
Untitled
By: a guest on
Feb 13th, 2013 | syntax:
C++ | size: 0.22 KB | hits: 355 | expires: Never
/* Snipped from header file */
/// Employs various magic to "resize" the current terrain (which is technically not possible).
void resizeTerrain();
/*Snipped from source */
void Renderer::resizeTerrain()
{
}