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- Log uploaded on Tuesday, January 24, 2017, 12:11:17 PM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[2.3.3]: HugsLib(0.16.0.0)
- Animal Tab: BetterAnimalsTab(1.0.0.0)
- Blueprints: Blueprints(1.0.0.0)
- Conduit Deconstruct: RimWorldMod(1.0.0.0)
- Cooks Can Refuel: CooksCanRefuel(2.16.0.0)
- Defensive Positions: $HugsLibChecker(0.2.0.0), DefensivePositions(1.3.3.0)
- Dye Vat: GT_Utilities(1.0.0.0)
- EdB Prepare Carefully: EdBPrepareCarefully(0.16.1.4)
- Expanded Prosthetics and Organ Engineering: (no assemblies)
- Faction Discovery A16: Faction Discovery(0.6.0.0)
- Furnace: (no assemblies)
- Grenade Fix: Rearmed: GrenadeFixRearmed(1.2.16.0)
- Medical Tab: MedicalInfo(1.0.0.0)
- More Vanilla Turrets: (no assemblies)
- Nackblad Inc Rimhair: (no assemblies)
- Set-Up Camp: Nandonalt_SetUpCamp(1.0.0.0)
- QualityBuilder: QualityBuilder(1.0.5.0)
- Log file contents:
- Initialize engine version: 5.4.1f1 (649f48bbbf0f)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll (this message is harmless)
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll (this message is harmless)
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll (this message is harmless)
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- - Completed reload, in 0.114 seconds
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.dll (this message is harmless)
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 1.490466 ms
- [Steamworks.NET] SteamAPI.Init() failed. Possible causes: Steam client not running, launched from outside Steam without steam_appid.txt in place, running with different privileges than Steam client (e.g. "as administrator")
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- RimWorld 0.16.1393 rev536
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Rebuilding mods list
- Adding mods from mods folder:
- Adding AnimalTab([Rimworld_dir]\Mods\AnimalTab)
- Adding Blueprints([Rimworld_dir]\Mods\Blueprints)
- Adding ColonyManager([Rimworld_dir]\Mods\ColonyManager)
- Adding ConduitDeconstruct([Rimworld_dir]\Mods\ConduitDeconstruct)
- Adding Cooks Can Refuel([Rimworld_dir]\Mods\Cooks Can Refuel)
- Adding Core([Rimworld_dir]\Mods\Core)
- Adding DefensivePositions([Rimworld_dir]\Mods\DefensivePositions)
- Adding DyeVat-0.16.1393([Rimworld_dir]\Mods\DyeVat-0.16.1393)
- Adding EdBPrepareCarefully([Rimworld_dir]\Mods\EdBPrepareCarefully)
- Adding ExpandedProsthetics&OrganEngineering([Rimworld_dir]\Mods\ExpandedProsthetics&OrganEngineering)
- Adding Faction Discovery([Rimworld_dir]\Mods\Faction Discovery)
- Adding Furnace-0.16.1393([Rimworld_dir]\Mods\Furnace-0.16.1393)
- Adding GlitterTech-0.16.1393([Rimworld_dir]\Mods\GlitterTech-0.16.1393)
- Adding GlitterTechNS-0.16.1393([Rimworld_dir]\Mods\GlitterTechNS-0.16.1393)
- Adding Grenade Fix Rearmed([Rimworld_dir]\Mods\Grenade Fix Rearmed)
- Adding Hospitality([Rimworld_dir]\Mods\Hospitality)
- Adding HugsLib([Rimworld_dir]\Mods\HugsLib)
- Adding MedicalTab-0.16.1.2([Rimworld_dir]\Mods\MedicalTab-0.16.1.2)
- Adding More Vanilla Turrets([Rimworld_dir]\Mods\More Vanilla Turrets)
- Adding NackbladIncRimhair([Rimworld_dir]\Mods\NackbladIncRimhair)
- Adding Nandonalt - Set-up Camp([Rimworld_dir]\Mods\Nandonalt - Set-up Camp)
- Adding QualityBuilder([Rimworld_dir]\Mods\QualityBuilder)
- Adding RecolorStockpileA16([Rimworld_dir]\Mods\RecolorStockpileA16)
- Adding Refactored Work Priorities([Rimworld_dir]\Mods\Refactored Work Priorities)
- Adding RelationsTab([Rimworld_dir]\Mods\RelationsTab)
- Adding RT's Weapon Pack([Rimworld_dir]\Mods\RT's Weapon Pack)
- Adding RT_Fuse-A16-1.0.5([Rimworld_dir]\Mods\RT_Fuse-A16-1.0.5)
- Adding RT_PowerSwitch-A16-1.0.5([Rimworld_dir]\Mods\RT_PowerSwitch-A16-1.0.5)
- Adding RT_QuantumStorage-A16-1.0.8([Rimworld_dir]\Mods\RT_QuantumStorage-A16-1.0.8)
- Adding RT_SolarFlareShield-A16-1.1.2([Rimworld_dir]\Mods\RT_SolarFlareShield-A16-1.1.2)
- Adding RW_MedicalInfo([Rimworld_dir]\Mods\RW_MedicalInfo)
- Adding sd_adv_powergen([Rimworld_dir]\Mods\sd_adv_powergen)
- Adding sd_chickennest([Rimworld_dir]\Mods\sd_chickennest)
- Adding sd_goodnight([Rimworld_dir]\Mods\sd_goodnight)
- Adding sd_pillowsCo([Rimworld_dir]\Mods\sd_pillowsCo)
- Adding sd_roundtable([Rimworld_dir]\Mods\sd_roundtable)
- Adding sd_spaceship([Rimworld_dir]\Mods\sd_spaceship)
- Adding ShutdownAllA16([Rimworld_dir]\Mods\ShutdownAllA16)
