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Dec 3rd, 2016
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  1. <standard>
  2. <aimbot>
  3. <switch>1</switch>
  4. <alwaysactive>0</alwaysactive>
  5. <key>1</key>
  6.  
  7. <targetmode>2</targetmode>
  8. 0 = BY_DISTANCE
  9. 1 = BY_HEALTH
  10. 2 = BY_FOV
  11. 3 = BY_WEAPONDAMAGE
  12.  
  13. <intelligentmode>0</intelligentmode>
  14. 0 = SINGLE_HITBOX
  15. 1 = RANDOM_HEADNECKCHEST
  16. 2 = CLOSEST_HITBOX
  17.  
  18. <visiblecheck>1</visiblecheck>
  19. <teamcheck>1</teamcheck>
  20. <movecheck>0</movecheck>
  21. <jumpcheck>0</jumpcheck>
  22. <spawncheck>1</spawncheck>
  23. <switchtargets>1</switchtargets>
  24. <stopafterkill>0</stopafterkill>
  25. <faceitmode>1</faceitmode>
  26. <fov>3.7</fov>
  27. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  28. <ontargetfov>20.0</ontargetfov>
  29. <smooth>3.0</smooth>
  30. <smoothdistancemultiplier>0.8</smoothdistancemultiplier>
  31. <smoothrandommin>1.3</smoothrandommin>
  32. <smoothrandommax>1.9</smoothrandommax>
  33. <zcorrection>1.3</zcorrection>
  34. <prediction>1.0</prediction>
  35. <maxinaccuracy>0</maxinaccuracy>
  36. <curvefactor>5.0</curvefactor>
  37. <aimerrorfactor>0.0</aimerrorfactor>
  38. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  39. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  40. <hitbox>6</hitbox>
  41. <delay>0</delay>
  42. <aimtime>0</aimtime>
  43. <pausetime>0</pausetime>
  44. </aimbot>
  45.  
  46. <triggerbot>
  47. <switch>1</switch>
  48. <alwaysactive>0</alwaysactive>
  49. <key>86</key>
  50.  
  51. <triggermode>3</triggermode>
  52. 0 = TRIGGER_SINGLE_HITBOX
  53. 1 = TRIGGER_AIMNECKCHEST
  54. 2 = TRIGGER_HIGHDAMAGE
  55. 3 = TRIGGER_FULL_BODY
  56.  
  57. <visiblecheck>1</visiblecheck>
  58. <teamcheck>1</teamcheck>
  59. <spawncheck>1</spawncheck>
  60. <jumpcheck>0</jumpcheck>
  61. <hitbox>6</hitbox>
  62. <delay>15</delay>
  63. <triggertime>0</triggertime>
  64. <pausetime>0</pausetime>
  65. <afterburst>250</afterburst>
  66. <maxinaccuracy>1.5</maxinaccuracy>
  67. <range>0.75</range>
  68. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  69. </triggerbot>
  70.  
  71. <rcs>
  72. <switch>0</switch>
  73. <startshot>0</startshot>
  74. <stopshot>0</stopshot>
  75. <pitchcompensation>0.0</pitchcompensation>
  76. <yawcompensation>0.0</yawcompensation>
  77. </rcs>
  78.  
  79. <glow>
  80. <switch>1</switch>
  81. <teamcheck>1</teamcheck>
  82. <players>1</players>
  83. <weapons>0</weapons>
  84. <bloom>0</bloom>
  85. <tcolor>0xFF00FF80</tcolor>
  86. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  87. <ctcolor>0xFF00FF80</ctcolor>
  88. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  89. <weaponcolor>0x00FF00AA</weaponcolor>
  90. </glow>
  91.  
  92. <radar>
  93. <switch>1</switch>
  94. </radar>
  95.  
  96. <sonar>
  97. <switch>0</switch>
  98. <teamcheck>1</teamcheck>
  99. <visiblecheck>1</visiblecheck>
  100. <incrosshairsignal>0</incrosshairsignal>
  101. <sonarpause>500</sonarpause>
  102. </sonar>
  103.  
  104. <bunnyhop>
  105. <key>1</key>
  106. <switch>0</switch>
  107. </bunnyhop>
  108. </standard>
  109. <Glock18>
  110. <aimbot>
  111. <switch>1</switch>
  112. <alwaysactive>0</alwaysactive>
  113. <key>1</key>
  114.  
  115. <targetmode>2</targetmode>
  116. 0 = BY_DISTANCE
  117. 1 = BY_HEALTH
  118. 2 = BY_FOV
  119. 3 = BY_WEAPONDAMAGE
  120.  
