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  1. Log uploaded on Tuesday, January 24, 2017, 12:11:17 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[2.3.3]: HugsLib(0.16.0.0)
  5. Animal Tab: BetterAnimalsTab(1.0.0.0)
  6. Blueprints: Blueprints(1.0.0.0)
  7. Conduit Deconstruct: RimWorldMod(1.0.0.0)
  8. Cooks Can Refuel: CooksCanRefuel(2.16.0.0)
  9. Defensive Positions: $HugsLibChecker(0.2.0.0), DefensivePositions(1.3.3.0)
  10. Dye Vat: GT_Utilities(1.0.0.0)
  11. EdB Prepare Carefully: EdBPrepareCarefully(0.16.1.4)
  12. Expanded Prosthetics and Organ Engineering: (no assemblies)
  13. Faction Discovery A16: Faction Discovery(0.6.0.0)
  14. Furnace: (no assemblies)
  15. Grenade Fix: Rearmed: GrenadeFixRearmed(1.2.16.0)
  16. Medical Tab: MedicalInfo(1.0.0.0)
  17. More Vanilla Turrets: (no assemblies)
  18. Nackblad Inc Rimhair: (no assemblies)
  19. Set-Up Camp: Nandonalt_SetUpCamp(1.0.0.0)
  20. QualityBuilder: QualityBuilder(1.0.5.0)
  21.  
  22. Log file contents:
  23. Initialize engine version: 5.4.1f1 (649f48bbbf0f)
  24. GfxDevice: [Renderer information redacted]
  25. Begin MonoManager ReloadAssembly
  26. Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll (this message is harmless)
  27. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  28. Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  29. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  30. Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  31. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  32. Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  33. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  34. Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  35. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  36. Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll (this message is harmless)
  37. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
  38. Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll (this message is harmless)
  39. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  40. Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll (this message is harmless)
  41. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  42. - Completed reload, in 0.114 seconds
  43. Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.Core.dll (this message is harmless)
  44. Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.dll (this message is harmless)
  45. Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.dll (this message is harmless)
  46. <RI> Initializing input.
  47. <RI> Input initialized.
  48. desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
  49. <RI> Initialized touch support.
  50. UnloadTime: 1.490466 ms
  51. [Steamworks.NET] SteamAPI.Init() failed. Possible causes: Steam client not running, launched from outside Steam without steam_appid.txt in place, running with different privileges than Steam client (e.g. "as administrator")
  52.  
  53. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  54.  
  55. RimWorld 0.16.1393 rev536
  56.  
  57. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  58.  
  59. Rebuilding mods list
  60. Adding mods from mods folder:
  61. Adding AnimalTab([Rimworld_dir]\Mods\AnimalTab)
  62. Adding Blueprints([Rimworld_dir]\Mods\Blueprints)
  63. Adding ColonyManager([Rimworld_dir]\Mods\ColonyManager)
  64. Adding ConduitDeconstruct([Rimworld_dir]\Mods\ConduitDeconstruct)
  65. Adding Cooks Can Refuel([Rimworld_dir]\Mods\Cooks Can Refuel)
  66. Adding Core([Rimworld_dir]\Mods\Core)
  67. Adding DefensivePositions([Rimworld_dir]\Mods\DefensivePositions)
  68. Adding DyeVat-0.16.1393([Rimworld_dir]\Mods\DyeVat-0.16.1393)
  69. Adding EdBPrepareCarefully([Rimworld_dir]\Mods\EdBPrepareCarefully)
  70. Adding ExpandedProsthetics&OrganEngineering([Rimworld_dir]\Mods\ExpandedProsthetics&OrganEngineering)
  71. Adding Faction Discovery([Rimworld_dir]\Mods\Faction Discovery)
  72. Adding Furnace-0.16.1393([Rimworld_dir]\Mods\Furnace-0.16.1393)
  73. Adding GlitterTech-0.16.1393([Rimworld_dir]\Mods\GlitterTech-0.16.1393)
  74. Adding GlitterTechNS-0.16.1393([Rimworld_dir]\Mods\GlitterTechNS-0.16.1393)
  75. Adding Grenade Fix Rearmed([Rimworld_dir]\Mods\Grenade Fix Rearmed)
  76. Adding Hospitality([Rimworld_dir]\Mods\Hospitality)
  77. Adding HugsLib([Rimworld_dir]\Mods\HugsLib)
  78. Adding MedicalTab-0.16.1.2([Rimworld_dir]\Mods\MedicalTab-0.16.1.2)
  79. Adding More Vanilla Turrets([Rimworld_dir]\Mods\More Vanilla Turrets)
  80. Adding NackbladIncRimhair([Rimworld_dir]\Mods\NackbladIncRimhair)
  81. Adding Nandonalt - Set-up Camp([Rimworld_dir]\Mods\Nandonalt - Set-up Camp)
  82. Adding QualityBuilder([Rimworld_dir]\Mods\QualityBuilder)
  83. Adding RecolorStockpileA16([Rimworld_dir]\Mods\RecolorStockpileA16)
  84. Adding Refactored Work Priorities([Rimworld_dir]\Mods\Refactored Work Priorities)
  85. Adding RelationsTab([Rimworld_dir]\Mods\RelationsTab)
  86. Adding RT's Weapon Pack([Rimworld_dir]\Mods\RT's Weapon Pack)
  87. Adding RT_Fuse-A16-1.0.5([Rimworld_dir]\Mods\RT_Fuse-A16-1.0.5)
  88. Adding RT_PowerSwitch-A16-1.0.5([Rimworld_dir]\Mods\RT_PowerSwitch-A16-1.0.5)
  89. Adding RT_QuantumStorage-A16-1.0.8([Rimworld_dir]\Mods\RT_QuantumStorage-A16-1.0.8)
  90. Adding RT_SolarFlareShield-A16-1.1.2([Rimworld_dir]\Mods\RT_SolarFlareShield-A16-1.1.2)
  91. Adding RW_MedicalInfo([Rimworld_dir]\Mods\RW_MedicalInfo)
  92. Adding sd_adv_powergen([Rimworld_dir]\Mods\sd_adv_powergen)
  93. Adding sd_chickennest([Rimworld_dir]\Mods\sd_chickennest)