- Adding T-ExpandedCloth([Rimworld_dir]\Mods\T-ExpandedCloth)
- Adding T-ExpandedCrops([Rimworld_dir]\Mods\T-ExpandedCrops)
- Adding T-MiscStuff([Rimworld_dir]\Mods\T-MiscStuff)
- Adding T-MoreBedsCloth([Rimworld_dir]\Mods\T-MoreBedsCloth)
- Adding T-MoreBedsVanilla([Rimworld_dir]\Mods\T-MoreBedsVanilla)
- Adding T-MoreFloors([Rimworld_dir]\Mods\T-MoreFloors)
- Adding T-RawCropThoughts([Rimworld_dir]\Mods\T-RawCropThoughts)
- Adding TempGauge([Rimworld_dir]\Mods\TempGauge)
- Adding TilledSoil([Rimworld_dir]\Mods\TilledSoil)
- Adding TradingSpotA16([Rimworld_dir]\Mods\TradingSpotA16)
- Adding Vegetable Garden 5.3([Rimworld_dir]\Mods\Vegetable Garden 5.3)
- Adding WorkTab([Rimworld_dir]\Mods\WorkTab)
- Adding [sd] advanced powergeneration (fork harder)([Rimworld_dir]\Mods\[sd] advanced powergeneration (fork harder))
- Adding mods from Steam:
- Deactivating not-installed mods:
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Non platform assembly: data-13468058 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-13468058.dll
- Non platform assembly: data-13483A60 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-13483A60.dll
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.Configuration.dll (this message is harmless)
- Non platform assembly: data-1348E668 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1348E668.dll
- Non platform assembly: data-0FDF0028 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-0FDF0028.dll
- Non platform assembly: data-0FE79008 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-0FE79008.dll
- Non platform assembly: data-0FAFE708 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-0FAFE708.dll
- Non platform assembly: data-13498C78 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-13498C78.dll
- Non platform assembly: data-0FDB20E8 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-0FDB20E8.dll
- Non platform assembly: data-1349FE80 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1349FE80.dll
- Non platform assembly: data-0FFF8BD0 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-0FFF8BD0.dll
- Non platform assembly: data-0FEB2020 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-0FEB2020.dll
- Non platform assembly: data-134F2EA8 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-134F2EA8.dll
- Non platform assembly: data-134F90B8 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-134F90B8.dll
- Non platform assembly: data-13509B00 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-13509B00.dll
- Non platform assembly: data-1351E520 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1351E520.dll
- --- Thread 2 ---
- 10004ms LoadAllPlayData
- - 7361ms Load all active mods.
- - - 5960ms Loading [Core|Core]
- - - - 5957ms Loading all defs
- - - 9ms Loading [HugsLib|HugsLib]
- - - - 3ms Loading all defs
- - - 7ms Loading [AnimalTab|Animal Tab]
- - - - 1ms Loading all defs
- - - 5ms Loading [Blueprints|Blueprints]
- - - - 1ms Loading all defs
- - - 6ms Loading [ConduitDeconstruct|Conduit Deconstruct]
- - - - 3ms Loading all defs
- - - 5ms Loading [Cooks Can Refuel|Cooks Can Refuel]
- - - - 2ms Loading all defs
- - - 18ms Loading [DefensivePositions|Defensive Positions]
- - - - 12ms Loading all defs
- - - 135ms Loading [DyeVat-0.16.1393|Dye Vat]
- - - - 132ms Loading all defs
- - - 20ms Loading [EdBPrepareCarefully|EdB Prepare Carefully]
- - - - 14ms Loading all defs
- - - 891ms Loading [ExpandedProsthetics&OrganEngineering|Expanded Prosthetics and Organ Engineering]
- - - - 891ms Loading all defs
- - - 3ms Loading [Faction Discovery|Faction Discovery A16]
- - - - 0ms Loading all defs
- - - 8ms Loading [Furnace-0.16.1393|Furnace]
- - - - 8ms Loading all defs
- - - 3ms Loading [Grenade Fix Rearmed|Grenade Fix: Rearmed]
- - - - 0ms Loading all defs
- - - 4ms Loading [MedicalTab-0.16.1.2|Medical Tab]
- - - - 1ms Loading all defs
- - - 131ms Loading [More Vanilla Turrets|More Vanilla Turrets]
- - - - 131ms Loading all defs
- - - 15ms Loading [NackbladIncRimhair|Nackblad Inc Rimhair]
- - - - 14ms Loading all defs
- - - 13ms Loading [Nandonalt - Set-up Camp|Set-Up Camp]
- - - - 10ms Loading all defs
- - - 9ms Loading [QualityBuilder|QualityBuilder]
- - - - 6ms Loading all defs
- - - 8ms Loading [RecolorStockpileA16|Recolor Stockpile]
- - - - 3ms Loading all defs
- - 87ms Load language metadata.
