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7dtd

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Aug 31st, 2014
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  1.  
  2. The class named 'Localization' is abstract. The script class can't be abstract!
  3.  
  4. (Filename: Line: 1633)
  5.  
  6. 0.000 Version: Alpha 9.1 (b8) Compatibility Version: Alpha 9.1, OS: Windows 64 Bit
  7.  
  8. (Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  9.  
  10. 0.010 Last played version: Alpha 9.1
  11.  
  12. (Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13.  
  14. 0.016 Command line arguments: C:\7dtd\7DaysToDie.exe -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated
  15.  
  16. (Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  17.  
  18. 0.064 Starting dedicated server level=Random Gen game name=imglol.de
  19.  
  20. (Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  21.  
  22. 0.065 Maximum allowed players: 8
  23.  
  24. (Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  25.  
  26. 0.066 Game mode: GameModeSurvivalMP
  27.  
  28. (Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  29.  
  30. The file 'C:/7dtd/7DaysToDie_Data/level0' is corrupted! Remove it and launch unity again!
  31. [Position out of bounds! 162972 > 162968]
  32.  
  33. (Filename: Line: 273)
  34.  
  35. The file 'C:/7dtd/7DaysToDie_Data/level0' is corrupted! Remove it and launch unity again!
  36. [Position out of bounds! 163560 > 163556]
  37.  
  38. (Filename: Line: 273)
  39.  
  40. UnloadTime: 0.354234 ms
  41. FileNotFoundException: Could not load file or assembly '7dtd-server-fixes, Version=0.91.5355.31362, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
  42.  
  43.  
  44. (Filename: Line: -1)
  45.  
  46. NullReferenceException: Object reference not set to an instance of an object
  47. at GUIInGame.Awake () [0x00000] in <filename unknown>:0
  48.  
  49. (Filename: Line: -1)
  50.  
  51. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  52.  
  53. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 4445.
  54. Total: 3.801879 ms (FindLiveObjects: 0.146387 ms CreateObjectMapping: 0.086882 ms MarkObjects: 3.210184 ms DeleteObjects: 0.033523 ms)
  55.  
  56. NullReferenceException: Object reference not set to an instance of an object
  57. at NGuiWdwInfoPopup.Update () [0x00000] in <filename unknown>:0
  58.  
  59. (Filename: Line: -1)
  60.  
  61. NullReferenceException: Object reference not set to an instance of an object
  62. at NGuiWdwInfoPopup.Update () [0x00000] in <filename unknown>:0
  63.  
  64. (Filename: Line: -1)
  65.  
  66. NullReferenceException: Object reference not set to an instance of an object
  67. at NGuiWdwInfoPopup.Update () [0x00000] in <filename unknown>:0
  68.  
  69. (Filename: Line: -1)
  70.  
  71. NullReferenceException: Object reference not set to an instance of an object
  72. at NGuiWdwInfoPopup.Update () [0x00000] in <filename unknown>:0
  73.  
  74. (Filename: Line: -1)
  75.  
  76. NullReferenceException: Object reference not set to an instance of an object
  77. at NGuiWdwInfoPopup.Update () [0x00000] in <filename unknown>:0
  78.  
  79. <This error message above now repeats itself a lots of times>
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