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GUNDAM RTS TEXT ERROR

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Apr 16th, 2011
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  1. LogOutput initialized.
  2. Spring 0.82.7.1 (0.82.7.1)
  3. Build date/time: Jan 8 2011 00:17:26
  4. Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
  5. Enabled log subsystems: Sound
  6. Enable or disable log subsystems using the LogSubsystems configuration key
  7. or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
  8. Use "none" to disable the default log subsystems.
  9. using default configuration source "C:\Games\Spring\/springsettings.cfg"
  10. [CMyMath::Init] CPU SSE mask: 124, flags:
  11. SSE 1.0: 1, SSE 2.0: 1
  12. SSE 3.0: 1, SSSE 3.0: 1
  13. SSE 4.1: 0, SSE 4.2: 0
  14. SSE 4.0A: 0, SSE 5.0A: 0
  15. using streflop SSE FP-math mode, CPU supports SSE instructions
  16. OS: Microsoft Windows
  17. Microsoft Windows 7 Ultimate Edition, 32-bit Service Pack 1 (build 7601)
  18. Intel(R) Pentium(R) Dual CPU E2200 @ 2.20GHz; 3317MB RAM, 6632MB pagefile
  19. OS: 32bit native mode
  20. Using read-write data directory: C:\Games\Spring\
  21. Scanning: C:\Games\Spring\maps
  22. Scanning: C:\Games\Spring\base
  23. Scanning: C:\Games\Spring\games
  24. Scanning: C:\Games\Spring\mods
  25. Supported Video modes: 1440x900, 1280x1024, 1280x960, 1280x768, 1280x720, 1280x600, 1152x864, 1152x720, 1024x768, 800x600, 640x480, 640x400, 512x384, 400x300, 320x240, 320x200
  26. Video mode set to 640x480/32bit (windowed)
  27. [f=0000000] SDL: 1.2.10
  28. [f=0000000] GL: 1.4.0 - Build 8.15.10.1912
  29. [f=0000000] GL: Intel
  30. [f=0000000] GL: Intel Bear Lake B
  31. [f=0000000] GLSL: (null)
  32. [f=0000000] GLEW: 1.5.4
  33. [f=0000000] Joysticks found: 0
  34. [f=0000000] Joystick 0 not found
  35. [f=0000000] Loading startscript from: GRTS-Inst\GRTS_menu.txt
  36. [f=0000000] Connecting to local server
  37. [f=0000000] Binding UDP socket to IP (v6) :: Port 0
  38. [f=0000000] [UDPListener] succesfully bound socket on port 0
  39. [f=0000000] Starting GameServer: 28 ms
  40. [f=0000000] Starting demo recording
  41. [f=0000000] Using map Grts_Gunmetal_Harbor_009
  42. [f=0000000] Recording demo demos/20110416_172609_Grts_Gunmetal_Harbor_009_0.82.7.sdf
  43. [f=0000000] Using mod Gundam RTS 1.26
  44. [f=0000000] [Sound] OpenAL info:
  45. [f=0000000] [Sound] Vendor: OpenAL Community
  46. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
  47. [f=0000000] [Sound] Renderer: OpenAL Soft
  48. [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  49. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  50. [f=0000000] [Sound] ALC_EXT_EFX found (required for air absorption): yes
  51. [f=0000000] [Sound] Device: DirectSound Software
  52. [f=0000000] [Sound] Available Devices:
  53. [f=0000000] [Sound] DirectSound Software
  54. [f=0000000] [Sound] air absorption enabled: 0.1
  55. [f=0000000] Using mod archive GUNDAM1.26.sd7
  56. [f=0000000] Loading client data: 162 ms
  57. [f=0000000] User number 0 (team 0, allyteam 0)
  58. [f=0000000] [Sound] parsed 5 sounds from gamedata/sounds.lua
  59. [f=0000000] Loading sounds: 83 ms
  60. [f=0000000] Camera and mouse: 151 ms
  61. [f=0000000] Parsing unit icons
  62. [f=0000000] Loading GameData Definitions
  63. [f=0000000] Loading all definitions: 1.013000
  64. [f=0000000] Loading GameData Definitions: 1057 ms
  65. [f=0000000] Parsing Map Information
  66. [f=0000000] Loading SMF
  67. [f=0000000] Loading Map
  68. [f=0000000] Calculating smooth height mesh
  69. [f=0000000] Calculating smooth mesh: 328 ms
  70. [f=0000000] Number of damage types: 5
  71. [f=0000000] Creating unit textures
  72. [f=0000000] Warning: FarTextureHandler: framebuffer not valid!
