Advertisement
Guest User

Untitled

a guest
Jan 28th, 2015
200
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 71.86 KB | None | 0 0
  1. version=12;
  2. class Mission
  3. {
  4. addOns[] = {};
  5. addOnsAuto[] = {};
  6. randomSeed = 72424.8;
  7. class Intel
  8. {
  9. resistanceWest=1;
  10. resistanceEast=0;
  11. startWeather=0.25;
  12. startFog=0;
  13. startWind=0.25;
  14. startWindDir=110.809;
  15. startRain=0;
  16. startLightnings=0.0866612;
  17. startWaves=0.1;
  18. startGust=0.175;
  19. forecastWeather=0.25;
  20. forecastWind=0.25;
  21. forecastWaves=0.1;
  22. rainForced=1;
  23. lightningsForced=1;
  24. wavesForced=1;
  25. windForced=1;
  26. year=2008;
  27. month=10;
  28. day=11;
  29. hour=21;
  30. minute=41;
  31. startFogDecay=0.0049333;
  32. forecastFogDecay=0.0049333;
  33. };
  34. class Groups
  35. {
  36. items= 9;
  37. class Item0
  38. {
  39. side= "WEST";
  40. class Vehicles
  41. {
  42. items=3;
  43. class Item0
  44. {
  45. position[]={4660.87,0.00143433,10129.8};
  46. azimut=261.329;
  47. id=0;
  48. side= "WEST";
  49. vehicle="LOP_CDF_Soldier_Crewman";
  50. leader=1;
  51. rank=SERGEANT;
  52. skill=0.7988;
  53. health=1;
  54. fuel=1;
  55. offsetY=0.00143433;
  56. };
  57. class Item1
  58. {
  59. position[]={4665.06,0.00143433,10135.5};
  60. azimut=318.929;
  61. id=1;
  62. side= "WEST";
  63. vehicle="LOP_CDF_Soldier_Crewman";
  64. rank=CORPORAL;
  65. skill=0.77973;
  66. health=1;
  67. fuel=1;
  68. offsetY=0.00143433;
  69. };
  70. class Item2
  71. {
  72. position[]={4666.39,0.00143433,10125.7};
  73. azimut=186.329;
  74. id=2;
  75. side= "WEST";
  76. vehicle="LOP_CDF_Soldier_Crewman";
  77. rank=PRIVATE;
  78. skill=0.790753;
  79. health=1;
  80. fuel=1;
  81. offsetY=0.00143433;
  82. };
  83. };
  84. };
  85. class Item1
  86. {
  87. side= "WEST";
  88. class Vehicles
  89. {
  90. items=3;
  91. class Item0
  92. {
  93. position[]={4665.4,0.00143433,10122.8};
  94. azimut=261.329;
  95. id=3;
  96. side= "WEST";
  97. vehicle="LOP_CDF_Soldier_Crewman";
  98. leader=1;
  99. rank=SERGEANT;
  100. skill=0.707112;
  101. health=1;
  102. fuel=1;
  103. offsetY=0.00143433;
  104. };
  105. class Item1
  106. {
  107. position[]={4669.59,0.00143433,10128.5};
  108. azimut=290.129;
  109. id=4;
  110. side= "WEST";
  111. vehicle="LOP_CDF_Soldier_Crewman";
  112. rank=CORPORAL;
  113. skill=0.707224;
  114. health=1;
  115. fuel=1;
  116. offsetY=0.00143433;
  117. };
  118. class Item2
  119. {
  120. position[]={4670.76,0.00143433,10118.8};
  121. azimut=186.329;
  122. id=5;
  123. side= "WEST";
  124. vehicle="LOP_CDF_Soldier_Crewman";
  125. rank=PRIVATE;
  126. skill=0.710589;
  127. health=1;
  128. fuel=1;
  129. offsetY=0.00143433;
  130. };
  131. };
  132. };
  133. class Item2
  134. {
  135. side= "WEST";
  136. class Vehicles
  137. {
  138. items=8;
  139. class Item0
  140. {
  141. position[]={4644.87,0.00143433,10153.1};
  142. azimut=261.329;
  143. id=6;
  144. side= "WEST";
  145. vehicle="LOP_CDF_Soldier_SL";
  146. leader=1;
  147. rank=SERGEANT;
  148. skill=0.736588;
  149. health=1;
  150. fuel=1;
  151. offsetY=0.00143433;
  152. };
  153. class Item1
  154. {
  155. position[]={4649.09,0.00143433,10158.8};
  156. azimut=318.929;
  157. id=7;
  158. side= "WEST";
  159. vehicle="LOP_CDF_Soldier_TL";
  160. rank=CORPORAL;
  161. skill=0.895856;
  162. health=1;
  163. fuel=1;
  164. offsetY=0.00143433;
  165. };
  166. class Item2
  167. {
  168. position[]={4650.57,0.00143433,10148.9};
  169. azimut=189.329;
  170. id=8;
  171. side= "WEST";
  172. vehicle="LOP_CDF_Soldier_Medic";
  173. rank=PRIVATE;
  174. skill=0.745934;
  175. health=1;
  176. fuel=1;
  177. offsetY=0.00143433;
  178. };
  179. class Item3
  180. {
  181. position[]={4653.25,0.00143433,10164.5};
  182. azimut=278.729;
  183. id=9;
  184. side= "WEST";
  185. vehicle="LOP_CDF_Soldier";
  186. rank=PRIVATE;
  187. skill=0.731964;
  188. health=1;
  189. fuel=1;
  190. offsetY=0.00143433;
  191. };
  192. class Item4
  193. {
  194. position[]={4656.27,0.00143433,10144.7};
  195. azimut=203.729;
  196. id=10;
  197. side= "WEST";
  198. vehicle="LOP_CDF_Soldier_GL";
  199. rank=PRIVATE;
  200. skill=0.671678;
  201. health=1;
  202. fuel=1;
  203. offsetY=0.00143433;
  204. };
  205. class Item5
  206. {
  207. position[]={4657.44,0.00143433,10170.2};
  208. azimut=318.929;
  209. id=11;
  210. side= "WEST";
  211. vehicle="LOP_CDF_Soldier_AR";
  212. rank=PRIVATE;
  213. skill=0.723542;
  214. health=1;
  215. fuel=1;
  216. offsetY=0.00143433;
  217. };
  218. class Item6
  219. {
  220. position[]={4661.96,0.00143433,10140.5};
  221. azimut=203.729;
  222. id=12;
  223. side= "WEST";
  224. vehicle="LOP_CDF_Soldier_A_AR";
  225. rank=PRIVATE;
  226. skill=0.711304;
  227. health=1;
  228. fuel=1;
  229. offsetY=0.00143433;
  230. };
  231. class Item7
  232. {
  233. position[]={4661.63,0.00143433,10175.9};
  234. azimut=278.129;
  235. id=13;
  236. side= "WEST";
  237. vehicle="LOP_CDF_Soldier_GL";
  238. rank=PRIVATE;
  239. skill=0.783694;
  240. health=1;
  241. fuel=1;
  242. offsetY=0.00143433;
  243. };
  244. };
  245. };
  246. class Item3
  247. {
  248. side= "WEST";
  249. class Vehicles
  250. {
  251. items=8;
  252. class Item0
  253. {
  254. position[]={4642.93,0.00143433,10162.3};
  255. azimut=260.613;
  256. id=14;
  257. side= "WEST";
  258. vehicle="LOP_CDF_Soldier_SL";
  259. leader=1;
  260. rank=SERGEANT;
  261. skill=0.767043;
  262. health=1;
  263. fuel=1;
  264. offsetY=0.00143433;
  265. };
  266. class Item1
  267. {
  268. position[]={4646.98,0.00143433,10167.7};
  269. azimut=335.613;
  270. id=15;
  271. side= "WEST";
  272. vehicle="LOP_CDF_Soldier_TL";
  273. rank=CORPORAL;
  274. skill=0.712269;
  275. health=1;
  276. fuel=1;
  277. offsetY=0.00143433;
  278. };
  279. class Item2
  280. {
  281. position[]={4648.67,0.00143433,10158.2};
  282. azimut=203.013;
  283. id=16;
  284. side= "WEST";
  285. vehicle="LOP_CDF_Soldier_Medic";
  286. rank=PRIVATE;
  287. skill=0.72487;
  288. health=1;
  289. fuel=1;
  290. offsetY=0.00143433;
  291. };
  292. class Item3
  293. {
  294. position[]={4651.19,0.00143433,10174};
  295. azimut=335.613;
  296. id=17;
  297. side= "WEST";
  298. vehicle="LOP_CDF_Soldier";
  299. rank=PRIVATE;
  300. skill=0.722741;
  301. health=1;
  302. fuel=1;
  303. offsetY=0.00143433;
  304. };
  305. class Item4
  306. {
  307. position[]={4654.42,0.00143433,10154.1};
  308. azimut=217.413;
  309. id=18;
  310. side= "WEST";
  311. vehicle="LOP_CDF_Soldier_GL";
  312. rank=PRIVATE;
  313. skill=0.754822;
  314. health=1;
  315. fuel=1;
  316. offsetY=0.00143433;
  317. };
  318. class Item5
  319. {
  320. position[]={4654.98,0.00143433,10179.4};
  321. azimut=335.613;
  322. id=19;
  323. side= "WEST";
  324. vehicle="LOP_CDF_Soldier_AR";
  325. rank=PRIVATE;
  326. skill=0.816388;
  327. health=1;
  328. fuel=1;
  329. offsetY=0.00143433;