- - 124ms Loading language data: English
- - 110ms Copy all Defs from mods to global databases.
- - 125ms Resolve cross-references between non-implied Defs.
- - 45ms Rebind defs (early).
- - 28ms Generate implied Defs (pre-resolve).
- - 0ms Resolve cross-references between Defs made by the implied defs.
- - 56ms Rebind DefOfs (final).
- - 43ms Other def binding, resetting and global operations.
- - 1846ms Resolve references.
- - 3ms Generate implied Defs (post-resolve).
- - 109ms Error check all defs.
- - 9ms Load keyboard preferences.
- - 51ms Short hash giving.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- --- Main thread ---
- 26ms Loading assets of type UnityEngine.Texture2D for mod AnimalTab
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- --- Main thread ---
- 4ms Loading assets of type UnityEngine.Texture2D for mod Blueprints
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- --- Main thread ---
- 1ms Loading assets of type UnityEngine.Texture2D for mod ConduitDeconstruct
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- --- Main thread ---
- 10ms Loading assets of type UnityEngine.Texture2D for mod DefensivePositions
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- --- Main thread ---
- 13ms Loading assets of type UnityEngine.Texture2D for mod DyeVat-0.16.1393
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- --- Main thread ---
- 18ms Loading assets of type UnityEngine.Texture2D for mod EdBPrepareCarefully
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- --- Main thread ---
- 14ms Loading assets of type UnityEngine.AudioClip for mod ExpandedProsthetics&OrganEngineering
- - 14ms Loading file EPOEAssembling
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- --- Main thread ---
- 94ms Loading assets of type UnityEngine.Texture2D for mod ExpandedProsthetics&OrganEngineering
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- --- Main thread ---
- 2ms Loading assets of type UnityEngine.Texture2D for mod MedicalTab-0.16.1.2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- --- Main thread ---
- 194ms Loading assets of type UnityEngine.Texture2D for mod More Vanilla Turrets
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- --- Main thread ---
- 217ms Loading assets of type UnityEngine.Texture2D for mod NackbladIncRimhair
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- --- Main thread ---
- 3ms Loading assets of type UnityEngine.Texture2D for mod Nandonalt - Set-up Camp
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- --- Main thread ---
- 1ms Loading assets of type UnityEngine.Texture2D for mod QualityBuilder
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- --- Main thread ---
- 1286ms Load backstories.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- --- Main thread ---
- 2ms Inject selected language data into game data.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Initialized Faction Discovery.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- OnLevelWasLoaded was found on InitializerBehaviour
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- [HugsLib] v2.3.3 initialized DefensivePositions
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Faction Discovery injected.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- GrenadeFixRearmed :: Defined minimum range for 7 explosive weapons.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Rebuilding mods list
- Adding mods from mods folder:
- Adding AnimalTab([Rimworld_dir]\Mods\AnimalTab)
- Adding Blueprints([Rimworld_dir]\Mods\Blueprints)
