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  1. /*
  2. Copyright (c) 2004-2017 by Jakob Schröter <js@camaya.net>
  3. This file is part of the gloox library. http://camaya.net/gloox
  4.  
  5. This software is distributed under a license. The full license
  6. agreement can be found in the file LICENSE in this distribution.
  7. This software may not be copied, modified, sold or distributed
  8. other than expressed in the named license agreement.
  9.  
  10. This software is distributed without any warranty.
  11. */
  12.  
  13.  
  14. #ifndef CLIENT_H__
  15. #define CLIENT_H__
  16.  
  17. #include "clientbase.h"
  18. #include "presence.h"
  19.  
  20. #include <string>
  21.  
  22. namespace gloox
  23. {
  24.  
  25. class Capabilities;
  26. class RosterManager;
  27. class NonSaslAuth;
  28. class IQ;
  29.  
  30. /**
  31. * @brief This class implements a basic Jabber/XMPP Client.
  32. *
  33. * It supports @ref sasl_auth as well as TLS (Encryption), which can be
  34. * switched on/off separately. They are used automatically if the server supports them.
  35. *
  36. * To use, create a new Client instance and feed it connection credentials, either in the Constructor or
  37. * afterwards using the setters. You should then register packet handlers implementing the corresponding
  38. * Interfaces (ConnectionListener, PresenceHandler, MessageHandler, IqHandler, SubscriptionHandler),
  39. * and call @ref connect() to establish the connection to the server.
  40. *
  41. * @note While the MessageHandler interface is still available (and will be in future versions)
  42. * it is now recommended to use the new @link gloox::MessageSession MessageSession @endlink for any
  43. * serious messaging.
  44. *
  45. * Simple usage example:
  46. * @code
  47. * using namespace gloox;
  48. *
  49. * void TestProg::doIt()
  50. * {
  51. * Client* j = new Client( "user@server/resource", "password" );
  52. * j->registerPresenceHandler( this );
  53. * j->disco()->setVersion( "TestProg", "1.0" );
  54. * j->disco()->setIdentity( "client", "bot" );
  55. * j->connect();
  56. * }
  57. *
  58. * virtual void TestProg::presenceHandler( Presence* presence )
  59. * {
  60. * // handle incoming presence packets here
  61. * }
  62. * @endcode
  63. *
  64. * However, you can skip the presence handling stuff if you make use of the RosterManager.
  65. *
  66. * By default, the library handles a few (incoming) IQ namespaces on the application's behalf. These
  67. * include:
  68. * @li jabber:iq:roster: by default the server-side roster is fetched and handled. Use
  69. * @ref rosterManager() and @ref RosterManager to interact with the Roster.
  70. * @li @xep{0092} (Software Version): If no version is specified, a name of "based on gloox" with
  71. * gloox's current version is announced.
  72. * @li @xep{0030} (Service Discovery): All supported/available services are announced. No items are
  73. * returned.
  74. * @note As of gloox 0.9, by default a priority of 0 is sent along with the initial presence.
  75. * @note As of gloox 0.9, initial presence is automatically sent. Presence: available, Priority: 0.
  76. * To disable sending of initial Presence use setPresence() with a value of Unavailable
  77. * prior to connecting.
  78. *
  79. * @section sasl_auth SASL Authentication
  80. *
  81. * Besides the simple, IQ-based authentication (@xep{0078}), gloox supports several SASL (Simple
  82. * Authentication and Security Layer, RFC 2222) authentication mechanisms.
  83. * @li DIGEST-MD5: This mechanism is preferred over all other mechanisms if username and password are
  84. * provided to the Client instance. It is secure even without TLS encryption.
  85. * @li PLAIN: This mechanism is used if DIGEST-MD5 is not available. It is @b not secure without
  86. * encryption.
  87. * @li ANONYMOUS This mechanism is used if neither username nor password are set. The server generates
  88. * random, temporary username and resource and may restrict available services.
  89. * @li EXTERNAL This mechanism is currently only available if client certificate and private key
  90. * are provided. The server tries to figure out who the client is by external means -- for instance,
  91. * using the provided certificate or even the IP address. (The restriction to certificate/key
  92. * availability is likely to be lifted in the future.)
  93. *
  94. * Of course, all these mechanisms are not tried unless the server offers them.