  330. };
  331. class Item6
  332. {
  333. position[]={4660.17,0.00143433,10150};
  334. azimut=188.613;
  335. id=20;
  336. side= "WEST";
  337. vehicle="LOP_CDF_Soldier_GL";
  338. rank=PRIVATE;
  339. skill=0.802291;
  340. health=1;
  341. fuel=1;
  342. offsetY=0.00143433;
  343. };
  344. class Item7
  345. {
  346. position[]={4658.94,0.00143433,10185};
  347. azimut=335.613;
  348. id=21;
  349. side= "WEST";
  350. vehicle="LOP_CDF_Soldier_A_AR";
  351. rank=PRIVATE;
  352. skill=0.678914;
  353. health=1;
  354. fuel=1;
  355. offsetY=0.00143433;
  356. };
  357. };
  358. };
  359. class Item4
  360. {
  361. side= "WEST";
  362. class Vehicles
  363. {
  364. items=2;
  365. class Item0
  366. {
  367. position[]={4622.82,0.00143433,10163.2};
  368. azimut=255.87;
  369. id=22;
  370. side= "WEST";
  371. vehicle="rhs_pilot_combat_heli";
  372. leader=1;
  373. rank=CAPTAIN;
  374. skill=0.70259;
  375. health=1;
  376. fuel=1;
  377. offsetY=0.00143433;
  378. };
  379. class Item1
  380. {
  381. position[]={4626.45,0.00143433,10169.3};
  382. azimut=299.07;
  383. id=23;
  384. side= "WEST";
  385. vehicle="rhs_pilot_combat_heli";
  386. rank=LIEUTENANT;
  387. skill=0.726554;
  388. health=1;
  389. fuel=1;
  390. offsetY=0.00143433;
  391. };
  392. };
  393. };
  394. class Item5
  395. {
  396. side= "WEST";
  397. class Vehicles
  398. {
  399. items=2;
  400. class Item0
  401. {
  402. position[]={4627.42,0.00143433,10156.3};
  403. azimut=255.87;
  404. id=24;
  405. side= "WEST";
  406. vehicle="rhs_pilot_combat_heli";
  407. leader=1;
  408. rank=CAPTAIN;
  409. skill=0.775302;
  410. health=1;
  411. fuel=1;
  412. offsetY=0.00143433;
  413. };
  414. class Item1
  415. {
  416. position[]={4631.04,0.00143433,10162.4};
  417. azimut=299.07;
  418. id=25;
  419. side= "WEST";
  420. vehicle="rhs_pilot_combat_heli";
  421. rank=LIEUTENANT;
  422. skill=0.739447;
  423. health=1;
  424. fuel=1;
  425. offsetY=0.00143433;
  426. };
  427. };
  428. };
  429. class Item6
  430. {
  431. side= "WEST";
  432. class Vehicles
  433. {
  434. items=8;
  435. class Item0
  436. {
  437. position[]={4651.93,0.00143433,10163.2};
  438. azimut=255.87;
  439. id=26;
  440. side= "WEST";
  441. vehicle="LOP_CDF_Soldier_SL";
  442. leader=1;
  443. rank=SERGEANT;
  444. skill=0.780237;
  445. health=1;
  446. fuel=1;
  447. offsetY=0.00143433;
  448. };
  449. class Item1
  450. {
  451. position[]={4655.46,0.00143433,10168.9};
  452. azimut=330.87;
  453. id=27;
  454. side= "WEST";
  455. vehicle="LOP_CDF_Soldier_TL";
  456. rank=CORPORAL;
  457. skill=0.866008;
  458. health=1;
  459. fuel=1;
  460. offsetY=0.00143433;
  461. };
  462. class Item2
  463. {
  464. position[]={4658,0.00143433,10159.6};
  465. azimut=198.27;
  466. id=28;
  467. side= "WEST";
  468. vehicle="LOP_CDF_Soldier_Medic";
  469. rank=PRIVATE;
  470. skill=0.781383;
  471. health=1;
  472. fuel=1;
  473. offsetY=0.00143433;
  474. };
  475. class Item3
  476. {
  477. position[]={4659.19,0.00143433,10175.4};
  478. azimut=330.87;
  479. id=29;
  480. side= "WEST";
  481. vehicle="LOP_CDF_Soldier";
  482. rank=PRIVATE;
  483. skill=0.693032;
  484. health=1;
  485. fuel=1;
  486. offsetY=0.00143433;
  487. };
  488. class Item4
  489. {
  490. position[]={4664.07,0.00143433,10155.9};
  491. azimut=212.67;
  492. id=30;
  493. side= "WEST";
  494. vehicle="LOP_CDF_Soldier_GL";
  495. rank=PRIVATE;
  496. skill=0.826308;
  497. health=1;
  498. fuel=1;
  499. offsetY=0.00143433;
  500. };
  501. class Item5
  502. {
  503. position[]={4662.84,0.00143433,10180.4};
  504. azimut=330.87;
  505. id=31;
  506. side= "WEST";
  507. vehicle="LOP_CDF_Soldier_AR";
  508. rank=PRIVATE;
  509. skill=0.766144;
  510. health=1;
  511. fuel=1;
  512. offsetY=0.00143433;
  513. };
  514. class Item6
  515. {
  516. position[]={4670.14,0.00143433,10152.3};
  517. azimut=198.27;
  518. id=32;
  519. side= "WEST";
  520. vehicle="LOP_CDF_Soldier_A_AR";
  521. rank=PRIVATE;
  522. skill=0.741233;
  523. health=1;
  524. fuel=1;
  525. offsetY=0.00143433;
  526. };
  527. class Item7
  528. {
  529. position[]={4666.28,0.00143433,10186.7};
  530. azimut=270.87;
  531. id=33;
  532. side= "WEST";
  533. vehicle="LOP_CDF_Soldier_GL";
  534. rank=PRIVATE;
  535. skill=0.729415;
  536. health=1;
  537. fuel=1;
  538. offsetY=0.00143433;
  539. };
  540. };
  541. };
  542. class Item7
  543. {
  544. side= "WEST";
  545. class Vehicles
  546. {
  547. items=8;
  548. class Item0
  549. {
  550. position[]={4652.21,0.00143433,10153.8};
  551. azimut=258.455;
  552. id=34;
  553. side= "WEST";
  554. vehicle="LOP_CDF_Soldier_SL";
  555. leader=1;
  556. rank=SERGEANT;
  557. skill=0.774257;
  558. health=1;
  559. fuel=1;
  560. offsetY=0.00143433;
  561. };
  562. class Item1
  563. {
  564. position[]={4656.08,0.00143433,10159.6};
  565. azimut=333.455;
  566. id=35;
  567. side= "WEST";
  568. vehicle="LOP_CDF_Soldier_TL";
  569. rank=CORPORAL;
  570. skill=0.816991;
  571. health=1;
  572. fuel=1;
  573. offsetY=0.00143433;
  574. };
  575. class Item2
  576. {
  577. position[]={4658.1,0.00143433,10149.9};
  578. azimut=215.255;
  579. id=36;
  580. side= "WEST";
  581. vehicle="LOP_CDF_Soldier_Medic";
  582. rank=PRIVATE;
  583. skill=0.813945;
  584. health=1;
  585. fuel=1;
  586. offsetY=0.00143433;
  587. };
  588. class Item3
  589. {
  590. position[]={4660.05,0.00143433,10165.9};
  591. azimut=333.455;
  592. id=37;
  593. side= "WEST";
  594. vehicle="LOP_CDF_Soldier";
  595. rank=PRIVATE;
  596. skill=0.792535;
  597. health=1;
  598. fuel=1;
  599. offsetY=0.00143433;
  600. };
  601. class Item4
  602. {
  603. position[]={4664,0.00143433,10146};
  604. azimut=215.255;
  605. id=38;
  606. side= "WEST";
  607. vehicle="LOP_CDF_Soldier_GL";
  608. rank=PRIVATE;
  609. skill=0.675192;
  610. health=1;
  611. fuel=1;
  612. offsetY=0.00143433;
  613. };
  614. class Item5
  615. {
  616. position[]={4663.53,0.00143433,10171.5};
  617. azimut=333.455;
  618. id=39;
  619. side= "WEST";
  620. vehicle="LOP_CDF_Soldier_AR";
  621. rank=PRIVATE;
  622. skill=0.724494;
  623. health=1;
  624. fuel=1;
  625. offsetY=0.00143433;
  626. };
  627. class Item6
  628. {
  629. position[]={4669.9,0.00143433,10142.1};
  630. azimut=215.255;
  631. id=40;
  632. side= "WEST";
  633. vehicle="LOP_CDF_Soldier_A_AR";
  634. rank=PRIVATE;
  635. skill=0.774407;
  636. health=1;
  637. fuel=1;
  638. offsetY=0.00143433;
  639. };
  640. class Item7
  641. {
  642. position[]={4667.25,0.00143433,10177.4};
  643. azimut=333.455;
  644. id=41;
  645. side= "WEST";
  646. vehicle="LOP_CDF_Soldier_GL";
  647. rank=PRIVATE;
  648. skill=0.676214;
  649. health=1;
  650. fuel=1;
  651. offsetY=0.00143433;
  652. };
  653. };
  654. };
  655. class Item8
  656. {
  657. side= "WEST";
  658. class Vehicles
  659. {
  660. items=1;
  661. class Item0
  662. {
  663. position[]={9629.13,0.00131226,13493.4};
  664. azimut=83.2814;
  665. id=42;
