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  1. Initialize engine version: 5.4.3p2 (81dd4868cb4c)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: NVIDIA GeForce GTX 980 (ID=0x13c0)
  6. Vendor: NVIDIA
  7. VRAM: 3072 MB
  8. Begin MonoManager ReloadAssembly
  9. Platform assembly: C:\Users\Gunnar\AppData\Local\TankiX\tankix_Data\Managed\UnityEngine.dll (this message is harmless)
  10. Loading C:\Users\Gunnar\AppData\Local\TankiX\tankix_Data\Managed\UnityEngine.dll into Unity Child Domain
  11. Platform assembly: C:\Users\Gunnar\AppData\Local\TankiX\tankix_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  12. Loading C:\Users\Gunnar\AppData\Local\TankiX\tankix_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  13. Platform assembly: C:\Users\Gunnar\AppData\Local\TankiX\tankix_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  14. Loading C:\Users\Gunnar\AppData\Local\TankiX\tankix_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  15. Platform assembly: C:\Users\Gunnar\AppData\Local\TankiX\tankix_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  16. Loading C:\Users\Gunnar\AppData\Local\TankiX\tankix_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  17. Platform assembly: C:\Users\Gunnar\AppData\Local\TankiX\tankix_Data\Managed\BouncyCastle.dll (this message is harmless)
  18. Loading C:\Users\Gunnar\AppData\Local\TankiX\tankix_Data\Managed\BouncyCastle.dll into Unity Child Domain
  19. Platform assembly: C:\Users\Gunnar\AppData\Local\TankiX\tankix_Data\Managed\SSAA.dll (this message is harmless)
  20. Loading C:\Users\Gunnar\AppData\Local\TankiX\tankix_Data\Managed\SSAA.dll into Unity Child Domain
  21. Platform assembly: C:\Users\Gunnar\AppData\Local\TankiX\tankix_Data\Managed\AmplifyColor.dll (this message is harmless)
  22. Loading C:\Users\Gunnar\AppData\Local\TankiX\tankix_Data\Managed\AmplifyColor.dll into Unity Child Domain
  23. - Completed reload, in 0.042 seconds
  24. Platform assembly: C:\Users\Gunnar\AppData\Local\TankiX\tankix_Data\Managed\System.Core.dll (this message is harmless)
  25. Platform assembly: C:\Users\Gunnar\AppData\Local\TankiX\tankix_Data\Managed\System.dll (this message is harmless)
  26. Platform assembly: C:\Users\Gunnar\AppData\Local\TankiX\tankix_Data\Managed\System.Xml.dll (this message is harmless)
  27. <RI> Initializing input.
  28.  
  29. <RI> Input initialized.
  30.  
  31. desktop: 2560x1080 60Hz; virtual: 3584x1080 at -1024,0
  32. <RI> Initialized touch support.
  33.  
  34. UnloadTime: 0.865952 ms
  35. Platform assembly: C:\Users\Gunnar\AppData\Local\TankiX\tankix_Data\Managed\Mono.Security.dll (this message is harmless)
  36. Platform assembly: C:\Users\Gunnar\AppData\Local\TankiX\tankix_Data\Managed\System.Configuration.dll (this message is harmless)
  37. load client logger config: file://C:/Users/Gunnar/AppData/Local/TankiX/tankix_Data/log4net.xml
  38.  
  39. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  40.  
  41. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  42. UnloadTime: 0.468131 ms
  43. load client logger config: file://C:/Users/Gunnar/AppData/Local/TankiX/tankix_Data/log4net.xml
  44.  
  45. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  46.  
  47.  
  48. Unloading 159 unused Assets to reduce memory usage. Loaded Objects now: 5150.
  49. Total: 21.567686 ms (FindLiveObjects: 0.193802 ms CreateObjectMapping: 0.191699 ms MarkObjects: 20.259443 ms DeleteObjects: 0.921539 ms)
  50.  
  51. MandatoryAssetsLoading: Unexpected asset 872b68bcec1e1314c9bd8d8c94705f58 will be loaded as mandatory!
  52. MandatoryAssetsLoading: Unexpected asset b7cc9b1d4e70d13469da6e1e7edef47a will be loaded as mandatory!
  53. MandatoryAssetsLoading: Unexpected asset b2af3246c7ba18e409e76a3ef284e213 will be loaded as mandatory!
  54. LOG_MARK: Client session added: 281477017566553
  55. LOG_MARK: Lobby added
  56. LOG_MARK: TopPanelAuthenticatedComponent added
  57. LOG_MARK: Self user added: 281474976805881
  58. LOG_MARK: Device type: Desktop
  59. LOG_MARK: Graphics device name: NVIDIA GeForce GTX 980
  60. LOG_MARK: Graphics memory size: 3072 Mb
  61. LOG_MARK: Graphics shader model: 50
  62. LOG_MARK: Operating system: Windows 10 (10.0.0) 64bit
  63. LOG_MARK: System memory size: ~32687 Mb
  64. LOG_MARK: Processor type: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz
  65. LOG_MARK: Processor count: 8
  66. AssetBundleDiskCache: requiredFreeSpace: 0 bytes.
  67. LOG_MARK: Garage scene start async loading
  68. Unloading 9 Unused Serialized files (Serialized files now loaded: 236)
  69. Shader 'UpdateRankEffect/Distortion/CullBack': fallback shader 'Effects/Distortion/Free/CullOff' not found
  70. UnloadTime: 2.129125 ms
  71. LOG_MARK: User ready to lobby
  72.  
  73. Unloading 218 unused Assets to reduce memory usage. Loaded Objects now: 40949.
  74. Total: 74.846001 ms (FindLiveObjects: 1.510158 ms CreateObjectMapping: 1.383961 ms MarkObjects: 67.411789 ms DeleteObjects: 4.538889 ms)
  75.  
  76. LOG_MARK: Lobby load is completed
  77. LOG_MARK: User is on Home screen.
  78. Application ending after 26.71119 seconds
  79.  
  80. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  81.  
  82. Setting up 2 worker threads for Enlighten.
  83. Thread -> id: 32b0 -> priority: 1
  84. Thread -> id: 30e8 -> priority: 1
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