- Adding ColonyManager([Rimworld_dir]\Mods\ColonyManager)
- Adding ConduitDeconstruct([Rimworld_dir]\Mods\ConduitDeconstruct)
- Adding Cooks Can Refuel([Rimworld_dir]\Mods\Cooks Can Refuel)
- Adding Core([Rimworld_dir]\Mods\Core)
- Adding DefensivePositions([Rimworld_dir]\Mods\DefensivePositions)
- Adding DyeVat-0.16.1393([Rimworld_dir]\Mods\DyeVat-0.16.1393)
- Adding EdBPrepareCarefully([Rimworld_dir]\Mods\EdBPrepareCarefully)
- Adding ExpandedProsthetics&OrganEngineering([Rimworld_dir]\Mods\ExpandedProsthetics&OrganEngineering)
- Adding Faction Discovery([Rimworld_dir]\Mods\Faction Discovery)
- Adding Furnace-0.16.1393([Rimworld_dir]\Mods\Furnace-0.16.1393)
- Adding GlitterTech-0.16.1393([Rimworld_dir]\Mods\GlitterTech-0.16.1393)
- Adding GlitterTechNS-0.16.1393([Rimworld_dir]\Mods\GlitterTechNS-0.16.1393)
- Adding Grenade Fix Rearmed([Rimworld_dir]\Mods\Grenade Fix Rearmed)
- Adding Hospitality([Rimworld_dir]\Mods\Hospitality)
- Adding HugsLib([Rimworld_dir]\Mods\HugsLib)
- Adding MedicalTab-0.16.1.2([Rimworld_dir]\Mods\MedicalTab-0.16.1.2)
- Adding More Vanilla Turrets([Rimworld_dir]\Mods\More Vanilla Turrets)
- Adding NackbladIncRimhair([Rimworld_dir]\Mods\NackbladIncRimhair)
- Adding Nandonalt - Set-up Camp([Rimworld_dir]\Mods\Nandonalt - Set-up Camp)
- Adding QualityBuilder([Rimworld_dir]\Mods\QualityBuilder)
- Adding RecolorStockpileA16([Rimworld_dir]\Mods\RecolorStockpileA16)
- Adding Refactored Work Priorities([Rimworld_dir]\Mods\Refactored Work Priorities)
- Adding RelationsTab([Rimworld_dir]\Mods\RelationsTab)
- Adding RT's Weapon Pack([Rimworld_dir]\Mods\RT's Weapon Pack)
- Adding RT_Fuse-A16-1.0.5([Rimworld_dir]\Mods\RT_Fuse-A16-1.0.5)
- Adding RT_PowerSwitch-A16-1.0.5([Rimworld_dir]\Mods\RT_PowerSwitch-A16-1.0.5)
- Adding RT_QuantumStorage-A16-1.0.8([Rimworld_dir]\Mods\RT_QuantumStorage-A16-1.0.8)
- Adding RT_SolarFlareShield-A16-1.1.2([Rimworld_dir]\Mods\RT_SolarFlareShield-A16-1.1.2)
- Adding RW_MedicalInfo([Rimworld_dir]\Mods\RW_MedicalInfo)
- Adding sd_adv_powergen([Rimworld_dir]\Mods\sd_adv_powergen)
- Adding sd_chickennest([Rimworld_dir]\Mods\sd_chickennest)
- Adding sd_goodnight([Rimworld_dir]\Mods\sd_goodnight)
- Adding sd_pillowsCo([Rimworld_dir]\Mods\sd_pillowsCo)
- Adding sd_roundtable([Rimworld_dir]\Mods\sd_roundtable)
- Adding sd_spaceship([Rimworld_dir]\Mods\sd_spaceship)
- Adding ShutdownAllA16([Rimworld_dir]\Mods\ShutdownAllA16)
- Adding T-ExpandedCloth([Rimworld_dir]\Mods\T-ExpandedCloth)
- Adding T-ExpandedCrops([Rimworld_dir]\Mods\T-ExpandedCrops)
- Adding T-MiscStuff([Rimworld_dir]\Mods\T-MiscStuff)
- Adding T-MoreBedsCloth([Rimworld_dir]\Mods\T-MoreBedsCloth)
- Adding T-MoreBedsVanilla([Rimworld_dir]\Mods\T-MoreBedsVanilla)
- Adding T-MoreFloors([Rimworld_dir]\Mods\T-MoreFloors)
- Adding T-RawCropThoughts([Rimworld_dir]\Mods\T-RawCropThoughts)
- Adding TempGauge([Rimworld_dir]\Mods\TempGauge)
- Adding TilledSoil([Rimworld_dir]\Mods\TilledSoil)
- Adding TradingSpotA16([Rimworld_dir]\Mods\TradingSpotA16)
- Adding Vegetable Garden 5.3([Rimworld_dir]\Mods\Vegetable Garden 5.3)
- Adding WorkTab([Rimworld_dir]\Mods\WorkTab)
- Adding [sd] advanced powergeneration (fork harder)([Rimworld_dir]\Mods\[sd] advanced powergeneration (fork harder))
- Adding mods from Steam:
- Deactivating not-installed mods:
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 3.974578 ms
- QualityBuilder added property to '54' things
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 72 unused Assets to reduce memory usage. Loaded Objects now: 6883.
