  2225. <triggertime>0</triggertime>
  2226. <pausetime>0</pausetime>
  2227. <afterburst>250</afterburst>
  2228. <maxinaccuracy>1.5</maxinaccuracy>
  2229. <range>0.75</range>
  2230. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  2231. </triggerbot>
  2232.  
  2233. <rcs>
  2234. <switch>0</switch>
  2235. <startshot>2</startshot>
  2236. <stopshot>8</stopshot>
  2237. <pitchcompensation>1.1</pitchcompensation>
  2238. <yawcompensation>1.0</yawcompensation>
  2239. </rcs>
  2240.  
  2241. <glow>
  2242. <switch>1</switch>
  2243. <teamcheck>1</teamcheck>
  2244. <players>1</players>
  2245. <weapons>0</weapons>
  2246. <bloom>0</bloom>
  2247. <tcolor>0xFF00FF80</tcolor>
  2248. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  2249. <ctcolor>0xFF00FF80</ctcolor>
  2250. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  2251. <weaponcolor>0x00FF00AA</weaponcolor>
  2252. </glow>
  2253.  
  2254. <radar>
  2255. <switch>1</switch>
  2256. </radar>
  2257.  
  2258. <sonar>
  2259. <switch>0</switch>
  2260. <teamcheck>1</teamcheck>
  2261. <visiblecheck>1</visiblecheck>
  2262. <incrosshairsignal>0</incrosshairsignal>
  2263. <sonarpause>500</sonarpause>
  2264. </sonar>
  2265.  
  2266. <bunnyhop>
  2267. <key>32</key>
  2268. <switch>0</switch>
  2269. </bunnyhop>
  2270. </Galil>
  2271. <FAMAS>
  2272. <aimbot>
  2273. <switch>1</switch>
  2274. <alwaysactive>0</alwaysactive>
  2275. <key>1</key>
  2276.  
  2277. <targetmode>2</targetmode>
  2278. 0 = BY_DISTANCE
  2279. 1 = BY_HEALTH
  2280. 2 = BY_FOV
  2281. 3 = BY_WEAPONDAMAGE
  2282.  
  2283. <intelligentmode>0</intelligentmode>
  2284. 0 = SINGLE_HITBOX
  2285. 1 = RANDOM_HEADNECKCHEST
  2286. 2 = CLOSEST_HITBOX
  2287.  
  2288. <visiblecheck>1</visiblecheck>
  2289. <teamcheck>1</teamcheck>
  2290. <movecheck>0</movecheck>
  2291. <jumpcheck>0</jumpcheck>
  2292. <spawncheck>1</spawncheck>
  2293. <switchtargets>1</switchtargets>
  2294. <stopafterkill>0</stopafterkill>
  2295. <faceitmode>1</faceitmode>
  2296. <fov>3.4</fov>
  2297. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  2298. <ontargetfov>20.0</ontargetfov>
  2299. <smooth>0.0</smooth>
  2300. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  2301. <smoothrandommin>0.0</smoothrandommin>
  2302. <smoothrandommax>0.0</smoothrandommax>
  2303. <zcorrection>-3.3</zcorrection>
  2304. <prediction>1.0</prediction>
  2305. <maxinaccuracy>0</maxinaccuracy>
  2306. <curvefactor>5.0</curvefactor>
  2307. <aimerrorfactor>0.0</aimerrorfactor>
  2308. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  2309. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  2310. <hitbox>6</hitbox>
  2311. <delay>0</delay>
  2312. <aimtime>0</aimtime>
  2313. <pausetime>0</pausetime>
  2314. </aimbot>
  2315.  
  2316. <triggerbot>
  2317. <switch>1</switch>
  2318. <alwaysactive>0</alwaysactive>
  2319. <key>5</key>
  2320.  
  2321. <triggermode>3</triggermode>
  2322. 0 = TRIGGER_SINGLE_HITBOX
  2323. 1 = TRIGGER_AIMNECKCHEST
  2324. 2 = TRIGGER_HIGHDAMAGE
  2325. 3 = TRIGGER_FULL_BODY
  2326.  
  2327. <visiblecheck>1</visiblecheck>
  2328. <teamcheck>1</teamcheck>
  2329. <spawncheck>1</spawncheck>
  2330. <jumpcheck>0</jumpcheck>
  2331. <hitbox>6</hitbox>
  2332. <delay>15</delay>
  2333. <triggertime>0</triggertime>
  2334. <pausetime>0</pausetime>
  2335. <afterburst>250</afterburst>
  2336. <maxinaccuracy>1.5</maxinaccuracy>
  2337. <range>0.75</range>
  2338. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  2339. </triggerbot>
  2340.  
  2341. <rcs>
  2342. <switch>0</switch>
  2343. <startshot>3</startshot>
  2344. <stopshot>8</stopshot>
  2345. <pitchcompensation>1.0</pitchcompensation>
  2346. <yawcompensation>1.0</yawcompensation>
  2347. </rcs>
  2348.  
  2349. <glow>
  2350. <switch>1</switch>
  2351. <teamcheck>1</teamcheck>
  2352. <players>1</players>
  2353. <weapons>0</weapons>
  2354. <bloom>0</bloom>
  2355. <tcolor>0xFF00FF80</tcolor>
  2356. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  2357. <ctcolor>0xFF00FF80</ctcolor>
  2358. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  2359. <weaponcolor>0x00FF00AA</weaponcolor>
  2360. </glow>
  2361.  
  2362. <radar>
  2363. <switch>1</switch>
  2364. </radar>
  2365.  
  2366. <sonar>
  2367. <switch>0</switch>
  2368. <teamcheck>1</teamcheck>
  2369. <visiblecheck>1</visiblecheck>
  2370. <incrosshairsignal>0</incrosshairsignal>
  2371. <sonarpause>500</sonarpause>
  2372. </sonar>
  2373.  
  2374. <bunnyhop>
  2375. <key>32</key>
  2376. <switch>0</switch>
  2377. </bunnyhop>
  2378. </FAMAS>
  2379. <AK47>
  2380. <aimbot>
  2381. <switch>1</switch>
  2382. <alwaysactive>0</alwaysactive>
  2383. <key>1</key>
  2384.  
  2385. <targetmode>2</targetmode>
  2386. 0 = BY_DISTANCE
  2387. 1 = BY_HEALTH
  2388. 2 = BY_FOV
  2389. 3 = BY_WEAPONDAMAGE
  2390.  
  2391. <intelligentmode>0</intelligentmode>
  2392. 0 = SINGLE_HITBOX
  2393. 1 = RANDOM_HEADNECKCHEST
  2394. 2 = CLOSEST_HITBOX
  2395.  
  2396. <visiblecheck>1</visiblecheck>
  2397. <teamcheck>1</teamcheck>
  2398. <movecheck>0</movecheck>
  2399. <jumpcheck>1</jumpcheck>
  2400. <spawncheck>1</spawncheck>
  2401. <switchtargets>1</switchtargets>
  2402. <stopafterkill>0</stopafterkill>
  2403. <faceitmode>1</faceitmode>
  2404. <fov>4.2</fov>
  2405. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  2406. <ontargetfov>20.0</ontargetfov>
  2407. <smooth>4.0</smooth>
  2408. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  2409. <smoothrandommin>0.0</smoothrandommin>
  2410. <smoothrandommax>0.00</smoothrandommax>
  2411. <zcorrection>-2.8</zcorrection>
  2412. <prediction>1.0</prediction>
  2413. <maxinaccuracy>0</maxinaccuracy>
  2414. <curvefactor>5.0</curvefactor>
  2415. <aimerrorfactor>0.0</aimerrorfactor>
  2416. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  2417. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  2418. <hitbox>6</hitbox>
  2419. <delay>0</delay>
  2420. <aimtime>0</aimtime>
  2421. <pausetime>0</pausetime>
  2422. </aimbot>
  2423.  
  2424. <triggerbot>
  2425. <switch>1</switch>
  2426. <alwaysactive>0</alwaysactive>
  2427. <key>5</key>
  2428.  
  2429. <triggermode>3</triggermode>
  2430. 0 = TRIGGER_SINGLE_HITBOX
  2431. 1 = TRIGGER_AIMNECKCHEST
  2432. 2 = TRIGGER_HIGHDAMAGE
  2433. 3 = TRIGGER_FULL_BODY
  2434.  
  2435. <visiblecheck>1</visiblecheck>
  2436. <teamcheck>1</teamcheck>
  2437. <spawncheck>1</spawncheck>
  2438. <jumpcheck>0</jumpcheck>
  2439. <hitbox>6</hitbox>
  2440. <delay>15</delay>
  2441. <triggertime>0</triggertime>
  2442. <pausetime>0</pausetime>
  2443. <afterburst>250</afterburst>
  2444. <maxinaccuracy>1.5</maxinaccuracy>
  2445. <range>0.75</range>
  2446. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  2447. </triggerbot>
  2448.  
  2449. <rcs>
  2450. <switch>0</switch>
  2451. <startshot>3</startshot>
  2452. <stopshot>7</stopshot>
  2453. <pitchcompensation>0.9</pitchcompensation>
  2454. <yawcompensation>1.0</yawcompensation>
  2455. </rcs>
  2456.  
  2457. <glow>
  2458. <switch>1</switch>
  2459. <teamcheck>1</teamcheck>
  2460. <players>1</players>
  2461. <weapons>0</weapons>
  2462. <bloom>0</bloom>
  2463. <tcolor>0xFF00FF80</tcolor>
  2464. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  2465. <ctcolor>0xFF00FF80</ctcolor>
  2466. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  2467. <weaponcolor>0x00FF00AA</weaponcolor>
  2468. </glow>
  2469.  
  2470. <radar>
  2471. <switch>1</switch>
  2472. </radar>
  2473.  
  2474. <sonar>
  2475. <switch>0</switch>
  2476. <teamcheck>1</teamcheck>
  2477. <visiblecheck>1</visiblecheck>
  2478. <incrosshairsignal>0</incrosshairsignal>
  2479. <sonarpause>500</sonarpause>
  2480. </sonar>
  2481.  
  2482. <bunnyhop>
  2483. <key>32</key>
  2484. <switch>0</switch>
  2485. </bunnyhop>
  2486. </AK47>
  2487. <M4A4>
  2488. <aimbot>
  2489. <switch>1</switch>
  2490. <alwaysactive>0</alwaysactive>
  2491. <key>1</key>
  2492.  
  2493. <targetmode>2</targetmode>
  2494. 0 = BY_DISTANCE
  2495. 1 = BY_HEALTH
  2496. 2 = BY_FOV
  2497. 3 = BY_WEAPONDAMAGE
  2498.  
  2499. <intelligentmode>0</intelligentmode>
  2500. 0 = SINGLE_HITBOX
  2501. 1 = RANDOM_HEADNECKCHEST
  2502. 2 = CLOSEST_HITBOX
  2503.  
  2504. <visiblecheck>1</visiblecheck>
  2505. <teamcheck>1</teamcheck>
  2506. <movecheck>0</movecheck>
  2507. <jumpcheck>0</jumpcheck>
  2508. <spawncheck>1</spawncheck>
  2509. <switchtargets>1</switchtargets>
  2510. <stopafterkill>0</stopafterkill>
  2511. <faceitmode>1</faceitmode>
  2512. <fov>4.0</fov>
  2513. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  2514. <ontargetfov>20.0</ontargetfov>
  2515. <smooth>4.0</smooth>
  2516. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  2517. <smoothrandommin>0.0</smoothrandommin>
  2518. <smoothrandommax>0.0</smoothrandommax>
  2519. <zcorrection>-3.5</zcorrection>
  2520. <prediction>1.0</prediction>
  2521. <maxinaccuracy>0</maxinaccuracy>
  2522. <curvefactor>5.0</curvefactor>
  2523. <aimerrorfactor>0.0</aimerrorfactor>
  2524. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  2525. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  2526. <hitbox>6</hitbox>
  2527. <delay>0</delay>
  2528. <aimtime>0</aimtime>
  2529. <pausetime>0</pausetime>
  2530. </aimbot>
  2531.  
  2532. <triggerbot>
  2533. <switch>1</switch>
  2534. <alwaysactive>0</alwaysactive>
  2535. <key>5</key>
  2536.  
  2537. <triggermode>3</triggermode>
  2538. 0 = TRIGGER_SINGLE_HITBOX
  2539. 1 = TRIGGER_AIMNECKCHEST
  2540. 2 = TRIGGER_HIGHDAMAGE
  2541. 3 = TRIGGER_FULL_BODY
  2542.  
  2543. <visiblecheck>1</visiblecheck>
  2544. <teamcheck>1</teamcheck>
  2545. <spawncheck>1</spawncheck>
  2546. <jumpcheck>0</jumpcheck>
  2547. <hitbox>6</hitbox>
  2548. <delay>15</delay>
  2549. <triggertime>0</triggertime>
  2550. <pausetime>0</pausetime>
  2551. <afterburst>250</afterburst>
  2552. <maxinaccuracy>1.5</maxinaccuracy>
  2553. <range>0.75</range>
  2554. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  2555. </triggerbot>
  2556.  
  2557. <rcs>
  2558. <switch>0</switch>
  2559. <startshot>2</startshot>
  2560. <stopshot>8</stopshot>
  2561. <pitchcompensation>0.75</pitchcompensation>
  2562. <yawcompensation>1.0</yawcompensation>
  2563. </rcs>
  2564.  
  2565. <glow>
  2566. <switch>1</switch>
  2567. <teamcheck>1</teamcheck>
  2568. <players>1</players>
  2569. <weapons>0</weapons>
  2570. <bloom>0</bloom>
  2571. <tcolor>0xFF00FF80</tcolor>
  2572. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  2573. <ctcolor>0xFF00FF80</ctcolor>
  2574. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  2575. <weaponcolor>0x00FF00AA</weaponcolor>
  2576. </glow>
  2577.  
  2578. <radar>
  2579. <switch>1</switch>
  2580. </radar>
  2581.  
  2582. <sonar>
  2583. <switch>0</switch>
  2584. <teamcheck>1</teamcheck>
  2585. <visiblecheck>1</visiblecheck>
  2586. <incrosshairsignal>0</incrosshairsignal>
  2587. <sonarpause>500</sonarpause>
  2588. </sonar>
  2589.  
  2590. <bunnyhop>
  2591. <key>32</key>
  2592. <switch>0</switch>
  2593. </bunnyhop>
  2594. </M4A4>
  2595. <M4A1S>
  2596. <aimbot>
  2597. <switch>1</switch>
  2598. <alwaysactive>0</alwaysactive>
  2599. <key>1</key>
  2600.  
  2601. <targetmode>2</targetmode>
  2602. 0 = BY_DISTANCE
  2603. 1 = BY_HEALTH
  2604. 2 = BY_FOV
  2605. 3 = BY_WEAPONDAMAGE
  2606.  
  2607. <intelligentmode>0</intelligentmode>
  2608. 0 = SINGLE_HITBOX
  2609. 1 = RANDOM_HEADNECKCHEST
  2610. 2 = CLOSEST_HITBOX
  2611.  
  2612. <visiblecheck>1</visiblecheck>
  2613. <teamcheck>1</teamcheck>
  2614. <movecheck>0</movecheck>
  2615. <jumpcheck>0</jumpcheck>
  2616. <spawncheck>1</spawncheck>
  2617. <switchtargets>1</switchtargets>
  2618. <stopafterkill>0</stopafterkill>
  2619. <faceitmode>1</faceitmode>
  2620. <fov>4.0</fov>
  2621. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  2622. <ontargetfov>20.0</ontargetfov>
  2623. <smooth>2.0</smooth>
  2624. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  2625. <smoothrandommin>0.00</smoothrandommin>
  2626. <smoothrandommax>0.00</smoothrandommax>
  2627. <zcorrection>-2.9</zcorrection>
  2628. <prediction>1.0</prediction>
  2629. <maxinaccuracy>0</maxinaccuracy>
  2630. <curvefactor>5.0</curvefactor>
  2631. <aimerrorfactor>0.0</aimerrorfactor>
  2632. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  2633. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  2634. <hitbox>6</hitbox>
  2635. <delay>0</delay>
  2636. <aimtime>0</aimtime>
  2637. <pausetime>0</pausetime>
  2638. </aimbot>
  2639.  
  2640. <triggerbot>
  2641. <switch>1</switch>
  2642. <alwaysactive>0</alwaysactive>
  2643. <key>5</key>
  2644.  
  2645. <triggermode>3</triggermode>
  2646. 0 = TRIGGER_SINGLE_HITBOX
  2647. 1 = TRIGGER_AIMNECKCHEST
  2648. 2 = TRIGGER_HIGHDAMAGE
  2649. 3 = TRIGGER_FULL_BODY
  2650.  
  2651. <visiblecheck>1</visiblecheck>
  2652. <teamcheck>1</teamcheck>
  2653. <spawncheck>1</spawncheck>
  2654. <jumpcheck>0</jumpcheck>
  2655. <hitbox>6</hitbox>
  2656. <delay>15</delay>
  2657. <triggertime>0</triggertime>
  2658. <pausetime>0</pausetime>
  2659. <afterburst>250</afterburst>
  2660. <maxinaccuracy>1.5</maxinaccuracy>
  2661. <range>0.75</range>
  2662. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  2663. </triggerbot>
  2664.  
  2665. <rcs>
  2666. <switch>0</switch>
  2667. <startshot>3</startshot>
  2668. <stopshot>8</stopshot>
  2669. <pitchcompensation>1.1</pitchcompensation>
  2670. <yawcompensation>1.0</yawcompensation>
  2671. </rcs>
  2672.  
  2673. <glow>
  2674. <switch>1</switch>
  2675. <teamcheck>1</teamcheck>
  2676. <players>1</players>
  2677. <weapons>0</weapons>
  2678. <bloom>0</bloom>
  2679. <tcolor>0xFF00FF80</tcolor>
  2680. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  2681. <ctcolor>0xFF00FF80</ctcolor>
  2682. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  2683. <weaponcolor>0x00FF00AA</weaponcolor>
  2684. </glow>
  2685.  
  2686. <radar>
  2687. <switch>1</switch>
  2688. </radar>
  2689.  
  2690. <sonar>
  2691. <switch>0</switch>
  2692. <teamcheck>1</teamcheck>
  2693. <visiblecheck>1</visiblecheck>
  2694. <incrosshairsignal>0</incrosshairsignal>
  2695. <sonarpause>500</sonarpause>
  2696. </sonar>
  2697.  
  2698. <bunnyhop>
  2699. <key>32</key>
  2700. <switch>0</switch>
  2701. </bunnyhop>
  2702. </M4A1S>
  2703. <SSG08>
  2704. <aimbot>
  2705. <switch>1</switch>
  2706. <alwaysactive>0</alwaysactive>
  2707. <key>1</key>
  2708.  
  2709. <targetmode>2</targetmode>
  2710. 0 = BY_DISTANCE
  2711. 1 = BY_HEALTH
  2712. 2 = BY_FOV
  2713. 3 = BY_WEAPONDAMAGE
  2714.  
  2715. <intelligentmode>0</intelligentmode>
  2716. 0 = SINGLE_HITBOX
  2717. 1 = RANDOM_HEADNECKCHEST
  2718. 2 = CLOSEST_HITBOX
  2719.  
  2720. <visiblecheck>1</visiblecheck>
  2721. <teamcheck>1</teamcheck>
  2722. <movecheck>0</movecheck>
  2723. <jumpcheck>0</jumpcheck>
  2724. <spawncheck>1</spawncheck>
  2725. <switchtargets>1</switchtargets>
  2726. <stopafterkill>0</stopafterkill>
  2727. <faceitmode>1</faceitmode>
  2728. <fov>4.5</fov>
  2729. <fovdistancemultiplier>0.98</fovdistancemultiplier>
  2730. <ontargetfov>20.0</ontargetfov>
  2731. <smooth>0.0</smooth>
  2732. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  2733. <smoothrandommin>0.0</smoothrandommin>
  2734. <smoothrandommax>0.00</smoothrandommax>
  2735. <zcorrection>-1.5</zcorrection>
  2736. <prediction>1.0</prediction>
  2737. <maxinaccuracy>0</maxinaccuracy>
  2738. <curvefactor>5.0</curvefactor>
  2739. <aimerrorfactor>0.0</aimerrorfactor>
  2740. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  2741. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  2742. <hitbox>6</hitbox>
  2743. <delay>0</delay>
  2744. <aimtime>0</aimtime>
  2745. <pausetime>0</pausetime>
  2746. </aimbot>
  2747.  
  2748. <triggerbot>
  2749. <switch>1</switch>
  2750. <alwaysactive>0</alwaysactive>
  2751. <key>5</key>
  2752.  
  2753. <triggermode>0</triggermode>
  2754. 0 = TRIGGER_SINGLE_HITBOX
  2755. 1 = TRIGGER_AIMNECKCHEST
  2756. 2 = TRIGGER_HIGHDAMAGE
  2757. 3 = TRIGGER_FULL_BODY
  2758.  
  2759. <visiblecheck>1</visiblecheck>
  2760. <teamcheck>1</teamcheck>
  2761. <spawncheck>1</spawncheck>
  2762. <jumpcheck>0</jumpcheck>
  2763. <hitbox>6</hitbox>
  2764. <delay>15</delay>
  2765. <triggertime>0</triggertime>
  2766. <pausetime>0</pausetime>
  2767. <afterburst>0</afterburst>
  2768. <maxinaccuracy>0.0</maxinaccuracy>
  2769. <range>0.75</range>
  2770. <rangedistancemultiplier>1.65</rangedistancemultiplier>
  2771. </triggerbot>
  2772.  
  2773. <rcs>
  2774. <switch>0</switch>
  2775. <startshot>0</startshot>
  2776. <stopshot>0</stopshot>
  2777. <pitchcompensation>0.0</pitchcompensation>
  2778. <yawcompensation>0.0</yawcompensation>
  2779. </rcs>
  2780.  
  2781. <glow>
  2782. <switch>1</switch>
  2783. <teamcheck>1</teamcheck>
  2784. <players>1</players>
  2785. <weapons>0</weapons>
  2786. <bloom>0</bloom>
  2787. <tcolor>0xFF00FF80</tcolor>
  2788. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  2789. <ctcolor>0xFF00FF80</ctcolor>
  2790. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  2791. <weaponcolor>0x00FF00AA</weaponcolor>
  2792. </glow>
  2793.  
  2794. <radar>
  2795. <switch>1</switch>
  2796. </radar>
  2797.  
  2798. <sonar>
  2799. <switch>0</switch>
  2800. <teamcheck>1</teamcheck>
  2801. <visiblecheck>1</visiblecheck>
  2802. <incrosshairsignal>0</incrosshairsignal>
  2803. <sonarpause>500</sonarpause>
  2804. </sonar>
  2805.  
  2806. <bunnyhop>
  2807. <key>32</key>
  2808. <switch>0</switch>
  2809. </bunnyhop>
  2810. </SSG08>
  2811. <SG553>
  2812. <aimbot>
  2813. <switch>1</switch>
  2814. <alwaysactive>0</alwaysactive>
  2815. <key>1</key>
  2816.  
  2817. <targetmode>2</targetmode>
  2818. 0 = BY_DISTANCE
  2819. 1 = BY_HEALTH
  2820. 2 = BY_FOV
  2821. 3 = BY_WEAPONDAMAGE
  2822.  
  2823. <intelligentmode>0</intelligentmode>
  2824. 0 = SINGLE_HITBOX
  2825. 1 = RANDOM_HEADNECKCHEST
  2826. 2 = CLOSEST_HITBOX
  2827.  
  2828. <visiblecheck>1</visiblecheck>
  2829. <teamcheck>1</teamcheck>
  2830. <movecheck>0</movecheck>
  2831. <jumpcheck>0</jumpcheck>
  2832. <spawncheck>1</spawncheck>
  2833. <switchtargets>1</switchtargets>
  2834. <stopafterkill>0</stopafterkill>
  2835. <faceitmode>1</faceitmode>
  2836. <fov>2.1</fov>
  2837. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  2838. <ontargetfov>20.0</ontargetfov>
  2839. <smooth>4.0</smooth>
  2840. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  2841. <smoothrandommin>2.05</smoothrandommin>
  2842. <smoothrandommax>2.45</smoothrandommax>
  2843. <zcorrection>-1.3</zcorrection>
  2844. <prediction>1.0</prediction>
  2845. <maxinaccuracy>0</maxinaccuracy>
  2846. <curvefactor>5.0</curvefactor>
  2847. <aimerrorfactor>0.0</aimerrorfactor>
  2848. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  2849. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  2850. <hitbox>6</hitbox>
  2851. <delay>0</delay>
  2852. <aimtime>0</aimtime>
  2853. <pausetime>0</pausetime>
  2854. </aimbot>
  2855.  
  2856. <triggerbot>
  2857. <switch>1</switch>
  2858. <alwaysactive>0</alwaysactive>
  2859. <key>5</key>
  2860.  
  2861. <triggermode>3</triggermode>
  2862. 0 = TRIGGER_SINGLE_HITBOX
  2863. 1 = TRIGGER_AIMNECKCHEST
  2864. 2 = TRIGGER_HIGHDAMAGE
  2865. 3 = TRIGGER_FULL_BODY
  2866.  
  2867. <visiblecheck>1</visiblecheck>
  2868. <teamcheck>1</teamcheck>
  2869. <spawncheck>1</spawncheck>
  2870. <jumpcheck>0</jumpcheck>
  2871. <hitbox>6</hitbox>
  2872. <delay>15</delay>
  2873. <triggertime>0</triggertime>
  2874. <pausetime>0</pausetime>
  2875. <afterburst>250</afterburst>
  2876. <maxinaccuracy>1.5</maxinaccuracy>
  2877. <range>0.75</range>
  2878. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  2879. </triggerbot>
  2880.  
  2881. <rcs>
  2882. <switch>0</switch>
  2883. <startshot>0</startshot>
  2884. <stopshot>7</stopshot>
  2885. <pitchcompensation>1.2</pitchcompensation>
  2886. <yawcompensation>1.0</yawcompensation>
  2887. </rcs>
  2888.  
  2889. <glow>
  2890. <switch>1</switch>
  2891. <teamcheck>1</teamcheck>
  2892. <players>1</players>
  2893. <weapons>0</weapons>
  2894. <bloom>0</bloom>
  2895. <tcolor>0xFF00FF80</tcolor>
  2896. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  2897. <ctcolor>0xFF00FF80</ctcolor>
  2898. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  2899. <weaponcolor>0x00FF00AA</weaponcolor>
  2900. </glow>
  2901.  
  2902. <radar>
  2903. <switch>1</switch>
  2904. </radar>
  2905.  
  2906. <sonar>
  2907. <switch>0</switch>
  2908. <teamcheck>1</teamcheck>
  2909. <visiblecheck>1</visiblecheck>
  2910. <incrosshairsignal>0</incrosshairsignal>
  2911. <sonarpause>500</sonarpause>
  2912. </sonar>
  2913.  
  2914. <bunnyhop>
  2915. <key>32</key>
  2916. <switch>0</switch>
  2917. </bunnyhop>
  2918. </SG553>
  2919. <AUG>
  2920. <aimbot>
  2921. <switch>1</switch>
  2922. <alwaysactive>0</alwaysactive>
  2923. <key>1</key>
  2924.  
  2925. <targetmode>2</targetmode>
  2926. 0 = BY_DISTANCE
  2927. 1 = BY_HEALTH
  2928. 2 = BY_FOV
  2929. 3 = BY_WEAPONDAMAGE
  2930.  
  2931. <intelligentmode>0</intelligentmode>
  2932. 0 = SINGLE_HITBOX
  2933. 1 = RANDOM_HEADNECKCHEST
  2934. 2 = CLOSEST_HITBOX
  2935.  
  2936. <visiblecheck>1</visiblecheck>
  2937. <teamcheck>1</teamcheck>
  2938. <movecheck>0</movecheck>
  2939. <jumpcheck>0</jumpcheck>
  2940. <spawncheck>1</spawncheck>
  2941. <switchtargets>1</switchtargets>
  2942. <stopafterkill>0</stopafterkill>
  2943. <faceitmode>1</faceitmode>
  2944. <fov>2.1</fov>
  2945. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  2946. <ontargetfov>20.0</ontargetfov>
  2947. <smooth>0.0</smooth>
  2948. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  2949. <smoothrandommin>2.05</smoothrandommin>
  2950. <smoothrandommax>2.45</smoothrandommax>
  2951. <zcorrection>-1.3</zcorrection>
  2952. <prediction>1.0</prediction>
  2953. <maxinaccuracy>0</maxinaccuracy>
  2954. <curvefactor>5.0</curvefactor>
  2955. <aimerrorfactor>0.0</aimerrorfactor>
  2956. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  2957. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  2958. <hitbox>6</hitbox>
  2959. <delay>0</delay>
  2960. <aimtime>0</aimtime>
  2961. <pausetime>0</pausetime>
  2962. </aimbot>
  2963.  
  2964. <triggerbot>
  2965. <switch>1</switch>
  2966. <alwaysactive>0</alwaysactive>
  2967. <key>5</key>
  2968.  
  2969. <triggermode>3</triggermode>
  2970. 0 = TRIGGER_SINGLE_HITBOX
  2971. 1 = TRIGGER_AIMNECKCHEST
  2972. 2 = TRIGGER_HIGHDAMAGE
  2973. 3 = TRIGGER_FULL_BODY
  2974.  
  2975. <visiblecheck>1</visiblecheck>
  2976. <teamcheck>1</teamcheck>
  2977. <spawncheck>1</spawncheck>
  2978. <jumpcheck>0</jumpcheck>
  2979. <hitbox>6</hitbox>
  2980. <delay>15</delay>
  2981. <triggertime>0</triggertime>
  2982. <pausetime>0</pausetime>
  2983. <afterburst>250</afterburst>
  2984. <maxinaccuracy>1.5</maxinaccuracy>
  2985. <range>0.75</range>
  2986. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  2987. </triggerbot>
  2988.  
  2989. <rcs>
  2990. <switch>0</switch>
  2991. <startshot>0</startshot>
  2992. <stopshot>7</stopshot>
  2993. <pitchcompensation>1.0</pitchcompensation>
  2994. <yawcompensation>1.0</yawcompensation>
  2995. </rcs>
  2996.  
  2997. <glow>
  2998. <switch>1</switch>
  2999. <teamcheck>1</teamcheck>
  3000. <players>1</players>
  3001. <weapons>0</weapons>
  3002. <bloom>0</bloom>
  3003. <tcolor>0xFF00FF80</tcolor>
  3004. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  3005. <ctcolor>0xFF00FF80</ctcolor>
  3006. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  3007. <weaponcolor>0x00FF00AA</weaponcolor>
  3008. </glow>
  3009.  
  3010. <radar>
  3011. <switch>1</switch>
  3012. </radar>
  3013.  
  3014. <sonar>
  3015. <switch>0</switch>
  3016. <teamcheck>1</teamcheck>
  3017. <visiblecheck>1</visiblecheck>
  3018. <incrosshairsignal>0</incrosshairsignal>
  3019. <sonarpause>500</sonarpause>
  3020. </sonar>
  3021.  
  3022. <bunnyhop>
  3023. <key>32</key>
  3024. <switch>0</switch>
  3025. </bunnyhop>
  3026. </AUG>
  3027. <AWP>
  3028. <aimbot>
  3029. <switch>1</switch>
  3030. <alwaysactive>0</alwaysactive>
  3031. <key>6</key>
  3032.  
  3033. <targetmode>2</targetmode>
  3034. 0 = BY_DISTANCE
  3035. 1 = BY_HEALTH
  3036. 2 = BY_FOV
  3037. 3 = BY_WEAPONDAMAGE
  3038.  
  3039. <intelligentmode>0</intelligentmode>
  3040. 0 = SINGLE_HITBOX
  3041. 1 = RANDOM_HEADNECKCHEST
  3042. 2 = CLOSEST_HITBOX
  3043.  
  3044. <visiblecheck>0</visiblecheck>
  3045. <teamcheck>1</teamcheck>
  3046. <movecheck>0</movecheck>
  3047. <jumpcheck>0</jumpcheck>
  3048. <spawncheck>1</spawncheck>
  3049. <switchtargets>1</switchtargets>
  3050. <stopafterkill>0</stopafterkill>
  3051. <faceitmode>1</faceitmode>
  3052. <fov>6.5</fov>
  3053. <fovdistancemultiplier>0.95</fovdistancemultiplier>
  3054. <ontargetfov>20.0</ontargetfov>
  3055. <smooth>0.0</smooth>
  3056. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  3057. <smoothrandommin>0.00</smoothrandommin>
  3058. <smoothrandommax>0.00</smoothrandommax>
  3059. <zcorrection>-8.0</zcorrection>
  3060. <prediction>1.0</prediction>
  3061. <maxinaccuracy>0</maxinaccuracy>
  3062. <curvefactor>5.0</curvefactor>
  3063. <aimerrorfactor>0.0</aimerrorfactor>
  3064. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  3065. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  3066. <hitbox>6</hitbox>
  3067. <delay>0</delay>
  3068. <aimtime>0</aimtime>
  3069. <pausetime>0</pausetime>
  3070. </aimbot>
  3071.  
  3072. <triggerbot>
  3073. <switch>1</switch>
  3074. <alwaysactive>0</alwaysactive>
  3075. <key>18</key>
  3076.  
  3077. <triggermode>3</triggermode>
  3078. 0 = TRIGGER_SINGLE_HITBOX
  3079. 1 = TRIGGER_AIMNECKCHEST
  3080. 2 = TRIGGER_HIGHDAMAGE
  3081. 3 = TRIGGER_FULL_BODY
  3082.  
  3083. <visiblecheck>0</visiblecheck>
  3084. <teamcheck>1</teamcheck>
  3085. <spawncheck>1</spawncheck>
  3086. <jumpcheck>0</jumpcheck>
  3087. <hitbox>8</hitbox>
  3088. <delay>15</delay>
  3089. <triggertime>0</triggertime>
  3090. <pausetime>0</pausetime>
  3091. <afterburst>0</afterburst>
  3092. <maxinaccuracy>0.0</maxinaccuracy>
  3093. <range>0.75</range>
  3094. <rangedistancemultiplier>1.65</rangedistancemultiplier>
  3095. </triggerbot>
  3096.  
  3097. <rcs>
  3098. <switch>0</switch>
  3099. <startshot>0</startshot>
  3100. <stopshot>0</stopshot>
  3101. <pitchcompensation>0.0</pitchcompensation>
  3102. <yawcompensation>0.0</yawcompensation>
  3103. </rcs>
  3104.  
  3105. <glow>
  3106. <switch>1</switch>
  3107. <teamcheck>1</teamcheck>
  3108. <players>1</players>
  3109. <weapons>0</weapons>
  3110. <bloom>0</bloom>
  3111. <tcolor>0xFF00FF80</tcolor>
  3112. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  3113. <ctcolor>0xFF00FF80</ctcolor>
  3114. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  3115. <weaponcolor>0x00FF00AA</weaponcolor>
  3116. </glow>
  3117.  
  3118. <radar>
  3119. <switch>1</switch>
  3120. </radar>
  3121.  
  3122. <sonar>
  3123. <switch>0</switch>
  3124. <teamcheck>1</teamcheck>
  3125. <visiblecheck>1</visiblecheck>
  3126. <incrosshairsignal>0</incrosshairsignal>
  3127. <sonarpause>500</sonarpause>
  3128. </sonar>
  3129.  
  3130. <bunnyhop>
  3131. <key>32</key>
  3132. <switch>0</switch>
  3133. </bunnyhop>
  3134. </AWP>
  3135. <G3SG1>
  3136. <aimbot>
  3137. <switch>1</switch>
  3138. <alwaysactive>0</alwaysactive>
  3139. <key>1</key>
  3140.  
  3141. <targetmode>2</targetmode>
  3142. 0 = BY_DISTANCE
  3143. 1 = BY_HEALTH
  3144. 2 = BY_FOV
  3145. 3 = BY_WEAPONDAMAGE
  3146.  
  3147. <intelligentmode>0</intelligentmode>
  3148. 0 = SINGLE_HITBOX
  3149. 1 = RANDOM_HEADNECKCHEST
  3150. 2 = CLOSEST_HITBOX
  3151.  
  3152. <visiblecheck>1</visiblecheck>
  3153. <teamcheck>1</teamcheck>
  3154. <movecheck>0</movecheck>
  3155. <jumpcheck>0</jumpcheck>
  3156. <spawncheck>1</spawncheck>
  3157. <switchtargets>1</switchtargets>
  3158. <stopafterkill>0</stopafterkill>
  3159. <faceitmode>1</faceitmode>
  3160. <fov>1.99</fov>
  3161. <fovdistancemultiplier>0.95</fovdistancemultiplier>
  3162. <ontargetfov>20.0</ontargetfov>
  3163. <smooth>0.0</smooth>
  3164. <smoothdistancemultiplier>0.3</smoothdistancemultiplier>
  3165. <smoothrandommin>3.5</smoothrandommin>
  3166. <smoothrandommax>3.9</smoothrandommax>
  3167. <zcorrection>-5.5</zcorrection>
  3168. <prediction>1.0</prediction>
  3169. <maxinaccuracy>0</maxinaccuracy>
  3170. <curvefactor>5.0</curvefactor>
  3171. <aimerrorfactor>0.0</aimerrorfactor>
  3172. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  3173. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  3174. <hitbox>6</hitbox>
  3175. <delay>0</delay>
  3176. <aimtime>0</aimtime>
  3177. <pausetime>0</pausetime>
  3178. </aimbot>
  3179.  
  3180. <triggerbot>
  3181. <switch>1</switch>
  3182. <alwaysactive>0</alwaysactive>
  3183. <key>5</key>
  3184.  
  3185. <triggermode>3</triggermode>
  3186. 0 = TRIGGER_SINGLE_HITBOX
  3187. 1 = TRIGGER_AIMNECKCHEST
  3188. 2 = TRIGGER_HIGHDAMAGE
  3189. 3 = TRIGGER_FULL_BODY
  3190.  
  3191. <visiblecheck>1</visiblecheck>
  3192. <teamcheck>1</teamcheck>
  3193. <spawncheck>1</spawncheck>
  3194. <jumpcheck>0</jumpcheck>
  3195. <hitbox>6</hitbox>
  3196. <delay>15</delay>
  3197. <triggertime>0</triggertime>
  3198. <pausetime>0</pausetime>
  3199. <afterburst>0</afterburst>
  3200. <maxinaccuracy>0.0</maxinaccuracy>
  3201. <range>0.75</range>
  3202. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  3203. </triggerbot>
  3204.  
  3205. <rcs>
  3206. <switch>0</switch>
  3207. <startshot>0</startshot>
  3208. <stopshot>0</stopshot>
  3209. <pitchcompensation>0.0</pitchcompensation>
  3210. <yawcompensation>0.0</yawcompensation>
  3211. </rcs>
  3212.  
  3213. <glow>
  3214. <switch>1</switch>
  3215. <teamcheck>1</teamcheck>
  3216. <players>1</players>
  3217. <weapons>0</weapons>
  3218. <bloom>0</bloom>
  3219. <tcolor>0xFF00FF80</tcolor>
  3220. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  3221. <ctcolor>0xFF00FF80</ctcolor>
  3222. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  3223. <weaponcolor>0x00FF00AA</weaponcolor>
  3224. </glow>
  3225.  
  3226. <radar>
  3227. <switch>1</switch>
  3228. </radar>
  3229.  
  3230. <sonar>
  3231. <switch>0</switch>
  3232. <teamcheck>1</teamcheck>
  3233. <visiblecheck>1</visiblecheck>
  3234. <incrosshairsignal>0</incrosshairsignal>
  3235. <sonarpause>500</sonarpause>
  3236. </sonar>
  3237.  
  3238. <bunnyhop>
  3239. <key>32</key>
  3240. <switch>0</switch>
  3241. </bunnyhop>
  3242. </G3SG1>
  3243. <SCAR20>
  3244. <aimbot>
  3245. <switch>1</switch>
  3246. <alwaysactive>0</alwaysactive>
  3247. <key>1</key>
  3248.  
  3249. <targetmode>2</targetmode>
  3250. 0 = BY_DISTANCE
  3251. 1 = BY_HEALTH
  3252. 2 = BY_FOV
  3253. 3 = BY_WEAPONDAMAGE
  3254.  
  3255. <intelligentmode>0</intelligentmode>
  3256. 0 = SINGLE_HITBOX
  3257. 1 = RANDOM_HEADNECKCHEST
  3258. 2 = CLOSEST_HITBOX
  3259.  
  3260. <visiblecheck>1</visiblecheck>
  3261. <teamcheck>1</teamcheck>
  3262. <movecheck>0</movecheck>
  3263. <jumpcheck>0</jumpcheck>
  3264. <spawncheck>1</spawncheck>
  3265. <switchtargets>1</switchtargets>
  3266. <stopafterkill>0</stopafterkill>
  3267. <faceitmode>1</faceitmode>
  3268. <fov>1.99</fov>
  3269. <fovdistancemultiplier>0.95</fovdistancemultiplier>
  3270. <ontargetfov>20.0</ontargetfov>
  3271. <smooth>0.0</smooth>
  3272. <smoothdistancemultiplier>0.3</smoothdistancemultiplier>
  3273. <smoothrandommin>3.5</smoothrandommin>
  3274. <smoothrandommax>3.9</smoothrandommax>
  3275. <zcorrection>-5.5</zcorrection>
  3276. <prediction>1.0</prediction>
  3277. <maxinaccuracy>0</maxinaccuracy>
  3278. <curvefactor>5.0</curvefactor>
  3279. <aimerrorfactor>0.0</aimerrorfactor>
  3280. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  3281. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  3282. <hitbox>6</hitbox>
  3283. <delay>0</delay>
  3284. <aimtime>0</aimtime>
  3285. <pausetime>0</pausetime>
  3286. </aimbot>
  3287.  
  3288. <triggerbot>
  3289. <switch>1</switch>
  3290. <alwaysactive>0</alwaysactive>
  3291. <key>5</key>
  3292.  
  3293. <triggermode>3</triggermode>
  3294. 0 = TRIGGER_SINGLE_HITBOX
  3295. 1 = TRIGGER_AIMNECKCHEST
  3296. 2 = TRIGGER_HIGHDAMAGE
  3297. 3 = TRIGGER_FULL_BODY
  3298.  
  3299. <visiblecheck>1</visiblecheck>
  3300. <teamcheck>1</teamcheck>
  3301. <spawncheck>1</spawncheck>
  3302. <jumpcheck>0</jumpcheck>
  3303. <hitbox>6</hitbox>
  3304. <delay>15</delay>
  3305. <triggertime>0</triggertime>
  3306. <pausetime>0</pausetime>
  3307. <afterburst>0</afterburst>
  3308. <maxinaccuracy>0.0</maxinaccuracy>
  3309. <range>0.75</range>
  3310. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  3311. </triggerbot>
  3312.  
  3313. <rcs>
  3314. <switch>0</switch>
  3315. <startshot>0</startshot>
  3316. <stopshot>0</stopshot>
  3317. <pitchcompensation>0.0</pitchcompensation>
  3318. <yawcompensation>0.0</yawcompensation>
  3319. </rcs>
  3320.  
  3321. <glow>
  3322. <switch>1</switch>
  3323. <teamcheck>1</teamcheck>
  3324. <players>1</players>
  3325. <weapons>0</weapons>
  3326. <bloom>0</bloom>
  3327. <tcolor>0xFF00FF80</tcolor>
  3328. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  3329. <ctcolor>0xFF00FF80</ctcolor>
  3330. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  3331. <weaponcolor>0x00FF00AA</weaponcolor>
  3332. </glow>
  3333.  
