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  1. ; WoW.3.1.0.9767
  2. #include-once
  3.  
  4. Const $aClientConnection = 0x01132F60
  5. Const $ObjManagerOffset = 0x2C24
  6. Const $ObjManagerFirstObject = 0xAC
  7. Const $ObjManagerPlayerGUID = 0xC0
  8. Const $ObjDescriptorOffset = 0x8
  9. Const $ObjectTypeOffset = 0x14
  10. Const $ObjectGUIDOffset = 0x30
  11. Const $ObjectNextOffset = 0x3C
  12.  
  13. Const $FishingBobberDisplayId = 0x29C
  14.  
  15. Const $aPlayerNameCache = 0x01137CE8
  16.  
  17. Const $aMouseOverGUID = 0x011CCF28
  18. Const $aTargetGUID = 0x011CCF38
  19. Const $aPlayerGUID = 0x011110E0
  20.  
  21. Const $GAMEOBJECT_NAMEOFFSET_1 = 0x1A4
  22. Const $GAMEOBJECT_NAMEOFFSET_2 = 0x88
  23.  
  24. Const $UNIT_NAMEOFFSET_1 = 0x968
  25. Const $UNIT_NAMEOFFSET_2 = 0x54
  26.  
  27. Const $OT_None = 0
  28. Const $OT_Item = 1
  29. Const $OT_Container = 2
  30. Const $OT_Unit = 3
  31. Const $OT_Player = 4
  32. Const $OT_GameObject = 5
  33. Const $OT_DynamicObject = 6
  34. Const $OT_Corpse = 7
  35.  
  36. Const $OBJECT_FIELD_GUID = 0x0
  37. Const $OBJECT_FIELD_TYPE = 0x2
  38. Const $OBJECT_FIELD_ENTRY = 0x3
  39. Const $OBJECT_FIELD_SCALE_X = 0x4
  40. Const $OBJECT_FIELD_PADDING = 0x5
  41. Const $TOTAL_OBJECT_FIELDS = 0x5
  42.  
  43. Const $UNIT_FIELD_CHARM = 0x6
  44. Const $UNIT_FIELD_SUMMON = 0x8
  45. Const $UNIT_FIELD_CRITTER = 0xA
  46. Const $UNIT_FIELD_CHARMEDBY = 0xC
  47. Const $UNIT_FIELD_SUMMONEDBY = 0xE
  48. Const $UNIT_FIELD_CREATEDBY = 0x10
  49. Const $UNIT_FIELD_TARGET = 0x12
  50. Const $UNIT_FIELD_CHANNEL_OBJECT = 0x14
  51. Const $UNIT_FIELD_BYTES_0 = 0x16
  52. Const $UNIT_FIELD_HEALTH = 0x17
  53. Const $UNIT_FIELD_POWER1 = 0x18
  54. Const $UNIT_FIELD_POWER2 = 0x19
  55. Const $UNIT_FIELD_POWER3 = 0x1A
  56. Const $UNIT_FIELD_POWER4 = 0x1B
  57. Const $UNIT_FIELD_POWER5 = 0x1C
  58. Const $UNIT_FIELD_POWER6 = 0x1D
  59. Const $UNIT_FIELD_POWER7 = 0x1E
  60. Const $UNIT_FIELD_MAXHEALTH = 0x1F
  61. Const $UNIT_FIELD_MAXPOWER1 = 0x20
  62. Const $UNIT_FIELD_MAXPOWER2 = 0x21
  63. Const $UNIT_FIELD_MAXPOWER3 = 0x22
  64. Const $UNIT_FIELD_MAXPOWER4 = 0x23
  65. Const $UNIT_FIELD_MAXPOWER5 = 0x24
  66. Const $UNIT_FIELD_MAXPOWER6 = 0x25
  67. Const $UNIT_FIELD_MAXPOWER7 = 0x26
  68. Const $UNIT_FIELD_POWER_REGEN_FLAT_MODIFIER = 0x27
  69. Const $UNIT_FIELD_POWER_REGEN_INTERRUPTED_FLAT_MODIFIER = 0x2E
  70. Const $UNIT_FIELD_LEVEL = 0x35
  71. Const $UNIT_FIELD_FACTIONTEMPLATE = 0x36
  72. Const $UNIT_VIRTUAL_ITEM_SLOT_ID = 0x37
  73. Const $UNIT_FIELD_FLAGS = 0x3A
  74. Const $UNIT_FIELD_FLAGS_2 = 0x3B
