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- // Select which network the user will be working with (default = Facebook)
- PlayBento.Social.SelectNetwork(Social.SocialNetwork.Facebook);
- // Login to get access to the user information
- PlayBento.Social.Login(LoginHandler);
- // New user will be created in cloud storage after successful login
- // Post recommend (refer to share config)
- PlayBento.Social.PostRecommend(PostHandler)
- // Post score (refer to share config)
- PlayBento.Social.PostScore(50, PostHandler);
- // Post achievement (refer to share config)
- PlayBento.Social.PostAchievement("th.co.progaming.playbento.firstplay");
- // Invite friends
- PlayBento.Social.Invite();
- // Submit score
- PlayBento.Social.SubmitScore(50);
- // There are much more methods for Social, please refer to the API Reference
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