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By: a guest on Feb 13th, 2013  |  syntax: C++  |  size: 0.22 KB  |  hits: 503  |  expires: Never
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  1. /* Snipped from header file */
  2.  
  3.         /// Employs various magic to "resize" the current terrain (which is technically not possible).
  4.         void resizeTerrain();
  5.  
  6. /*Snipped from source */
  7.  
  8.         void Renderer::resizeTerrain()
  9.         {
  10.         }