<?xml version="1.0" encoding="utf-8" ?>
- <ItemRules name="Ghostie Ruleset" useRoundedValues="true">
- <!--
The order in which item rules are evaluated. Typically, this is fine for almost all rule sets.
However, you may want to switch things around sometimes if you want to force-sell things that may match keep rules.
-->
<Priority priority1="Keep" priority2="Salvage" priority3="Sell" />
- <Categories>
- <!-- The PickUp Rules
-->
- <Category ruleType="PickUp">
- <!-- Pick up all magic+ items with at least ilvl 60
-->
- <ItemRule quality="Magic1">
- <StatRules>
- <!-- Change minValue to change lowest ilvl picked
-->
<Rule stat="Level" minValue="60" quality="Magic1" />
</StatRules>
</ItemRule>
- <!-- Pick up all magic+ Jewelry with at least ilvl 59
-->
- <ItemRule quality="Magic1" itemBaseType="Jewelry">
- <StatRules>
- <!-- Change minValue to change lowest ilvl picked
-->
<Rule stat="Level" minValue="59" quality="Magic1" />
</StatRules>
</ItemRule>
- <!-- Pick up all rare items
-->
- <ItemRule>
- <StatRules>
<Rule quality="Rare4" />
</StatRules>
</ItemRule>
- <!-- Make sure to Pick up ALL Legendary items, Should be covered by the rare+ rule above but better safe than sorry
-->
- <ItemRule>
- <StatRules>
<Rule quality="Legendary" />
</StatRules>
</ItemRule>
- <!-- Pick up all gold
-->
<ItemRule itemName="Gold" stack="1" />
- <!-- Pick up all pages,tomes and plans, blacksmithing/jewelcrafting
-->
<ItemRule itemName="Page of*" stack="1" />
<ItemRule itemName="Tome of*" stack="1" />
<ItemRule itemName="*Plan:*" />
<ItemRule itemName="*Design:*" />
- <!-- Pick up all Level 8+ Gems
-->
<ItemRule itemName="Flawless Square*" stack="1" />
<ItemRule itemName="Perfect Square*" stack="1" />
<ItemRule itemName="Radiant Square*" stack="1" />
<ItemRule itemName="Star*" stack="1" />
- <!-- Health potions
-->
<ItemRule itemName="*Health Potion*" stack="1" />
</Category>
- <!-- The Keep Rules
-->
- <Category ruleType="Keep">
- <!-- Keep rules for plans, designs and mats
-->
<ItemRule itemName="*Plan:*" />
<ItemRule itemName="*Design:*" />
<ItemRule itemName="*Essence" />
<ItemRule itemName="*Tear" />
<ItemRule itemName="*Hoof" />
<ItemRule itemName="*Brimstone" />
- <!-- Start of the set item combo rules
-->
- <!-- Weapon Rules
-->
- <ItemRule itemBaseType="Weapon" twoHanded="true" description="High DPS Rare 2h Weapons">
- <StatRules>
<Rule stat="DPS" minValue="900" quality="Magic1" />
</StatRules>
</ItemRule>
- <ItemRule itemBaseType="Weapon" twoHanded="true" description="High DPS Magic 2h Weapons">
- <StatRules>
<Rule stat="DPS" minValue="800" quality="Rare4" />
</StatRules>
</ItemRule>
- <ItemRule itemBaseType="Weapon" twoHanded="false" description="High DPS Rare 1h Weapons">
- <StatRules>
<Rule stat="DPS" minValue="800" quality="Magic1" />
</StatRules>
</ItemRule>
- <ItemRule itemBaseType="Weapon" twoHanded="false" description="High DPS Magic 1h Weapons">
- <StatRules>
<Rule stat="DPS" minValue="700" quality="Rare4" />
</StatRules>
</ItemRule>
- <!-- Armor Rules
-->
- <ItemRule itemBaseType="Armor" description="Magic armor with GoldFind">
- <StatRules>
<Rule stat="GoldFind" minValue="20" quality="Magic1" />
</StatRules>
</ItemRule>
- <ItemRule itemBaseType="Armor" description="Magic armor with MagicFind">
- <StatRules>
<Rule stat="MagicFind" minValue="20" quality="Magic1" />
</StatRules>
</ItemRule>
- <ItemRule itemBaseType="Armor" description="Magic armor with GF + MF">
- <StatRules>
<Rule stat="MagicFind" minValue="15" quality="Magic1" />
<Rule stat="GoldFind" minValue="15" quality="Magic1" />
</StatRules>
</ItemRule>