  75. Const $UNIT_FIELD_AURASTATE = 0x3C
  76. Const $UNIT_FIELD_BASEATTACKTIME = 0x3D
  77. Const $UNIT_FIELD_RANGEDATTACKTIME = 0x3F
  78. Const $UNIT_FIELD_BOUNDINGRADIUS = 0x40
  79. Const $UNIT_FIELD_COMBATREACH = 0x41
  80. Const $UNIT_FIELD_DISPLAYID = 0x42
  81. Const $UNIT_FIELD_NATIVEDISPLAYID = 0x43
  82. Const $UNIT_FIELD_MOUNTDISPLAYID = 0x44
  83. Const $UNIT_FIELD_MINDAMAGE = 0x45
  84. Const $UNIT_FIELD_MAXDAMAGE = 0x46
  85. Const $UNIT_FIELD_MINOFFHANDDAMAGE = 0x47
  86. Const $UNIT_FIELD_MAXOFFHANDDAMAGE = 0x48
  87. Const $UNIT_FIELD_BYTES_1 = 0x49
  88. Const $UNIT_FIELD_PETNUMBER = 0x4A
  89. Const $UNIT_FIELD_PET_NAME_TIMESTAMP = 0x4B
  90. Const $UNIT_FIELD_PETEXPERIENCE = 0x4C
  91. Const $UNIT_FIELD_PETNEXTLEVELEXP = 0x4D
  92. Const $UNIT_DYNAMIC_FLAGS = 0x4E
  93. Const $UNIT_CHANNEL_SPELL = 0x4F
  94. Const $UNIT_MOD_CAST_SPEED = 0x50
  95. Const $UNIT_CREATED_BY_SPELL = 0x51
  96. Const $UNIT_NPC_FLAGS = 0x52
  97. Const $UNIT_NPC_EMOTESTATE = 0x53
  98. Const $UNIT_FIELD_STAT0 = 0x54
  99. Const $UNIT_FIELD_STAT1 = 0x55
  100. Const $UNIT_FIELD_STAT2 = 0x56
  101. Const $UNIT_FIELD_STAT3 = 0x57
  102. Const $UNIT_FIELD_STAT4 = 0x58
  103. Const $UNIT_FIELD_POSSTAT0 = 0x59
  104. Const $UNIT_FIELD_POSSTAT1 = 0x5A
  105. Const $UNIT_FIELD_POSSTAT2 = 0x5B
  106. Const $UNIT_FIELD_POSSTAT3 = 0x5C
  107. Const $UNIT_FIELD_POSSTAT4 = 0x5D
  108. Const $UNIT_FIELD_NEGSTAT0 = 0x5E
  109. Const $UNIT_FIELD_NEGSTAT1 = 0x5F
  110. Const $UNIT_FIELD_NEGSTAT2 = 0x60
  111. Const $UNIT_FIELD_NEGSTAT3 = 0x61
  112. Const $UNIT_FIELD_NEGSTAT4 = 0x62
  113. Const $UNIT_FIELD_RESISTANCES = 0x63
  114. Const $UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE = 0x6A
  115. Const $UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE = 0x71
  116. Const $UNIT_FIELD_BASE_MANA = 0x78
  117. Const $UNIT_FIELD_BASE_HEALTH = 0x79
  118. Const $UNIT_FIELD_BYTES_2 = 0x7A
  119. Const $UNIT_FIELD_ATTACK_POWER = 0x7B
  120. Const $UNIT_FIELD_ATTACK_POWER_MODS = 0x7C
  121. Const $UNIT_FIELD_ATTACK_POWER_MULTIPLIER = 0x7D
  122. Const $UNIT_FIELD_RANGED_ATTACK_POWER = 0x7E
  123. Const $UNIT_FIELD_RANGED_ATTACK_POWER_MODS = 0x7F
  124. Const $UNIT_FIELD_RANGED_ATTACK_POWER_MULTIPLIER = 0x80
  125. Const $UNIT_FIELD_MINRANGEDDAMAGE = 0x81
  126. Const $UNIT_FIELD_MAXRANGEDDAMAGE = 0x82
  127. Const $UNIT_FIELD_POWER_COST_MODIFIER = 0x83
  128. Const $UNIT_FIELD_POWER_COST_MULTIPLIER = 0x8A
  129. Const $UNIT_FIELD_MAXHEALTHMODIFIER = 0x91
  130. Const $UNIT_FIELD_HOVERHEIGHT = 0x92
  131. Const $UNIT_FIELD_PADDING = 0x93
  132. Const $TOTAL_UNIT_FIELDS = 0x59
  133.  