  73. [f=0000000] Loading weapon definitions
  74. [f=0000000] Loading unit definitions
  75. [f=0000000] Loading feature definitions
  76. [f=0000000] Initializing map features
  77. [f=0000000] Unknown map feature type
  78. [f=0000000] Reading Estimate PathCosts [8]
  79. [f=0000000] Reading Estimate PathCosts [32]
  80. [f=0000000] [CPathManager] pathing data checksum: 163e68bd
  81. [f=0000000] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
  82. [f=0000000] Warning: ShadowHandler: framebuffer not valid!
  83. [f=0000000] Loading .smt tile-file "maps/Gunmetal_Harbor_7.smt"
  84. [f=0000000] Loading 102400 tiles from file 1/1
  85. [f=0000000] Reading tiles
  86. [f=0000000] Reading tile map
  87. [f=0000000] generating MipMaps: 15 ms
  88. [f=0000000] Generating 3D trees
  89. [f=0000000] Creating Projectile Textures
  90. [f=0000000] Creating sky
  91. [f=0000000] Loading console: 4 ms
  92. [f=0000000] [Sound] Unable to open audio file: FailedCommand
  93. [f=0000000] [Sound] CSound::GetSoundId: could not find sound: FailedCommand
  94. [f=0000000] Loading LuaRules
  95. [f=0000000] Jump Jet Defs error checking begining..
  96. [f=0000000] .. Jump Jet Defs error checking complete
  97. [f=0000000] No gundam specific features loaded
  98. [f=0000000] Loaded gadget: Cursor Autoscale <gui_cursorscaling.lua>
  99. [f=0000000] Loaded gadget: IconGenerator <ca_unit_icongenerator.lua>
  100. [f=0000000] Loaded gadget: Buttons <grts_ui_buttons.lua>
  101. [f=0000000] Loaded gadget: Easy Facing <gui_easyfacing.lua>
  102. [f=0000000] Loading gadget: Lua unit script framework <unit_script.lua>
  103. [f=0000000] Loaded gadget: Lua unit script framework <unit_script.lua>
  104. [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
  105. [f=0000000] Loaded gadget: ProgenitorSpawner <chickens_unit_progenitor.lua>
  106. [f=0000000] Loaded gadget: Research ui <grts_ui_research.locals.lua>
  107. [f=0000000] Loaded gadget: ResourceBar <grts_ui_resbar.locals.lua>
  108. [f=0000000] Loaded gadget: Spawn <game_spawn.lua>
  109. [f=0000000] Loaded gadget: Spawn Units <spawn_units.lua>
  110. [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  111. [f=0000000] Loaded gadget: Wall Mugger <grts_wallmugger.lua>
  112. [f=0000000] Loaded gadget: ambient <grts_ambience.lua>
  113. [f=0000000] Loaded gadget: feature placer <fp_featureplacer.lua>
  114. [f=0000000] Loaded gadget: rager saver <grts_ragersaver.lua>
  115. [f=0000000] Loaded gadget: random feature <fp_randomfeature.lua>
  116. [f=0000000] Loaded gadget: unit Mugger <grts_unitmugger.lua>
  117. [f=0000000] Loaded gadget: Commander Options <grts_commoption.locals.lua>
  118. [f=0000000] Loaded gadget: Energy <grts_energy.locals.lua>
  119. [f=0000000] Loaded gadget: Repair <grts_repair.locals.lua>
  120. [f=0000000] Loaded gadget: Squad Handler <grts_squadhandler.locals.lua>
  121. [f=0000000] Loaded gadget: Squad Spawner <grts_squadspawner.locals.lua>
  122. [f=0000000] Loaded gadget: magella's last resort <grts_magellatop.lua>
  123. [f=0000000] Loaded gadget: Special Ability <grts_specialability.lua>
  124. [f=0000000] Loaded gadget: Pseudo Orders <pseudo_orders.lua>
  125. [f=0000000] Loaded gadget: Feature jitter command <fp_command_featurejitter.lua>
  126. [f=0000000] Loaded gadget: Feature rotate random toggle <fp_command_featurerotate.lua>
  127. [f=0000000] Loaded gadget: Feature spread <fp_featurespread.lua>
