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- [00:00:00]: Starting Up
- [00:00:00]: Version: 152769
- [00:00:00]: Current time: Sun Oct 11 14:01:47 2015
- [00:00:00]: Don't Starve Together: 152769 WIN32
- NNN Build Date: 2015-10-09_17-02-58
- [00:00:00]: Parsing command line
- [00:00:00]: Command Line Arguments: -conf_dir DST_Server -console
- [00:00:00]: Initializing Minidump handler
- [00:00:00]: ....Done
- [00:00:00]: Fixing DPI
- [00:00:00]: ...Done
- [00:00:00]: THREAD - started 'GAClient' (39392)
- [00:00:00]: HttpClient2::ClientThread::Main()
- [00:00:00]: ProfileIndex:5.74
- [00:00:00]: Network tick rate: U=15(2), D=0
- [00:00:00]: Network tick rate: U=15(2), D=0
- [00:00:00]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together Dedicated Server\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall.
- [00:00:00]: WindowsFirewall - Application already authorized
- [00:00:00]: OnLoadPermissionList: APP:Klei/DST_Server/save/blocklist.txt (Failure)
- [00:00:00]: THREAD - started 'ConsoleInput' (39912)
- [00:00:00]: OnLoadPermissionList: APP:Klei/DST_Server/save/adminlist.txt (Failure)
- [00:00:00]: OnLoadUserIdList: APP:Klei/DST_Server/save/whitelist.txt (Failure)
- [00:00:00]: Server token retrieved from: server_token.txt
- [00:00:00]: cGame::InitializeOnMainThread
- [00:00:00]: Renderer initialize: Okay
- [00:00:00]: AnimManager initialize: Okay
- [00:00:00]: Buffers initialize: Okay
- [00:00:00]: cDontStarveGame::DoGameSpecificInitialize()
- [00:00:00]: FMOD Error: An invalid object handle was used.
- [00:00:00]: GameSpecific initialize: Okay
- [00:00:00]: cGame::StartPlaying
- [00:00:00]: LOADING LUA
- [00:00:00]: DoLuaFile scripts/main.lua
- [00:00:00]: DoLuaFile loading buffer scripts/main.lua
- [00:00:01]: scripts/main.lua(173,1) running main.lua
- [00:00:01]: loaded modindex
- [00:00:01]: ModIndex: Beginning normal load sequence for dedicated server.
- [00:00:01]: DownloadMods(0)
- [00:00:01]: FMOD Error: An invalid object handle was used.
- [00:00:01]: LOADING LUA SUCCESS
- [00:00:01]: PlayerDeaths could not load morgue
- [00:00:01]: PlayerHistory could not load player_history_staging
- [00:00:01]: bloom_enabled false
- [00:00:01]: loaded saveindex
- [00:00:01]: OnFilesLoaded()
- [00:00:01]: OnUpdatePurchaseStateComplete
- [00:00:03]: Load FE
- [00:00:04]: Load FE: done
- [00:00:04]: ModIndex: Load sequence finished successfully.
- [00:00:04]: Reset() returning
- [00:00:06]: [200] Account Communication Success (6)
- [00:00:06]: [ACCOUNT_ACTION_TOKEN_PURPOSE] Received UserId from TokenPurpose: KU_qDwD4rMb
- [00:00:06]: Starting Dedicated Server Game
- [00:00:06]: Network tick rate: U=15(2), D=0
- [00:00:06]: [Warning] Could not confirm port 10999 is open in the firewall.
- [00:00:06]: Online Server Started on port: 10999
- [00:00:06]: Collecting garbage...
- [00:00:07]: lua_gc took 0.06 seconds
- [00:00:07]: ~ShardLuaProxy()
- [00:00:07]: ~InventoryLuaProxy()
- [00:00:07]: ~NetworkLuaProxy()
- [00:00:07]: ~SimLuaProxy()
- [00:00:07]: lua_close took 0.07 seconds
- [00:00:07]: ReleaseAll
- [00:00:07]: ReleaseAll Finished
- [00:00:07]: cGame::StartPlaying
- [00:00:07]: LOADING LUA
- [00:00:07]: DoLuaFile scripts/main.lua
- [00:00:07]: DoLuaFile loading buffer scripts/main.lua
- [00:00:07]: scripts/main.lua(173,1) running main.lua
- [00:00:07]: loaded modindex
- [00:00:07]: ModIndex: Beginning normal load sequence for dedicated server.