- Total: 37.811844 ms (FindLiveObjects: 0.567505 ms CreateObjectMapping: 0.600468 ms MarkObjects: 36.539886 ms DeleteObjects: 0.102626 ms)
- Loading game from file Stinky with mods Core, HugsLib, AnimalTab, Blueprints, ConduitDeconstruct, Cooks Can Refuel, DefensivePositions, DyeVat-0.16.1393, EdBPrepareCarefully, ExpandedProsthetics&OrganEngineering, Faction Discovery, Furnace-0.16.1393, Grenade Fix Rearmed, MedicalTab-0.16.1.2, More Vanilla Turrets, NackbladIncRimhair, Nandonalt - Set-up Camp, QualityBuilder, and RecolorStockpileA16
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- --- Thread 3 ---
- 20023ms Loading game from file Stinky
- - 932ms InitLoading (read file)
- - 0ms Load compressed things
- - 8037ms Load non-compressed things
- - 436ms ResolveAllCrossReferences
- - 132ms DoAllPostLoadInits
- - 5ms Merge compressed and non-compressed thing lists
- - 318ms Spawn everything into the map
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- QualityBuilder added to orders category.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12934.
- Total: 381.470490 ms (FindLiveObjects: 1.301524 ms CreateObjectMapping: 2.147346 ms MarkObjects: 377.976776 ms DeleteObjects: 0.043157 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 3.445472 ms
- Unloading 5429 unused Assets to reduce memory usage. Loaded Objects now: 7773.
- Total: 303.747711 ms (FindLiveObjects: 2.587417 ms CreateObjectMapping: 1.759267 ms MarkObjects: 276.626709 ms DeleteObjects: 22.772947 ms)
- Rebuilding mods list
- Adding mods from mods folder:
- Adding AnimalTab([Rimworld_dir]\Mods\AnimalTab)
- Adding Blueprints([Rimworld_dir]\Mods\Blueprints)
- Adding ColonyManager([Rimworld_dir]\Mods\ColonyManager)
- Adding ConduitDeconstruct([Rimworld_dir]\Mods\ConduitDeconstruct)
- Adding Cooks Can Refuel([Rimworld_dir]\Mods\Cooks Can Refuel)
- Adding Core([Rimworld_dir]\Mods\Core)
- Adding DefensivePositions([Rimworld_dir]\Mods\DefensivePositions)
- Adding DyeVat-0.16.1393([Rimworld_dir]\Mods\DyeVat-0.16.1393)
- Adding EdBPrepareCarefully([Rimworld_dir]\Mods\EdBPrepareCarefully)
- Adding ExpandedProsthetics&OrganEngineering([Rimworld_dir]\Mods\ExpandedProsthetics&OrganEngineering)
- Adding Faction Discovery([Rimworld_dir]\Mods\Faction Discovery)
- Adding Furnace-0.16.1393([Rimworld_dir]\Mods\Furnace-0.16.1393)
- Adding GlitterTech-0.16.1393([Rimworld_dir]\Mods\GlitterTech-0.16.1393)
- Adding GlitterTechNS-0.16.1393([Rimworld_dir]\Mods\GlitterTechNS-0.16.1393)
- Adding Grenade Fix Rearmed([Rimworld_dir]\Mods\Grenade Fix Rearmed)
- Adding Hospitality([Rimworld_dir]\Mods\Hospitality)
- Adding HugsLib([Rimworld_dir]\Mods\HugsLib)
- Adding MedicalTab-0.16.1.2([Rimworld_dir]\Mods\MedicalTab-0.16.1.2)
- Adding More Vanilla Turrets([Rimworld_dir]\Mods\More Vanilla Turrets)
- Adding NackbladIncRimhair([Rimworld_dir]\Mods\NackbladIncRimhair)
- Adding Nandonalt - Set-up Camp([Rimworld_dir]\Mods\Nandonalt - Set-up Camp)
- Adding QualityBuilder([Rimworld_dir]\Mods\QualityBuilder)
- Adding RecolorStockpileA16([Rimworld_dir]\Mods\RecolorStockpileA16)
- Adding Refactored Work Priorities([Rimworld_dir]\Mods\Refactored Work Priorities)
- Adding RelationsTab([Rimworld_dir]\Mods\RelationsTab)
- Adding RT's Weapon Pack([Rimworld_dir]\Mods\RT's Weapon Pack)
- Adding RT_Fuse-A16-1.0.5([Rimworld_dir]\Mods\RT_Fuse-A16-1.0.5)
- Adding RT_PowerSwitch-A16-1.0.5([Rimworld_dir]\Mods\RT_PowerSwitch-A16-1.0.5)
- Adding RT_QuantumStorage-A16-1.0.8([Rimworld_dir]\Mods\RT_QuantumStorage-A16-1.0.8)
- Adding RT_SolarFlareShield-A16-1.1.2([Rimworld_dir]\Mods\RT_SolarFlareShield-A16-1.1.2)
- Adding RW_MedicalInfo([Rimworld_dir]\Mods\RW_MedicalInfo)
- Adding sd_adv_powergen([Rimworld_dir]\Mods\sd_adv_powergen)