  128. [f=0000000] Loaded gadget: Feature spread command <fp_command_featurespread.lua>
  129. [f=0000000] Loaded gadget: Kampfer weapons <grts_ability_kampferweapons.lua>
  130. [f=0000000] Loaded gadget: Smoke Launcher <grts_ability_smokelauncher.lua>
  131. [f=0000000] Loaded gadget: Zgok Missiles <grts_ability_zgokmissiles.lua>
  132. [f=0000000] Loaded gadget: Regenerative AI <regenai.lua>
  133. [f=0000000] Loaded gadget: trails <trails.locals.lua>
  134. [f=0000000] Loaded gadget: Info box over ride <grts_infoboxoverride.lua>
  135. [f=0000000] Loaded gadget: Resources <grts_resources.locals.lua>
  136. [f=0000000] Loaded gadget: Group limit gadget <grts_grouplimit.lua>
  137. [f=0000000] Loaded gadget: Hold postion gadget <grts_holdpsition.lua>
  138. [f=0000000] Loaded gadget: sell <grts_sell.locals.lua>
  139. [f=0000000] Loaded gadget: Research <grts_research.locals.lua>
  140. [f=0000000] Loaded gadget: Lua hotfixes <hotfixes.lua>
  141. [f=0000000] Loaded gadget: Cursor Autoscale <gui_cursorscaling.lua>
  142. [f=0000000] Loaded gadget: IconGenerator <ca_unit_icongenerator.lua>
  143. [f=0000000] Loaded gadget: Buttons <grts_ui_buttons.lua>
  144. [f=0000000] Loaded gadget: BA Chicken Spawner <chickens_unit_spawner_defense.lua>
  145. [f=0000000] Loaded gadget: Easy Facing <gui_easyfacing.lua>
  146. [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
  147. [f=0000000] Loaded gadget: ProgenitorSpawner <chickens_unit_progenitor.lua>
  148. [f=0000000] Loaded gadget: Research ui <grts_ui_research.locals.lua>
  149. [f=0000000] Loaded gadget: ResourceBar <grts_ui_resbar.locals.lua>
  150. [f=0000000] Loaded gadget: Spawn Units <spawn_units.lua>
  151. [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  152. [f=0000000] Loaded gadget: Wall Mugger <grts_wallmugger.lua>
  153. [f=0000000] Loaded gadget: ambient <grts_ambience.lua>
  154. [f=0000000] Loaded gadget: rager saver <grts_ragersaver.lua>
  155. [f=0000000] Loaded gadget: random feature <fp_randomfeature.lua>
  156. [f=0000000] Loaded gadget: unit Mugger <grts_unitmugger.lua>
  157. [f=0000000] Loaded gadget: Commander Options <grts_commoption.locals.lua>
  158. [f=0000000] Loaded gadget: Energy <grts_energy.locals.lua>
  159. [f=0000000] Loaded gadget: Repair <grts_repair.locals.lua>
  160. [f=0000000] Loaded gadget: Squad Handler <grts_squadhandler.locals.lua>
  161. [f=0000000] Loaded gadget: magella's last resort <grts_magellatop.lua>
  162. [f=0000000] Loaded gadget: Special Ability <grts_specialability.lua>
  163. [f=0000000] Loaded gadget: Pseudo Orders <pseudo_orders.lua>
  164. [f=0000000] Loaded gadget: Feature jitter command <fp_command_featurejitter.lua>
  165. [f=0000000] Loaded gadget: Feature rotate random toggle <fp_command_featurerotate.lua>
  166. [f=0000000] Loaded gadget: Feature spread <fp_featurespread.lua>
  167. [f=0000000] Loaded gadget: Feature spread command <fp_command_featurespread.lua>
  168. [f=0000000] Loaded gadget: Kampfer weapons <grts_ability_kampferweapons.lua>
  169. [f=0000000] Loaded gadget: Zgok Missiles <grts_ability_zgokmissiles.lua>
  170. [f=0000000] Loaded gadget: Regenerative AI <regenai.lua>
  171. [f=0000000] Loaded gadget: trails <trails.locals.lua>
  172. [f=0000000] Loaded gadget: Info box over ride <grts_infoboxoverride.lua>
  173. [f=0000000] Loaded gadget: Resources <grts_resources.locals.lua>