- [00:00:07]: LOADING LUA SUCCESS
- [00:00:07]: PlayerDeaths could not load morgue
- [00:00:07]: PlayerHistory could not load player_history_staging
- [00:00:07]: bloom_enabled false
- [00:00:07]: loaded saveindex
- [00:00:07]: OnFilesLoaded()
- [00:00:07]: OnUpdatePurchaseStateComplete
- [00:00:07]: Unload FE
- [00:00:07]: Unload FE done
- [00:00:09]: LOAD BE
- [00:00:17]: LOAD BE: done
- [00:00:17]: Deserialize world session from session/0F600061FF00147A/0000000002
- [00:00:17]: Save file is at version 1
- [00:00:17]: Begin Session: 0F600061FF00147A
- [00:00:17]: saving to server_temp/server_save
- [00:00:19]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
- [00:00:21]: Loading Nav Grid
- [00:00:25]: Validating -1, which is disabled by prefab: status: INACTIVE world: <nil> available: false
- [00:00:25]: Validating -1, which is disabled by prefab: status: INACTIVE world: <nil> available: false
- [00:00:25]: Validating -1, which is disabled by prefab: status: INACTIVE world: <nil> available: false
- [00:00:25]: Validating -1, which is disabled by prefab: status: INACTIVE world: <nil> available: false
- [00:00:25]: Validating -1, which is disabled by prefab: status: INACTIVE world: <nil> available: false
- [00:00:25]: Validating -1, which is disabled by prefab: status: INACTIVE world: <nil> available: false
- [00:00:25]: Validating -1, which is disabled by prefab: status: INACTIVE world: <nil> available: false
- [00:00:25]: Validating -1, which is disabled by prefab: status: INACTIVE world: <nil> available: false
- [00:00:25]: Validating -1, which is disabled by prefab: status: INACTIVE world: <nil> available: false
- [00:00:25]: Validating -1, which is disabled by prefab: status: INACTIVE world: <nil> available: false
- [00:00:25]: Can't find prefab spawnpoint
- [00:00:25]: SpawnSaveRecord [nil, spawnpoint] FAILED
- [00:00:29]: Reconstructing topology
- [00:00:29]: ...Sorting points
- [00:00:29]: ...Sorting edges
- [00:00:29]: ...Connecting nodes
- [00:00:29]: ...Validating connections
- [00:00:29]: ...Housekeeping
- [00:00:29]: ...Done!
- [00:00:30]: Truncating to snapshot #2...
- [00:00:30]: - session/0F600061FF00147A/KU_qDwD4rMb_/0000000003
- [00:00:30]: 1 file(s) removed
- [00:00:30]: 1 uploads added to server. From server_temp
- [00:00:30]: [SHARD] STARTING MASTER SERVER
- [00:00:30]: Port 11200 is open in the firewall.
- [00:00:30]: [SHARD] Shard Server Started on port: 11200
- [00:00:30]: Telling Client our new session identifier: 0F600061FF00147A
- [00:00:30]: ModIndex: Load sequence finished successfully.
- [00:00:30]: Reset() returning
- [00:00:30]: Sim paused
- [00:00:30]: SteamGameServer_Init Success
- [00:00:31]: [SHARD] Slave 'caves(475552444)' connected from [LAN] IP: 127.0.0.1
- [00:00:32]: [SHARD] Slave 'caves(475552444)' ready!
- [00:00:32]: World '475552444' is now connected
- [00:01:06]: New incoming connection 192.168.1.6|60950 GUID: 846677152012512128
- [00:01:06]: Client connected from [LAN] IP: 192.168.1.6
- [00:01:06]: ValidateGameSessionToken token: re^eyJVc2VySUQiOiJLVV9xRHdENHJNYiIsIkdhbWUiOiJEb250U3RhcnZlVG9nZXRoZXIiLCJQdXJwb3NlIjoiR2FtZVNlc3Npb24ifQ==^66g9g6Wbk5Tai7u4vdRO0XpX6sXUixqB for: 846677152012512128
- [00:01:06]: Sim unpaused
- [00:01:06]: [SHARD] Registering portal ID #1
- [00:01:06]: Validating 1, which is disabled by prefab: status: INACTIVE world: 475552444 available: true
- [00:01:06]: Validating 1, which is disabled by prefab: status: INACTIVE world: 475552444 available: true
- [00:01:06]: [SHARD] Registering portal ID #2
- [00:01:06]: Validating 2, which is disabled by prefab: status: INACTIVE world: 475552444 available: true
- [00:01:06]: Validating 2, which is disabled by prefab: status: INACTIVE world: 475552444 available: true
- [00:01:06]: [SHARD] Registering portal ID #3
- [00:01:06]: Validating 3, which is disabled by prefab: status: INACTIVE world: 475552444 available: true
- [00:01:06]: Validating 3, which is disabled by prefab: status: INACTIVE world: 475552444 available: true
- [00:01:06]: [SHARD] Registering portal ID #4
- [00:01:06]: Validating 4, which is disabled by prefab: status: INACTIVE world: 475552444 available: true
- [00:01:06]: Validating 4, which is disabled by prefab: status: INACTIVE world: 475552444 available: true
- [00:01:06]: [SHARD] Registering portal ID #5
- [00:01:06]: Validating 5, which is disabled by prefab: status: INACTIVE world: 475552444 available: true