  121. <intelligentmode>0</intelligentmode>
  122. 0 = SINGLE_HITBOX
  123. 1 = RANDOM_HEADNECKCHEST
  124. 2 = CLOSEST_HITBOX
  125.  
  126. <visiblecheck>1</visiblecheck>
  127. <teamcheck>1</teamcheck>
  128. <movecheck>0</movecheck>
  129. <jumpcheck>0</jumpcheck>
  130. <spawncheck>1</spawncheck>
  131. <switchtargets>1</switchtargets>
  132. <stopafterkill>0</stopafterkill>
  133. <faceitmode>1</faceitmode>
  134. <fov>4.0</fov>
  135. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  136. <ontargetfov>20.0</ontargetfov>
  137. <smooth>0.0</smooth>
  138. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  139. <smoothrandommin>0.0</smoothrandommin>
  140. <smoothrandommax>0.0</smoothrandommax>
  141. <zcorrection>-1.9</zcorrection>
  142. <prediction>1.0</prediction>
  143. <maxinaccuracy>0</maxinaccuracy>
  144. <curvefactor>5.0</curvefactor>
  145. <aimerrorfactor>0.0</aimerrorfactor>
  146. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  147. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  148. <hitbox>6</hitbox>
  149. <delay>0</delay>
  150. <aimtime>0</aimtime>
  151. <pausetime>0</pausetime>
  152. </aimbot>
  153.  
  154. <triggerbot>
  155. <switch>1</switch>
  156. <alwaysactive>0</alwaysactive>
  157. <key>86</key>
  158.  
  159. <triggermode>3</triggermode>
  160. 0 = TRIGGER_SINGLE_HITBOX
  161. 1 = TRIGGER_AIMNECKCHEST
  162. 2 = TRIGGER_HIGHDAMAGE
  163. 3 = TRIGGER_FULL_BODY
  164.  
  165. <visiblecheck>1</visiblecheck>
  166. <teamcheck>1</teamcheck>
  167. <spawncheck>1</spawncheck>
  168. <jumpcheck>0</jumpcheck>
  169. <hitbox>6</hitbox>
  170. <delay>15</delay>
  171. <triggertime>0</triggertime>
  172. <pausetime>0</pausetime>
  173. <afterburst>250</afterburst>
  174. <maxinaccuracy>1.5</maxinaccuracy>
  175. <range>0.75</range>
  176. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  177. </triggerbot>
  178.  
  179. <rcs>
  180. <switch>0</switch>
  181. <startshot>0</startshot>
  182. <stopshot>0</stopshot>
  183. <pitchcompensation>0.0</pitchcompensation>
  184. <yawcompensation>0.0</yawcompensation>
  185. </rcs>
  186.  
  187. <glow>
  188. <switch>1</switch>
  189. <teamcheck>1</teamcheck>
  190. <players>1</players>
  191. <weapons>0</weapons>
  192. <bloom>0</bloom>
  193. <tcolor>0xFF00FF80</tcolor>
  194. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  195. <ctcolor>0xFF00FF80</ctcolor>
  196. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  197. <weaponcolor>0x00FF00AA</weaponcolor>
  198. </glow>
  199.  
  200. <radar>
  201. <switch>1</switch>
  202. </radar>
  203.  
  204. <sonar>
  205. <switch>0</switch>
  206. <teamcheck>1</teamcheck>
  207. <visiblecheck>1</visiblecheck>
  208. <incrosshairsignal>0</incrosshairsignal>
  209. <sonarpause>500</sonarpause>
  210. </sonar>
  211.  
  212. <bunnyhop>
  213. <key>1</key>
  214. <switch>0</switch>
  215. </bunnyhop>
  216. </Glock18>
  217. <P2000>
  218. <aimbot>
  219. <switch>1</switch>
  220. <alwaysactive>0</alwaysactive>
  221. <key>1</key>
  222.  
  223. <targetmode>2</targetmode>
  224. 0 = BY_DISTANCE
  225. 1 = BY_HEALTH
  226. 2 = BY_FOV
  227. 3 = BY_WEAPONDAMAGE
  228.  
  229. <intelligentmode>0</intelligentmode>
  230. 0 = SINGLE_HITBOX
  231. 1 = RANDOM_HEADNECKCHEST
  232. 2 = CLOSEST_HITBOX
  233.  