  94. Adding sd_goodnight([Rimworld_dir]\Mods\sd_goodnight)
  95. Adding sd_pillowsCo([Rimworld_dir]\Mods\sd_pillowsCo)
  96. Adding sd_roundtable([Rimworld_dir]\Mods\sd_roundtable)
  97. Adding sd_spaceship([Rimworld_dir]\Mods\sd_spaceship)
  98. Adding ShutdownAllA16([Rimworld_dir]\Mods\ShutdownAllA16)
  99. Adding T-ExpandedCloth([Rimworld_dir]\Mods\T-ExpandedCloth)
  100. Adding T-ExpandedCrops([Rimworld_dir]\Mods\T-ExpandedCrops)
  101. Adding T-MiscStuff([Rimworld_dir]\Mods\T-MiscStuff)
  102. Adding T-MoreBedsCloth([Rimworld_dir]\Mods\T-MoreBedsCloth)
  103. Adding T-MoreBedsVanilla([Rimworld_dir]\Mods\T-MoreBedsVanilla)
  104. Adding T-MoreFloors([Rimworld_dir]\Mods\T-MoreFloors)
  105. Adding T-RawCropThoughts([Rimworld_dir]\Mods\T-RawCropThoughts)
  106. Adding TempGauge([Rimworld_dir]\Mods\TempGauge)
  107. Adding TilledSoil([Rimworld_dir]\Mods\TilledSoil)
  108. Adding TradingSpotA16([Rimworld_dir]\Mods\TradingSpotA16)
  109. Adding Vegetable Garden 5.3([Rimworld_dir]\Mods\Vegetable Garden 5.3)
  110. Adding WorkTab([Rimworld_dir]\Mods\WorkTab)
  111. Adding [sd] advanced powergeneration (fork harder)([Rimworld_dir]\Mods\[sd] advanced powergeneration (fork harder))
  112. Adding mods from Steam:
  113. Deactivating not-installed mods:
  114.  
  115. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  116.  
  117. Non platform assembly: data-13468058 (this message is harmless)
  118. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-13468058.dll
  119. Non platform assembly: data-13483A60 (this message is harmless)
  120. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-13483A60.dll
  121. Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.Configuration.dll (this message is harmless)
  122. Non platform assembly: data-1348E668 (this message is harmless)
  123. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1348E668.dll
  124. Non platform assembly: data-0FDF0028 (this message is harmless)
  125. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-0FDF0028.dll
  126. Non platform assembly: data-0FE79008 (this message is harmless)
  127. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-0FE79008.dll
  128. Non platform assembly: data-0FAFE708 (this message is harmless)
  129. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-0FAFE708.dll
  130. Non platform assembly: data-13498C78 (this message is harmless)
  131. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-13498C78.dll
  132. Non platform assembly: data-0FDB20E8 (this message is harmless)
  133. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-0FDB20E8.dll
  134. Non platform assembly: data-1349FE80 (this message is harmless)
  135. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1349FE80.dll
  136. Non platform assembly: data-0FFF8BD0 (this message is harmless)
  137. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-0FFF8BD0.dll
  138. Non platform assembly: data-0FEB2020 (this message is harmless)
  139. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-0FEB2020.dll
  140. Non platform assembly: data-134F2EA8 (this message is harmless)
  141. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-134F2EA8.dll
  142. Non platform assembly: data-134F90B8 (this message is harmless)
  143. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-134F90B8.dll
  144. Non platform assembly: data-13509B00 (this message is harmless)
  145. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-13509B00.dll
  146. Non platform assembly: data-1351E520 (this message is harmless)
  147. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1351E520.dll
  148. --- Thread 2 ---
  149. 10004ms LoadAllPlayData
  150. - 7361ms Load all active mods.
  151. - - 5960ms Loading [Core|Core]
  152. - - - 5957ms Loading all defs
  153. - - 9ms Loading [HugsLib|HugsLib]
  154. - - - 3ms Loading all defs
  155. - - 7ms Loading [AnimalTab|Animal Tab]
  156. - - - 1ms Loading all defs
  157. - - 5ms Loading [Blueprints|Blueprints]
  158. - - - 1ms Loading all defs
  159. - - 6ms Loading [ConduitDeconstruct|Conduit Deconstruct]
  160. - - - 3ms Loading all defs
  161. - - 5ms Loading [Cooks Can Refuel|Cooks Can Refuel]
  162. - - - 2ms Loading all defs
  163. - - 18ms Loading [DefensivePositions|Defensive Positions]
  164. - - - 12ms Loading all defs
  165. - - 135ms Loading [DyeVat-0.16.1393|Dye Vat]
  166. - - - 132ms Loading all defs
  167. - - 20ms Loading [EdBPrepareCarefully|EdB Prepare Carefully]
  168. - - - 14ms Loading all defs
  169. - - 891ms Loading [ExpandedProsthetics&OrganEngineering|Expanded Prosthetics and Organ Engineering]
  170. - - - 891ms Loading all defs
  171. - - 3ms Loading [Faction Discovery|Faction Discovery A16]
  172. - - - 0ms Loading all defs
  173. - - 8ms Loading [Furnace-0.16.1393|Furnace]
  174. - - - 8ms Loading all defs
  175. - - 3ms Loading [Grenade Fix Rearmed|Grenade Fix: Rearmed]
  176. - - - 0ms Loading all defs
  177. - - 4ms Loading [MedicalTab-0.16.1.2|Medical Tab]
  178. - - - 1ms Loading all defs
  179. - - 131ms Loading [More Vanilla Turrets|More Vanilla Turrets]
  180. - - - 131ms Loading all defs
  181. - - 15ms Loading [NackbladIncRimhair|Nackblad Inc Rimhair]
  182. - - - 14ms Loading all defs
  183. - - 13ms Loading [Nandonalt - Set-up Camp|Set-Up Camp]
  184. - - - 10ms Loading all defs
  185. - - 9ms Loading [QualityBuilder|QualityBuilder]
  186. - - - 6ms Loading all defs
  187. - - 8ms Loading [RecolorStockpileA16|Recolor Stockpile]
  188. - - - 3ms Loading all defs
  189. - 87ms Load language metadata.