  134. Const $PLAYER_DUEL_ARBITER = 0x94
  135. Const $PLAYER_FLAGS = 0x96
  136. Const $PLAYER_GUILDID = 0x97
  137. Const $PLAYER_GUILDRANK = 0x98
  138. Const $PLAYER_BYTES = 0x99
  139. Const $PLAYER_BYTES_2 = 0x9A
  140. Const $PLAYER_BYTES_3 = 0x9B
  141. Const $PLAYER_DUEL_TEAM = 0x9C
  142. Const $PLAYER_GUILD_TIMESTAMP = 0x9D
  143. Const $PLAYER_QUEST_LOG_1_1 = 0x9E
  144. Const $PLAYER_QUEST_LOG_1_2 = 0x9F
  145. Const $PLAYER_QUEST_LOG_1_3 = 0xA0
  146. Const $PLAYER_QUEST_LOG_1_4 = 0xA1
  147. Const $PLAYER_QUEST_LOG_2_1 = 0xA2
  148. Const $PLAYER_QUEST_LOG_2_2 = 0xA3
  149. Const $PLAYER_QUEST_LOG_2_3 = 0xA4
  150. Const $PLAYER_QUEST_LOG_2_4 = 0xA5
  151. Const $PLAYER_QUEST_LOG_3_1 = 0xA6
  152. Const $PLAYER_QUEST_LOG_3_2 = 0xA7
  153. Const $PLAYER_QUEST_LOG_3_3 = 0xA8
  154. Const $PLAYER_QUEST_LOG_3_4 = 0xA9
  155. Const $PLAYER_QUEST_LOG_4_1 = 0xAA
  156. Const $PLAYER_QUEST_LOG_4_2 = 0xAB
  157. Const $PLAYER_QUEST_LOG_4_3 = 0xAC
  158. Const $PLAYER_QUEST_LOG_4_4 = 0xAD
  159. Const $PLAYER_QUEST_LOG_5_1 = 0xAE
  160. Const $PLAYER_QUEST_LOG_5_2 = 0xAF
  161. Const $PLAYER_QUEST_LOG_5_3 = 0xB0
  162. Const $PLAYER_QUEST_LOG_5_4 = 0xB1
  163. Const $PLAYER_QUEST_LOG_6_1 = 0xB2
  164. Const $PLAYER_QUEST_LOG_6_2 = 0xB3
  165. Const $PLAYER_QUEST_LOG_6_3 = 0xB4
  166. Const $PLAYER_QUEST_LOG_6_4 = 0xB5
  167. Const $PLAYER_QUEST_LOG_7_1 = 0xB6
  168. Const $PLAYER_QUEST_LOG_7_2 = 0xB7
  169. Const $PLAYER_QUEST_LOG_7_3 = 0xB8
  170. Const $PLAYER_QUEST_LOG_7_4 = 0xB9
  171. Const $PLAYER_QUEST_LOG_8_1 = 0xBA
  172. Const $PLAYER_QUEST_LOG_8_2 = 0xBB
  173. Const $PLAYER_QUEST_LOG_8_3 = 0xBC
  174. Const $PLAYER_QUEST_LOG_8_4 = 0xBD
  175. Const $PLAYER_QUEST_LOG_9_1 = 0xBE
  176. Const $PLAYER_QUEST_LOG_9_2 = 0xBF
  177. Const $PLAYER_QUEST_LOG_9_3 = 0xC0
  178. Const $PLAYER_QUEST_LOG_9_4 = 0xC1
  179. Const $PLAYER_QUEST_LOG_10_1 = 0xC2
  180. Const $PLAYER_QUEST_LOG_10_2 = 0xC3
  181. Const $PLAYER_QUEST_LOG_10_3 = 0xC4
  182. Const $PLAYER_QUEST_LOG_10_4 = 0xC5
  183. Const $PLAYER_QUEST_LOG_11_1 = 0xC6
  184. Const $PLAYER_QUEST_LOG_11_2 = 0xC7
  185. Const $PLAYER_QUEST_LOG_11_3 = 0xC8
  186. Const $PLAYER_QUEST_LOG_11_4 = 0xC9