  234. <visiblecheck>1</visiblecheck>
  235. <teamcheck>1</teamcheck>
  236. <movecheck>0</movecheck>
  237. <jumpcheck>0</jumpcheck>
  238. <spawncheck>1</spawncheck>
  239. <switchtargets>1</switchtargets>
  240. <stopafterkill>0</stopafterkill>
  241. <faceitmode>1</faceitmode>
  242. <fov>2.1</fov>
  243. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  244. <ontargetfov>20.0</ontargetfov>
  245. <smooth>0.0</smooth>
  246. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  247. <smoothrandommin>0.0</smoothrandommin>
  248. <smoothrandommax>0.0</smoothrandommax>
  249. <zcorrection>-1.3</zcorrection>
  250. <prediction>1.0</prediction>
  251. <maxinaccuracy>0</maxinaccuracy>
  252. <curvefactor>5.0</curvefactor>
  253. <aimerrorfactor>0.0</aimerrorfactor>
  254. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  255. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  256. <hitbox>6</hitbox>
  257. <delay>0</delay>
  258. <aimtime>0</aimtime>
  259. <pausetime>0</pausetime>
  260. </aimbot>
  261.  
  262. <triggerbot>
  263. <switch>1</switch>
  264. <alwaysactive>0</alwaysactive>
  265. <key>86</key>
  266.  
  267. <triggermode>3</triggermode>
  268. 0 = TRIGGER_SINGLE_HITBOX
  269. 1 = TRIGGER_AIMNECKCHEST
  270. 2 = TRIGGER_HIGHDAMAGE
  271. 3 = TRIGGER_FULL_BODY
  272.  
  273. <visiblecheck>1</visiblecheck>
  274. <teamcheck>1</teamcheck>
  275. <spawncheck>1</spawncheck>
  276. <jumpcheck>0</jumpcheck>
  277. <hitbox>6</hitbox>
  278. <delay>15</delay>
  279. <triggertime>0</triggertime>
  280. <pausetime>0</pausetime>
  281. <afterburst>250</afterburst>
  282. <maxinaccuracy>1.5</maxinaccuracy>
  283. <range>0.75</range>
  284. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  285. </triggerbot>
  286.  
  287. <rcs>
  288. <switch>0</switch>
  289. <startshot>0</startshot>
  290. <stopshot>0</stopshot>
  291. <pitchcompensation>0.0</pitchcompensation>
  292. <yawcompensation>0.0</yawcompensation>
  293. </rcs>
  294.  
  295. <glow>
  296. <switch>1</switch>
  297. <teamcheck>1</teamcheck>
  298. <players>1</players>
  299. <weapons>0</weapons>
  300. <bloom>0</bloom>
  301. <tcolor>0xFF00FF80</tcolor>
  302. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  303. <ctcolor>0xFF00FF80</ctcolor>
  304. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  305. <weaponcolor>0x00FF00AA</weaponcolor>
  306. </glow>
  307.  
  308. <radar>
  309. <switch>1</switch>
  310. </radar>
  311.  
  312. <sonar>
  313. <switch>0</switch>
  314. <teamcheck>1</teamcheck>
  315. <visiblecheck>1</visiblecheck>
  316. <incrosshairsignal>0</incrosshairsignal>
  317. <sonarpause>500</sonarpause>
  318. </sonar>
  319.  
  320. <bunnyhop>
  321. <key>1</key>
  322. <switch>0</switch>
  323. </bunnyhop>
  324. </P2000>
  325. <USPS>
  326. <aimbot>
  327. <switch>1</switch>
  328. <alwaysactive>0</alwaysactive>
  329. <key>1</key>
  330.  
  331. <targetmode>2</targetmode>
  332. 0 = BY_DISTANCE
  333. 1 = BY_HEALTH
  334. 2 = BY_FOV
  335. 3 = BY_WEAPONDAMAGE
  336.  
  337. <intelligentmode>0</intelligentmode>
  338. 0 = SINGLE_HITBOX
  339. 1 = RANDOM_HEADNECKCHEST
  340. 2 = CLOSEST_HITBOX
  341.  
  342. <visiblecheck>1</visiblecheck>
  343. <teamcheck>1</teamcheck>
  344. <movecheck>0</movecheck>
  345. <jumpcheck>0</jumpcheck>
  346. <spawncheck>1</spawncheck>
  347. <switchtargets>1</switchtargets>
  348. <stopafterkill>0</stopafterkill>
  349. <faceitmode>1</faceitmode>
  350. <fov>4.0</fov>
  351. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  352. <ontargetfov>20.0</ontargetfov>
  353. <smooth>0.0</smooth>
  354. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  355. <smoothrandommin>0.0</smoothrandommin>
  356. <smoothrandommax>0.0</smoothrandommax>
  357. <zcorrection>-1.0</zcorrection>
  358. <prediction>1.0</prediction>
  359. <maxinaccuracy>0</maxinaccuracy>
  360. <curvefactor>5.0</curvefactor>
  361. <aimerrorfactor>0.0</aimerrorfactor>
  362. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  363. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  364. <hitbox>6</hitbox>
  365. <delay>0</delay>
  366. <aimtime>0</aimtime>
  367. <pausetime>0</pausetime>
  368. </aimbot>
  369.  
