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- class MazeCell {
- int clean;
- int visited;
- int direction[4];
- public:
- void setClean();
- int isClean() { return clean; }
- int isVisited() { return visited; }
- void setVisited() { visited = 1; }
- void setDirection ( int sDir ) { direction[sDir] = 1; }
- int getDirection ( int gDir ) { return direction[gDir]; }
- int isDone ();
- MazeCell();
- };
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