  3334. <radar>
  3335. <switch>1</switch>
  3336. </radar>
  3337.  
  3338. <sonar>
  3339. <switch>0</switch>
  3340. <teamcheck>1</teamcheck>
  3341. <visiblecheck>1</visiblecheck>
  3342. <incrosshairsignal>0</incrosshairsignal>
  3343. <sonarpause>500</sonarpause>
  3344. </sonar>
  3345.  
  3346. <bunnyhop>
  3347. <key>32</key>
  3348. <switch>0</switch>
  3349. </bunnyhop>
  3350. </SCAR20>
  3351. <Zeus>
  3352. <aimbot>
  3353. <switch>1</switch>
  3354. <alwaysactive>0</alwaysactive>
  3355. <key>1</key>
  3356.  
  3357. <targetmode>2</targetmode>
  3358. 0 = BY_DISTANCE
  3359. 1 = BY_HEALTH
  3360. 2 = BY_FOV
  3361. 3 = BY_WEAPONDAMAGE
  3362.  
  3363. <intelligentmode>0</intelligentmode>
  3364. 0 = SINGLE_HITBOX
  3365. 1 = RANDOM_HEADNECKCHEST
  3366. 2 = CLOSEST_HITBOX
  3367.  
  3368. <visiblecheck>1</visiblecheck>
  3369. <teamcheck>1</teamcheck>
  3370. <movecheck>0</movecheck>
  3371. <jumpcheck>0</jumpcheck>
  3372. <spawncheck>1</spawncheck>
  3373. <switchtargets>1</switchtargets>
  3374. <stopafterkill>0</stopafterkill>
  3375. <faceitmode>1</faceitmode>
  3376. <fov>2.1</fov>
  3377. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  3378. <ontargetfov>20.0</ontargetfov>
  3379. <smooth>0.0</smooth>
  3380. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  3381. <smoothrandommin>2.05</smoothrandommin>
  3382. <smoothrandommax>2.45</smoothrandommax>
  3383. <zcorrection>-1.5</zcorrection>
  3384. <prediction>1.0</prediction>
  3385. <maxinaccuracy>0</maxinaccuracy>
  3386. <curvefactor>5.0</curvefactor>
  3387. <aimerrorfactor>0.0</aimerrorfactor>
  3388. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  3389. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  3390. <hitbox>6</hitbox>
  3391. <delay>0</delay>
  3392. <aimtime>0</aimtime>
  3393. <pausetime>0</pausetime>
  3394. </aimbot>
  3395.  
  3396. <triggerbot>
  3397. <switch>1</switch>
  3398. <alwaysactive>0</alwaysactive>
  3399. <key>5</key>
  3400.  
  3401. <triggermode>3</triggermode>
  3402. 0 = TRIGGER_SINGLE_HITBOX
  3403. 1 = TRIGGER_AIMNECKCHEST
  3404. 2 = TRIGGER_HIGHDAMAGE
  3405. 3 = TRIGGER_FULL_BODY
  3406.  
  3407. <visiblecheck>1</visiblecheck>
  3408. <teamcheck>1</teamcheck>
  3409. <spawncheck>1</spawncheck>
  3410. <jumpcheck>0</jumpcheck>
  3411. <hitbox>6</hitbox>
  3412. <delay>15</delay>
  3413. <triggertime>0</triggertime>
  3414. <pausetime>0</pausetime>
  3415. <afterburst>0</afterburst>
  3416. <maxinaccuracy>0.0</maxinaccuracy>
  3417. <range>0.75</range>
  3418. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  3419. </triggerbot>
  3420.  
  3421. <rcs>
  3422. <switch>0</switch>
  3423. <startshot>0</startshot>
  3424. <stopshot>0</stopshot>
  3425. <pitchcompensation>0.0</pitchcompensation>
  3426. <yawcompensation>0.0</yawcompensation>
  3427. </rcs>
  3428.  
  3429. <glow>
  3430. <switch>1</switch>
  3431. <teamcheck>1</teamcheck>
  3432. <players>1</players>
  3433. <weapons>0</weapons>
  3434. <bloom>0</bloom>
  3435. <tcolor>0xFF00FF80</tcolor>
  3436. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  3437. <ctcolor>0xFF00FF80</ctcolor>
  3438. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  3439. <weaponcolor>0x00FF00AA</weaponcolor>
  3440. </glow>
  3441.  
  3442. <radar>
  3443. <switch>1</switch>
  3444. </radar>
  3445.  
  3446. <sonar>
  3447. <switch>0</switch>
  3448. <teamcheck>1</teamcheck>
  3449. <visiblecheck>1</visiblecheck>
  3450. <incrosshairsignal>0</incrosshairsignal>
  3451. <sonarpause>500</sonarpause>
  3452. </sonar>
  3453.  
  3454. <bunnyhop>
  3455. <key>32</key>
  3456. <switch>0</switch>
  3457. </bunnyhop>
  3458. </Zeus>
  3459.  
  3460.  
  3461.  
  3462.  
  3463.  
  3464.  
  3465.  
  3466.  
  3467.  
  3468.  
  3469.  
  3470.  
  3471.  
  3472.  
  3473.  
  3474.  
  3475.  
  3476.  
  3477.  
  3478. <Knife>
  3479. <aimbot><switch>0</switch></aimbot>
  3480. <triggerbot><switch>1</switch></triggerbot>
  3481. <rcs><switch>0</switch></rcs>
  3482. <glow>
  3483. <switch>1</switch>
  3484. <teamcheck>1</teamcheck>
  3485. <players>1</players>
  3486. <weapons>0</weapons>
  3487. <bloom>0</bloom>
  3488. <tcolor>0xFF00FF80</tcolor>
  3489. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  3490. <ctcolor>0xFF00FF80</ctcolor>
  3491. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  3492. <weaponcolor>0x00FF00AA</weaponcolor>
  3493. </glow>
  3494.  
  3495. <radar>
  3496. <switch>1</switch>
  3497. </radar>
  3498.  
  3499. <sonar>
  3500. <switch>0</switch>
  3501. <teamcheck>1</teamcheck>
  3502. <visiblecheck>1</visiblecheck>
  3503. <incrosshairsignal>0</incrosshairsignal>
  3504. <sonarpause>500</sonarpause>
  3505. </sonar>
  3506. <bunnyhop><switch>0</switch></bunnyhop>
  3507. </Knife>
  3508. <C4>
  3509. <aimbot><switch>0</switch></aimbot>
  3510. <triggerbot><switch>1</switch></triggerbot>
  3511. <rcs><switch>0</switch></rcs>
  3512. <glow>
  3513. <switch>1</switch>
  3514. <teamcheck>1</teamcheck>
  3515. <players>1</players>
  3516. <weapons>0</weapons>
  3517. <bloom>0</bloom>
  3518. <tcolor>0xFF00FF80</tcolor>
  3519. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  3520. <ctcolor>0xFF00FF80</ctcolor>
  3521. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  3522. <weaponcolor>0x00FF00AA</weaponcolor>
  3523. </glow>
  3524.  
  3525. <radar>
  3526. <switch>1</switch>
  3527. </radar>
  3528.  
  3529. <sonar>
  3530. <switch>0</switch>
  3531. <teamcheck>1</teamcheck>
  3532. <visiblecheck>1</visiblecheck>
  3533. <incrosshairsignal>0</incrosshairsignal>
  3534. <sonarpause>500</sonarpause>
  3535. </sonar>
  3536. <bunnyhop><switch>0</switch></bunnyhop>
  3537. </C4>
  3538. <FB>
  3539. <aimbot><switch>0</switch></aimbot>
  3540. <triggerbot><switch>1</switch></triggerbot>
  3541. <rcs><switch>0</switch></rcs>
  3542. <glow>
  3543. <switch>1</switch>
  3544. <teamcheck>1</teamcheck>
  3545. <players>1</players>
  3546. <weapons>0</weapons>
  3547. <bloom>0</bloom>
  3548. <tcolor>0xFF00FF80</tcolor>
  3549. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  3550. <ctcolor>0xFF00FF80</ctcolor>
  3551. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  3552. <weaponcolor>0x00FF00AA</weaponcolor>
  3553. </glow>
  3554.  
  3555. <radar>
  3556. <switch>1</switch>
  3557. </radar>
  3558.  
  3559. <sonar>
  3560. <switch>0</switch>
  3561. <teamcheck>1</teamcheck>
  3562. <visiblecheck>1</visiblecheck>
  3563. <incrosshairsignal>0</incrosshairsignal>
  3564. <sonarpause>500</sonarpause>
  3565. </sonar>
  3566. <bunnyhop><switch>0</switch></bunnyhop>
  3567. </FB>
  3568. <HE>
  3569. <aimbot><switch>0</switch></aimbot>
  3570. <triggerbot><switch>1</switch></triggerbot>
  3571. <rcs><switch>0</switch></rcs>
  3572. <glow>
  3573. <switch>1</switch>
  3574. <teamcheck>1</teamcheck>
  3575. <players>1</players>
  3576. <weapons>0</weapons>
  3577. <bloom>0</bloom>
  3578. <tcolor>0xFF00FF80</tcolor>
  3579. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  3580. <ctcolor>0xFF00FF80</ctcolor>
  3581. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  3582. <weaponcolor>0x00FF00AA</weaponcolor>
  3583. </glow>
  3584.  
  3585. <radar>
  3586. <switch>1</switch>
  3587. </radar>
  3588.  
  3589. <sonar>
  3590. <switch>0</switch>
  3591. <teamcheck>1</teamcheck>
  3592. <visiblecheck>1</visiblecheck>
  3593. <incrosshairsignal>0</incrosshairsignal>
  3594. <sonarpause>500</sonarpause>
  3595. </sonar>
  3596. <bunnyhop><switch>0</switch></bunnyhop>
  3597. </HE>
  3598. <DG>
  3599. <aimbot><switch>0</switch></aimbot>
  3600. <triggerbot><switch>1</switch></triggerbot>
  3601. <rcs><switch>0</switch></rcs>
  3602. <glow>
  3603. <switch>1</switch>
  3604. <teamcheck>1</teamcheck>
  3605. <players>1</players>
  3606. <weapons>0</weapons>
  3607. <bloom>0</bloom>
  3608. <tcolor>0xFF00FF80</tcolor>
  3609. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  3610. <ctcolor>0xFF00FF80</ctcolor>
  3611. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  3612. <weaponcolor>0x00FF00AA</weaponcolor>
  3613. </glow>
  3614.  
  3615. <radar>
  3616. <switch>1</switch>
  3617. </radar>
  3618.  
  3619. <sonar>
  3620. <switch>0</switch>
  3621. <teamcheck>1</teamcheck>
  3622. <visiblecheck>1</visiblecheck>
  3623. <incrosshairsignal>0</incrosshairsignal>
  3624. <sonarpause>500</sonarpause>
  3625. </sonar>
  3626. <bunnyhop><switch>0</switch></bunnyhop>
  3627. </DG>
  3628. <IG>
  3629. <aimbot><switch>0</switch></aimbot>
  3630. <triggerbot><switch>1</switch></triggerbot>
  3631. <rcs><switch>0</switch></rcs>
  3632. <glow>
  3633. <switch>1</switch>
  3634. <teamcheck>1</teamcheck>
  3635. <players>1</players>
  3636. <weapons>0</weapons>
  3637. <bloom>0</bloom>
  3638. <tcolor>0xFF00FF80</tcolor>
  3639. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  3640. <ctcolor>0xFF00FF80</ctcolor>
  3641. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  3642. <weaponcolor>0x00FF00AA</weaponcolor>
  3643. </glow>
  3644.  
  3645. <radar>
  3646. <switch>1</switch>
  3647. </radar>
  3648.  
  3649. <sonar>
  3650. <switch>0</switch>
  3651. <teamcheck>1</teamcheck>
  3652. <visiblecheck>1</visiblecheck>
  3653. <incrosshairsignal>0</incrosshairsignal>
  3654. <sonarpause>500</sonarpause>
  3655. </sonar>
  3656. <bunnyhop><switch>0</switch></bunnyhop>
  3657. </IG>
  3658. <Molotov>
  3659. <aimbot><switch>0</switch></aimbot>
  3660. <triggerbot><switch>1</switch></triggerbot>
  3661. <rcs><switch>0</switch></rcs>
  3662. <glow>
  3663. <switch>1</switch>
  3664. <teamcheck>1</teamcheck>
  3665. <players>1</players>
  3666. <weapons>0</weapons>
  3667. <bloom>0</bloom>
  3668. <tcolor>0xFF00FF80</tcolor>
  3669. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  3670. <ctcolor>0xFF00FF80</ctcolor>
  3671. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  3672. <weaponcolor>0x00FF00AA</weaponcolor>
  3673. </glow>
  3674.  
  3675. <radar>
  3676. <switch>1</switch>
  3677. </radar>
  3678.  
  3679. <sonar>
  3680. <switch>0</switch>
  3681. <teamcheck>1</teamcheck>
  3682. <visiblecheck>1</visiblecheck>
  3683. <incrosshairsignal>0</incrosshairsignal>
  3684. <sonarpause>500</sonarpause>
  3685. </sonar>
  3686. <bunnyhop><switch>0</switch></bunnyhop>
  3687. </Molotov>
  3688. <SG>
  3689. <aimbot><switch>0</switch></aimbot>
  3690. <triggerbot><switch>1</switch></triggerbot>
  3691. <rcs><switch>0</switch></rcs>
  3692. <glow>
  3693. <switch>1</switch>
  3694. <teamcheck>1</teamcheck>
  3695. <players>1</players>
  3696. <weapons>0</weapons>
  3697. <bloom>0</bloom>
  3698. <tcolor>0xFF00FF80</tcolor>
  3699. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  3700. <ctcolor>0xFF00FF80</ctcolor>
  3701. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  3702. <weaponcolor>0x00FF00AA</weaponcolor>
  3703. </glow>
  3704.  
  3705. <radar>
  3706. <switch>1</switch>
  3707. </radar>
  3708.  
  3709. <sonar>
  3710. <switch>0</switch>
  3711. <teamcheck>1</teamcheck>
  3712. <visiblecheck>1</visiblecheck>
  3713. <incrosshairsignal>0</incrosshairsignal>
  3714. <sonarpause>500</sonarpause>
  3715. </sonar>
  3716. <bunnyhop><switch>0</switch></bunnyhop>
  3717. </SG>
  3718.  
  3719.  
  3720. <bindings>
  3721.  
  3722. </bindings><standard>
  3723. <aimbot>
  3724. <switch>1</switch>
  3725. <alwaysactive>0</alwaysactive>
  3726. <key>1</key>
  3727.  
  3728. <targetmode>2</targetmode>
  3729. 0 = BY_DISTANCE
  3730. 1 = BY_HEALTH
  3731. 2 = BY_FOV
  3732. 3 = BY_WEAPONDAMAGE
  3733.  
  3734. <intelligentmode>0</intelligentmode>
  3735. 0 = SINGLE_HITBOX
  3736. 1 = RANDOM_HEADNECKCHEST
  3737. 2 = CLOSEST_HITBOX
  3738.  
  3739. <visiblecheck>1</visiblecheck>
  3740. <teamcheck>1</teamcheck>
  3741. <movecheck>0</movecheck>
  3742. <jumpcheck>0</jumpcheck>
  3743. <spawncheck>1</spawncheck>
  3744. <switchtargets>1</switchtargets>
  3745. <stopafterkill>0</stopafterkill>
  3746. <faceitmode>1</faceitmode>
  3747. <fov>3.7</fov>
  3748. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  3749. <ontargetfov>20.0</ontargetfov>
  3750. <smooth>0.0</smooth>
  3751. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  3752. <smoothrandommin>0.0</smoothrandommin>
  3753. <smoothrandommax>0.0</smoothrandommax>
  3754. <zcorrection>1.3</zcorrection>
  3755. <prediction>1.0</prediction>
  3756. <maxinaccuracy>0</maxinaccuracy>
  3757. <curvefactor>5.0</curvefactor>
  3758. <aimerrorfactor>0.0</aimerrorfactor>
  3759. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  3760. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  3761. <hitbox>6</hitbox>
  3762. <delay>0</delay>
  3763. <aimtime>0</aimtime>
  3764. <pausetime>0</pausetime>
  3765. </aimbot>
  3766.  
  3767. <triggerbot>
  3768. <switch>1</switch>
  3769. <alwaysactive>0</alwaysactive>
  3770. <key>5</key>
  3771.  
  3772. <triggermode>3</triggermode>
  3773. 0 = TRIGGER_SINGLE_HITBOX
  3774. 1 = TRIGGER_AIMNECKCHEST
  3775. 2 = TRIGGER_HIGHDAMAGE
  3776. 3 = TRIGGER_FULL_BODY
  3777.  
  3778. <visiblecheck>1</visiblecheck>
  3779. <teamcheck>1</teamcheck>
  3780. <spawncheck>1</spawncheck>
  3781. <jumpcheck>0</jumpcheck>
  3782. <hitbox>6</hitbox>
  3783. <delay>15</delay>
  3784. <triggertime>0</triggertime>
  3785. <pausetime>0</pausetime>
  3786. <afterburst>250</afterburst>
  3787. <maxinaccuracy>1.5</maxinaccuracy>
  3788. <range>0.75</range>
  3789. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  3790. </triggerbot>
  3791.  
  3792. <rcs>
  3793. <switch>0</switch>
  3794. <startshot>0</startshot>
  3795. <stopshot>0</stopshot>
  3796. <pitchcompensation>0.0</pitchcompensation>
  3797. <yawcompensation>0.0</yawcompensation>
  3798. </rcs>
  3799.  
  3800. <glow>
  3801. <switch>1</switch>
  3802. <teamcheck>1</teamcheck>
  3803. <players>1</players>
  3804. <weapons>0</weapons>
  3805. <bloom>0</bloom>
  3806. <tcolor>0xFF00FF80</tcolor>
  3807. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  3808. <ctcolor>0xFF00FF80</ctcolor>
  3809. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  3810. <weaponcolor>0x00FF00AA</weaponcolor>
  3811. </glow>
  3812.  
  3813. <radar>
  3814. <switch>1</switch>
  3815. </radar>
  3816.  
  3817. <sonar>
  3818. <switch>0</switch>
  3819. <teamcheck>1</teamcheck>
  3820. <visiblecheck>1</visiblecheck>
  3821. <incrosshairsignal>0</incrosshairsignal>
  3822. <sonarpause>500</sonarpause>
  3823. </sonar>
  3824.  
  3825. <bunnyhop>
  3826. <key>32</key>
  3827. <switch>0</switch>
  3828. </bunnyhop>
  3829. </standard>
  3830. <Glock18>
  3831. <aimbot>
  3832. <switch>1</switch>
  3833. <alwaysactive>0</alwaysactive>
  3834. <key>6</key>
  3835.  
  3836. <targetmode>2</targetmode>
  3837. 0 = BY_DISTANCE
  3838. 1 = BY_HEALTH
  3839. 2 = BY_FOV
  3840. 3 = BY_WEAPONDAMAGE
  3841.  
  3842. <intelligentmode>0</intelligentmode>
  3843. 0 = SINGLE_HITBOX
  3844. 1 = RANDOM_HEADNECKCHEST
  3845. 2 = CLOSEST_HITBOX
  3846.  
  3847. <visiblecheck>0</visiblecheck>
  3848. <teamcheck>1</teamcheck>
  3849. <movecheck>0</movecheck>
  3850. <jumpcheck>0</jumpcheck>
  3851. <spawncheck>1</spawncheck>
  3852. <switchtargets>1</switchtargets>
  3853. <stopafterkill>0</stopafterkill>
  3854. <faceitmode>1</faceitmode>
  3855. <fov>3.4</fov>
  3856. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  3857. <ontargetfov>20.0</ontargetfov>
  3858. <smooth>0.0</smooth>
  3859. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  3860. <smoothrandommin>0.0</smoothrandommin>
  3861. <smoothrandommax>0.0</smoothrandommax>
  3862. <zcorrection>-1.9</zcorrection>
  3863. <prediction>1.0</prediction>
  3864. <maxinaccuracy>0</maxinaccuracy>
  3865. <curvefactor>5.0</curvefactor>
  3866. <aimerrorfactor>0.0</aimerrorfactor>
  3867. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  3868. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  3869. <hitbox>6</hitbox>
  3870. <delay>0</delay>
  3871. <aimtime>0</aimtime>
  3872. <pausetime>0</pausetime>
  3873. </aimbot>
  3874.  
  3875. <triggerbot>
  3876. <switch>1</switch>
  3877. <alwaysactive>0</alwaysactive>
  3878. <key>5</key>
  3879.  
  3880. <triggermode>3</triggermode>
  3881. 0 = TRIGGER_SINGLE_HITBOX
  3882. 1 = TRIGGER_AIMNECKCHEST
  3883. 2 = TRIGGER_HIGHDAMAGE
  3884. 3 = TRIGGER_FULL_BODY
  3885.  
  3886. <visiblecheck>1</visiblecheck>
  3887. <teamcheck>1</teamcheck>
  3888. <spawncheck>1</spawncheck>
  3889. <jumpcheck>0</jumpcheck>
  3890. <hitbox>6</hitbox>
  3891. <delay>15</delay>
  3892. <triggertime>0</triggertime>
  3893. <pausetime>0</pausetime>
  3894. <afterburst>250</afterburst>
  3895. <maxinaccuracy>1.5</maxinaccuracy>
  3896. <range>0.75</range>
  3897. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  3898. </triggerbot>
  3899.  
  3900. <rcs>
  3901. <switch>0</switch>
  3902. <startshot>0</startshot>
  3903. <stopshot>0</stopshot>
  3904. <pitchcompensation>0.0</pitchcompensation>
  3905. <yawcompensation>0.0</yawcompensation>
  3906. </rcs>
  3907.  
  3908. <glow>
  3909. <switch>1</switch>
  3910. <teamcheck>1</teamcheck>
  3911. <players>1</players>
  3912. <weapons>0</weapons>
  3913. <bloom>0</bloom>
  3914. <tcolor>0xFF00FF80</tcolor>
  3915. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  3916. <ctcolor>0xFF00FF80</ctcolor>
  3917. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  3918. <weaponcolor>0x00FF00AA</weaponcolor>
  3919. </glow>
  3920.  
  3921. <radar>
  3922. <switch>1</switch>
  3923. </radar>
  3924.  
  3925. <sonar>
  3926. <switch>0</switch>
  3927. <teamcheck>1</teamcheck>
  3928. <visiblecheck>1</visiblecheck>
  3929. <incrosshairsignal>0</incrosshairsignal>
  3930. <sonarpause>500</sonarpause>
  3931. </sonar>
  3932.  
  3933. <bunnyhop>
  3934. <key>32</key>
  3935. <switch>0</switch>
  3936. </bunnyhop>
  3937. </Glock18>
  3938. <P2000>
  3939. <aimbot>
  3940. <switch>1</switch>
  3941. <alwaysactive>0</alwaysactive>
  3942. <key>1</key>
  3943.  
  3944. <targetmode>2</targetmode>
  3945. 0 = BY_DISTANCE
  3946. 1 = BY_HEALTH
  3947. 2 = BY_FOV
  3948. 3 = BY_WEAPONDAMAGE
  3949.  
  3950. <intelligentmode>0</intelligentmode>
  3951. 0 = SINGLE_HITBOX
  3952. 1 = RANDOM_HEADNECKCHEST
  3953. 2 = CLOSEST_HITBOX
  3954.  
  3955. <visiblecheck>1</visiblecheck>
  3956. <teamcheck>1</teamcheck>
  3957. <movecheck>0</movecheck>
  3958. <jumpcheck>0</jumpcheck>
  3959. <spawncheck>1</spawncheck>
  3960. <switchtargets>1</switchtargets>
  3961. <stopafterkill>0</stopafterkill>
  3962. <faceitmode>1</faceitmode>
  3963. <fov>2.1</fov>
  3964. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  3965. <ontargetfov>20.0</ontargetfov>
  3966. <smooth>0.0</smooth>
  3967. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  3968. <smoothrandommin>2.05</smoothrandommin>
  3969. <smoothrandommax>2.45</smoothrandommax>
  3970. <zcorrection>-1.3</zcorrection>
  3971. <prediction>1.0</prediction>
  3972. <maxinaccuracy>0</maxinaccuracy>
  3973. <curvefactor>5.0</curvefactor>
  3974. <aimerrorfactor>0.0</aimerrorfactor>
  3975. <pitchrecoilcompensation>1.6</pitchrecoilcompensation>
  3976. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  3977. <hitbox>6</hitbox>
  3978. <delay>0</delay>
  3979. <aimtime>0</aimtime>
  3980. <pausetime>0</pausetime>
  3981. </aimbot>
  3982.  
  3983. <triggerbot>
  3984. <switch>1</switch>
  3985. <alwaysactive>0</alwaysactive>
  3986. <key>5</key>
  3987.  
  3988. <triggermode>3</triggermode>
  3989. 0 = TRIGGER_SINGLE_HITBOX
  3990. 1 = TRIGGER_AIMNECKCHEST
  3991. 2 = TRIGGER_HIGHDAMAGE
  3992. 3 = TRIGGER_FULL_BODY
  3993.  
  3994. <visiblecheck>1</visiblecheck>
  3995. <teamcheck>1</teamcheck>
  3996. <spawncheck>1</spawncheck>
  3997. <jumpcheck>0</jumpcheck>
  3998. <hitbox>6</hitbox>
  3999. <delay>15</delay>
  4000. <triggertime>0</triggertime>
  4001. <pausetime>0</pausetime>
  4002. <afterburst>250</afterburst>
  4003. <maxinaccuracy>1.5</maxinaccuracy>
  4004. <range>0.75</range>
  4005. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  4006. </triggerbot>
  4007.  
  4008. <rcs>
  4009. <switch>0</switch>
  4010. <startshot>0</startshot>
  4011. <stopshot>0</stopshot>
  4012. <pitchcompensation>0.0</pitchcompensation>
  4013. <yawcompensation>0.0</yawcompensation>
  4014. </rcs>
  4015.  
  4016. <glow>
  4017. <switch>1</switch>
  4018. <teamcheck>1</teamcheck>
  4019. <players>1</players>
  4020. <weapons>0</weapons>
  4021. <bloom>0</bloom>
  4022. <tcolor>0xFF00FF80</tcolor>
  4023. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  4024. <ctcolor>0xFF00FF80</ctcolor>
  4025. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  4026. <weaponcolor>0x00FF00AA</weaponcolor>
  4027. </glow>
  4028.  
  4029. <radar>
  4030. <switch>1</switch>
  4031. </radar>
  4032.  
  4033. <sonar>
  4034. <switch>0</switch>
  4035. <teamcheck>1</teamcheck>
  4036. <visiblecheck>1</visiblecheck>
  4037. <incrosshairsignal>0</incrosshairsignal>
  4038. <sonarpause>500</sonarpause>
  4039. </sonar>
  4040.  
  4041. <bunnyhop>
  4042. <key>32</key>
  4043. <switch>0</switch>
  4044. </bunnyhop>
  4045. </P2000>
  4046. <USPS>
  4047. <aimbot>
  4048. <switch>1</switch>
  4049. <alwaysactive>0</alwaysactive>
  4050. <key>6</key>
  4051.  
  4052. <targetmode>2</targetmode>
  4053. 0 = BY_DISTANCE
  4054. 1 = BY_HEALTH
  4055. 2 = BY_FOV
  4056. 3 = BY_WEAPONDAMAGE
  4057.  
  4058. <intelligentmode>0</intelligentmode>
  4059. 0 = SINGLE_HITBOX
  4060. 1 = RANDOM_HEADNECKCHEST
  4061. 2 = CLOSEST_HITBOX
  4062.  
  4063. <visiblecheck>0</visiblecheck>
  4064. <teamcheck>1</teamcheck>
  4065. <movecheck>0</movecheck>
  4066. <jumpcheck>0</jumpcheck>
  4067. <spawncheck>1</spawncheck>
  4068. <switchtargets>1</switchtargets>
  4069. <stopafterkill>0</stopafterkill>
  4070. <faceitmode>1</faceitmode>
  4071. <fov>3.4</fov>
  4072. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  4073. <ontargetfov>20.0</ontargetfov>
  4074. <smooth>0.0</smooth>
  4075. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  4076. <smoothrandommin>1.4</smoothrandommin>
  4077. <smoothrandommax>0.0</smoothrandommax>
  4078. <zcorrection>1.0</zcorrection>
  4079. <prediction>1.0</prediction>
  4080. <maxinaccuracy>0</maxinaccuracy>
  4081. <curvefactor>5.0</curvefactor>
  4082. <aimerrorfactor>0.0</aimerrorfactor>
  4083. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  4084. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  4085. <hitbox>6</hitbox>
  4086. <delay>0</delay>
  4087. <aimtime>0</aimtime>
  4088. <pausetime>0</pausetime>
  4089. </aimbot>
  4090.  
  4091. <triggerbot>
  4092. <switch>1</switch>
  4093. <alwaysactive>0</alwaysactive>
  4094. <key>18</key>
  4095.  
  4096. <triggermode>3</triggermode>
  4097. 0 = TRIGGER_SINGLE_HITBOX
  4098. 1 = TRIGGER_AIMNECKCHEST
  4099. 2 = TRIGGER_HIGHDAMAGE
  4100. 3 = TRIGGER_FULL_BODY
  4101.  
  4102. <visiblecheck>1</visiblecheck>
  4103. <teamcheck>1</teamcheck>
  4104. <spawncheck>1</spawncheck>
  4105. <jumpcheck>0</jumpcheck>
  4106. <hitbox>6</hitbox>
  4107. <delay>15</delay>
  4108. <triggertime>0</triggertime>
  4109. <pausetime>0</pausetime>
  4110. <afterburst>250</afterburst>
  4111. <maxinaccuracy>1.5</maxinaccuracy>
  4112. <range>0.75</range>
  4113. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  4114. </triggerbot>
  4115.  
  4116. <rcs>
  4117. <switch>0</switch>
  4118. <startshot>0</startshot>
  4119. <stopshot>0</stopshot>
  4120. <pitchcompensation>0.0</pitchcompensation>
  4121. <yawcompensation>0.0</yawcompensation>
  4122. </rcs>
  4123.  
  4124. <glow>
  4125. <switch>1</switch>
  4126. <teamcheck>1</teamcheck>
  4127. <players>1</players>
  4128. <weapons>0</weapons>
  4129. <bloom>0</bloom>
  4130. <tcolor>0xFF00FF80</tcolor>
  4131. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  4132. <ctcolor>0xFF00FF80</ctcolor>
  4133. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  4134. <weaponcolor>0x00FF00AA</weaponcolor>
  4135. </glow>
  4136.  
  4137. <radar>
  4138. <switch>1</switch>
  4139. </radar>
  4140.  
  4141. <sonar>
  4142. <switch>0</switch>
  4143. <teamcheck>1</teamcheck>
  4144. <visiblecheck>1</visiblecheck>
  4145. <incrosshairsignal>0</incrosshairsignal>
  4146. <sonarpause>500</sonarpause>
  4147. </sonar>
  4148.  
  4149. <bunnyhop>
  4150. <key>32</key>
  4151. <switch>0</switch>
  4152. </bunnyhop>
  4153. </USPS>
  4154.  
  4155. <P250>
  4156. <aimbot>
  4157. <switch>1</switch>
  4158. <alwaysactive>0</alwaysactive>
  4159. <key>1</key>
  4160.  
  4161. <targetmode>2</targetmode>
  4162. 0 = BY_DISTANCE
  4163. 1 = BY_HEALTH
  4164. 2 = BY_FOV
  4165. 3 = BY_WEAPONDAMAGE
  4166.  
  4167. <intelligentmode>0</intelligentmode>
  4168. 0 = SINGLE_HITBOX
  4169. 1 = RANDOM_HEADNECKCHEST
  4170. 2 = CLOSEST_HITBOX
  4171.  
  4172. <visiblecheck>1</visiblecheck>
  4173. <teamcheck>1</teamcheck>
  4174. <movecheck>0</movecheck>
  4175. <jumpcheck>0</jumpcheck>
  4176. <spawncheck>1</spawncheck>
  4177. <switchtargets>1</switchtargets>
  4178. <stopafterkill>0</stopafterkill>
  4179. <faceitmode>1</faceitmode>
  4180. <fov>3.5</fov>
  4181. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  4182. <ontargetfov>20.0</ontargetfov>
  4183. <smooth>0.0</smooth>
  4184. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  4185. <smoothrandommin>1.4</smoothrandommin>
  4186. <smoothrandommax>0.0</smoothrandommax>
  4187. <zcorrection>-1.0</zcorrection>
  4188. <prediction>1.0</prediction>
  4189. <maxinaccuracy>0</maxinaccuracy>
  4190. <curvefactor>5.0</curvefactor>
  4191. <aimerrorfactor>0.0</aimerrorfactor>
  4192. <pitchrecoilcompensation>1.6</pitchrecoilcompensation>
  4193. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  4194. <hitbox>6</hitbox>
  4195. <delay>0</delay>
  4196. <aimtime>0</aimtime>
  4197. <pausetime>0</pausetime>
  4198. </aimbot>
  4199.  
  4200. <triggerbot>
  4201. <switch>1</switch>
  4202. <alwaysactive>0</alwaysactive>
  4203. <key>5</key>
  4204.  
  4205. <triggermode>3</triggermode>
  4206. 0 = TRIGGER_SINGLE_HITBOX
  4207. 1 = TRIGGER_AIMNECKCHEST
  4208. 2 = TRIGGER_HIGHDAMAGE
  4209. 3 = TRIGGER_FULL_BODY
  4210.  
  4211. <visiblecheck>1</visiblecheck>
  4212. <teamcheck>1</teamcheck>
  4213. <spawncheck>1</spawncheck>
  4214. <jumpcheck>0</jumpcheck>
  4215. <hitbox>6</hitbox>
  4216. <delay>15</delay>
  4217. <triggertime>0</triggertime>
  4218. <pausetime>0</pausetime>
  4219. <afterburst>250</afterburst>
  4220. <maxinaccuracy>1.5</maxinaccuracy>
  4221. <range>0.75</range>
  4222. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  4223. </triggerbot>
  4224.  
  4225. <rcs>
  4226. <switch>0</switch>
  4227. <startshot>0</startshot>
  4228. <stopshot>0</stopshot>
  4229. <pitchcompensation>0.0</pitchcompensation>
  4230. <yawcompensation>0.0</yawcompensation>
  4231. </rcs>
  4232.  
  4233. <glow>
  4234. <switch>1</switch>
  4235. <teamcheck>1</teamcheck>
  4236. <players>1</players>
  4237. <weapons>0</weapons>
  4238. <bloom>0</bloom>
  4239. <tcolor>0xFF00FF80</tcolor>
  4240. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  4241. <ctcolor>0xFF00FF80</ctcolor>
  4242. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  4243. <weaponcolor>0x00FF00AA</weaponcolor>
  4244. </glow>
  4245.  
  4246. <radar>
  4247. <switch>1</switch>
  4248. </radar>
  4249.  
  4250. <sonar>
  4251. <switch>0</switch>
  4252. <teamcheck>1</teamcheck>
  4253. <visiblecheck>1</visiblecheck>
  4254. <incrosshairsignal>0</incrosshairsignal>
  4255. <sonarpause>500</sonarpause>
  4256. </sonar>
  4257.  
  4258. <bunnyhop>
  4259. <key>32</key>
  4260. <switch>0</switch>
  4261. </bunnyhop>
  4262. </P250>
  4263. <Tec9>
  4264. <aimbot>
  4265. <switch>1</switch>
  4266. <alwaysactive>0</alwaysactive>
  4267. <key>1</key>
  4268.  
  4269. <targetmode>2</targetmode>
  4270. 0 = BY_DISTANCE
  4271. 1 = BY_HEALTH
  4272. 2 = BY_FOV
  4273. 3 = BY_WEAPONDAMAGE
  4274.  
  4275. <intelligentmode>0</intelligentmode>
  4276. 0 = SINGLE_HITBOX
  4277. 1 = RANDOM_HEADNECKCHEST
  4278. 2 = CLOSEST_HITBOX
  4279.  
  4280. <visiblecheck>1</visiblecheck>
  4281. <teamcheck>1</teamcheck>
  4282. <movecheck>0</movecheck>
  4283. <jumpcheck>0</jumpcheck>
  4284. <spawncheck>1</spawncheck>
  4285. <switchtargets>1</switchtargets>
  4286. <stopafterkill>0</stopafterkill>
  4287. <faceitmode>1</faceitmode>
  4288. <fov>3.4</fov>
  4289. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  4290. <ontargetfov>20.0</ontargetfov>
  4291. <smooth>0.0</smooth>
  4292. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  4293. <smoothrandommin>1.4</smoothrandommin>
  4294. <smoothrandommax>2</smoothrandommax>
  4295. <zcorrection>1.3</zcorrection>
  4296. <prediction>1.0</prediction>
  4297. <maxinaccuracy>0</maxinaccuracy>
  4298. <curvefactor>5.0</curvefactor>
  4299. <aimerrorfactor>0.0</aimerrorfactor>
  4300. <pitchrecoilcompensation>1.6</pitchrecoilcompensation>
  4301. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  4302. <hitbox>6</hitbox>
  4303. <delay>0</delay>
  4304. <aimtime>0</aimtime>
  4305. <pausetime>0</pausetime>
  4306. </aimbot>
  4307.  
  4308. <triggerbot>
  4309. <switch>1</switch>
  4310. <alwaysactive>0</alwaysactive>
  4311. <key>5</key>
  4312.  
  4313. <triggermode>3</triggermode>
  4314. 0 = TRIGGER_SINGLE_HITBOX
  4315. 1 = TRIGGER_AIMNECKCHEST
  4316. 2 = TRIGGER_HIGHDAMAGE
  4317. 3 = TRIGGER_FULL_BODY
  4318.  
  4319. <visiblecheck>1</visiblecheck>
  4320. <teamcheck>1</teamcheck>
  4321. <spawncheck>1</spawncheck>
  4322. <jumpcheck>0</jumpcheck>
  4323. <hitbox>6</hitbox>
  4324. <delay>15</delay>
  4325. <triggertime>0</triggertime>
  4326. <pausetime>0</pausetime>
  4327. <afterburst>250</afterburst>
  4328. <maxinaccuracy>1.5</maxinaccuracy>
  4329. <range>0.75</range>
  4330. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  4331. </triggerbot>
  4332.  
  4333. <rcs>
  4334. <switch>0</switch>
  4335. <startshot>0</startshot>
  4336. <stopshot>0</stopshot>
  4337. <pitchcompensation>0.0</pitchcompensation>
  4338. <yawcompensation>0.0</yawcompensation>
  4339. </rcs>
  4340.  
  4341. <glow>
  4342. <switch>1</switch>
  4343. <teamcheck>1</teamcheck>
  4344. <players>1</players>
  4345. <weapons>0</weapons>
  4346. <bloom>0</bloom>
  4347. <tcolor>0xFF00FF80</tcolor>
  4348. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  4349. <ctcolor>0xFF00FF80</ctcolor>
  4350. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  4351. <weaponcolor>0x00FF00AA</weaponcolor>
  4352. </glow>
  4353.  
  4354. <radar>
  4355. <switch>1</switch>
  4356. </radar>
  4357.  
  4358. <sonar>
  4359. <switch>0</switch>
  4360. <teamcheck>1</teamcheck>
  4361. <visiblecheck>1</visiblecheck>
  4362. <incrosshairsignal>0</incrosshairsignal>
  4363. <sonarpause>500</sonarpause>
  4364. </sonar>
  4365.  
  4366. <bunnyhop>
  4367. <key>32</key>
  4368. <switch>0</switch>
  4369. </bunnyhop>
  4370. </Tec9>
  4371. <FiveSeveN>
  4372. <aimbot>
  4373. <switch>1</switch>
  4374. <alwaysactive>0</alwaysactive>
  4375. <key>1</key>
  4376.  
  4377. <targetmode>2</targetmode>
  4378. 0 = BY_DISTANCE
  4379. 1 = BY_HEALTH
  4380. 2 = BY_FOV
  4381. 3 = BY_WEAPONDAMAGE
  4382.  
  4383. <intelligentmode>0</intelligentmode>
  4384. 0 = SINGLE_HITBOX
  4385. 1 = RANDOM_HEADNECKCHEST
  4386. 2 = CLOSEST_HITBOX
  4387.  
  4388. <visiblecheck>1</visiblecheck>
  4389. <teamcheck>1</teamcheck>
  4390. <movecheck>0</movecheck>
  4391. <jumpcheck>0</jumpcheck>
  4392. <spawncheck>1</spawncheck>
  4393. <switchtargets>1</switchtargets>
  4394. <stopafterkill>0</stopafterkill>
  4395. <faceitmode>1</faceitmode>
  4396. <fov>3.4</fov>
  4397. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  4398. <ontargetfov>20.0</ontargetfov>
  4399. <smooth>2.0</smooth>
  4400. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  4401. <smoothrandommin>1.4</smoothrandommin>
  4402. <smoothrandommax>2.00</smoothrandommax>
  4403. <zcorrection>-1.3</zcorrection>
  4404. <prediction>1.0</prediction>
  4405. <maxinaccuracy>0</maxinaccuracy>
  4406. <curvefactor>5.0</curvefactor>
  4407. <aimerrorfactor>0.0</aimerrorfactor>
  4408. <pitchrecoilcompensation>1.6</pitchrecoilcompensation>
  4409. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  4410. <hitbox>6</hitbox>
  4411. <delay>0</delay>
  4412. <aimtime>0</aimtime>
  4413. <pausetime>0</pausetime>
  4414. </aimbot>
  4415.  
  4416. <triggerbot>
  4417. <switch>1</switch>
  4418. <alwaysactive>0</alwaysactive>
  4419. <key>5</key>
  4420.  
  4421. <triggermode>3</triggermode>
  4422. 0 = TRIGGER_SINGLE_HITBOX
  4423. 1 = TRIGGER_AIMNECKCHEST
  4424. 2 = TRIGGER_HIGHDAMAGE
  4425. 3 = TRIGGER_FULL_BODY
  4426.  
  4427. <visiblecheck>1</visiblecheck>
  4428. <teamcheck>1</teamcheck>
  4429. <spawncheck>1</spawncheck>
  4430. <jumpcheck>0</jumpcheck>
  4431. <hitbox>6</hitbox>
  4432. <delay>15</delay>
  4433. <triggertime>0</triggertime>
  4434. <pausetime>0</pausetime>
  4435. <afterburst>250</afterburst>
  4436. <maxinaccuracy>1.5</maxinaccuracy>
  4437. <range>0.75</range>
  4438. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  4439. </triggerbot>
  4440.  
  4441. <rcs>
  4442. <switch>0</switch>
  4443. <startshot>0</startshot>
  4444. <stopshot>0</stopshot>
  4445. <pitchcompensation>0.0</pitchcompensation>
  4446. <yawcompensation>0.0</yawcompensation>
  4447. </rcs>
  4448.  
  4449. <glow>
  4450. <switch>1</switch>
  4451. <teamcheck>1</teamcheck>
  4452. <players>1</players>
  4453. <weapons>0</weapons>
  4454. <bloom>0</bloom>
  4455. <tcolor>0xFF00FF80</tcolor>
  4456. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  4457. <ctcolor>0xFF00FF80</ctcolor>
  4458. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  4459. <weaponcolor>0x00FF00AA</weaponcolor>
  4460. </glow>
  4461.  