  187. Const $PLAYER_QUEST_LOG_12_1 = 0xCA
  188. Const $PLAYER_QUEST_LOG_12_2 = 0xCB
  189. Const $PLAYER_QUEST_LOG_12_3 = 0xCC
  190. Const $PLAYER_QUEST_LOG_12_4 = 0xCD
  191. Const $PLAYER_QUEST_LOG_13_1 = 0xCE
  192. Const $PLAYER_QUEST_LOG_13_2 = 0xCF
  193. Const $PLAYER_QUEST_LOG_13_3 = 0xD0
  194. Const $PLAYER_QUEST_LOG_13_4 = 0xD1
  195. Const $PLAYER_QUEST_LOG_14_1 = 0xD2
  196. Const $PLAYER_QUEST_LOG_14_2 = 0xD3
  197. Const $PLAYER_QUEST_LOG_14_3 = 0xD4
  198. Const $PLAYER_QUEST_LOG_14_4 = 0xD5
  199. Const $PLAYER_QUEST_LOG_15_1 = 0xD6
  200. Const $PLAYER_QUEST_LOG_15_2 = 0xD7
  201. Const $PLAYER_QUEST_LOG_15_3 = 0xD8
  202. Const $PLAYER_QUEST_LOG_15_4 = 0xD9
  203. Const $PLAYER_QUEST_LOG_16_1 = 0xDA
  204. Const $PLAYER_QUEST_LOG_16_2 = 0xDB
  205. Const $PLAYER_QUEST_LOG_16_3 = 0xDC
  206. Const $PLAYER_QUEST_LOG_16_4 = 0xDD
  207. Const $PLAYER_QUEST_LOG_17_1 = 0xDE
  208. Const $PLAYER_QUEST_LOG_17_2 = 0xDF
  209. Const $PLAYER_QUEST_LOG_17_3 = 0xE0
  210. Const $PLAYER_QUEST_LOG_17_4 = 0xE1
  211. Const $PLAYER_QUEST_LOG_18_1 = 0xE2
  212. Const $PLAYER_QUEST_LOG_18_2 = 0xE3
  213. Const $PLAYER_QUEST_LOG_18_3 = 0xE4
  214. Const $PLAYER_QUEST_LOG_18_4 = 0xE5
  215. Const $PLAYER_QUEST_LOG_19_1 = 0xE6
  216. Const $PLAYER_QUEST_LOG_19_2 = 0xE7
  217. Const $PLAYER_QUEST_LOG_19_3 = 0xE8
  218. Const $PLAYER_QUEST_LOG_19_4 = 0xE9
  219. Const $PLAYER_QUEST_LOG_20_1 = 0xEA
  220. Const $PLAYER_QUEST_LOG_20_2 = 0xEB
  221. Const $PLAYER_QUEST_LOG_20_3 = 0xEC
  222. Const $PLAYER_QUEST_LOG_20_4 = 0xED
  223. Const $PLAYER_QUEST_LOG_21_1 = 0xEE
  224. Const $PLAYER_QUEST_LOG_21_2 = 0xEF
  225. Const $PLAYER_QUEST_LOG_21_3 = 0xF0
  226. Const $PLAYER_QUEST_LOG_21_4 = 0xF1
  227. Const $PLAYER_QUEST_LOG_22_1 = 0xF2
  228. Const $PLAYER_QUEST_LOG_22_2 = 0xF3
  229. Const $PLAYER_QUEST_LOG_22_3 = 0xF4
  230. Const $PLAYER_QUEST_LOG_22_4 = 0xF5
  231. Const $PLAYER_QUEST_LOG_23_1 = 0xF6
  232. Const $PLAYER_QUEST_LOG_23_2 = 0xF7
  233. Const $PLAYER_QUEST_LOG_23_3 = 0xF8
  234. Const $PLAYER_QUEST_LOG_23_4 = 0xF9
  235. Const $PLAYER_QUEST_LOG_24_1 = 0xFA
  236. Const $PLAYER_QUEST_LOG_24_2 = 0xFB
  237. Const $PLAYER_QUEST_LOG_24_3 = 0xFC
  238. Const $PLAYER_QUEST_LOG_24_4 = 0xFD
  239. Const $PLAYER_QUEST_LOG_25_1 = 0xFE
  240. Const $PLAYER_QUEST_LOG_25_2 = 0xFF
  241. Const $PLAYER_QUEST_LOG_25_3 = 0x100
  242. Const $PLAYER_QUEST_LOG_25_4 = 0x101
  243. Const $PLAYER_VISIBLE_ITEM_1_ENTRYID = 0x102
  244. Const $PLAYER_VISIBLE_ITEM_1_ENCHANTMENT = 0x103
  245. Const $PLAYER_VISIBLE_ITEM_2_ENTRYID = 0x104
  246. Const $PLAYER_VISIBLE_ITEM_2_ENCHANTMENT = 0x105
  247. Const $PLAYER_VISIBLE_ITEM_3_ENTRYID = 0x106
  248. Const $PLAYER_VISIBLE_ITEM_3_ENCHANTMENT = 0x107
  249. Const $PLAYER_VISIBLE_ITEM_4_ENTRYID = 0x108
  250. Const $PLAYER_VISIBLE_ITEM_4_ENCHANTMENT = 0x109
  251. Const $PLAYER_VISIBLE_ITEM_5_ENTRYID = 0x10A
  252. Const $PLAYER_VISIBLE_ITEM_5_ENCHANTMENT = 0x10B
  253. Const $PLAYER_VISIBLE_ITEM_6_ENTRYID = 0x10C
  254. Const $PLAYER_VISIBLE_ITEM_6_ENCHANTMENT = 0x10D
  255. Const $PLAYER_VISIBLE_ITEM_7_ENTRYID = 0x10E
  256. Const $PLAYER_VISIBLE_ITEM_7_ENCHANTMENT = 0x10F
  257. Const $PLAYER_VISIBLE_ITEM_8_ENTRYID = 0x110
  258. Const $PLAYER_VISIBLE_ITEM_8_ENCHANTMENT = 0x111
  259. Const $PLAYER_VISIBLE_ITEM_9_ENTRYID = 0x112
  260. Const $PLAYER_VISIBLE_ITEM_9_ENCHANTMENT = 0x113
  261. Const $PLAYER_VISIBLE_ITEM_10_ENTRYID = 0x114
  262. Const $PLAYER_VISIBLE_ITEM_10_ENCHANTMENT = 0x115
  263. Const $PLAYER_VISIBLE_ITEM_11_ENTRYID = 0x116
  264. Const $PLAYER_VISIBLE_ITEM_11_ENCHANTMENT = 0x117
  265. Const $PLAYER_VISIBLE_ITEM_12_ENTRYID = 0x118
  266. Const $PLAYER_VISIBLE_ITEM_12_ENCHANTMENT = 0x119
  267. Const $PLAYER_VISIBLE_ITEM_13_ENTRYID = 0x11A
  268. Const $PLAYER_VISIBLE_ITEM_13_ENCHANTMENT = 0x11B
  269. Const $PLAYER_VISIBLE_ITEM_14_ENTRYID = 0x11C
  270. Const $PLAYER_VISIBLE_ITEM_14_ENCHANTMENT = 0x11D
  271. Const $PLAYER_VISIBLE_ITEM_15_ENTRYID = 0x11E
  272. Const $PLAYER_VISIBLE_ITEM_15_ENCHANTMENT = 0x11F
  273. Const $PLAYER_VISIBLE_ITEM_16_ENTRYID = 0x120
  274. Const $PLAYER_VISIBLE_ITEM_16_ENCHANTMENT = 0x121
  275. Const $PLAYER_VISIBLE_ITEM_17_ENTRYID = 0x122
  276. Const $PLAYER_VISIBLE_ITEM_17_ENCHANTMENT = 0x123
  277. Const $PLAYER_VISIBLE_ITEM_18_ENTRYID = 0x124
  278. Const $PLAYER_VISIBLE_ITEM_18_ENCHANTMENT = 0x125
  279. Const $PLAYER_VISIBLE_ITEM_19_ENTRYID = 0x126
  280. Const $PLAYER_VISIBLE_ITEM_19_ENCHANTMENT = 0x127
  281. Const $PLAYER_CHOSEN_TITLE = 0x128
  282. Const $PLAYER_FIELD_PAD_0 = 0x129
  283. Const $PLAYER_FIELD_INV_SLOT_HEAD = 0x12A
  284. Const $PLAYER_FIELD_PACK_SLOT_1 = 0x158
  285. Const $PLAYER_FIELD_BANK_SLOT_1 = 0x178
  286. Const $PLAYER_FIELD_BANKBAG_SLOT_1 = 0x1B0
  287. Const $PLAYER_FIELD_VENDORBUYBACK_SLOT_1 = 0x1BE
  288. Const $PLAYER_FIELD_KEYRING_SLOT_1 = 0x1D6
  289. Const $PLAYER_FIELD_CURRENCYTOKEN_SLOT_1 = 0x216
  290. Const $PLAYER_FARSIGHT = 0x256
  291. Const $PLAYER__FIELD_KNOWN_TITLES = 0x258
  292. Const $PLAYER__FIELD_KNOWN_TITLES1 = 0x25A
  293. Const $PLAYER__FIELD_KNOWN_TITLES2 = 0x25C
  294. Const $PLAYER_FIELD_KNOWN_CURRENCIES = 0x25E
  295. Const $PLAYER_XP = 0x260
  296. Const $PLAYER_NEXT_LEVEL_XP = 0x261
  297. Const $PLAYER_SKILL_INFO_1_1 = 0x262
  298. Const $PLAYER_CHARACTER_POINTS1 = 0x3E2
  299. Const $PLAYER_CHARACTER_POINTS2 = 0x3E3
  300. Const $PLAYER_TRACK_CREATURES = 0x3E4
  301. Const $PLAYER_TRACK_RESOURCES = 0x3E5
  302. Const $PLAYER_BLOCK_PERCENTAGE = 0x3E6
  303. Const $PLAYER_DODGE_PERCENTAGE = 0x3E7
  304. Const $PLAYER_PARRY_PERCENTAGE = 0x3E8
  305. Const $PLAYER_EXPERTISE = 0x3E9
  306. Const $PLAYER_OFFHAND_EXPERTISE = 0x3EA
  307. Const $PLAYER_CRIT_PERCENTAGE = 0x3EB
  308. Const $PLAYER_RANGED_CRIT_PERCENTAGE = 0x3EC
  309. Const $PLAYER_OFFHAND_CRIT_PERCENTAGE = 0x3ED
  310. Const $PLAYER_SPELL_CRIT_PERCENTAGE1 = 0x3EE
  311. Const $PLAYER_SHIELD_BLOCK = 0x3F5
  312. Const $PLAYER_SHIELD_BLOCK_CRIT_PERCENTAGE = 0x3F6
  313. Const $PLAYER_EXPLORED_ZONES_1 = 0x3F7
  314. Const $PLAYER_REST_STATE_EXPERIENCE = 0x477
  315. Const $PLAYER_FIELD_COINAGE = 0x478
  316. Const $PLAYER_FIELD_MOD_DAMAGE_DONE_POS = 0x479
  317. Const $PLAYER_FIELD_MOD_DAMAGE_DONE_NEG = 0x480
  318. Const $PLAYER_FIELD_MOD_DAMAGE_DONE_PCT = 0x487
  319. Const $PLAYER_FIELD_MOD_HEALING_DONE_POS = 0x48E
  320. Const $PLAYER_FIELD_MOD_TARGET_RESISTANCE = 0x48F
  321. Const $PLAYER_FIELD_MOD_TARGET_PHYSICAL_RESISTANCE = 0x490
  322. Const $PLAYER_FIELD_BYTES = 0x491
  323. Const $PLAYER_AMMO_ID = 0x492
  324. Const $PLAYER_SELF_RES_SPELL = 0x493
  325. Const $PLAYER_FIELD_PVP_MEDALS = 0x494
  326. Const $PLAYER_FIELD_BUYBACK_PRICE_1 = 0x495
  327. Const $PLAYER_FIELD_BUYBACK_TIMESTAMP_1 = 0x4A1
  328. Const $PLAYER_FIELD_KILLS = 0x4AD
  329. Const $PLAYER_FIELD_TODAY_CONTRIBUTION = 0x4AE
  330. Const $PLAYER_FIELD_YESTERDAY_CONTRIBUTION = 0x4AF
  331. Const $PLAYER_FIELD_LIFETIME_HONORBALE_KILLS = 0x4B0
  332. Const $PLAYER_FIELD_BYTES2 = 0x4B1
  333. Const $PLAYER_FIELD_WATCHED_FACTION_INDEX = 0x4B2
  334. Const $PLAYER_FIELD_COMBAT_RATING_1 = 0x4B3
  335. Const $PLAYER_FIELD_ARENA_TEAM_INFO_1_1 = 0x4CC
  336. Const $PLAYER_FIELD_HONOR_CURRENCY = 0x4DE
  337. Const $PLAYER_FIELD_ARENA_CURRENCY = 0x4DF
  338. Const $PLAYER_FIELD_MAX_LEVEL = 0x4E0
  339. Const $PLAYER_FIELD_DAILY_QUESTS_1 = 0x4E1
  340. Const $PLAYER_RUNE_REGEN_1 = 0x4FA
  341. Const $PLAYER_NO_REAGENT_COST_1 = 0x4FE
  342. Const $PLAYER_FIELD_GLYPH_SLOTS_1 = 0x501
  343. Const $PLAYER_FIELD_GLYPHS_1 = 0x507
  344. Const $PLAYER_GLYPHS_ENABLED = 0x50D
  345. Const $TOTAL_PLAYER_FIELDS = 0xD3
  346.  
  347. Const $ITEM_FIELD_OWNER = 0x6
  348. Const $ITEM_FIELD_CONTAINED = 0x8
  349. Const $ITEM_FIELD_CREATOR = 0xA
  350. Const $ITEM_FIELD_GIFTCREATOR = 0xC
  351. Const $ITEM_FIELD_STACK_COUNT = 0xE
  352. Const $ITEM_FIELD_DURATION = 0xF
  353. Const $ITEM_FIELD_SPELL_CHARGES = 0x10
  354. Const $ITEM_FIELD_FLAGS = 0x15
  355. Const $ITEM_FIELD_ENCHANTMENT_1_1 = 0x16
  356. Const $ITEM_FIELD_ENCHANTMENT_1_3 = 0x18
  357. Const $ITEM_FIELD_ENCHANTMENT_2_1 = 0x19
  358. Const $ITEM_FIELD_ENCHANTMENT_2_3 = 0x1B
  359. Const $ITEM_FIELD_ENCHANTMENT_3_1 = 0x1C
  360. Const $ITEM_FIELD_ENCHANTMENT_3_3 = 0x1E
  361. Const $ITEM_FIELD_ENCHANTMENT_4_1 = 0x1F
  362. Const $ITEM_FIELD_ENCHANTMENT_4_3 = 0x21
  363. Const $ITEM_FIELD_ENCHANTMENT_5_1 = 0x22
  364. Const $ITEM_FIELD_ENCHANTMENT_5_3 = 0x24
  365. Const $ITEM_FIELD_ENCHANTMENT_6_1 = 0x25
  366. Const $ITEM_FIELD_ENCHANTMENT_6_3 = 0x27
  367. Const $ITEM_FIELD_ENCHANTMENT_7_1 = 0x28
  368. Const $ITEM_FIELD_ENCHANTMENT_7_3 = 0x2A
  369. Const $ITEM_FIELD_ENCHANTMENT_8_1 = 0x2B
  370. Const $ITEM_FIELD_ENCHANTMENT_8_3 = 0x2D
  371. Const $ITEM_FIELD_ENCHANTMENT_9_1 = 0x2E
