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a guest Feb 26th, 2012 62 Never
  1. Creating the render context
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  4. Proin ut nisi orci. Vestibulum tellus tortor, sagittis nec lacinia et, ornare et purus. Vivamus aliquet volutpat nunc at volutpat.
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  6. Nunc diam arcu, volutpat in venenatis eget, congue vitae mi. In quam mi, porta non rutrum vel, pulvinar sodales ante.
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  8. Mauris consequat ultrices sem, vel varius nibh posuere at.
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  10. The Code
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  13. Cras nec magna quis nisi sagittis molestie. Nam dapibus mi ac nunc blandit rhoncus. Morbi malesuada, elit at sodales luctus
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  15. Phasellus pharetra libero non diam posuere vitae mollis eros malesuada:
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  17.         glClearColor( 1.0f, 0.0f, 0.0f, 1.0f );
  18.         glClear( GL_COLOR_BUFFER_BIT );
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  20. Nullam et magna nec felis rutrum vestibulum.
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