  4462. <radar>
  4463. <switch>1</switch>
  4464. </radar>
  4465.  
  4466. <sonar>
  4467. <switch>0</switch>
  4468. <teamcheck>1</teamcheck>
  4469. <visiblecheck>1</visiblecheck>
  4470. <incrosshairsignal>0</incrosshairsignal>
  4471. <sonarpause>500</sonarpause>
  4472. </sonar>
  4473.  
  4474. <bunnyhop>
  4475. <key>32</key>
  4476. <switch>0</switch>
  4477. </bunnyhop>
  4478. </FiveSeveN>
  4479.  
  4480. <DesertEagle>
  4481. <aimbot>
  4482. <switch>1</switch>
  4483. <alwaysactive>0</alwaysactive>
  4484. <key>6</key>
  4485.  
  4486. <targetmode>2</targetmode>
  4487. 0 = BY_DISTANCE
  4488. 1 = BY_HEALTH
  4489. 2 = BY_FOV
  4490. 3 = BY_WEAPONDAMAGE
  4491.  
  4492. <intelligentmode>0</intelligentmode>
  4493. 0 = SINGLE_HITBOX
  4494. 1 = RANDOM_HEADNECKCHEST
  4495. 2 = CLOSEST_HITBOX
  4496.  
  4497. <visiblecheck>0</visiblecheck>
  4498. <teamcheck>1</teamcheck>
  4499. <movecheck>0</movecheck>
  4500. <jumpcheck>0</jumpcheck>
  4501. <spawncheck>1</spawncheck>
  4502. <switchtargets>1</switchtargets>
  4503. <stopafterkill>0</stopafterkill>
  4504. <faceitmode>1</faceitmode>
  4505. <fov>2.0</fov>
  4506. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  4507. <ontargetfov>20.0</ontargetfov>
  4508. <smooth>0.0</smooth>
  4509. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  4510. <smoothrandommin>8.0</smoothrandommin>
  4511. <smoothrandommax>9.9</smoothrandommax>
  4512. <zcorrection>-1.75</zcorrection>
  4513. <prediction>1.0</prediction>
  4514. <maxinaccuracy>0</maxinaccuracy>
  4515. <curvefactor>5.0</curvefactor>
  4516. <aimerrorfactor>0.0</aimerrorfactor>
  4517. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  4518. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  4519. <hitbox>6</hitbox>
  4520. <delay>0</delay>
  4521. <aimtime>0</aimtime>
  4522. <pausetime>0</pausetime>
  4523. </aimbot>
  4524.  
  4525. <triggerbot>
  4526. <switch>1</switch>
  4527. <alwaysactive>0</alwaysactive>
  4528. <key>5</key>
  4529.  
  4530. <triggermode>0</triggermode>
  4531. 0 = TRIGGER_SINGLE_HITBOX
  4532. 1 = TRIGGER_AIMNECKCHEST
  4533. 2 = TRIGGER_HIGHDAMAGE
  4534. 3 = TRIGGER_FULL_BODY
  4535.  
  4536. <visiblecheck>1</visiblecheck>
  4537. <teamcheck>1</teamcheck>
  4538. <spawncheck>1</spawncheck>
  4539. <jumpcheck>0</jumpcheck>
  4540. <hitbox>6</hitbox>
  4541. <delay>15</delay>
  4542. <triggertime>0</triggertime>
  4543. <pausetime>0</pausetime>
  4544. <afterburst>0</afterburst>
  4545. <maxinaccuracy>1.5</maxinaccuracy>
  4546. <range>0.74</range>
  4547. <rangedistancemultiplier>1.65</rangedistancemultiplier>
  4548. </triggerbot>
  4549.  
  4550. <rcs>
  4551. <switch>0</switch>
  4552. <startshot>0</startshot>
  4553. <stopshot>0</stopshot>
  4554. <pitchcompensation>0.0</pitchcompensation>
  4555. <yawcompensation>0.0</yawcompensation>
  4556. </rcs>
  4557.  
  4558. <glow>
  4559. <switch>1</switch>
  4560. <teamcheck>1</teamcheck>
  4561. <players>1</players>
  4562. <weapons>0</weapons>
  4563. <bloom>0</bloom>
  4564. <tcolor>0xFF00FF80</tcolor>
  4565. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  4566. <ctcolor>0xFF00FF80</ctcolor>
  4567. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  4568. <weaponcolor>0x00FF00AA</weaponcolor>
  4569. </glow>
  4570.  
  4571. <radar>
  4572. <switch>1</switch>
  4573. </radar>
  4574.  
  4575. <sonar>
  4576. <switch>0</switch>
  4577. <teamcheck>1</teamcheck>
  4578. <visiblecheck>1</visiblecheck>
  4579. <incrosshairsignal>0</incrosshairsignal>
  4580. <sonarpause>500</sonarpause>
  4581. </sonar>
  4582.  
  4583. <bunnyhop>
  4584. <key>32</key>
  4585. <switch>0</switch>
  4586. </bunnyhop>
  4587. </DesertEagle>
  4588. <MAC10>
  4589. <aimbot>
  4590. <switch>1</switch>
  4591. <alwaysactive>0</alwaysactive>
  4592. <key>1</key>
  4593.  
  4594. <targetmode>2</targetmode>
  4595. 0 = BY_DISTANCE
  4596. 1 = BY_HEALTH
  4597. 2 = BY_FOV
  4598. 3 = BY_WEAPONDAMAGE
  4599.  
  4600. <intelligentmode>0</intelligentmode>
  4601. 0 = SINGLE_HITBOX
  4602. 1 = RANDOM_HEADNECKCHEST
  4603. 2 = CLOSEST_HITBOX
  4604.  
  4605. <visiblecheck>1</visiblecheck>
  4606. <teamcheck>1</teamcheck>
  4607. <movecheck>0</movecheck>
  4608. <jumpcheck>0</jumpcheck>
  4609. <spawncheck>1</spawncheck>
  4610. <switchtargets>1</switchtargets>
  4611. <stopafterkill>0</stopafterkill>
  4612. <faceitmode>1</faceitmode>
  4613. <fov>3.4</fov>
  4614. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  4615. <ontargetfov>20.0</ontargetfov>
  4616. <smooth>0.0</smooth>
  4617. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  4618. <smoothrandommin>1.4</smoothrandommin>
  4619. <smoothrandommax>2.00</smoothrandommax>
  4620. <zcorrection>-1.3</zcorrection>
  4621. <prediction>1.0</prediction>
  4622. <maxinaccuracy>0</maxinaccuracy>
  4623. <curvefactor>5.0</curvefactor>
  4624. <aimerrorfactor>0.0</aimerrorfactor>
  4625. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  4626. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  4627. <hitbox>6</hitbox>
  4628. <delay>0</delay>
  4629. <aimtime>0</aimtime>
  4630. <pausetime>0</pausetime>
  4631. </aimbot>
  4632.  
  4633. <triggerbot>
  4634. <switch>1</switch>
  4635. <alwaysactive>0</alwaysactive>
  4636. <key>5</key>
  4637.  
  4638. <triggermode>3</triggermode>
  4639. 0 = TRIGGER_SINGLE_HITBOX
  4640. 1 = TRIGGER_AIMNECKCHEST
  4641. 2 = TRIGGER_HIGHDAMAGE
  4642. 3 = TRIGGER_FULL_BODY
  4643.  
  4644. <visiblecheck>1</visiblecheck>
  4645. <teamcheck>1</teamcheck>
  4646. <spawncheck>1</spawncheck>
  4647. <jumpcheck>0</jumpcheck>
  4648. <hitbox>6</hitbox>
  4649. <delay>15</delay>
  4650. <triggertime>0</triggertime>
  4651. <pausetime>0</pausetime>
  4652. <afterburst>250</afterburst>
  4653. <maxinaccuracy>1.5</maxinaccuracy>
  4654. <range>0.75</range>
  4655. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  4656. </triggerbot>
  4657.  
  4658. <rcs>
  4659. <switch>0</switch>
  4660. <startshot>3</startshot>
  4661. <stopshot>9</stopshot>
  4662. <pitchcompensation>1.1</pitchcompensation>
  4663. <yawcompensation>0.0</yawcompensation>
  4664. </rcs>
  4665.  
  4666. <glow>
  4667. <switch>1</switch>
  4668. <teamcheck>1</teamcheck>
  4669. <players>1</players>
  4670. <weapons>0</weapons>
  4671. <bloom>0</bloom>
  4672. <tcolor>0xFF00FF80</tcolor>
  4673. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  4674. <ctcolor>0xFF00FF80</ctcolor>
  4675. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  4676. <weaponcolor>0x00FF00AA</weaponcolor>
  4677. </glow>
  4678.  
  4679. <radar>
  4680. <switch>1</switch>
  4681. </radar>
  4682.  
  4683. <sonar>
  4684. <switch>0</switch>
  4685. <teamcheck>1</teamcheck>
  4686. <visiblecheck>1</visiblecheck>
  4687. <incrosshairsignal>0</incrosshairsignal>
  4688. <sonarpause>500</sonarpause>
  4689. </sonar>
  4690.  
  4691. <bunnyhop>
  4692. <key>32</key>
  4693. <switch>0</switch>
  4694. </bunnyhop>
  4695. </MAC10>
  4696. <MP9>
  4697. <aimbot>
  4698. <switch>1</switch>
  4699. <alwaysactive>0</alwaysactive>
  4700. <key>1</key>
  4701.  
  4702. <targetmode>2</targetmode>
  4703. 0 = BY_DISTANCE
  4704. 1 = BY_HEALTH
  4705. 2 = BY_FOV
  4706. 3 = BY_WEAPONDAMAGE
  4707.  
  4708. <intelligentmode>0</intelligentmode>
  4709. 0 = SINGLE_HITBOX
  4710. 1 = RANDOM_HEADNECKCHEST
  4711. 2 = CLOSEST_HITBOX
  4712.  
  4713. <visiblecheck>1</visiblecheck>
  4714. <teamcheck>1</teamcheck>
  4715. <movecheck>0</movecheck>
  4716. <jumpcheck>0</jumpcheck>
  4717. <spawncheck>1</spawncheck>
  4718. <switchtargets>1</switchtargets>
  4719. <stopafterkill>0</stopafterkill>
  4720. <faceitmode>1</faceitmode>
  4721. <fov>2.1</fov>
  4722. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  4723. <ontargetfov>20.0</ontargetfov>
  4724. <smooth>0.0</smooth>
  4725. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  4726. <smoothrandommin>2.05</smoothrandommin>
  4727. <smoothrandommax>2.45</smoothrandommax>
  4728. <zcorrection>-1.3</zcorrection>
  4729. <prediction>1.0</prediction>
  4730. <maxinaccuracy>0</maxinaccuracy>
  4731. <curvefactor>5.0</curvefactor>
  4732. <aimerrorfactor>0.0</aimerrorfactor>
  4733. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  4734. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  4735. <hitbox>6</hitbox>
  4736. <delay>0</delay>
  4737. <aimtime>0</aimtime>
  4738. <pausetime>0</pausetime>
  4739. </aimbot>
  4740.  
  4741. <triggerbot>
  4742. <switch>1</switch>
  4743. <alwaysactive>0</alwaysactive>
  4744. <key>5</key>
  4745.  
  4746. <triggermode>3</triggermode>
  4747. 0 = TRIGGER_SINGLE_HITBOX
  4748. 1 = TRIGGER_AIMNECKCHEST
  4749. 2 = TRIGGER_HIGHDAMAGE
  4750. 3 = TRIGGER_FULL_BODY
  4751.  
  4752. <visiblecheck>1</visiblecheck>
  4753. <teamcheck>1</teamcheck>
  4754. <spawncheck>1</spawncheck>
  4755. <jumpcheck>0</jumpcheck>
  4756. <hitbox>6</hitbox>
  4757. <delay>15</delay>
  4758. <triggertime>0</triggertime>
  4759. <pausetime>0</pausetime>
  4760. <afterburst>250</afterburst>
  4761. <maxinaccuracy>1.5</maxinaccuracy>
  4762. <range>0.75</range>
  4763. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  4764. </triggerbot>
  4765.  
  4766. <rcs>
  4767. <switch>0</switch>
  4768. <startshot>3</startshot>
  4769. <stopshot>9</stopshot>
  4770. <pitchcompensation>1.0</pitchcompensation>
  4771. <yawcompensation>0.0</yawcompensation>
  4772. </rcs>
  4773.  
  4774. <glow>
  4775. <switch>1</switch>
  4776. <teamcheck>1</teamcheck>
  4777. <players>1</players>
  4778. <weapons>0</weapons>
  4779. <bloom>0</bloom>
  4780. <tcolor>0xFF00FF80</tcolor>
  4781. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  4782. <ctcolor>0xFF00FF80</ctcolor>
  4783. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  4784. <weaponcolor>0x00FF00AA</weaponcolor>
  4785. </glow>
  4786.  
  4787. <radar>
  4788. <switch>1</switch>
  4789. </radar>
  4790.  
  4791. <sonar>
  4792. <switch>0</switch>
  4793. <teamcheck>1</teamcheck>
  4794. <visiblecheck>1</visiblecheck>
  4795. <incrosshairsignal>0</incrosshairsignal>
  4796. <sonarpause>500</sonarpause>
  4797. </sonar>
  4798.  
  4799. <bunnyhop>
  4800. <key>32</key>
  4801. <switch>0</switch>
  4802. </bunnyhop>
  4803. </MP9>
  4804. <MP7>
  4805. <aimbot>
  4806. <switch>1</switch>
  4807. <alwaysactive>0</alwaysactive>
  4808. <key>1</key>
  4809.  
  4810. <targetmode>2</targetmode>
  4811. 0 = BY_DISTANCE
  4812. 1 = BY_HEALTH
  4813. 2 = BY_FOV
  4814. 3 = BY_WEAPONDAMAGE
  4815.  
  4816. <intelligentmode>0</intelligentmode>
  4817. 0 = SINGLE_HITBOX
  4818. 1 = RANDOM_HEADNECKCHEST
  4819. 2 = CLOSEST_HITBOX
  4820.  
  4821. <visiblecheck>1</visiblecheck>
  4822. <teamcheck>1</teamcheck>
  4823. <movecheck>0</movecheck>
  4824. <jumpcheck>0</jumpcheck>
  4825. <spawncheck>1</spawncheck>
  4826. <switchtargets>1</switchtargets>
  4827. <stopafterkill>0</stopafterkill>
  4828. <faceitmode>1</faceitmode>
  4829. <fov>3.4</fov>
  4830. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  4831. <ontargetfov>20.0</ontargetfov>
  4832. <smooth>4.0</smooth>
  4833. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  4834. <smoothrandommin>1.5</smoothrandommin>
  4835. <smoothrandommax>2.00</smoothrandommax>
  4836. <zcorrection>-2.3</zcorrection>
  4837. <prediction>1.0</prediction>
  4838. <maxinaccuracy>0</maxinaccuracy>
  4839. <curvefactor>5.0</curvefactor>
  4840. <aimerrorfactor>0.0</aimerrorfactor>
  4841. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  4842. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  4843. <hitbox>6</hitbox>
  4844. <delay>0</delay>
  4845. <aimtime>0</aimtime>
  4846. <pausetime>0</pausetime>
  4847. </aimbot>
  4848.  
  4849. <triggerbot>
  4850. <switch>1</switch>
  4851. <alwaysactive>0</alwaysactive>
  4852. <key>5</key>
  4853.  
  4854. <triggermode>3</triggermode>
  4855. 0 = TRIGGER_SINGLE_HITBOX
  4856. 1 = TRIGGER_AIMNECKCHEST
  4857. 2 = TRIGGER_HIGHDAMAGE
  4858. 3 = TRIGGER_FULL_BODY
  4859.  
  4860. <visiblecheck>1</visiblecheck>
  4861. <teamcheck>1</teamcheck>
  4862. <spawncheck>1</spawncheck>
  4863. <jumpcheck>0</jumpcheck>
  4864. <hitbox>6</hitbox>
  4865. <delay>15</delay>
  4866. <triggertime>0</triggertime>
  4867. <pausetime>0</pausetime>
  4868. <afterburst>250</afterburst>
  4869. <maxinaccuracy>1.5</maxinaccuracy>
  4870. <range>0.75</range>
  4871. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  4872. </triggerbot>
  4873.  
  4874. <rcs>
  4875. <switch>0</switch>
  4876. <startshot>3</startshot>
  4877. <stopshot>9</stopshot>
  4878. <pitchcompensation>1.0</pitchcompensation>
  4879. <yawcompensation>0.0</yawcompensation>
  4880. </rcs>
  4881.  
  4882. <glow>
  4883. <switch>1</switch>
  4884. <teamcheck>1</teamcheck>
  4885. <players>1</players>
  4886. <weapons>0</weapons>
  4887. <bloom>0</bloom>
  4888. <tcolor>0xFF00FF80</tcolor>
  4889. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  4890. <ctcolor>0xFF00FF80</ctcolor>
  4891. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  4892. <weaponcolor>0x00FF00AA</weaponcolor>
  4893. </glow>
  4894.  
  4895. <radar>
  4896. <switch>1</switch>
  4897. </radar>
  4898.  
  4899. <sonar>
  4900. <switch>0</switch>
  4901. <teamcheck>1</teamcheck>
  4902. <visiblecheck>1</visiblecheck>
  4903. <incrosshairsignal>0</incrosshairsignal>
  4904. <sonarpause>500</sonarpause>
  4905. </sonar>
  4906.  
  4907. <bunnyhop>
  4908. <key>32</key>
  4909. <switch>0</switch>
  4910. </bunnyhop>
  4911. </MP7>
  4912. <UMP45>
  4913. <aimbot>
  4914. <switch>1</switch>
  4915. <alwaysactive>0</alwaysactive>
  4916. <key>1</key>
  4917.  
  4918. <targetmode>2</targetmode>
  4919. 0 = BY_DISTANCE
  4920. 1 = BY_HEALTH
  4921. 2 = BY_FOV
  4922. 3 = BY_WEAPONDAMAGE
  4923.  
  4924. <intelligentmode>0</intelligentmode>
  4925. 0 = SINGLE_HITBOX
  4926. 1 = RANDOM_HEADNECKCHEST
  4927. 2 = CLOSEST_HITBOX
  4928.  
  4929. <visiblecheck>1</visiblecheck>
  4930. <teamcheck>1</teamcheck>
  4931. <movecheck>0</movecheck>
  4932. <jumpcheck>0</jumpcheck>
  4933. <spawncheck>1</spawncheck>
  4934. <switchtargets>1</switchtargets>
  4935. <stopafterkill>0</stopafterkill>
  4936. <faceitmode>1</faceitmode>
  4937. <fov>3.4</fov>
  4938. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  4939. <ontargetfov>20.0</ontargetfov>
  4940. <smooth>2.0</smooth>
  4941. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  4942. <smoothrandommin>1.4</smoothrandommin>
  4943. <smoothrandommax>2.00</smoothrandommax>
  4944. <zcorrection>-1.3</zcorrection>
  4945. <prediction>1.0</prediction>
  4946. <maxinaccuracy>0</maxinaccuracy>
  4947. <curvefactor>5.0</curvefactor>
  4948. <aimerrorfactor>0.0</aimerrorfactor>
  4949. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  4950. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  4951. <hitbox>6</hitbox>
  4952. <delay>0</delay>
  4953. <aimtime>0</aimtime>
  4954. <pausetime>0</pausetime>
  4955. </aimbot>
  4956.  
  4957. <triggerbot>
  4958. <switch>1</switch>
  4959. <alwaysactive>0</alwaysactive>
  4960. <key>5</key>
  4961.  
  4962. <triggermode>3</triggermode>
  4963. 0 = TRIGGER_SINGLE_HITBOX
  4964. 1 = TRIGGER_AIMNECKCHEST
  4965. 2 = TRIGGER_HIGHDAMAGE
  4966. 3 = TRIGGER_FULL_BODY
  4967.  
  4968. <visiblecheck>1</visiblecheck>
  4969. <teamcheck>1</teamcheck>
  4970. <spawncheck>1</spawncheck>
  4971. <jumpcheck>0</jumpcheck>
  4972. <hitbox>6</hitbox>
  4973. <delay>15</delay>
  4974. <triggertime>0</triggertime>
  4975. <pausetime>0</pausetime>
  4976. <afterburst>250</afterburst>
  4977. <maxinaccuracy>1.5</maxinaccuracy>
  4978. <range>0.75</range>
  4979. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  4980. </triggerbot>
  4981.  
  4982. <rcs>
  4983. <switch>0</switch>
  4984. <startshot>2</startshot>
  4985. <stopshot>8</stopshot>
  4986. <pitchcompensation>1.0</pitchcompensation>
  4987. <yawcompensation>0.0</yawcompensation>
  4988. </rcs>
  4989.  
  4990. <glow>
  4991. <switch>1</switch>
  4992. <teamcheck>1</teamcheck>
  4993. <players>1</players>
  4994. <weapons>0</weapons>
  4995. <bloom>0</bloom>
  4996. <tcolor>0xFF00FF80</tcolor>
  4997. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  4998. <ctcolor>0xFF00FF80</ctcolor>
  4999. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  5000. <weaponcolor>0x00FF00AA</weaponcolor>
  5001. </glow>
  5002.  
  5003. <radar>
  5004. <switch>1</switch>
  5005. </radar>
  5006.  
  5007. <sonar>
  5008. <switch>0</switch>
  5009. <teamcheck>1</teamcheck>
  5010. <visiblecheck>1</visiblecheck>
  5011. <incrosshairsignal>0</incrosshairsignal>
  5012. <sonarpause>500</sonarpause>
  5013. </sonar>
  5014.  
  5015. <bunnyhop>
  5016. <key>32</key>
  5017. <switch>0</switch>
  5018. </bunnyhop>
  5019. </UMP45>
  5020. <P90>
  5021. <aimbot>
  5022. <switch>1</switch>
  5023. <alwaysactive>0</alwaysactive>
  5024. <key>1</key>
  5025.  
  5026. <targetmode>2</targetmode>
  5027. 0 = BY_DISTANCE
  5028. 1 = BY_HEALTH
  5029. 2 = BY_FOV
  5030. 3 = BY_WEAPONDAMAGE
  5031.  
  5032. <intelligentmode>0</intelligentmode>
  5033. 0 = SINGLE_HITBOX
  5034. 1 = RANDOM_HEADNECKCHEST
  5035. 2 = CLOSEST_HITBOX
  5036.  
  5037. <visiblecheck>1</visiblecheck>
  5038. <teamcheck>1</teamcheck>
  5039. <movecheck>0</movecheck>
  5040. <jumpcheck>0</jumpcheck>
  5041. <spawncheck>1</spawncheck>
  5042. <switchtargets>1</switchtargets>
  5043. <stopafterkill>0</stopafterkill>
  5044. <faceitmode>1</faceitmode>
  5045. <fov>3.5</fov>
  5046. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  5047. <ontargetfov>20.0</ontargetfov>
  5048. <smooth>2.0</smooth>
  5049. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  5050. <smoothrandommin>1.4</smoothrandommin>
  5051. <smoothrandommax>2.00</smoothrandommax>
  5052. <zcorrection>-1.3</zcorrection>
  5053. <prediction>1</prediction>
  5054. <maxinaccuracy>0</maxinaccuracy>
  5055. <curvefactor>5.0</curvefactor>
  5056. <aimerrorfactor>0.0</aimerrorfactor>
  5057. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  5058. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  5059. <hitbox>6</hitbox>
  5060. <delay>0</delay>
  5061. <aimtime>0</aimtime>
  5062. <pausetime>0</pausetime>
  5063. </aimbot>
  5064.  
  5065. <triggerbot>
  5066. <switch>1</switch>
  5067. <alwaysactive>0</alwaysactive>
  5068. <key>5</key>
  5069.  
  5070. <triggermode>3</triggermode>
  5071. 0 = TRIGGER_SINGLE_HITBOX
  5072. 1 = TRIGGER_AIMNECKCHEST
  5073. 2 = TRIGGER_HIGHDAMAGE
  5074. 3 = TRIGGER_FULL_BODY
  5075.  
  5076. <visiblecheck>1</visiblecheck>
  5077. <teamcheck>1</teamcheck>
  5078. <spawncheck>1</spawncheck>
  5079. <jumpcheck>0</jumpcheck>
  5080. <hitbox>6</hitbox>
  5081. <delay>15</delay>
  5082. <triggertime>0</triggertime>
  5083. <pausetime>0</pausetime>
  5084. <afterburst>250</afterburst>
  5085. <maxinaccuracy>1.5</maxinaccuracy>
  5086. <range>0.75</range>
  5087. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  5088. </triggerbot>
  5089.  
  5090. <rcs>
  5091. <switch>0</switch>
  5092. <startshot>3</startshot>
  5093. <stopshot>9</stopshot>
  5094. <pitchcompensation>1.2</pitchcompensation>
  5095. <yawcompensation>0.0</yawcompensation>
  5096. </rcs>
  5097.  
  5098. <glow>
  5099. <switch>1</switch>
  5100. <teamcheck>1</teamcheck>
  5101. <players>1</players>
  5102. <weapons>0</weapons>
  5103. <bloom>0</bloom>
  5104. <tcolor>0xFF00FF80</tcolor>
  5105. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  5106. <ctcolor>0xFF00FF80</ctcolor>
  5107. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  5108. <weaponcolor>0x00FF00AA</weaponcolor>
  5109. </glow>
  5110.  
  5111. <radar>
  5112. <switch>1</switch>
  5113. </radar>
  5114.  
  5115. <sonar>
  5116. <switch>0</switch>
  5117. <teamcheck>1</teamcheck>
  5118. <visiblecheck>1</visiblecheck>
  5119. <incrosshairsignal>0</incrosshairsignal>
  5120. <sonarpause>500</sonarpause>
  5121. </sonar>
  5122.  
  5123. <bunnyhop>
  5124. <key>32</key>
  5125. <switch>0</switch>
  5126. </bunnyhop>
  5127. </P90>
  5128. <Bizon>
  5129. <aimbot>
  5130. <switch>1</switch>
  5131. <alwaysactive>0</alwaysactive>
  5132. <key>1</key>
  5133.  
  5134. <targetmode>2</targetmode>
  5135. 0 = BY_DISTANCE
  5136. 1 = BY_HEALTH
  5137. 2 = BY_FOV
  5138. 3 = BY_WEAPONDAMAGE
  5139.  
  5140. <intelligentmode>0</intelligentmode>
  5141. 0 = SINGLE_HITBOX
  5142. 1 = RANDOM_HEADNECKCHEST
  5143. 2 = CLOSEST_HITBOX
  5144.  
  5145. <visiblecheck>1</visiblecheck>
  5146. <teamcheck>1</teamcheck>
  5147. <movecheck>0</movecheck>
  5148. <jumpcheck>0</jumpcheck>
  5149. <spawncheck>1</spawncheck>
  5150. <switchtargets>1</switchtargets>
  5151. <stopafterkill>0</stopafterkill>
  5152. <faceitmode>1</faceitmode>
  5153. <fov>2.1</fov>
  5154. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  5155. <ontargetfov>20.0</ontargetfov>
  5156. <smooth>0.0</smooth>
  5157. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  5158. <smoothrandommin>2.05</smoothrandommin>
  5159. <smoothrandommax>2.45</smoothrandommax>
  5160. <zcorrection>-1.3</zcorrection>
  5161. <prediction>1.0</prediction>
  5162. <maxinaccuracy>0</maxinaccuracy>
  5163. <curvefactor>5.0</curvefactor>
  5164. <aimerrorfactor>0.0</aimerrorfactor>
  5165. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  5166. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  5167. <hitbox>6</hitbox>
  5168. <delay>0</delay>
  5169. <aimtime>0</aimtime>
  5170. <pausetime>0</pausetime>
  5171. </aimbot>
  5172.  
  5173. <triggerbot>
  5174. <switch>1</switch>
  5175. <alwaysactive>0</alwaysactive>
  5176. <key>5</key>
  5177.  
  5178. <triggermode>3</triggermode>
  5179. 0 = TRIGGER_SINGLE_HITBOX
  5180. 1 = TRIGGER_AIMNECKCHEST
  5181. 2 = TRIGGER_HIGHDAMAGE
  5182. 3 = TRIGGER_FULL_BODY
  5183.  
  5184. <visiblecheck>1</visiblecheck>
  5185. <teamcheck>1</teamcheck>
  5186. <spawncheck>1</spawncheck>
  5187. <jumpcheck>0</jumpcheck>
  5188. <hitbox>6</hitbox>
  5189. <delay>15</delay>
  5190. <triggertime>0</triggertime>
  5191. <pausetime>0</pausetime>
  5192. <afterburst>250</afterburst>
  5193. <maxinaccuracy>1.5</maxinaccuracy>
  5194. <range>0.75</range>
  5195. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  5196. </triggerbot>
  5197.  
  5198. <rcs>
  5199. <switch>0</switch>
  5200. <startshot>3</startshot>
  5201. <stopshot>8</stopshot>
  5202. <pitchcompensation>1.2</pitchcompensation>
  5203. <yawcompensation>0.0</yawcompensation>
  5204. </rcs>
  5205.  
  5206. <glow>
  5207. <switch>1</switch>
  5208. <teamcheck>1</teamcheck>
  5209. <players>1</players>
  5210. <weapons>0</weapons>
  5211. <bloom>0</bloom>
  5212. <tcolor>0xFF00FF80</tcolor>
  5213. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  5214. <ctcolor>0xFF00FF80</ctcolor>
  5215. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  5216. <weaponcolor>0x00FF00AA</weaponcolor>
  5217. </glow>
  5218.  
  5219. <radar>
  5220. <switch>1</switch>
  5221. </radar>
  5222.  
  5223. <sonar>
  5224. <switch>0</switch>
  5225. <teamcheck>1</teamcheck>
  5226. <visiblecheck>1</visiblecheck>
  5227. <incrosshairsignal>0</incrosshairsignal>
  5228. <sonarpause>500</sonarpause>
  5229. </sonar>
  5230.  
  5231. <bunnyhop>
  5232. <key>32</key>
  5233. <switch>0</switch>
  5234. </bunnyhop>
  5235. </Bizon>
  5236. <Nova>
  5237. <aimbot>
  5238. <switch>1</switch>
  5239. <alwaysactive>0</alwaysactive>
  5240. <key>1</key>
  5241.  
  5242. <targetmode>2</targetmode>
  5243. 0 = BY_DISTANCE
  5244. 1 = BY_HEALTH
  5245. 2 = BY_FOV
  5246. 3 = BY_WEAPONDAMAGE
  5247.  
  5248. <intelligentmode>0</intelligentmode>
  5249. 0 = SINGLE_HITBOX
  5250. 1 = RANDOM_HEADNECKCHEST
  5251. 2 = CLOSEST_HITBOX
  5252.  
  5253. <visiblecheck>1</visiblecheck>
  5254. <teamcheck>1</teamcheck>
  5255. <movecheck>0</movecheck>
  5256. <jumpcheck>0</jumpcheck>
  5257. <spawncheck>1</spawncheck>
  5258. <switchtargets>1</switchtargets>
  5259. <stopafterkill>0</stopafterkill>
  5260. <faceitmode>1</faceitmode>
  5261. <fov>2.1</fov>
  5262. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  5263. <ontargetfov>20.0</ontargetfov>
  5264. <smooth>0.0</smooth>
  5265. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  5266. <smoothrandommin>2.05</smoothrandommin>
  5267. <smoothrandommax>1.5</smoothrandommax>
  5268. <zcorrection>-2.5</zcorrection>
  5269. <prediction>1.0</prediction>
  5270. <maxinaccuracy>0</maxinaccuracy>
  5271. <curvefactor>5.0</curvefactor>
  5272. <aimerrorfactor>0.0</aimerrorfactor>
  5273. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  5274. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  5275. <hitbox>6</hitbox>
  5276. <delay>0</delay>
  5277. <aimtime>0</aimtime>
  5278. <pausetime>0</pausetime>
  5279. </aimbot>
  5280.  
  5281. <triggerbot>
  5282. <switch>1</switch>
  5283. <alwaysactive>0</alwaysactive>
  5284. <key>5</key>
  5285.  
  5286. <triggermode>3</triggermode>
  5287. 0 = TRIGGER_SINGLE_HITBOX
  5288. 1 = TRIGGER_AIMNECKCHEST
  5289. 2 = TRIGGER_HIGHDAMAGE
  5290. 3 = TRIGGER_FULL_BODY
  5291.  
  5292. <visiblecheck>1</visiblecheck>
  5293. <teamcheck>1</teamcheck>
  5294. <spawncheck>1</spawncheck>
  5295. <jumpcheck>0</jumpcheck>
  5296. <hitbox>6</hitbox>
  5297. <delay>15</delay>
  5298. <triggertime>0</triggertime>
  5299. <pausetime>0</pausetime>
  5300. <afterburst>0</afterburst>
  5301. <maxinaccuracy>1.5</maxinaccuracy>
  5302. <range>0.75</range>
  5303. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  5304. </triggerbot>
  5305.  
  5306. <rcs>
  5307. <switch>0</switch>
  5308. <startshot>0</startshot>
  5309. <stopshot>0</stopshot>
  5310. <pitchcompensation>0.0</pitchcompensation>
  5311. <yawcompensation>0.0</yawcompensation>
  5312. </rcs>
  5313.  
  5314. <glow>
  5315. <switch>1</switch>
  5316. <teamcheck>1</teamcheck>
  5317. <players>1</players>
  5318. <weapons>0</weapons>
  5319. <bloom>0</bloom>
  5320. <tcolor>0xFF00FF80</tcolor>
  5321. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  5322. <ctcolor>0xFF00FF80</ctcolor>
  5323. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  5324. <weaponcolor>0x00FF00AA</weaponcolor>
  5325. </glow>
  5326.  
  5327. <radar>
  5328. <switch>1</switch>
  5329. </radar>
  5330.  
  5331. <sonar>
  5332. <switch>0</switch>
  5333. <teamcheck>1</teamcheck>
  5334. <visiblecheck>1</visiblecheck>
  5335. <incrosshairsignal>0</incrosshairsignal>
  5336. <sonarpause>500</sonarpause>
  5337. </sonar>
  5338.  
  5339. <bunnyhop>
  5340. <key>32</key>
  5341. <switch>0</switch>
  5342. </bunnyhop>
  5343. </Nova>
  5344. <XM1014>
  5345. <aimbot>
  5346. <switch>1</switch>
  5347. <alwaysactive>0</alwaysactive>
  5348. <key>1</key>
  5349.  
  5350. <targetmode>2</targetmode>
  5351. 0 = BY_DISTANCE
  5352. 1 = BY_HEALTH
  5353. 2 = BY_FOV
  5354. 3 = BY_WEAPONDAMAGE
  5355.  
  5356. <intelligentmode>0</intelligentmode>
  5357. 0 = SINGLE_HITBOX
  5358. 1 = RANDOM_HEADNECKCHEST
  5359. 2 = CLOSEST_HITBOX
  5360.  
  5361. <visiblecheck>1</visiblecheck>
  5362. <teamcheck>1</teamcheck>
  5363. <movecheck>0</movecheck>
  5364. <jumpcheck>0</jumpcheck>
  5365. <spawncheck>1</spawncheck>
  5366. <switchtargets>1</switchtargets>
  5367. <stopafterkill>0</stopafterkill>
  5368. <faceitmode>1</faceitmode>
  5369. <fov>2.1</fov>
  5370. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  5371. <ontargetfov>20.0</ontargetfov>
  5372. <smooth>0.0</smooth>
  5373. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  5374. <smoothrandommin>2.05</smoothrandommin>
  5375. <smoothrandommax>2.45</smoothrandommax>
  5376. <zcorrection>-2.5</zcorrection>
  5377. <prediction>1.0</prediction>
  5378. <maxinaccuracy>0</maxinaccuracy>
  5379. <curvefactor>5.0</curvefactor>
  5380. <aimerrorfactor>0.0</aimerrorfactor>
  5381. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  5382. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  5383. <hitbox>6</hitbox>
  5384. <delay>0</delay>
  5385. <aimtime>0</aimtime>
  5386. <pausetime>0</pausetime>
  5387. </aimbot>
  5388.  
  5389. <triggerbot>
  5390. <switch>1</switch>
  5391. <alwaysactive>0</alwaysactive>
  5392. <key>5</key>
  5393.  
  5394. <triggermode>3</triggermode>
  5395. 0 = TRIGGER_SINGLE_HITBOX
  5396. 1 = TRIGGER_AIMNECKCHEST
  5397. 2 = TRIGGER_HIGHDAMAGE
  5398. 3 = TRIGGER_FULL_BODY
  5399.  
  5400. <visiblecheck>1</visiblecheck>
  5401. <teamcheck>1</teamcheck>
  5402. <spawncheck>1</spawncheck>
  5403. <jumpcheck>0</jumpcheck>
  5404. <hitbox>6</hitbox>
  5405. <delay>15</delay>
  5406. <triggertime>0</triggertime>
  5407. <pausetime>0</pausetime>
  5408. <afterburst>0</afterburst>
  5409. <maxinaccuracy>1.5</maxinaccuracy>
  5410. <range>0.75</range>
  5411. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  5412. </triggerbot>
  5413.  
  5414. <rcs>
  5415. <switch>0</switch>
  5416. <startshot>0</startshot>
  5417. <stopshot>7</stopshot>
  5418. <pitchcompensation>1.0</pitchcompensation>
  5419. <yawcompensation>1.0</yawcompensation>
  5420. </rcs>
  5421.  
  5422. <glow>
  5423. <switch>1</switch>
  5424. <teamcheck>1</teamcheck>
  5425. <players>1</players>
  5426. <weapons>0</weapons>
  5427. <bloom>0</bloom>
  5428. <tcolor>0xFF00FF80</tcolor>
  5429. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  5430. <ctcolor>0xFF00FF80</ctcolor>
  5431. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  5432. <weaponcolor>0x00FF00AA</weaponcolor>
  5433. </glow>
  5434.  
  5435. <radar>
  5436. <switch>1</switch>
  5437. </radar>
  5438.  
  5439. <sonar>
  5440. <switch>0</switch>
  5441. <teamcheck>1</teamcheck>
  5442. <visiblecheck>1</visiblecheck>
  5443. <incrosshairsignal>0</incrosshairsignal>
  5444. <sonarpause>500</sonarpause>
  5445. </sonar>
  5446.  
  5447. <bunnyhop>
  5448. <key>32</key>
  5449. <switch>0</switch>
  5450. </bunnyhop>
  5451. </XM1014>
  5452. <SawedOff>
  5453. <aimbot>
  5454. <switch>1</switch>
  5455. <alwaysactive>0</alwaysactive>
  5456. <key>1</key>
  5457.  
  5458. <targetmode>2</targetmode>
  5459. 0 = BY_DISTANCE
  5460. 1 = BY_HEALTH
  5461. 2 = BY_FOV
  5462. 3 = BY_WEAPONDAMAGE
  5463.  
  5464. <intelligentmode>0</intelligentmode>
  5465. 0 = SINGLE_HITBOX
  5466. 1 = RANDOM_HEADNECKCHEST
  5467. 2 = CLOSEST_HITBOX
  5468.  
  5469. <visiblecheck>1</visiblecheck>
  5470. <teamcheck>1</teamcheck>
  5471. <movecheck>0</movecheck>
  5472. <jumpcheck>0</jumpcheck>
  5473. <spawncheck>1</spawncheck>
  5474. <switchtargets>1</switchtargets>
  5475. <stopafterkill>0</stopafterkill>
  5476. <faceitmode>1</faceitmode>
  5477. <fov>3.4</fov>
  5478. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  5479. <ontargetfov>20.0</ontargetfov>
  5480. <smooth>0.0</smooth>
  5481. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  5482. <smoothrandommin>1.42</smoothrandommin>
  5483. <smoothrandommax>2.00</smoothrandommax>
  5484. <zcorrection>-1.5</zcorrection>
  5485. <prediction>1.0</prediction>
  5486. <maxinaccuracy>0</maxinaccuracy>
  5487. <curvefactor>5.0</curvefactor>
  5488. <aimerrorfactor>0.0</aimerrorfactor>
  5489. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  5490. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  5491. <hitbox>6</hitbox>
  5492. <delay>0</delay>
  5493. <aimtime>0</aimtime>
  5494. <pausetime>0</pausetime>
  5495. </aimbot>
  5496.  
  5497. <triggerbot>
  5498. <switch>1</switch>
  5499. <alwaysactive>0</alwaysactive>
  5500. <key>5</key>
  5501.  
  5502. <triggermode>3</triggermode>
  5503. 0 = TRIGGER_SINGLE_HITBOX
  5504. 1 = TRIGGER_AIMNECKCHEST
  5505. 2 = TRIGGER_HIGHDAMAGE
  5506. 3 = TRIGGER_FULL_BODY
  5507.  
  5508. <visiblecheck>1</visiblecheck>
  5509. <teamcheck>1</teamcheck>
  5510. <spawncheck>1</spawncheck>
  5511. <jumpcheck>0</jumpcheck>
  5512. <hitbox>6</hitbox>
  5513. <delay>15</delay>
  5514. <triggertime>0</triggertime>
  5515. <pausetime>0</pausetime>
  5516. <afterburst>0</afterburst>
  5517. <maxinaccuracy>1.5</maxinaccuracy>
  5518. <range>0.75</range>
  5519. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  5520. </triggerbot>
  5521.  
  5522. <rcs>
  5523. <switch>0</switch>
  5524. <startshot>0</startshot>
  5525. <stopshot>0</stopshot>
  5526. <pitchcompensation>0.0</pitchcompensation>
  5527. <yawcompensation>0.0</yawcompensation>
  5528. </rcs>
  5529.  
  5530. <glow>
  5531. <switch>1</switch>
  5532. <teamcheck>1</teamcheck>
  5533. <players>1</players>
  5534. <weapons>0</weapons>
  5535. <bloom>0</bloom>
  5536. <tcolor>0xFF00FF80</tcolor>
  5537. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  5538. <ctcolor>0xFF00FF80</ctcolor>
  5539. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  5540. <weaponcolor>0x00FF00AA</weaponcolor>
  5541. </glow>
  5542.  
  5543. <radar>
  5544. <switch>1</switch>
  5545. </radar>
  5546.  
  5547. <sonar>
  5548. <switch>0</switch>
  5549. <teamcheck>1</teamcheck>
  5550. <visiblecheck>1</visiblecheck>
  5551. <incrosshairsignal>0</incrosshairsignal>
  5552. <sonarpause>500</sonarpause>
  5553. </sonar>
  5554.  
  5555. <bunnyhop>
  5556. <key>32</key>
  5557. <switch>0</switch>
  5558. </bunnyhop>
  5559. </SawedOff>
  5560. <MAG7>
  5561. <aimbot>
  5562. <switch>1</switch>
  5563. <alwaysactive>0</alwaysactive>
  5564. <key>1</key>
  5565.  
  5566. <targetmode>2</targetmode>
  5567. 0 = BY_DISTANCE
  5568. 1 = BY_HEALTH
  5569. 2 = BY_FOV
  5570. 3 = BY_WEAPONDAMAGE
  5571.  
  5572. <intelligentmode>0</intelligentmode>
  5573. 0 = SINGLE_HITBOX
  5574. 1 = RANDOM_HEADNECKCHEST
  5575. 2 = CLOSEST_HITBOX
  5576.  