- [00:01:06]: Validating 5, which is disabled by prefab: status: INACTIVE world: 475552444 available: true
- [00:01:07]: [SHARD] Registering portal ID #6
- [00:01:07]: Validating 6, which is disabled by prefab: status: INACTIVE world: 475552444 available: true
- [00:01:07]: Validating 6, which is disabled by prefab: status: INACTIVE world: 475552444 available: true
- [00:01:07]: [SHARD] Registering portal ID #7
- [00:01:07]: Validating 7, which is disabled by prefab: status: INACTIVE world: 475552444 available: true
- [00:01:07]: Validating 7, which is disabled by prefab: status: INACTIVE world: 475552444 available: true
- [00:01:07]: [SHARD] Registering portal ID #8
- [00:01:07]: Validating 8, which is disabled by prefab: status: INACTIVE world: 475552444 available: true
- [00:01:07]: Validating 8, which is disabled by prefab: status: INACTIVE world: 475552444 available: true
- [00:01:07]: [SHARD] Registering portal ID #9
- [00:01:07]: Validating 9, which is disabled by prefab: status: INACTIVE world: 475552444 available: true
- [00:01:07]: Validating 9, which is disabled by prefab: status: INACTIVE world: 475552444 available: true
- [00:01:07]: [SHARD] Registering portal ID #10
- [00:01:07]: Validating 10, which is disabled by prefab: status: INACTIVE world: 475552444 available: true
- [00:01:07]: Validating 10, which is disabled by prefab: status: INACTIVE world: 475552444 available: true
- [00:01:08]: SendHandShakeServerListing
- [00:01:08]: [Steam] UserConnectAndAuthenticate successfully sent for steamid '76561198082179040'
- [00:01:08]: [SHARD] Read save location file for 'KU_qDwD4rMb'
- [00:01:08]: [SHARD] Save location file read! APP:Klei/DST_Server/save/session/0F600061FF00147A/KU_qDwD4rMb_/savelocation for KU_qDwD4rMb
- [00:01:08]: [SHARD] ForwardPlayerIfNeeded worldId is [[SHDMASTER](1)]
- [00:01:22]: ReceiveResumeRequest
- [00:01:22]: Received request to resume from: session/0F600061FF00147A/KU_qDwD4rMb_
- [00:01:22]: OnResumeRequestLoadComplete - UserID KU_qDwD4rMb
- [00:01:26]: Received request to spawn as wilson_none wilson from Brent's Jew Fro
- [00:01:26]: Received clothing request body_tweedvest_green_hunters
- [00:01:26]: Validated skin: wilson wilson_none body_tweedvest_green_hunters
- [00:01:26]: [Fixed] SPAWNING PLAYER AT: (40.00, 0.00, -60.00)
- [00:01:26]: Serializing user session to session/0F600061FF00147A/KU_qDwD4rMb_/0000000003
- [00:01:43]: [Brent's Jew Fro:KU_qDwD4rMb] ReceiveRemoteExecute(c_speedmult(4)) @(59.04, -35.12)
- [00:02:01]: [Brent's Jew Fro:KU_qDwD4rMb] ReceiveRemoteExecute(c_give("pickaxe",1)) @(91.66, -17.56)
- [00:02:01]: giving 107763 - pickaxe
- [00:02:18]: [SHARD] Unregistering portal ID #10
- [00:02:18]: [SHARD] Registering portal ID #10
- [00:02:18]: Validating 10: status: ACTIVE world: 475552444 available: true
- [00:02:18]: Activating portal 10 to 475552444
- [00:02:19]: Serializing user minimap to session/0F600061FF00147A/KU_qDwD4rMb_/minimap
- [00:02:19]: Serializing user session to session/0F600061FF00147A/KU_qDwD4rMb_/0000000003
- [00:02:19]: [SHARD] Requesting migration of player KU_qDwD4rMb from [SHDMASTER] to caves(475552444)
- [00:02:19]: [SHARD] Beginning migration of player KU_qDwD4rMb from [SHDMASTER](1) to caves(475552444) (1).
- [00:02:19]: [SHARD] Migrating player data from: session/0F600061FF00147A/KU_qDwD4rMb_/0000000003
- [00:02:19]: [SHARD] CLOSE CONNECTION for 1323641826
- [00:02:19]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT
- [00:02:19]: [Steam] UserDisconnect successfully sent for steamid '76561198082179040'
- [00:02:19]: [SHARD] Received disconnect notification for 'KU_qDwD4rMb' on server '[SHDMASTER](1)' ('[SHDMASTER](1)')
- [00:02:39]: [SHARD] Migration for KU_qDwD4rMb timed out.
- [00:02:39]: [SHARD] Cancelling pending migration of player 'KU_qDwD4rMb' from '(0)' to 'caves(475552444)' (1).
- [00:02:39]: Sim paused
- [00:02:53]: [SHARD] Received a ID_SHD_D2M_PLAYER_DISCONNECTED message for an unknown player (KU_qDwD4rMb).
- [00:03:09]: [Steam] UserDisconnect successfully sent for steamid '0'
- [00:03:09]: Collecting garbage...
- [00:03:10]: lua_gc took 0.21 seconds
- [00:03:10]: ~ShardLuaProxy()
- [00:03:10]: ~InventoryLuaProxy()
- [00:03:10]: ~NetworkLuaProxy()
- [00:03:10]: ~SimLuaProxy()
- [00:03:10]: lua_close took 0.60 seconds
- [00:03:11]: HttpClient2::ClientThread::Main() complete
- [00:03:11]: Shutting down
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