- <ItemRule itemBaseType="Armor" description="Rare armor with 150+Int">
- <StatRules>
<Rule stat="Intelligence" minValue="150" quality="Rare4" />
</StatRules>
</ItemRule>
- <ItemRule itemBaseType="Armor" description="Rare armor with 150+Vit">
- <StatRules>
<Rule stat="Vitality" minValue="150" quality="Rare4" />
</StatRules>
</ItemRule>
- <ItemRule itemBaseType="Armor" description="Rare armor with 150+Dex">
- <StatRules>
<Rule stat="Dexterity" minValue="150" quality="Rare4" />
</StatRules>
</ItemRule>
- <ItemRule itemBaseType="Armor" description="Rare armor with 150+Str">
- <StatRules>
<Rule stat="Strength" minValue="150" quality="Rare4" />
</StatRules>
</ItemRule>
- <ItemRule itemBaseType="Armor" description="Rare armor with 70+Vit and 70+Int">
- <StatRules>
<Rule stat="Vitality" minValue="70" quality="Rare4" />
<Rule stat="Intelligence" minValue="70" quality="Rare4" />
</StatRules>
</ItemRule>
- <ItemRule itemBaseType="Armor" description="Rare armor with 70+Vit and 70+Str">
- <StatRules>
<Rule stat="Vitality" minValue="70" quality="Rare4" />
<Rule stat="Strength" minValue="70" quality="Rare4" />
</StatRules>
</ItemRule>
- <ItemRule itemBaseType="Armor" description="Rare armor with 70+Vit and 70+Dex">
- <StatRules>
<Rule stat="Vitality" minValue="70" quality="Rare4" />
<Rule stat="Dexterity" minValue="70" quality="Rare4" />
</StatRules>
</ItemRule>
- <ItemRule itemBaseType="Armor" description="Rare armor with 80+ Vit and 35+ResistAll">
- <StatRules>
<Rule stat="Vitality" minValue="80" quality="Rare4" />
<Rule stat="ResistAll" minValue="35" quality="Rare4" />
</StatRules>
</ItemRule>
- <ItemRule itemBaseType="Armor" description="Rare armor with 80+Int and 35+ResistAll">
- <StatRules>
<Rule stat="Intelligence" minValue="80" quality="Rare4" />
<Rule stat="ResistAll" minValue="35" quality="Rare4" />
</StatRules>
</ItemRule>
- <ItemRule itemBaseType="Armor" description="Rare armor with 80+ Dex and 35+ResistAll">
- <StatRules>
<Rule stat="Dexterity" minValue="80" quality="Rare4" />
<Rule stat="ResistAll" minValue="35" quality="Rare4" />
</StatRules>
</ItemRule>
- <ItemRule itemBaseType="Armor" description="Rare armor">
- <StatRules>
<Rule stat="Vitality" minValue="60" quality="Rare4" />
<Rule stat="Strength" minValue="60" quality="Rare4" />
<Rule stat="ResistAll" minValue="35" quality="Rare4" />
</StatRules>
</ItemRule>
- <ItemRule itemBaseType="Armor" description="Rare armor">
- <StatRules>
<Rule stat="Vitality" minValue="60" quality="Rare4" />
<Rule stat="Intelligence" minValue="60" quality="Rare4" />
<Rule stat="ResistAll" minValue="35" quality="Rare4" />
</StatRules>
</ItemRule>
- <ItemRule itemBaseType="Armor" description="Rare armor">
- <StatRules>
<Rule stat="Vitality" minValue="60" quality="Rare4" />
<Rule stat="Dexterity" minValue="60" quality="Rare4" />
<Rule stat="ResistAll" minValue="35" quality="Rare4" />
</StatRules>
</ItemRule>
- <ItemRule itemBaseType="Armor" description="Rare armor">
- <StatRules>
<Rule stat="Vitality" minValue="60" quality="Rare4" />
<Rule stat="ArmorBonus" minValue="60" quality="Rare4" />
<Rule stat="ResistAll" minValue="35" quality="Rare4" />
</StatRules>
</ItemRule>
- <!-- Helm Rules
-->
- <ItemRule itemType="Helm" description="Rare armor">
- <StatRules>
<Rule stat="MagicFind" minValue="12" quality="Magic1" />
<Rule stat="GoldFind" minValue="12" quality="Magic1" />
<Rule stat="Sockets" minValue="1" quality="Magic1" />
</StatRules>
</ItemRule>
- <ItemRule itemType="Helm" description="Rare armor">
- <StatRules>
<Rule stat="MagicFind" minValue="18" quality="Magic1" />
<Rule stat="Sockets" minValue="1" quality="Magic1" />
</StatRules>
