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Aug 1st, 2015
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  1. ##########################################################################################################
  2. # defaults
  3. #--------------------------------------------------------------------------------------------------------#
  4. # Default configuration for forge chunk loading control
  5. ##########################################################################################################
  6.  
  7. defaults {
  8. # Are mod overrides enabled?
  9. B:enabled=true
  10.  
  11. # The default maximum number of chunks a mod can force, per ticket,
  12. # for a mod without an override. This is the maximum number of chunks a single ticket can force.
  13. I:maximumChunksPerTicket=25
  14.  
  15. # The default maximum ticket count for a mod which does not have an override
  16. # in this file. This is the number of chunk loading requests a mod is allowed to make.
  17. I:maximumTicketCount=200
  18.  
  19. # The number of tickets a player can be assigned instead of a mod. This is shared across all mods and it is up to the mods to use it.
  20. I:playerTicketCount=500
  21.  
  22. # Unloaded chunks can first be kept in a dormant cache for quicker
  23. # loading times. Specify the size (in chunks) of that cache here
  24. I:dormantChunkCacheSize=0
  25. }
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