  190. - 124ms Loading language data: English
  191. - 110ms Copy all Defs from mods to global databases.
  192. - 125ms Resolve cross-references between non-implied Defs.
  193. - 45ms Rebind defs (early).
  194. - 28ms Generate implied Defs (pre-resolve).
  195. - 0ms Resolve cross-references between Defs made by the implied defs.
  196. - 56ms Rebind DefOfs (final).
  197. - 43ms Other def binding, resetting and global operations.
  198. - 1846ms Resolve references.
  199. - 3ms Generate implied Defs (post-resolve).
  200. - 109ms Error check all defs.
  201. - 9ms Load keyboard preferences.
  202. - 51ms Short hash giving.
  203.  
  204.  
  205. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  206.  
  207. --- Main thread ---
  208. 26ms Loading assets of type UnityEngine.Texture2D for mod AnimalTab
  209.  
  210.  
  211. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  212.  
  213. --- Main thread ---
  214. 4ms Loading assets of type UnityEngine.Texture2D for mod Blueprints
  215.  
  216.  
  217. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  218.  
  219. --- Main thread ---
  220. 1ms Loading assets of type UnityEngine.Texture2D for mod ConduitDeconstruct
  221.  
  222.  
  223. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  224.  
  225. --- Main thread ---
  226. 10ms Loading assets of type UnityEngine.Texture2D for mod DefensivePositions
  227.  
  228.  
  229. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  230.  
  231. --- Main thread ---
  232. 13ms Loading assets of type UnityEngine.Texture2D for mod DyeVat-0.16.1393
  233.  
  234.  
  235. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  236.  
  237. --- Main thread ---
  238. 18ms Loading assets of type UnityEngine.Texture2D for mod EdBPrepareCarefully
  239.  
  240.  
  241. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  242.  
  243. --- Main thread ---
  244. 14ms Loading assets of type UnityEngine.AudioClip for mod ExpandedProsthetics&OrganEngineering
  245. - 14ms Loading file EPOEAssembling
  246.  
  247.  
  248. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  249.  
  250. --- Main thread ---
  251. 94ms Loading assets of type UnityEngine.Texture2D for mod ExpandedProsthetics&OrganEngineering
  252.  
  253.  
  254. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  255.  
  256. --- Main thread ---
  257. 2ms Loading assets of type UnityEngine.Texture2D for mod MedicalTab-0.16.1.2
  258.  
  259.  
  260. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  261.  
  262. --- Main thread ---
  263. 194ms Loading assets of type UnityEngine.Texture2D for mod More Vanilla Turrets
  264.  
  265.  
  266. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  267.  
  268. --- Main thread ---
  269. 217ms Loading assets of type UnityEngine.Texture2D for mod NackbladIncRimhair
  270.  
  271.  
  272. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  273.  
  274. --- Main thread ---
  275. 3ms Loading assets of type UnityEngine.Texture2D for mod Nandonalt - Set-up Camp
  276.  
  277.  
  278. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  279.  
  280. --- Main thread ---
  281. 1ms Loading assets of type UnityEngine.Texture2D for mod QualityBuilder
  282.  
  283.  
  284. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  285.  
  286. OnLevelWasLoaded was found on ModInitializerComponent
  287. This message has been deprecated and will be removed in a later version of Unity.
  288. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  289.  
  290. (Filename: Line: 375)
  291.  
  292. --- Main thread ---
  293. 1286ms Load backstories.
  294.  
  295.  
  296. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  297.  
  298. --- Main thread ---
  299. 2ms Inject selected language data into game data.
  300.  
  301.  
  302. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  303.  
  304. Initialized Faction Discovery.
  305.  
  306. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  307.  
  308. OnLevelWasLoaded was found on InitializerBehaviour
  309. This message has been deprecated and will be removed in a later version of Unity.
  310. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  311.  
  312. (Filename: Line: 375)
  313.  
  314. Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
  315.  
  316. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  317.  
  318. [HugsLib] v2.3.3 initialized DefensivePositions
  319.  
  320. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  321.  
  322. Faction Discovery injected.
  323.  
  324. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  325.  
  326. GrenadeFixRearmed :: Defined minimum range for 7 explosive weapons.
  327.  
  328. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  329.  