  372. Const $ITEM_FIELD_ENCHANTMENT_9_3 = 0x30
  373. Const $ITEM_FIELD_ENCHANTMENT_10_1 = 0x31
  374. Const $ITEM_FIELD_ENCHANTMENT_10_3 = 0x33
  375. Const $ITEM_FIELD_ENCHANTMENT_11_1 = 0x34
  376. Const $ITEM_FIELD_ENCHANTMENT_11_3 = 0x36
  377. Const $ITEM_FIELD_ENCHANTMENT_12_1 = 0x37
  378. Const $ITEM_FIELD_ENCHANTMENT_12_3 = 0x39
  379. Const $ITEM_FIELD_PROPERTY_SEED = 0x3A
  380. Const $ITEM_FIELD_RANDOM_PROPERTIES_ID = 0x3B
  381. Const $ITEM_FIELD_ITEM_TEXT_ID = 0x3C
  382. Const $ITEM_FIELD_DURABILITY = 0x3D
  383. Const $ITEM_FIELD_MAXDURABILITY = 0x3E
  384. Const $ITEM_FIELD_PAD = 0x3F
  385. Const $TOTAL_ITEM_FIELDS = 0x26
  386.  
  387. Const $CONTAINER_FIELD_NUM_SLOTS = 0x6
  388. Const $CONTAINER_ALIGN_PAD = 0x7
  389. Const $CONTAINER_FIELD_SLOT_1 = 0x8
  390. Const $TOTAL_CONTAINER_FIELDS = 0x3
  391.  
  392. Const $OBJECT_FIELD_CREATED_BY = 0x6
  393. Const $GAMEOBJECT_DISPLAYID = 0x8
  394. Const $GAMEOBJECT_FLAGS = 0x9
  395. Const $GAMEOBJECT_PARENTROTATION = 0xA
  396. Const $GAMEOBJECT_DYNAMIC = 0xE
  397. Const $GAMEOBJECT_FACTION = 0xF
  398. Const $GAMEOBJECT_LEVEL = 0x10
  399. Const $GAMEOBJECT_BYTES_1 = 0x11
  400. Const $TOTAL_GAMEOBJECT_FIELDS = 0x8
  401.  
  402. Const $GAMEOBJECT_ANIMATIONOFFSET = 0xBC
  403.  
  404. Const $DYNAMICOBJECT_CASTER = 0x6
  405. Const $DYNAMICOBJECT_BYTES = 0x8
  406. Const $DYNAMICOBJECT_SPELLID = 0x9
  407. Const $DYNAMICOBJECT_RADIUS = 0xA
  408. Const $DYNAMICOBJECT_POS_X = 0xB
  409. Const $DYNAMICOBJECT_POS_Y = 0xC
  410. Const $DYNAMICOBJECT_POS_Z = 0xD
  411. Const $DYNAMICOBJECT_FACING = 0xE
  412. Const $DYNAMICOBJECT_CASTTIME = 0xF
  413. Const $TOTAL_DYNAMICOBJECT_FIELDS = 0x9
  414.  
  415. Const $CORPSE_FIELD_OWNER = 0x6
  416. Const $CORPSE_FIELD_PARTY = 0x8
  417. Const $CORPSE_FIELD_DISPLAY_ID = 0xA
  418. Const $CORPSE_FIELD_ITEM = 0xB
  419. Const $CORPSE_FIELD_BYTES_1 = 0x1E
  420. Const $CORPSE_FIELD_BYTES_2 = 0x1F
  421. Const $CORPSE_FIELD_GUILD = 0x20
  422. Const $CORPSE_FIELD_FLAGS = 0x21
  423. Const $CORPSE_FIELD_DYNAMIC_FLAGS = 0x22
  424. Const $CORPSE_FIELD_PAD = 0x23
  425. Const $TOTAL_CORPSE_FIELDS = 0xA
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