  5577. <visiblecheck>1</visiblecheck>
  5578. <teamcheck>1</teamcheck>
  5579. <movecheck>0</movecheck>
  5580. <jumpcheck>0</jumpcheck>
  5581. <spawncheck>1</spawncheck>
  5582. <switchtargets>1</switchtargets>
  5583. <stopafterkill>0</stopafterkill>
  5584. <faceitmode>1</faceitmode>
  5585. <fov>3.5</fov>
  5586. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  5587. <ontargetfov>20.0</ontargetfov>
  5588. <smooth>0.0</smooth>
  5589. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  5590. <smoothrandommin>1.4</smoothrandommin>
  5591. <smoothrandommax>2.00</smoothrandommax>
  5592. <zcorrection>-2.0</zcorrection>
  5593. <prediction>1.0</prediction>
  5594. <maxinaccuracy>0</maxinaccuracy>
  5595. <curvefactor>5.0</curvefactor>
  5596. <aimerrorfactor>0.0</aimerrorfactor>
  5597. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  5598. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  5599. <hitbox>6</hitbox>
  5600. <delay>0</delay>
  5601. <aimtime>0</aimtime>
  5602. <pausetime>0</pausetime>
  5603. </aimbot>
  5604.  
  5605. <triggerbot>
  5606. <switch>1</switch>
  5607. <alwaysactive>0</alwaysactive>
  5608. <key>5</key>
  5609.  
  5610. <triggermode>3</triggermode>
  5611. 0 = TRIGGER_SINGLE_HITBOX
  5612. 1 = TRIGGER_AIMNECKCHEST
  5613. 2 = TRIGGER_HIGHDAMAGE
  5614. 3 = TRIGGER_FULL_BODY
  5615.  
  5616. <visiblecheck>1</visiblecheck>
  5617. <teamcheck>1</teamcheck>
  5618. <spawncheck>1</spawncheck>
  5619. <jumpcheck>0</jumpcheck>
  5620. <hitbox>6</hitbox>
  5621. <delay>15</delay>
  5622. <triggertime>0</triggertime>
  5623. <pausetime>0</pausetime>
  5624. <afterburst>0</afterburst>
  5625. <maxinaccuracy>1.5</maxinaccuracy>
  5626. <range>0.75</range>
  5627. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  5628. </triggerbot>
  5629.  
  5630. <rcs>
  5631. <switch>0</switch>
  5632. <startshot>0</startshot>
  5633. <stopshot>0</stopshot>
  5634. <pitchcompensation>0.0</pitchcompensation>
  5635. <yawcompensation>0.0</yawcompensation>
  5636. </rcs>
  5637.  
  5638. <glow>
  5639. <switch>1</switch>
  5640. <teamcheck>1</teamcheck>
  5641. <players>1</players>
  5642. <weapons>0</weapons>
  5643. <bloom>0</bloom>
  5644. <tcolor>0xFF00FF80</tcolor>
  5645. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  5646. <ctcolor>0xFF00FF80</ctcolor>
  5647. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  5648. <weaponcolor>0x00FF00AA</weaponcolor>
  5649. </glow>
  5650.  
  5651. <radar>
  5652. <switch>1</switch>
  5653. </radar>
  5654.  
  5655. <sonar>
  5656. <switch>0</switch>
  5657. <teamcheck>1</teamcheck>
  5658. <visiblecheck>1</visiblecheck>
  5659. <incrosshairsignal>0</incrosshairsignal>
  5660. <sonarpause>500</sonarpause>
  5661. </sonar>
  5662.  
  5663. <bunnyhop>
  5664. <key>32</key>
  5665. <switch>0</switch>
  5666. </bunnyhop>
  5667. </MAG7>
  5668. <M249>
  5669. <aimbot>
  5670. <switch>1</switch>
  5671. <alwaysactive>0</alwaysactive>
  5672. <key>1</key>
  5673.  
  5674. <targetmode>2</targetmode>
  5675. 0 = BY_DISTANCE
  5676. 1 = BY_HEALTH
  5677. 2 = BY_FOV
  5678. 3 = BY_WEAPONDAMAGE
  5679.  
  5680. <intelligentmode>0</intelligentmode>
  5681. 0 = SINGLE_HITBOX
  5682. 1 = RANDOM_HEADNECKCHEST
  5683. 2 = CLOSEST_HITBOX
  5684.  
  5685. <visiblecheck>1</visiblecheck>
  5686. <teamcheck>1</teamcheck>
  5687. <movecheck>0</movecheck>
  5688. <jumpcheck>0</jumpcheck>
  5689. <spawncheck>1</spawncheck>
  5690. <switchtargets>1</switchtargets>
  5691. <stopafterkill>0</stopafterkill>
  5692. <faceitmode>1</faceitmode>
  5693. <fov>2.1</fov>
  5694. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  5695. <ontargetfov>30.0</ontargetfov>
  5696. <smooth>0.0</smooth>
  5697. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  5698. <smoothrandommin>2.05</smoothrandommin>
  5699. <smoothrandommax>2.45</smoothrandommax>
  5700. <zcorrection>-2.5</zcorrection>
  5701. <prediction>1.0</prediction>
  5702. <maxinaccuracy>0</maxinaccuracy>
  5703. <curvefactor>5.0</curvefactor>
  5704. <aimerrorfactor>0.0</aimerrorfactor>
  5705. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  5706. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  5707. <hitbox>6</hitbox>
  5708. <delay>0</delay>
  5709. <aimtime>0</aimtime>
  5710. <pausetime>0</pausetime>
  5711. </aimbot>
  5712.  
  5713. <triggerbot>
  5714. <switch>1</switch>
  5715. <alwaysactive>0</alwaysactive>
  5716. <key>5</key>
  5717.  
  5718. <triggermode>3</triggermode>
  5719. 0 = TRIGGER_SINGLE_HITBOX
  5720. 1 = TRIGGER_AIMNECKCHEST
  5721. 2 = TRIGGER_HIGHDAMAGE
  5722. 3 = TRIGGER_FULL_BODY
  5723.  
  5724. <visiblecheck>1</visiblecheck>
  5725. <teamcheck>1</teamcheck>
  5726. <spawncheck>1</spawncheck>
  5727. <jumpcheck>0</jumpcheck>
  5728. <hitbox>6</hitbox>
  5729. <delay>15</delay>
  5730. <triggertime>0</triggertime>
  5731. <pausetime>0</pausetime>
  5732. <afterburst>250</afterburst>
  5733. <maxinaccuracy>2.0</maxinaccuracy>
  5734. <range>0.75</range>
  5735. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  5736. </triggerbot>
  5737.  
  5738. <rcs>
  5739. <switch>0</switch>
  5740. <startshot>2</startshot>
  5741. <stopshot>8</stopshot>
  5742. <pitchcompensation>0.8</pitchcompensation>
  5743. <yawcompensation>0.2</yawcompensation>
  5744. </rcs>
  5745.  
  5746. <glow>
  5747. <switch>1</switch>
  5748. <teamcheck>1</teamcheck>
  5749. <players>1</players>
  5750. <weapons>0</weapons>
  5751. <bloom>0</bloom>
  5752. <tcolor>0xFF00FF80</tcolor>
  5753. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  5754. <ctcolor>0xFF00FF80</ctcolor>
  5755. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  5756. <weaponcolor>0x00FF00AA</weaponcolor>
  5757. </glow>
  5758.  
  5759. <radar>
  5760. <switch>1</switch>
  5761. </radar>
  5762.  
  5763. <sonar>
  5764. <switch>0</switch>
  5765. <teamcheck>1</teamcheck>
  5766. <visiblecheck>1</visiblecheck>
  5767. <incrosshairsignal>0</incrosshairsignal>
  5768. <sonarpause>500</sonarpause>
  5769. </sonar>
  5770.  
  5771. <bunnyhop>
  5772. <key>32</key>
  5773. <switch>0</switch>
  5774. </bunnyhop>
  5775. </M249>
  5776. <Negev>
  5777. <aimbot>
  5778. <switch>1</switch>
  5779. <alwaysactive>0</alwaysactive>
  5780. <key>1</key>
  5781.  
  5782. <targetmode>2</targetmode>
  5783. 0 = BY_DISTANCE
  5784. 1 = BY_HEALTH
  5785. 2 = BY_FOV
  5786. 3 = BY_WEAPONDAMAGE
  5787.  
  5788. <intelligentmode>0</intelligentmode>
  5789. 0 = SINGLE_HITBOX
  5790. 1 = RANDOM_HEADNECKCHEST
  5791. 2 = CLOSEST_HITBOX
  5792.  
  5793. <visiblecheck>1</visiblecheck>
  5794. <teamcheck>1</teamcheck>
  5795. <movecheck>0</movecheck>
  5796. <jumpcheck>0</jumpcheck>
  5797. <spawncheck>1</spawncheck>
  5798. <switchtargets>1</switchtargets>
  5799. <stopafterkill>0</stopafterkill>
  5800. <faceitmode>1</faceitmode>
  5801. <fov>2.1</fov>
  5802. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  5803. <ontargetfov>30.0</ontargetfov>
  5804. <smooth>0.0</smooth>
  5805. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  5806. <smoothrandommin>2.05</smoothrandommin>
  5807. <smoothrandommax>2.45</smoothrandommax>
  5808. <zcorrection>-2.5</zcorrection>
  5809. <prediction>1.0</prediction>
  5810. <maxinaccuracy>0</maxinaccuracy>
  5811. <curvefactor>5.0</curvefactor>
  5812. <aimerrorfactor>0.0</aimerrorfactor>
  5813. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  5814. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  5815. <hitbox>6</hitbox>
  5816. <delay>0</delay>
  5817. <aimtime>0</aimtime>
  5818. <pausetime>0</pausetime>
  5819. </aimbot>
  5820.  
  5821. <triggerbot>
  5822. <switch>1</switch>
  5823. <alwaysactive>0</alwaysactive>
  5824. <key>5</key>
  5825.  
  5826. <triggermode>3</triggermode>
  5827. 0 = TRIGGER_SINGLE_HITBOX
  5828. 1 = TRIGGER_AIMNECKCHEST
  5829. 2 = TRIGGER_HIGHDAMAGE
  5830. 3 = TRIGGER_FULL_BODY
  5831.  
  5832. <visiblecheck>1</visiblecheck>
  5833. <teamcheck>1</teamcheck>
  5834. <spawncheck>1</spawncheck>
  5835. <jumpcheck>0</jumpcheck>
  5836. <hitbox>6</hitbox>
  5837. <delay>15</delay>
  5838. <triggertime>0</triggertime>
  5839. <pausetime>0</pausetime>
  5840. <afterburst>250</afterburst>
  5841. <maxinaccuracy>2.0</maxinaccuracy>
  5842. <range>0.75</range>
  5843. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  5844. </triggerbot>
  5845.  
  5846. <rcs>
  5847. <switch>0</switch>
  5848. <startshot>2</startshot>
  5849. <stopshot>8</stopshot>
  5850. <pitchcompensation>0.8</pitchcompensation>
  5851. <yawcompensation>0.2</yawcompensation>
  5852. </rcs>
  5853.  
  5854. <glow>
  5855. <switch>1</switch>
  5856. <teamcheck>1</teamcheck>
  5857. <players>1</players>
  5858. <weapons>0</weapons>
  5859. <bloom>0</bloom>
  5860. <tcolor>0xFF00FF80</tcolor>
  5861. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  5862. <ctcolor>0xFF00FF80</ctcolor>
  5863. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  5864. <weaponcolor>0x00FF00AA</weaponcolor>
  5865. </glow>
  5866.  
  5867. <radar>
  5868. <switch>1</switch>
  5869. </radar>
  5870.  
  5871. <sonar>
  5872. <switch>0</switch>
  5873. <teamcheck>1</teamcheck>
  5874. <visiblecheck>1</visiblecheck>
  5875. <incrosshairsignal>0</incrosshairsignal>
  5876. <sonarpause>500</sonarpause>
  5877. </sonar>
  5878.  
  5879. <bunnyhop>
  5880. <key>32</key>
  5881. <switch>0</switch>
  5882. </bunnyhop>
  5883. </Negev>
  5884. <Galil>
  5885. <aimbot>
  5886. <switch>1</switch>
  5887. <alwaysactive>0</alwaysactive>
  5888. <key>1</key>
  5889.  
  5890. <targetmode>2</targetmode>
  5891. 0 = BY_DISTANCE
  5892. 1 = BY_HEALTH
  5893. 2 = BY_FOV
  5894. 3 = BY_WEAPONDAMAGE
  5895.  
  5896. <intelligentmode>0</intelligentmode>
  5897. 0 = SINGLE_HITBOX
  5898. 1 = RANDOM_HEADNECKCHEST
  5899. 2 = CLOSEST_HITBOX
  5900.  
  5901. <visiblecheck>1</visiblecheck>
  5902. <teamcheck>1</teamcheck>
  5903. <movecheck>0</movecheck>
  5904. <jumpcheck>0</jumpcheck>
  5905. <spawncheck>1</spawncheck>
  5906. <switchtargets>1</switchtargets>
  5907. <stopafterkill>0</stopafterkill>
  5908. <faceitmode>1</faceitmode>
  5909. <fov>3.4</fov>
  5910. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  5911. <ontargetfov>20.0</ontargetfov>
  5912. <smooth>0.0</smooth>
  5913. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  5914. <smoothrandommin>1.4</smoothrandommin>
  5915. <smoothrandommax>2.00</smoothrandommax>
  5916. <zcorrection>-1.3</zcorrection>
  5917. <prediction>1.0</prediction>
  5918. <maxinaccuracy>0</maxinaccuracy>
  5919. <curvefactor>5.0</curvefactor>
  5920. <aimerrorfactor>0.0</aimerrorfactor>
  5921. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  5922. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  5923. <hitbox>6</hitbox>
  5924. <delay>0</delay>
  5925. <aimtime>0</aimtime>
  5926. <pausetime>0</pausetime>
  5927. </aimbot>
  5928.  
  5929. <triggerbot>
  5930. <switch>1</switch>
  5931. <alwaysactive>0</alwaysactive>
  5932. <key>5</key>
  5933.  
  5934. <triggermode>3</triggermode>
  5935. 0 = TRIGGER_SINGLE_HITBOX
  5936. 1 = TRIGGER_AIMNECKCHEST
  5937. 2 = TRIGGER_HIGHDAMAGE
  5938. 3 = TRIGGER_FULL_BODY
  5939.  
  5940. <visiblecheck>1</visiblecheck>
  5941. <teamcheck>1</teamcheck>
  5942. <spawncheck>1</spawncheck>
  5943. <jumpcheck>0</jumpcheck>
  5944. <hitbox>6</hitbox>
  5945. <delay>15</delay>
  5946. <triggertime>0</triggertime>
  5947. <pausetime>0</pausetime>
  5948. <afterburst>250</afterburst>
  5949. <maxinaccuracy>1.5</maxinaccuracy>
  5950. <range>0.75</range>
  5951. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  5952. </triggerbot>
  5953.  
  5954. <rcs>
  5955. <switch>0</switch>
  5956. <startshot>2</startshot>
  5957. <stopshot>8</stopshot>
  5958. <pitchcompensation>1.1</pitchcompensation>
  5959. <yawcompensation>1.0</yawcompensation>
  5960. </rcs>
  5961.  
  5962. <glow>
  5963. <switch>1</switch>
  5964. <teamcheck>1</teamcheck>
  5965. <players>1</players>
  5966. <weapons>0</weapons>
  5967. <bloom>0</bloom>
  5968. <tcolor>0xFF00FF80</tcolor>
  5969. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  5970. <ctcolor>0xFF00FF80</ctcolor>
  5971. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  5972. <weaponcolor>0x00FF00AA</weaponcolor>
  5973. </glow>
  5974.  
  5975. <radar>
  5976. <switch>1</switch>
  5977. </radar>
  5978.  
  5979. <sonar>
  5980. <switch>0</switch>
  5981. <teamcheck>1</teamcheck>
  5982. <visiblecheck>1</visiblecheck>
  5983. <incrosshairsignal>0</incrosshairsignal>
  5984. <sonarpause>500</sonarpause>
  5985. </sonar>
  5986.  
  5987. <bunnyhop>
  5988. <key>32</key>
  5989. <switch>0</switch>
  5990. </bunnyhop>
  5991. </Galil>
  5992. <FAMAS>
  5993. <aimbot>
  5994. <switch>1</switch>
  5995. <alwaysactive>0</alwaysactive>
  5996. <key>1</key>
  5997.  
  5998. <targetmode>2</targetmode>
  5999. 0 = BY_DISTANCE
  6000. 1 = BY_HEALTH
  6001. 2 = BY_FOV
  6002. 3 = BY_WEAPONDAMAGE
  6003.  
  6004. <intelligentmode>0</intelligentmode>
  6005. 0 = SINGLE_HITBOX
  6006. 1 = RANDOM_HEADNECKCHEST
  6007. 2 = CLOSEST_HITBOX
  6008.  
  6009. <visiblecheck>1</visiblecheck>
  6010. <teamcheck>1</teamcheck>
  6011. <movecheck>0</movecheck>
  6012. <jumpcheck>0</jumpcheck>
  6013. <spawncheck>1</spawncheck>
  6014. <switchtargets>1</switchtargets>
  6015. <stopafterkill>0</stopafterkill>
  6016. <faceitmode>1</faceitmode>
  6017. <fov>3.4</fov>
  6018. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  6019. <ontargetfov>20.0</ontargetfov>
  6020. <smooth>0.0</smooth>
  6021. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  6022. <smoothrandommin>0.0</smoothrandommin>
  6023. <smoothrandommax>0.0</smoothrandommax>
  6024. <zcorrection>-3.3</zcorrection>
  6025. <prediction>1.0</prediction>
  6026. <maxinaccuracy>0</maxinaccuracy>
  6027. <curvefactor>5.0</curvefactor>
  6028. <aimerrorfactor>0.0</aimerrorfactor>
  6029. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  6030. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  6031. <hitbox>6</hitbox>
  6032. <delay>0</delay>
  6033. <aimtime>0</aimtime>
  6034. <pausetime>0</pausetime>
  6035. </aimbot>
  6036.  
  6037. <triggerbot>
  6038. <switch>1</switch>
  6039. <alwaysactive>0</alwaysactive>
  6040. <key>5</key>
  6041.  
  6042. <triggermode>3</triggermode>
  6043. 0 = TRIGGER_SINGLE_HITBOX
  6044. 1 = TRIGGER_AIMNECKCHEST
  6045. 2 = TRIGGER_HIGHDAMAGE
  6046. 3 = TRIGGER_FULL_BODY
  6047.  
  6048. <visiblecheck>1</visiblecheck>
  6049. <teamcheck>1</teamcheck>
  6050. <spawncheck>1</spawncheck>
  6051. <jumpcheck>0</jumpcheck>
  6052. <hitbox>6</hitbox>
  6053. <delay>15</delay>
  6054. <triggertime>0</triggertime>
  6055. <pausetime>0</pausetime>
  6056. <afterburst>250</afterburst>
  6057. <maxinaccuracy>1.5</maxinaccuracy>
  6058. <range>0.75</range>
  6059. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  6060. </triggerbot>
  6061.  
  6062. <rcs>
  6063. <switch>0</switch>
  6064. <startshot>3</startshot>
  6065. <stopshot>8</stopshot>
  6066. <pitchcompensation>1.0</pitchcompensation>
  6067. <yawcompensation>1.0</yawcompensation>
  6068. </rcs>
  6069.  
  6070. <glow>
  6071. <switch>1</switch>
  6072. <teamcheck>1</teamcheck>
  6073. <players>1</players>
  6074. <weapons>0</weapons>
  6075. <bloom>0</bloom>
  6076. <tcolor>0xFF00FF80</tcolor>
  6077. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  6078. <ctcolor>0xFF00FF80</ctcolor>
  6079. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  6080. <weaponcolor>0x00FF00AA</weaponcolor>
  6081. </glow>
  6082.  
  6083. <radar>
  6084. <switch>1</switch>
  6085. </radar>
  6086.  
  6087. <sonar>
  6088. <switch>0</switch>
  6089. <teamcheck>1</teamcheck>
  6090. <visiblecheck>1</visiblecheck>
  6091. <incrosshairsignal>0</incrosshairsignal>
  6092. <sonarpause>500</sonarpause>
  6093. </sonar>
  6094.  
  6095. <bunnyhop>
  6096. <key>32</key>
  6097. <switch>0</switch>
  6098. </bunnyhop>
  6099. </FAMAS>
  6100. <AK47>
  6101. <aimbot>
  6102. <switch>1</switch>
  6103. <alwaysactive>0</alwaysactive>
  6104. <key>1</key>
  6105.  
  6106. <targetmode>2</targetmode>
  6107. 0 = BY_DISTANCE
  6108. 1 = BY_HEALTH
  6109. 2 = BY_FOV
  6110. 3 = BY_WEAPONDAMAGE
  6111.  
  6112. <intelligentmode>0</intelligentmode>
  6113. 0 = SINGLE_HITBOX
  6114. 1 = RANDOM_HEADNECKCHEST
  6115. 2 = CLOSEST_HITBOX
  6116.  
  6117. <visiblecheck>1</visiblecheck>
  6118. <teamcheck>1</teamcheck>
  6119. <movecheck>0</movecheck>
  6120. <jumpcheck>1</jumpcheck>
  6121. <spawncheck>1</spawncheck>
  6122. <switchtargets>1</switchtargets>
  6123. <stopafterkill>0</stopafterkill>
  6124. <faceitmode>1</faceitmode>
  6125. <fov>4.2</fov>
  6126. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  6127. <ontargetfov>20.0</ontargetfov>
  6128. <smooth>4.0</smooth>
  6129. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  6130. <smoothrandommin>0.0</smoothrandommin>
  6131. <smoothrandommax>0.00</smoothrandommax>
  6132. <zcorrection>-2.8</zcorrection>
  6133. <prediction>1.0</prediction>
  6134. <maxinaccuracy>0</maxinaccuracy>
  6135. <curvefactor>5.0</curvefactor>
  6136. <aimerrorfactor>0.0</aimerrorfactor>
  6137. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  6138. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  6139. <hitbox>6</hitbox>
  6140. <delay>0</delay>
  6141. <aimtime>0</aimtime>
  6142. <pausetime>0</pausetime>
  6143. </aimbot>
  6144.  
  6145. <triggerbot>
  6146. <switch>1</switch>
  6147. <alwaysactive>0</alwaysactive>
  6148. <key>5</key>
  6149.  
  6150. <triggermode>3</triggermode>
  6151. 0 = TRIGGER_SINGLE_HITBOX
  6152. 1 = TRIGGER_AIMNECKCHEST
  6153. 2 = TRIGGER_HIGHDAMAGE
  6154. 3 = TRIGGER_FULL_BODY
  6155.  
  6156. <visiblecheck>1</visiblecheck>
  6157. <teamcheck>1</teamcheck>
  6158. <spawncheck>1</spawncheck>
  6159. <jumpcheck>0</jumpcheck>
  6160. <hitbox>6</hitbox>
  6161. <delay>15</delay>
  6162. <triggertime>0</triggertime>
  6163. <pausetime>0</pausetime>
  6164. <afterburst>250</afterburst>
  6165. <maxinaccuracy>1.5</maxinaccuracy>
  6166. <range>0.75</range>
  6167. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  6168. </triggerbot>
  6169.  
  6170. <rcs>
  6171. <switch>0</switch>
  6172. <startshot>3</startshot>
  6173. <stopshot>7</stopshot>
  6174. <pitchcompensation>0.9</pitchcompensation>
  6175. <yawcompensation>1.0</yawcompensation>
  6176. </rcs>
  6177.  
  6178. <glow>
  6179. <switch>1</switch>
  6180. <teamcheck>1</teamcheck>
  6181. <players>1</players>
  6182. <weapons>0</weapons>
  6183. <bloom>0</bloom>
  6184. <tcolor>0xFF00FF80</tcolor>
  6185. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  6186. <ctcolor>0xFF00FF80</ctcolor>
  6187. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  6188. <weaponcolor>0x00FF00AA</weaponcolor>
  6189. </glow>
  6190.  
  6191. <radar>
  6192. <switch>1</switch>
  6193. </radar>
  6194.  
  6195. <sonar>
  6196. <switch>0</switch>
  6197. <teamcheck>1</teamcheck>
  6198. <visiblecheck>1</visiblecheck>
  6199. <incrosshairsignal>0</incrosshairsignal>
  6200. <sonarpause>500</sonarpause>
  6201. </sonar>
  6202.  
  6203. <bunnyhop>
  6204. <key>32</key>
  6205. <switch>0</switch>
  6206. </bunnyhop>
  6207. </AK47>
  6208. <M4A4>
  6209. <aimbot>
  6210. <switch>1</switch>
  6211. <alwaysactive>0</alwaysactive>
  6212. <key>1</key>
  6213.  
  6214. <targetmode>2</targetmode>
  6215. 0 = BY_DISTANCE
  6216. 1 = BY_HEALTH
  6217. 2 = BY_FOV
  6218. 3 = BY_WEAPONDAMAGE
  6219.  
  6220. <intelligentmode>0</intelligentmode>
  6221. 0 = SINGLE_HITBOX
  6222. 1 = RANDOM_HEADNECKCHEST
  6223. 2 = CLOSEST_HITBOX
  6224.  
  6225. <visiblecheck>1</visiblecheck>
  6226. <teamcheck>1</teamcheck>
  6227. <movecheck>0</movecheck>
  6228. <jumpcheck>0</jumpcheck>
  6229. <spawncheck>1</spawncheck>
  6230. <switchtargets>1</switchtargets>
  6231. <stopafterkill>0</stopafterkill>
  6232. <faceitmode>1</faceitmode>
  6233. <fov>4.0</fov>
  6234. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  6235. <ontargetfov>20.0</ontargetfov>
  6236. <smooth>4.0</smooth>
  6237. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  6238. <smoothrandommin>0.0</smoothrandommin>
  6239. <smoothrandommax>0.0</smoothrandommax>
  6240. <zcorrection>-3.5</zcorrection>
  6241. <prediction>1.0</prediction>
  6242. <maxinaccuracy>0</maxinaccuracy>
  6243. <curvefactor>5.0</curvefactor>
  6244. <aimerrorfactor>0.0</aimerrorfactor>
  6245. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  6246. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  6247. <hitbox>6</hitbox>
  6248. <delay>0</delay>
  6249. <aimtime>0</aimtime>
  6250. <pausetime>0</pausetime>
  6251. </aimbot>
  6252.  
  6253. <triggerbot>
  6254. <switch>1</switch>
  6255. <alwaysactive>0</alwaysactive>
  6256. <key>5</key>
  6257.  
  6258. <triggermode>3</triggermode>
  6259. 0 = TRIGGER_SINGLE_HITBOX
  6260. 1 = TRIGGER_AIMNECKCHEST
  6261. 2 = TRIGGER_HIGHDAMAGE
  6262. 3 = TRIGGER_FULL_BODY
  6263.  
  6264. <visiblecheck>1</visiblecheck>
  6265. <teamcheck>1</teamcheck>
  6266. <spawncheck>1</spawncheck>
  6267. <jumpcheck>0</jumpcheck>
  6268. <hitbox>6</hitbox>
  6269. <delay>15</delay>
  6270. <triggertime>0</triggertime>
  6271. <pausetime>0</pausetime>
  6272. <afterburst>250</afterburst>
  6273. <maxinaccuracy>1.5</maxinaccuracy>
  6274. <range>0.75</range>
  6275. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  6276. </triggerbot>
  6277.  
  6278. <rcs>
  6279. <switch>0</switch>
  6280. <startshot>2</startshot>
  6281. <stopshot>8</stopshot>
  6282. <pitchcompensation>0.75</pitchcompensation>
  6283. <yawcompensation>1.0</yawcompensation>
  6284. </rcs>
  6285.  
  6286. <glow>
  6287. <switch>1</switch>
  6288. <teamcheck>1</teamcheck>
  6289. <players>1</players>
  6290. <weapons>0</weapons>
  6291. <bloom>0</bloom>
  6292. <tcolor>0xFF00FF80</tcolor>
  6293. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  6294. <ctcolor>0xFF00FF80</ctcolor>
  6295. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  6296. <weaponcolor>0x00FF00AA</weaponcolor>
  6297. </glow>
  6298.  
  6299. <radar>
  6300. <switch>1</switch>
  6301. </radar>
  6302.  
  6303. <sonar>
  6304. <switch>0</switch>
  6305. <teamcheck>1</teamcheck>
  6306. <visiblecheck>1</visiblecheck>
  6307. <incrosshairsignal>0</incrosshairsignal>
  6308. <sonarpause>500</sonarpause>
  6309. </sonar>
  6310.  
  6311. <bunnyhop>
  6312. <key>32</key>
  6313. <switch>0</switch>
  6314. </bunnyhop>
  6315. </M4A4>
  6316. <M4A1S>
  6317. <aimbot>
  6318. <switch>1</switch>
  6319. <alwaysactive>0</alwaysactive>
  6320. <key>1</key>
  6321.  
  6322. <targetmode>2</targetmode>
  6323. 0 = BY_DISTANCE
  6324. 1 = BY_HEALTH
  6325. 2 = BY_FOV
  6326. 3 = BY_WEAPONDAMAGE
  6327.  
  6328. <intelligentmode>0</intelligentmode>
  6329. 0 = SINGLE_HITBOX
  6330. 1 = RANDOM_HEADNECKCHEST
  6331. 2 = CLOSEST_HITBOX
  6332.  
  6333. <visiblecheck>1</visiblecheck>
  6334. <teamcheck>1</teamcheck>
  6335. <movecheck>0</movecheck>
  6336. <jumpcheck>0</jumpcheck>
  6337. <spawncheck>1</spawncheck>
  6338. <switchtargets>1</switchtargets>
  6339. <stopafterkill>0</stopafterkill>
  6340. <faceitmode>1</faceitmode>
  6341. <fov>4.0</fov>
  6342. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  6343. <ontargetfov>20.0</ontargetfov>
  6344. <smooth>2.0</smooth>
  6345. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  6346. <smoothrandommin>0.00</smoothrandommin>
  6347. <smoothrandommax>0.00</smoothrandommax>
  6348. <zcorrection>-2.9</zcorrection>
  6349. <prediction>1.0</prediction>
  6350. <maxinaccuracy>0</maxinaccuracy>
  6351. <curvefactor>5.0</curvefactor>
  6352. <aimerrorfactor>0.0</aimerrorfactor>
  6353. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  6354. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  6355. <hitbox>6</hitbox>
  6356. <delay>0</delay>
  6357. <aimtime>0</aimtime>
  6358. <pausetime>0</pausetime>
  6359. </aimbot>
  6360.  
  6361. <triggerbot>
  6362. <switch>1</switch>
  6363. <alwaysactive>0</alwaysactive>
  6364. <key>5</key>
  6365.  
  6366. <triggermode>3</triggermode>
  6367. 0 = TRIGGER_SINGLE_HITBOX
  6368. 1 = TRIGGER_AIMNECKCHEST
  6369. 2 = TRIGGER_HIGHDAMAGE
  6370. 3 = TRIGGER_FULL_BODY
  6371.  
  6372. <visiblecheck>1</visiblecheck>
  6373. <teamcheck>1</teamcheck>
  6374. <spawncheck>1</spawncheck>
  6375. <jumpcheck>0</jumpcheck>
  6376. <hitbox>6</hitbox>
  6377. <delay>15</delay>
  6378. <triggertime>0</triggertime>
  6379. <pausetime>0</pausetime>
  6380. <afterburst>250</afterburst>
  6381. <maxinaccuracy>1.5</maxinaccuracy>
  6382. <range>0.75</range>
  6383. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  6384. </triggerbot>
  6385.  
  6386. <rcs>
  6387. <switch>0</switch>
  6388. <startshot>3</startshot>
  6389. <stopshot>8</stopshot>
  6390. <pitchcompensation>1.1</pitchcompensation>
  6391. <yawcompensation>1.0</yawcompensation>
  6392. </rcs>
  6393.  
  6394. <glow>
  6395. <switch>1</switch>
  6396. <teamcheck>1</teamcheck>
  6397. <players>1</players>
  6398. <weapons>0</weapons>
  6399. <bloom>0</bloom>
  6400. <tcolor>0xFF00FF80</tcolor>
  6401. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  6402. <ctcolor>0xFF00FF80</ctcolor>
  6403. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  6404. <weaponcolor>0x00FF00AA</weaponcolor>
  6405. </glow>
  6406.  
  6407. <radar>
  6408. <switch>1</switch>
  6409. </radar>
  6410.  
  6411. <sonar>
  6412. <switch>0</switch>
  6413. <teamcheck>1</teamcheck>
  6414. <visiblecheck>1</visiblecheck>
  6415. <incrosshairsignal>0</incrosshairsignal>
  6416. <sonarpause>500</sonarpause>
  6417. </sonar>
  6418.  
  6419. <bunnyhop>
  6420. <key>32</key>
  6421. <switch>0</switch>
  6422. </bunnyhop>
  6423. </M4A1S>
  6424. <SSG08>
  6425. <aimbot>
  6426. <switch>1</switch>
  6427. <alwaysactive>0</alwaysactive>
  6428. <key>1</key>
  6429.  
  6430. <targetmode>2</targetmode>
  6431. 0 = BY_DISTANCE
  6432. 1 = BY_HEALTH
  6433. 2 = BY_FOV
  6434. 3 = BY_WEAPONDAMAGE
  6435.  
  6436. <intelligentmode>0</intelligentmode>
  6437. 0 = SINGLE_HITBOX
  6438. 1 = RANDOM_HEADNECKCHEST
  6439. 2 = CLOSEST_HITBOX
  6440.  
  6441. <visiblecheck>1</visiblecheck>
  6442. <teamcheck>1</teamcheck>
  6443. <movecheck>0</movecheck>
  6444. <jumpcheck>0</jumpcheck>
  6445. <spawncheck>1</spawncheck>
  6446. <switchtargets>1</switchtargets>
  6447. <stopafterkill>0</stopafterkill>
  6448. <faceitmode>1</faceitmode>
  6449. <fov>4.5</fov>
  6450. <fovdistancemultiplier>0.98</fovdistancemultiplier>
  6451. <ontargetfov>20.0</ontargetfov>
  6452. <smooth>0.0</smooth>
  6453. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  6454. <smoothrandommin>0.0</smoothrandommin>
  6455. <smoothrandommax>0.00</smoothrandommax>
  6456. <zcorrection>-1.5</zcorrection>
  6457. <prediction>1.0</prediction>
  6458. <maxinaccuracy>0</maxinaccuracy>
  6459. <curvefactor>5.0</curvefactor>
  6460. <aimerrorfactor>0.0</aimerrorfactor>
  6461. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  6462. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  6463. <hitbox>6</hitbox>
  6464. <delay>0</delay>
  6465. <aimtime>0</aimtime>
  6466. <pausetime>0</pausetime>
  6467. </aimbot>
  6468.  
  6469. <triggerbot>
  6470. <switch>1</switch>
  6471. <alwaysactive>0</alwaysactive>
  6472. <key>5</key>
  6473.  
  6474. <triggermode>0</triggermode>
  6475. 0 = TRIGGER_SINGLE_HITBOX
  6476. 1 = TRIGGER_AIMNECKCHEST
  6477. 2 = TRIGGER_HIGHDAMAGE
  6478. 3 = TRIGGER_FULL_BODY
  6479.  
  6480. <visiblecheck>1</visiblecheck>
  6481. <teamcheck>1</teamcheck>
  6482. <spawncheck>1</spawncheck>
  6483. <jumpcheck>0</jumpcheck>
  6484. <hitbox>6</hitbox>
  6485. <delay>15</delay>
  6486. <triggertime>0</triggertime>
  6487. <pausetime>0</pausetime>
  6488. <afterburst>0</afterburst>
  6489. <maxinaccuracy>0.0</maxinaccuracy>
  6490. <range>0.75</range>
  6491. <rangedistancemultiplier>1.65</rangedistancemultiplier>
  6492. </triggerbot>
  6493.  
  6494. <rcs>
  6495. <switch>0</switch>
  6496. <startshot>0</startshot>
  6497. <stopshot>0</stopshot>
  6498. <pitchcompensation>0.0</pitchcompensation>
  6499. <yawcompensation>0.0</yawcompensation>
  6500. </rcs>
  6501.  
  6502. <glow>
  6503. <switch>1</switch>
  6504. <teamcheck>1</teamcheck>
  6505. <players>1</players>
  6506. <weapons>0</weapons>
  6507. <bloom>0</bloom>
  6508. <tcolor>0xFF00FF80</tcolor>
  6509. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  6510. <ctcolor>0xFF00FF80</ctcolor>
  6511. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  6512. <weaponcolor>0x00FF00AA</weaponcolor>
  6513. </glow>
  6514.  
  6515. <radar>
  6516. <switch>1</switch>
  6517. </radar>
  6518.  
  6519. <sonar>
  6520. <switch>0</switch>
  6521. <teamcheck>1</teamcheck>
  6522. <visiblecheck>1</visiblecheck>
  6523. <incrosshairsignal>0</incrosshairsignal>
  6524. <sonarpause>500</sonarpause>
  6525. </sonar>
  6526.  
  6527. <bunnyhop>
  6528. <key>32</key>
  6529. <switch>0</switch>
  6530. </bunnyhop>
  6531. </SSG08>
  6532. <SG553>
  6533. <aimbot>
  6534. <switch>1</switch>
  6535. <alwaysactive>0</alwaysactive>
  6536. <key>1</key>
  6537.  
  6538. <targetmode>2</targetmode>
  6539. 0 = BY_DISTANCE
  6540. 1 = BY_HEALTH
  6541. 2 = BY_FOV
  6542. 3 = BY_WEAPONDAMAGE
  6543.  
  6544. <intelligentmode>0</intelligentmode>
  6545. 0 = SINGLE_HITBOX
  6546. 1 = RANDOM_HEADNECKCHEST
  6547. 2 = CLOSEST_HITBOX
  6548.  
  6549. <visiblecheck>1</visiblecheck>
  6550. <teamcheck>1</teamcheck>
  6551. <movecheck>0</movecheck>
  6552. <jumpcheck>0</jumpcheck>
  6553. <spawncheck>1</spawncheck>
  6554. <switchtargets>1</switchtargets>
  6555. <stopafterkill>0</stopafterkill>
  6556. <faceitmode>1</faceitmode>
  6557. <fov>2.1</fov>
  6558. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  6559. <ontargetfov>20.0</ontargetfov>
  6560. <smooth>4.0</smooth>
  6561. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  6562. <smoothrandommin>2.05</smoothrandommin>
  6563. <smoothrandommax>2.45</smoothrandommax>
  6564. <zcorrection>-1.3</zcorrection>
  6565. <prediction>1.0</prediction>
  6566. <maxinaccuracy>0</maxinaccuracy>
  6567. <curvefactor>5.0</curvefactor>
  6568. <aimerrorfactor>0.0</aimerrorfactor>
  6569. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  6570. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  6571. <hitbox>6</hitbox>
  6572. <delay>0</delay>
  6573. <aimtime>0</aimtime>
  6574. <pausetime>0</pausetime>
  6575. </aimbot>
  6576.  
  6577. <triggerbot>
  6578. <switch>1</switch>
  6579. <alwaysactive>0</alwaysactive>
  6580. <key>5</key>
  6581.  
  6582. <triggermode>3</triggermode>
  6583. 0 = TRIGGER_SINGLE_HITBOX
  6584. 1 = TRIGGER_AIMNECKCHEST
  6585. 2 = TRIGGER_HIGHDAMAGE
  6586. 3 = TRIGGER_FULL_BODY
  6587.  
  6588. <visiblecheck>1</visiblecheck>
  6589. <teamcheck>1</teamcheck>
  6590. <spawncheck>1</spawncheck>
  6591. <jumpcheck>0</jumpcheck>
  6592. <hitbox>6</hitbox>
  6593. <delay>15</delay>
  6594. <triggertime>0</triggertime>
  6595. <pausetime>0</pausetime>
  6596. <afterburst>250</afterburst>
  6597. <maxinaccuracy>1.5</maxinaccuracy>
  6598. <range>0.75</range>
  6599. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  6600. </triggerbot>
  6601.  
  6602. <rcs>
  6603. <switch>0</switch>
  6604. <startshot>0</startshot>
  6605. <stopshot>7</stopshot>
  6606. <pitchcompensation>1.2</pitchcompensation>
  6607. <yawcompensation>1.0</yawcompensation>
  6608. </rcs>
  6609.  
  6610. <glow>
  6611. <switch>1</switch>
  6612. <teamcheck>1</teamcheck>
  6613. <players>1</players>
  6614. <weapons>0</weapons>
  6615. <bloom>0</bloom>
  6616. <tcolor>0xFF00FF80</tcolor>
  6617. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  6618. <ctcolor>0xFF00FF80</ctcolor>
  6619. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  6620. <weaponcolor>0x00FF00AA</weaponcolor>
  6621. </glow>
  6622.  
  6623. <radar>
  6624. <switch>1</switch>
  6625. </radar>
  6626.  
  6627. <sonar>
  6628. <switch>0</switch>
  6629. <teamcheck>1</teamcheck>
  6630. <visiblecheck>1</visiblecheck>
  6631. <incrosshairsignal>0</incrosshairsignal>
  6632. <sonarpause>500</sonarpause>
  6633. </sonar>
  6634.  
  6635. <bunnyhop>
  6636. <key>32</key>
  6637. <switch>0</switch>
  6638. </bunnyhop>
  6639. </SG553>
  6640. <AUG>
  6641. <aimbot>
  6642. <switch>1</switch>
  6643. <alwaysactive>0</alwaysactive>
  6644. <key>1</key>
  6645.  
  6646. <targetmode>2</targetmode>
  6647. 0 = BY_DISTANCE
  6648. 1 = BY_HEALTH
  6649. 2 = BY_FOV
  6650. 3 = BY_WEAPONDAMAGE
  6651.  
  6652. <intelligentmode>0</intelligentmode>
  6653. 0 = SINGLE_HITBOX
  6654. 1 = RANDOM_HEADNECKCHEST
  6655. 2 = CLOSEST_HITBOX
  6656.  
  6657. <visiblecheck>1</visiblecheck>
  6658. <teamcheck>1</teamcheck>
  6659. <movecheck>0</movecheck>
  6660. <jumpcheck>0</jumpcheck>
  6661. <spawncheck>1</spawncheck>
  6662. <switchtargets>1</switchtargets>
  6663. <stopafterkill>0</stopafterkill>
  6664. <faceitmode>1</faceitmode>
  6665. <fov>2.1</fov>
  6666. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  6667. <ontargetfov>20.0</ontargetfov>
  6668. <smooth>0.0</smooth>
  6669. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  6670. <smoothrandommin>2.05</smoothrandommin>
  6671. <smoothrandommax>2.45</smoothrandommax>
  6672. <zcorrection>-1.3</zcorrection>
  6673. <prediction>1.0</prediction>
  6674. <maxinaccuracy>0</maxinaccuracy>
  6675. <curvefactor>5.0</curvefactor>
  6676. <aimerrorfactor>0.0</aimerrorfactor>
  6677. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  6678. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  6679. <hitbox>6</hitbox>
  6680. <delay>0</delay>
  6681. <aimtime>0</aimtime>
  6682. <pausetime>0</pausetime>
  6683. </aimbot>
  6684.  
  6685. <triggerbot>
  6686. <switch>1</switch>
  6687. <alwaysactive>0</alwaysactive>
  6688. <key>5</key>
  6689.  