- Adding sd_chickennest([Rimworld_dir]\Mods\sd_chickennest)
- Adding sd_goodnight([Rimworld_dir]\Mods\sd_goodnight)
- Adding sd_pillowsCo([Rimworld_dir]\Mods\sd_pillowsCo)
- Adding sd_roundtable([Rimworld_dir]\Mods\sd_roundtable)
- Adding sd_spaceship([Rimworld_dir]\Mods\sd_spaceship)
- Adding ShutdownAllA16([Rimworld_dir]\Mods\ShutdownAllA16)
- Adding T-ExpandedCloth([Rimworld_dir]\Mods\T-ExpandedCloth)
- Adding T-ExpandedCrops([Rimworld_dir]\Mods\T-ExpandedCrops)
- Adding T-MiscStuff([Rimworld_dir]\Mods\T-MiscStuff)
- Adding T-MoreBedsCloth([Rimworld_dir]\Mods\T-MoreBedsCloth)
- Adding T-MoreBedsVanilla([Rimworld_dir]\Mods\T-MoreBedsVanilla)
- Adding T-MoreFloors([Rimworld_dir]\Mods\T-MoreFloors)
- Adding T-RawCropThoughts([Rimworld_dir]\Mods\T-RawCropThoughts)
- Adding TempGauge([Rimworld_dir]\Mods\TempGauge)
- Adding TilledSoil([Rimworld_dir]\Mods\TilledSoil)
- Adding TradingSpotA16([Rimworld_dir]\Mods\TradingSpotA16)
- Adding Vegetable Garden 5.3([Rimworld_dir]\Mods\Vegetable Garden 5.3)
- Adding WorkTab([Rimworld_dir]\Mods\WorkTab)
- Adding [sd] advanced powergeneration (fork harder)([Rimworld_dir]\Mods\[sd] advanced powergeneration (fork harder))
- Adding mods from Steam:
- Deactivating not-installed mods:
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Rebuilding mods list
- Adding mods from mods folder:
- Adding AnimalTab([Rimworld_dir]\Mods\AnimalTab)
- Adding Blueprints([Rimworld_dir]\Mods\Blueprints)
- Adding ColonyManager([Rimworld_dir]\Mods\ColonyManager)
- Adding ConduitDeconstruct([Rimworld_dir]\Mods\ConduitDeconstruct)
- Adding Cooks Can Refuel([Rimworld_dir]\Mods\Cooks Can Refuel)
- Adding Core([Rimworld_dir]\Mods\Core)
- Adding DefensivePositions([Rimworld_dir]\Mods\DefensivePositions)
- Adding DyeVat-0.16.1393([Rimworld_dir]\Mods\DyeVat-0.16.1393)
- Adding EdBPrepareCarefully([Rimworld_dir]\Mods\EdBPrepareCarefully)
- Adding ExpandedProsthetics&OrganEngineering([Rimworld_dir]\Mods\ExpandedProsthetics&OrganEngineering)
- Adding Faction Discovery([Rimworld_dir]\Mods\Faction Discovery)
- Adding Furnace-0.16.1393([Rimworld_dir]\Mods\Furnace-0.16.1393)
- Adding GlitterTech-0.16.1393([Rimworld_dir]\Mods\GlitterTech-0.16.1393)
- Adding GlitterTechNS-0.16.1393([Rimworld_dir]\Mods\GlitterTechNS-0.16.1393)
- Adding Grenade Fix Rearmed([Rimworld_dir]\Mods\Grenade Fix Rearmed)
- Adding Hospitality([Rimworld_dir]\Mods\Hospitality)
- Adding HugsLib([Rimworld_dir]\Mods\HugsLib)
- Adding MedicalTab-0.16.1.2([Rimworld_dir]\Mods\MedicalTab-0.16.1.2)
- Adding More Vanilla Turrets([Rimworld_dir]\Mods\More Vanilla Turrets)
- Adding NackbladIncRimhair([Rimworld_dir]\Mods\NackbladIncRimhair)
- Adding Nandonalt - Set-up Camp([Rimworld_dir]\Mods\Nandonalt - Set-up Camp)
- Adding QualityBuilder([Rimworld_dir]\Mods\QualityBuilder)
- Adding RecolorStockpileA16([Rimworld_dir]\Mods\RecolorStockpileA16)
- Adding Refactored Work Priorities([Rimworld_dir]\Mods\Refactored Work Priorities)
- Adding RelationsTab([Rimworld_dir]\Mods\RelationsTab)
- Adding RT's Weapon Pack([Rimworld_dir]\Mods\RT's Weapon Pack)
- Adding RT_Fuse-A16-1.0.5([Rimworld_dir]\Mods\RT_Fuse-A16-1.0.5)
- Adding RT_PowerSwitch-A16-1.0.5([Rimworld_dir]\Mods\RT_PowerSwitch-A16-1.0.5)
- Adding RT_QuantumStorage-A16-1.0.8([Rimworld_dir]\Mods\RT_QuantumStorage-A16-1.0.8)
- Adding RT_SolarFlareShield-A16-1.1.2([Rimworld_dir]\Mods\RT_SolarFlareShield-A16-1.1.2)
- Adding RW_MedicalInfo([Rimworld_dir]\Mods\RW_MedicalInfo)
- Adding sd_adv_powergen([Rimworld_dir]\Mods\sd_adv_powergen)
- Adding sd_chickennest([Rimworld_dir]\Mods\sd_chickennest)
- Adding sd_goodnight([Rimworld_dir]\Mods\sd_goodnight)
- Adding sd_pillowsCo([Rimworld_dir]\Mods\sd_pillowsCo)