  95. *
  96. * @section stream_management Stream Management
  97. *
  98. * To enable Stream Management (@xep{0198}), call @ref setStreamManagement() with the first parameter set to @b true
  99. * at any time. This will tell the server to enable Stream Management, if the feature is available. Once switched on,
  100. * Stream Management can not be disabled for a given active stream. However, setting the first
  101. * parameter to @b false, it can be disabled inside gloox so that Stream Management will not be used
  102. * for subsequent connections.
  103. *
  104. * To enable the stream resumption feature, pass @b true as the second parameter to @ref setStreamManagement().
  105. * Upon re-connect after an unexpected (i.e. neither user-triggered nor server-triggered) disconnect, gloox will try
  106. * to resume the stream and re-send any non-acknowledged stanzas automatically.
  107. * For stream resumption to work you have to re-connect using the very same Client instance.
  108. *
  109. * After an unexpected disconnect you may check the send queue using @link ClientBase::sendQueue() sendQueue() @endlink.
  110. * Stanzas in the queue have been sent but not yet acknowledged by the server. Depending on the circumstances of the
  111. * disconnect, this does not mean that those stanzas have not been received by the recipient.
  112. *
  113. *
  114. * @author Jakob Schröter <js@camaya.net>
  115. */
  116. class GLOOX_API Client : public ClientBase
  117. {
  118. public:
  119.  
  120. friend class NonSaslAuth;
  121. friend class Parser;
  122.  
  123. /**
  124. * Constructs a new Client which can be used for account registration only.
  125. * SASL and TLS are on by default. The port will be determined by looking up SRV records.
  126. * Alternatively, you can set the port explicitly by calling @ref setPort().
  127. * @param server The server to connect to.
  128. */
  129. Client( const std::string& server );
  130.  
  131. /**
  132. * Constructs a new Client.
  133. * SASL and TLS are on by default. This should be the default constructor for most use cases.
  134. * The server address will be taken from the JID. The actual host will be resolved using SRV
  135. * records. The domain part of the JID is used as a fallback in case no SRV record is found, or
  136. * you can set the server address separately by calling @ref setServer().
  137. * @param jid A full Jabber ID used for connecting to the server.
  138. * @param password The password used for authentication.
  139. * @param port The port to connect to. The default of -1 means to look up the port via DNS SRV.
  140. */
  141. Client( const JID& jid, const std::string& password, int port = -1 );
  142.  
  143. /**
  144. * Virtual destructor.
  145. */
  146. virtual ~Client();
  147.  
  148. /**
  149. * Use this function to bind an additional resource or to @b re-try to bind a
  150. * resource in case previous binding failed and you were notified by means of
  151. * ConnectionListener::onResourceBindError(). Use hasResourceBind() to find out if the
  152. * server supports binding of multiple resources. bindResource() is a NOOP if it doesn't.
  153. * @note ConnectionListener::onResourceBound() and ConnectionListener::onResourceBindError()
  154. * will be called in case of success and failure, respectively.
  155. * @param resource The resource identifier to bind. May be empty. In that case
  156. * the server will assign a unique resource identifier.
  157. * @return Returns @b true if binding of multiple resources is supported, @b false
  158. * otherwise. A return value of @b true does not indicate that the resource was
  159. * successfully bound.
  160. * @note It is not necessary to call this function to bind the initial, main, resource.
  161. * @since 1.0
  162. */
  163. bool bindResource( const std::string& resource )
  164. { return bindOperation( resource, true ); }
  165.  
  166. /**
  167. * Use this function to select a resource identifier that has been bound
  168. * previously by means of bindResource(). It is not necessary to call this function
  169. * if only one resource is bound. Use hasResourceBind() to find out if the
  170. * server supports binding of multiple resources.
  171. * @param resource A resource string that has been bound previously.
  172. * @note If the resource string has not been bound previously, future sending of
  173. * stanzas will fail.
  174. */
  175. bool selectResource( const std::string& resource );
  176.  
  177. /**
  178. * This function can be used to find out whether the server supports binding of multiple
  179. * resources.
  180. * @return @b True if binding of multiple resources is supported by the server,
  181. * @b false otherwise.
  182. */
  183. bool hasResourceBind() const { return ((m_streamFeatures & StreamFeatureUnbind) == StreamFeatureUnbind); }
  184.  