</ItemRule>
- <ItemRule itemType="Helm" description="Rare armor">
- <StatRules>
<Rule stat="GoldFind" minValue="18" quality="Magic1" />
<Rule stat="Sockets" minValue="1" quality="Magic1" />
</StatRules>
</ItemRule>
- <!-- Glove Rules
-->
- <ItemRule itemType="Gloves" description="Rare armor">
- <StatRules>
<Rule stat="AttackSpeedPercent" minValue="10" quality="Rare4" />
<Rule stat="CritPercent" minValue="4" quality="Rare4" />
<Rule stat="CritDamagePercent" minValue="14" quality="Rare4" />
</StatRules>
</ItemRule>
- <ItemRule itemType="Gloves" description="Rare armor">
- <StatRules>
<Rule stat="AttackSpeedPercent" minValue="10" quality="Rare4" />
<Rule stat="CritDamagePercent" minValue="20" quality="Rare4" />
</StatRules>
</ItemRule>
- <ItemRule itemType="Gloves" description="Rare armor">
- <StatRules>
<Rule stat="AttackSpeedPercent" minValue="10" quality="Rare4" />
<Rule stat="CritPercent" minValue="6" quality="Rare4" />
</StatRules>
</ItemRule>
- <!-- Boots Rules
-->
- <ItemRule itemType="Boots" description="Rare armor">
- <StatRules>
<Rule stat="MovementSpeed" minValue="10" quality="Rare4" />
<Rule stat="Dexterity" minValue="40" quality="Rare4" />
<Rule stat="Vitality" minValue="40" quality="Rare4" />
</StatRules>
</ItemRule>
- <ItemRule itemType="Boots" description="Rare armor">
- <StatRules>
<Rule stat="MovementSpeed" minValue="10" quality="Rare4" />
<Rule stat="Strength" minValue="40" quality="Rare4" />
<Rule stat="Vitality" minValue="40" quality="Rare4" />
</StatRules>
</ItemRule>
- <ItemRule itemType="Boots" description="Rare armor">
- <StatRules>
<Rule stat="MovementSpeed" minValue="10" quality="Rare4" />
<Rule stat="Intelligence" minValue="40" quality="Rare4" />
<Rule stat="Vitality" minValue="40" quality="Rare4" />
</StatRules>
</ItemRule>
- <!-- Quiver Rules
-->
- <ItemRule itemType="Quiver" description="Rare armor">
- <StatRules>
<Rule stat="Dexterity" minValue="100" quality="Rare4" />
<Rule stat="AttackSpeedPercent" minValue="10" quality="Rare4" />
<Rule stat="CritPercent" minValue="1" quality="Rare4" />
</StatRules>
</ItemRule>
- <!-- Mojo Rules
-->
- <ItemRule itemType="Mojo" description="Rare armor">
- <StatRules>
<Rule stat="Intelligence" minValue="100" quality="Rare4" />
<Rule stat="CritPercent" minValue="5" quality="Rare4" />
</StatRules>
</ItemRule>
- <!-- Jewelry Rules
-->
- <ItemRule itemBaseType="Jewelry" description="Rare jewelry">
- <StatRules>
<Rule quality="Rare4" />
</StatRules>
</ItemRule>
- <!-- Make sure to keep ALL Legendaries
-->
- <ItemRule description="Legendary">
- <StatRules>
<Rule quality="Legendary" />
</StatRules>
</ItemRule>
</Category>
- <!-- Salvage Rules
-->
- <Category ruleType="Salvage">
- <ItemRule itemBaseType="Armor" description="Salvage Armor ilvl 61+">
- <StatRules>
<Rule stat="Level" minValue="61" quality="Magic1" />
</StatRules>
</ItemRule>
- <ItemRule itemBaseType="Weapon" twoHanded="True" description="Salvage Two Handed Weapons ilvl 61+">
- <StatRules>
<Rule stat="Level" minValue="61" quality="Magic1" />
</StatRules>
</ItemRule>
- <ItemRule itemBaseType="Weapon" twoHanded="False" description="Salvage One Handed Weapons ilvl 61+">
- <StatRules>
<Rule stat="Level" minValue="61" quality="Magic1" />
</StatRules>
</ItemRule>
- <ItemRule itemBaseType="Jewelry" description="Salvage Jewelry ilvl 59+">
- <StatRules>
<Rule stat="Level" minValue="59" quality="Magic1" />
</StatRules>
</ItemRule>
</Category>
- <Category ruleType="Sell">
- <ItemRule description="Sell Everything Else">
- <StatRules>
<Rule quality="Magic1" />
</StatRules>
</ItemRule>
</Category>
</Categories>
</ItemRules>