  174. [f=0000000] Loaded gadget: Group limit gadget <grts_grouplimit.lua>
  175. [f=0000000] Loaded gadget: Hold postion gadget <grts_holdpsition.lua>
  176. [f=0000000] Loaded gadget: sell <grts_sell.locals.lua>
  177. [f=0000000] Loaded gadget: Research <grts_research.locals.lua>
  178. [f=0000000] Loaded gadget: Lua hotfixes <hotfixes.lua>
  179. [f=0000000] Loading LuaGaia
  180. [f=0000000] Loaded gadget: feature placer <fp_featureplacer.lua>
  181. [f=0000000] Loaded gadget: DualFog <gui_dualfog_gadget.lua>
  182. [f=0000000] Removing fog gadget, bad depth texture
  183. [f=0000000] Failed to load: gui_dualfog_gadget.lua ([string "LuaGaia/Gadgets/gui_dualfog_gadget.lua"]:290: attempt to call method 'Removegadget' (a nil value))
  184. [f=0000000] Loading LuaUI
  185. [f=0000000] This mod has locked LuaUI access
  186. [f=0000000] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
  187. [f=0000000] LuaUI: bound F11 to the widget selector
  188. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  189. [f=0000000] Reloaded ctrlpanel with: LuaUI/panel.txt
  190. [f=0000000] Jump Jet Defs error checking begining..
  191. [f=0000000] .. Jump Jet Defs error checking complete
  192. [f=0000000] Failed to load: gui_advplayerslist.lua (duplicate name)
  193. [f=0000000] Failed to load: gui_build_eta.lua (duplicate name)
  194. [f=0000000] Failed to load: unit_customformations2.lua (duplicate name)
  195. [f=0000000] Failed to load: unit_healthbars.lua (duplicate name)
  196. [f=0000000] Loaded API widget: Avatars <api_avatars.lua>
  197. [f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
  198. [f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
  199. [f=0000000] Sound disabled
  200. [f=0000000] Loaded widget: Spring Direct Launch 2 <spring_direct_launch.lua>
  201. [f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
  202. [f=0000000] Reloaded ctrlpanel with: LuaUI/panel.txt
  203. [f=0000000] Loaded widget: Gundam UI Cleanup <grts_tools.lua>
  204. [f=0000000] Loaded widget: AdvPlayersList <gui_advplayerslist.lua>
  205. [f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
  206. [f=0000000] Loaded widget: Chili Cursor Tip <gui_chilicursortip.lua>
  207. [f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
  208. [f=0000000] Loaded widget: GroupMove <unit_group_move.lua>
  209. [f=0000000] Loaded widget: Music 2 <gui_music.lua>
  210. [f=0000000] Loaded widget: Write GameState <gamestate_write.lua>
  211. [f=0000000] Loaded widget: Mission Briefing <gui_mission_briefing.lua>
  212. [f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
  213. [f=0000000] Loaded widget: Build Range Display <init_build_range_display.lua>
  214. [f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
  215. [f=0000000] Loaded widget: Square Buildpics <square_buildpics.lua>
  216. [f=0000000] Reloaded cmdcolors with: cmdcolors.tmp
  217. [f=0000000] Loaded widget: TeamPlatter <gui_team_platter.lua>
  218. [f=0000000] Loaded widget: layout correction <layoutwidget.lua>
  219. [f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
  220. [f=0000000] Loaded widget: Chili Chat <gui_chili_chat.lua>
  221. [f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
  222. [f=0000000] Loaded widget: CustomFormations2 <unit_customformations2.lua>
  223. [f=0000000] Loaded widget: Jumjet GUI <gui_jumpjets.lua>
  224. [f=0000000] LuaUI v0.3
  225. [f=0000000] Finalizing...