  370. <triggerbot>
  371. <switch>1</switch>
  372. <alwaysactive>0</alwaysactive>
  373. <key>86</key>
  374.  
  375. <triggermode>3</triggermode>
  376. 0 = TRIGGER_SINGLE_HITBOX
  377. 1 = TRIGGER_AIMNECKCHEST
  378. 2 = TRIGGER_HIGHDAMAGE
  379. 3 = TRIGGER_FULL_BODY
  380.  
  381. <visiblecheck>1</visiblecheck>
  382. <teamcheck>1</teamcheck>
  383. <spawncheck>1</spawncheck>
  384. <jumpcheck>0</jumpcheck>
  385. <hitbox>6</hitbox>
  386. <delay>15</delay>
  387. <triggertime>0</triggertime>
  388. <pausetime>0</pausetime>
  389. <afterburst>250</afterburst>
  390. <maxinaccuracy>1.5</maxinaccuracy>
  391. <range>0.75</range>
  392. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  393. </triggerbot>
  394.  
  395. <rcs>
  396. <switch>0</switch>
  397. <startshot>0</startshot>
  398. <stopshot>0</stopshot>
  399. <pitchcompensation>0.0</pitchcompensation>
  400. <yawcompensation>0.0</yawcompensation>
  401. </rcs>
  402.  
  403. <glow>
  404. <switch>1</switch>
  405. <teamcheck>1</teamcheck>
  406. <players>1</players>
  407. <weapons>0</weapons>
  408. <bloom>0</bloom>
  409. <tcolor>0xFF00FF80</tcolor>
  410. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  411. <ctcolor>0xFF00FF80</ctcolor>
  412. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  413. <weaponcolor>0x00FF00AA</weaponcolor>
  414. </glow>
  415.  
  416. <radar>
  417. <switch>1</switch>
  418. </radar>
  419.  
  420. <sonar>
  421. <switch>0</switch>
  422. <teamcheck>1</teamcheck>
  423. <visiblecheck>1</visiblecheck>
  424. <incrosshairsignal>0</incrosshairsignal>
  425. <sonarpause>500</sonarpause>
  426. </sonar>
  427.  
  428. <bunnyhop>
  429. <key>1</key>
  430. <switch>0</switch>
  431. </bunnyhop>
  432. </USPS>
  433.  
  434. <P250>
  435. <aimbot>
  436. <switch>1</switch>
  437. <alwaysactive>0</alwaysactive>
  438. <key>1</key>
  439.  
  440. <targetmode>2</targetmode>
  441. 0 = BY_DISTANCE
  442. 1 = BY_HEALTH
  443. 2 = BY_FOV
  444. 3 = BY_WEAPONDAMAGE
  445.  
  446. <intelligentmode>0</intelligentmode>
  447. 0 = SINGLE_HITBOX
  448. 1 = RANDOM_HEADNECKCHEST
  449. 2 = CLOSEST_HITBOX
  450.  
  451. <visiblecheck>1</visiblecheck>
  452. <teamcheck>1</teamcheck>
  453. <movecheck>0</movecheck>
  454. <jumpcheck>0</jumpcheck>
  455. <spawncheck>1</spawncheck>
  456. <switchtargets>1</switchtargets>
  457. <stopafterkill>0</stopafterkill>
  458. <faceitmode>1</faceitmode>
  459. <fov>3.5</fov>
  460. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  461. <ontargetfov>20.0</ontargetfov>
  462. <smooth>2.0</smooth>
  463. <smoothdistancemultiplier>0.8</smoothdistancemultiplier>
  464. <smoothrandommin>1.4</smoothrandommin>
  465. <smoothrandommax>1.9</smoothrandommax>
  466. <zcorrection>-1.0</zcorrection>
  467. <prediction>1.0</prediction>
  468. <maxinaccuracy>0</maxinaccuracy>
  469. <curvefactor>5.0</curvefactor>
  470. <aimerrorfactor>0.0</aimerrorfactor>
  471. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  472. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  473. <hitbox>6</hitbox>
  474. <delay>0</delay>
  475. <aimtime>0</aimtime>
  476. <pausetime>0</pausetime>
  477. </aimbot>
  478.  