  185. /**
  186. * Use this function to unbind a resource identifier that has been bound
  187. * previously by means of bindResource(). Use hasResourceBind() to find out if the
  188. * server supports binding of multiple resources. unbindResource() is a NOOP if it doesn't.
  189. * @param resource A resource string that has been bound previously.
  190. * @note Servers are encouraged to terminate the connection should the only bound
  191. * resource be unbound.
  192. */
  193. bool unbindResource( const std::string& resource )
  194. { return bindOperation( resource, false ); }
  195.  
  196. /**
  197. * Returns the current prepped main resource.
  198. * @return The resource used to connect.
  199. */
  200. const std::string& resource() const { return m_jid.resource(); }
  201.  
  202. /**
  203. * This function enables Stream Management (@xep{0198}) if the server supports it.
  204. * Optionally, stream resumption can be disabled.
  205. * @note You can use this function at any time. However, gloox will make sure Stream Management
  206. * requests are sent only when allowed by the specification.
  207. * @param enable Enable or disable Stream Management. Note: once enabled on a connection, Stream
  208. * Management can not be disabled for that connection.
  209. * @param resume Tells the server whether to enable stream resumption. Defaults to @b true.
  210. * @note This function is part of @xep{0198}.
  211. * @since 1.0.4
  212. */
  213. void setStreamManagement( bool enable = true, bool resume = true );
  214.  
  215. /**
  216. * Use this function to send an unrequested 'ack' to the server to let it know the number of handled stanzas.
  217. * You may use this function at any time. However, gloox will also reply to incoming 'ack requests' automatically.
  218. * These automatic 'acks' are not announced anywhere in gloox.
  219. * This function is a no-op if called in situations where sending an ack is not
  220. * allowed by the protocol.
  221. * @note This function is part of @xep{0198}.
  222. * @since 1.0.4
  223. */
  224. void ackStreamManagement();
  225.  
  226. /**
  227. * Use this function to request the number of handled stanzas from the server.
  228. * You may use this function at any time. gloox does not send any such requests
  229. * automatically.
  230. * @note This function is part of @xep{0198}.
  231. * @since 1.0.4
  232. */
  233. void reqStreamManagement();
  234.  
  235. /**
  236. * Returns the current priority.
  237. * @return The priority of the current resource.
  238. */
  239. int priority() const { return m_presence.priority(); }
  240.  
  241. /**
  242. * Sets the username to use to connect to the XMPP server.
  243. * @param username The username to authenticate with.
  244. */
  245. void setUsername( const std::string &username );
  246.  
  247. /**
  248. * Sets the main resource to use to connect to the XMPP server.
  249. * @param resource The resource to use to log into the server.
  250. */
  251. void setResource( const std::string &resource ) { m_jid.setResource( resource ); }
  252.  
  253. /**
  254. * Sends directed presence to the given JID. This is a NOOP if there's no active connection.
  255. * To broadcast presence use setPresence( Presence::PresenceType, int, const std::string& ).
  256. * @param to The JID to send directed Presence to.
  257. * @param pres The presence to send.
  258. * @param priority The priority to include. Legal values: -128 <= priority <= 127
  259. * @param status The optional status message to include.
  260. * @note This function does not include any presence extensions (as added by
  261. * means of addPresenceExtension()) to the stanza.
  262. */
  263. void setPresence( const JID& to, Presence::PresenceType pres, int priority,
  264. const std::string& status = EmptyString );
  265.  
  266. /**
  267. * Use this function to set the entity's presence, that is, to broadcast presence to all
  268. * subscribed entities. To send directed presence, use
  269. * setPresence( const JID&, Presence::PresenceType, int, const std::string& ).
  270. * If used prior to establishing a connection, the set values will be sent with
  271. * the initial presence stanza.
  272. * If used while a connection already is established, a presence stanza will be
  273. * sent out immediately.
  274. * @param pres The Presence value to set.
  275. * @param priority An optional priority value. Legal values: -128 <= priority <= 127
  276. * @param status An optional message describing the presence state.
  277. * @since 0.9
  278. */
  279. void setPresence( Presence::PresenceType pres, int priority,
  280. const std::string& status = EmptyString );
  281.  
