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May 24th, 2015
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  1. using UnityEngine;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4.  
  5. public class Pc_characters_control : MonoBehaviour
  6. {
  7.  
  8.  
  9. void Start()
  10. {}
  11.  
  12.  
  13.  
  14. void Update()
  15. {
  16.  
  17. if (Input.GetKey("a"))
  18. {
  19. StartCoroutine(EchoTest.Start());
  20. }
  21. }
  22. }
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