  6690. <triggermode>3</triggermode>
  6691. 0 = TRIGGER_SINGLE_HITBOX
  6692. 1 = TRIGGER_AIMNECKCHEST
  6693. 2 = TRIGGER_HIGHDAMAGE
  6694. 3 = TRIGGER_FULL_BODY
  6695.  
  6696. <visiblecheck>1</visiblecheck>
  6697. <teamcheck>1</teamcheck>
  6698. <spawncheck>1</spawncheck>
  6699. <jumpcheck>0</jumpcheck>
  6700. <hitbox>6</hitbox>
  6701. <delay>15</delay>
  6702. <triggertime>0</triggertime>
  6703. <pausetime>0</pausetime>
  6704. <afterburst>250</afterburst>
  6705. <maxinaccuracy>1.5</maxinaccuracy>
  6706. <range>0.75</range>
  6707. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  6708. </triggerbot>
  6709.  
  6710. <rcs>
  6711. <switch>0</switch>
  6712. <startshot>0</startshot>
  6713. <stopshot>7</stopshot>
  6714. <pitchcompensation>1.0</pitchcompensation>
  6715. <yawcompensation>1.0</yawcompensation>
  6716. </rcs>
  6717.  
  6718. <glow>
  6719. <switch>1</switch>
  6720. <teamcheck>1</teamcheck>
  6721. <players>1</players>
  6722. <weapons>0</weapons>
  6723. <bloom>0</bloom>
  6724. <tcolor>0xFF00FF80</tcolor>
  6725. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  6726. <ctcolor>0xFF00FF80</ctcolor>
  6727. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  6728. <weaponcolor>0x00FF00AA</weaponcolor>
  6729. </glow>
  6730.  
  6731. <radar>
  6732. <switch>1</switch>
  6733. </radar>
  6734.  
  6735. <sonar>
  6736. <switch>0</switch>
  6737. <teamcheck>1</teamcheck>
  6738. <visiblecheck>1</visiblecheck>
  6739. <incrosshairsignal>0</incrosshairsignal>
  6740. <sonarpause>500</sonarpause>
  6741. </sonar>
  6742.  
  6743. <bunnyhop>
  6744. <key>32</key>
  6745. <switch>0</switch>
  6746. </bunnyhop>
  6747. </AUG>
  6748. <AWP>
  6749. <aimbot>
  6750. <switch>1</switch>
  6751. <alwaysactive>0</alwaysactive>
  6752. <key>6</key>
  6753.  
  6754. <targetmode>2</targetmode>
  6755. 0 = BY_DISTANCE
  6756. 1 = BY_HEALTH
  6757. 2 = BY_FOV
  6758. 3 = BY_WEAPONDAMAGE
  6759.  
  6760. <intelligentmode>0</intelligentmode>
  6761. 0 = SINGLE_HITBOX
  6762. 1 = RANDOM_HEADNECKCHEST
  6763. 2 = CLOSEST_HITBOX
  6764.  
  6765. <visiblecheck>0</visiblecheck>
  6766. <teamcheck>1</teamcheck>
  6767. <movecheck>0</movecheck>
  6768. <jumpcheck>0</jumpcheck>
  6769. <spawncheck>1</spawncheck>
  6770. <switchtargets>1</switchtargets>
  6771. <stopafterkill>0</stopafterkill>
  6772. <faceitmode>1</faceitmode>
  6773. <fov>6.5</fov>
  6774. <fovdistancemultiplier>0.95</fovdistancemultiplier>
  6775. <ontargetfov>20.0</ontargetfov>
  6776. <smooth>0.0</smooth>
  6777. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  6778. <smoothrandommin>0.00</smoothrandommin>
  6779. <smoothrandommax>0.00</smoothrandommax>
  6780. <zcorrection>-8.0</zcorrection>
  6781. <prediction>1.0</prediction>
  6782. <maxinaccuracy>0</maxinaccuracy>
  6783. <curvefactor>5.0</curvefactor>
  6784. <aimerrorfactor>0.0</aimerrorfactor>
  6785. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  6786. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  6787. <hitbox>6</hitbox>
  6788. <delay>0</delay>
  6789. <aimtime>0</aimtime>
  6790. <pausetime>0</pausetime>
  6791. </aimbot>
  6792.  
  6793. <triggerbot>
  6794. <switch>1</switch>
  6795. <alwaysactive>0</alwaysactive>
  6796. <key>18</key>
  6797.  
  6798. <triggermode>3</triggermode>
  6799. 0 = TRIGGER_SINGLE_HITBOX
  6800. 1 = TRIGGER_AIMNECKCHEST
  6801. 2 = TRIGGER_HIGHDAMAGE
  6802. 3 = TRIGGER_FULL_BODY
  6803.  
  6804. <visiblecheck>0</visiblecheck>
  6805. <teamcheck>1</teamcheck>
  6806. <spawncheck>1</spawncheck>
  6807. <jumpcheck>0</jumpcheck>
  6808. <hitbox>8</hitbox>
  6809. <delay>15</delay>
  6810. <triggertime>0</triggertime>
  6811. <pausetime>0</pausetime>
  6812. <afterburst>0</afterburst>
  6813. <maxinaccuracy>0.0</maxinaccuracy>
  6814. <range>0.75</range>
  6815. <rangedistancemultiplier>1.65</rangedistancemultiplier>
  6816. </triggerbot>
  6817.  
  6818. <rcs>
  6819. <switch>0</switch>
  6820. <startshot>0</startshot>
  6821. <stopshot>0</stopshot>
  6822. <pitchcompensation>0.0</pitchcompensation>
  6823. <yawcompensation>0.0</yawcompensation>
  6824. </rcs>
  6825.  
  6826. <glow>
  6827. <switch>1</switch>
  6828. <teamcheck>1</teamcheck>
  6829. <players>1</players>
  6830. <weapons>0</weapons>
  6831. <bloom>0</bloom>
  6832. <tcolor>0xFF00FF80</tcolor>
  6833. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  6834. <ctcolor>0xFF00FF80</ctcolor>
  6835. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  6836. <weaponcolor>0x00FF00AA</weaponcolor>
  6837. </glow>
  6838.  
  6839. <radar>
  6840. <switch>1</switch>
  6841. </radar>
  6842.  
  6843. <sonar>
  6844. <switch>0</switch>
  6845. <teamcheck>1</teamcheck>
  6846. <visiblecheck>1</visiblecheck>
  6847. <incrosshairsignal>0</incrosshairsignal>
  6848. <sonarpause>500</sonarpause>
  6849. </sonar>
  6850.  
  6851. <bunnyhop>
  6852. <key>32</key>
  6853. <switch>0</switch>
  6854. </bunnyhop>
  6855. </AWP>
  6856. <G3SG1>
  6857. <aimbot>
  6858. <switch>1</switch>
  6859. <alwaysactive>0</alwaysactive>
  6860. <key>1</key>
  6861.  
  6862. <targetmode>2</targetmode>
  6863. 0 = BY_DISTANCE
  6864. 1 = BY_HEALTH
  6865. 2 = BY_FOV
  6866. 3 = BY_WEAPONDAMAGE
  6867.  
  6868. <intelligentmode>0</intelligentmode>
  6869. 0 = SINGLE_HITBOX
  6870. 1 = RANDOM_HEADNECKCHEST
  6871. 2 = CLOSEST_HITBOX
  6872.  
  6873. <visiblecheck>1</visiblecheck>
  6874. <teamcheck>1</teamcheck>
  6875. <movecheck>0</movecheck>
  6876. <jumpcheck>0</jumpcheck>
  6877. <spawncheck>1</spawncheck>
  6878. <switchtargets>1</switchtargets>
  6879. <stopafterkill>0</stopafterkill>
  6880. <faceitmode>1</faceitmode>
  6881. <fov>1.99</fov>
  6882. <fovdistancemultiplier>0.95</fovdistancemultiplier>
  6883. <ontargetfov>20.0</ontargetfov>
  6884. <smooth>0.0</smooth>
  6885. <smoothdistancemultiplier>0.3</smoothdistancemultiplier>
  6886. <smoothrandommin>3.5</smoothrandommin>
  6887. <smoothrandommax>3.9</smoothrandommax>
  6888. <zcorrection>-5.5</zcorrection>
  6889. <prediction>1.0</prediction>
  6890. <maxinaccuracy>0</maxinaccuracy>
  6891. <curvefactor>5.0</curvefactor>
  6892. <aimerrorfactor>0.0</aimerrorfactor>
  6893. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  6894. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  6895. <hitbox>6</hitbox>
  6896. <delay>0</delay>
  6897. <aimtime>0</aimtime>
  6898. <pausetime>0</pausetime>
  6899. </aimbot>
  6900.  
  6901. <triggerbot>
  6902. <switch>1</switch>
  6903. <alwaysactive>0</alwaysactive>
  6904. <key>5</key>
  6905.  
  6906. <triggermode>3</triggermode>
  6907. 0 = TRIGGER_SINGLE_HITBOX
  6908. 1 = TRIGGER_AIMNECKCHEST
  6909. 2 = TRIGGER_HIGHDAMAGE
  6910. 3 = TRIGGER_FULL_BODY
  6911.  
  6912. <visiblecheck>1</visiblecheck>
  6913. <teamcheck>1</teamcheck>
  6914. <spawncheck>1</spawncheck>
  6915. <jumpcheck>0</jumpcheck>
  6916. <hitbox>6</hitbox>
  6917. <delay>15</delay>
  6918. <triggertime>0</triggertime>
  6919. <pausetime>0</pausetime>
  6920. <afterburst>0</afterburst>
  6921. <maxinaccuracy>0.0</maxinaccuracy>
  6922. <range>0.75</range>
  6923. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  6924. </triggerbot>
  6925.  
  6926. <rcs>
  6927. <switch>0</switch>
  6928. <startshot>0</startshot>
  6929. <stopshot>0</stopshot>
  6930. <pitchcompensation>0.0</pitchcompensation>
  6931. <yawcompensation>0.0</yawcompensation>
  6932. </rcs>
  6933.  
  6934. <glow>
  6935. <switch>1</switch>
  6936. <teamcheck>1</teamcheck>
  6937. <players>1</players>
  6938. <weapons>0</weapons>
  6939. <bloom>0</bloom>
  6940. <tcolor>0xFF00FF80</tcolor>
  6941. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  6942. <ctcolor>0xFF00FF80</ctcolor>
  6943. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  6944. <weaponcolor>0x00FF00AA</weaponcolor>
  6945. </glow>
  6946.  
  6947. <radar>
  6948. <switch>1</switch>
  6949. </radar>
  6950.  
  6951. <sonar>
  6952. <switch>0</switch>
  6953. <teamcheck>1</teamcheck>
  6954. <visiblecheck>1</visiblecheck>
  6955. <incrosshairsignal>0</incrosshairsignal>
  6956. <sonarpause>500</sonarpause>
  6957. </sonar>
  6958.  
  6959. <bunnyhop>
  6960. <key>32</key>
  6961. <switch>0</switch>
  6962. </bunnyhop>
  6963. </G3SG1>
  6964. <SCAR20>
  6965. <aimbot>
  6966. <switch>1</switch>
  6967. <alwaysactive>0</alwaysactive>
  6968. <key>1</key>
  6969.  
  6970. <targetmode>2</targetmode>
  6971. 0 = BY_DISTANCE
  6972. 1 = BY_HEALTH
  6973. 2 = BY_FOV
  6974. 3 = BY_WEAPONDAMAGE
  6975.  
  6976. <intelligentmode>0</intelligentmode>
  6977. 0 = SINGLE_HITBOX
  6978. 1 = RANDOM_HEADNECKCHEST
  6979. 2 = CLOSEST_HITBOX
  6980.  
  6981. <visiblecheck>1</visiblecheck>
  6982. <teamcheck>1</teamcheck>
  6983. <movecheck>0</movecheck>
  6984. <jumpcheck>0</jumpcheck>
  6985. <spawncheck>1</spawncheck>
  6986. <switchtargets>1</switchtargets>
  6987. <stopafterkill>0</stopafterkill>
  6988. <faceitmode>1</faceitmode>
  6989. <fov>1.99</fov>
  6990. <fovdistancemultiplier>0.95</fovdistancemultiplier>
  6991. <ontargetfov>20.0</ontargetfov>
  6992. <smooth>0.0</smooth>
  6993. <smoothdistancemultiplier>0.3</smoothdistancemultiplier>
  6994. <smoothrandommin>3.5</smoothrandommin>
  6995. <smoothrandommax>3.9</smoothrandommax>
  6996. <zcorrection>-5.5</zcorrection>
  6997. <prediction>1.0</prediction>
  6998. <maxinaccuracy>0</maxinaccuracy>
  6999. <curvefactor>5.0</curvefactor>
  7000. <aimerrorfactor>0.0</aimerrorfactor>
  7001. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  7002. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  7003. <hitbox>6</hitbox>
  7004. <delay>0</delay>
  7005. <aimtime>0</aimtime>
  7006. <pausetime>0</pausetime>
  7007. </aimbot>
  7008.  
  7009. <triggerbot>
  7010. <switch>1</switch>
  7011. <alwaysactive>0</alwaysactive>
  7012. <key>5</key>
  7013.  
  7014. <triggermode>3</triggermode>
  7015. 0 = TRIGGER_SINGLE_HITBOX
  7016. 1 = TRIGGER_AIMNECKCHEST
  7017. 2 = TRIGGER_HIGHDAMAGE
  7018. 3 = TRIGGER_FULL_BODY
  7019.  
  7020. <visiblecheck>1</visiblecheck>
  7021. <teamcheck>1</teamcheck>
  7022. <spawncheck>1</spawncheck>
  7023. <jumpcheck>0</jumpcheck>
  7024. <hitbox>6</hitbox>
  7025. <delay>15</delay>
  7026. <triggertime>0</triggertime>
  7027. <pausetime>0</pausetime>
  7028. <afterburst>0</afterburst>
  7029. <maxinaccuracy>0.0</maxinaccuracy>
  7030. <range>0.75</range>
  7031. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  7032. </triggerbot>
  7033.  
  7034. <rcs>
  7035. <switch>0</switch>
  7036. <startshot>0</startshot>
  7037. <stopshot>0</stopshot>
  7038. <pitchcompensation>0.0</pitchcompensation>
  7039. <yawcompensation>0.0</yawcompensation>
  7040. </rcs>
  7041.  
  7042. <glow>
  7043. <switch>1</switch>
  7044. <teamcheck>1</teamcheck>
  7045. <players>1</players>
  7046. <weapons>0</weapons>
  7047. <bloom>0</bloom>
  7048. <tcolor>0xFF00FF80</tcolor>
  7049. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  7050. <ctcolor>0xFF00FF80</ctcolor>
  7051. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  7052. <weaponcolor>0x00FF00AA</weaponcolor>
  7053. </glow>
  7054.  
  7055. <radar>
  7056. <switch>1</switch>
  7057. </radar>
  7058.  
  7059. <sonar>
  7060. <switch>0</switch>
  7061. <teamcheck>1</teamcheck>
  7062. <visiblecheck>1</visiblecheck>
  7063. <incrosshairsignal>0</incrosshairsignal>
  7064. <sonarpause>500</sonarpause>
  7065. </sonar>
  7066.  
  7067. <bunnyhop>
  7068. <key>32</key>
  7069. <switch>0</switch>
  7070. </bunnyhop>
  7071. </SCAR20>
  7072. <Zeus>
  7073. <aimbot>
  7074. <switch>1</switch>
  7075. <alwaysactive>0</alwaysactive>
  7076. <key>1</key>
  7077.  
  7078. <targetmode>2</targetmode>
  7079. 0 = BY_DISTANCE
  7080. 1 = BY_HEALTH
  7081. 2 = BY_FOV
  7082. 3 = BY_WEAPONDAMAGE
  7083.  
  7084. <intelligentmode>0</intelligentmode>
  7085. 0 = SINGLE_HITBOX
  7086. 1 = RANDOM_HEADNECKCHEST
  7087. 2 = CLOSEST_HITBOX
  7088.  
  7089. <visiblecheck>1</visiblecheck>
  7090. <teamcheck>1</teamcheck>
  7091. <movecheck>0</movecheck>
  7092. <jumpcheck>0</jumpcheck>
  7093. <spawncheck>1</spawncheck>
  7094. <switchtargets>1</switchtargets>
  7095. <stopafterkill>0</stopafterkill>
  7096. <faceitmode>1</faceitmode>
  7097. <fov>2.1</fov>
  7098. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  7099. <ontargetfov>20.0</ontargetfov>
  7100. <smooth>0.0</smooth>
  7101. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  7102. <smoothrandommin>2.05</smoothrandommin>
  7103. <smoothrandommax>2.45</smoothrandommax>
  7104. <zcorrection>-1.5</zcorrection>
  7105. <prediction>1.0</prediction>
  7106. <maxinaccuracy>0</maxinaccuracy>
  7107. <curvefactor>5.0</curvefactor>
  7108. <aimerrorfactor>0.0</aimerrorfactor>
  7109. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  7110. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  7111. <hitbox>6</hitbox>
  7112. <delay>0</delay>
  7113. <aimtime>0</aimtime>
  7114. <pausetime>0</pausetime>
  7115. </aimbot>
  7116.  
  7117. <triggerbot>
  7118. <switch>1</switch>
  7119. <alwaysactive>0</alwaysactive>
  7120. <key>5</key>
  7121.  
  7122. <triggermode>3</triggermode>
  7123. 0 = TRIGGER_SINGLE_HITBOX
  7124. 1 = TRIGGER_AIMNECKCHEST
  7125. 2 = TRIGGER_HIGHDAMAGE
  7126. 3 = TRIGGER_FULL_BODY
  7127.  
  7128. <visiblecheck>1</visiblecheck>
  7129. <teamcheck>1</teamcheck>
  7130. <spawncheck>1</spawncheck>
  7131. <jumpcheck>0</jumpcheck>
  7132. <hitbox>6</hitbox>
  7133. <delay>15</delay>
  7134. <triggertime>0</triggertime>
  7135. <pausetime>0</pausetime>
  7136. <afterburst>0</afterburst>
  7137. <maxinaccuracy>0.0</maxinaccuracy>
  7138. <range>0.75</range>
  7139. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  7140. </triggerbot>
  7141.  
  7142. <rcs>
  7143. <switch>0</switch>
  7144. <startshot>0</startshot>
  7145. <stopshot>0</stopshot>
  7146. <pitchcompensation>0.0</pitchcompensation>
  7147. <yawcompensation>0.0</yawcompensation>
  7148. </rcs>
  7149.  
  7150. <glow>
  7151. <switch>1</switch>
  7152. <teamcheck>1</teamcheck>
  7153. <players>1</players>
  7154. <weapons>0</weapons>
  7155. <bloom>0</bloom>
  7156. <tcolor>0xFF00FF80</tcolor>
  7157. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  7158. <ctcolor>0xFF00FF80</ctcolor>
  7159. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  7160. <weaponcolor>0x00FF00AA</weaponcolor>
  7161. </glow>
  7162.  
  7163. <radar>
  7164. <switch>1</switch>
  7165. </radar>
  7166.  
  7167. <sonar>
  7168. <switch>0</switch>
  7169. <teamcheck>1</teamcheck>
  7170. <visiblecheck>1</visiblecheck>
  7171. <incrosshairsignal>0</incrosshairsignal>
  7172. <sonarpause>500</sonarpause>
  7173. </sonar>
  7174.  
  7175. <bunnyhop>
  7176. <key>32</key>
  7177. <switch>0</switch>
  7178. </bunnyhop>
  7179. </Zeus>
  7180.  
  7181.  
  7182.  
  7183.  
  7184.  
  7185.  
  7186.  
  7187.  
  7188.  
  7189.  
  7190.  
  7191.  
  7192.  
  7193.  
  7194.  
  7195.  
  7196.  
  7197.  
  7198.  
  7199. <Knife>
  7200. <aimbot><switch>0</switch></aimbot>
  7201. <triggerbot><switch>1</switch></triggerbot>
  7202. <rcs><switch>0</switch></rcs>
  7203. <glow>
  7204. <switch>1</switch>
  7205. <teamcheck>1</teamcheck>
  7206. <players>1</players>
  7207. <weapons>0</weapons>
  7208. <bloom>0</bloom>
  7209. <tcolor>0xFF00FF80</tcolor>
  7210. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  7211. <ctcolor>0xFF00FF80</ctcolor>
  7212. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  7213. <weaponcolor>0x00FF00AA</weaponcolor>
  7214. </glow>
  7215.  
  7216. <radar>
  7217. <switch>1</switch>
  7218. </radar>
  7219.  
  7220. <sonar>
  7221. <switch>0</switch>
  7222. <teamcheck>1</teamcheck>
  7223. <visiblecheck>1</visiblecheck>
  7224. <incrosshairsignal>0</incrosshairsignal>
  7225. <sonarpause>500</sonarpause>
  7226. </sonar>
  7227. <bunnyhop><switch>0</switch></bunnyhop>
  7228. </Knife>
  7229. <C4>
  7230. <aimbot><switch>0</switch></aimbot>
  7231. <triggerbot><switch>1</switch></triggerbot>
  7232. <rcs><switch>0</switch></rcs>
  7233. <glow>
  7234. <switch>1</switch>
  7235. <teamcheck>1</teamcheck>
  7236. <players>1</players>
  7237. <weapons>0</weapons>
  7238. <bloom>0</bloom>
  7239. <tcolor>0xFF00FF80</tcolor>
  7240. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  7241. <ctcolor>0xFF00FF80</ctcolor>
  7242. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  7243. <weaponcolor>0x00FF00AA</weaponcolor>
  7244. </glow>
  7245.  
  7246. <radar>
  7247. <switch>1</switch>
  7248. </radar>
  7249.  
  7250. <sonar>
  7251. <switch>0</switch>
  7252. <teamcheck>1</teamcheck>
  7253. <visiblecheck>1</visiblecheck>
  7254. <incrosshairsignal>0</incrosshairsignal>
  7255. <sonarpause>500</sonarpause>
  7256. </sonar>
  7257. <bunnyhop><switch>0</switch></bunnyhop>
  7258. </C4>
  7259. <FB>
  7260. <aimbot><switch>0</switch></aimbot>
  7261. <triggerbot><switch>1</switch></triggerbot>
  7262. <rcs><switch>0</switch></rcs>
  7263. <glow>
  7264. <switch>1</switch>
  7265. <teamcheck>1</teamcheck>
  7266. <players>1</players>
  7267. <weapons>0</weapons>
  7268. <bloom>0</bloom>
  7269. <tcolor>0xFF00FF80</tcolor>
  7270. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  7271. <ctcolor>0xFF00FF80</ctcolor>
  7272. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  7273. <weaponcolor>0x00FF00AA</weaponcolor>
  7274. </glow>
  7275.  
  7276. <radar>
  7277. <switch>1</switch>
  7278. </radar>
  7279.  
  7280. <sonar>
  7281. <switch>0</switch>
  7282. <teamcheck>1</teamcheck>
  7283. <visiblecheck>1</visiblecheck>
  7284. <incrosshairsignal>0</incrosshairsignal>
  7285. <sonarpause>500</sonarpause>
  7286. </sonar>
  7287. <bunnyhop><switch>0</switch></bunnyhop>
  7288. </FB>
  7289. <HE>
  7290. <aimbot><switch>0</switch></aimbot>
  7291. <triggerbot><switch>1</switch></triggerbot>
  7292. <rcs><switch>0</switch></rcs>
  7293. <glow>
  7294. <switch>1</switch>
  7295. <teamcheck>1</teamcheck>
  7296. <players>1</players>
  7297. <weapons>0</weapons>
  7298. <bloom>0</bloom>
  7299. <tcolor>0xFF00FF80</tcolor>
  7300. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  7301. <ctcolor>0xFF00FF80</ctcolor>
  7302. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  7303. <weaponcolor>0x00FF00AA</weaponcolor>
  7304. </glow>
  7305.  
  7306. <radar>
  7307. <switch>1</switch>
  7308. </radar>
  7309.  
  7310. <sonar>
  7311. <switch>0</switch>
  7312. <teamcheck>1</teamcheck>
  7313. <visiblecheck>1</visiblecheck>
  7314. <incrosshairsignal>0</incrosshairsignal>
  7315. <sonarpause>500</sonarpause>
  7316. </sonar>
  7317. <bunnyhop><switch>0</switch></bunnyhop>
  7318. </HE>
  7319. <DG>
  7320. <aimbot><switch>0</switch></aimbot>
  7321. <triggerbot><switch>1</switch></triggerbot>
  7322. <rcs><switch>0</switch></rcs>
  7323. <glow>
  7324. <switch>1</switch>
  7325. <teamcheck>1</teamcheck>
  7326. <players>1</players>
  7327. <weapons>0</weapons>
  7328. <bloom>0</bloom>
  7329. <tcolor>0xFF00FF80</tcolor>
  7330. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  7331. <ctcolor>0xFF00FF80</ctcolor>
  7332. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  7333. <weaponcolor>0x00FF00AA</weaponcolor>
  7334. </glow>
  7335.  
  7336. <radar>
  7337. <switch>1</switch>
  7338. </radar>
  7339.  
  7340. <sonar>
  7341. <switch>0</switch>
  7342. <teamcheck>1</teamcheck>
  7343. <visiblecheck>1</visiblecheck>
  7344. <incrosshairsignal>0</incrosshairsignal>
  7345. <sonarpause>500</sonarpause>
  7346. </sonar>
  7347. <bunnyhop><switch>0</switch></bunnyhop>
  7348. </DG>
  7349. <IG>
  7350. <aimbot><switch>0</switch></aimbot>
  7351. <triggerbot><switch>1</switch></triggerbot>
  7352. <rcs><switch>0</switch></rcs>
  7353. <glow>
  7354. <switch>1</switch>
  7355. <teamcheck>1</teamcheck>
  7356. <players>1</players>
  7357. <weapons>0</weapons>
  7358. <bloom>0</bloom>
  7359. <tcolor>0xFF00FF80</tcolor>
  7360. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  7361. <ctcolor>0xFF00FF80</ctcolor>
  7362. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  7363. <weaponcolor>0x00FF00AA</weaponcolor>
  7364. </glow>
  7365.  
  7366. <radar>
  7367. <switch>1</switch>
  7368. </radar>
  7369.  
  7370. <sonar>
  7371. <switch>0</switch>
  7372. <teamcheck>1</teamcheck>
  7373. <visiblecheck>1</visiblecheck>
  7374. <incrosshairsignal>0</incrosshairsignal>
  7375. <sonarpause>500</sonarpause>
  7376. </sonar>
  7377. <bunnyhop><switch>0</switch></bunnyhop>
  7378. </IG>
  7379. <Molotov>
  7380. <aimbot><switch>0</switch></aimbot>
  7381. <triggerbot><switch>1</switch></triggerbot>
  7382. <rcs><switch>0</switch></rcs>
  7383. <glow>
  7384. <switch>1</switch>
  7385. <teamcheck>1</teamcheck>
  7386. <players>1</players>
  7387. <weapons>0</weapons>
  7388. <bloom>0</bloom>
  7389. <tcolor>0xFF00FF80</tcolor>
  7390. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  7391. <ctcolor>0xFF00FF80</ctcolor>
  7392. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  7393. <weaponcolor>0x00FF00AA</weaponcolor>
  7394. </glow>
  7395.  
  7396. <radar>
  7397. <switch>1</switch>
  7398. </radar>
  7399.  
  7400. <sonar>
  7401. <switch>0</switch>
  7402. <teamcheck>1</teamcheck>
  7403. <visiblecheck>1</visiblecheck>
  7404. <incrosshairsignal>0</incrosshairsignal>
  7405. <sonarpause>500</sonarpause>
  7406. </sonar>
  7407. <bunnyhop><switch>0</switch></bunnyhop>
  7408. </Molotov>
  7409. <SG>
  7410. <aimbot><switch>0</switch></aimbot>
  7411. <triggerbot><switch>1</switch></triggerbot>
  7412. <rcs><switch>0</switch></rcs>
  7413. <glow>
  7414. <switch>1</switch>
  7415. <teamcheck>1</teamcheck>
  7416. <players>1</players>
  7417. <weapons>0</weapons>
  7418. <bloom>0</bloom>
  7419. <tcolor>0xFF00FF80</tcolor>
  7420. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  7421. <ctcolor>0xFF00FF80</ctcolor>
  7422. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  7423. <weaponcolor>0x00FF00AA</weaponcolor>
  7424. </glow>
  7425.  
  7426. <radar>
  7427. <switch>1</switch>
  7428. </radar>
  7429.  
  7430. <sonar>
  7431. <switch>0</switch>
  7432. <teamcheck>1</teamcheck>
  7433. <visiblecheck>1</visiblecheck>
  7434. <incrosshairsignal>0</incrosshairsignal>
  7435. <sonarpause>500</sonarpause>
  7436. </sonar>
  7437. <bunnyhop><switch>0</switch></bunnyhop>
  7438. </SG>
  7439.  
  7440.  
  7441. <bindings>
  7442.  
  7443. </bindings><standard>
  7444. <aimbot>
  7445. <switch>1</switch>
  7446. <alwaysactive>0</alwaysactive>
  7447. <key>1</key>
  7448.  
  7449. <targetmode>2</targetmode>
  7450. 0 = BY_DISTANCE
  7451. 1 = BY_HEALTH
  7452. 2 = BY_FOV
  7453. 3 = BY_WEAPONDAMAGE
  7454.  
  7455. <intelligentmode>0</intelligentmode>
  7456. 0 = SINGLE_HITBOX
  7457. 1 = RANDOM_HEADNECKCHEST
  7458. 2 = CLOSEST_HITBOX
  7459.  
  7460. <visiblecheck>1</visiblecheck>
  7461. <teamcheck>1</teamcheck>
  7462. <movecheck>0</movecheck>
  7463. <jumpcheck>0</jumpcheck>
  7464. <spawncheck>1</spawncheck>
  7465. <switchtargets>1</switchtargets>
  7466. <stopafterkill>0</stopafterkill>
  7467. <faceitmode>1</faceitmode>
  7468. <fov>3.7</fov>
  7469. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  7470. <ontargetfov>20.0</ontargetfov>
  7471. <smooth>0.0</smooth>
  7472. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  7473. <smoothrandommin>0.0</smoothrandommin>
  7474. <smoothrandommax>0.0</smoothrandommax>
  7475. <zcorrection>1.3</zcorrection>
  7476. <prediction>1.0</prediction>
  7477. <maxinaccuracy>0</maxinaccuracy>
  7478. <curvefactor>5.0</curvefactor>
  7479. <aimerrorfactor>0.0</aimerrorfactor>
  7480. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  7481. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  7482. <hitbox>6</hitbox>
  7483. <delay>0</delay>
  7484. <aimtime>0</aimtime>
  7485. <pausetime>0</pausetime>
  7486. </aimbot>
  7487.  
  7488. <triggerbot>
  7489. <switch>1</switch>
  7490. <alwaysactive>0</alwaysactive>
  7491. <key>5</key>
  7492.  
  7493. <triggermode>3</triggermode>
  7494. 0 = TRIGGER_SINGLE_HITBOX
  7495. 1 = TRIGGER_AIMNECKCHEST
  7496. 2 = TRIGGER_HIGHDAMAGE
  7497. 3 = TRIGGER_FULL_BODY
  7498.  
  7499. <visiblecheck>1</visiblecheck>
  7500. <teamcheck>1</teamcheck>
  7501. <spawncheck>1</spawncheck>
  7502. <jumpcheck>0</jumpcheck>
  7503. <hitbox>6</hitbox>
  7504. <delay>15</delay>
  7505. <triggertime>0</triggertime>
  7506. <pausetime>0</pausetime>
  7507. <afterburst>250</afterburst>
  7508. <maxinaccuracy>1.5</maxinaccuracy>
  7509. <range>0.75</range>
  7510. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  7511. </triggerbot>
  7512.  
  7513. <rcs>
  7514. <switch>0</switch>
  7515. <startshot>0</startshot>
  7516. <stopshot>0</stopshot>
  7517. <pitchcompensation>0.0</pitchcompensation>
  7518. <yawcompensation>0.0</yawcompensation>
  7519. </rcs>
  7520.  
  7521. <glow>
  7522. <switch>1</switch>
  7523. <teamcheck>1</teamcheck>
  7524. <players>1</players>
  7525. <weapons>0</weapons>
  7526. <bloom>0</bloom>
  7527. <tcolor>0xFF00FF80</tcolor>
  7528. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  7529. <ctcolor>0xFF00FF80</ctcolor>
  7530. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  7531. <weaponcolor>0x00FF00AA</weaponcolor>
  7532. </glow>
  7533.  
  7534. <radar>
  7535. <switch>1</switch>
  7536. </radar>
  7537.  
  7538. <sonar>
  7539. <switch>0</switch>
  7540. <teamcheck>1</teamcheck>
  7541. <visiblecheck>1</visiblecheck>
  7542. <incrosshairsignal>0</incrosshairsignal>
  7543. <sonarpause>500</sonarpause>
  7544. </sonar>
  7545.  
  7546. <bunnyhop>
  7547. <key>32</key>
  7548. <switch>0</switch>
  7549. </bunnyhop>
  7550. </standard>
  7551. <Glock18>
  7552. <aimbot>
  7553. <switch>1</switch>
  7554. <alwaysactive>0</alwaysactive>
  7555. <key>6</key>
  7556.  
  7557. <targetmode>2</targetmode>
  7558. 0 = BY_DISTANCE
  7559. 1 = BY_HEALTH
  7560. 2 = BY_FOV
  7561. 3 = BY_WEAPONDAMAGE
  7562.  
  7563. <intelligentmode>0</intelligentmode>
  7564. 0 = SINGLE_HITBOX
  7565. 1 = RANDOM_HEADNECKCHEST
  7566. 2 = CLOSEST_HITBOX
  7567.  
  7568. <visiblecheck>1</visiblecheck>
  7569. <teamcheck>1</teamcheck>
  7570. <movecheck>0</movecheck>
  7571. <jumpcheck>0</jumpcheck>
  7572. <spawncheck>1</spawncheck>
  7573. <switchtargets>1</switchtargets>
  7574. <stopafterkill>0</stopafterkill>
  7575. <faceitmode>1</faceitmode>
  7576. <fov>3.4</fov>
  7577. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  7578. <ontargetfov>20.0</ontargetfov>
  7579. <smooth>0.0</smooth>
  7580. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  7581. <smoothrandommin>0.0</smoothrandommin>
  7582. <smoothrandommax>0.0</smoothrandommax>
  7583. <zcorrection>-1.9</zcorrection>
  7584. <prediction>1.0</prediction>
  7585. <maxinaccuracy>0</maxinaccuracy>
  7586. <curvefactor>5.0</curvefactor>
  7587. <aimerrorfactor>0.0</aimerrorfactor>
  7588. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  7589. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  7590. <hitbox>6</hitbox>
  7591. <delay>0</delay>
  7592. <aimtime>0</aimtime>
  7593. <pausetime>0</pausetime>
  7594. </aimbot>
  7595.  
  7596. <triggerbot>
  7597. <switch>1</switch>
  7598. <alwaysactive>0</alwaysactive>
  7599. <key>5</key>
  7600.  
  7601. <triggermode>3</triggermode>
  7602. 0 = TRIGGER_SINGLE_HITBOX
  7603. 1 = TRIGGER_AIMNECKCHEST
  7604. 2 = TRIGGER_HIGHDAMAGE
  7605. 3 = TRIGGER_FULL_BODY
  7606.  
  7607. <visiblecheck>1</visiblecheck>
  7608. <teamcheck>1</teamcheck>
  7609. <spawncheck>1</spawncheck>
  7610. <jumpcheck>0</jumpcheck>
  7611. <hitbox>6</hitbox>
  7612. <delay>15</delay>
  7613. <triggertime>0</triggertime>
  7614. <pausetime>0</pausetime>
  7615. <afterburst>250</afterburst>
  7616. <maxinaccuracy>1.5</maxinaccuracy>
  7617. <range>0.75</range>
  7618. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  7619. </triggerbot>
  7620.  
  7621. <rcs>
  7622. <switch>0</switch>
  7623. <startshot>0</startshot>
  7624. <stopshot>0</stopshot>
  7625. <pitchcompensation>0.0</pitchcompensation>
  7626. <yawcompensation>0.0</yawcompensation>
  7627. </rcs>
  7628.  
  7629. <glow>
  7630. <switch>1</switch>
  7631. <teamcheck>1</teamcheck>
  7632. <players>1</players>
  7633. <weapons>0</weapons>
  7634. <bloom>0</bloom>
  7635. <tcolor>0xFF00FF80</tcolor>
  7636. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  7637. <ctcolor>0xFF00FF80</ctcolor>
  7638. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  7639. <weaponcolor>0x00FF00AA</weaponcolor>
  7640. </glow>
  7641.  
  7642. <radar>
  7643. <switch>1</switch>
  7644. </radar>
  7645.  
  7646. <sonar>
  7647. <switch>0</switch>
  7648. <teamcheck>1</teamcheck>
  7649. <visiblecheck>1</visiblecheck>
  7650. <incrosshairsignal>0</incrosshairsignal>
  7651. <sonarpause>500</sonarpause>
  7652. </sonar>
  7653.  
  7654. <bunnyhop>
  7655. <key>32</key>
  7656. <switch>0</switch>
  7657. </bunnyhop>
  7658. </Glock18>
  7659. <P2000>
  7660. <aimbot>
  7661. <switch>1</switch>
  7662. <alwaysactive>0</alwaysactive>
  7663. <key>1</key>
  7664.  
  7665. <targetmode>2</targetmode>
  7666. 0 = BY_DISTANCE
  7667. 1 = BY_HEALTH
  7668. 2 = BY_FOV
  7669. 3 = BY_WEAPONDAMAGE
  7670.  
  7671. <intelligentmode>0</intelligentmode>
  7672. 0 = SINGLE_HITBOX
  7673. 1 = RANDOM_HEADNECKCHEST
  7674. 2 = CLOSEST_HITBOX
  7675.  
  7676. <visiblecheck>1</visiblecheck>
  7677. <teamcheck>1</teamcheck>
  7678. <movecheck>0</movecheck>
  7679. <jumpcheck>0</jumpcheck>
  7680. <spawncheck>1</spawncheck>
  7681. <switchtargets>1</switchtargets>
  7682. <stopafterkill>0</stopafterkill>
  7683. <faceitmode>1</faceitmode>
  7684. <fov>2.1</fov>
  7685. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  7686. <ontargetfov>20.0</ontargetfov>
  7687. <smooth>0.0</smooth>
  7688. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  7689. <smoothrandommin>2.05</smoothrandommin>
  7690. <smoothrandommax>2.45</smoothrandommax>
  7691. <zcorrection>-1.3</zcorrection>
  7692. <prediction>1.0</prediction>
  7693. <maxinaccuracy>0</maxinaccuracy>
  7694. <curvefactor>5.0</curvefactor>
  7695. <aimerrorfactor>0.0</aimerrorfactor>
  7696. <pitchrecoilcompensation>1.6</pitchrecoilcompensation>
  7697. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  7698. <hitbox>6</hitbox>
  7699. <delay>0</delay>
  7700. <aimtime>0</aimtime>
  7701. <pausetime>0</pausetime>
  7702. </aimbot>
  7703.  
  7704. <triggerbot>
  7705. <switch>1</switch>
  7706. <alwaysactive>0</alwaysactive>
  7707. <key>5</key>
  7708.  
  7709. <triggermode>3</triggermode>
  7710. 0 = TRIGGER_SINGLE_HITBOX
  7711. 1 = TRIGGER_AIMNECKCHEST
  7712. 2 = TRIGGER_HIGHDAMAGE
  7713. 3 = TRIGGER_FULL_BODY
  7714.  
  7715. <visiblecheck>1</visiblecheck>
  7716. <teamcheck>1</teamcheck>
  7717. <spawncheck>1</spawncheck>
  7718. <jumpcheck>0</jumpcheck>
  7719. <hitbox>6</hitbox>
  7720. <delay>15</delay>
  7721. <triggertime>0</triggertime>
  7722. <pausetime>0</pausetime>
  7723. <afterburst>250</afterburst>
  7724. <maxinaccuracy>1.5</maxinaccuracy>
  7725. <range>0.75</range>
  7726. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  7727. </triggerbot>
  7728.  
  7729. <rcs>
  7730. <switch>0</switch>
  7731. <startshot>0</startshot>
  7732. <stopshot>0</stopshot>
  7733. <pitchcompensation>0.0</pitchcompensation>
  7734. <yawcompensation>0.0</yawcompensation>
  7735. </rcs>
  7736.  
  7737. <glow>
  7738. <switch>1</switch>
  7739. <teamcheck>1</teamcheck>
  7740. <players>1</players>
  7741. <weapons>0</weapons>
  7742. <bloom>0</bloom>
  7743. <tcolor>0xFF00FF80</tcolor>
  7744. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  7745. <ctcolor>0xFF00FF80</ctcolor>
  7746. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  7747. <weaponcolor>0x00FF00AA</weaponcolor>
  7748. </glow>
  7749.  
  7750. <radar>
  7751. <switch>1</switch>
  7752. </radar>
  7753.  
  7754. <sonar>
  7755. <switch>0</switch>
  7756. <teamcheck>1</teamcheck>
  7757. <visiblecheck>1</visiblecheck>
  7758. <incrosshairsignal>0</incrosshairsignal>
  7759. <sonarpause>500</sonarpause>
  7760. </sonar>
  7761.  
  7762. <bunnyhop>
  7763. <key>32</key>
  7764. <switch>0</switch>
  7765. </bunnyhop>
  7766. </P2000>
  7767. <USPS>
  7768. <aimbot>
  7769. <switch>1</switch>
  7770. <alwaysactive>0</alwaysactive>
  7771. <key>6</key>
  7772.  
  7773. <targetmode>2</targetmode>
  7774. 0 = BY_DISTANCE
  7775. 1 = BY_HEALTH
  7776. 2 = BY_FOV
  7777. 3 = BY_WEAPONDAMAGE
  7778.  
  7779. <intelligentmode>0</intelligentmode>
  7780. 0 = SINGLE_HITBOX
  7781. 1 = RANDOM_HEADNECKCHEST
  7782. 2 = CLOSEST_HITBOX
  7783.  
  7784. <visiblecheck>0</visiblecheck>
  7785. <teamcheck>1</teamcheck>
  7786. <movecheck>0</movecheck>
  7787. <jumpcheck>0</jumpcheck>
  7788. <spawncheck>1</spawncheck>
  7789. <switchtargets>1</switchtargets>
  7790. <stopafterkill>0</stopafterkill>
  7791. <faceitmode>1</faceitmode>
  7792. <fov>3.4</fov>
  7793. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  7794. <ontargetfov>20.0</ontargetfov>
  7795. <smooth>0.0</smooth>
  7796. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  7797. <smoothrandommin>1.4</smoothrandommin>
  7798. <smoothrandommax>0.0</smoothrandommax>
  7799. <zcorrection>1.0</zcorrection>
  7800. <prediction>1.0</prediction>
  7801. <maxinaccuracy>0</maxinaccuracy>
  7802. <curvefactor>5.0</curvefactor>
  7803. <aimerrorfactor>0.0</aimerrorfactor>
  7804. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  7805. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  7806. <hitbox>6</hitbox>
  7807. <delay>0</delay>
  7808. <aimtime>0</aimtime>
  7809. <pausetime>0</pausetime>
  7810. </aimbot>
  7811.  
