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- package vgMod.DemonStone;
- import net.minecraft.entity.monster.EntityCreeper;
- import net.minecraft.entity.player.EntityPlayer;
- import net.minecraft.item.Item;
- import net.minecraft.item.ItemStack;
- import net.minecraft.server.MinecraftServer;
- import net.minecraft.world.World;
- public class DemonStaff extends Item {
- //empty Entity Variable to be initialized later in the spawnTheMob method
- private EntityCreeper creeper;
- // static variable to keep track of how many entities have been spawned
- static boolean hasSpawned = false;
- //deceleration and initialization of boolean value to check if mob is dead
- boolean isit_dead = false;
- // Constructor for demonstaff
- public DemonStaff(int par1) {
- super(par1);
- setUnlocalizedName("DemonStaff");
- setTextureName("vgdemonstone:DemonStaff");
- // TODO Auto-generated constructor stub
- }
- // logic for when right click is performed with item
- public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer){
- double x = par3EntityPlayer.posX;
- double y = par3EntityPlayer.posY;
- double z = par3EntityPlayer.posZ;
- // give message if entity is spawned already
- if (par2World.isRemote == false){
- if(hasSpawned == true){
- if( creeper.isDead == true){
- hasSpawned = false;
- spawnTheMob(par3EntityPlayer);
- return par1ItemStack;
- }
- par3EntityPlayer.addChatMessage("can only spawn 1 at a time");
- }
- }
- // spawn in entity
- if ( hasSpawned == false){
- if (par2World.isRemote == false){
- spawnTheMob(par3EntityPlayer);
- }
- }
- return par1ItemStack;
- }
- //method for spawning the entity
- void spawnTheMob (EntityPlayer par3EntityPlayer){
- double x = par3EntityPlayer.posX;
- double y = par3EntityPlayer.posY;
- double z = par3EntityPlayer.posZ;
- EntityCreeper spawnMob = new EntityCreeper(par3EntityPlayer.getEntityWorld());
- spawnMob.setPositionAndUpdate(x + 5, y + 10,z);
- par3EntityPlayer.getEntityWorld().spawnEntityInWorld(spawnMob);
- hasSpawned = true;
- //assigns the spawnmob object to a null object stored in the class scope
- creeper = spawnMob;
- }
- }
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