  666. side= "WEST";
  667. vehicle="rhsusf_army_ocp_rifleman";
  668. leader=1;
  669. rank=PRIVATE;
  670. skill=1;
  671. health=1;
  672. fuel=1;
  673. offsetY=0.00131226;
  674. };
  675. };
  676. };
  677. };
  678. class Vehicles
  679. {
  680. items= 162;
  681. class Item0
  682. {
  683. position[]={4654.59,-0.156982,10127};
  684. azimut=261.329;
  685. id=43;
  686. side= "EMPTY";
  687. vehicle="rhs_bmd1p";
  688. skill=0.6;
  689. offsetY=-0.0819397;
  690. };
  691. class Item1
  692. {
  693. position[]={4657.73,-0.156982,10119.8};
  694. azimut=261.329;
  695. id=44;
  696. side= "EMPTY";
  697. vehicle="rhs_bmd1p";
  698. skill=0.6;
  699. offsetY=-0.0819397;
  700. };
  701. class Item2
  702. {
  703. position[]={4597.85,-0.468811,10149};
  704. azimut=0.0104314;
  705. id=45;
  706. side= "EMPTY";
  707. vehicle="RHS_Mi8MTV3_vdv";
  708. skill=0.6;
  709. offsetY=0.0178833;
  710. };
  711. class Item3
  712. {
  713. position[]={4577.74,-0.468781,10192.3};
  714. azimut=0.0221612;
  715. id=46;
  716. side= "EMPTY";
  717. vehicle="RHS_Mi8MTV3_vdv";
  718. skill=0.6;
  719. offsetY=0.0179138;
  720. };
  721. class Item4
  722. {
  723. position[]={9565.53,0.015419,13499.9};
  724. azimut=80.663;
  725. id=47;
  726. side= "EMPTY";
  727. vehicle="Land_WoodPile_F";
  728. skill=0.6;
  729. offsetY=0.015419;
  730. };
  731. class Item5
  732. {
  733. position[]={9565.04,-0.294586,13498.4};
  734. azimut=174.169;
  735. id=48;
  736. side= "EMPTY";
  737. vehicle="Land_HBarrier_5_F";
  738. skill=0.6;
  739. offsetY=-0.294586;
  740. };
  741. class Item6
  742. {
  743. position[]={9570.69,-0.284317,13498.8};
  744. azimut=172.727;
  745. id=49;
  746. side= "EMPTY";
  747. vehicle="Land_HBarrier_5_F";
  748. skill=0.6;
  749. offsetY=-0.284317;
  750. };
  751. class Item7
  752. {
  753. position[]={9591.8,0.288727,13480.8};
  754. azimut=359.554;
  755. id=50;
  756. side= "EMPTY";
  757. vehicle="Land_TTowerBig_1_F";
  758. skill=0.6;
  759. offsetY=0.294945;
  760. };
  761. class Item8
  762. {
  763. position[]={9573.92,0.251144,13477.4};
  764. azimut=93.0357;
  765. id=51;
  766. side= "EMPTY";
  767. vehicle="Land_HBarrierTower_F";
  768. skill=0.6;
  769. offsetY=0.23555;
  770. };
  771. class Item9
  772. {
  773. position[]={9575.35,0.125031,13492.8};
  774. azimut=271.439;
  775. id=52;
  776. side= "EMPTY";
  777. vehicle="Land_HBarrierWall6_F";
  778. skill=0.6;
  779. offsetY=0.125031;
  780. };
  781. class Item10
  782. {
  783. position[]={9583.54,0.0751114,13471.5};
  784. azimut=176.559;
  785. id=53;
  786. side= "EMPTY";
  787. vehicle="Land_HBarrierWall6_F";
  788. skill=0.6;
  789. offsetY=0.0751114;
  790. };
  791. class Item11
  792. {
  793. position[]={9591.47,0.0314789,13471.6};
  794. azimut=178.277;
  795. id=54;
  796. side= "EMPTY";
  797. vehicle="Land_HBarrierWall6_F";
  798. skill=0.6;
  799. offsetY=0.0314789;
  800. };
  801. class Item12
  802. {
  803. position[]={9575.26,0.223465,13484.6};
  804. azimut=272.155;
  805. id=55;
  806. side= "EMPTY";
  807. vehicle="Land_HBarrierWall6_F";
  808. skill=0.6;
  809. offsetY=0.241264;
  810. };
  811. class Item13
  812. {
  813. position[]={9599.38,0.0438385,13471.6};
  814. azimut=178.642;
  815. id=56;
  816. side= "EMPTY";
  817. vehicle="Land_HBarrierWall6_F";
  818. skill=0.6;
  819. offsetY=0.0438385;
  820. };
  821. class Item14
  822. {
  823. position[]={9577.42,0.0854111,13472.6};
  824. azimut=177.491;
  825. id=57;
  826. side= "EMPTY";
  827. vehicle="Land_HBarrierWall_corner_F";
  828. skill=0.6;
  829. offsetY=0.075737;
  830. };
  831. class Item15
  832. {
  833. position[]={9610.38,0.266769,13477.1};
  834. azimut=359.494;
  835. id=58;
  836. side= "EMPTY";
  837. vehicle="Land_Communication_F";
  838. skill=0.6;
  839. offsetY=0.384056;
  840. };
  841. class Item16
  842. {
  843. position[]={9624.04,-0.00287628,13497.4};
  844. azimut=270.01;
  845. id=59;
  846. side= "EMPTY";
  847. vehicle="Land_HelipadSquare_F";
  848. skill=0.6;
  849. offsetY=-0.00287628;
  850. };
  851. class Item17
  852. {
  853. position[]={9623.01,0.0863571,13472.3};
  854. azimut=359.408;
  855. id=60;
  856. side= "EMPTY";
  857. vehicle="Land_HBarrierTower_F";
  858. skill=0.6;
  859. offsetY=0.0863571;
  860. };
  861. class Item18
  862. {
  863. position[]={9607.53,0.064621,13471.7};
  864. azimut=178.946;
  865. id=61;
  866. side= "EMPTY";
  867. vehicle="Land_HBarrierWall6_F";
  868. skill=0.6;
  869. offsetY=0.0989151;
  870. };
  871. class Item19
  872. {
  873. position[]={9615.82,0.214622,13471.8};
  874. azimut=179.279;
  875. id=62;
  876. side= "EMPTY";
  877. vehicle="Land_HBarrierWall6_F";
  878. skill=0.6;
  879. offsetY=0.214622;
  880. };
  881. class Item20
  882. {
  883. position[]={9618.67,-0.00276947,13492};
  884. azimut=270.95;
  885. id=63;
  886. side= "EMPTY";
  887. vehicle="Land_Runway_edgelight";
  888. skill=0.6;
  889. offsetY=-0.00276947;
  890. };
  891. class Item21
  892. {
  893. position[]={9629.48,-0.0026474,13492.1};
  894. azimut=270.873;
  895. id=64;
  896. side= "EMPTY";
  897. vehicle="Land_Runway_edgelight";
  898. skill=0.6;
  899. offsetY=-0.00263977;
  900. };
  901. class Item22
  902. {
  903. position[]={9651.04,0.258339,13480.8};
  904. azimut=90.9213;
  905. id=65;
  906. side= "EMPTY";
  907. vehicle="Land_TTowerBig_1_F";
  908. skill=0.6;
  909. offsetY=0.258347;
  910. };
  911. class Item23
  912. {
  913. position[]={9634.73,0.129822,13478.2};
  914. azimut=179.423;
  915. id=66;
  916. side= "EMPTY";
  917. vehicle="Land_Communication_F";
  918. skill=0.6;
  919. offsetY=0.286789;
  920. };
  921. class Item24
  922. {
  923. position[]={9656.32,0.0130539,13494.6};
  924. azimut=0.0683302;
  925. id=67;
  926. side= "EMPTY";
  927. vehicle="Land_PartyTent_01_F";
  928. skill=0.6;
  929. offsetY=0.0130539;
  930. };
  931. class Item25
  932. {
  933. position[]={9643.18,1.04372,13471.9};
  934. azimut=179.921;
  935. id=68;
  936. side= "EMPTY";
  937. vehicle="Land_HBarrierWall6_F";
  938. skill=0.6;
  939. offsetY=0.187531;
  940. };
  941. class Item26
  942. {
  943. position[]={9630.67,0.247864,13472.1};
  944. azimut=179.161;
  945. id=69;
  946. side= "EMPTY";
  947. vehicle="Land_HBarrierWall6_F";
  948. skill=0.6;
  949. offsetY=0.247864;
  950. };
  951. class Item27
  952. {
  953. position[]={9638.87,0.192993,13472};
  954. azimut=179.92;
  955. id=70;
  956. side= "EMPTY";
  957. vehicle="Land_HBarrierWall6_F";
  958. skill=0.6;
  959. offsetY=0.192993;
  960. };
  961. class Item28
  962. {
  963. position[]={9650.42,0.318184,13471.6};
  964. azimut=181.156;
  965. id=71;
  966. side= "EMPTY";
  967. vehicle="Land_HBarrierWall6_F";
  968. skill=0.6;
  969. offsetY=0.279602;
  970. };
  971. class Item29
  972. {
  973. position[]={9658.56,0.397377,13471.5};
  974. azimut=182.538;
  975. id=72;
  976. side= "EMPTY";
  977. vehicle="Land_HBarrierWall6_F";
  978. skill=0.6;
  979. offsetY=0.397385;