  7812. <triggerbot>
  7813. <switch>1</switch>
  7814. <alwaysactive>0</alwaysactive>
  7815. <key>18</key>
  7816.  
  7817. <triggermode>3</triggermode>
  7818. 0 = TRIGGER_SINGLE_HITBOX
  7819. 1 = TRIGGER_AIMNECKCHEST
  7820. 2 = TRIGGER_HIGHDAMAGE
  7821. 3 = TRIGGER_FULL_BODY
  7822.  
  7823. <visiblecheck>1</visiblecheck>
  7824. <teamcheck>1</teamcheck>
  7825. <spawncheck>1</spawncheck>
  7826. <jumpcheck>0</jumpcheck>
  7827. <hitbox>6</hitbox>
  7828. <delay>15</delay>
  7829. <triggertime>0</triggertime>
  7830. <pausetime>0</pausetime>
  7831. <afterburst>250</afterburst>
  7832. <maxinaccuracy>1.5</maxinaccuracy>
  7833. <range>0.75</range>
  7834. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  7835. </triggerbot>
  7836.  
  7837. <rcs>
  7838. <switch>0</switch>
  7839. <startshot>0</startshot>
  7840. <stopshot>0</stopshot>
  7841. <pitchcompensation>0.0</pitchcompensation>
  7842. <yawcompensation>0.0</yawcompensation>
  7843. </rcs>
  7844.  
  7845. <glow>
  7846. <switch>1</switch>
  7847. <teamcheck>1</teamcheck>
  7848. <players>1</players>
  7849. <weapons>0</weapons>
  7850. <bloom>0</bloom>
  7851. <tcolor>0xFF00FF80</tcolor>
  7852. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  7853. <ctcolor>0xFF00FF80</ctcolor>
  7854. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  7855. <weaponcolor>0x00FF00AA</weaponcolor>
  7856. </glow>
  7857.  
  7858. <radar>
  7859. <switch>1</switch>
  7860. </radar>
  7861.  
  7862. <sonar>
  7863. <switch>0</switch>
  7864. <teamcheck>1</teamcheck>
  7865. <visiblecheck>1</visiblecheck>
  7866. <incrosshairsignal>0</incrosshairsignal>
  7867. <sonarpause>500</sonarpause>
  7868. </sonar>
  7869.  
  7870. <bunnyhop>
  7871. <key>32</key>
  7872. <switch>0</switch>
  7873. </bunnyhop>
  7874. </USPS>
  7875.  
  7876. <P250>
  7877. <aimbot>
  7878. <switch>1</switch>
  7879. <alwaysactive>0</alwaysactive>
  7880. <key>1</key>
  7881.  
  7882. <targetmode>2</targetmode>
  7883. 0 = BY_DISTANCE
  7884. 1 = BY_HEALTH
  7885. 2 = BY_FOV
  7886. 3 = BY_WEAPONDAMAGE
  7887.  
  7888. <intelligentmode>0</intelligentmode>
  7889. 0 = SINGLE_HITBOX
  7890. 1 = RANDOM_HEADNECKCHEST
  7891. 2 = CLOSEST_HITBOX
  7892.  
  7893. <visiblecheck>1</visiblecheck>
  7894. <teamcheck>1</teamcheck>
  7895. <movecheck>0</movecheck>
  7896. <jumpcheck>0</jumpcheck>
  7897. <spawncheck>1</spawncheck>
  7898. <switchtargets>1</switchtargets>
  7899. <stopafterkill>0</stopafterkill>
  7900. <faceitmode>1</faceitmode>
  7901. <fov>3.5</fov>
  7902. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  7903. <ontargetfov>20.0</ontargetfov>
  7904. <smooth>0.0</smooth>
  7905. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  7906. <smoothrandommin>1.4</smoothrandommin>
  7907. <smoothrandommax>0.0</smoothrandommax>
  7908. <zcorrection>-1.0</zcorrection>
  7909. <prediction>1.0</prediction>
  7910. <maxinaccuracy>0</maxinaccuracy>
  7911. <curvefactor>5.0</curvefactor>
  7912. <aimerrorfactor>0.0</aimerrorfactor>
  7913. <pitchrecoilcompensation>1.6</pitchrecoilcompensation>
  7914. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  7915. <hitbox>6</hitbox>
  7916. <delay>0</delay>
  7917. <aimtime>0</aimtime>
  7918. <pausetime>0</pausetime>
  7919. </aimbot>
  7920.  
  7921. <triggerbot>
  7922. <switch>1</switch>
  7923. <alwaysactive>0</alwaysactive>
  7924. <key>5</key>
  7925.  
  7926. <triggermode>3</triggermode>
  7927. 0 = TRIGGER_SINGLE_HITBOX
  7928. 1 = TRIGGER_AIMNECKCHEST
  7929. 2 = TRIGGER_HIGHDAMAGE
  7930. 3 = TRIGGER_FULL_BODY
  7931.  
  7932. <visiblecheck>1</visiblecheck>
  7933. <teamcheck>1</teamcheck>
  7934. <spawncheck>1</spawncheck>
  7935. <jumpcheck>0</jumpcheck>
  7936. <hitbox>6</hitbox>
  7937. <delay>15</delay>
  7938. <triggertime>0</triggertime>
  7939. <pausetime>0</pausetime>
  7940. <afterburst>250</afterburst>
  7941. <maxinaccuracy>1.5</maxinaccuracy>
  7942. <range>0.75</range>
  7943. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  7944. </triggerbot>
  7945.  
  7946. <rcs>
  7947. <switch>0</switch>
  7948. <startshot>0</startshot>
  7949. <stopshot>0</stopshot>
  7950. <pitchcompensation>0.0</pitchcompensation>
  7951. <yawcompensation>0.0</yawcompensation>
  7952. </rcs>
  7953.  
  7954. <glow>
  7955. <switch>1</switch>
  7956. <teamcheck>1</teamcheck>
  7957. <players>1</players>
  7958. <weapons>0</weapons>
  7959. <bloom>0</bloom>
  7960. <tcolor>0xFF00FF80</tcolor>
  7961. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  7962. <ctcolor>0xFF00FF80</ctcolor>
  7963. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  7964. <weaponcolor>0x00FF00AA</weaponcolor>
  7965. </glow>
  7966.  
  7967. <radar>
  7968. <switch>1</switch>
  7969. </radar>
  7970.  
  7971. <sonar>
  7972. <switch>0</switch>
  7973. <teamcheck>1</teamcheck>
  7974. <visiblecheck>1</visiblecheck>
  7975. <incrosshairsignal>0</incrosshairsignal>
  7976. <sonarpause>500</sonarpause>
  7977. </sonar>
  7978.  
  7979. <bunnyhop>
  7980. <key>32</key>
  7981. <switch>0</switch>
  7982. </bunnyhop>
  7983. </P250>
  7984. <Tec9>
  7985. <aimbot>
  7986. <switch>1</switch>
  7987. <alwaysactive>0</alwaysactive>
  7988. <key>1</key>
  7989.  
  7990. <targetmode>2</targetmode>
  7991. 0 = BY_DISTANCE
  7992. 1 = BY_HEALTH
  7993. 2 = BY_FOV
  7994. 3 = BY_WEAPONDAMAGE
  7995.  
  7996. <intelligentmode>0</intelligentmode>
  7997. 0 = SINGLE_HITBOX
  7998. 1 = RANDOM_HEADNECKCHEST
  7999. 2 = CLOSEST_HITBOX
  8000.  
  8001. <visiblecheck>1</visiblecheck>
  8002. <teamcheck>1</teamcheck>
  8003. <movecheck>0</movecheck>
  8004. <jumpcheck>0</jumpcheck>
  8005. <spawncheck>1</spawncheck>
  8006. <switchtargets>1</switchtargets>
  8007. <stopafterkill>0</stopafterkill>
  8008. <faceitmode>1</faceitmode>
  8009. <fov>3.4</fov>
  8010. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  8011. <ontargetfov>20.0</ontargetfov>
  8012. <smooth>0.0</smooth>
  8013. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  8014. <smoothrandommin>1.4</smoothrandommin>
  8015. <smoothrandommax>2</smoothrandommax>
  8016. <zcorrection>1.3</zcorrection>
  8017. <prediction>1.0</prediction>
  8018. <maxinaccuracy>0</maxinaccuracy>
  8019. <curvefactor>5.0</curvefactor>
  8020. <aimerrorfactor>0.0</aimerrorfactor>
  8021. <pitchrecoilcompensation>1.6</pitchrecoilcompensation>
  8022. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  8023. <hitbox>6</hitbox>
  8024. <delay>0</delay>
  8025. <aimtime>0</aimtime>
  8026. <pausetime>0</pausetime>
  8027. </aimbot>
  8028.  
  8029. <triggerbot>
  8030. <switch>1</switch>
  8031. <alwaysactive>0</alwaysactive>
  8032. <key>5</key>
  8033.  
  8034. <triggermode>3</triggermode>
  8035. 0 = TRIGGER_SINGLE_HITBOX
  8036. 1 = TRIGGER_AIMNECKCHEST
  8037. 2 = TRIGGER_HIGHDAMAGE
  8038. 3 = TRIGGER_FULL_BODY
  8039.  
  8040. <visiblecheck>1</visiblecheck>
  8041. <teamcheck>1</teamcheck>
  8042. <spawncheck>1</spawncheck>
  8043. <jumpcheck>0</jumpcheck>
  8044. <hitbox>6</hitbox>
  8045. <delay>15</delay>
  8046. <triggertime>0</triggertime>
  8047. <pausetime>0</pausetime>
  8048. <afterburst>250</afterburst>
  8049. <maxinaccuracy>1.5</maxinaccuracy>
  8050. <range>0.75</range>
  8051. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  8052. </triggerbot>
  8053.  
  8054. <rcs>
  8055. <switch>0</switch>
  8056. <startshot>0</startshot>
  8057. <stopshot>0</stopshot>
  8058. <pitchcompensation>0.0</pitchcompensation>
  8059. <yawcompensation>0.0</yawcompensation>
  8060. </rcs>
  8061.  
  8062. <glow>
  8063. <switch>1</switch>
  8064. <teamcheck>1</teamcheck>
  8065. <players>1</players>
  8066. <weapons>0</weapons>
  8067. <bloom>0</bloom>
  8068. <tcolor>0xFF00FF80</tcolor>
  8069. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  8070. <ctcolor>0xFF00FF80</ctcolor>
  8071. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  8072. <weaponcolor>0x00FF00AA</weaponcolor>
  8073. </glow>
  8074.  
  8075. <radar>
  8076. <switch>1</switch>
  8077. </radar>
  8078.  
  8079. <sonar>
  8080. <switch>0</switch>
  8081. <teamcheck>1</teamcheck>
  8082. <visiblecheck>1</visiblecheck>
  8083. <incrosshairsignal>0</incrosshairsignal>
  8084. <sonarpause>500</sonarpause>
  8085. </sonar>
  8086.  
  8087. <bunnyhop>
  8088. <key>32</key>
  8089. <switch>0</switch>
  8090. </bunnyhop>
  8091. </Tec9>
  8092. <FiveSeveN>
  8093. <aimbot>
  8094. <switch>1</switch>
  8095. <alwaysactive>0</alwaysactive>
  8096. <key>1</key>
  8097.  
  8098. <targetmode>2</targetmode>
  8099. 0 = BY_DISTANCE
  8100. 1 = BY_HEALTH
  8101. 2 = BY_FOV
  8102. 3 = BY_WEAPONDAMAGE
  8103.  
  8104. <intelligentmode>0</intelligentmode>
  8105. 0 = SINGLE_HITBOX
  8106. 1 = RANDOM_HEADNECKCHEST
  8107. 2 = CLOSEST_HITBOX
  8108.  
  8109. <visiblecheck>1</visiblecheck>
  8110. <teamcheck>1</teamcheck>
  8111. <movecheck>0</movecheck>
  8112. <jumpcheck>0</jumpcheck>
  8113. <spawncheck>1</spawncheck>
  8114. <switchtargets>1</switchtargets>
  8115. <stopafterkill>0</stopafterkill>
  8116. <faceitmode>1</faceitmode>
  8117. <fov>3.4</fov>
  8118. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  8119. <ontargetfov>20.0</ontargetfov>
  8120. <smooth>2.0</smooth>
  8121. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  8122. <smoothrandommin>1.4</smoothrandommin>
  8123. <smoothrandommax>2.00</smoothrandommax>
  8124. <zcorrection>-1.3</zcorrection>
  8125. <prediction>1.0</prediction>
  8126. <maxinaccuracy>0</maxinaccuracy>
  8127. <curvefactor>5.0</curvefactor>
  8128. <aimerrorfactor>0.0</aimerrorfactor>
  8129. <pitchrecoilcompensation>1.6</pitchrecoilcompensation>
  8130. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  8131. <hitbox>6</hitbox>
  8132. <delay>0</delay>
  8133. <aimtime>0</aimtime>
  8134. <pausetime>0</pausetime>
  8135. </aimbot>
  8136.  
  8137. <triggerbot>
  8138. <switch>1</switch>
  8139. <alwaysactive>0</alwaysactive>
  8140. <key>5</key>
  8141.  
  8142. <triggermode>3</triggermode>
  8143. 0 = TRIGGER_SINGLE_HITBOX
  8144. 1 = TRIGGER_AIMNECKCHEST
  8145. 2 = TRIGGER_HIGHDAMAGE
  8146. 3 = TRIGGER_FULL_BODY
  8147.  
  8148. <visiblecheck>1</visiblecheck>
  8149. <teamcheck>1</teamcheck>
  8150. <spawncheck>1</spawncheck>
  8151. <jumpcheck>0</jumpcheck>
  8152. <hitbox>6</hitbox>
  8153. <delay>15</delay>
  8154. <triggertime>0</triggertime>
  8155. <pausetime>0</pausetime>
  8156. <afterburst>250</afterburst>
  8157. <maxinaccuracy>1.5</maxinaccuracy>
  8158. <range>0.75</range>
  8159. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  8160. </triggerbot>
  8161.  
  8162. <rcs>
  8163. <switch>0</switch>
  8164. <startshot>0</startshot>
  8165. <stopshot>0</stopshot>
  8166. <pitchcompensation>0.0</pitchcompensation>
  8167. <yawcompensation>0.0</yawcompensation>
  8168. </rcs>
  8169.  
  8170. <glow>
  8171. <switch>1</switch>
  8172. <teamcheck>1</teamcheck>
  8173. <players>1</players>
  8174. <weapons>0</weapons>
  8175. <bloom>0</bloom>
  8176. <tcolor>0xFF00FF80</tcolor>
  8177. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  8178. <ctcolor>0xFF00FF80</ctcolor>
  8179. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  8180. <weaponcolor>0x00FF00AA</weaponcolor>
  8181. </glow>
  8182.  
  8183. <radar>
  8184. <switch>1</switch>
  8185. </radar>
  8186.  
  8187. <sonar>
  8188. <switch>0</switch>
  8189. <teamcheck>1</teamcheck>
  8190. <visiblecheck>1</visiblecheck>
  8191. <incrosshairsignal>0</incrosshairsignal>
  8192. <sonarpause>500</sonarpause>
  8193. </sonar>
  8194.  
  8195. <bunnyhop>
  8196. <key>32</key>
  8197. <switch>0</switch>
  8198. </bunnyhop>
  8199. </FiveSeveN>
  8200.  
  8201. <DesertEagle>
  8202. <aimbot>
  8203. <switch>1</switch>
  8204. <alwaysactive>0</alwaysactive>
  8205. <key>6</key>
  8206.  
  8207. <targetmode>2</targetmode>
  8208. 0 = BY_DISTANCE
  8209. 1 = BY_HEALTH
  8210. 2 = BY_FOV
  8211. 3 = BY_WEAPONDAMAGE
  8212.  
  8213. <intelligentmode>0</intelligentmode>
  8214. 0 = SINGLE_HITBOX
  8215. 1 = RANDOM_HEADNECKCHEST
  8216. 2 = CLOSEST_HITBOX
  8217.  
  8218. <visiblecheck>0</visiblecheck>
  8219. <teamcheck>1</teamcheck>
  8220. <movecheck>0</movecheck>
  8221. <jumpcheck>0</jumpcheck>
  8222. <spawncheck>1</spawncheck>
  8223. <switchtargets>1</switchtargets>
  8224. <stopafterkill>0</stopafterkill>
  8225. <faceitmode>1</faceitmode>
  8226. <fov>2.0</fov>
  8227. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  8228. <ontargetfov>20.0</ontargetfov>
  8229. <smooth>0.0</smooth>
  8230. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  8231. <smoothrandommin>8.0</smoothrandommin>
  8232. <smoothrandommax>9.9</smoothrandommax>
  8233. <zcorrection>-1.75</zcorrection>
  8234. <prediction>1.0</prediction>
  8235. <maxinaccuracy>0</maxinaccuracy>
  8236. <curvefactor>5.0</curvefactor>
  8237. <aimerrorfactor>0.0</aimerrorfactor>
  8238. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  8239. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  8240. <hitbox>6</hitbox>
  8241. <delay>0</delay>
  8242. <aimtime>0</aimtime>
  8243. <pausetime>0</pausetime>
  8244. </aimbot>
  8245.  
  8246. <triggerbot>
  8247. <switch>1</switch>
  8248. <alwaysactive>0</alwaysactive>
  8249. <key>5</key>
  8250.  
  8251. <triggermode>0</triggermode>
  8252. 0 = TRIGGER_SINGLE_HITBOX
  8253. 1 = TRIGGER_AIMNECKCHEST
  8254. 2 = TRIGGER_HIGHDAMAGE
  8255. 3 = TRIGGER_FULL_BODY
  8256.  
  8257. <visiblecheck>1</visiblecheck>
  8258. <teamcheck>1</teamcheck>
  8259. <spawncheck>1</spawncheck>
  8260. <jumpcheck>0</jumpcheck>
  8261. <hitbox>6</hitbox>
  8262. <delay>15</delay>
  8263. <triggertime>0</triggertime>
  8264. <pausetime>0</pausetime>
  8265. <afterburst>0</afterburst>
  8266. <maxinaccuracy>1.5</maxinaccuracy>
  8267. <range>0.74</range>
  8268. <rangedistancemultiplier>1.65</rangedistancemultiplier>
  8269. </triggerbot>
  8270.  
  8271. <rcs>
  8272. <switch>0</switch>
  8273. <startshot>0</startshot>
  8274. <stopshot>0</stopshot>
  8275. <pitchcompensation>0.0</pitchcompensation>
  8276. <yawcompensation>0.0</yawcompensation>
  8277. </rcs>
  8278.  
  8279. <glow>
  8280. <switch>1</switch>
  8281. <teamcheck>1</teamcheck>
  8282. <players>1</players>
  8283. <weapons>0</weapons>
  8284. <bloom>0</bloom>
  8285. <tcolor>0xFF00FF80</tcolor>
  8286. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  8287. <ctcolor>0xFF00FF80</ctcolor>
  8288. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  8289. <weaponcolor>0x00FF00AA</weaponcolor>
  8290. </glow>
  8291.  
  8292. <radar>
  8293. <switch>1</switch>
  8294. </radar>
  8295.  
  8296. <sonar>
  8297. <switch>0</switch>
  8298. <teamcheck>1</teamcheck>
  8299. <visiblecheck>1</visiblecheck>
  8300. <incrosshairsignal>0</incrosshairsignal>
  8301. <sonarpause>500</sonarpause>
  8302. </sonar>
  8303.  
  8304. <bunnyhop>
  8305. <key>32</key>
  8306. <switch>0</switch>
  8307. </bunnyhop>
  8308. </DesertEagle>
  8309. <MAC10>
  8310. <aimbot>
  8311. <switch>1</switch>
  8312. <alwaysactive>0</alwaysactive>
  8313. <key>1</key>
  8314.  
  8315. <targetmode>2</targetmode>
  8316. 0 = BY_DISTANCE
  8317. 1 = BY_HEALTH
  8318. 2 = BY_FOV
  8319. 3 = BY_WEAPONDAMAGE
  8320.  
  8321. <intelligentmode>0</intelligentmode>
  8322. 0 = SINGLE_HITBOX
  8323. 1 = RANDOM_HEADNECKCHEST
  8324. 2 = CLOSEST_HITBOX
  8325.  
  8326. <visiblecheck>1</visiblecheck>
  8327. <teamcheck>1</teamcheck>
  8328. <movecheck>0</movecheck>
  8329. <jumpcheck>0</jumpcheck>
  8330. <spawncheck>1</spawncheck>
  8331. <switchtargets>1</switchtargets>
  8332. <stopafterkill>0</stopafterkill>
  8333. <faceitmode>1</faceitmode>
  8334. <fov>3.4</fov>
  8335. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  8336. <ontargetfov>20.0</ontargetfov>
  8337. <smooth>0.0</smooth>
  8338. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  8339. <smoothrandommin>1.4</smoothrandommin>
  8340. <smoothrandommax>2.00</smoothrandommax>
  8341. <zcorrection>-1.3</zcorrection>
  8342. <prediction>1.0</prediction>
  8343. <maxinaccuracy>0</maxinaccuracy>
  8344. <curvefactor>5.0</curvefactor>
  8345. <aimerrorfactor>0.0</aimerrorfactor>
  8346. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  8347. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  8348. <hitbox>6</hitbox>
  8349. <delay>0</delay>
  8350. <aimtime>0</aimtime>
  8351. <pausetime>0</pausetime>
  8352. </aimbot>
  8353.  
  8354. <triggerbot>
  8355. <switch>1</switch>
  8356. <alwaysactive>0</alwaysactive>
  8357. <key>5</key>
  8358.  
  8359. <triggermode>3</triggermode>
  8360. 0 = TRIGGER_SINGLE_HITBOX
  8361. 1 = TRIGGER_AIMNECKCHEST
  8362. 2 = TRIGGER_HIGHDAMAGE
  8363. 3 = TRIGGER_FULL_BODY
  8364.  
  8365. <visiblecheck>1</visiblecheck>
  8366. <teamcheck>1</teamcheck>
  8367. <spawncheck>1</spawncheck>
  8368. <jumpcheck>0</jumpcheck>
  8369. <hitbox>6</hitbox>
  8370. <delay>15</delay>
  8371. <triggertime>0</triggertime>
  8372. <pausetime>0</pausetime>
  8373. <afterburst>250</afterburst>
  8374. <maxinaccuracy>1.5</maxinaccuracy>
  8375. <range>0.75</range>
  8376. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  8377. </triggerbot>
  8378.  
  8379. <rcs>
  8380. <switch>0</switch>
  8381. <startshot>3</startshot>
  8382. <stopshot>9</stopshot>
  8383. <pitchcompensation>1.1</pitchcompensation>
  8384. <yawcompensation>0.0</yawcompensation>
  8385. </rcs>
  8386.  
  8387. <glow>
  8388. <switch>1</switch>
  8389. <teamcheck>1</teamcheck>
  8390. <players>1</players>
  8391. <weapons>0</weapons>
  8392. <bloom>0</bloom>
  8393. <tcolor>0xFF00FF80</tcolor>
  8394. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  8395. <ctcolor>0xFF00FF80</ctcolor>
  8396. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  8397. <weaponcolor>0x00FF00AA</weaponcolor>
  8398. </glow>
  8399.  
  8400. <radar>
  8401. <switch>1</switch>
  8402. </radar>
  8403.  
  8404. <sonar>
  8405. <switch>0</switch>
  8406. <teamcheck>1</teamcheck>
  8407. <visiblecheck>1</visiblecheck>
  8408. <incrosshairsignal>0</incrosshairsignal>
  8409. <sonarpause>500</sonarpause>
  8410. </sonar>
  8411.  
  8412. <bunnyhop>
  8413. <key>32</key>
  8414. <switch>0</switch>
  8415. </bunnyhop>
  8416. </MAC10>
  8417. <MP9>
  8418. <aimbot>
  8419. <switch>1</switch>
  8420. <alwaysactive>0</alwaysactive>
  8421. <key>1</key>
  8422.  
  8423. <targetmode>2</targetmode>
  8424. 0 = BY_DISTANCE
  8425. 1 = BY_HEALTH
  8426. 2 = BY_FOV
  8427. 3 = BY_WEAPONDAMAGE
  8428.  
  8429. <intelligentmode>0</intelligentmode>
  8430. 0 = SINGLE_HITBOX
  8431. 1 = RANDOM_HEADNECKCHEST
  8432. 2 = CLOSEST_HITBOX
  8433.  
  8434. <visiblecheck>1</visiblecheck>
  8435. <teamcheck>1</teamcheck>
  8436. <movecheck>0</movecheck>
  8437. <jumpcheck>0</jumpcheck>
  8438. <spawncheck>1</spawncheck>
  8439. <switchtargets>1</switchtargets>
  8440. <stopafterkill>0</stopafterkill>
  8441. <faceitmode>1</faceitmode>
  8442. <fov>2.1</fov>
  8443. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  8444. <ontargetfov>20.0</ontargetfov>
  8445. <smooth>0.0</smooth>
  8446. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  8447. <smoothrandommin>2.05</smoothrandommin>
  8448. <smoothrandommax>2.45</smoothrandommax>
  8449. <zcorrection>-1.3</zcorrection>
  8450. <prediction>1.0</prediction>
  8451. <maxinaccuracy>0</maxinaccuracy>
  8452. <curvefactor>5.0</curvefactor>
  8453. <aimerrorfactor>0.0</aimerrorfactor>
  8454. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  8455. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  8456. <hitbox>6</hitbox>
  8457. <delay>0</delay>
  8458. <aimtime>0</aimtime>
  8459. <pausetime>0</pausetime>
  8460. </aimbot>
  8461.  
  8462. <triggerbot>
  8463. <switch>1</switch>
  8464. <alwaysactive>0</alwaysactive>
  8465. <key>5</key>
  8466.  
  8467. <triggermode>3</triggermode>
  8468. 0 = TRIGGER_SINGLE_HITBOX
  8469. 1 = TRIGGER_AIMNECKCHEST
  8470. 2 = TRIGGER_HIGHDAMAGE
  8471. 3 = TRIGGER_FULL_BODY
  8472.  
  8473. <visiblecheck>1</visiblecheck>
  8474. <teamcheck>1</teamcheck>
  8475. <spawncheck>1</spawncheck>
  8476. <jumpcheck>0</jumpcheck>
  8477. <hitbox>6</hitbox>
  8478. <delay>15</delay>
  8479. <triggertime>0</triggertime>
  8480. <pausetime>0</pausetime>
  8481. <afterburst>250</afterburst>
  8482. <maxinaccuracy>1.5</maxinaccuracy>
  8483. <range>0.75</range>
  8484. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  8485. </triggerbot>
  8486.  
  8487. <rcs>
  8488. <switch>0</switch>
  8489. <startshot>3</startshot>
  8490. <stopshot>9</stopshot>
  8491. <pitchcompensation>1.0</pitchcompensation>
  8492. <yawcompensation>0.0</yawcompensation>
  8493. </rcs>
  8494.  
  8495. <glow>
  8496. <switch>1</switch>
  8497. <teamcheck>1</teamcheck>
  8498. <players>1</players>
  8499. <weapons>0</weapons>
  8500. <bloom>0</bloom>
  8501. <tcolor>0xFF00FF80</tcolor>
  8502. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  8503. <ctcolor>0xFF00FF80</ctcolor>
  8504. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  8505. <weaponcolor>0x00FF00AA</weaponcolor>
  8506. </glow>
  8507.  
  8508. <radar>
  8509. <switch>1</switch>
  8510. </radar>
  8511.  
  8512. <sonar>
  8513. <switch>0</switch>
  8514. <teamcheck>1</teamcheck>
  8515. <visiblecheck>1</visiblecheck>
  8516. <incrosshairsignal>0</incrosshairsignal>
  8517. <sonarpause>500</sonarpause>
  8518. </sonar>
  8519.  
  8520. <bunnyhop>
  8521. <key>32</key>
  8522. <switch>0</switch>
  8523. </bunnyhop>
  8524. </MP9>
  8525. <MP7>
  8526. <aimbot>
  8527. <switch>1</switch>
  8528. <alwaysactive>0</alwaysactive>
  8529. <key>1</key>
  8530.  
  8531. <targetmode>2</targetmode>
  8532. 0 = BY_DISTANCE
  8533. 1 = BY_HEALTH
  8534. 2 = BY_FOV
  8535. 3 = BY_WEAPONDAMAGE
  8536.  
  8537. <intelligentmode>0</intelligentmode>
  8538. 0 = SINGLE_HITBOX
  8539. 1 = RANDOM_HEADNECKCHEST
  8540. 2 = CLOSEST_HITBOX
  8541.  
  8542. <visiblecheck>1</visiblecheck>
  8543. <teamcheck>1</teamcheck>
  8544. <movecheck>0</movecheck>
  8545. <jumpcheck>0</jumpcheck>
  8546. <spawncheck>1</spawncheck>
  8547. <switchtargets>1</switchtargets>
  8548. <stopafterkill>0</stopafterkill>
  8549. <faceitmode>1</faceitmode>
  8550. <fov>3.4</fov>
  8551. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  8552. <ontargetfov>20.0</ontargetfov>
  8553. <smooth>4.0</smooth>
  8554. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  8555. <smoothrandommin>1.5</smoothrandommin>
  8556. <smoothrandommax>2.00</smoothrandommax>
  8557. <zcorrection>-2.3</zcorrection>
  8558. <prediction>1.0</prediction>
  8559. <maxinaccuracy>0</maxinaccuracy>
  8560. <curvefactor>5.0</curvefactor>
  8561. <aimerrorfactor>0.0</aimerrorfactor>
  8562. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  8563. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  8564. <hitbox>6</hitbox>
  8565. <delay>0</delay>
  8566. <aimtime>0</aimtime>
  8567. <pausetime>0</pausetime>
  8568. </aimbot>
  8569.  
  8570. <triggerbot>
  8571. <switch>1</switch>
  8572. <alwaysactive>0</alwaysactive>
  8573. <key>5</key>
  8574.  
  8575. <triggermode>3</triggermode>
  8576. 0 = TRIGGER_SINGLE_HITBOX
  8577. 1 = TRIGGER_AIMNECKCHEST
  8578. 2 = TRIGGER_HIGHDAMAGE
  8579. 3 = TRIGGER_FULL_BODY
  8580.  
  8581. <visiblecheck>1</visiblecheck>
  8582. <teamcheck>1</teamcheck>
  8583. <spawncheck>1</spawncheck>
  8584. <jumpcheck>0</jumpcheck>
  8585. <hitbox>6</hitbox>
  8586. <delay>15</delay>
  8587. <triggertime>0</triggertime>
  8588. <pausetime>0</pausetime>
  8589. <afterburst>250</afterburst>
  8590. <maxinaccuracy>1.5</maxinaccuracy>
  8591. <range>0.75</range>
  8592. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  8593. </triggerbot>
  8594.  
  8595. <rcs>
  8596. <switch>0</switch>
  8597. <startshot>3</startshot>
  8598. <stopshot>9</stopshot>
  8599. <pitchcompensation>1.0</pitchcompensation>
  8600. <yawcompensation>0.0</yawcompensation>
  8601. </rcs>
  8602.  
  8603. <glow>
  8604. <switch>1</switch>
  8605. <teamcheck>1</teamcheck>
  8606. <players>1</players>
  8607. <weapons>0</weapons>
  8608. <bloom>0</bloom>
  8609. <tcolor>0xFF00FF80</tcolor>
  8610. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  8611. <ctcolor>0xFF00FF80</ctcolor>
  8612. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  8613. <weaponcolor>0x00FF00AA</weaponcolor>
  8614. </glow>
  8615.  
  8616. <radar>
  8617. <switch>1</switch>
  8618. </radar>
  8619.  
  8620. <sonar>
  8621. <switch>0</switch>
  8622. <teamcheck>1</teamcheck>
  8623. <visiblecheck>1</visiblecheck>
  8624. <incrosshairsignal>0</incrosshairsignal>
  8625. <sonarpause>500</sonarpause>
  8626. </sonar>
  8627.  
  8628. <bunnyhop>
  8629. <key>32</key>
  8630. <switch>0</switch>
  8631. </bunnyhop>
  8632. </MP7>
  8633. <UMP45>
  8634. <aimbot>
  8635. <switch>1</switch>
  8636. <alwaysactive>0</alwaysactive>
  8637. <key>1</key>
  8638.  
  8639. <targetmode>2</targetmode>
  8640. 0 = BY_DISTANCE
  8641. 1 = BY_HEALTH
  8642. 2 = BY_FOV
  8643. 3 = BY_WEAPONDAMAGE
  8644.  
  8645. <intelligentmode>0</intelligentmode>
  8646. 0 = SINGLE_HITBOX
  8647. 1 = RANDOM_HEADNECKCHEST
  8648. 2 = CLOSEST_HITBOX
  8649.  
  8650. <visiblecheck>1</visiblecheck>
  8651. <teamcheck>1</teamcheck>
  8652. <movecheck>0</movecheck>
  8653. <jumpcheck>0</jumpcheck>
  8654. <spawncheck>1</spawncheck>
  8655. <switchtargets>1</switchtargets>
  8656. <stopafterkill>0</stopafterkill>
  8657. <faceitmode>1</faceitmode>
  8658. <fov>3.4</fov>
  8659. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  8660. <ontargetfov>20.0</ontargetfov>
  8661. <smooth>2.0</smooth>
  8662. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  8663. <smoothrandommin>1.4</smoothrandommin>
  8664. <smoothrandommax>2.00</smoothrandommax>
  8665. <zcorrection>-1.3</zcorrection>
  8666. <prediction>1.0</prediction>
  8667. <maxinaccuracy>0</maxinaccuracy>
  8668. <curvefactor>5.0</curvefactor>
  8669. <aimerrorfactor>0.0</aimerrorfactor>
  8670. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  8671. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  8672. <hitbox>6</hitbox>
  8673. <delay>0</delay>
  8674. <aimtime>0</aimtime>
  8675. <pausetime>0</pausetime>
  8676. </aimbot>
  8677.  
  8678. <triggerbot>
  8679. <switch>1</switch>
  8680. <alwaysactive>0</alwaysactive>
  8681. <key>5</key>
  8682.  
  8683. <triggermode>3</triggermode>
  8684. 0 = TRIGGER_SINGLE_HITBOX
  8685. 1 = TRIGGER_AIMNECKCHEST
  8686. 2 = TRIGGER_HIGHDAMAGE
  8687. 3 = TRIGGER_FULL_BODY
  8688.  
  8689. <visiblecheck>1</visiblecheck>
  8690. <teamcheck>1</teamcheck>
  8691. <spawncheck>1</spawncheck>
  8692. <jumpcheck>0</jumpcheck>
  8693. <hitbox>6</hitbox>
  8694. <delay>15</delay>
  8695. <triggertime>0</triggertime>
  8696. <pausetime>0</pausetime>
  8697. <afterburst>250</afterburst>
  8698. <maxinaccuracy>1.5</maxinaccuracy>
  8699. <range>0.75</range>
  8700. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  8701. </triggerbot>
  8702.  
  8703. <rcs>
  8704. <switch>0</switch>
  8705. <startshot>2</startshot>
  8706. <stopshot>8</stopshot>
  8707. <pitchcompensation>1.0</pitchcompensation>
  8708. <yawcompensation>0.0</yawcompensation>
  8709. </rcs>
  8710.  
  8711. <glow>
  8712. <switch>1</switch>
  8713. <teamcheck>1</teamcheck>
  8714. <players>1</players>
  8715. <weapons>0</weapons>
  8716. <bloom>0</bloom>
  8717. <tcolor>0xFF00FF80</tcolor>
  8718. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  8719. <ctcolor>0xFF00FF80</ctcolor>
  8720. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  8721. <weaponcolor>0x00FF00AA</weaponcolor>
  8722. </glow>
  8723.  
  8724. <radar>
  8725. <switch>1</switch>
  8726. </radar>
  8727.  
  8728. <sonar>
  8729. <switch>0</switch>
  8730. <teamcheck>1</teamcheck>
  8731. <visiblecheck>1</visiblecheck>
  8732. <incrosshairsignal>0</incrosshairsignal>
  8733. <sonarpause>500</sonarpause>
  8734. </sonar>
  8735.  
  8736. <bunnyhop>
  8737. <key>32</key>
  8738. <switch>0</switch>
  8739. </bunnyhop>
  8740. </UMP45>
  8741. <P90>
  8742. <aimbot>
  8743. <switch>1</switch>
  8744. <alwaysactive>0</alwaysactive>
  8745. <key>1</key>
  8746.  
  8747. <targetmode>2</targetmode>
  8748. 0 = BY_DISTANCE
  8749. 1 = BY_HEALTH
  8750. 2 = BY_FOV
  8751. 3 = BY_WEAPONDAMAGE
  8752.  
  8753. <intelligentmode>0</intelligentmode>
  8754. 0 = SINGLE_HITBOX
  8755. 1 = RANDOM_HEADNECKCHEST
  8756. 2 = CLOSEST_HITBOX
  8757.  
  8758. <visiblecheck>1</visiblecheck>
  8759. <teamcheck>1</teamcheck>
  8760. <movecheck>0</movecheck>
  8761. <jumpcheck>0</jumpcheck>
  8762. <spawncheck>1</spawncheck>
  8763. <switchtargets>1</switchtargets>
  8764. <stopafterkill>0</stopafterkill>
  8765. <faceitmode>1</faceitmode>
  8766. <fov>3.5</fov>
  8767. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  8768. <ontargetfov>20.0</ontargetfov>
  8769. <smooth>2.0</smooth>
  8770. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  8771. <smoothrandommin>1.4</smoothrandommin>
  8772. <smoothrandommax>2.00</smoothrandommax>
  8773. <zcorrection>-1.3</zcorrection>
  8774. <prediction>1</prediction>
  8775. <maxinaccuracy>0</maxinaccuracy>
  8776. <curvefactor>5.0</curvefactor>
  8777. <aimerrorfactor>0.0</aimerrorfactor>
  8778. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  8779. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  8780. <hitbox>6</hitbox>
  8781. <delay>0</delay>
  8782. <aimtime>0</aimtime>
  8783. <pausetime>0</pausetime>
  8784. </aimbot>
  8785.  
  8786. <triggerbot>
  8787. <switch>1</switch>
  8788. <alwaysactive>0</alwaysactive>
  8789. <key>5</key>
  8790.  
  8791. <triggermode>3</triggermode>
  8792. 0 = TRIGGER_SINGLE_HITBOX
  8793. 1 = TRIGGER_AIMNECKCHEST
  8794. 2 = TRIGGER_HIGHDAMAGE
  8795. 3 = TRIGGER_FULL_BODY
  8796.  
  8797. <visiblecheck>1</visiblecheck>
  8798. <teamcheck>1</teamcheck>
  8799. <spawncheck>1</spawncheck>
  8800. <jumpcheck>0</jumpcheck>
  8801. <hitbox>6</hitbox>
  8802. <delay>15</delay>
  8803. <triggertime>0</triggertime>
  8804. <pausetime>0</pausetime>
  8805. <afterburst>250</afterburst>
  8806. <maxinaccuracy>1.5</maxinaccuracy>
  8807. <range>0.75</range>
  8808. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  8809. </triggerbot>
  8810.  
  8811. <rcs>
  8812. <switch>0</switch>
  8813. <startshot>3</startshot>
  8814. <stopshot>9</stopshot>
  8815. <pitchcompensation>1.2</pitchcompensation>
  8816. <yawcompensation>0.0</yawcompensation>
  8817. </rcs>
  8818.  
  8819. <glow>
  8820. <switch>1</switch>
  8821. <teamcheck>1</teamcheck>
  8822. <players>1</players>
  8823. <weapons>0</weapons>
  8824. <bloom>0</bloom>
  8825. <tcolor>0xFF00FF80</tcolor>
  8826. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  8827. <ctcolor>0xFF00FF80</ctcolor>
  8828. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  8829. <weaponcolor>0x00FF00AA</weaponcolor>
  8830. </glow>
  8831.  
  8832. <radar>
  8833. <switch>1</switch>
  8834. </radar>
  8835.  
  8836. <sonar>
  8837. <switch>0</switch>
  8838. <teamcheck>1</teamcheck>
  8839. <visiblecheck>1</visiblecheck>
  8840. <incrosshairsignal>0</incrosshairsignal>
  8841. <sonarpause>500</sonarpause>
  8842. </sonar>
  8843.  
  8844. <bunnyhop>
  8845. <key>32</key>
  8846. <switch>0</switch>
  8847. </bunnyhop>
  8848. </P90>
  8849. <Bizon>
  8850. <aimbot>
  8851. <switch>1</switch>
  8852. <alwaysactive>0</alwaysactive>
  8853. <key>1</key>
  8854.  
  8855. <targetmode>2</targetmode>
  8856. 0 = BY_DISTANCE
  8857. 1 = BY_HEALTH
  8858. 2 = BY_FOV
  8859. 3 = BY_WEAPONDAMAGE
  8860.  
  8861. <intelligentmode>0</intelligentmode>
  8862. 0 = SINGLE_HITBOX
  8863. 1 = RANDOM_HEADNECKCHEST
  8864. 2 = CLOSEST_HITBOX
  8865.  
  8866. <visiblecheck>1</visiblecheck>
  8867. <teamcheck>1</teamcheck>
  8868. <movecheck>0</movecheck>
  8869. <jumpcheck>0</jumpcheck>
  8870. <spawncheck>1</spawncheck>
  8871. <switchtargets>1</switchtargets>
  8872. <stopafterkill>0</stopafterkill>
  8873. <faceitmode>1</faceitmode>
  8874. <fov>2.1</fov>
  8875. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  8876. <ontargetfov>20.0</ontargetfov>
  8877. <smooth>0.0</smooth>
  8878. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  8879. <smoothrandommin>2.05</smoothrandommin>
  8880. <smoothrandommax>2.45</smoothrandommax>
  8881. <zcorrection>-1.3</zcorrection>
  8882. <prediction>1.0</prediction>
  8883. <maxinaccuracy>0</maxinaccuracy>
  8884. <curvefactor>5.0</curvefactor>
  8885. <aimerrorfactor>0.0</aimerrorfactor>
  8886. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  8887. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  8888. <hitbox>6</hitbox>
  8889. <delay>0</delay>
  8890. <aimtime>0</aimtime>
  8891. <pausetime>0</pausetime>
  8892. </aimbot>
  8893.  
  8894. <triggerbot>
  8895. <switch>1</switch>
  8896. <alwaysactive>0</alwaysactive>
  8897. <key>5</key>
  8898.  
  8899. <triggermode>3</triggermode>
  8900. 0 = TRIGGER_SINGLE_HITBOX
  8901. 1 = TRIGGER_AIMNECKCHEST
  8902. 2 = TRIGGER_HIGHDAMAGE
  8903. 3 = TRIGGER_FULL_BODY
  8904.  
  8905. <visiblecheck>1</visiblecheck>
  8906. <teamcheck>1</teamcheck>
  8907. <spawncheck>1</spawncheck>
  8908. <jumpcheck>0</jumpcheck>
  8909. <hitbox>6</hitbox>
  8910. <delay>15</delay>
  8911. <triggertime>0</triggertime>
  8912. <pausetime>0</pausetime>
  8913. <afterburst>250</afterburst>
  8914. <maxinaccuracy>1.5</maxinaccuracy>
  8915. <range>0.75</range>
  8916. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  8917. </triggerbot>
  8918.  
