Advertisement
Guest User

Untitled

a guest
Mar 11th, 2017
412
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.74 KB | None | 0 0
  1. #1 - Character Zeniths. Go to the character page. Most characters do not have it unlocked yet. Themed versions of characters can pool ZP together. Max of 15 stars per character.
  2.  
  3. List of current zenith characters
  4. Gawain
  5. Altair
  6. Gandalf
  7. Birdman
  8. De La Fille
  9. Lady Grey
  10. Yuel
  11. Lily
  12. Light Sarunan
  13. Cagliostro
  14. Charlotta
  15. Magisa
  16. Wind Metera
  17. Seruel
  18. Io
  19. Cerberus
  20. Male Megumin
  21. Razia
  22. S. Beato
  23. Casual Zeta
  24. Orchid
  25.  
  26. Notable SRs
  27. Helnar
  28. Gayne
  29. W. Sutera
  30. Soriz
  31. Mina
  32. Albert (SR)
  33. Tire
  34. Lyria
  35. All story SRs
  36.  
  37. #2 - Seraphim Battles. Go to the Shop, then Weapon Series. You have to buy the initial SR for that element to get the fights (which are under special). You can only do 2 seraphim fights a day across all elements and difficulties. The SRs also require new treasures from the rotating elemental quests. Weapons multiply damage at the end of the damage calculation (avoids damage cap) when on-element. 10% at SR, 20% at SSR.
  38.  
  39. #3 - Rose Queen Weapons/Distinctions. Under Treasure Trade -> Treasure, you can trade for up to 10 distinctions (a month?) or trade for a rose, which is used in Rose Queen Weapons (new unknowns with on-element resist). Find those under the Quest Items tab.
  40.  
  41. #4 - Misc. You can use weapon skins for anything you have ever picked up (as long as it is the same type as the weapon you're wielding).
  42.  
  43. #5 - GW Character 5*. Coming March 20th along with T4 Superstar.
  44.  
  45. Uno:
  46. -reduce cooldown on 1st skill
  47. -2nd skill also gives massive self atk up
  48. -4th skill cuts all elemental damage by 50% and absorbs damage for 3 turns (can't be used again but have to wait for 10 turns to use it)
  49. -ougi gives party frontwater effect and barrier
  50. -1st passive has chance to cut damage by 50%
  51. -2nd passive gives damage up against fire
  52.  
  53. Song:
  54. -1st skill now gives ability cap up
  55. -3rd skill is AoE but deals more damage against fewer targets
  56. -new skill extends debuff duration and deals AoE damage based on no. of debuffs (up to 10 hits)
  57. -ougi gives party crit up
  58. -1st passive increases self atk against fewer enemies
  59. -second passive increases debuff success rate against fewer enemies
  60.  
  61. Sarasa:
  62. -2nd skill gives self atk up in axe mode and hostility down in sword mode, cooldown reduced
  63. -GZ now does earth resist down and cooldown reduced
  64. -new skills is 4 turn ougi 100% recharge + one turn atk massive up
  65. -ougi gives self earth atk up in axe mode and two-hit 999999 damage in sword mode
  66. -1st passive gives crit up when angered, echo when enraged
  67. -new passive gives damage up against water(edited)
  68.  
  69. Quatre:
  70. -1st skill gives 2 random debuffs
  71. -2nd skill hits 6 times and now dispels
  72. -new skill lets him use his damage abilities up 4 times + debuff success rate up
  73. -ougi gives party DATA
  74. -1st passive gives debuff success rate up
  75. -new passive gives damage up against fire
  76.  
  77. Funf
  78. -1st skill gives party heal + revitalize and cooldown reduced
  79. -2nd skill gives party debuff resist up and cooldown reduced
  80. -new skill gives party revive + full heal + guts (i.e. resist death once)
  81. -ougi gives enemy dark atk down and DATA down
  82. -1st passive makes him immune to skill seal
  83. -2nd passive reduces party's dark damage received
  84.  
  85. Six
  86. -1st skill now gives stackable damage cap up/ hostility down
  87. -2nd skill now counters 3 times and last 2 turns
  88. -3rd skill now makes him invincible once
  89. -4th skill dodges all attacks for 6 turns
  90. -ougi gives dodge rate up
  91. -new passive is chance to counter when damaged(edited)
  92.  
  93. Siete:
  94. -1st skill now gives 2 Lvs of sword shine, which stacks up to 5 Lvs, duration increased to 5 turns
  95. -2nd skill gives 30% ougi charge and has cooldown reduced
  96. -new skill gives party ougi damage up + ougi cap up + party ougi 100% recharge when swordshine is Lv3 and above
  97. -ougi now gives once invincibility
  98. -1st passive now breaks party ougi damage cap
  99. -2nd passive increases damage against earth
  100.  
  101. Okto:
  102. -1st skill gives self ougi damage and ougi cap up
  103. -3rd skill gives stat up based on absorbed ougi gauge
  104. -new skills gives self uplift (70%) for 5 turns
  105. -ougi gives massive self DATA up and party earth atk up for 2 turns
  106. -1st passive increases DA rate
  107. -2nd passive increases damage against water
  108.  
  109. Nio:
  110. -2nd skill gives special atk up and DATA up (same type as Korwa's buffs, won't stack)
  111. -3rd skill gives 2000 barrier
  112. -new skill gives party guranteed TA and 50% wind echo for 4 turns
  113. -ougi now extends her special buff
  114. -1st passive reduces damage received from tuned enemies by 20%
  115. -new passive increases damage against earth
  116.  
  117. Esser:
  118. -2nd skill now breaklocks
  119. -3rd skill now gives self buff based on TH
  120. -new skill gives party buff based on TH + BA
  121. -ougi increases party skill damage
  122. -1st passive increases drop rate by 10% + chance to deal massive crit damage
  123. -new passive increases damage against wind
  124.  
  125. Their new passives don't stack with seraphim weapons
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement