- [DefaultPlayer]
- Name=Player
- Class=UnrealShare.FemaleOne
- Skin=Nikita
- Team=
- [Engine.Input]
- Aliases[0]=(Command="Button bFire | Fire",Alias=Fire)
- Aliases[1]=(Command="Button bAltFire | AltFire",Alias=AltFire)
- Aliases[2]=(Command="Axis aBaseY Speed=+300.0",Alias=MoveForward)
- Aliases[3]=(Command="Axis aBaseY Speed=-300.0",Alias=MoveBackward)
- Aliases[4]=(Command="Axis aBaseX Speed=-150.0",Alias=TurnLeft)
- Aliases[5]=(Command="Axis aBaseX Speed=+150.0",Alias=TurnRight)
- Aliases[6]=(Command="Axis aStrafe Speed=-300.0",Alias=StrafeLeft)
- Aliases[7]=(Command="Axis aStrafe Speed=+300.0",Alias=StrafeRight)
- Aliases[8]=(Command="Jump | Axis aUp Speed=+300.0",Alias=Jump)
- Aliases[9]=(Command="Button bDuck | Axis aUp Speed=-300.0",Alias=Duck)
- Aliases[10]=(Command="Button bLook",Alias=Look)
- Aliases[11]=(Command="Toggle bLook",Alias=LookToggle)
- Aliases[12]=(Command="ActivateItem",Alias=InventoryActivate)
- Aliases[13]=(Command="NextItem",Alias=InventoryNext)
- Aliases[14]=(Command="PrevItem",Alias=InventoryPrevious)
- Aliases[15]=(Command="Axis aLookUp Speed=+100.0",Alias=LookUp)
- Aliases[16]=(Command="Axis aLookUp Speed=-100.0",Alias=LookDown)
- Aliases[17]=(Command="Button bSnapLevel",Alias=CenterView)
- Aliases[18]=(Command="Button bRun",Alias=Walking)
- Aliases[19]=(Command="Button bStrafe",Alias=Strafe)
- Aliases[20]=(Command="NextWeapon",Alias=NextWeapon)
- Aliases[21]=(Command="ActivateTranslator",Alias=ActivateTranslator)
- Aliases[22]=(Command="ActivateHint",Alias=ActivateHint)
- Aliases[23]=(Command="Button bFreeLook",Alias=FreeLook)
- Aliases[24]=(Command="ShowTeamStatus",Alias=Orders)
- Aliases[25]=(Command="",Alias=None)
- Aliases[26]=(Command="",Alias=None)
- Aliases[27]=(Command="",Alias=None)
- Aliases[28]=(Command="",Alias=None)
- Aliases[29]=(Command="",Alias=None)
- Aliases[30]=(Command="",Alias=None)
- Aliases[31]=(Command="",Alias=None)
- Aliases[32]=(Command="",Alias=None)
- Aliases[33]=(Command="",Alias=None)
- Aliases[34]=(Command="",Alias=None)
- Aliases[35]=(Command="",Alias=None)
- Aliases[36]=(Command="",Alias=None)
- Aliases[37]=(Command="",Alias=None)
- Aliases[38]=(Command="",Alias=None)
- Aliases[39]=(Command="",Alias=None)
- Mouse=
- Unknown02=
- Unknown04=
- Tab=Type
- Enter=InventoryActivate
- Shift=Walking
- Ctrl=Fire
- Option=AltFire
- Pause=Pause
- CapsLock=LookToggle
- Escape=ShowMenu
- Space=Jump
- PageDown=LookDown
- End=CenterView
- Left=TurnLeft
- Up=MoveForward
- Right=TurnRight
- Down=MoveBackward
- Insert=FreeLook
- Delete=LookUp
- 0=SwitchWeapon 10
- 1=SwitchWeapon 1
- 2=SwitchWeapon 2
- 3=SwitchWeapon 3
- 4=SwitchWeapon 4
- 5=SwitchWeapon 5
- 6=SwitchWeapon 6
- 7=SwitchWeapon 7
- 8=SwitchWeapon 8
- 9=SwitchWeapon 9
- C=Duck
- G=Grab
- L=Taunt wave
- M=Look
- O=Toggle bExtra0
- S=Axis aUp Speed=+300.0
- T=Talk
- Z=Strafe
- F1=ShowScores
- F2=ActivateTranslator | FunctionKey 2
- F3=ActivateHint | FunctionKey 3
- F4=Help | FunctionKey 4
- F5=ChangeHud
- F6=QuickSave
- F7=QuickLoad
- F8=Orders
- F9=Shot
- F10=Cancel
- F11=Brightness
- F12=EndFullscreen
- Equals=ViewUp
- Comma=StrafeLeft
- Minus=ViewDown
- Period=StrafeRight
- Slash=NextWeapon
- LeftBracket=InventoryPrevious
- Backslash=ChangeHud
- RightBracket=InventoryNext
- MouseX=Axis aMouseX Speed=6.0
- MouseY=Axis aMouseY Speed=6.0
- MouseW=
- None=
- Cancel=
- Backspace=
- PageUp=
- home=
- Select=
- Print=
- Execute=
- PrintScrn=
- Help=
- A=
- B=
- D=
- E=
- f=Feigndeath
- H=
- i=
- j=Taunt Taunt1
- K=Taunt Victory1
- P=
- Q=GetWeapon BotPack.Translocator
- R=TeamTalk
- U=
- V=ShowSpeech
- W=
- X=
- NumPad0=Jump
- NumPad1=
- NumPad2=
- NumPad3=
- NumPad4=StrafeLeft
- NumPad5=MoveBackward
- NumPad6=StrafeRight
- NumPad7=TurnLeft
- NumPad8=MoveForward
- NumPad9=TurnRight
- NumPadStar=
- NumPadPlus=NextWeapon
- Separator=
- NumPadMinus=PrevWeapon
- NumPadPeriod=Duck
- NumPadSlash=
- F13=
- F14=
- F15=
- F16=
- F17=
- F18=
- F19=
- F20=
- F21=
- F22=
- F23=
- F24=
- NumLock=
- ScrollLock=
- LShift=
- RShift=
- LControl=
- RControl=
- Semicolon=ThrowWeapon
- Tilde=
- SingleQuote=Strafe
- Attn=
- CrSel=
- ExSel=
- ErEof=
- Play=
- Zoom=
- NoName=
- PA1=
- OemClear=
- MouseZ=
- MouseWheelDown=NextWeapon
- MouseWheelUp=PrevWeapon
- Joy1=Fire
- Joy2=AltFire
- Joy3=Jump
- Joy4=Duck
- Joy5=PrevWeapon
- Joy6=NextWeapon
- Joy7=ThrowWeapon
- Joy8=Look
- Joy9=InventoryPrevious
- Joy10=InventoryNext
- Joy11=InventoryActivate
- Joy12=Walking
- Joy13=
- Joy14=
- Joy15=
- Joy16=
- JoyX=StrafeLeft
- JoyY=StrafeRight
- JoyZ=Strafe
- JoyR=CenterView
- JoyU=LookUp
- JoyV=LookDown
- JoyPovRight=TurnRight
- JoyPovLeft=TurnLeft
- JoyPovUp=MoveForward
- JoyPovDown=MoveBackward
- UnknownF5=
- UnknownF4=
- Unknown10F=
- Unknown10E=
- UnknownEB=
- UnknownEA=
- UnknownDF=
- UnknownDA=
- UnknownD9=
- UnknownD8=
- UnknownC7=
- UnknownC6=
- UnknownC5=
- UnknownC4=
- UnknownC3=
- UnknownC2=
- UnknownC1=
- UnknownB9=
- UnknownB8=
- UnknownB7=
- UnknownB6=
- UnknownB5=
- UnknownB4=
- UnknownB3=
- UnknownB2=
- UnknownB1=