  980. };
  981. class Item30
  982. {
  983. position[]={9657.77,0.0118561,13490.7};
  984. azimut=181.164;
  985. id=73;
  986. side= "EMPTY";
  987. vehicle="Land_TentA_F";
  988. skill=0.6;
  989. offsetY=0.0118561;
  990. };
  991. class Item31
  992. {
  993. position[]={9651.57,0.00338745,13490.7};
  994. azimut=180.733;
  995. id=74;
  996. side= "EMPTY";
  997. vehicle="Land_TentA_F";
  998. skill=0.6;
  999. offsetY=0.00338745;
  1000. };
  1001. class Item32
  1002. {
  1003. position[]={9654.66,0.0118561,13490.8};
  1004. azimut=181.164;
  1005. id=75;
  1006. side= "EMPTY";
  1007. vehicle="Land_TentA_F";
  1008. skill=0.6;
  1009. offsetY=0.0118561;
  1010. };
  1011. class Item33
  1012. {
  1013. position[]={9654.8,0.0362625,13498.1};
  1014. azimut=358.303;
  1015. id=76;
  1016. side= "EMPTY";
  1017. vehicle="Land_TentA_F";
  1018. skill=0.6;
  1019. offsetY=0.0362549;
  1020. };
  1021. class Item34
  1022. {
  1023. position[]={9651.63,0.00450897,13498.1};
  1024. azimut=359.622;
  1025. id=77;
  1026. side= "EMPTY";
  1027. vehicle="Land_TentA_F";
  1028. skill=0.6;
  1029. offsetY=0.0045166;
  1030. };
  1031. class Item35
  1032. {
  1033. position[]={9657.92,0.0362549,13498.2};
  1034. azimut=358.303;
  1035. id=78;
  1036. side= "EMPTY";
  1037. vehicle="Land_TentA_F";
  1038. skill=0.6;
  1039. offsetY=0.0362549;
  1040. };
  1041. class Item36
  1042. {
  1043. position[]={9640.23,-0.000862122,13497.5};
  1044. azimut=271.01;
  1045. id=79;
  1046. side= "EMPTY";
  1047. vehicle="Land_WoodenTable_large_F";
  1048. skill=0.6;
  1049. offsetY=-0.000907898;
  1050. };
  1051. class Item37
  1052. {
  1053. position[]={9646.94,0.00328827,13497.5};
  1054. azimut=271.211;
  1055. id=80;
  1056. side= "EMPTY";
  1057. vehicle="Land_WoodenTable_large_F";
  1058. skill=0.6;
  1059. offsetY=0.0042572;
  1060. };
  1061. class Item38
  1062. {
  1063. position[]={9643.9,0.000556946,13499.5};
  1064. azimut=271.018;
  1065. id=81;
  1066. side= "EMPTY";
  1067. vehicle="Land_Bench_F";
  1068. skill=0.6;
  1069. offsetY=0.000549316;
  1070. };
  1071. class Item39
  1072. {
  1073. position[]={9648.62,-0.000228882,13497.3};
  1074. azimut=87.3529;
  1075. id=82;
  1076. side= "EMPTY";
  1077. vehicle="Land_ChairWood_F";
  1078. skill=0.6;
  1079. offsetY=-0.000221252;
  1080. };
  1081. class Item40
  1082. {
  1083. position[]={9640.08,-0.000267029,13498.6};
  1084. azimut=359.971;
  1085. id=83;
  1086. side= "EMPTY";
  1087. vehicle="Land_ChairWood_F";
  1088. skill=0.6;
  1089. offsetY=-0.000274658;
  1090. };
  1091. class Item41
  1092. {
  1093. position[]={9645.06,0.00253296,13497.6};
  1094. azimut=271.05;
  1095. id=84;
  1096. side= "EMPTY";
  1097. vehicle="Land_ChairWood_F";
  1098. skill=0.6;
  1099. offsetY=0.00253296;
  1100. };
  1101. class Item42
  1102. {
  1103. position[]={9640.05,-0.000160217,13496};
  1104. azimut=180.08;
  1105. id=85;
  1106. side= "EMPTY";
  1107. vehicle="Land_ChairWood_F";
  1108. skill=0.6;
  1109. offsetY=-0.000160217;
  1110. };
  1111. class Item43
  1112. {
  1113. position[]={9638.37,-0.000144958,13497.6};
  1114. azimut=271.022;
  1115. id=86;
  1116. side= "EMPTY";
  1117. vehicle="Land_ChairWood_F";
  1118. skill=0.6;
  1119. offsetY=-0.000144958;
  1120. };
  1121. class Item44
  1122. {
  1123. position[]={9646.77,-0.000213623,13498.7};
  1124. azimut=359.692;
  1125. id=87;
  1126. side= "EMPTY";
  1127. vehicle="Land_ChairWood_F";
  1128. skill=0.6;
  1129. offsetY=-0.000205994;
  1130. };
  1131. class Item45
  1132. {
  1133. position[]={9646.75,-0.000228882,13496};
  1134. azimut=179.8;
  1135. id=88;
  1136. side= "EMPTY";
  1137. vehicle="Land_ChairWood_F";
  1138. skill=0.6;
  1139. offsetY=-0.000228882;
  1140. };
  1141. class Item46
  1142. {
  1143. position[]={9641.93,-0.000274658,13497.3};
  1144. azimut=86.9691;
  1145. id=89;
  1146. side= "EMPTY";
  1147. vehicle="Land_ChairWood_F";
  1148. skill=0.6;
  1149. offsetY=-0.000282288;
  1150. };
  1151. class Item47
  1152. {
  1153. position[]={9659.39,0.0103302,13486.7};
  1154. azimut=270.85;
  1155. id=90;
  1156. side= "EMPTY";
  1157. vehicle="Land_BarrelWater_F";
  1158. skill=0.6;
  1159. offsetY=0.0103302;
  1160. };
  1161. class Item48
  1162. {
  1163. position[]={9659.13,0.0154419,13485.1};
  1164. azimut=270.479;
  1165. id=91;
  1166. side= "EMPTY";
  1167. vehicle="Land_BarrelWater_F";
  1168. skill=0.6;
  1169. offsetY=0.0178299;
  1170. };
  1171. class Item49
  1172. {
  1173. position[]={9657.89,-0.0192032,13486.7};
  1174. azimut=270.633;
  1175. id=92;
  1176. side= "EMPTY";
  1177. vehicle="Land_BarrelWater_F";
  1178. skill=0.6;
  1179. offsetY=-0.0191879;
  1180. };
  1181. class Item50
  1182. {
  1183. position[]={9657.71,0.00608063,13485.3};
  1184. azimut=270.58;
  1185. id=93;
  1186. side= "EMPTY";
  1187. vehicle="Land_BarrelWater_F";
  1188. skill=0.6;
  1189. offsetY=0.00609589;
  1190. };
  1191. class Item51
  1192. {
  1193. position[]={9665,0.275108,13479.5};
  1194. azimut=266.654;
  1195. id=94;
  1196. side= "EMPTY";
  1197. vehicle="Land_HBarrierTower_F";
  1198. skill=0.6;
  1199. offsetY=0.275108;
  1200. };
  1201. class Item52
  1202. {
  1203. position[]={9664.71,0.247108,13486.8};
  1204. azimut=87.805;
  1205. id=95;
  1206. side= "EMPTY";
  1207. vehicle="Land_HBarrierWall6_F";
  1208. skill=0.6;
  1209. offsetY=0.247108;
  1210. };
  1211. class Item53
  1212. {
  1213. position[]={9664.46,0.0703201,13495.1};
  1214. azimut=88.5312;
  1215. id=96;
  1216. side= "EMPTY";
  1217. vehicle="Land_HBarrierWall6_F";
  1218. skill=0.6;
  1219. offsetY=0.0703201;
  1220. };
  1221. class Item54
  1222. {
  1223. position[]={9663.66,0.125519,13473.5};
  1224. azimut=84.3451;
  1225. id=97;
  1226. side= "EMPTY";
  1227. vehicle="Land_HBarrierWall_corner_F";
  1228. skill=0.6;
  1229. offsetY=0.125519;
  1230. };
  1231. class Item55
  1232. {
  1233. position[]={9661,0.0362015,13498.4};
  1234. azimut=1.52412;
  1235. id=98;
  1236. side= "EMPTY";
  1237. vehicle="Land_TentA_F";
  1238. skill=0.6;
  1239. offsetY=0.0362015;
  1240. };
  1241. class Item56
  1242. {
  1243. position[]={9660.95,0.0420609,13490.7};
  1244. azimut=183.099;
  1245. id=99;
  1246. side= "EMPTY";
  1247. vehicle="Land_TentA_F";
  1248. skill=0.6;
  1249. offsetY=0.0420609;
  1250. };
  1251. class Item57
  1252. {
  1253. position[]={9661.46,0.0799408,13494.6};
  1254. azimut=0.486915;
  1255. id=100;
  1256. side= "EMPTY";
  1257. vehicle="Land_Calvary_01_V1_F";
  1258. skill=0.6;
  1259. offsetY=0.0359497;
  1260. };
  1261. class Item58
  1262. {
  1263. position[]={9660.79,0.0316086,13486.6};
  1264. azimut=268.848;
  1265. id=101;
  1266. side= "EMPTY";
  1267. vehicle="Land_BarrelWater_F";
  1268. skill=0.6;
  1269. offsetY=0.0316696;
  1270. };
  1271. class Item59
  1272. {
  1273. position[]={9660.74,0.034462,13485.2};
  1274. azimut=268.76;
  1275. id=102;
  1276. side= "EMPTY";
  1277. vehicle="Land_BarrelWater_F";
  1278. skill=0.6;