  330. Rebuilding mods list
  331. Adding mods from mods folder:
  332. Adding AnimalTab([Rimworld_dir]\Mods\AnimalTab)
  333. Adding Blueprints([Rimworld_dir]\Mods\Blueprints)
  334. Adding ColonyManager([Rimworld_dir]\Mods\ColonyManager)
  335. Adding ConduitDeconstruct([Rimworld_dir]\Mods\ConduitDeconstruct)
  336. Adding Cooks Can Refuel([Rimworld_dir]\Mods\Cooks Can Refuel)
  337. Adding Core([Rimworld_dir]\Mods\Core)
  338. Adding DefensivePositions([Rimworld_dir]\Mods\DefensivePositions)
  339. Adding DyeVat-0.16.1393([Rimworld_dir]\Mods\DyeVat-0.16.1393)
  340. Adding EdBPrepareCarefully([Rimworld_dir]\Mods\EdBPrepareCarefully)
  341. Adding ExpandedProsthetics&OrganEngineering([Rimworld_dir]\Mods\ExpandedProsthetics&OrganEngineering)
  342. Adding Faction Discovery([Rimworld_dir]\Mods\Faction Discovery)
  343. Adding Furnace-0.16.1393([Rimworld_dir]\Mods\Furnace-0.16.1393)
  344. Adding GlitterTech-0.16.1393([Rimworld_dir]\Mods\GlitterTech-0.16.1393)
  345. Adding GlitterTechNS-0.16.1393([Rimworld_dir]\Mods\GlitterTechNS-0.16.1393)
  346. Adding Grenade Fix Rearmed([Rimworld_dir]\Mods\Grenade Fix Rearmed)
  347. Adding Hospitality([Rimworld_dir]\Mods\Hospitality)
  348. Adding HugsLib([Rimworld_dir]\Mods\HugsLib)
  349. Adding MedicalTab-0.16.1.2([Rimworld_dir]\Mods\MedicalTab-0.16.1.2)
  350. Adding More Vanilla Turrets([Rimworld_dir]\Mods\More Vanilla Turrets)
  351. Adding NackbladIncRimhair([Rimworld_dir]\Mods\NackbladIncRimhair)
  352. Adding Nandonalt - Set-up Camp([Rimworld_dir]\Mods\Nandonalt - Set-up Camp)
  353. Adding QualityBuilder([Rimworld_dir]\Mods\QualityBuilder)
  354. Adding RecolorStockpileA16([Rimworld_dir]\Mods\RecolorStockpileA16)
  355. Adding Refactored Work Priorities([Rimworld_dir]\Mods\Refactored Work Priorities)
  356. Adding RelationsTab([Rimworld_dir]\Mods\RelationsTab)
  357. Adding RT's Weapon Pack([Rimworld_dir]\Mods\RT's Weapon Pack)
  358. Adding RT_Fuse-A16-1.0.5([Rimworld_dir]\Mods\RT_Fuse-A16-1.0.5)
  359. Adding RT_PowerSwitch-A16-1.0.5([Rimworld_dir]\Mods\RT_PowerSwitch-A16-1.0.5)
  360. Adding RT_QuantumStorage-A16-1.0.8([Rimworld_dir]\Mods\RT_QuantumStorage-A16-1.0.8)
  361. Adding RT_SolarFlareShield-A16-1.1.2([Rimworld_dir]\Mods\RT_SolarFlareShield-A16-1.1.2)
  362. Adding RW_MedicalInfo([Rimworld_dir]\Mods\RW_MedicalInfo)
  363. Adding sd_adv_powergen([Rimworld_dir]\Mods\sd_adv_powergen)
  364. Adding sd_chickennest([Rimworld_dir]\Mods\sd_chickennest)
  365. Adding sd_goodnight([Rimworld_dir]\Mods\sd_goodnight)
  366. Adding sd_pillowsCo([Rimworld_dir]\Mods\sd_pillowsCo)
  367. Adding sd_roundtable([Rimworld_dir]\Mods\sd_roundtable)
  368. Adding sd_spaceship([Rimworld_dir]\Mods\sd_spaceship)
  369. Adding ShutdownAllA16([Rimworld_dir]\Mods\ShutdownAllA16)
  370. Adding T-ExpandedCloth([Rimworld_dir]\Mods\T-ExpandedCloth)
  371. Adding T-ExpandedCrops([Rimworld_dir]\Mods\T-ExpandedCrops)
  372. Adding T-MiscStuff([Rimworld_dir]\Mods\T-MiscStuff)
  373. Adding T-MoreBedsCloth([Rimworld_dir]\Mods\T-MoreBedsCloth)
  374. Adding T-MoreBedsVanilla([Rimworld_dir]\Mods\T-MoreBedsVanilla)
  375. Adding T-MoreFloors([Rimworld_dir]\Mods\T-MoreFloors)
  376. Adding T-RawCropThoughts([Rimworld_dir]\Mods\T-RawCropThoughts)
  377. Adding TempGauge([Rimworld_dir]\Mods\TempGauge)
  378. Adding TilledSoil([Rimworld_dir]\Mods\TilledSoil)
  379. Adding TradingSpotA16([Rimworld_dir]\Mods\TradingSpotA16)
  380. Adding Vegetable Garden 5.3([Rimworld_dir]\Mods\Vegetable Garden 5.3)
  381. Adding WorkTab([Rimworld_dir]\Mods\WorkTab)
  382. Adding [sd] advanced powergeneration (fork harder)([Rimworld_dir]\Mods\[sd] advanced powergeneration (fork harder))
  383. Adding mods from Steam:
  384. Deactivating not-installed mods:
  385.  
  386. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  387.  
  388. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  389. UnloadTime: 3.974578 ms
  390. QualityBuilder added property to '54' things
  391.  
  392. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  393.  
  394.  
  395. Unloading 72 unused Assets to reduce memory usage. Loaded Objects now: 6883.
  396. Total: 37.811844 ms (FindLiveObjects: 0.567505 ms CreateObjectMapping: 0.600468 ms MarkObjects: 36.539886 ms DeleteObjects: 0.102626 ms)
  397.  
  398. Loading game from file Stinky with mods Core, HugsLib, AnimalTab, Blueprints, ConduitDeconstruct, Cooks Can Refuel, DefensivePositions, DyeVat-0.16.1393, EdBPrepareCarefully, ExpandedProsthetics&OrganEngineering, Faction Discovery, Furnace-0.16.1393, Grenade Fix Rearmed, MedicalTab-0.16.1.2, More Vanilla Turrets, NackbladIncRimhair, Nandonalt - Set-up Camp, QualityBuilder, and RecolorStockpileA16
  399.  
  400. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  401.  
  402. --- Thread 3 ---
  403. 20023ms Loading game from file Stinky
  404. - 932ms InitLoading (read file)
  405. - 0ms Load compressed things
  406. - 8037ms Load non-compressed things
  407. - 436ms ResolveAllCrossReferences
  408. - 132ms DoAllPostLoadInits
  409. - 5ms Merge compressed and non-compressed thing lists
  410. - 318ms Spawn everything into the map
  411.  
  412.  
  413. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  414.  
  415. QualityBuilder added to orders category.
  416.  
  417. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  418.  
  419. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  420.  
  421. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12934.
  422. Total: 381.470490 ms (FindLiveObjects: 1.301524 ms CreateObjectMapping: 2.147346 ms MarkObjects: 377.976776 ms DeleteObjects: 0.043157 ms)
  423.  
  424. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  425. UnloadTime: 3.445472 ms
  426.  
  427. Unloading 5429 unused Assets to reduce memory usage. Loaded Objects now: 7773.
  428. Total: 303.747711 ms (FindLiveObjects: 2.587417 ms CreateObjectMapping: 1.759267 ms MarkObjects: 276.626709 ms DeleteObjects: 22.772947 ms)
  429.  
  430. Rebuilding mods list
  431. Adding mods from mods folder:
  432. Adding AnimalTab([Rimworld_dir]\Mods\AnimalTab)
  433. Adding Blueprints([Rimworld_dir]\Mods\Blueprints)
  434. Adding ColonyManager([Rimworld_dir]\Mods\ColonyManager)
  435. Adding ConduitDeconstruct([Rimworld_dir]\Mods\ConduitDeconstruct)
  436. Adding Cooks Can Refuel([Rimworld_dir]\Mods\Cooks Can Refuel)
  437. Adding Core([Rimworld_dir]\Mods\Core)
  438. Adding DefensivePositions([Rimworld_dir]\Mods\DefensivePositions)
  439. Adding DyeVat-0.16.1393([Rimworld_dir]\Mods\DyeVat-0.16.1393)
  440. Adding EdBPrepareCarefully([Rimworld_dir]\Mods\EdBPrepareCarefully)
  441. Adding ExpandedProsthetics&OrganEngineering([Rimworld_dir]\Mods\ExpandedProsthetics&OrganEngineering)
  442. Adding Faction Discovery([Rimworld_dir]\Mods\Faction Discovery)
  443. Adding Furnace-0.16.1393([Rimworld_dir]\Mods\Furnace-0.16.1393)
  444. Adding GlitterTech-0.16.1393([Rimworld_dir]\Mods\GlitterTech-0.16.1393)
  445. Adding GlitterTechNS-0.16.1393([Rimworld_dir]\Mods\GlitterTechNS-0.16.1393)
  446. Adding Grenade Fix Rearmed([Rimworld_dir]\Mods\Grenade Fix Rearmed)
  447. Adding Hospitality([Rimworld_dir]\Mods\Hospitality)
  448. Adding HugsLib([Rimworld_dir]\Mods\HugsLib)
  449. Adding MedicalTab-0.16.1.2([Rimworld_dir]\Mods\MedicalTab-0.16.1.2)
  450. Adding More Vanilla Turrets([Rimworld_dir]\Mods\More Vanilla Turrets)
  451. Adding NackbladIncRimhair([Rimworld_dir]\Mods\NackbladIncRimhair)
  452. Adding Nandonalt - Set-up Camp([Rimworld_dir]\Mods\Nandonalt - Set-up Camp)
  453. Adding QualityBuilder([Rimworld_dir]\Mods\QualityBuilder)
  454. Adding RecolorStockpileA16([Rimworld_dir]\Mods\RecolorStockpileA16)
  455. Adding Refactored Work Priorities([Rimworld_dir]\Mods\Refactored Work Priorities)
  456. Adding RelationsTab([Rimworld_dir]\Mods\RelationsTab)
  457. Adding RT's Weapon Pack([Rimworld_dir]\Mods\RT's Weapon Pack)
  458. Adding RT_Fuse-A16-1.0.5([Rimworld_dir]\Mods\RT_Fuse-A16-1.0.5)
  459. Adding RT_PowerSwitch-A16-1.0.5([Rimworld_dir]\Mods\RT_PowerSwitch-A16-1.0.5)
  460. Adding RT_QuantumStorage-A16-1.0.8([Rimworld_dir]\Mods\RT_QuantumStorage-A16-1.0.8)
  461. Adding RT_SolarFlareShield-A16-1.1.2([Rimworld_dir]\Mods\RT_SolarFlareShield-A16-1.1.2)
  462. Adding RW_MedicalInfo([Rimworld_dir]\Mods\RW_MedicalInfo)
  463. Adding sd_adv_powergen([Rimworld_dir]\Mods\sd_adv_powergen)
  464. Adding sd_chickennest([Rimworld_dir]\Mods\sd_chickennest)
  465. Adding sd_goodnight([Rimworld_dir]\Mods\sd_goodnight)
  466. Adding sd_pillowsCo([Rimworld_dir]\Mods\sd_pillowsCo)
  467. Adding sd_roundtable([Rimworld_dir]\Mods\sd_roundtable)
  468. Adding sd_spaceship([Rimworld_dir]\Mods\sd_spaceship)
  469. Adding ShutdownAllA16([Rimworld_dir]\Mods\ShutdownAllA16)
  470. Adding T-ExpandedCloth([Rimworld_dir]\Mods\T-ExpandedCloth)
  471. Adding T-ExpandedCrops([Rimworld_dir]\Mods\T-ExpandedCrops)
  472. Adding T-MiscStuff([Rimworld_dir]\Mods\T-MiscStuff)
  473. Adding T-MoreBedsCloth([Rimworld_dir]\Mods\T-MoreBedsCloth)
  474. Adding T-MoreBedsVanilla([Rimworld_dir]\Mods\T-MoreBedsVanilla)
  475. Adding T-MoreFloors([Rimworld_dir]\Mods\T-MoreFloors)
  476. Adding T-RawCropThoughts([Rimworld_dir]\Mods\T-RawCropThoughts)
  477. Adding TempGauge([Rimworld_dir]\Mods\TempGauge)
  478. Adding TilledSoil([Rimworld_dir]\Mods\TilledSoil)
  479. Adding TradingSpotA16([Rimworld_dir]\Mods\TradingSpotA16)
  480. Adding Vegetable Garden 5.3([Rimworld_dir]\Mods\Vegetable Garden 5.3)
  481. Adding WorkTab([Rimworld_dir]\Mods\WorkTab)
  482. Adding [sd] advanced powergeneration (fork harder)([Rimworld_dir]\Mods\[sd] advanced powergeneration (fork harder))
  483. Adding mods from Steam:
  484. Deactivating not-installed mods:
  485.  
  486. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  487.  
  488. Rebuilding mods list
  489. Adding mods from mods folder:
  490. Adding AnimalTab([Rimworld_dir]\Mods\AnimalTab)
  491. Adding Blueprints([Rimworld_dir]\Mods\Blueprints)
  492. Adding ColonyManager([Rimworld_dir]\Mods\ColonyManager)
  493. Adding ConduitDeconstruct([Rimworld_dir]\Mods\ConduitDeconstruct)
  494. Adding Cooks Can Refuel([Rimworld_dir]\Mods\Cooks Can Refuel)
  495. Adding Core([Rimworld_dir]\Mods\Core)
  496. Adding DefensivePositions([Rimworld_dir]\Mods\DefensivePositions)
  497. Adding DyeVat-0.16.1393([Rimworld_dir]\Mods\DyeVat-0.16.1393)
  498. Adding EdBPrepareCarefully([Rimworld_dir]\Mods\EdBPrepareCarefully)
  499. Adding ExpandedProsthetics&OrganEngineering([Rimworld_dir]\Mods\ExpandedProsthetics&OrganEngineering)
  500. Adding Faction Discovery([Rimworld_dir]\Mods\Faction Discovery)
  501. Adding Furnace-0.16.1393([Rimworld_dir]\Mods\Furnace-0.16.1393)
  502. Adding GlitterTech-0.16.1393([Rimworld_dir]\Mods\GlitterTech-0.16.1393)
  503. Adding GlitterTechNS-0.16.1393([Rimworld_dir]\Mods\GlitterTechNS-0.16.1393)
  504. Adding Grenade Fix Rearmed([Rimworld_dir]\Mods\Grenade Fix Rearmed)
  505. Adding Hospitality([Rimworld_dir]\Mods\Hospitality)
  506. Adding HugsLib([Rimworld_dir]\Mods\HugsLib)
  507. Adding MedicalTab-0.16.1.2([Rimworld_dir]\Mods\MedicalTab-0.16.1.2)
  508. Adding More Vanilla Turrets([Rimworld_dir]\Mods\More Vanilla Turrets)
  509. Adding NackbladIncRimhair([Rimworld_dir]\Mods\NackbladIncRimhair)
  510. Adding Nandonalt - Set-up Camp([Rimworld_dir]\Mods\Nandonalt - Set-up Camp)
  511. Adding QualityBuilder([Rimworld_dir]\Mods\QualityBuilder)
  512. Adding RecolorStockpileA16([Rimworld_dir]\Mods\RecolorStockpileA16)
  513. Adding Refactored Work Priorities([Rimworld_dir]\Mods\Refactored Work Priorities)
  514. Adding RelationsTab([Rimworld_dir]\Mods\RelationsTab)
  515. Adding RT's Weapon Pack([Rimworld_dir]\Mods\RT's Weapon Pack)
  516. Adding RT_Fuse-A16-1.0.5([Rimworld_dir]\Mods\RT_Fuse-A16-1.0.5)
  517. Adding RT_PowerSwitch-A16-1.0.5([Rimworld_dir]\Mods\RT_PowerSwitch-A16-1.0.5)
  518. Adding RT_QuantumStorage-A16-1.0.8([Rimworld_dir]\Mods\RT_QuantumStorage-A16-1.0.8)
  519. Adding RT_SolarFlareShield-A16-1.1.2([Rimworld_dir]\Mods\RT_SolarFlareShield-A16-1.1.2)
  520. Adding RW_MedicalInfo([Rimworld_dir]\Mods\RW_MedicalInfo)
  521. Adding sd_adv_powergen([Rimworld_dir]\Mods\sd_adv_powergen)
  522. Adding sd_chickennest([Rimworld_dir]\Mods\sd_chickennest)
  523. Adding sd_goodnight([Rimworld_dir]\Mods\sd_goodnight)