  479. <triggerbot>
  480. <switch>1</switch>
  481. <alwaysactive>0</alwaysactive>
  482. <key>86</key>
  483.  
  484. <triggermode>3</triggermode>
  485. 0 = TRIGGER_SINGLE_HITBOX
  486. 1 = TRIGGER_AIMNECKCHEST
  487. 2 = TRIGGER_HIGHDAMAGE
  488. 3 = TRIGGER_FULL_BODY
  489.  
  490. <visiblecheck>1</visiblecheck>
  491. <teamcheck>1</teamcheck>
  492. <spawncheck>1</spawncheck>
  493. <jumpcheck>0</jumpcheck>
  494. <hitbox>6</hitbox>
  495. <delay>15</delay>
  496. <triggertime>0</triggertime>
  497. <pausetime>0</pausetime>
  498. <afterburst>250</afterburst>
  499. <maxinaccuracy>1.5</maxinaccuracy>
  500. <range>0.75</range>
  501. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  502. </triggerbot>
  503.  
  504. <rcs>
  505. <switch>0</switch>
  506. <startshot>0</startshot>
  507. <stopshot>0</stopshot>
  508. <pitchcompensation>0.0</pitchcompensation>
  509. <yawcompensation>0.0</yawcompensation>
  510. </rcs>
  511.  
  512. <glow>
  513. <switch>1</switch>
  514. <teamcheck>1</teamcheck>
  515. <players>1</players>
  516. <weapons>0</weapons>
  517. <bloom>0</bloom>
  518. <tcolor>0xFF00FF80</tcolor>
  519. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  520. <ctcolor>0xFF00FF80</ctcolor>
  521. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  522. <weaponcolor>0x00FF00AA</weaponcolor>
  523. </glow>
  524.  
  525. <radar>
  526. <switch>1</switch>
  527. </radar>
  528.  
  529. <sonar>
  530. <switch>0</switch>
  531. <teamcheck>1</teamcheck>
  532. <visiblecheck>1</visiblecheck>
  533. <incrosshairsignal>0</incrosshairsignal>
  534. <sonarpause>500</sonarpause>
  535. </sonar>
  536.  
  537. <bunnyhop>
  538. <key>1</key>
  539. <switch>0</switch>
  540. </bunnyhop>
  541. </P250>
  542. <Tec9>
  543. <aimbot>
  544. <switch>1</switch>
  545. <alwaysactive>0</alwaysactive>
  546. <key>1</key>
  547.  
  548. <targetmode>2</targetmode>
  549. 0 = BY_DISTANCE
  550. 1 = BY_HEALTH
  551. 2 = BY_FOV
  552. 3 = BY_WEAPONDAMAGE
  553.  
  554. <intelligentmode>0</intelligentmode>
  555. 0 = SINGLE_HITBOX
  556. 1 = RANDOM_HEADNECKCHEST
  557. 2 = CLOSEST_HITBOX
  558.  
  559. <visiblecheck>1</visiblecheck>
  560. <teamcheck>1</teamcheck>
  561. <movecheck>0</movecheck>
  562. <jumpcheck>0</jumpcheck>
  563. <spawncheck>1</spawncheck>
  564. <switchtargets>1</switchtargets>
  565. <stopafterkill>0</stopafterkill>
  566. <faceitmode>1</faceitmode>
  567. <fov>3.4</fov>
  568. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  569. <ontargetfov>20.0</ontargetfov>
  570. <smooth>3.0</smooth>
  571. <smoothdistancemultiplier>0.8</smoothdistancemultiplier>
  572. <smoothrandommin>1.4</smoothrandommin>
  573. <smoothrandommax>2</smoothrandommax>
  574. <zcorrection>1.3</zcorrection>
  575. <prediction>1.0</prediction>
  576. <maxinaccuracy>0</maxinaccuracy>
  577. <curvefactor>5.0</curvefactor>
  578. <aimerrorfactor>0.0</aimerrorfactor>
  579. <pitchrecoilcompensation>1.6</pitchrecoilcompensation>
  580. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  581. <hitbox>6</hitbox>
  582. <delay>0</delay>
  583. <aimtime>0</aimtime>
  584. <pausetime>0</pausetime>
  585. </aimbot>
  586.  
  587. <triggerbot>
  588. <switch>1</switch>
  589. <alwaysactive>0</alwaysactive>
  590. <key>86</key>
  591.  
  592. <triggermode>3</triggermode>
  593. 0 = TRIGGER_SINGLE_HITBOX
  594. 1 = TRIGGER_AIMNECKCHEST
  595. 2 = TRIGGER_HIGHDAMAGE
  596. 3 = TRIGGER_FULL_BODY
  597.  
  598. <visiblecheck>1</visiblecheck>
  599. <teamcheck>1</teamcheck>
  600. <spawncheck>1</spawncheck>
  601. <jumpcheck>0</jumpcheck>
  602. <hitbox>6</hitbox>
  603. <delay>15</delay>
  604. <triggertime>0</triggertime>
  605. <pausetime>0</pausetime>
  606. <afterburst>250</afterburst>
  607. <maxinaccuracy>1.5</maxinaccuracy>
  608. <range>0.75</range>
  609. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  610. </triggerbot>
  611.  
  612. <rcs>
  613. <switch>0</switch>
  614. <startshot>0</startshot>
  615. <stopshot>0</stopshot>
  616. <pitchcompensation>0.0</pitchcompensation>
  617. <yawcompensation>0.0</yawcompensation>
  618. </rcs>
  619.  
  620. <glow>
  621. <switch>1</switch>
  622. <teamcheck>1</teamcheck>
  623. <players>1</players>
  624. <weapons>0</weapons>
  625. <bloom>0</bloom>
  626. <tcolor>0xFF00FF80</tcolor>
  627. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  628. <ctcolor>0xFF00FF80</ctcolor>
  629. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  630. <weaponcolor>0x00FF00AA</weaponcolor>
  631. </glow>
  632.  
  633. <radar>
  634. <switch>1</switch>
  635. </radar>
  636.  
  637. <sonar>
  638. <switch>0</switch>
  639. <teamcheck>1</teamcheck>
  640. <visiblecheck>1</visiblecheck>
  641. <incrosshairsignal>0</incrosshairsignal>
  642. <sonarpause>500</sonarpause>
  643. </sonar>
  644.  
  645. <bunnyhop>
  646. <key>1</key>
  647. <switch>0</switch>
  648. </bunnyhop>
  649. </Tec9>
  650. <FiveSeveN>
  651. <aimbot>
  652. <switch>1</switch>
  653. <alwaysactive>0</alwaysactive>
  654. <key>1</key>
  655.  
  656. <targetmode>2</targetmode>
  657. 0 = BY_DISTANCE
  658. 1 = BY_HEALTH
  659. 2 = BY_FOV
  660. 3 = BY_WEAPONDAMAGE
  661.  
  662. <intelligentmode>0</intelligentmode>
  663. 0 = SINGLE_HITBOX
  664. 1 = RANDOM_HEADNECKCHEST
  665. 2 = CLOSEST_HITBOX
  666.  
  667. <visiblecheck>1</visiblecheck>
  668. <teamcheck>1</teamcheck>
  669. <movecheck>0</movecheck>
  670. <jumpcheck>0</jumpcheck>
  671. <spawncheck>1</spawncheck>
  672. <switchtargets>1</switchtargets>
  673. <stopafterkill>0</stopafterkill>
  674. <faceitmode>1</faceitmode>
  675. <fov>3.4</fov>
  676. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  677. <ontargetfov>20.0</ontargetfov>
  678. <smooth>0.0</smooth>
  679. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  680. <smoothrandommin>0.0</smoothrandommin>
  681. <smoothrandommax>0.0</smoothrandommax>
  682. <zcorrection>-1.3</zcorrection>
  683. <prediction>1.0</prediction>
  684. <maxinaccuracy>0</maxinaccuracy>
  685. <curvefactor>5.0</curvefactor>
  686. <aimerrorfactor>0.0</aimerrorfactor>
  687. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  688. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  689. <hitbox>6</hitbox>
  690. <delay>0</delay>
  691. <aimtime>0</aimtime>
  692. <pausetime>0</pausetime>
  693. </aimbot>
  694.  
  695. <triggerbot>
  696. <switch>1</switch>
  697. <alwaysactive>0</alwaysactive>
  698. <key>86</key>
  699.  
  700. <triggermode>3</triggermode>
  701. 0 = TRIGGER_SINGLE_HITBOX
  702. 1 = TRIGGER_AIMNECKCHEST
  703. 2 = TRIGGER_HIGHDAMAGE
  704. 3 = TRIGGER_FULL_BODY
  705.  
  706. <visiblecheck>1</visiblecheck>
  707. <teamcheck>1</teamcheck>
  708. <spawncheck>1</spawncheck>
  709. <jumpcheck>0</jumpcheck>
  710. <hitbox>6</hitbox>
  711. <delay>15</delay>
  712. <triggertime>0</triggertime>
  713. <pausetime>0</pausetime>
  714. <afterburst>250</afterburst>
  715. <maxinaccuracy>1.5</maxinaccuracy>
  716. <range>0.75</range>
  717. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  718. </triggerbot>
  719.  
  720. <rcs>
  721. <switch>0</switch>
  722. <startshot>0</startshot>
  723. <stopshot>0</stopshot>
  724. <pitchcompensation>0.0</pitchcompensation>
  725. <yawcompensation>0.0</yawcompensation>
  726. </rcs>
  727.  
  728. <glow>
  729. <switch>1</switch>
  730. <teamcheck>1</teamcheck>
  731. <players>1</players>
  732. <weapons>0</weapons>
  733. <bloom>0</bloom>
  734. <tcolor>0xFF00FF80</tcolor>
  735. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  736. <ctcolor>0xFF00FF80</ctcolor>
  737. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  738. <weaponcolor>0x00FF00AA</weaponcolor>
  739. </glow>
  740.  
  741. <radar>
  742. <switch>1</switch>
  743. </radar>
  744.  
  745. <sonar>
  746. <switch>0</switch>
  747. <teamcheck>1</teamcheck>
  748. <visiblecheck>1</visiblecheck>
  749. <incrosshairsignal>0</incrosshairsignal>
  750. <sonarpause>500</sonarpause>
  751. </sonar>
  752.  
  753. <bunnyhop>
  754. <key>1</key>
  755. <switch>0</switch>
  756. </bunnyhop>
  757. </FiveSeveN>
  758.  
  759. <DesertEagle>
  760. <aimbot>
  761. <switch>1</switch>
  762. <alwaysactive>0</alwaysactive>
  763. <key>1</key>
  764.  
  765. <targetmode>2</targetmode>
  766. 0 = BY_DISTANCE
  767. 1 = BY_HEALTH
  768. 2 = BY_FOV
  769. 3 = BY_WEAPONDAMAGE
  770.  
  771. <intelligentmode>0</intelligentmode>
  772. 0 = SINGLE_HITBOX
  773. 1 = RANDOM_HEADNECKCHEST
  774. 2 = CLOSEST_HITBOX
  775.  
  776. <visiblecheck>1</visiblecheck>
  777. <teamcheck>1</teamcheck>
  778. <movecheck>0</movecheck>
  779. <jumpcheck>0</jumpcheck>
  780. <spawncheck>1</spawncheck>
  781. <switchtargets>1</switchtargets>
  782. <stopafterkill>0</stopafterkill>
  783. <faceitmode>1</faceitmode>
  784. <fov>4.0</fov>
  785. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  786. <ontargetfov>20.0</ontargetfov>
  787. <smooth>0.0</smooth>
  788. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  789. <smoothrandommin>0.0</smoothrandommin>
  790. <smoothrandommax>0.0</smoothrandommax>
  791. <zcorrection>-1.75</zcorrection>
  792. <prediction>1.0</prediction>
  793. <maxinaccuracy>0</maxinaccuracy>
  794. <curvefactor>5.0</curvefactor>
  795. <aimerrorfactor>0.0</aimerrorfactor>
  796. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  797. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  798. <hitbox>6</hitbox>
  799. <delay>0</delay>
  800. <aimtime>0</aimtime>
  801. <pausetime>0</pausetime>
  802. </aimbot>
  803.  
  804. <triggerbot>
  805. <switch>1</switch>
  806. <alwaysactive>0</alwaysactive>
  807. <key>86</key>
  808.  
  809. <triggermode>0</triggermode>
  810. 0 = TRIGGER_SINGLE_HITBOX
  811. 1 = TRIGGER_AIMNECKCHEST
  812. 2 = TRIGGER_HIGHDAMAGE
  813. 3 = TRIGGER_FULL_BODY
  814.  
  815. <visiblecheck>1</visiblecheck>
  816. <teamcheck>1</teamcheck>
  817. <spawncheck>1</spawncheck>
  818. <jumpcheck>0</jumpcheck>
  819. <hitbox>6</hitbox>
  820. <delay>15</delay>
  821. <triggertime>0</triggertime>
  822. <pausetime>0</pausetime>
  823. <afterburst>0</afterburst>
  824. <maxinaccuracy>1.5</maxinaccuracy>
  825. <range>0.74</range>
  826. <rangedistancemultiplier>1.65</rangedistancemultiplier>
  827. </triggerbot>
  828.  