  8919. <rcs>
  8920. <switch>0</switch>
  8921. <startshot>3</startshot>
  8922. <stopshot>8</stopshot>
  8923. <pitchcompensation>1.2</pitchcompensation>
  8924. <yawcompensation>0.0</yawcompensation>
  8925. </rcs>
  8926.  
  8927. <glow>
  8928. <switch>1</switch>
  8929. <teamcheck>1</teamcheck>
  8930. <players>1</players>
  8931. <weapons>0</weapons>
  8932. <bloom>0</bloom>
  8933. <tcolor>0xFF00FF80</tcolor>
  8934. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  8935. <ctcolor>0xFF00FF80</ctcolor>
  8936. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  8937. <weaponcolor>0x00FF00AA</weaponcolor>
  8938. </glow>
  8939.  
  8940. <radar>
  8941. <switch>1</switch>
  8942. </radar>
  8943.  
  8944. <sonar>
  8945. <switch>0</switch>
  8946. <teamcheck>1</teamcheck>
  8947. <visiblecheck>1</visiblecheck>
  8948. <incrosshairsignal>0</incrosshairsignal>
  8949. <sonarpause>500</sonarpause>
  8950. </sonar>
  8951.  
  8952. <bunnyhop>
  8953. <key>32</key>
  8954. <switch>0</switch>
  8955. </bunnyhop>
  8956. </Bizon>
  8957. <Nova>
  8958. <aimbot>
  8959. <switch>1</switch>
  8960. <alwaysactive>0</alwaysactive>
  8961. <key>1</key>
  8962.  
  8963. <targetmode>2</targetmode>
  8964. 0 = BY_DISTANCE
  8965. 1 = BY_HEALTH
  8966. 2 = BY_FOV
  8967. 3 = BY_WEAPONDAMAGE
  8968.  
  8969. <intelligentmode>0</intelligentmode>
  8970. 0 = SINGLE_HITBOX
  8971. 1 = RANDOM_HEADNECKCHEST
  8972. 2 = CLOSEST_HITBOX
  8973.  
  8974. <visiblecheck>1</visiblecheck>
  8975. <teamcheck>1</teamcheck>
  8976. <movecheck>0</movecheck>
  8977. <jumpcheck>0</jumpcheck>
  8978. <spawncheck>1</spawncheck>
  8979. <switchtargets>1</switchtargets>
  8980. <stopafterkill>0</stopafterkill>
  8981. <faceitmode>1</faceitmode>
  8982. <fov>2.1</fov>
  8983. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  8984. <ontargetfov>20.0</ontargetfov>
  8985. <smooth>0.0</smooth>
  8986. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  8987. <smoothrandommin>2.05</smoothrandommin>
  8988. <smoothrandommax>1.5</smoothrandommax>
  8989. <zcorrection>-2.5</zcorrection>
  8990. <prediction>1.0</prediction>
  8991. <maxinaccuracy>0</maxinaccuracy>
  8992. <curvefactor>5.0</curvefactor>
  8993. <aimerrorfactor>0.0</aimerrorfactor>
  8994. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  8995. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  8996. <hitbox>6</hitbox>
  8997. <delay>0</delay>
  8998. <aimtime>0</aimtime>
  8999. <pausetime>0</pausetime>
  9000. </aimbot>
  9001.  
  9002. <triggerbot>
  9003. <switch>1</switch>
  9004. <alwaysactive>0</alwaysactive>
  9005. <key>5</key>
  9006.  
  9007. <triggermode>3</triggermode>
  9008. 0 = TRIGGER_SINGLE_HITBOX
  9009. 1 = TRIGGER_AIMNECKCHEST
  9010. 2 = TRIGGER_HIGHDAMAGE
  9011. 3 = TRIGGER_FULL_BODY
  9012.  
  9013. <visiblecheck>1</visiblecheck>
  9014. <teamcheck>1</teamcheck>
  9015. <spawncheck>1</spawncheck>
  9016. <jumpcheck>0</jumpcheck>
  9017. <hitbox>6</hitbox>
  9018. <delay>15</delay>
  9019. <triggertime>0</triggertime>
  9020. <pausetime>0</pausetime>
  9021. <afterburst>0</afterburst>
  9022. <maxinaccuracy>1.5</maxinaccuracy>
  9023. <range>0.75</range>
  9024. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  9025. </triggerbot>
  9026.  
  9027. <rcs>
  9028. <switch>0</switch>
  9029. <startshot>0</startshot>
  9030. <stopshot>0</stopshot>
  9031. <pitchcompensation>0.0</pitchcompensation>
  9032. <yawcompensation>0.0</yawcompensation>
  9033. </rcs>
  9034.  
  9035. <glow>
  9036. <switch>1</switch>
  9037. <teamcheck>1</teamcheck>
  9038. <players>1</players>
  9039. <weapons>0</weapons>
  9040. <bloom>0</bloom>
  9041. <tcolor>0xFF00FF80</tcolor>
  9042. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  9043. <ctcolor>0xFF00FF80</ctcolor>
  9044. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  9045. <weaponcolor>0x00FF00AA</weaponcolor>
  9046. </glow>
  9047.  
  9048. <radar>
  9049. <switch>1</switch>
  9050. </radar>
  9051.  
  9052. <sonar>
  9053. <switch>0</switch>
  9054. <teamcheck>1</teamcheck>
  9055. <visiblecheck>1</visiblecheck>
  9056. <incrosshairsignal>0</incrosshairsignal>
  9057. <sonarpause>500</sonarpause>
  9058. </sonar>
  9059.  
  9060. <bunnyhop>
  9061. <key>32</key>
  9062. <switch>0</switch>
  9063. </bunnyhop>
  9064. </Nova>
  9065. <XM1014>
  9066. <aimbot>
  9067. <switch>1</switch>
  9068. <alwaysactive>0</alwaysactive>
  9069. <key>1</key>
  9070.  
  9071. <targetmode>2</targetmode>
  9072. 0 = BY_DISTANCE
  9073. 1 = BY_HEALTH
  9074. 2 = BY_FOV
  9075. 3 = BY_WEAPONDAMAGE
  9076.  
  9077. <intelligentmode>0</intelligentmode>
  9078. 0 = SINGLE_HITBOX
  9079. 1 = RANDOM_HEADNECKCHEST
  9080. 2 = CLOSEST_HITBOX
  9081.  
  9082. <visiblecheck>1</visiblecheck>
  9083. <teamcheck>1</teamcheck>
  9084. <movecheck>0</movecheck>
  9085. <jumpcheck>0</jumpcheck>
  9086. <spawncheck>1</spawncheck>
  9087. <switchtargets>1</switchtargets>
  9088. <stopafterkill>0</stopafterkill>
  9089. <faceitmode>1</faceitmode>
  9090. <fov>2.1</fov>
  9091. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  9092. <ontargetfov>20.0</ontargetfov>
  9093. <smooth>0.0</smooth>
  9094. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  9095. <smoothrandommin>2.05</smoothrandommin>
  9096. <smoothrandommax>2.45</smoothrandommax>
  9097. <zcorrection>-2.5</zcorrection>
  9098. <prediction>1.0</prediction>
  9099. <maxinaccuracy>0</maxinaccuracy>
  9100. <curvefactor>5.0</curvefactor>
  9101. <aimerrorfactor>0.0</aimerrorfactor>
  9102. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  9103. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  9104. <hitbox>6</hitbox>
  9105. <delay>0</delay>
  9106. <aimtime>0</aimtime>
  9107. <pausetime>0</pausetime>
  9108. </aimbot>
  9109.  
  9110. <triggerbot>
  9111. <switch>1</switch>
  9112. <alwaysactive>0</alwaysactive>
  9113. <key>5</key>
  9114.  
  9115. <triggermode>3</triggermode>
  9116. 0 = TRIGGER_SINGLE_HITBOX
  9117. 1 = TRIGGER_AIMNECKCHEST
  9118. 2 = TRIGGER_HIGHDAMAGE
  9119. 3 = TRIGGER_FULL_BODY
  9120.  
  9121. <visiblecheck>1</visiblecheck>
  9122. <teamcheck>1</teamcheck>
  9123. <spawncheck>1</spawncheck>
  9124. <jumpcheck>0</jumpcheck>
  9125. <hitbox>6</hitbox>
  9126. <delay>15</delay>
  9127. <triggertime>0</triggertime>
  9128. <pausetime>0</pausetime>
  9129. <afterburst>0</afterburst>
  9130. <maxinaccuracy>1.5</maxinaccuracy>
  9131. <range>0.75</range>
  9132. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  9133. </triggerbot>
  9134.  
  9135. <rcs>
  9136. <switch>0</switch>
  9137. <startshot>0</startshot>
  9138. <stopshot>7</stopshot>
  9139. <pitchcompensation>1.0</pitchcompensation>
  9140. <yawcompensation>1.0</yawcompensation>
  9141. </rcs>
  9142.  
  9143. <glow>
  9144. <switch>1</switch>
  9145. <teamcheck>1</teamcheck>
  9146. <players>1</players>
  9147. <weapons>0</weapons>
  9148. <bloom>0</bloom>
  9149. <tcolor>0xFF00FF80</tcolor>
  9150. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  9151. <ctcolor>0xFF00FF80</ctcolor>
  9152. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  9153. <weaponcolor>0x00FF00AA</weaponcolor>
  9154. </glow>
  9155.  
  9156. <radar>
  9157. <switch>1</switch>
  9158. </radar>
  9159.  
  9160. <sonar>
  9161. <switch>0</switch>
  9162. <teamcheck>1</teamcheck>
  9163. <visiblecheck>1</visiblecheck>
  9164. <incrosshairsignal>0</incrosshairsignal>
  9165. <sonarpause>500</sonarpause>
  9166. </sonar>
  9167.  
  9168. <bunnyhop>
  9169. <key>32</key>
  9170. <switch>0</switch>
  9171. </bunnyhop>
  9172. </XM1014>
  9173. <SawedOff>
  9174. <aimbot>
  9175. <switch>1</switch>
  9176. <alwaysactive>0</alwaysactive>
  9177. <key>1</key>
  9178.  
  9179. <targetmode>2</targetmode>
  9180. 0 = BY_DISTANCE
  9181. 1 = BY_HEALTH
  9182. 2 = BY_FOV
  9183. 3 = BY_WEAPONDAMAGE
  9184.  
  9185. <intelligentmode>0</intelligentmode>
  9186. 0 = SINGLE_HITBOX
  9187. 1 = RANDOM_HEADNECKCHEST
  9188. 2 = CLOSEST_HITBOX
  9189.  
  9190. <visiblecheck>1</visiblecheck>
  9191. <teamcheck>1</teamcheck>
  9192. <movecheck>0</movecheck>
  9193. <jumpcheck>0</jumpcheck>
  9194. <spawncheck>1</spawncheck>
  9195. <switchtargets>1</switchtargets>
  9196. <stopafterkill>0</stopafterkill>
  9197. <faceitmode>1</faceitmode>
  9198. <fov>3.4</fov>
  9199. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  9200. <ontargetfov>20.0</ontargetfov>
  9201. <smooth>0.0</smooth>
  9202. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  9203. <smoothrandommin>1.42</smoothrandommin>
  9204. <smoothrandommax>2.00</smoothrandommax>
  9205. <zcorrection>-1.5</zcorrection>
  9206. <prediction>1.0</prediction>
  9207. <maxinaccuracy>0</maxinaccuracy>
  9208. <curvefactor>5.0</curvefactor>
  9209. <aimerrorfactor>0.0</aimerrorfactor>
  9210. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  9211. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  9212. <hitbox>6</hitbox>
  9213. <delay>0</delay>
  9214. <aimtime>0</aimtime>
  9215. <pausetime>0</pausetime>
  9216. </aimbot>
  9217.  
  9218. <triggerbot>
  9219. <switch>1</switch>
  9220. <alwaysactive>0</alwaysactive>
  9221. <key>5</key>
  9222.  
  9223. <triggermode>3</triggermode>
  9224. 0 = TRIGGER_SINGLE_HITBOX
  9225. 1 = TRIGGER_AIMNECKCHEST
  9226. 2 = TRIGGER_HIGHDAMAGE
  9227. 3 = TRIGGER_FULL_BODY
  9228.  
  9229. <visiblecheck>1</visiblecheck>
  9230. <teamcheck>1</teamcheck>
  9231. <spawncheck>1</spawncheck>
  9232. <jumpcheck>0</jumpcheck>
  9233. <hitbox>6</hitbox>
  9234. <delay>15</delay>
  9235. <triggertime>0</triggertime>
  9236. <pausetime>0</pausetime>
  9237. <afterburst>0</afterburst>
  9238. <maxinaccuracy>1.5</maxinaccuracy>
  9239. <range>0.75</range>
  9240. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  9241. </triggerbot>
  9242.  
  9243. <rcs>
  9244. <switch>0</switch>
  9245. <startshot>0</startshot>
  9246. <stopshot>0</stopshot>
  9247. <pitchcompensation>0.0</pitchcompensation>
  9248. <yawcompensation>0.0</yawcompensation>
  9249. </rcs>
  9250.  
  9251. <glow>
  9252. <switch>1</switch>
  9253. <teamcheck>1</teamcheck>
  9254. <players>1</players>
  9255. <weapons>0</weapons>
  9256. <bloom>0</bloom>
  9257. <tcolor>0xFF00FF80</tcolor>
  9258. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  9259. <ctcolor>0xFF00FF80</ctcolor>
  9260. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  9261. <weaponcolor>0x00FF00AA</weaponcolor>
  9262. </glow>
  9263.  
  9264. <radar>
  9265. <switch>1</switch>
  9266. </radar>
  9267.  
  9268. <sonar>
  9269. <switch>0</switch>
  9270. <teamcheck>1</teamcheck>
  9271. <visiblecheck>1</visiblecheck>
  9272. <incrosshairsignal>0</incrosshairsignal>
  9273. <sonarpause>500</sonarpause>
  9274. </sonar>
  9275.  
  9276. <bunnyhop>
  9277. <key>32</key>
  9278. <switch>0</switch>
  9279. </bunnyhop>
  9280. </SawedOff>
  9281. <MAG7>
  9282. <aimbot>
  9283. <switch>1</switch>
  9284. <alwaysactive>0</alwaysactive>
  9285. <key>1</key>
  9286.  
  9287. <targetmode>2</targetmode>
  9288. 0 = BY_DISTANCE
  9289. 1 = BY_HEALTH
  9290. 2 = BY_FOV
  9291. 3 = BY_WEAPONDAMAGE
  9292.  
  9293. <intelligentmode>0</intelligentmode>
  9294. 0 = SINGLE_HITBOX
  9295. 1 = RANDOM_HEADNECKCHEST
  9296. 2 = CLOSEST_HITBOX
  9297.  
  9298. <visiblecheck>1</visiblecheck>
  9299. <teamcheck>1</teamcheck>
  9300. <movecheck>0</movecheck>
  9301. <jumpcheck>0</jumpcheck>
  9302. <spawncheck>1</spawncheck>
  9303. <switchtargets>1</switchtargets>
  9304. <stopafterkill>0</stopafterkill>
  9305. <faceitmode>1</faceitmode>
  9306. <fov>3.5</fov>
  9307. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  9308. <ontargetfov>20.0</ontargetfov>
  9309. <smooth>0.0</smooth>
  9310. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  9311. <smoothrandommin>1.4</smoothrandommin>
  9312. <smoothrandommax>2.00</smoothrandommax>
  9313. <zcorrection>-2.0</zcorrection>
  9314. <prediction>1.0</prediction>
  9315. <maxinaccuracy>0</maxinaccuracy>
  9316. <curvefactor>5.0</curvefactor>
  9317. <aimerrorfactor>0.0</aimerrorfactor>
  9318. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  9319. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  9320. <hitbox>6</hitbox>
  9321. <delay>0</delay>
  9322. <aimtime>0</aimtime>
  9323. <pausetime>0</pausetime>
  9324. </aimbot>
  9325.  
  9326. <triggerbot>
  9327. <switch>1</switch>
  9328. <alwaysactive>0</alwaysactive>
  9329. <key>5</key>
  9330.  
  9331. <triggermode>3</triggermode>
  9332. 0 = TRIGGER_SINGLE_HITBOX
  9333. 1 = TRIGGER_AIMNECKCHEST
  9334. 2 = TRIGGER_HIGHDAMAGE
  9335. 3 = TRIGGER_FULL_BODY
  9336.  
  9337. <visiblecheck>1</visiblecheck>
  9338. <teamcheck>1</teamcheck>
  9339. <spawncheck>1</spawncheck>
  9340. <jumpcheck>0</jumpcheck>
  9341. <hitbox>6</hitbox>
  9342. <delay>15</delay>
  9343. <triggertime>0</triggertime>
  9344. <pausetime>0</pausetime>
  9345. <afterburst>0</afterburst>
  9346. <maxinaccuracy>1.5</maxinaccuracy>
  9347. <range>0.75</range>
  9348. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  9349. </triggerbot>
  9350.  
  9351. <rcs>
  9352. <switch>0</switch>
  9353. <startshot>0</startshot>
  9354. <stopshot>0</stopshot>
  9355. <pitchcompensation>0.0</pitchcompensation>
  9356. <yawcompensation>0.0</yawcompensation>
  9357. </rcs>
  9358.  
  9359. <glow>
  9360. <switch>1</switch>
  9361. <teamcheck>1</teamcheck>
  9362. <players>1</players>
  9363. <weapons>0</weapons>
  9364. <bloom>0</bloom>
  9365. <tcolor>0xFF00FF80</tcolor>
  9366. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  9367. <ctcolor>0xFF00FF80</ctcolor>
  9368. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  9369. <weaponcolor>0x00FF00AA</weaponcolor>
  9370. </glow>
  9371.  
  9372. <radar>
  9373. <switch>1</switch>
  9374. </radar>
  9375.  
  9376. <sonar>
  9377. <switch>0</switch>
  9378. <teamcheck>1</teamcheck>
  9379. <visiblecheck>1</visiblecheck>
  9380. <incrosshairsignal>0</incrosshairsignal>
  9381. <sonarpause>500</sonarpause>
  9382. </sonar>
  9383.  
  9384. <bunnyhop>
  9385. <key>32</key>
  9386. <switch>0</switch>
  9387. </bunnyhop>
  9388. </MAG7>
  9389. <M249>
  9390. <aimbot>
  9391. <switch>1</switch>
  9392. <alwaysactive>0</alwaysactive>
  9393. <key>1</key>
  9394.  
  9395. <targetmode>2</targetmode>
  9396. 0 = BY_DISTANCE
  9397. 1 = BY_HEALTH
  9398. 2 = BY_FOV
  9399. 3 = BY_WEAPONDAMAGE
  9400.  
  9401. <intelligentmode>0</intelligentmode>
  9402. 0 = SINGLE_HITBOX
  9403. 1 = RANDOM_HEADNECKCHEST
  9404. 2 = CLOSEST_HITBOX
  9405.  
  9406. <visiblecheck>1</visiblecheck>
  9407. <teamcheck>1</teamcheck>
  9408. <movecheck>0</movecheck>
  9409. <jumpcheck>0</jumpcheck>
  9410. <spawncheck>1</spawncheck>
  9411. <switchtargets>1</switchtargets>
  9412. <stopafterkill>0</stopafterkill>
  9413. <faceitmode>1</faceitmode>
  9414. <fov>2.1</fov>
  9415. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  9416. <ontargetfov>30.0</ontargetfov>
  9417. <smooth>0.0</smooth>
  9418. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  9419. <smoothrandommin>2.05</smoothrandommin>
  9420. <smoothrandommax>2.45</smoothrandommax>
  9421. <zcorrection>-2.5</zcorrection>
  9422. <prediction>1.0</prediction>
  9423. <maxinaccuracy>0</maxinaccuracy>
  9424. <curvefactor>5.0</curvefactor>
  9425. <aimerrorfactor>0.0</aimerrorfactor>
  9426. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  9427. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  9428. <hitbox>6</hitbox>
  9429. <delay>0</delay>
  9430. <aimtime>0</aimtime>
  9431. <pausetime>0</pausetime>
  9432. </aimbot>
  9433.  
  9434. <triggerbot>
  9435. <switch>1</switch>
  9436. <alwaysactive>0</alwaysactive>
  9437. <key>5</key>
  9438.  
  9439. <triggermode>3</triggermode>
  9440. 0 = TRIGGER_SINGLE_HITBOX
  9441. 1 = TRIGGER_AIMNECKCHEST
  9442. 2 = TRIGGER_HIGHDAMAGE
  9443. 3 = TRIGGER_FULL_BODY
  9444.  
  9445. <visiblecheck>1</visiblecheck>
  9446. <teamcheck>1</teamcheck>
  9447. <spawncheck>1</spawncheck>
  9448. <jumpcheck>0</jumpcheck>
  9449. <hitbox>6</hitbox>
  9450. <delay>15</delay>
  9451. <triggertime>0</triggertime>
  9452. <pausetime>0</pausetime>
  9453. <afterburst>250</afterburst>
  9454. <maxinaccuracy>2.0</maxinaccuracy>
  9455. <range>0.75</range>
  9456. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  9457. </triggerbot>
  9458.  
  9459. <rcs>
  9460. <switch>0</switch>
  9461. <startshot>2</startshot>
  9462. <stopshot>8</stopshot>
  9463. <pitchcompensation>0.8</pitchcompensation>
  9464. <yawcompensation>0.2</yawcompensation>
  9465. </rcs>
  9466.  
  9467. <glow>
  9468. <switch>1</switch>
  9469. <teamcheck>1</teamcheck>
  9470. <players>1</players>
  9471. <weapons>0</weapons>
  9472. <bloom>0</bloom>
  9473. <tcolor>0xFF00FF80</tcolor>
  9474. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  9475. <ctcolor>0xFF00FF80</ctcolor>
  9476. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  9477. <weaponcolor>0x00FF00AA</weaponcolor>
  9478. </glow>
  9479.  
  9480. <radar>
  9481. <switch>1</switch>
  9482. </radar>
  9483.  
  9484. <sonar>
  9485. <switch>0</switch>
  9486. <teamcheck>1</teamcheck>
  9487. <visiblecheck>1</visiblecheck>
  9488. <incrosshairsignal>0</incrosshairsignal>
  9489. <sonarpause>500</sonarpause>
  9490. </sonar>
  9491.  
  9492. <bunnyhop>
  9493. <key>32</key>
  9494. <switch>0</switch>
  9495. </bunnyhop>
  9496. </M249>
  9497. <Negev>
  9498. <aimbot>
  9499. <switch>1</switch>
  9500. <alwaysactive>0</alwaysactive>
  9501. <key>1</key>
  9502.  
  9503. <targetmode>2</targetmode>
  9504. 0 = BY_DISTANCE
  9505. 1 = BY_HEALTH
  9506. 2 = BY_FOV
  9507. 3 = BY_WEAPONDAMAGE
  9508.  
  9509. <intelligentmode>0</intelligentmode>
  9510. 0 = SINGLE_HITBOX
  9511. 1 = RANDOM_HEADNECKCHEST
  9512. 2 = CLOSEST_HITBOX
  9513.  
  9514. <visiblecheck>1</visiblecheck>
  9515. <teamcheck>1</teamcheck>
  9516. <movecheck>0</movecheck>
  9517. <jumpcheck>0</jumpcheck>
  9518. <spawncheck>1</spawncheck>
  9519. <switchtargets>1</switchtargets>
  9520. <stopafterkill>0</stopafterkill>
  9521. <faceitmode>1</faceitmode>
  9522. <fov>2.1</fov>
  9523. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  9524. <ontargetfov>30.0</ontargetfov>
  9525. <smooth>0.0</smooth>
  9526. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  9527. <smoothrandommin>2.05</smoothrandommin>
  9528. <smoothrandommax>2.45</smoothrandommax>
  9529. <zcorrection>-2.5</zcorrection>
  9530. <prediction>1.0</prediction>
  9531. <maxinaccuracy>0</maxinaccuracy>
  9532. <curvefactor>5.0</curvefactor>
  9533. <aimerrorfactor>0.0</aimerrorfactor>
  9534. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  9535. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  9536. <hitbox>6</hitbox>
  9537. <delay>0</delay>
  9538. <aimtime>0</aimtime>
  9539. <pausetime>0</pausetime>
  9540. </aimbot>
  9541.  
  9542. <triggerbot>
  9543. <switch>1</switch>
  9544. <alwaysactive>0</alwaysactive>
  9545. <key>5</key>
  9546.  
  9547. <triggermode>3</triggermode>
  9548. 0 = TRIGGER_SINGLE_HITBOX
  9549. 1 = TRIGGER_AIMNECKCHEST
  9550. 2 = TRIGGER_HIGHDAMAGE
  9551. 3 = TRIGGER_FULL_BODY
  9552.  
  9553. <visiblecheck>1</visiblecheck>
  9554. <teamcheck>1</teamcheck>
  9555. <spawncheck>1</spawncheck>
  9556. <jumpcheck>0</jumpcheck>
  9557. <hitbox>6</hitbox>
  9558. <delay>15</delay>
  9559. <triggertime>0</triggertime>
  9560. <pausetime>0</pausetime>
  9561. <afterburst>250</afterburst>
  9562. <maxinaccuracy>2.0</maxinaccuracy>
  9563. <range>0.75</range>
  9564. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  9565. </triggerbot>
  9566.  
  9567. <rcs>
  9568. <switch>0</switch>
  9569. <startshot>2</startshot>
  9570. <stopshot>8</stopshot>
  9571. <pitchcompensation>0.8</pitchcompensation>
  9572. <yawcompensation>0.2</yawcompensation>
  9573. </rcs>
  9574.  
  9575. <glow>
  9576. <switch>1</switch>
  9577. <teamcheck>1</teamcheck>
  9578. <players>1</players>
  9579. <weapons>0</weapons>
  9580. <bloom>0</bloom>
  9581. <tcolor>0xFF00FF80</tcolor>
  9582. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  9583. <ctcolor>0xFF00FF80</ctcolor>
  9584. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  9585. <weaponcolor>0x00FF00AA</weaponcolor>
  9586. </glow>
  9587.  
  9588. <radar>
  9589. <switch>1</switch>
  9590. </radar>
  9591.  
  9592. <sonar>
  9593. <switch>0</switch>
  9594. <teamcheck>1</teamcheck>
  9595. <visiblecheck>1</visiblecheck>
  9596. <incrosshairsignal>0</incrosshairsignal>
  9597. <sonarpause>500</sonarpause>
  9598. </sonar>
  9599.  
  9600. <bunnyhop>
  9601. <key>32</key>
  9602. <switch>0</switch>
  9603. </bunnyhop>
  9604. </Negev>
  9605. <Galil>
  9606. <aimbot>
  9607. <switch>1</switch>
  9608. <alwaysactive>0</alwaysactive>
  9609. <key>1</key>
  9610.  
  9611. <targetmode>2</targetmode>
  9612. 0 = BY_DISTANCE
  9613. 1 = BY_HEALTH
  9614. 2 = BY_FOV
  9615. 3 = BY_WEAPONDAMAGE
  9616.  
  9617. <intelligentmode>0</intelligentmode>
  9618. 0 = SINGLE_HITBOX
  9619. 1 = RANDOM_HEADNECKCHEST
  9620. 2 = CLOSEST_HITBOX
  9621.  
  9622. <visiblecheck>1</visiblecheck>
  9623. <teamcheck>1</teamcheck>
  9624. <movecheck>0</movecheck>
  9625. <jumpcheck>0</jumpcheck>
  9626. <spawncheck>1</spawncheck>
  9627. <switchtargets>1</switchtargets>
  9628. <stopafterkill>0</stopafterkill>
  9629. <faceitmode>1</faceitmode>
  9630. <fov>3.4</fov>
  9631. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  9632. <ontargetfov>20.0</ontargetfov>
  9633. <smooth>0.0</smooth>
  9634. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  9635. <smoothrandommin>1.4</smoothrandommin>
  9636. <smoothrandommax>2.00</smoothrandommax>
  9637. <zcorrection>-1.3</zcorrection>
  9638. <prediction>1.0</prediction>
  9639. <maxinaccuracy>0</maxinaccuracy>
  9640. <curvefactor>5.0</curvefactor>
  9641. <aimerrorfactor>0.0</aimerrorfactor>
  9642. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  9643. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  9644. <hitbox>6</hitbox>
  9645. <delay>0</delay>
  9646. <aimtime>0</aimtime>
  9647. <pausetime>0</pausetime>
  9648. </aimbot>
  9649.  
  9650. <triggerbot>
  9651. <switch>1</switch>
  9652. <alwaysactive>0</alwaysactive>
  9653. <key>5</key>
  9654.  
  9655. <triggermode>3</triggermode>
  9656. 0 = TRIGGER_SINGLE_HITBOX
  9657. 1 = TRIGGER_AIMNECKCHEST
  9658. 2 = TRIGGER_HIGHDAMAGE
  9659. 3 = TRIGGER_FULL_BODY
  9660.  
  9661. <visiblecheck>1</visiblecheck>
  9662. <teamcheck>1</teamcheck>
  9663. <spawncheck>1</spawncheck>
  9664. <jumpcheck>0</jumpcheck>
  9665. <hitbox>6</hitbox>
  9666. <delay>15</delay>
  9667. <triggertime>0</triggertime>
  9668. <pausetime>0</pausetime>
  9669. <afterburst>250</afterburst>
  9670. <maxinaccuracy>1.5</maxinaccuracy>
  9671. <range>0.75</range>
  9672. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  9673. </triggerbot>
  9674.  
  9675. <rcs>
  9676. <switch>0</switch>
  9677. <startshot>2</startshot>
  9678. <stopshot>8</stopshot>
  9679. <pitchcompensation>1.1</pitchcompensation>
  9680. <yawcompensation>1.0</yawcompensation>
  9681. </rcs>
  9682.  
  9683. <glow>
  9684. <switch>1</switch>
  9685. <teamcheck>1</teamcheck>
  9686. <players>1</players>
  9687. <weapons>0</weapons>
  9688. <bloom>0</bloom>
  9689. <tcolor>0xFF00FF80</tcolor>
  9690. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  9691. <ctcolor>0xFF00FF80</ctcolor>
  9692. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  9693. <weaponcolor>0x00FF00AA</weaponcolor>
  9694. </glow>
  9695.  
  9696. <radar>
  9697. <switch>1</switch>
  9698. </radar>
  9699.  
  9700. <sonar>
  9701. <switch>0</switch>
  9702. <teamcheck>1</teamcheck>
  9703. <visiblecheck>1</visiblecheck>
  9704. <incrosshairsignal>0</incrosshairsignal>
  9705. <sonarpause>500</sonarpause>
  9706. </sonar>
  9707.  
  9708. <bunnyhop>
  9709. <key>32</key>
  9710. <switch>0</switch>
  9711. </bunnyhop>
  9712. </Galil>
  9713. <FAMAS>
  9714. <aimbot>
  9715. <switch>1</switch>
  9716. <alwaysactive>0</alwaysactive>
  9717. <key>1</key>
  9718.  
  9719. <targetmode>2</targetmode>
  9720. 0 = BY_DISTANCE
  9721. 1 = BY_HEALTH
  9722. 2 = BY_FOV
  9723. 3 = BY_WEAPONDAMAGE
  9724.  
  9725. <intelligentmode>0</intelligentmode>
  9726. 0 = SINGLE_HITBOX
  9727. 1 = RANDOM_HEADNECKCHEST
  9728. 2 = CLOSEST_HITBOX
  9729.  
  9730. <visiblecheck>1</visiblecheck>
  9731. <teamcheck>1</teamcheck>
  9732. <movecheck>0</movecheck>
  9733. <jumpcheck>0</jumpcheck>
  9734. <spawncheck>1</spawncheck>
  9735. <switchtargets>1</switchtargets>
  9736. <stopafterkill>0</stopafterkill>
  9737. <faceitmode>1</faceitmode>
  9738. <fov>3.4</fov>
  9739. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  9740. <ontargetfov>20.0</ontargetfov>
  9741. <smooth>0.0</smooth>
  9742. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  9743. <smoothrandommin>0.0</smoothrandommin>
  9744. <smoothrandommax>0.0</smoothrandommax>
  9745. <zcorrection>-3.3</zcorrection>
  9746. <prediction>1.0</prediction>
  9747. <maxinaccuracy>0</maxinaccuracy>
  9748. <curvefactor>5.0</curvefactor>
  9749. <aimerrorfactor>0.0</aimerrorfactor>
  9750. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  9751. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  9752. <hitbox>6</hitbox>
  9753. <delay>0</delay>
  9754. <aimtime>0</aimtime>
  9755. <pausetime>0</pausetime>
  9756. </aimbot>
  9757.  
  9758. <triggerbot>
  9759. <switch>1</switch>
  9760. <alwaysactive>0</alwaysactive>
  9761. <key>5</key>
  9762.  
  9763. <triggermode>3</triggermode>
  9764. 0 = TRIGGER_SINGLE_HITBOX
  9765. 1 = TRIGGER_AIMNECKCHEST
  9766. 2 = TRIGGER_HIGHDAMAGE
  9767. 3 = TRIGGER_FULL_BODY
  9768.  
  9769. <visiblecheck>1</visiblecheck>
  9770. <teamcheck>1</teamcheck>
  9771. <spawncheck>1</spawncheck>
  9772. <jumpcheck>0</jumpcheck>
  9773. <hitbox>6</hitbox>
  9774. <delay>15</delay>
  9775. <triggertime>0</triggertime>
  9776. <pausetime>0</pausetime>
  9777. <afterburst>250</afterburst>
  9778. <maxinaccuracy>1.5</maxinaccuracy>
  9779. <range>0.75</range>
  9780. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  9781. </triggerbot>
  9782.  
  9783. <rcs>
  9784. <switch>0</switch>
  9785. <startshot>3</startshot>
  9786. <stopshot>8</stopshot>
  9787. <pitchcompensation>1.0</pitchcompensation>
  9788. <yawcompensation>1.0</yawcompensation>
  9789. </rcs>
  9790.  
  9791. <glow>
  9792. <switch>1</switch>
  9793. <teamcheck>1</teamcheck>
  9794. <players>1</players>
  9795. <weapons>0</weapons>
  9796. <bloom>0</bloom>
  9797. <tcolor>0xFF00FF80</tcolor>
  9798. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  9799. <ctcolor>0xFF00FF80</ctcolor>
  9800. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  9801. <weaponcolor>0x00FF00AA</weaponcolor>
  9802. </glow>
  9803.  
  9804. <radar>
  9805. <switch>1</switch>
  9806. </radar>
  9807.  
  9808. <sonar>
  9809. <switch>0</switch>
  9810. <teamcheck>1</teamcheck>
  9811. <visiblecheck>1</visiblecheck>
  9812. <incrosshairsignal>0</incrosshairsignal>
  9813. <sonarpause>500</sonarpause>
  9814. </sonar>
  9815.  
  9816. <bunnyhop>
  9817. <key>32</key>
  9818. <switch>0</switch>
  9819. </bunnyhop>
  9820. </FAMAS>
  9821. <AK47>
  9822. <aimbot>
  9823. <switch>1</switch>
  9824. <alwaysactive>0</alwaysactive>
  9825. <key>1</key>
  9826.  
  9827. <targetmode>2</targetmode>
  9828. 0 = BY_DISTANCE
  9829. 1 = BY_HEALTH
  9830. 2 = BY_FOV
  9831. 3 = BY_WEAPONDAMAGE
  9832.  
  9833. <intelligentmode>0</intelligentmode>
  9834. 0 = SINGLE_HITBOX
  9835. 1 = RANDOM_HEADNECKCHEST
  9836. 2 = CLOSEST_HITBOX
  9837.  
  9838. <visiblecheck>1</visiblecheck>
  9839. <teamcheck>1</teamcheck>
  9840. <movecheck>0</movecheck>
  9841. <jumpcheck>1</jumpcheck>
  9842. <spawncheck>1</spawncheck>
  9843. <switchtargets>1</switchtargets>
  9844. <stopafterkill>0</stopafterkill>
  9845. <faceitmode>1</faceitmode>
  9846. <fov>4.2</fov>
  9847. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  9848. <ontargetfov>20.0</ontargetfov>
  9849. <smooth>4.0</smooth>
  9850. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  9851. <smoothrandommin>0.0</smoothrandommin>
  9852. <smoothrandommax>0.00</smoothrandommax>
  9853. <zcorrection>-2.8</zcorrection>
  9854. <prediction>1.0</prediction>
  9855. <maxinaccuracy>0</maxinaccuracy>
  9856. <curvefactor>5.0</curvefactor>
  9857. <aimerrorfactor>0.0</aimerrorfactor>
  9858. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  9859. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  9860. <hitbox>6</hitbox>
  9861. <delay>0</delay>
  9862. <aimtime>0</aimtime>
  9863. <pausetime>0</pausetime>
  9864. </aimbot>
  9865.  
  9866. <triggerbot>
  9867. <switch>1</switch>
  9868. <alwaysactive>0</alwaysactive>
  9869. <key>5</key>
  9870.  
  9871. <triggermode>3</triggermode>
  9872. 0 = TRIGGER_SINGLE_HITBOX
  9873. 1 = TRIGGER_AIMNECKCHEST
  9874. 2 = TRIGGER_HIGHDAMAGE
  9875. 3 = TRIGGER_FULL_BODY
  9876.  
  9877. <visiblecheck>1</visiblecheck>
  9878. <teamcheck>1</teamcheck>
  9879. <spawncheck>1</spawncheck>
  9880. <jumpcheck>0</jumpcheck>
  9881. <hitbox>6</hitbox>
  9882. <delay>15</delay>
  9883. <triggertime>0</triggertime>
  9884. <pausetime>0</pausetime>
  9885. <afterburst>250</afterburst>
  9886. <maxinaccuracy>1.5</maxinaccuracy>
  9887. <range>0.75</range>
  9888. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  9889. </triggerbot>
  9890.  
  9891. <rcs>
  9892. <switch>0</switch>
  9893. <startshot>3</startshot>
  9894. <stopshot>7</stopshot>
  9895. <pitchcompensation>0.9</pitchcompensation>
  9896. <yawcompensation>1.0</yawcompensation>
  9897. </rcs>
  9898.  
  9899. <glow>
  9900. <switch>1</switch>
  9901. <teamcheck>1</teamcheck>
  9902. <players>1</players>
  9903. <weapons>0</weapons>
  9904. <bloom>0</bloom>
  9905. <tcolor>0xFF00FF80</tcolor>
  9906. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  9907. <ctcolor>0xFF00FF80</ctcolor>
  9908. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  9909. <weaponcolor>0x00FF00AA</weaponcolor>
  9910. </glow>
  9911.  
  9912. <radar>
  9913. <switch>1</switch>
  9914. </radar>
  9915.  
  9916. <sonar>
  9917. <switch>0</switch>
  9918. <teamcheck>1</teamcheck>
  9919. <visiblecheck>1</visiblecheck>
  9920. <incrosshairsignal>0</incrosshairsignal>
  9921. <sonarpause>500</sonarpause>
  9922. </sonar>
  9923.  
  9924. <bunnyhop>
  9925. <key>32</key>
  9926. <switch>0</switch>
  9927. </bunnyhop>
  9928. </AK47>
  9929. <M4A4>
  9930. <aimbot>
  9931. <switch>1</switch>
  9932. <alwaysactive>0</alwaysactive>
  9933. <key>1</key>
  9934.  
  9935. <targetmode>2</targetmode>
  9936. 0 = BY_DISTANCE
  9937. 1 = BY_HEALTH
  9938. 2 = BY_FOV
  9939. 3 = BY_WEAPONDAMAGE
  9940.  
  9941. <intelligentmode>0</intelligentmode>
  9942. 0 = SINGLE_HITBOX
  9943. 1 = RANDOM_HEADNECKCHEST
  9944. 2 = CLOSEST_HITBOX
  9945.  
  9946. <visiblecheck>1</visiblecheck>
  9947. <teamcheck>1</teamcheck>
  9948. <movecheck>0</movecheck>
  9949. <jumpcheck>0</jumpcheck>
  9950. <spawncheck>1</spawncheck>
  9951. <switchtargets>1</switchtargets>
  9952. <stopafterkill>0</stopafterkill>
  9953. <faceitmode>1</faceitmode>
  9954. <fov>4.0</fov>
  9955. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  9956. <ontargetfov>20.0</ontargetfov>
  9957. <smooth>4.0</smooth>
  9958. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  9959. <smoothrandommin>0.0</smoothrandommin>
  9960. <smoothrandommax>0.0</smoothrandommax>
  9961. <zcorrection>-3.5</zcorrection>
  9962. <prediction>1.0</prediction>
  9963. <maxinaccuracy>0</maxinaccuracy>
  9964. <curvefactor>5.0</curvefactor>
  9965. <aimerrorfactor>0.0</aimerrorfactor>
  9966. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  9967. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  9968. <hitbox>6</hitbox>
  9969. <delay>0</delay>
  9970. <aimtime>0</aimtime>
  9971. <pausetime>0</pausetime>
  9972. </aimbot>
  9973.  
  9974. <triggerbot>
  9975. <switch>1</switch>
  9976. <alwaysactive>0</alwaysactive>
  9977. <key>5</key>
  9978.  
  9979. <triggermode>3</triggermode>
  9980. 0 = TRIGGER_SINGLE_HITBOX
  9981. 1 = TRIGGER_AIMNECKCHEST
  9982. 2 = TRIGGER_HIGHDAMAGE
  9983. 3 = TRIGGER_FULL_BODY
  9984.  
  9985. <visiblecheck>1</visiblecheck>
  9986. <teamcheck>1</teamcheck>
  9987. <spawncheck>1</spawncheck>
  9988. <jumpcheck>0</jumpcheck>
  9989. <hitbox>6</hitbox>
  9990. <delay>15</delay>
  9991. <triggertime>0</triggertime>
  9992. <pausetime>0</pausetime>
  9993. <afterburst>250</afterburst>
  9994. <maxinaccuracy>1.5</maxinaccuracy>
  9995. <range>0.75</range>
  9996. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  9997. </triggerbot>
  9998.  
  9999. <rcs>
  10000. <switch>0</switch>
  10001. <startshot>2</startshot>
  10002. <stopshot>8</stopshot>
  10003. <pitchcompensation>0.75</pitchcompensation>
  10004. <yawcompensation>1.0</yawcompensation>
  10005. </rcs>
  10006.  
  10007. <glow>
  10008. <switch>1</switch>
  10009. <teamcheck>1</teamcheck>
  10010. <players>1</players>
  10011. <weapons>0</weapons>
  10012. <bloom>0</bloom>
  10013. <tcolor>0xFF00FF80</tcolor>
  10014. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  10015. <ctcolor>0xFF00FF80</ctcolor>
  10016. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  10017. <weaponcolor>0x00FF00AA</weaponcolor>
  10018. </glow>
  10019.  
  10020. <radar>
  10021. <switch>1</switch>
  10022. </radar>
  10023.  
  10024. <sonar>
  10025. <switch>0</switch>
  10026. <teamcheck>1</teamcheck>
  10027. <visiblecheck>1</visiblecheck>
  10028. <incrosshairsignal>0</incrosshairsignal>
  10029. <sonarpause>500</sonarpause>
  10030. </sonar>
  10031.  
  10032. <bunnyhop>
  10033. <key>32</key>
  10034. <switch>0</switch>
  10035. </bunnyhop>
  10036. </M4A4>
  10037. <M4A1S>
  10038. <aimbot>
  10039. <switch>1</switch>
  10040. <alwaysactive>0</alwaysactive>
  10041. <key>1</key>
  10042.  