  282. /**
  283. * Use this function to broadcast the entity's presence to all
  284. * subscribed entities. This is a NOOP if there's no active connection.
  285. * To send directed presence, use
  286. * setPresence( const JID&, Presence::PresenceType, int, const std::string& ).
  287. * If used while a connection already is established a repective presence stanza will be
  288. * sent out immediately. Use presence() to modify the Presence object.
  289. * @note When login is finished, initial presence will be sent automatically.
  290. * So you do not need to call this function after login.
  291. * @since 1.0
  292. */
  293. void setPresence() { sendPresence( m_presence ); }
  294.  
  295. /**
  296. * Use this function to indicate a client state of 'active' to the Server.
  297. * See @xep{0352} for more information.
  298. * This function is a no-op if the server does not support Client State Indication (i.e. nothing is sent).
  299. * Use hasClientStateIndication() to find out.
  300. * @since 1.0.19
  301. */
  302. void setActive() { if( hasClientStateIndication() )
  303. send( new Tag( "active", XMLNS, XMLNS_CLIENT_STATE_INDICATION ) ); }
  304.  
  305. /**
  306. * Use this function to indicate a client state of 'inactive' to the Server.
  307. * See @xep{0352} for more information.
  308. * This function is a no-op if the server does not support Client State Indication (i.e. nothing is sent).
  309. * Use hasClientStateIndication() to find out.
  310. * @since 1.0.19
  311. */
  312. void setInactive() { if( hasClientStateIndication() )
  313. send( new Tag( "inactive", XMLNS, XMLNS_CLIENT_STATE_INDICATION ) ); }
  314.  
  315. /**
  316. * Use this function to find out whether the server supports Client State Indication (@xep{0352}).
  317. * @return @b True if the server supports @xep{0352}, @b false if not.
  318. * XEP Version: 0.2
  319. * @since 1.0.19
  320. */
  321. bool hasClientStateIndication() const {
  322. return ((m_streamFeatures & StreamFeatureClientStateIndication) == StreamFeatureClientStateIndication); }
  323.  
  324. /**
  325. * Returns the current presence.
  326. * @return The current presence.
  327. */
  328. Presence& presence() { return m_presence; }
  329.  
  330. /**
  331. * This is a temporary hack to enforce Non-SASL login. You should not need to use it.
  332. * @param force Whether to force non-SASL auth. Default @b true.
  333. * @deprecated Please update the server to properly support SASL instead.
  334. */
  335. GLOOX_DEPRECATED void setForceNonSasl( bool force = true ) { m_forceNonSasl = force; }
  336.  
  337. /**
  338. * Disables the automatic roster management.
  339. * You have to keep track of incoming presence yourself if
  340. * you want to have a roster.
  341. */
  342. void disableRoster();
  343.  
  344. /**
  345. * This function gives access to the @c RosterManager object.
  346. * @return A pointer to the RosterManager.
  347. */
  348. RosterManager* rosterManager() { return m_rosterManager; }
  349.  
  350. /**
  351. * Disconnects from the server.
  352. */
  353. void disconnect();
  354.  
  355. /**
  356. * Initiates a login attempt (currently SASL External not supported).
  357. * This is useful after registering a new account. Simply use setUsername() and setPassword(),
  358. * and call login().
  359. * @return @b True if a login attempt could be started, @b false otherwise. A return
  360. * value of @b true does not indicate that login was successful.
  361. */
  362. bool login();
  363.  
  364. protected:
  365. /**
  366. * Initiates non-SASL login.
  367. */
  368. void nonSaslLogin();
  369.  
  370. private:
  371. #ifdef CLIENT_TEST
  372. public:
  373. #endif
  374. /**
  375. * @brief This is an implementation of a resource binding StanzaExtension.
  376. *
  377. * @author Jakob Schröter <js@camaya.net>
  378. * @since 1.0
  379. */
  380. class ResourceBind : public StanzaExtension
  381. {
  382.  
  383. public:
  384. /**
  385. * Constructs a new object with the given resource string.
  386. * @param resource The resource to set.
  387. * @param bind Indicates whether this is an bind or unbind request.
  388. * Defaults to @b true (bind).
  389. */
  390. ResourceBind( const std::string& resource, bool bind = true );
  391.  
  392. /**
  393. * Constructs a new object from the given Tag.