  226. [f=0000000] <Easy Facing> Spectator mode. gadget removed.
  227. [f=0000000] Reloaded ctrlpanel with: panel.txt
  228. [f=0000000] Switching to FPS style camera
  229. [f=0000000] Connection attempt from Beholder
  230. [f=0000000] -> Version: 0.82.7.1 (0.82.7.1)
  231. [f=0000000] -> Connection established (given id 0)
  232. [f=0000000] Spectator Beholder finished loading and is now ingame
  233. [f=0000000] Switching to Overhead (TA) style camera
  234. [f=0000000] Switching to FPS style camera
  235. [f=0000000] User exited
  236. [f=0000000] User exited
  237. [f=0000000] Path cache hits 0 0%
  238. [f=0000000] Path cache hits 0 0%
  239. [f=0000000] Spring 0.82.7.1 (0.82.7.1) has crashed.
  240. [f=0000000] Exception: Access violation (0xc0000005)
  241. [f=0000000] Exception Address: 0x00000000
  242. [f=0000000] DLL information:
  243. [f=0000000] 0x00400000 Spring
  244. [f=0000000] 0x77850000 ntdll
  245. [f=0000000] 0x75ee0000 kernel32
  246. [f=0000000] 0x75a20000 KERNELBASE
  247. [f=0000000] 0x64d00000 snxhk
  248. [f=0000000] 0x10000000 DevIL
  249. [f=0000000] 0x76b50000 MSVCRT
  250. [f=0000000] 0x75e40000 ADVAPI32
  251. [f=0000000] 0x75e10000 sechost
  252. [f=0000000] 0x769c0000 RPCRT4
  253. [f=0000000] 0x702b0000 GLU32
  254. [f=0000000] 0x6d8e0000 OPENGL32
  255. [f=0000000] 0x76b00000 GDI32
  256. [f=0000000] 0x779b0000 USER32
  257. [f=0000000] 0x779a0000 LPK
  258. [f=0000000] 0x76100000 USP10
  259. [f=0000000] 0x6e730000 DDRAW
  260. [f=0000000] 0x73980000 DCIMAN32
  261. [f=0000000] 0x767a0000 SETUPAPI
  262. [f=0000000] 0x75ac0000 CFGMGR32
  263. [f=0000000] 0x76a70000 OLEAUT32
  264. [f=0000000] 0x764b0000 ole32
  265. [f=0000000] 0x75aa0000 DEVOBJ
  266. [f=0000000] 0x74290000 dwmapi
  267. [f=0000000] 0x76280000 IMAGEHLP
  268. [f=0000000] 0x6fbc0000 mingwm10
  269. [f=0000000] 0x76c00000 SHELL32
  270. [f=0000000] 0x75db0000 SHLWAPI
  271. [f=0000000] 0x75d20000 WS2_32
  272. [f=0000000] 0x77990000 NSI
  273. [f=0000000] 0x61b80000 zlib1
  274. [f=0000000] 0x70780000 vorbisfile
  275. [f=0000000] 0x68140000 ogg
  276. [f=0000000] 0x64cc0000 vorbis
  277. [f=0000000] 0x6b600000 OpenAL32
  278. [f=0000000] 0x72c00000 WINMM
  279. [f=0000000] 0x66fc0000 freetype6
  280. [f=0000000] 0x62aa0000 glew32
  281. [f=0000000] 0x002f0000 SDL
  282. [f=0000000] 0x7c340000 MSVCR71