  524. Adding sd_pillowsCo([Rimworld_dir]\Mods\sd_pillowsCo)
  525. Adding sd_roundtable([Rimworld_dir]\Mods\sd_roundtable)
  526. Adding sd_spaceship([Rimworld_dir]\Mods\sd_spaceship)
  527. Adding ShutdownAllA16([Rimworld_dir]\Mods\ShutdownAllA16)
  528. Adding T-ExpandedCloth([Rimworld_dir]\Mods\T-ExpandedCloth)
  529. Adding T-ExpandedCrops([Rimworld_dir]\Mods\T-ExpandedCrops)
  530. Adding T-MiscStuff([Rimworld_dir]\Mods\T-MiscStuff)
  531. Adding T-MoreBedsCloth([Rimworld_dir]\Mods\T-MoreBedsCloth)
  532. Adding T-MoreBedsVanilla([Rimworld_dir]\Mods\T-MoreBedsVanilla)
  533. Adding T-MoreFloors([Rimworld_dir]\Mods\T-MoreFloors)
  534. Adding T-RawCropThoughts([Rimworld_dir]\Mods\T-RawCropThoughts)
  535. Adding TempGauge([Rimworld_dir]\Mods\TempGauge)
  536. Adding TilledSoil([Rimworld_dir]\Mods\TilledSoil)
  537. Adding TradingSpotA16([Rimworld_dir]\Mods\TradingSpotA16)
  538. Adding Vegetable Garden 5.3([Rimworld_dir]\Mods\Vegetable Garden 5.3)
  539. Adding WorkTab([Rimworld_dir]\Mods\WorkTab)
  540. Adding [sd] advanced powergeneration (fork harder)([Rimworld_dir]\Mods\[sd] advanced powergeneration (fork harder))
  541. Adding mods from Steam:
  542. Deactivating not-installed mods:
  543.  
  544. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  545.  
  546. Non platform assembly: data-13F9E010 (this message is harmless)
  547. Non platform assembly: data-13EA9008 (this message is harmless)
  548. Non platform assembly: data-13EE0298 (this message is harmless)
  549. Non platform assembly: data-13DF89E8 (this message is harmless)
  550. Non platform assembly: data-13DF89E8 (this message is harmless)
  551. Non platform assembly: data-13DE5010 (this message is harmless)
  552. Non platform assembly: data-13EE0298 (this message is harmless)
  553. Non platform assembly: data-13DF89E8 (this message is harmless)
  554. Non platform assembly: data-13F9E010 (this message is harmless)
  555. Non platform assembly: data-13EE42A0 (this message is harmless)
  556. Non platform assembly: data-13DF89E8 (this message is harmless)
  557. Non platform assembly: data-13EE42A0 (this message is harmless)
  558. Non platform assembly: data-13EE42A0 (this message is harmless)
  559. Non platform assembly: data-13EA9008 (this message is harmless)
  560. --- Thread 4 ---
  561. 8774ms LoadAllPlayData
  562. - 6416ms Load all active mods.
  563. - - 4982ms Loading [Core|Core]
  564. - - - 4982ms Loading all defs
  565. - - 25ms Loading [HugsLib|HugsLib]
  566. - - - 2ms Loading all defs
  567. - - 23ms Loading [AnimalTab|Animal Tab]
  568. - - - 1ms Loading all defs
  569. - - 22ms Loading [Blueprints|Blueprints]
  570. - - - 2ms Loading all defs
  571. - - 23ms Loading [ConduitDeconstruct|Conduit Deconstruct]
  572. - - - 2ms Loading all defs
  573. - - 23ms Loading [Cooks Can Refuel|Cooks Can Refuel]
  574. - - - 2ms Loading all defs
  575. - - 53ms Loading [DefensivePositions|Defensive Positions]
  576. - - - 10ms Loading all defs
  577. - - 133ms Loading [DyeVat-0.16.1393|Dye Vat]
  578. - - - 112ms Loading all defs
  579. - - 34ms Loading [EdBPrepareCarefully|EdB Prepare Carefully]
  580. - - - 12ms Loading all defs
  581. - - 816ms Loading [ExpandedProsthetics&OrganEngineering|Expanded Prosthetics and Organ Engineering]
  582. - - - 816ms Loading all defs
  583. - - 22ms Loading [Faction Discovery|Faction Discovery A16]
  584. - - - 0ms Loading all defs
  585. - - 8ms Loading [Furnace-0.16.1393|Furnace]
  586. - - - 8ms Loading all defs
  587. - - 22ms Loading [Grenade Fix Rearmed|Grenade Fix: Rearmed]
  588. - - - 0ms Loading all defs
  589. - - 23ms Loading [MedicalTab-0.16.1.2|Medical Tab]
  590. - - - 1ms Loading all defs
  591. - - 129ms Loading [More Vanilla Turrets|More Vanilla Turrets]
  592. - - - 129ms Loading all defs
  593. - - 13ms Loading [NackbladIncRimhair|Nackblad Inc Rimhair]
  594. - - - 13ms Loading all defs
  595. - - 30ms Loading [Nandonalt - Set-up Camp|Set-Up Camp]
  596. - - - 8ms Loading all defs
  597. - - 27ms Loading [QualityBuilder|QualityBuilder]
  598. - - - 6ms Loading all defs
  599. - 79ms Load language metadata.