  1279. offsetY=0.0358124;
  1280. };
  1281. class Item60
  1282. {
  1283. position[]={9564.89,-0.013176,13501.4};
  1284. azimut=172.705;
  1285. id=103;
  1286. side= "EMPTY";
  1287. vehicle="CamoNet_BLUFOR_Curator_F";
  1288. skill=0.6;
  1289. offsetY=-0.013176;
  1290. };
  1291. class Item61
  1292. {
  1293. position[]={9558.93,0.308578,13506.1};
  1294. azimut=176.357;
  1295. id=104;
  1296. side= "EMPTY";
  1297. vehicle="Land_TTowerSmall_1_F";
  1298. skill=0.6;
  1299. offsetY=-7.62939e-006;
  1300. };
  1301. class Item62
  1302. {
  1303. position[]={9558.85,-0.0349045,13507.9};
  1304. azimut=92.5242;
  1305. id=105;
  1306. side= "EMPTY";
  1307. vehicle="Land_HBarrier_5_F";
  1308. skill=0.6;
  1309. offsetY=-0.0349121;
  1310. };
  1311. class Item63
  1312. {
  1313. position[]={9558.83,-0.0393982,13502.3};
  1314. azimut=88.5497;
  1315. id=106;
  1316. side= "EMPTY";
  1317. vehicle="Land_HBarrier_5_F";
  1318. skill=0.6;
  1319. offsetY=-0.0393982;
  1320. };
  1321. class Item64
  1322. {
  1323. position[]={9569.24,0.119789,13505.5};
  1324. azimut=281.262;
  1325. id=107;
  1326. side= "EMPTY";
  1327. vehicle="Land_HBarrier_5_F";
  1328. skill=0.6;
  1329. offsetY=0.119789;
  1330. };
  1331. class Item65
  1332. {
  1333. position[]={9558.44,0.688606,13509.1};
  1334. azimut=355.03;
  1335. id=108;
  1336. side= "EMPTY";
  1337. vehicle="Land_HBarrier_5_F";
  1338. skill=0.6;
  1339. offsetY=0.866234;
  1340. };
  1341. class Item66
  1342. {
  1343. position[]={9560.3,0.0950623,13506.9};
  1344. azimut=176.312;
  1345. id=109;
  1346. side= "EMPTY";
  1347. vehicle="Land_PowerGenerator_F";
  1348. skill=0.6;
  1349. offsetY=0.0950623;
  1350. };
  1351. class Item67
  1352. {
  1353. position[]={9567.77,0.0021286,13514.6};
  1354. azimut=169.548;
  1355. id=110;
  1356. side= "EMPTY";
  1357. vehicle="Land_HBarrier_1_F";
  1358. skill=0.6;
  1359. offsetY=0.00212097;
  1360. };
  1361. class Item68
  1362. {
  1363. position[]={9568.21,-0.0107956,13511.8};
  1364. azimut=168.822;
  1365. id=111;
  1366. side= "EMPTY";
  1367. vehicle="Land_HBarrier_1_F";
  1368. skill=0.6;
  1369. offsetY=-0.0108032;
  1370. };
  1371. class Item69
  1372. {
  1373. position[]={9563.9,-0.0107803,13514.5};
  1374. azimut=168.822;
  1375. id=112;
  1376. side= "EMPTY";
  1377. vehicle="Land_HBarrier_1_F";
  1378. skill=0.6;
  1379. offsetY=-0.010788;
  1380. };
  1381. class Item70
  1382. {
  1383. position[]={9564.1,-0.00460815,13511.6};
  1384. azimut=168.819;
  1385. id=113;
  1386. side= "EMPTY";
  1387. vehicle="Land_HBarrier_1_F";
  1388. skill=0.6;
  1389. offsetY=-0.00460815;
  1390. };
  1391. class Item71
  1392. {
  1393. position[]={9560.5,-0.00617981,13503.5};
  1394. azimut=175.306;
  1395. id=114;
  1396. side= "EMPTY";
  1397. vehicle="Land_Sleeping_bag_F";
  1398. skill=0.6;
  1399. offsetY=-0.00618744;
  1400. };
  1401. class Item72
  1402. {
  1403. position[]={9562.06,-0.00978851,13503.7};
  1404. azimut=174.01;
  1405. id=115;
  1406. side= "EMPTY";
  1407. vehicle="Land_Sleeping_bag_F";
  1408. skill=0.6;
  1409. offsetY=-0.00979614;
  1410. };
  1411. class Item73
  1412. {
  1413. position[]={9568,0.00575256,13500.3};
  1414. azimut=170.815;
  1415. id=116;
  1416. side= "EMPTY";
  1417. vehicle="Land_Portable_generator_F";
  1418. skill=0.6;
  1419. offsetY=0.00572205;
  1420. };
  1421. class Item74
  1422. {
  1423. position[]={9562.61,-0.0833206,13501.7};
  1424. azimut=173.745;
  1425. id=117;
  1426. side= "EMPTY";
  1427. vehicle="FirePlace_burning_F";
  1428. skill=0.6;
  1429. offsetY=-0.001297;
  1430. };
  1431. class Item75
  1432. {
  1433. position[]={9561.45,0.0624008,13502.2};
  1434. azimut=284.306;
  1435. id=118;
  1436. side= "EMPTY";
  1437. vehicle="Land_CampingChair_V2_F";
  1438. skill=0.6;
  1439. offsetY=0.0624542;
  1440. };
  1441. class Item76
  1442. {
  1443. position[]={9561.49,0.0852585,13500.7};
  1444. azimut=215.598;
  1445. id=119;
  1446. side= "EMPTY";
  1447. vehicle="Land_CampingChair_V2_F";
  1448. skill=0.6;
  1449. offsetY=0.0854645;
  1450. };
  1451. class Item77
  1452. {
  1453. position[]={9563.4,0.00777435,13500.5};
  1454. azimut=159.883;
  1455. id=120;
  1456. side= "EMPTY";
  1457. vehicle="Land_CampingChair_V2_F";
  1458. skill=0.6;
  1459. offsetY=0.00778961;
  1460. };
  1461. class Item78
  1462. {
  1463. position[]={9593.74,0.0236664,13504.2};
  1464. azimut=359.929;
  1465. id=121;
  1466. side= "EMPTY";
  1467. vehicle="Land_PartyTent_01_F";
  1468. skill=0.6;
  1469. offsetY=0.0236664;
  1470. };
  1471. class Item79
  1472. {
  1473. position[]={9589.67,0.00302124,13525.2};
  1474. azimut=179.99;
  1475. id=122;
  1476. side= "EMPTY";
  1477. vehicle="Land_HBarrierTower_F";
  1478. skill=0.6;
  1479. offsetY=0.00302124;
  1480. };
  1481. class Item80
  1482. {
  1483. position[]={9581.92,0.0087738,13525.6};
  1484. azimut=0;
  1485. id=123;
  1486. side= "EMPTY";
  1487. vehicle="Land_HBarrierWall6_F";
  1488. skill=0.6;
  1489. offsetY=0.0087738;
  1490. };
  1491. class Item81
  1492. {
  1493. position[]={9596.61,0.0716171,13525.8};
  1494. azimut=0.12355;
  1495. id=124;
  1496. side= "EMPTY";
  1497. vehicle="Land_HBarrierWall6_F";
  1498. skill=0.6;
  1499. offsetY=0.0716171;
  1500. };
  1501. class Item82
  1502. {
  1503. position[]={9575.68,-0.00287628,13517.2};
  1504. azimut=270.077;
  1505. id=125;
  1506. side= "EMPTY";
  1507. vehicle="Land_HBarrierWall6_F";
  1508. skill=0.6;
  1509. offsetY=-0.00287628;
  1510. };
  1511. class Item83
  1512. {
  1513. position[]={9575.64,0.0252762,13509.1};
  1514. azimut=271.036;
  1515. id=126;
  1516. side= "EMPTY";
  1517. vehicle="Land_HBarrierWall6_F";
  1518. skill=0.6;
  1519. offsetY=0.0451126;
  1520. };
  1521. class Item84
  1522. {
  1523. position[]={9575.48,0.0558701,13500.9};
  1524. azimut=271.168;
  1525. id=127;
  1526. side= "EMPTY";
  1527. vehicle="Land_HBarrierWall6_F";
  1528. skill=0.6;
  1529. offsetY=0.0770035;
  1530. };
  1531. class Item85
  1532. {
  1533. position[]={9576.51,-0.00287628,13523.8};
  1534. azimut=270;
  1535. id=128;
  1536. side= "EMPTY";
  1537. vehicle="Land_HBarrierWall_corner_F";
  1538. skill=0.6;
  1539. offsetY=-0.00287628;
  1540. };
  1541. class Item86
  1542. {
  1543. position[]={9593.43,-0.000839233,13506.5};
  1544. azimut=271.37;
  1545. id=129;
  1546. side= "EMPTY";
  1547. vehicle="Land_Device_assembled_F";
  1548. skill=0.6;
  1549. offsetY=-0.000839233;
  1550. };
  1551. class Item87
  1552. {
  1553. position[]={9593.59,-0.00279236,13501.3};
  1554. azimut=271.082;
  1555. id=130;
  1556. side= "EMPTY";
  1557. vehicle="Land_Device_disassembled_F";
  1558. skill=0.6;
  1559. offsetY=-0.00279236;
  1560. };
  1561. class Item88
  1562. {
  1563. position[]={9579.77,-0.0366898,13506.2};
  1564. azimut=177.018;
  1565. id=131;
  1566. side= "EMPTY";
  1567. vehicle="O_Mortar_01_F";
  1568. skill=0.6;
  1569. offsetY=0.0434036;
  1570. };
  1571. class Item89
  1572. {