  283. [f=0000000] 0x75d00000 IMM32
  284. [f=0000000] 0x761b0000 MSCTF
  285. [f=0000000] 0x6fd80000 dsound
  286. [f=0000000] 0x74540000 POWRPROF
  287. [f=0000000] 0x75920000 CRYPTBASE
  288. [f=0000000] 0x76610000 CLBCatQ
  289. [f=0000000] 0x74660000 MMDevApi
  290. [f=0000000] 0x746a0000 PROPSYS
  291. [f=0000000] 0x6e930000 wdmaud
  292. [f=0000000] 0x6e920000 ksuser
  293. [f=0000000] 0x74d20000 AVRT
  294. [f=0000000] 0x6e6f0000 AUDIOSES
  295. [f=0000000] 0x6e6e0000 msacm32
  296. [f=0000000] 0x6e6c0000 MSACM32
  297. [f=0000000] 0x6e6b0000 midimap
  298. [f=0000000] 0x75940000 profapi
  299. [f=0000000] 0x74500000 uxtheme
  300. [f=0000000] 0x04b00000 ig4icd32
  301. [f=0000000] 0x05020000 ig4dev32
  302. [f=0000000] 0x6fa80000 DINPUT
  303. [f=0000000] 0x74940000 HID
  304. [f=0000000] 0x75a70000 WINTRUST
  305. [f=0000000] 0x75b80000 CRYPT32
  306. [f=0000000] 0x75a10000 MSASN1
  307. [f=0000000] 0x753c0000 mswsock
  308. [f=0000000] 0x753b0000 wship6
  309. [f=0000000] 0x72b60000 wshqos
  310. [f=0000000] 0x74ef0000 wshtcpip
  311. [f=0000000] 0x74c30000 dbghelp
  312. [f=0000000] Stacktrace:
  313. [f=0000000] (0) Unknown [0x00000000]
  314. [f=0000000] (1) C:\Games\Spring\Spring.exe [0x007960FE]
  315. [f=0000000] (2) C:\Games\Spring\Spring.exe [0x0079867E]
  316. [f=0000000] (3) C:\Games\Spring\Spring.exe [0x006C3DDB]
  317. [f=0000000] (4) C:\Games\Spring\Spring.exe [0x006CD7F3]
  318. [f=0000000] (5) C:\Games\Spring\Spring.exe [0x006958D1]
  319. [f=0000000] (6) C:\Games\Spring\Spring.exe [0x00403491]
  320. [f=0000000] (7) C:\Games\Spring\Spring.exe [0x00407B8A]
  321. [f=0000000] (8) C:\Games\Spring\Spring.exe [0x0098CB5C]
  322. [f=0000000] (9) C:\Games\Spring\Spring.exe [0x0099511B]
  323. [f=0000000] (10) C:\Games\Spring\Spring.exe [0x00995424]
  324. [f=0000000] (11) C:\Games\Spring\Spring.exe [0x00995C00]
  325. [f=0000000] (12) C:\Games\Spring\Spring.exe [0x004010A7]
  326. [f=0000000] (13) C:\Games\Spring\Spring.exe [0x00401123]
  327. [f=0000000] (14) C:\Windows\system32\kernel32.dll(BaseThreadInitThunk+0x12) [0x75F33C45]
  328. [f=0000000] (15) C:\Windows\SYSTEM32\ntdll.dll(RtlInitializeExceptionChain+0xef) [0x778B37F5]
  329. [f=0000000] (16) C:\Windows\SYSTEM32\ntdll.dll(RtlInitializeExceptionChain+0xc2) [0x778B37C8]
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