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- class Window_BattleStatus < Window_Selectable
- alias draw_item_index draw_item
- def draw_item(index)
- draw_item_index (index)
- rect = item_rect(index)
- rect.x += 1
- rect.width -= 10
- self.contents.clear_rect(rect)
- self.contents.font.color = normal_color
- actor = $game_party.members[index]
- draw_actor_graphic(actor, 140, rect.y + 56)
- draw_actor_name(actor, 10, rect.y)
- draw_gauge_area(gauge_area_rect(index), actor)
- end
- def angle
- @angle
- end
- $soulpour777_sprite_battle_names_rgss3 = true
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