  600. - 63ms Loading language data: English
  601. - 44ms Copy all Defs from mods to global databases.
  602. - 95ms Resolve cross-references between non-implied Defs.
  603. - 39ms Rebind defs (early).
  604. - 8ms Generate implied Defs (pre-resolve).
  605. - 0ms Resolve cross-references between Defs made by the implied defs.
  606. - 41ms Rebind DefOfs (final).
  607. - 14ms Other def binding, resetting and global operations.
  608. - 1879ms Resolve references.
  609. - 0ms Generate implied Defs (post-resolve).
  610. - 42ms Error check all defs.
  611. - 5ms Load keyboard preferences.
  612. - 41ms Short hash giving.
  613.  
  614.  
  615. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  616.  
  617. --- Main thread ---
  618. 18ms Loading assets of type UnityEngine.Texture2D for mod AnimalTab
  619.  
  620.  
  621. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  622.  
  623. --- Main thread ---
  624. 3ms Loading assets of type UnityEngine.Texture2D for mod Blueprints
  625.  
  626.  
  627. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  628.  
  629. --- Main thread ---
  630. 1ms Loading assets of type UnityEngine.Texture2D for mod ConduitDeconstruct
  631.  
  632.  
  633. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  634.  
  635. --- Main thread ---
  636. 10ms Loading assets of type UnityEngine.Texture2D for mod DefensivePositions
  637.  
  638.  
  639. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  640.  
  641. --- Main thread ---
  642. 13ms Loading assets of type UnityEngine.Texture2D for mod DyeVat-0.16.1393
  643.  
  644.  
  645. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  646.  
  647. --- Main thread ---
  648. 19ms Loading assets of type UnityEngine.Texture2D for mod EdBPrepareCarefully
  649.  
  650.  
  651. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  652.  
  653. --- Main thread ---
  654. 0ms Loading assets of type UnityEngine.AudioClip for mod ExpandedProsthetics&OrganEngineering
  655. - 0ms Loading file EPOEAssembling
  656.  
  657.  
  658. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  659.  
  660. --- Main thread ---
  661. 93ms Loading assets of type UnityEngine.Texture2D for mod ExpandedProsthetics&OrganEngineering
  662.  
  663.  
  664. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  665.  
  666. --- Main thread ---
  667. 1ms Loading assets of type UnityEngine.Texture2D for mod MedicalTab-0.16.1.2
  668.  
  669.  
  670. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  671.  
  672. --- Main thread ---
  673. 189ms Loading assets of type UnityEngine.Texture2D for mod More Vanilla Turrets
  674.  
  675.  
  676. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  677.  
  678. --- Main thread ---
  679. 221ms Loading assets of type UnityEngine.Texture2D for mod NackbladIncRimhair
  680.  
  681.  
  682. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  683.  
  684. --- Main thread ---
  685. 3ms Loading assets of type UnityEngine.Texture2D for mod Nandonalt - Set-up Camp
  686.  
  687.  
  688. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  689.  
  690. --- Main thread ---
  691. 2ms Loading assets of type UnityEngine.Texture2D for mod QualityBuilder
  692.  
  693.  
  694. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  695.  
  696. --- Main thread ---
  697. 1221ms Load backstories.
  698.  
  699.  
  700. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  701.  
  702. --- Main thread ---
  703. 0ms Inject selected language data into game data.
  704.  
  705.  
  706. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  707.  
  708. Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
  709.  
  710. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  711.  
  712. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  713. UnloadTime: 2.553775 ms
  714. QualityBuilder added property to '54' things
  715.  
  716. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  717.  
  718.  
  719. Unloading 116 unused Assets to reduce memory usage. Loaded Objects now: 7861.
  720. Total: 126.253693 ms (FindLiveObjects: 1.045297 ms CreateObjectMapping: 1.001120 ms MarkObjects: 124.048576 ms DeleteObjects: 0.157678 ms)
  721.  
  722. Loading game from file Stinky with mods Core, HugsLib, AnimalTab, Blueprints, ConduitDeconstruct, Cooks Can Refuel, DefensivePositions, DyeVat-0.16.1393, EdBPrepareCarefully, ExpandedProsthetics&OrganEngineering, Faction Discovery, Furnace-0.16.1393, Grenade Fix Rearmed, MedicalTab-0.16.1.2, More Vanilla Turrets, NackbladIncRimhair, Nandonalt - Set-up Camp, and QualityBuilder
  723.  
  724. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  725.  
  726. --- Thread 5 ---
  727. 19577ms Loading game from file Stinky
  728. - 794ms InitLoading (read file)
  729. - 0ms Load compressed things
  730. - 8089ms Load non-compressed things
  731. - 199ms ResolveAllCrossReferences
  732. - 115ms DoAllPostLoadInits
  733. - 4ms Merge compressed and non-compressed thing lists
  734. - 454ms Spawn everything into the map
  735.  
  736.  
  737. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  738.  
  739. QualityBuilder added to orders category.
  740.  
  741. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  742.  
  743. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  744.  
  745. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 13285.
  746. Total: 430.741180 ms (FindLiveObjects: 1.159478 ms CreateObjectMapping: 1.905731 ms MarkObjects: 427.619934 ms DeleteObjects: 0.054371 ms)
  747.  
  748. Created faction for Outlander union
  749.  
  750. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  751.  
  752. Created 13 bases for outlanders
  753.  
  754. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
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