  394. * @param tag The Tag to parse.
  395. */
  396. ResourceBind( const Tag* tag );
  397.  
  398. /**
  399. * Destructor.
  400. */
  401. ~ResourceBind();
  402.  
  403. /**
  404. * Returns the requested resource.
  405. * @return The requested resource.
  406. */
  407. const std::string& resource() const { return m_resource; }
  408.  
  409. /**
  410. * Returns the assigned JID.
  411. * @return The assigned JID.
  412. */
  413. const JID& jid() const { return m_jid; }
  414.  
  415. /**
  416. * Use this function to find out whether the extension contains a
  417. * bind or unbind request.
  418. * @return @b True if the extension contains an unbind request, @b false otherwise.
  419. */
  420. bool unbind() const { return !m_bind; }
  421.  
  422. // reimplemented from StanzaExtension
  423. virtual const std::string& filterString() const;
  424.  
  425. // reimplemented from StanzaExtension
  426. virtual StanzaExtension* newInstance( const Tag* tag ) const
  427. {
  428. return new ResourceBind( tag );
  429. }
  430.  
  431. // reimplemented from StanzaExtension
  432. virtual Tag* tag() const;
  433.  
  434. // reimplemented from StanzaExtension
  435. virtual StanzaExtension* clone() const
  436. {
  437. return new ResourceBind( *this );
  438. }
  439.  
  440. private:
  441. std::string m_resource;
  442. JID m_jid;
  443. bool m_bind;
  444. };
  445.  
  446. /**
  447. * @brief This is an implementation of a session creating StanzaExtension.
  448. *
  449. * @author Jakob Schröter <js@camaya.net>
  450. * @since 1.0
  451. */
  452. class SessionCreation : public StanzaExtension
  453. {
  454.  
  455. public:
  456. /**
  457. * Constructs a new object.
  458. */
  459. SessionCreation() : StanzaExtension( ExtSessionCreation ) {}
  460.  
  461. /**
  462. * Destructor.
  463. */
  464. ~SessionCreation() {}
  465.  
  466. // reimplemented from StanzaExtension
  467. virtual const std::string& filterString() const { return EmptyString; }
  468.  
  469. // reimplemented from StanzaExtension
  470. virtual StanzaExtension* newInstance( const Tag* tag ) const
  471. { (void)tag; return 0; }
  472.  
  473. // reimplemented from StanzaExtension
  474. virtual Tag* tag() const;
  475.  
  476. // reimplemented from StanzaExtension
  477. virtual StanzaExtension* clone() const
  478. { return 0; }
  479.  
  480. };
  481.  
  482. virtual void handleStartNode( const Tag* /*start*/ ) {}
  483. virtual bool handleNormalNode( Tag* tag );
  484. virtual void disconnect( ConnectionError reason );
  485. virtual void handleIqIDForward( const IQ& iq, int context );
  486.  
  487. int getStreamFeatures( Tag* tag );
  488. int getSaslMechs( Tag* tag );
  489. int getCompressionMethods( Tag* tag );
  490. void processResourceBind( const IQ& iq );
  491. void processCreateSession( const IQ& iq );
  492. void sendPresence( Presence& pres );
  493. void createSession();
  494. void negotiateCompression( StreamFeature method );
  495. void connected();
  496. virtual void rosterFilled();
  497. virtual void cleanup();
  498. bool bindOperation( const std::string& resource, bool bind );
  499. void sendStreamManagement();
  500.  
  501. void init();
  502.  
  503. enum TrackContext
  504. {
  505. CtxResourceBind = 1000, // must be higher than the last element in ClientBase's TrackContext
  506. CtxResourceUnbind,
  507. CtxSessionEstablishment
  508. };
  509.  
  510. RosterManager* m_rosterManager;
  511. NonSaslAuth* m_auth;
  512.  
  513. Presence m_presence;
  514.  
  515. bool m_forceNonSasl;
  516. bool m_manageRoster;
  517.  
  518. std::string m_smId;
  519. std::string m_smLocation;
  520. bool m_smResume;
  521. bool m_smWanted;
  522. int m_smMax;
  523.  
  524. int m_streamFeatures;
  525.  
  526. };
  527.  
  528. }
  529.  
  530. #endif // CLIENT_H__
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