  1573. position[]={9581.77,-0.00250244,13505.3};
  1574. azimut=269.987;
  1575. id=132;
  1576. side= "EMPTY";
  1577. vehicle="Land_BagFence_Long_F";
  1578. skill=0.6;
  1579. offsetY=0.0232391;
  1580. };
  1581. class Item90
  1582. {
  1583. position[]={9578.99,-0.00189209,13502.9};
  1584. azimut=179.963;
  1585. id=133;
  1586. side= "EMPTY";
  1587. vehicle="Land_BagFence_Long_F";
  1588. skill=0.6;
  1589. offsetY=0.0654907;
  1590. };
  1591. class Item91
  1592. {
  1593. position[]={9579.11,-0.00285339,13507.5};
  1594. azimut=180;
  1595. id=134;
  1596. side= "EMPTY";
  1597. vehicle="Land_BagFence_Long_F";
  1598. skill=0.6;
  1599. offsetY=0.0186386;
  1600. };
  1601. class Item92
  1602. {
  1603. position[]={9599.95,0.00508118,13517.4};
  1604. azimut=325.542;
  1605. id=135;
  1606. side= "EMPTY";
  1607. vehicle="Land_Bench_F";
  1608. skill=0.6;
  1609. offsetY=0.00518036;
  1610. };
  1611. class Item93
  1612. {
  1613. position[]={9569.7,0.0825348,13499.9};
  1614. azimut=277.775;
  1615. id=136;
  1616. side= "EMPTY";
  1617. vehicle="Land_HBarrier_5_F";
  1618. skill=0.6;
  1619. offsetY=0.0984879;
  1620. };
  1621. class Item94
  1622. {
  1623. position[]={9603.81,-0.0802002,13518.7};
  1624. azimut=355.365;
  1625. id=137;
  1626. side= "EMPTY";
  1627. vehicle="CamoNet_OPFOR_open_F";
  1628. skill=0.6;
  1629. offsetY=-0.0801926;
  1630. };
  1631. class Item95
  1632. {
  1633. position[]={9612.91,0.124352,13525.7};
  1634. azimut=0.249942;
  1635. id=138;
  1636. side= "EMPTY";
  1637. vehicle="Land_HBarrierWall6_F";
  1638. skill=0.6;
  1639. offsetY=0.124352;
  1640. };
  1641. class Item96
  1642. {
  1643. position[]={9604.75,0.129326,13525.8};
  1644. azimut=0.284365;
  1645. id=139;
  1646. side= "EMPTY";
  1647. vehicle="Land_HBarrierWall6_F";
  1648. skill=0.6;
  1649. offsetY=0.141449;
  1650. };
  1651. class Item97
  1652. {
  1653. position[]={9607.29,-0.0141678,13522.9};
  1654. azimut=355;
  1655. id=140;
  1656. side= "EMPTY";
  1657. vehicle="Land_Loudspeakers_F";
  1658. skill=0.6;
  1659. offsetY=-0.0141678;
  1660. };
  1661. class Item98
  1662. {
  1663. position[]={9603.8,0.0341721,13521.6};
  1664. azimut=356.373;
  1665. id=141;
  1666. side= "EMPTY";
  1667. vehicle="MapBoard_seismic_F";
  1668. skill=0.6;
  1669. offsetY=0.0331879;
  1670. };
  1671. class Item99
  1672. {
  1673. position[]={9603.86,0.0188904,13519.9};
  1674. azimut=83.6662;
  1675. id=142;
  1676. side= "EMPTY";
  1677. vehicle="Land_WoodenTable_large_F";
  1678. skill=0.6;
  1679. offsetY=0.018959;
  1680. };
  1681. class Item100
  1682. {
  1683. position[]={9616.29,0.00862885,13508.9};
  1684. azimut=359.86;
  1685. id=143;
  1686. side= "EMPTY";
  1687. vehicle="Land_New_WiredFence_pole_F";
  1688. skill=0.6;
  1689. offsetY=0.00862885;
  1690. };
  1691. class Item101
  1692. {
  1693. position[]={9606.88,0.00878906,13517.9};
  1694. azimut=5.70396;
  1695. id=144;
  1696. side= "EMPTY";
  1697. vehicle="Land_Bench_F";
  1698. skill=0.6;
  1699. offsetY=0.00879669;
  1700. };
  1701. class Item102
  1702. {
  1703. position[]={9601.92,0.00764465,13516.3};
  1704. azimut=270.306;
  1705. id=145;
  1706. side= "EMPTY";
  1707. vehicle="Land_Bench_F";
  1708. skill=0.6;
  1709. offsetY=0.00764465;
  1710. };
  1711. class Item103
  1712. {
  1713. position[]={9604.57,0.00756836,13516.3};
  1714. azimut=269.328;
  1715. id=146;
  1716. side= "EMPTY";
  1717. vehicle="Land_Bench_F";
  1718. skill=0.6;
  1719. offsetY=0.00756836;
  1720. };
  1721. class Item104
  1722. {
  1723. position[]={9605.51,0.0124207,13521.8};
  1724. azimut=354.344;
  1725. id=147;
  1726. side= "EMPTY";
  1727. vehicle="Land_Portable_generator_F";
  1728. skill=0.6;
  1729. offsetY=0.0125122;
  1730. };
  1731. class Item105
  1732. {
  1733. position[]={9618.87,-0.00270081,13502.8};
  1734. azimut=270.866;
  1735. id=148;
  1736. side= "EMPTY";
  1737. vehicle="Land_Runway_edgelight";
  1738. skill=0.6;
  1739. offsetY=-0.00270081;
  1740. };
  1741. class Item106
  1742. {
  1743. position[]={9629.48,-0.00268555,13502.7};
  1744. azimut=271.044;
  1745. id=149;
  1746. side= "EMPTY";
  1747. vehicle="Land_Runway_edgelight";
  1748. skill=0.6;
  1749. offsetY=-0.00267792;
  1750. };
  1751. class Item107
  1752. {
  1753. position[]={9604.1,-0.00424194,13520.2};
  1754. azimut=356.513;
  1755. id=150;
  1756. side= "EMPTY";
  1757. vehicle="Land_Camping_Light_F";
  1758. skill=0.6;
  1759. offsetY=0.00357819;
  1760. };
  1761. class Item108
  1762. {
  1763. position[]={9625.39,0.504402,13503.6};
  1764. azimut=90.9878;
  1765. id=151;
  1766. side= "EMPTY";
  1767. vehicle="FxWindPollen1";
  1768. skill=0.6;
  1769. offsetY=0.476608;
  1770. };
  1771. class Item109
  1772. {
  1773. position[]={9643.22,0.779922,13503.4};
  1774. azimut=359.999;
  1775. id=152;
  1776. side= "EMPTY";
  1777. vehicle="Land_PartyTent_01_F";
  1778. skill=0.6;
  1779. offsetY=0.0524597;
  1780. };
  1781. class Item110
  1782. {
  1783. position[]={9656.26,0.0259171,13506.8};
  1784. azimut=0;
  1785. id=153;
  1786. side= "EMPTY";
  1787. vehicle="Land_PartyTent_01_F";
  1788. skill=0.6;
  1789. offsetY=0.0259171;
  1790. };
  1791. class Item111
  1792. {
  1793. position[]={9648.87,0.00745392,13525.9};
  1794. azimut=179.882;
  1795. id=154;
  1796. side= "EMPTY";
  1797. vehicle="Land_HBarrierTower_F";
  1798. skill=0.6;
  1799. offsetY=0.00746155;
  1800. };
  1801. class Item112
  1802. {
  1803. position[]={9656.35,-0.000144958,13525.6};
  1804. azimut=359.933;
  1805. id=155;
  1806. side= "EMPTY";
  1807. vehicle="Land_HBarrierWall6_F";
  1808. skill=0.6;
  1809. offsetY=-0.000144958;
  1810. };
  1811. class Item113
  1812. {
  1813. position[]={9641.59,-0.031929,13525.7};
  1814. azimut=359.882;
  1815. id=156;
  1816. side= "EMPTY";
  1817. vehicle="Land_HBarrierWall6_F";
  1818. skill=0.6;
  1819. offsetY=-0.031929;
  1820. };
  1821. class Item114
  1822. {
  1823. position[]={9633.38,-0.0119476,13525.7};
  1824. azimut=359.975;
  1825. id=157;
  1826. side= "EMPTY";
  1827. vehicle="Land_HBarrierWall6_F";
  1828. skill=0.6;
  1829. offsetY=-0.0119476;
  1830. };
  1831. class Item115
  1832. {
  1833. position[]={9657.71,0.00510406,13503};
  1834. azimut=180.988;
  1835. id=158;
  1836. side= "EMPTY";
  1837. vehicle="Land_TentA_F";
  1838. skill=0.6;
  1839. offsetY=0.00510406;
  1840. };
  1841. class Item116
  1842. {
  1843. position[]={9651.57,0.000297546,13510.3};
  1844. azimut=359.892;
  1845. id=159;
  1846. side= "EMPTY";
  1847. vehicle="Land_TentA_F";
  1848. skill=0.6;
  1849. offsetY=0.000305176;
  1850. };
  1851. class Item117
  1852. {
  1853. position[]={9654.6,0.00843811,13503};
  1854. azimut=180.823;
  1855. id=160;
  1856. side= "EMPTY";
  1857. vehicle="Land_TentA_F";
  1858. skill=0.6;
  1859. offsetY=0.00843811;
  1860. };
  1861. class Item118
  1862. {
  1863. position[]={9654.74,0.00374603,13510.3};
  1864. azimut=359.844;
  1865. id=161;