- Adding sd_roundtable([Rimworld_dir]\Mods\sd_roundtable)
- Adding sd_spaceship([Rimworld_dir]\Mods\sd_spaceship)
- Adding ShutdownAllA16([Rimworld_dir]\Mods\ShutdownAllA16)
- Adding T-ExpandedCloth([Rimworld_dir]\Mods\T-ExpandedCloth)
- Adding T-ExpandedCrops([Rimworld_dir]\Mods\T-ExpandedCrops)
- Adding T-MiscStuff([Rimworld_dir]\Mods\T-MiscStuff)
- Adding T-MoreBedsCloth([Rimworld_dir]\Mods\T-MoreBedsCloth)
- Adding T-MoreBedsVanilla([Rimworld_dir]\Mods\T-MoreBedsVanilla)
- Adding T-MoreFloors([Rimworld_dir]\Mods\T-MoreFloors)
- Adding T-RawCropThoughts([Rimworld_dir]\Mods\T-RawCropThoughts)
- Adding TempGauge([Rimworld_dir]\Mods\TempGauge)
- Adding TilledSoil([Rimworld_dir]\Mods\TilledSoil)
- Adding TradingSpotA16([Rimworld_dir]\Mods\TradingSpotA16)
- Adding Vegetable Garden 5.3([Rimworld_dir]\Mods\Vegetable Garden 5.3)
- Adding WorkTab([Rimworld_dir]\Mods\WorkTab)
- Adding [sd] advanced powergeneration (fork harder)([Rimworld_dir]\Mods\[sd] advanced powergeneration (fork harder))
- Adding mods from Steam:
- Deactivating not-installed mods:
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Non platform assembly: data-13F9E010 (this message is harmless)
- Non platform assembly: data-13EA9008 (this message is harmless)
- Non platform assembly: data-13EE0298 (this message is harmless)
- Non platform assembly: data-13DF89E8 (this message is harmless)
- Non platform assembly: data-13DF89E8 (this message is harmless)
- Non platform assembly: data-13DE5010 (this message is harmless)
- Non platform assembly: data-13EE0298 (this message is harmless)
- Non platform assembly: data-13DF89E8 (this message is harmless)
- Non platform assembly: data-13F9E010 (this message is harmless)
- Non platform assembly: data-13EE42A0 (this message is harmless)
- Non platform assembly: data-13DF89E8 (this message is harmless)
- Non platform assembly: data-13EE42A0 (this message is harmless)
- Non platform assembly: data-13EE42A0 (this message is harmless)
- Non platform assembly: data-13EA9008 (this message is harmless)
- --- Thread 4 ---
- 8774ms LoadAllPlayData
- - 6416ms Load all active mods.
- - - 4982ms Loading [Core|Core]
- - - - 4982ms Loading all defs
- - - 25ms Loading [HugsLib|HugsLib]
- - - - 2ms Loading all defs
- - - 23ms Loading [AnimalTab|Animal Tab]
- - - - 1ms Loading all defs
- - - 22ms Loading [Blueprints|Blueprints]
- - - - 2ms Loading all defs
- - - 23ms Loading [ConduitDeconstruct|Conduit Deconstruct]
- - - - 2ms Loading all defs
- - - 23ms Loading [Cooks Can Refuel|Cooks Can Refuel]
- - - - 2ms Loading all defs
- - - 53ms Loading [DefensivePositions|Defensive Positions]
- - - - 10ms Loading all defs
- - - 133ms Loading [DyeVat-0.16.1393|Dye Vat]
- - - - 112ms Loading all defs
- - - 34ms Loading [EdBPrepareCarefully|EdB Prepare Carefully]
- - - - 12ms Loading all defs
- - - 816ms Loading [ExpandedProsthetics&OrganEngineering|Expanded Prosthetics and Organ Engineering]
- - - - 816ms Loading all defs
- - - 22ms Loading [Faction Discovery|Faction Discovery A16]
- - - - 0ms Loading all defs
- - - 8ms Loading [Furnace-0.16.1393|Furnace]
- - - - 8ms Loading all defs
- - - 22ms Loading [Grenade Fix Rearmed|Grenade Fix: Rearmed]
- - - - 0ms Loading all defs
- - - 23ms Loading [MedicalTab-0.16.1.2|Medical Tab]
- - - - 1ms Loading all defs
- - - 129ms Loading [More Vanilla Turrets|More Vanilla Turrets]
- - - - 129ms Loading all defs
- - - 13ms Loading [NackbladIncRimhair|Nackblad Inc Rimhair]
- - - - 13ms Loading all defs
- - - 30ms Loading [Nandonalt - Set-up Camp|Set-Up Camp]
- - - - 8ms Loading all defs
- - - 27ms Loading [QualityBuilder|QualityBuilder]
- - - - 6ms Loading all defs
- - 79ms Load language metadata.