  10043. <targetmode>2</targetmode>
  10044. 0 = BY_DISTANCE
  10045. 1 = BY_HEALTH
  10046. 2 = BY_FOV
  10047. 3 = BY_WEAPONDAMAGE
  10048.  
  10049. <intelligentmode>0</intelligentmode>
  10050. 0 = SINGLE_HITBOX
  10051. 1 = RANDOM_HEADNECKCHEST
  10052. 2 = CLOSEST_HITBOX
  10053.  
  10054. <visiblecheck>1</visiblecheck>
  10055. <teamcheck>1</teamcheck>
  10056. <movecheck>0</movecheck>
  10057. <jumpcheck>0</jumpcheck>
  10058. <spawncheck>1</spawncheck>
  10059. <switchtargets>1</switchtargets>
  10060. <stopafterkill>0</stopafterkill>
  10061. <faceitmode>1</faceitmode>
  10062. <fov>4.0</fov>
  10063. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  10064. <ontargetfov>20.0</ontargetfov>
  10065. <smooth>2.0</smooth>
  10066. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  10067. <smoothrandommin>0.00</smoothrandommin>
  10068. <smoothrandommax>0.00</smoothrandommax>
  10069. <zcorrection>-2.9</zcorrection>
  10070. <prediction>1.0</prediction>
  10071. <maxinaccuracy>0</maxinaccuracy>
  10072. <curvefactor>5.0</curvefactor>
  10073. <aimerrorfactor>0.0</aimerrorfactor>
  10074. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  10075. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  10076. <hitbox>6</hitbox>
  10077. <delay>0</delay>
  10078. <aimtime>0</aimtime>
  10079. <pausetime>0</pausetime>
  10080. </aimbot>
  10081.  
  10082. <triggerbot>
  10083. <switch>1</switch>
  10084. <alwaysactive>0</alwaysactive>
  10085. <key>5</key>
  10086.  
  10087. <triggermode>3</triggermode>
  10088. 0 = TRIGGER_SINGLE_HITBOX
  10089. 1 = TRIGGER_AIMNECKCHEST
  10090. 2 = TRIGGER_HIGHDAMAGE
  10091. 3 = TRIGGER_FULL_BODY
  10092.  
  10093. <visiblecheck>1</visiblecheck>
  10094. <teamcheck>1</teamcheck>
  10095. <spawncheck>1</spawncheck>
  10096. <jumpcheck>0</jumpcheck>
  10097. <hitbox>6</hitbox>
  10098. <delay>15</delay>
  10099. <triggertime>0</triggertime>
  10100. <pausetime>0</pausetime>
  10101. <afterburst>250</afterburst>
  10102. <maxinaccuracy>1.5</maxinaccuracy>
  10103. <range>0.75</range>
  10104. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  10105. </triggerbot>
  10106.  
  10107. <rcs>
  10108. <switch>0</switch>
  10109. <startshot>3</startshot>
  10110. <stopshot>8</stopshot>
  10111. <pitchcompensation>1.1</pitchcompensation>
  10112. <yawcompensation>1.0</yawcompensation>
  10113. </rcs>
  10114.  
  10115. <glow>
  10116. <switch>1</switch>
  10117. <teamcheck>1</teamcheck>
  10118. <players>1</players>
  10119. <weapons>0</weapons>
  10120. <bloom>0</bloom>
  10121. <tcolor>0xFF00FF80</tcolor>
  10122. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  10123. <ctcolor>0xFF00FF80</ctcolor>
  10124. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  10125. <weaponcolor>0x00FF00AA</weaponcolor>
  10126. </glow>
  10127.  
  10128. <radar>
  10129. <switch>1</switch>
  10130. </radar>
  10131.  
  10132. <sonar>
  10133. <switch>0</switch>
  10134. <teamcheck>1</teamcheck>
  10135. <visiblecheck>1</visiblecheck>
  10136. <incrosshairsignal>0</incrosshairsignal>
  10137. <sonarpause>500</sonarpause>
  10138. </sonar>
  10139.  
  10140. <bunnyhop>
  10141. <key>32</key>
  10142. <switch>0</switch>
  10143. </bunnyhop>
  10144. </M4A1S>
  10145. <SSG08>
  10146. <aimbot>
  10147. <switch>1</switch>
  10148. <alwaysactive>0</alwaysactive>
  10149. <key>1</key>
  10150.  
  10151. <targetmode>2</targetmode>
  10152. 0 = BY_DISTANCE
  10153. 1 = BY_HEALTH
  10154. 2 = BY_FOV
  10155. 3 = BY_WEAPONDAMAGE
  10156.  
  10157. <intelligentmode>0</intelligentmode>
  10158. 0 = SINGLE_HITBOX
  10159. 1 = RANDOM_HEADNECKCHEST
  10160. 2 = CLOSEST_HITBOX
  10161.  
  10162. <visiblecheck>1</visiblecheck>
  10163. <teamcheck>1</teamcheck>
  10164. <movecheck>0</movecheck>
  10165. <jumpcheck>0</jumpcheck>
  10166. <spawncheck>1</spawncheck>
  10167. <switchtargets>1</switchtargets>
  10168. <stopafterkill>0</stopafterkill>
  10169. <faceitmode>1</faceitmode>
  10170. <fov>4.5</fov>
  10171. <fovdistancemultiplier>0.98</fovdistancemultiplier>
  10172. <ontargetfov>20.0</ontargetfov>
  10173. <smooth>0.0</smooth>
  10174. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  10175. <smoothrandommin>0.0</smoothrandommin>
  10176. <smoothrandommax>0.00</smoothrandommax>
  10177. <zcorrection>-1.5</zcorrection>
  10178. <prediction>1.0</prediction>
  10179. <maxinaccuracy>0</maxinaccuracy>
  10180. <curvefactor>5.0</curvefactor>
  10181. <aimerrorfactor>0.0</aimerrorfactor>
  10182. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  10183. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  10184. <hitbox>6</hitbox>
  10185. <delay>0</delay>
  10186. <aimtime>0</aimtime>
  10187. <pausetime>0</pausetime>
  10188. </aimbot>
  10189.  
  10190. <triggerbot>
  10191. <switch>1</switch>
  10192. <alwaysactive>0</alwaysactive>
  10193. <key>5</key>
  10194.  
  10195. <triggermode>0</triggermode>
  10196. 0 = TRIGGER_SINGLE_HITBOX
  10197. 1 = TRIGGER_AIMNECKCHEST
  10198. 2 = TRIGGER_HIGHDAMAGE
  10199. 3 = TRIGGER_FULL_BODY
  10200.  
  10201. <visiblecheck>1</visiblecheck>
  10202. <teamcheck>1</teamcheck>
  10203. <spawncheck>1</spawncheck>
  10204. <jumpcheck>0</jumpcheck>
  10205. <hitbox>6</hitbox>
  10206. <delay>15</delay>
  10207. <triggertime>0</triggertime>
  10208. <pausetime>0</pausetime>
  10209. <afterburst>0</afterburst>
  10210. <maxinaccuracy>0.0</maxinaccuracy>
  10211. <range>0.75</range>
  10212. <rangedistancemultiplier>1.65</rangedistancemultiplier>
  10213. </triggerbot>
  10214.  
  10215. <rcs>
  10216. <switch>0</switch>
  10217. <startshot>0</startshot>
  10218. <stopshot>0</stopshot>
  10219. <pitchcompensation>0.0</pitchcompensation>
  10220. <yawcompensation>0.0</yawcompensation>
  10221. </rcs>
  10222.  
  10223. <glow>
  10224. <switch>1</switch>
  10225. <teamcheck>1</teamcheck>
  10226. <players>1</players>
  10227. <weapons>0</weapons>
  10228. <bloom>0</bloom>
  10229. <tcolor>0xFF00FF80</tcolor>
  10230. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  10231. <ctcolor>0xFF00FF80</ctcolor>
  10232. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  10233. <weaponcolor>0x00FF00AA</weaponcolor>
  10234. </glow>
  10235.  
  10236. <radar>
  10237. <switch>1</switch>
  10238. </radar>
  10239.  
  10240. <sonar>
  10241. <switch>0</switch>
  10242. <teamcheck>1</teamcheck>
  10243. <visiblecheck>1</visiblecheck>
  10244. <incrosshairsignal>0</incrosshairsignal>
  10245. <sonarpause>500</sonarpause>
  10246. </sonar>
  10247.  
  10248. <bunnyhop>
  10249. <key>32</key>
  10250. <switch>0</switch>
  10251. </bunnyhop>
  10252. </SSG08>
  10253. <SG553>
  10254. <aimbot>
  10255. <switch>1</switch>
  10256. <alwaysactive>0</alwaysactive>
  10257. <key>1</key>
  10258.  
  10259. <targetmode>2</targetmode>
  10260. 0 = BY_DISTANCE
  10261. 1 = BY_HEALTH
  10262. 2 = BY_FOV
  10263. 3 = BY_WEAPONDAMAGE
  10264.  
  10265. <intelligentmode>0</intelligentmode>
  10266. 0 = SINGLE_HITBOX
  10267. 1 = RANDOM_HEADNECKCHEST
  10268. 2 = CLOSEST_HITBOX
  10269.  
  10270. <visiblecheck>1</visiblecheck>
  10271. <teamcheck>1</teamcheck>
  10272. <movecheck>0</movecheck>
  10273. <jumpcheck>0</jumpcheck>
  10274. <spawncheck>1</spawncheck>
  10275. <switchtargets>1</switchtargets>
  10276. <stopafterkill>0</stopafterkill>
  10277. <faceitmode>1</faceitmode>
  10278. <fov>2.1</fov>
  10279. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  10280. <ontargetfov>20.0</ontargetfov>
  10281. <smooth>4.0</smooth>
  10282. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  10283. <smoothrandommin>2.05</smoothrandommin>
  10284. <smoothrandommax>2.45</smoothrandommax>
  10285. <zcorrection>-1.3</zcorrection>
  10286. <prediction>1.0</prediction>
  10287. <maxinaccuracy>0</maxinaccuracy>
  10288. <curvefactor>5.0</curvefactor>
  10289. <aimerrorfactor>0.0</aimerrorfactor>
  10290. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  10291. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  10292. <hitbox>6</hitbox>
  10293. <delay>0</delay>
  10294. <aimtime>0</aimtime>
  10295. <pausetime>0</pausetime>
  10296. </aimbot>
  10297.  
  10298. <triggerbot>
  10299. <switch>1</switch>
  10300. <alwaysactive>0</alwaysactive>
  10301. <key>5</key>
  10302.  
  10303. <triggermode>3</triggermode>
  10304. 0 = TRIGGER_SINGLE_HITBOX
  10305. 1 = TRIGGER_AIMNECKCHEST
  10306. 2 = TRIGGER_HIGHDAMAGE
  10307. 3 = TRIGGER_FULL_BODY
  10308.  
  10309. <visiblecheck>1</visiblecheck>
  10310. <teamcheck>1</teamcheck>
  10311. <spawncheck>1</spawncheck>
  10312. <jumpcheck>0</jumpcheck>
  10313. <hitbox>6</hitbox>
  10314. <delay>15</delay>
  10315. <triggertime>0</triggertime>
  10316. <pausetime>0</pausetime>
  10317. <afterburst>250</afterburst>
  10318. <maxinaccuracy>1.5</maxinaccuracy>
  10319. <range>0.75</range>
  10320. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  10321. </triggerbot>
  10322.  
  10323. <rcs>
  10324. <switch>0</switch>
  10325. <startshot>0</startshot>
  10326. <stopshot>7</stopshot>
  10327. <pitchcompensation>1.2</pitchcompensation>
  10328. <yawcompensation>1.0</yawcompensation>
  10329. </rcs>
  10330.  
  10331. <glow>
  10332. <switch>1</switch>
  10333. <teamcheck>1</teamcheck>
  10334. <players>1</players>
  10335. <weapons>0</weapons>
  10336. <bloom>0</bloom>
  10337. <tcolor>0xFF00FF80</tcolor>
  10338. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  10339. <ctcolor>0xFF00FF80</ctcolor>
  10340. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  10341. <weaponcolor>0x00FF00AA</weaponcolor>
  10342. </glow>
  10343.  
  10344. <radar>
  10345. <switch>1</switch>
  10346. </radar>
  10347.  
  10348. <sonar>
  10349. <switch>0</switch>
  10350. <teamcheck>1</teamcheck>
  10351. <visiblecheck>1</visiblecheck>
  10352. <incrosshairsignal>0</incrosshairsignal>
  10353. <sonarpause>500</sonarpause>
  10354. </sonar>
  10355.  
  10356. <bunnyhop>
  10357. <key>32</key>
  10358. <switch>0</switch>
  10359. </bunnyhop>
  10360. </SG553>
  10361. <AUG>
  10362. <aimbot>
  10363. <switch>1</switch>
  10364. <alwaysactive>0</alwaysactive>
  10365. <key>1</key>
  10366.  
  10367. <targetmode>2</targetmode>
  10368. 0 = BY_DISTANCE
  10369. 1 = BY_HEALTH
  10370. 2 = BY_FOV
  10371. 3 = BY_WEAPONDAMAGE
  10372.  
  10373. <intelligentmode>0</intelligentmode>
  10374. 0 = SINGLE_HITBOX
  10375. 1 = RANDOM_HEADNECKCHEST
  10376. 2 = CLOSEST_HITBOX
  10377.  
  10378. <visiblecheck>1</visiblecheck>
  10379. <teamcheck>1</teamcheck>
  10380. <movecheck>0</movecheck>
  10381. <jumpcheck>0</jumpcheck>
  10382. <spawncheck>1</spawncheck>
  10383. <switchtargets>1</switchtargets>
  10384. <stopafterkill>0</stopafterkill>
  10385. <faceitmode>1</faceitmode>
  10386. <fov>2.1</fov>
  10387. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  10388. <ontargetfov>20.0</ontargetfov>
  10389. <smooth>0.0</smooth>
  10390. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  10391. <smoothrandommin>2.05</smoothrandommin>
  10392. <smoothrandommax>2.45</smoothrandommax>
  10393. <zcorrection>-1.3</zcorrection>
  10394. <prediction>1.0</prediction>
  10395. <maxinaccuracy>0</maxinaccuracy>
  10396. <curvefactor>5.0</curvefactor>
  10397. <aimerrorfactor>0.0</aimerrorfactor>
  10398. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  10399. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  10400. <hitbox>6</hitbox>
  10401. <delay>0</delay>
  10402. <aimtime>0</aimtime>
  10403. <pausetime>0</pausetime>
  10404. </aimbot>
  10405.  
  10406. <triggerbot>
  10407. <switch>1</switch>
  10408. <alwaysactive>0</alwaysactive>
  10409. <key>5</key>
  10410.  
  10411. <triggermode>3</triggermode>
  10412. 0 = TRIGGER_SINGLE_HITBOX
  10413. 1 = TRIGGER_AIMNECKCHEST
  10414. 2 = TRIGGER_HIGHDAMAGE
  10415. 3 = TRIGGER_FULL_BODY
  10416.  
  10417. <visiblecheck>1</visiblecheck>
  10418. <teamcheck>1</teamcheck>
  10419. <spawncheck>1</spawncheck>
  10420. <jumpcheck>0</jumpcheck>
  10421. <hitbox>6</hitbox>
  10422. <delay>15</delay>
  10423. <triggertime>0</triggertime>
  10424. <pausetime>0</pausetime>
  10425. <afterburst>250</afterburst>
  10426. <maxinaccuracy>1.5</maxinaccuracy>
  10427. <range>0.75</range>
  10428. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  10429. </triggerbot>
  10430.  
  10431. <rcs>
  10432. <switch>0</switch>
  10433. <startshot>0</startshot>
  10434. <stopshot>7</stopshot>
  10435. <pitchcompensation>1.0</pitchcompensation>
  10436. <yawcompensation>1.0</yawcompensation>
  10437. </rcs>
  10438.  
  10439. <glow>
  10440. <switch>1</switch>
  10441. <teamcheck>1</teamcheck>
  10442. <players>1</players>
  10443. <weapons>0</weapons>
  10444. <bloom>0</bloom>
  10445. <tcolor>0xFF00FF80</tcolor>
  10446. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  10447. <ctcolor>0xFF00FF80</ctcolor>
  10448. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  10449. <weaponcolor>0x00FF00AA</weaponcolor>
  10450. </glow>
  10451.  
  10452. <radar>
  10453. <switch>1</switch>
  10454. </radar>
  10455.  
  10456. <sonar>
  10457. <switch>0</switch>
  10458. <teamcheck>1</teamcheck>
  10459. <visiblecheck>1</visiblecheck>
  10460. <incrosshairsignal>0</incrosshairsignal>
  10461. <sonarpause>500</sonarpause>
  10462. </sonar>
  10463.  
  10464. <bunnyhop>
  10465. <key>32</key>
  10466. <switch>0</switch>
  10467. </bunnyhop>
  10468. </AUG>
  10469. <AWP>
  10470. <aimbot>
  10471. <switch>1</switch>
  10472. <alwaysactive>0</alwaysactive>
  10473. <key>6</key>
  10474.  
  10475. <targetmode>2</targetmode>
  10476. 0 = BY_DISTANCE
  10477. 1 = BY_HEALTH
  10478. 2 = BY_FOV
  10479. 3 = BY_WEAPONDAMAGE
  10480.  
  10481. <intelligentmode>0</intelligentmode>
  10482. 0 = SINGLE_HITBOX
  10483. 1 = RANDOM_HEADNECKCHEST
  10484. 2 = CLOSEST_HITBOX
  10485.  
  10486. <visiblecheck>0</visiblecheck>
  10487. <teamcheck>1</teamcheck>
  10488. <movecheck>0</movecheck>
  10489. <jumpcheck>0</jumpcheck>
  10490. <spawncheck>1</spawncheck>
  10491. <switchtargets>1</switchtargets>
  10492. <stopafterkill>0</stopafterkill>
  10493. <faceitmode>1</faceitmode>
  10494. <fov>6.5</fov>
  10495. <fovdistancemultiplier>0.95</fovdistancemultiplier>
  10496. <ontargetfov>20.0</ontargetfov>
  10497. <smooth>0.0</smooth>
  10498. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  10499. <smoothrandommin>0.00</smoothrandommin>
  10500. <smoothrandommax>0.00</smoothrandommax>
  10501. <zcorrection>-8.0</zcorrection>
  10502. <prediction>1.0</prediction>
  10503. <maxinaccuracy>0</maxinaccuracy>
  10504. <curvefactor>5.0</curvefactor>
  10505. <aimerrorfactor>0.0</aimerrorfactor>
  10506. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  10507. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  10508. <hitbox>6</hitbox>
  10509. <delay>0</delay>
  10510. <aimtime>0</aimtime>
  10511. <pausetime>0</pausetime>
  10512. </aimbot>
  10513.  
  10514. <triggerbot>
  10515. <switch>1</switch>
  10516. <alwaysactive>0</alwaysactive>
  10517. <key>18</key>
  10518.  
  10519. <triggermode>3</triggermode>
  10520. 0 = TRIGGER_SINGLE_HITBOX
  10521. 1 = TRIGGER_AIMNECKCHEST
  10522. 2 = TRIGGER_HIGHDAMAGE
  10523. 3 = TRIGGER_FULL_BODY
  10524.  
  10525. <visiblecheck>0</visiblecheck>
  10526. <teamcheck>1</teamcheck>
  10527. <spawncheck>1</spawncheck>
  10528. <jumpcheck>0</jumpcheck>
  10529. <hitbox>8</hitbox>
  10530. <delay>15</delay>
  10531. <triggertime>0</triggertime>
  10532. <pausetime>0</pausetime>
  10533. <afterburst>0</afterburst>
  10534. <maxinaccuracy>0.0</maxinaccuracy>
  10535. <range>0.75</range>
  10536. <rangedistancemultiplier>1.65</rangedistancemultiplier>
  10537. </triggerbot>
  10538.  
  10539. <rcs>
  10540. <switch>0</switch>
  10541. <startshot>0</startshot>
  10542. <stopshot>0</stopshot>
  10543. <pitchcompensation>0.0</pitchcompensation>
  10544. <yawcompensation>0.0</yawcompensation>
  10545. </rcs>
  10546.  
  10547. <glow>
  10548. <switch>1</switch>
  10549. <teamcheck>1</teamcheck>
  10550. <players>1</players>
  10551. <weapons>0</weapons>
  10552. <bloom>0</bloom>
  10553. <tcolor>0xFF00FF80</tcolor>
  10554. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  10555. <ctcolor>0xFF00FF80</ctcolor>
  10556. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  10557. <weaponcolor>0x00FF00AA</weaponcolor>
  10558. </glow>
  10559.  
  10560. <radar>
  10561. <switch>1</switch>
  10562. </radar>
  10563.  
  10564. <sonar>
  10565. <switch>0</switch>
  10566. <teamcheck>1</teamcheck>
  10567. <visiblecheck>1</visiblecheck>
  10568. <incrosshairsignal>0</incrosshairsignal>
  10569. <sonarpause>500</sonarpause>
  10570. </sonar>
  10571.  
  10572. <bunnyhop>
  10573. <key>32</key>
  10574. <switch>0</switch>
  10575. </bunnyhop>
  10576. </AWP>
  10577. <G3SG1>
  10578. <aimbot>
  10579. <switch>1</switch>
  10580. <alwaysactive>0</alwaysactive>
  10581. <key>1</key>
  10582.  
  10583. <targetmode>2</targetmode>
  10584. 0 = BY_DISTANCE
  10585. 1 = BY_HEALTH
  10586. 2 = BY_FOV
  10587. 3 = BY_WEAPONDAMAGE
  10588.  
  10589. <intelligentmode>0</intelligentmode>
  10590. 0 = SINGLE_HITBOX
  10591. 1 = RANDOM_HEADNECKCHEST
  10592. 2 = CLOSEST_HITBOX
  10593.  
  10594. <visiblecheck>1</visiblecheck>
  10595. <teamcheck>1</teamcheck>
  10596. <movecheck>0</movecheck>
  10597. <jumpcheck>0</jumpcheck>
  10598. <spawncheck>1</spawncheck>
  10599. <switchtargets>1</switchtargets>
  10600. <stopafterkill>0</stopafterkill>
  10601. <faceitmode>1</faceitmode>
  10602. <fov>1.99</fov>
  10603. <fovdistancemultiplier>0.95</fovdistancemultiplier>
  10604. <ontargetfov>20.0</ontargetfov>
  10605. <smooth>0.0</smooth>
  10606. <smoothdistancemultiplier>0.3</smoothdistancemultiplier>
  10607. <smoothrandommin>3.5</smoothrandommin>
  10608. <smoothrandommax>3.9</smoothrandommax>
  10609. <zcorrection>-5.5</zcorrection>
  10610. <prediction>1.0</prediction>
  10611. <maxinaccuracy>0</maxinaccuracy>
  10612. <curvefactor>5.0</curvefactor>
  10613. <aimerrorfactor>0.0</aimerrorfactor>
  10614. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  10615. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  10616. <hitbox>6</hitbox>
  10617. <delay>0</delay>
  10618. <aimtime>0</aimtime>
  10619. <pausetime>0</pausetime>
  10620. </aimbot>
  10621.  
  10622. <triggerbot>
  10623. <switch>1</switch>
  10624. <alwaysactive>0</alwaysactive>
  10625. <key>5</key>
  10626.  
  10627. <triggermode>3</triggermode>
  10628. 0 = TRIGGER_SINGLE_HITBOX
  10629. 1 = TRIGGER_AIMNECKCHEST
  10630. 2 = TRIGGER_HIGHDAMAGE
  10631. 3 = TRIGGER_FULL_BODY
  10632.  
  10633. <visiblecheck>1</visiblecheck>
  10634. <teamcheck>1</teamcheck>
  10635. <spawncheck>1</spawncheck>
  10636. <jumpcheck>0</jumpcheck>
  10637. <hitbox>6</hitbox>
  10638. <delay>15</delay>
  10639. <triggertime>0</triggertime>
  10640. <pausetime>0</pausetime>
  10641. <afterburst>0</afterburst>
  10642. <maxinaccuracy>0.0</maxinaccuracy>
  10643. <range>0.75</range>
  10644. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  10645. </triggerbot>
  10646.  
  10647. <rcs>
  10648. <switch>0</switch>
  10649. <startshot>0</startshot>
  10650. <stopshot>0</stopshot>
  10651. <pitchcompensation>0.0</pitchcompensation>
  10652. <yawcompensation>0.0</yawcompensation>
  10653. </rcs>
  10654.  
  10655. <glow>
  10656. <switch>1</switch>
  10657. <teamcheck>1</teamcheck>
  10658. <players>1</players>
  10659. <weapons>0</weapons>
  10660. <bloom>0</bloom>
  10661. <tcolor>0xFF00FF80</tcolor>
  10662. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  10663. <ctcolor>0xFF00FF80</ctcolor>
  10664. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  10665. <weaponcolor>0x00FF00AA</weaponcolor>
  10666. </glow>
  10667.  
  10668. <radar>
  10669. <switch>1</switch>
  10670. </radar>
  10671.  
  10672. <sonar>
  10673. <switch>0</switch>
  10674. <teamcheck>1</teamcheck>
  10675. <visiblecheck>1</visiblecheck>
  10676. <incrosshairsignal>0</incrosshairsignal>
  10677. <sonarpause>500</sonarpause>
  10678. </sonar>
  10679.  
  10680. <bunnyhop>
  10681. <key>32</key>
  10682. <switch>0</switch>
  10683. </bunnyhop>
  10684. </G3SG1>
  10685. <SCAR20>
  10686. <aimbot>
  10687. <switch>1</switch>
  10688. <alwaysactive>0</alwaysactive>
  10689. <key>1</key>
  10690.  
  10691. <targetmode>2</targetmode>
  10692. 0 = BY_DISTANCE
  10693. 1 = BY_HEALTH
  10694. 2 = BY_FOV
  10695. 3 = BY_WEAPONDAMAGE
  10696.  
  10697. <intelligentmode>0</intelligentmode>
  10698. 0 = SINGLE_HITBOX
  10699. 1 = RANDOM_HEADNECKCHEST
  10700. 2 = CLOSEST_HITBOX
  10701.  
  10702. <visiblecheck>1</visiblecheck>
  10703. <teamcheck>1</teamcheck>
  10704. <movecheck>0</movecheck>
  10705. <jumpcheck>0</jumpcheck>
  10706. <spawncheck>1</spawncheck>
  10707. <switchtargets>1</switchtargets>
  10708. <stopafterkill>0</stopafterkill>
  10709. <faceitmode>1</faceitmode>
  10710. <fov>1.99</fov>
  10711. <fovdistancemultiplier>0.95</fovdistancemultiplier>
  10712. <ontargetfov>20.0</ontargetfov>
  10713. <smooth>0.0</smooth>
  10714. <smoothdistancemultiplier>0.3</smoothdistancemultiplier>
  10715. <smoothrandommin>3.5</smoothrandommin>
  10716. <smoothrandommax>3.9</smoothrandommax>
  10717. <zcorrection>-5.5</zcorrection>
  10718. <prediction>1.0</prediction>
  10719. <maxinaccuracy>0</maxinaccuracy>
  10720. <curvefactor>5.0</curvefactor>
  10721. <aimerrorfactor>0.0</aimerrorfactor>
  10722. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  10723. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  10724. <hitbox>6</hitbox>
  10725. <delay>0</delay>
  10726. <aimtime>0</aimtime>
  10727. <pausetime>0</pausetime>
  10728. </aimbot>
  10729.  
  10730. <triggerbot>
  10731. <switch>1</switch>
  10732. <alwaysactive>0</alwaysactive>
  10733. <key>5</key>
  10734.  
  10735. <triggermode>3</triggermode>
  10736. 0 = TRIGGER_SINGLE_HITBOX
  10737. 1 = TRIGGER_AIMNECKCHEST
  10738. 2 = TRIGGER_HIGHDAMAGE
  10739. 3 = TRIGGER_FULL_BODY
  10740.  
  10741. <visiblecheck>1</visiblecheck>
  10742. <teamcheck>1</teamcheck>
  10743. <spawncheck>1</spawncheck>
  10744. <jumpcheck>0</jumpcheck>
  10745. <hitbox>6</hitbox>
  10746. <delay>15</delay>
  10747. <triggertime>0</triggertime>
  10748. <pausetime>0</pausetime>
  10749. <afterburst>0</afterburst>
  10750. <maxinaccuracy>0.0</maxinaccuracy>
  10751. <range>0.75</range>
  10752. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  10753. </triggerbot>
  10754.  
  10755. <rcs>
  10756. <switch>0</switch>
  10757. <startshot>0</startshot>
  10758. <stopshot>0</stopshot>
  10759. <pitchcompensation>0.0</pitchcompensation>
  10760. <yawcompensation>0.0</yawcompensation>
  10761. </rcs>
  10762.  
  10763. <glow>
  10764. <switch>1</switch>
  10765. <teamcheck>1</teamcheck>
  10766. <players>1</players>
  10767. <weapons>0</weapons>
  10768. <bloom>0</bloom>
  10769. <tcolor>0xFF00FF80</tcolor>
  10770. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  10771. <ctcolor>0xFF00FF80</ctcolor>
  10772. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  10773. <weaponcolor>0x00FF00AA</weaponcolor>
  10774. </glow>
  10775.  
  10776. <radar>
  10777. <switch>1</switch>
  10778. </radar>
  10779.  
  10780. <sonar>
  10781. <switch>0</switch>
  10782. <teamcheck>1</teamcheck>
  10783. <visiblecheck>1</visiblecheck>
  10784. <incrosshairsignal>0</incrosshairsignal>
  10785. <sonarpause>500</sonarpause>
  10786. </sonar>
  10787.  
  10788. <bunnyhop>
  10789. <key>32</key>
  10790. <switch>0</switch>
  10791. </bunnyhop>
  10792. </SCAR20>
  10793. <Zeus>
  10794. <aimbot>
  10795. <switch>1</switch>
  10796. <alwaysactive>0</alwaysactive>
  10797. <key>1</key>
  10798.  
  10799. <targetmode>2</targetmode>
  10800. 0 = BY_DISTANCE
  10801. 1 = BY_HEALTH
  10802. 2 = BY_FOV
  10803. 3 = BY_WEAPONDAMAGE
  10804.  
  10805. <intelligentmode>0</intelligentmode>
  10806. 0 = SINGLE_HITBOX
  10807. 1 = RANDOM_HEADNECKCHEST
  10808. 2 = CLOSEST_HITBOX
  10809.  
  10810. <visiblecheck>1</visiblecheck>
  10811. <teamcheck>1</teamcheck>
  10812. <movecheck>0</movecheck>
  10813. <jumpcheck>0</jumpcheck>
  10814. <spawncheck>1</spawncheck>
  10815. <switchtargets>1</switchtargets>
  10816. <stopafterkill>0</stopafterkill>
  10817. <faceitmode>1</faceitmode>
  10818. <fov>2.1</fov>
  10819. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  10820. <ontargetfov>20.0</ontargetfov>
  10821. <smooth>0.0</smooth>
  10822. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  10823. <smoothrandommin>2.05</smoothrandommin>
  10824. <smoothrandommax>2.45</smoothrandommax>
  10825. <zcorrection>-1.5</zcorrection>
  10826. <prediction>1.0</prediction>
  10827. <maxinaccuracy>0</maxinaccuracy>
  10828. <curvefactor>5.0</curvefactor>
  10829. <aimerrorfactor>0.0</aimerrorfactor>
  10830. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  10831. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  10832. <hitbox>6</hitbox>
  10833. <delay>0</delay>
  10834. <aimtime>0</aimtime>
  10835. <pausetime>0</pausetime>
  10836. </aimbot>
  10837.  
  10838. <triggerbot>
  10839. <switch>1</switch>
  10840. <alwaysactive>0</alwaysactive>
  10841. <key>5</key>
  10842.  
  10843. <triggermode>3</triggermode>
  10844. 0 = TRIGGER_SINGLE_HITBOX
  10845. 1 = TRIGGER_AIMNECKCHEST
  10846. 2 = TRIGGER_HIGHDAMAGE
  10847. 3 = TRIGGER_FULL_BODY
  10848.  
  10849. <visiblecheck>1</visiblecheck>
  10850. <teamcheck>1</teamcheck>
  10851. <spawncheck>1</spawncheck>
  10852. <jumpcheck>0</jumpcheck>
  10853. <hitbox>6</hitbox>
  10854. <delay>15</delay>
  10855. <triggertime>0</triggertime>
  10856. <pausetime>0</pausetime>
  10857. <afterburst>0</afterburst>
  10858. <maxinaccuracy>0.0</maxinaccuracy>
  10859. <range>0.75</range>
  10860. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  10861. </triggerbot>
  10862.  
  10863. <rcs>
  10864. <switch>0</switch>
  10865. <startshot>0</startshot>
  10866. <stopshot>0</stopshot>
  10867. <pitchcompensation>0.0</pitchcompensation>
  10868. <yawcompensation>0.0</yawcompensation>
  10869. </rcs>
  10870.  
  10871. <glow>
  10872. <switch>1</switch>
  10873. <teamcheck>1</teamcheck>
  10874. <players>1</players>
  10875. <weapons>0</weapons>
  10876. <bloom>0</bloom>
  10877. <tcolor>0xFF00FF80</tcolor>
  10878. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  10879. <ctcolor>0xFF00FF80</ctcolor>
  10880. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  10881. <weaponcolor>0x00FF00AA</weaponcolor>
  10882. </glow>
  10883.  
  10884. <radar>
  10885. <switch>1</switch>
  10886. </radar>
  10887.  
  10888. <sonar>
  10889. <switch>0</switch>
  10890. <teamcheck>1</teamcheck>
  10891. <visiblecheck>1</visiblecheck>
  10892. <incrosshairsignal>0</incrosshairsignal>
  10893. <sonarpause>500</sonarpause>
  10894. </sonar>
  10895.  
  10896. <bunnyhop>
  10897. <key>32</key>
  10898. <switch>0</switch>
  10899. </bunnyhop>
  10900. </Zeus>
  10901.  
  10902.  
  10903.  
  10904.  
  10905.  
  10906.  
  10907.  
  10908.  
  10909.  
  10910.  
  10911.  
  10912.  
  10913.  
  10914.  
  10915.  
  10916.  
  10917.  
  10918.  
  10919.  
  10920. <Knife>
  10921. <aimbot><switch>0</switch></aimbot>
  10922. <triggerbot><switch>1</switch></triggerbot>
  10923. <rcs><switch>0</switch></rcs>
  10924. <glow>
  10925. <switch>1</switch>
  10926. <teamcheck>1</teamcheck>
  10927. <players>1</players>
  10928. <weapons>0</weapons>
  10929. <bloom>0</bloom>
  10930. <tcolor>0xFF00FF80</tcolor>
  10931. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  10932. <ctcolor>0xFF00FF80</ctcolor>
  10933. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  10934. <weaponcolor>0x00FF00AA</weaponcolor>
  10935. </glow>
  10936.  
  10937. <radar>
  10938. <switch>1</switch>
  10939. </radar>
  10940.  
  10941. <sonar>
  10942. <switch>0</switch>
  10943. <teamcheck>1</teamcheck>
  10944. <visiblecheck>1</visiblecheck>
  10945. <incrosshairsignal>0</incrosshairsignal>
  10946. <sonarpause>500</sonarpause>
  10947. </sonar>
  10948. <bunnyhop><switch>0</switch></bunnyhop>
  10949. </Knife>
  10950. <C4>
  10951. <aimbot><switch>0</switch></aimbot>
  10952. <triggerbot><switch>1</switch></triggerbot>
  10953. <rcs><switch>0</switch></rcs>
  10954. <glow>
  10955. <switch>1</switch>
  10956. <teamcheck>1</teamcheck>
  10957. <players>1</players>
  10958. <weapons>0</weapons>
  10959. <bloom>0</bloom>
  10960. <tcolor>0xFF00FF80</tcolor>
  10961. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  10962. <ctcolor>0xFF00FF80</ctcolor>
  10963. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  10964. <weaponcolor>0x00FF00AA</weaponcolor>
  10965. </glow>
  10966.  
  10967. <radar>
  10968. <switch>1</switch>
  10969. </radar>
  10970.  
  10971. <sonar>
  10972. <switch>0</switch>
  10973. <teamcheck>1</teamcheck>
  10974. <visiblecheck>1</visiblecheck>
  10975. <incrosshairsignal>0</incrosshairsignal>
  10976. <sonarpause>500</sonarpause>
  10977. </sonar>
  10978. <bunnyhop><switch>0</switch></bunnyhop>
  10979. </C4>
  10980. <FB>
  10981. <aimbot><switch>0</switch></aimbot>
  10982. <triggerbot><switch>1</switch></triggerbot>
  10983. <rcs><switch>0</switch></rcs>
  10984. <glow>
  10985. <switch>1</switch>
  10986. <teamcheck>1</teamcheck>
  10987. <players>1</players>
  10988. <weapons>0</weapons>
  10989. <bloom>0</bloom>
  10990. <tcolor>0xFF00FF80</tcolor>
  10991. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  10992. <ctcolor>0xFF00FF80</ctcolor>
  10993. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  10994. <weaponcolor>0x00FF00AA</weaponcolor>
  10995. </glow>
  10996.  
  10997. <radar>
  10998. <switch>1</switch>
  10999. </radar>
  11000.  
  11001. <sonar>
  11002. <switch>0</switch>
  11003. <teamcheck>1</teamcheck>
  11004. <visiblecheck>1</visiblecheck>
  11005. <incrosshairsignal>0</incrosshairsignal>
  11006. <sonarpause>500</sonarpause>
  11007. </sonar>
  11008. <bunnyhop><switch>0</switch></bunnyhop>
  11009. </FB>
  11010. <HE>
  11011. <aimbot><switch>0</switch></aimbot>
  11012. <triggerbot><switch>1</switch></triggerbot>
  11013. <rcs><switch>0</switch></rcs>
  11014. <glow>
  11015. <switch>1</switch>
  11016. <teamcheck>1</teamcheck>
  11017. <players>1</players>
  11018. <weapons>0</weapons>
  11019. <bloom>0</bloom>
  11020. <tcolor>0xFF00FF80</tcolor>
  11021. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  11022. <ctcolor>0xFF00FF80</ctcolor>
  11023. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  11024. <weaponcolor>0x00FF00AA</weaponcolor>
  11025. </glow>
  11026.  
  11027. <radar>
  11028. <switch>1</switch>
  11029. </radar>
  11030.  
  11031. <sonar>
  11032. <switch>0</switch>
  11033. <teamcheck>1</teamcheck>
  11034. <visiblecheck>1</visiblecheck>
  11035. <incrosshairsignal>0</incrosshairsignal>
  11036. <sonarpause>500</sonarpause>
  11037. </sonar>
  11038. <bunnyhop><switch>0</switch></bunnyhop>
  11039. </HE>
  11040. <DG>
  11041. <aimbot><switch>0</switch></aimbot>
  11042. <triggerbot><switch>1</switch></triggerbot>
  11043. <rcs><switch>0</switch></rcs>
  11044. <glow>
  11045. <switch>1</switch>
  11046. <teamcheck>1</teamcheck>
  11047. <players>1</players>
  11048. <weapons>0</weapons>
  11049. <bloom>0</bloom>
  11050. <tcolor>0xFF00FF80</tcolor>
  11051. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  11052. <ctcolor>0xFF00FF80</ctcolor>
  11053. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  11054. <weaponcolor>0x00FF00AA</weaponcolor>
  11055. </glow>
  11056.  
  11057. <radar>
  11058. <switch>1</switch>
  11059. </radar>
  11060.  
  11061. <sonar>
  11062. <switch>0</switch>
  11063. <teamcheck>1</teamcheck>
  11064. <visiblecheck>1</visiblecheck>
  11065. <incrosshairsignal>0</incrosshairsignal>
  11066. <sonarpause>500</sonarpause>
  11067. </sonar>
  11068. <bunnyhop><switch>0</switch></bunnyhop>
  11069. </DG>
  11070. <IG>
  11071. <aimbot><switch>0</switch></aimbot>
  11072. <triggerbot><switch>1</switch></triggerbot>
  11073. <rcs><switch>0</switch></rcs>
  11074. <glow>
  11075. <switch>1</switch>
  11076. <teamcheck>1</teamcheck>
  11077. <players>1</players>
  11078. <weapons>0</weapons>
  11079. <bloom>0</bloom>
  11080. <tcolor>0xFF00FF80</tcolor>
  11081. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  11082. <ctcolor>0xFF00FF80</ctcolor>
  11083. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  11084. <weaponcolor>0x00FF00AA</weaponcolor>
  11085. </glow>
  11086.  
  11087. <radar>
  11088. <switch>1</switch>
  11089. </radar>
  11090.  
  11091. <sonar>
  11092. <switch>0</switch>
  11093. <teamcheck>1</teamcheck>
  11094. <visiblecheck>1</visiblecheck>
  11095. <incrosshairsignal>0</incrosshairsignal>
  11096. <sonarpause>500</sonarpause>
  11097. </sonar>
  11098. <bunnyhop><switch>0</switch></bunnyhop>
  11099. </IG>
  11100. <Molotov>
  11101. <aimbot><switch>0</switch></aimbot>
  11102. <triggerbot><switch>1</switch></triggerbot>
  11103. <rcs><switch>0</switch></rcs>
  11104. <glow>
  11105. <switch>1</switch>
  11106. <teamcheck>1</teamcheck>
  11107. <players>1</players>
  11108. <weapons>0</weapons>
  11109. <bloom>0</bloom>
  11110. <tcolor>0xFF00FF80</tcolor>
  11111. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  11112. <ctcolor>0xFF00FF80</ctcolor>
  11113. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  11114. <weaponcolor>0x00FF00AA</weaponcolor>
  11115. </glow>
  11116.  
  11117. <radar>
  11118. <switch>1</switch>
  11119. </radar>
  11120.  
  11121. <sonar>
  11122. <switch>0</switch>
  11123. <teamcheck>1</teamcheck>
  11124. <visiblecheck>1</visiblecheck>
  11125. <incrosshairsignal>0</incrosshairsignal>
  11126. <sonarpause>500</sonarpause>
  11127. </sonar>
  11128. <bunnyhop><switch>0</switch></bunnyhop>
  11129. </Molotov>
  11130. <SG>
  11131. <aimbot><switch>0</switch></aimbot>
  11132. <triggerbot><switch>1</switch></triggerbot>
  11133. <rcs><switch>0</switch></rcs>
  11134. <glow>
  11135. <switch>1</switch>
  11136. <teamcheck>1</teamcheck>
  11137. <players>1</players>
  11138. <weapons>0</weapons>
  11139. <bloom>0</bloom>
  11140. <tcolor>0xFF00FF80</tcolor>
  11141. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  11142. <ctcolor>0xFF00FF80</ctcolor>
  11143. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  11144. <weaponcolor>0x00FF00AA</weaponcolor>
  11145. </glow>
  11146.  
  11147. <radar>
  11148. <switch>1</switch>
  11149. </radar>
  11150.  
  11151. <sonar>
  11152. <switch>0</switch>
  11153. <teamcheck>1</teamcheck>
  11154. <visiblecheck>1</visiblecheck>
  11155. <incrosshairsignal>0</incrosshairsignal>
  11156. <sonarpause>500</sonarpause>
  11157. </sonar>
  11158. <bunnyhop><switch>0</switch></bunnyhop>
  11159. </SG>
  11160.  
  11161.  
  11162. <bindings>
  11163.  
  11164. </bindings>
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