  1866. side= "EMPTY";
  1867. vehicle="Land_TentA_F";
  1868. skill=0.6;
  1869. offsetY=0.00374603;
  1870. };
  1871. class Item119
  1872. {
  1873. position[]={9651.51,0.00174713,13502.9};
  1874. azimut=180.895;
  1875. id=162;
  1876. side= "EMPTY";
  1877. vehicle="Land_TentA_F";
  1878. skill=0.6;
  1879. offsetY=0.00174713;
  1880. };
  1881. class Item120
  1882. {
  1883. position[]={9657.86,0.000640869,13510.4};
  1884. azimut=0;
  1885. id=163;
  1886. side= "EMPTY";
  1887. vehicle="Land_TentA_F";
  1888. skill=0.6;
  1889. offsetY=0.000640869;
  1890. };
  1891. class Item121
  1892. {
  1893. position[]={9641.24,-0.00569916,13506.2};
  1894. azimut=269.032;
  1895. id=164;
  1896. side= "EMPTY";
  1897. vehicle="Land_WoodPile_large_F";
  1898. skill=0.6;
  1899. offsetY=-0.0261078;
  1900. };
  1901. class Item122
  1902. {
  1903. position[]={9658.63,0.0107498,13522.2};
  1904. azimut=359.936;
  1905. id=165;
  1906. side= "EMPTY";
  1907. vehicle="Land_FieldToilet_F";
  1908. skill=0.6;
  1909. offsetY=0.0110321;
  1910. };
  1911. class Item123
  1912. {
  1913. position[]={9656.97,0.010498,13522.2};
  1914. azimut=359.954;
  1915. id=166;
  1916. side= "EMPTY";
  1917. vehicle="Land_FieldToilet_F";
  1918. skill=0.6;
  1919. offsetY=0.0107803;
  1920. };
  1921. class Item124
  1922. {
  1923. position[]={9655.26,0.0103226,13522.2};
  1924. azimut=358.947;
  1925. id=167;
  1926. side= "EMPTY";
  1927. vehicle="Land_FieldToilet_F";
  1928. skill=0.6;
  1929. offsetY=0.0106125;
  1930. };
  1931. class Item125
  1932. {
  1933. position[]={9644.01,-0.00263214,13501.5};
  1934. azimut=271.033;
  1935. id=168;
  1936. side= "EMPTY";
  1937. vehicle="Campfire_burning_F";
  1938. skill=0.6;
  1939. offsetY=-0.028862;
  1940. };
  1941. class Item126
  1942. {
  1943. position[]={9647.08,0.0251541,13506.4};
  1944. azimut=270.742;
  1945. id=169;
  1946. side= "EMPTY";
  1947. vehicle="Land_WoodenTable_large_F";
  1948. skill=0.6;
  1949. offsetY=0.0241241;
  1950. };
  1951. class Item127
  1952. {
  1953. position[]={9646.17,0.00170898,13501.4};
  1954. azimut=357.916;
  1955. id=170;
  1956. side= "EMPTY";
  1957. vehicle="Land_Bench_F";
  1958. skill=0.6;
  1959. offsetY=0.00170898;
  1960. };
  1961. class Item128
  1962. {
  1963. position[]={9643.93,0.000343323,13503.6};
  1964. azimut=271.033;
  1965. id=171;
  1966. side= "EMPTY";
  1967. vehicle="Land_Bench_F";
  1968. skill=0.6;
  1969. offsetY=0.000335693;
  1970. };
  1971. class Item129
  1972. {
  1973. position[]={9641.96,6.10352e-005,13501.6};
  1974. azimut=360;
  1975. id=172;
  1976. side= "EMPTY";
  1977. vehicle="Land_Bench_F";
  1978. skill=0.6;
  1979. offsetY=6.10352e-005;
  1980. };
  1981. class Item130
  1982. {
  1983. position[]={9645.37,2.28882e-005,13506.5};
  1984. azimut=271.163;
  1985. id=173;
  1986. side= "EMPTY";
  1987. vehicle="Land_ChairWood_F";
  1988. skill=0.6;
  1989. offsetY=2.28882e-005;
  1990. };
  1991. class Item131
  1992. {
  1993. position[]={9647.05,-3.8147e-005,13504.9};
  1994. azimut=179.87;
  1995. id=174;
  1996. side= "EMPTY";
  1997. vehicle="Land_ChairWood_F";
  1998. skill=0.6;
  1999. offsetY=-3.8147e-005;
  2000. };
  2001. class Item132
  2002. {
  2003. position[]={9648.93,-3.05176e-005,13506.2};
  2004. azimut=87.0109;
  2005. id=175;
  2006. side= "EMPTY";
  2007. vehicle="Land_ChairWood_F";
  2008. skill=0.6;
  2009. offsetY=-3.05176e-005;
  2010. };
  2011. class Item133
  2012. {
  2013. position[]={9647.08,-7.62939e-006,13507.6};
  2014. azimut=359.959;
  2015. id=176;
  2016. side= "EMPTY";
  2017. vehicle="Land_ChairWood_F";
  2018. skill=0.6;
  2019. offsetY=-7.62939e-006;
  2020. };
  2021. class Item134
  2022. {
  2023. position[]={9664.55,-0.00287628,13511.4};
  2024. azimut=90;
  2025. id=177;
  2026. side= "EMPTY";
  2027. vehicle="Land_HBarrierWall6_F";
  2028. skill=0.6;
  2029. offsetY=-0.00287628;
  2030. };
  2031. class Item135
  2032. {
  2033. position[]={9664.55,-0.00287628,13519.6};
  2034. azimut=90;
  2035. id=178;
  2036. side= "EMPTY";
  2037. vehicle="Land_HBarrierWall6_F";
  2038. skill=0.6;
  2039. offsetY=-0.00287628;
  2040. };
  2041. class Item136
  2042. {
  2043. position[]={9664.51,-0.00287628,13503.3};
  2044. azimut=90;
  2045. id=179;
  2046. side= "EMPTY";
  2047. vehicle="Land_HBarrierWall6_F";
  2048. skill=0.6;
  2049. offsetY=-0.00287628;
  2050. };
  2051. class Item137
  2052. {
  2053. position[]={9663.09,-0.00287628,13525};
  2054. azimut=1;
  2055. id=180;
  2056. side= "EMPTY";
  2057. vehicle="Land_HBarrierWall_corner_F";
  2058. skill=0.6;
  2059. offsetY=-0.00287628;
  2060. };
  2061. class Item138
  2062. {
  2063. position[]={9660.94,-0.00287628,13510.6};
  2064. azimut=0;
  2065. id=181;
  2066. side= "EMPTY";
  2067. vehicle="Land_TentA_F";
  2068. skill=0.6;
  2069. offsetY=-0.00287628;
  2070. };
  2071. class Item139
  2072. {
  2073. position[]={9660.89,-0.00287628,13502.9};
  2074. azimut=181;
  2075. id=182;
  2076. side= "EMPTY";
  2077. vehicle="Land_TentA_F";
  2078. skill=0.6;
  2079. offsetY=-0.00287628;
  2080. };
  2081. class Item140
  2082. {
  2083. position[]={9660.67,9.91821e-005,13517.1};
  2084. azimut=90.0023;
  2085. id=183;
  2086. side= "EMPTY";
  2087. vehicle="Land_FieldToilet_F";
  2088. skill=0.6;
  2089. offsetY=9.91821e-005;
  2090. };
  2091. class Item141
  2092. {
  2093. position[]={9660.7,9.91821e-005,13518.8};
  2094. azimut=90.0023;
  2095. id=184;
  2096. side= "EMPTY";
  2097. vehicle="Land_FieldToilet_F";
  2098. skill=0.6;
  2099. offsetY=9.91821e-005;
  2100. };
  2101. class Item142
  2102. {
  2103. position[]={9660.72,9.91821e-005,13520.5};
  2104. azimut=91.0022;
  2105. id=185;
  2106. side= "EMPTY";
  2107. vehicle="Land_FieldToilet_F";
  2108. skill=0.6;
  2109. offsetY=9.91821e-005;
  2110. };
  2111. class Item143
  2112. {
  2113. position[]={9661.01,-0.00287628,13506.9};
  2114. azimut=359;
  2115. id=186;
  2116. side= "EMPTY";
  2117. vehicle="Land_Calvary_01_V1_F";
  2118. skill=0.6;
  2119. offsetY=-0.00287628;
  2120. };
  2121. class Item144
  2122. {
  2123. position[]={9613.04,0.00522614,13536.5};
  2124. azimut=180.028;
  2125. id=187;
  2126. side= "EMPTY";
  2127. vehicle="Land_BagBunker_Small_F";
  2128. skill=0.6;
  2129. offsetY=0.00521851;
  2130. };
  2131. class Item145
  2132. {
  2133. position[]={9624.4,0.00734711,13531.3};
  2134. azimut=0.00953654;
  2135. id=188;
  2136. side= "EMPTY";
  2137. vehicle="Land_CncWall1_F";
  2138. skill=0.6;
  2139. offsetY=0.00734711;
  2140. };
  2141. class Item146
  2142. {
  2143. position[]={9623.01,0.00734711,13531.3};
  2144. azimut=0.00953654;
  2145. id=189;
  2146. side= "EMPTY";
  2147. vehicle="Land_CncWall1_F";
  2148. skill=0.6;
  2149. offsetY=0.00734711;
  2150. };
  2151. class Item147
  2152. {
  2153. position[]={9621.62,0.00920105,13531.3};
  2154. azimut=0.0105438;
  2155. id=190;
  2156. side= "EMPTY";
  2157. vehicle="Land_CncWall1_F";
  2158. skill=0.6;
  2159. offsetY=0.00920105;