- - 63ms Loading language data: English
- - 44ms Copy all Defs from mods to global databases.
- - 95ms Resolve cross-references between non-implied Defs.
- - 39ms Rebind defs (early).
- - 8ms Generate implied Defs (pre-resolve).
- - 0ms Resolve cross-references between Defs made by the implied defs.
- - 41ms Rebind DefOfs (final).
- - 14ms Other def binding, resetting and global operations.
- - 1879ms Resolve references.
- - 0ms Generate implied Defs (post-resolve).
- - 42ms Error check all defs.
- - 5ms Load keyboard preferences.
- - 41ms Short hash giving.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- --- Main thread ---
- 18ms Loading assets of type UnityEngine.Texture2D for mod AnimalTab
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- --- Main thread ---
- 3ms Loading assets of type UnityEngine.Texture2D for mod Blueprints
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- --- Main thread ---
- 1ms Loading assets of type UnityEngine.Texture2D for mod ConduitDeconstruct
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- --- Main thread ---
- 10ms Loading assets of type UnityEngine.Texture2D for mod DefensivePositions
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- --- Main thread ---
- 13ms Loading assets of type UnityEngine.Texture2D for mod DyeVat-0.16.1393
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- --- Main thread ---
- 19ms Loading assets of type UnityEngine.Texture2D for mod EdBPrepareCarefully
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- --- Main thread ---
- 0ms Loading assets of type UnityEngine.AudioClip for mod ExpandedProsthetics&OrganEngineering
- - 0ms Loading file EPOEAssembling
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- --- Main thread ---
- 93ms Loading assets of type UnityEngine.Texture2D for mod ExpandedProsthetics&OrganEngineering
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- --- Main thread ---
- 1ms Loading assets of type UnityEngine.Texture2D for mod MedicalTab-0.16.1.2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- --- Main thread ---
- 189ms Loading assets of type UnityEngine.Texture2D for mod More Vanilla Turrets
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- --- Main thread ---
- 221ms Loading assets of type UnityEngine.Texture2D for mod NackbladIncRimhair
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- --- Main thread ---
- 3ms Loading assets of type UnityEngine.Texture2D for mod Nandonalt - Set-up Camp
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- --- Main thread ---
- 2ms Loading assets of type UnityEngine.Texture2D for mod QualityBuilder
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- --- Main thread ---
- 1221ms Load backstories.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- --- Main thread ---
- 0ms Inject selected language data into game data.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.553775 ms
- QualityBuilder added property to '54' things
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 116 unused Assets to reduce memory usage. Loaded Objects now: 7861.
- Total: 126.253693 ms (FindLiveObjects: 1.045297 ms CreateObjectMapping: 1.001120 ms MarkObjects: 124.048576 ms DeleteObjects: 0.157678 ms)
- Loading game from file Stinky with mods Core, HugsLib, AnimalTab, Blueprints, ConduitDeconstruct, Cooks Can Refuel, DefensivePositions, DyeVat-0.16.1393, EdBPrepareCarefully, ExpandedProsthetics&OrganEngineering, Faction Discovery, Furnace-0.16.1393, Grenade Fix Rearmed, MedicalTab-0.16.1.2, More Vanilla Turrets, NackbladIncRimhair, Nandonalt - Set-up Camp, and QualityBuilder
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- --- Thread 5 ---
- 19577ms Loading game from file Stinky
- - 794ms InitLoading (read file)
- - 0ms Load compressed things
- - 8089ms Load non-compressed things
- - 199ms ResolveAllCrossReferences
- - 115ms DoAllPostLoadInits
- - 4ms Merge compressed and non-compressed thing lists
- - 454ms Spawn everything into the map
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- QualityBuilder added to orders category.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 13285.
- Total: 430.741180 ms (FindLiveObjects: 1.159478 ms CreateObjectMapping: 1.905731 ms MarkObjects: 427.619934 ms DeleteObjects: 0.054371 ms)
- Created faction for Outlander union
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Created 13 bases for outlanders
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
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