- UnknownB0=
- UnknownAF=
- UnknownAE=
- UnknownAD=
- UnknownAC=
- UnknownAB=
- UnknownAA=
- UnknownA9=
- UnknownA8=
- UnknownA7=
- UnknownA6=
- UnknownA5=
- UnknownA4=
- Unknown9F=
- Unknown9E=
- Unknown9D=
- Unknown9C=
- Unknown9B=
- Unknown9A=
- Unknown99=
- Unknown98=
- Unknown97=
- Unknown96=
- Unknown95=
- Unknown94=
- Unknown93=
- Unknown92=
- Unknown8F=
- Unknown8E=
- Unknown8D=
- Unknown8C=
- Unknown8B=
- Unknown8A=
- Command=
- NumPadEquals=
- Unknown5F=
- Unknown5E=
- Unknown5D=
- Unknown5C=
- Unknown5B=
- Y=
- N=
- Unknown40=
- Unknown3F=
- Unknown3E=
- Unknown3D=
- Unknown3C=
- Unknown3B=
- Unknown3A=
- Unknown1F=
- Unknown1E=
- Unknown1D=
- Unknown1C=
- Unknown1A=
- Unknown19=
- Unknown18=
- Unknown17=
- Unknown16=
- Unknown15=
- Unknown0F=
- Unknown0E=
- Unknown0C=
- Unknown0B=
- Unknown0A=
- Unknown07=
- Unknown06=
- Unknown05=
- StrProperty0=
- [Engine.PlayerPawn]
- Password=
- DodgeClickTime=0.250000
- Bob=0.016000
- MyAutoAim=0.930000
- Handedness=-1.000000
- bLookUpStairs=False
- bSnapToLevel=False
- bAlwaysMouseLook=True
- bKeyboardLook=True
- bInvertMouse=False
- bMaxMouseSmoothing=False
- bNoFlash=False
- bNoVoices=False
- bMessageBeep=True
- MouseSensitivity=3.000000
- WeaponPriority[0]=DispersionPistol
- WeaponPriority[1]=AutoMag
- WeaponPriority[2]=Stinger
- WeaponPriority[3]=ASMD
- WeaponPriority[4]=Eightball
- WeaponPriority[5]=FlakCannon
- WeaponPriority[6]=GESBioRifle
- WeaponPriority[7]=Razorjack
- WeaponPriority[8]=Rifle
- WeaponPriority[9]=Minigun
- WeaponPriority[10]=None
- WeaponPriority[11]=None
- WeaponPriority[12]=None
- WeaponPriority[13]=None
- WeaponPriority[14]=None
- WeaponPriority[15]=None
- WeaponPriority[16]=None
- WeaponPriority[17]=None
- WeaponPriority[18]=None
- WeaponPriority[19]=None
- NetSpeed=2600
- LanSpeed=20000
- MouseSmoothThreshold=0.160000
- ngWorldSecret=
- [UnrealShare.UnrealPlayerMenu]
- PreferredSkin=Female1Skins.gina
- ClassString=UnrealShare.FemaleOne
- [Engine.HUD]
- HudMode=0
- Crosshair=0
- [UnrealShare.UnrealSlotMenu]
- SlotNames[0]=..Empty..
- SlotNames[1]=..Empty..
- SlotNames[2]=..Empty..
- SlotNames[3]=..Empty..
- SlotNames[4]=..Empty..
- SlotNames[5]=..Empty..
- SlotNames[6]=..Empty..
- SlotNames[7]=..Empty..
- SlotNames[8]=..Empty..
Posted by Joseph on Thu 9 Aug 08:27
report abuse | download | new post
Submit a correction or amendment below (click here to make a fresh posting)
After submitting an amendment, you'll be able to view the differences between the old and new posts easily.