  2160. };
  2161. class Item148
  2162. {
  2163. position[]={9625.8,0.00734711,13531.3};
  2164. azimut=0.00953654;
  2165. id=191;
  2166. side= "EMPTY";
  2167. vehicle="Land_CncWall1_F";
  2168. skill=0.6;
  2169. offsetY=0.00734711;
  2170. };
  2171. class Item149
  2172. {
  2173. position[]={9623.65,0.00112152,13532.1};
  2174. azimut=178.017;
  2175. id=192;
  2176. side= "EMPTY";
  2177. vehicle="Land_Sign_WarningMilitaryArea_F";
  2178. skill=0.6;
  2179. offsetY=0.00112152;
  2180. };
  2181. class Item150
  2182. {
  2183. position[]={9637.41,-0.0123138,13537.4};
  2184. azimut=179.633;
  2185. id=193;
  2186. side= "EMPTY";
  2187. vehicle="Land_BagBunker_Small_F";
  2188. skill=0.6;
  2189. offsetY=-0.0123138;
  2190. };
  2191. class Item151
  2192. {
  2193. position[]={9710.85,0.669975,13540.9};
  2194. azimut=155.62;
  2195. id=194;
  2196. side= "EMPTY";
  2197. vehicle="Land_BarGate_F";
  2198. skill=0.6;
  2199. offsetY=0.669975;
  2200. };
  2201. class Item152
  2202. {
  2203. position[]={9700.92,1.24996,13541.7};
  2204. azimut=153.303;
  2205. id=195;
  2206. side= "EMPTY";
  2207. vehicle="Land_HBarrierWall_corner_F";
  2208. skill=0.6;
  2209. offsetY=1.24996;
  2210. };
  2211. class Item153
  2212. {
  2213. position[]={9706.37,0.201035,13541.9};
  2214. azimut=335.459;
  2215. id=196;
  2216. side= "EMPTY";
  2217. vehicle="Land_BagBunker_Small_F";
  2218. skill=0.6;
  2219. offsetY=0.201035;
  2220. };
  2221. class Item154
  2222. {
  2223. position[]={9706.29,0.25325,13542.3};
  2224. azimut=153.331;
  2225. id=197;
  2226. side= "EMPTY";
  2227. vehicle="I_HMG_01_high_F";
  2228. skill=0.6;
  2229. offsetY=0.0964737;
  2230. };
  2231. class Item155
  2232. {
  2233. position[]={9709.93,-0.35791,13540.6};
  2234. azimut=189.381;
  2235. id=198;
  2236. side= "EMPTY";
  2237. vehicle="ArrowDesk_L_F";
  2238. skill=0.6;
  2239. offsetY=0.261902;
  2240. };
  2241. class Item156
  2242. {
  2243. position[]={9709.87,0.0240555,13543};
  2244. azimut=197.474;
  2245. id=199;
  2246. side= "EMPTY";
  2247. vehicle="RoadCone_F";
  2248. skill=0.6;
  2249. offsetY=0.0240936;
  2250. };
  2251. class Item157
  2252. {
  2253. position[]={9724.57,0.0597458,13551.5};
  2254. azimut=149.424;
  2255. id=200;
  2256. side= "EMPTY";
  2257. vehicle="Land_HBarrierWall4_F";
  2258. skill=0.6;
  2259. offsetY=0.0597382;
  2260. };
  2261. class Item158
  2262. {
  2263. position[]={9720.24,0.0563202,13547.6};
  2264. azimut=149.241;
  2265. id=201;
  2266. side= "EMPTY";
  2267. vehicle="Land_HBarrierWall4_F";
  2268. skill=0.6;
  2269. offsetY=0.0563202;
  2270. };
  2271. class Item159
  2272. {
  2273. position[]={9688.94,0.227859,13586.8};
  2274. azimut=0.611302;
  2275. id=202;
  2276. side= "EMPTY";
  2277. vehicle="Land_Tyres_F";
  2278. skill=0.6;
  2279. offsetY=0.912354;
  2280. };
  2281. class Item160
  2282. {
  2283. position[]={9690.89,0.0664673,13587.1};
  2284. azimut=359.988;
  2285. id=203;
  2286. side= "EMPTY";
  2287. vehicle="Land_Tyres_F";
  2288. skill=0.6;
  2289. offsetY=0.0849304;
  2290. };
  2291. class Item161
  2292. {
  2293. position[]={9692.15,0.0092392,13586.9};
  2294. azimut=359.996;
  2295. id=204;
  2296. side= "EMPTY";
  2297. vehicle="Land_Tyres_F";
  2298. skill=0.6;
  2299. offsetY=0.102654;
  2300. };
  2301. };
  2302. class Sensors
  2303. {
  2304. items= 5;
  2305. class Item0
  2306. {
  2307. position[]={0,-0.155452,0};
  2308. a=50;
  2309. b=50;
  2310. angle=0;
  2311. rectangular=0;
  2312. activationBy="NONE";
  2313. timeoutMin=0;
  2314. timeoutMid=0;
  2315. timeoutMax=0;
  2316. type="PRESENT";
  2317. age="UNKNOWN";
  2318. text="";
  2319. expCond="call cba_common_fnc_monitorFrameRender";
  2320. expActiv="";
  2321. expDesactiv="";
  2322. class Effects
  2323. {
  2324. };
  2325. };
  2326. class Item1
  2327. {
  2328. position[]={0,-0.199837,0};
  2329. a=50;
  2330. b=50;
  2331. angle=0;
  2332. rectangular=0;
  2333. activationBy="NONE";
  2334. timeoutMin=0;
  2335. timeoutMid=0;
  2336. timeoutMax=0;
  2337. type="PRESENT";
  2338. age="UNKNOWN";
  2339. text="";
  2340. expCond="if ((cba_events_keypressed + 10) < time) then { call cba_events_fnc_attach_handler }";
  2341. expActiv="";
  2342. expDesactiv="";
  2343. class Effects
  2344. {
  2345. };
  2346. };
  2347. class Item2
  2348. {
  2349. position[]={0,-0.0211241,0};
  2350. a=50;
  2351. b=50;
  2352. angle=0;
  2353. rectangular=0;
  2354. activationBy="NONE";
  2355. timeoutMin=0;
  2356. timeoutMid=0;
  2357. timeoutMax=0;
  2358. type="PRESENT";
  2359. age="UNKNOWN";
  2360. text="";
  2361. expCond="
  2362. {
  2363. _activated = false;
  2364. if !([_x] call cse_fnc_checkIEDActivated_IEDS) then {
  2365. {
  2366. if ([_x] call cse_fnc_checkIEDActivated_IEDS) exitwith { _activated = true;};
  2367. }foreach (_x getvariable ['cse_iedCollection', []]);
  2368. } else {
  2369. _activated = true;
  2370. };
  2371. if (_activated) exitwith {
  2372. CSE_MASTER_IED_COLLECTION deleteAt _foreachIndex;
  2373. };
  2374. false;
  2375. }count CSE_MASTER_IED_COLLECTION;
  2376.  
  2377. false;";
  2378. expActiv="";
  2379. expDesactiv="";
  2380. class Effects
  2381. {
  2382. };
  2383. };
  2384. class Item3
  2385. {
  2386. position[]={0,0.0132518,0};
  2387. a=50;
  2388. b=50;
  2389. angle=0;
  2390. rectangular=0;
  2391. activationBy="NONE";
  2392. timeoutMin=0;
  2393. timeoutMid=0;
  2394. timeoutMax=0;
  2395. type="PRESENT";
  2396. age="UNKNOWN";
  2397. text="";
  2398. expCond="
  2399. {
  2400. _activated = false;
  2401. if ([_X] call cse_fnc_checkPressurePlateActivated_IEDS) then {
  2402. _activated = true;
  2403. [_x] call cse_fnc_onIEDActivated_IEDS;
  2404. };
  2405. if (_activated || isNull _x) exitwith {
  2406. CSE_PLAYER_PLACED_PRESSURE_IEDS_IEDS deleteAt _foreachIndex;
  2407. };
  2408. false;
  2409. }count CSE_PLAYER_PLACED_PRESSURE_IEDS_IEDS;
  2410. ";
  2411. expActiv="";
  2412. expDesactiv="";
  2413. class Effects
  2414. {
  2415. };
  2416. };
  2417. class Item4
  2418. {
  2419. position[]={0,-0.249132,0};
  2420. a=50;
  2421. b=50;
  2422. angle=0;
  2423. rectangular=0;
  2424. activationBy="ANY";
  2425. timeoutMin=0;
  2426. timeoutMid=0;
  2427. timeoutMax=0;
  2428. type="PRESENT";
  2429. age="UNKNOWN";
  2430. text="";
  2431. expCond="call acre_sys_sync_fnc_perFrame_monitorFrameRender";
  2432. expActiv="";
  2433. expDesactiv="";
  2434. class Effects
  2435. {
  2436. };
  2437. };
  2438. };
  2439. };
  2440. class Intro {
  2441. addOns[] = {};
  2442. addOnsAuto[] = {};
  2443. randomSeed = 72424.8;
  2444. class Intel {};
  2445. };
  2446. class OutroWin {
  2447. addOns[] = {};
  2448. addOnsAuto[] = {};
  2449. randomSeed = 72424.8;
  2450. class Intel {};
  2451. };
  2452. class OutroLoose {
  2453. addOns[] = {};
  2454. addOnsAuto[] = {};
  2455. randomSeed = 72424.8;
  2456. class Intel {};
  2457. };
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement