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  1. con_enable "1"
  2. bind "F8" "exec autoexec.cfg" // Strongly recommended to bind: Executes this config again which is needed to have smartcast working every time you start a match.
  3. bind "F11" "toggleconsole" // Strongly recommended to bind: Open Console, pretty obvious no-brainer ;)
  4.  
  5.  
  6. // für besseres target-highlight
  7. dota_unit_use_player_color "1";
  8. dota_friendly_color_b "0.8";
  9. dota_friendly_color_g "0.7";
  10. dota_friendly_color_r "0.3";
  11. dota_enemy_color_b "0.4";
  12. dota_enemy_color_g "0.4";
  13. dota_enemy_color_r "0.8";
  14.  
  15. dota_health_per_vertical_marker "250" // Health segmenting in the lifebar (default 250)
  16. dota_health_marker_major_alpha "255" // Opacity major healthbar divider (default 255, 0=invisible 255=opaque)
  17. dota_health_marker_minor_alpha "128" // Opacity minor healthbar divider (default 128, 0=invisible 255=opaque)
  18. dota_hud_healthbar_number "1" // Health number above the lifebar on (default 1)
  19. dota_screen_shake "0" // Screen shake on certain spell effects (default 1)
  20. dota_force_right_click_attack "0" // Rightclick deny disabled (default 0)
  21. dota_disable_range_finder "0" // Visual spell range indicator activated (default 1)
  22. dota_minimap_hero_size "800" // Slightly bigger hero icons on minimap (default 600)
  23. dota_minimap_misclick_time "0.0" // Threshold to accept minimap clicks (default 0.2)
  24. dota_camera_accelerate "10" // Decelerating map scroll (50 = insta stop, 1 = smooth slowdown, vanilla DotA would be 50)
  25. dota_player_multipler_orders "0" // Control all units with CTRL click (default 0)
  26. dota_player_units_auto_attack "1" // Hero autoattack disabled (default 1)
  27. dota_camera_speed "3000" // Scrolling speed (vanilla DotA-like is 6500, default 3000)
  28. dota_camera_disable_zoom "0" // Disables mousewheel zoom (default 1)
  29. dota_unit_fly_bonus_height "10" // Flying height of air units (Default 150)
  30. dota_reset_camera_on_spawn "0" // Center screen on hero after respawn (Default 1)
  31. dota_always_show_player_names "1" // Always show player names
  32. dota_ability_quick_cast "1" // Doubletapping to selfcast
  33. dota_unit_multiple_selection "1"
  34.  
  35.  
  36. //Fade time on visual effects on doing or receiving damage reduced to half duration
  37. dota_health_hurt_decay_time_max "0.4" // (Default 0.8)
  38. dota_health_hurt_decay_time_min "0.15" // (Default 0.3)
  39. dota_health_hurt_delay "0.05" // (Default 0.1)
  40. dota_pain_decay "0.4" // (Default 0.8)
  41. dota_pain_factor "1.5" // (Default 3)
  42. dota_pain_fade_rate "1.5" // (Default 3)
  43. dota_pain_multiplier "0.4" // (Default 0.8)
  44.  
  45.  
  46. fps_max "60" // Max FPS for client to render (Default 120)
  47. mat_vsync "1" // VSYNC on/off (0 Disables, 1 Enables)
  48. mat_triplebuffered "1" // Enable with vsync if fps is less than 60 (0 Disables, 1 Enables)
  49. engine_no_focus_sleep "0" // Run Dota 2 at full fps when tabbed out (Default 1)
  50.  
  51.  
  52. // Fitting Netgraph in the topbar for 1680x1050, 1920x1200 and 1920x1080. Play around with net_graphinsetbottom and net_graphinsetright to adjust it for other resolutions
  53. net_graphinsetbottom "436" // Position from bottom edge. Put "55" for 1280x800 (Default 0)
  54. net_graphinsetright "-68" // Position from right edge. Put "-100" for 1280x800 (Default 0)
  55. net_graphproportionalfont "0" // Makes net_graph text smaller (Default 1)
  56. net_graph "1" // Enables the Net_Graph (Default 0)
  57.  
  58.  
  59. ///////////////
  60. /// NETCODE /// You should adjust cl_interp to your average ping to reach a stable and white-letter "lerp" value in the net_graph which is similar to your ping or about 10-20ms higher. An orange/red/yellowish colored or blinking lerp value means it is not correctly set up.
  61. ///////////////
  62.  
  63. cl_interp "0.04" // Set this to your average ping divided by 1000. Ping 80 would be cl_interp 0.08 (Default 0.055, Min 0.033)
  64.  
  65. cl_interp_ratio "2" // Multiplies final result of cl_interp (Default 2)
  66. cl_smoothtime "0.01" // When errors occur smooth display over X time, 0 Disables (Default 0.1)
  67. rate "80000" // Total amount of bandwidth Dota 2 may use (Default 80000)
  68. cl_updaterate "40" // Amount of updates recieved from server per second (Default 40)
  69. cl_cmdrate "40" // Amount of updates sent to server per second (Default 40)
  70.  
  71.  
  72. //////////////
  73. /// SCRIPT /// Do not edit these unless you know what you are doing. Respective bindings are in the config_keybindings.cfg
  74. //////////////
  75.  
  76. // Courier picks up whole stash and brings it to you with speedup before returning to base
  77. alias "quick_courier" "dota_select_courier; dota_ability_execute 3; dota_ability_execute 4; +dota_camera_follow; say_team Courier is coming to me! Please wait."
  78.  
  79. // Net_Graph Toggle Script
  80. alias "showgraph" "showgraph_off"
  81. alias "showgraph_on" "net_graph 1; alias showgraph showgraph_off"
  82. alias "showgraph_off" "net_graph 0; alias showgraph showgraph_on"
  83.  
  84. // Shows scoreboard and APM in the console
  85. alias "+showboard" "+showscores;dota_apm"
  86. alias "-showboard" "-showscores;"
  87.  
  88. // Shows 1025 rangeunits, the proximity range to be revealed while smoked, 1300 = lvl4 pudge hook range, 700 = tower range, 1150 = dagger range
  89. alias "+range" "dota_range_display 1300"
  90. alias "-range" "dota_range_display 0"
  91.  
  92. // Use the alias "smartcast" after any item command to make it trigger instantly. For example: bind "mouse5" "dota_item_execute 0;smartcast;"
  93. alias "smartcast" "+sixense_left_click;-sixense_left_click;"
  94.  
  95. /////////////////////////
  96.  
  97. exec config_keybindings.cfg // Remove this line if you don't want to use the separate keybindings, but remember that you need custom keybindings to use the scripts (such as courier script, smartcast, etc.)
  98. echo "KSL Config Loaded."
  99.  
  100. /////////////////////////
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