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- public void Hurt(LivingHurtEvent event, int par1, int par2, int par3, int par4) {
- PlayerHurt = true;
- System.out.println("Damage Taken");
- }
- @SubscribeEvent
- public void onPlayerTick(PlayerTickEvent event) {
- if(event.player.getCurrentArmor(0) != null || event.player.getCurrentArmor(1) != null || event.player.getCurrentArmor(2) != null || event.player.getCurrentArmor(3) != null) {
- ItemStack chest = event.player.getCurrentArmor(2);
- if(chest.getItem() == Items.leather_chestplate || chest.getItem() == Items.iron_chestplate || chest.getItem() == Items.chainmail_chestplate || chest.getItem() == ZItems.SlimeChestplate || chest.getItem() == Items.diamond_chestplate || chest.getItem() == Items.golden_chestplate) {
- int j = EnchantmentHelper.getEnchantmentLevel(MainRegistry.speedBoost.effectId, chest);
- if (PlayerHurt && j > 0) {
- event.player.addPotionEffect(new PotionEffect(Potion.moveSpeed.getId(), 50, j - 1));
- PlayerHurt = false;
- }
- }
- }
- }
- }
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