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- chamber of secrets any% guide by slayerkid13
- note: this guide assumes you are familiar with the game and does not cover
- movement.
- some general tips:
- -avoid all challenge stars, these trigger the bean room if enough are collected
- -beans are useless, skip them all
- -jumping into a ledge to climb it is faster than walking into it
- -Moving Platform Boost (MPB) is a useful trick, learn it
- -dieing sucks, dont be afraid to get safety frogs or potions. i work 2-4 extra
- potions into this route as a safety strat.
- -spongify tiles negate fall damage, use this to your advantage.
- before starting a run, there is a few things you need to do.
- -if running in windowed mode, you may need to use dxtory to stop your FPS from
- spiking. Alchemagician on twitch or the #harrypotter irc channel knows how to do
- this and you can ask him for help.
- -set your controls to something comfortable
- -turn autojump to off, this is important for a few skips
- -autodrink potions is up to you, i recommend you leave it on.
- -start your game, timing starts on the first cutscene skip
- -make your way through the beginning of the game, using MPB on the 2 flipendo
- platforms.
- -after you escape the tree and are in the grounds, the end of the cutscene has
- harry pointed to the left. dont accidentally fall down.
- -ron has speedhacks and its hard to get in front of him. doesnt save time if you
- do, just funny to note.
- -you can preform MPB on the moving staircases by standing on the rails, it saves
- a few seconds overall throughout the run.
- -fail the arrow key minigame before rictusempra, it saves time if you get good
- RNG in the bean room.
- -proceed like normal in the rictusempra challenge (MPB on the rising platform to
- save a little bit of time) until the room with the big pit that has platforms
- around the edges. with a well-timed jump you can go across the pit and grab the
- ledge. this saves about 30 seconds but is fairly risky. a slower strat is to go
- for the one just below it on the right, but is about 5 seconds slower.
- -ignore the turtle on the floor at the end, knock the ones on the tower down.
- try to not hit the pillars with them, it has weird effects.
- -with good rng, the bean room will be very quick.
- -quidditch practice is fairly straightforward, just catch the snitch.
- -potions class again is pretty easy, hit the chest then stand in the right
- corner and both ingredients should land on you. be careful skipping the cutscene
- too soon as it can softlock your game. wait 3-5 seconds before skipping it.
- -skurge class is where stuff gets interesting, pass all 3 arrow key puzzles
- -proceed like normal until the room with the lumos statue and the rotating
- flipendo switch.
- shoot the switch and enter the room, activate the lumos statue.
- be very careful in this next part. stand on the 4th step from the bottom of the
- stairs, shoot the switch at the bottom, then quickly run back up to the room
- above you and try to get in before the switch blocks you.
- if this confuses you, there is a video in the routing tips section of
- http://harrypotterspeedruns.bravesites.com/ that will help you.
- in the room with the big snail pits covered in skurge goo, you can activate them
- by jumping on them.
- in the room with the bridge, you can skip dropping the block down by making the
- bridge flat, then jumping on the outside edge.
- bicorn horn is really straightforward except for 2 small things. there is a room
- right after you push the snails+turtles where you are supposed to activate
- staircases all the way around. instead, just position yourself on the ledge, and
- walk backwards over it while holding up, and you will land on the lower ledge.
- puzzle solution is purple then green.
- its possible to get across the moving platforms without activating them, but is
- hard+doesnt save very much time. not worth attempting in SS.
- when you activate the platforms, jump across the first one then walk along the
- edges for the rest. this also has a video covering it on the website.
- rest of the challenge is straightforward
- diffendo challenge has no huge tricks, except for when you cut the rope in the
- circular room to open the door. you can cut the rope from the block when you
- climb up it.
- shredded boomslang skin has a huge skip, you can shoot the mushrooms to your
- left after the start, stand on them, and jump to the ledge with the save book,
- skipping the whole challenge. a video is on the website too. you can get 2
- wiggentree barks if you want, as part of a safety strat just before aragog.
- polyjuice potion 1 again has no huge skips, just proceed like normal.
- polyjuice potion 2 has 1 small skip that saves ~15 seconds where you can cross
- the skurge bridge before it closes, but is hard. a video of this skip is on the
- website as well.
- Spongify challenge, this is really broken. a video of this challenge is
- available on the website, or if you prefer text:
- -you dont need to push the big block at the very start, a precise jump to the
- corner of the higher platform will let you grab it. in the big room with the
- pixies, you can jump from the flipendo block on top of the fence, then with a
- well timed jump you can grab the far ledge to exit the room.
- activate the spongify tile, look to your left, and jump on it while holding UP
- +LEFT, you should grab the highest ledge, then just spongify into the end.
- Aragog: activate the lumos statue, then jump on the spongify tile on the grass
- while holding up, and you should go all the way across the pit.
- in the main room with the spiral staircase, spongify and land at the bottom
- instead of using the stairs.
- earlier i mentioned a safety strat involving an extra 2 potions. right before
- aragogs chamber, there is 2 flubberworm mucus to your right and a cauldron to
- your left. if you got the 2 bark pieces earlier, you can make 2 potions here.
- aragog strat is to just keep moving in a circle while spamming spells, trying to
- avoid being hit.
- chamber of secrets: another precise jump at the corner skips needing to go
- around. spongify to the bottom instead of taking the elevator.
- the 3 crushers are on a cycle, and if timed right you dont need to slow down
- while crossing them. proceed as normal until the pixie room. after crossing the
- first section, fall down to the bottom and spongify off the tile while holding
- left+up to grab the ledge with the crab on it. knock him off, then spongify up
- while holding back, and cut the rope, then bounce in to the new opening. proceed
- as normal until the boss.
- right before the boss there is ingredients for another potion to your right if
- you need it.
- Final fight 1st phase:
- -pretty simple, aim for his head while moving around.
- Final fight 2nd phase:
- -the hitboxes on the grates are huge, stand close to the boss and aim high. note
- that being hit while drinking a potion will negate the potion, annoying glitch.
- the basilisk should spawn at the grate you are nearest to, but wont spawn in the
- same one twice in a row.
- timing ends upon entering the great hall and triggering the final cutscene.
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