Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- forward GivePlayerDrunkLevel(playerid,level);
- forward SetPlayerMoney(playerid,money);
- forward GivePlayerHealth(playerid,health);
- forward GivePlayerArmour(playerid,armour);
- forward GivePlayerScore(playerid,score);
- forward GivePlayerWantedLevel(playerid,level);
- public GivePlayerDrunkLevel(playerid,level)
- {
- new dLevel = GetPlayerDrunkLevel(playerid);
- SetPlayerDrunkLevel(playerid,dLevel+level);
- return 1;
- }
- public SetPlayerMoney(playerid,money)
- {
- ResetPlayerMoney(playerid);
- GivePlayerMoney(playerid,money);
- return 1;
- }
- public GivePlayerHealth(playerid,health)
- {
- new Float: pHealth;
- GetPlayerHealth(playerid,pHealth);
- SetPlayerHealth(playerid,pHealth+health);
- return 1;
- }
- public GivePlayerArmour(playerid,armour)
- {
- new Float: pArmour;
- GetPlayerArmour(playerid,pArmour);
- SetPlayerArmour(playerid,pArmour+armour);
- return 1;
- }
- public GivePlayerScore(playerid,score)
- {
- new pScore = GetPlayerScore(playerid);
- SetPlayerScore(playerid,pScore+score);
- return 1;
- }
- public GivePlayerWantedLevel(playerid,level)
- {
- new pLevel = GetPlayerWantedLevel(playerid);
- SetPlayerWantedLevel(playerid,pLevel+level);
- return 1;
- }
- /*
- native GivePlayerDrunkLevel(playerid,level);
- native SetPlayerMoney(playerid,money);
- native GivePlayerHealth(playerid,health);
- native GivePlayerArmour(playerid,armour);
- native GivePlayerScore(playerid,score);
- native GivePlayerWantedLevel(playerid,level);
- */
Advertisement
Add Comment
Please, Sign In to add comment