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- ===Races===
- RACE TRAITS
- Elf: Agile, posion resistance,
- Argonian: Can breahte underwater, posion resistance, unarmed boost
- Kahjit: Agile, night vision, unarmed boost
- Human: Magic resistance, increased health
- ===Classes===
- CLASS POSITIVE NEGATIVE
- Archer: Archery bonus, archery abilities Less health
- Warrior: Health bonus, plain combat abilities More health
- Thief: Speed bonus, agility combat abilities
- Mage: Magicka bonus, spells, Less health
- ===Sub Races (classes in disguise)===
- CLASS SUB RACE REASON WHY CHOSEN
- Elf
- -Archer: Wood Elf (Bosmer) [Bosmer are good at archery]
- -Warrior: Wild Elf (Ayleid) [They are bulkier, strong and fierce]
- -Thief: Dark Elf (Dunmer) [They worship Daedra and are shady figures]
- -Mage: High Elf (Altmer) [Altmer regenerate magicka quicly]
- Argonian
- -Archer: Sarpa [Described as being winged, thus fast, thus archer'ish]
- -Warrior: Naga [8 feet tall with huge teeth, snake-like]
- -Thief: Paatru [Described to be very discreet]
- -Mage: Agecephs [Bright skin colours]
- Kahjit
- -Archer: Ohmes [They look like Bosmer]
- -Warrior: Senche [They are fierce and tiger-like]
- -Thief: Cathay [They are the more common form of the known-to-be-greedy Kahjit]
- -Mage: Dagi [Known to be lightweight spellcasters]
- Human
- -Archer: Redguard [They are good at archery]
- -Warrior: Nord [They are the bulky type]
- -Thief: Orma [Mysterious, metallic skin]
- -Mage: Breton [Known to be excellent mages]
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