  829. <rcs>
  830. <switch>0</switch>
  831. <startshot>0</startshot>
  832. <stopshot>0</stopshot>
  833. <pitchcompensation>0.0</pitchcompensation>
  834. <yawcompensation>0.0</yawcompensation>
  835. </rcs>
  836.  
  837. <glow>
  838. <switch>1</switch>
  839. <teamcheck>1</teamcheck>
  840. <players>1</players>
  841. <weapons>0</weapons>
  842. <bloom>0</bloom>
  843. <tcolor>0xFF00FF80</tcolor>
  844. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  845. <ctcolor>0xFF00FF80</ctcolor>
  846. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  847. <weaponcolor>0x00FF00AA</weaponcolor>
  848. </glow>
  849.  
  850. <radar>
  851. <switch>1</switch>
  852. </radar>
  853.  
  854. <sonar>
  855. <switch>0</switch>
  856. <teamcheck>1</teamcheck>
  857. <visiblecheck>1</visiblecheck>
  858. <incrosshairsignal>0</incrosshairsignal>
  859. <sonarpause>500</sonarpause>
  860. </sonar>
  861.  
  862. <bunnyhop>
  863. <key>1</key>
  864. <switch>0</switch>
  865. </bunnyhop>
  866. </DesertEagle>
  867. <MAC10>
  868. <aimbot>
  869. <switch>1</switch>
  870. <alwaysactive>0</alwaysactive>
  871. <key>1</key>
  872.  
  873. <targetmode>2</targetmode>
  874. 0 = BY_DISTANCE
  875. 1 = BY_HEALTH
  876. 2 = BY_FOV
  877. 3 = BY_WEAPONDAMAGE
  878.  
  879. <intelligentmode>0</intelligentmode>
  880. 0 = SINGLE_HITBOX
  881. 1 = RANDOM_HEADNECKCHEST
  882. 2 = CLOSEST_HITBOX
  883.  
  884. <visiblecheck>1</visiblecheck>
  885. <teamcheck>1</teamcheck>
  886. <movecheck>0</movecheck>
  887. <jumpcheck>0</jumpcheck>
  888. <spawncheck>1</spawncheck>
  889. <switchtargets>1</switchtargets>
  890. <stopafterkill>0</stopafterkill>
  891. <faceitmode>1</faceitmode>
  892. <fov>3.4</fov>
  893. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  894. <ontargetfov>20.0</ontargetfov>
  895. <smooth>2.0</smooth>
  896. <smoothdistancemultiplier>0.8</smoothdistancemultiplier>
  897. <smoothrandommin>1.4</smoothrandommin>
  898. <smoothrandommax>2.00</smoothrandommax>
  899. <zcorrection>-1.3</zcorrection>
  900. <prediction>1.0</prediction>
  901. <maxinaccuracy>0</maxinaccuracy>
  902. <curvefactor>5.0</curvefactor>
  903. <aimerrorfactor>0.0</aimerrorfactor>
  904. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  905. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  906. <hitbox>6</hitbox>
  907. <delay>0</delay>
  908. <aimtime>0</aimtime>
  909. <pausetime>0</pausetime>
  910. </aimbot>
  911.  
  912. <triggerbot>
  913. <switch>1</switch>
  914. <alwaysactive>0</alwaysactive>
  915. <key>86</key>
  916.  
  917. <triggermode>3</triggermode>
  918. 0 = TRIGGER_SINGLE_HITBOX
  919. 1 = TRIGGER_AIMNECKCHEST
  920. 2 = TRIGGER_HIGHDAMAGE
  921. 3 = TRIGGER_FULL_BODY
  922.  
  923. <visiblecheck>1</visiblecheck>
  924. <teamcheck>1</teamcheck>
  925. <spawncheck>1</spawncheck>
  926. <jumpcheck>0</jumpcheck>
  927. <hitbox>6</hitbox>
  928. <delay>15</delay>
  929. <triggertime>0</triggertime>
  930. <pausetime>0</pausetime>
  931. <afterburst>250</afterburst>
  932. <maxinaccuracy>1.5</maxinaccuracy>
  933. <range>0.75</range>
  934. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  935. </triggerbot>
  936.  
  937. <rcs>
  938. <switch>0</switch>
  939. <startshot>3</startshot>
  940. <stopshot>9</stopshot>
  941. <pitchcompensation>1.1</pitchcompensation>
  942. <yawcompensation>0.0</yawcompensation>
  943. </rcs>
  944.  
  945. <glow>
  946. <switch>1</switch>
  947. <teamcheck>1</teamcheck>
  948. <players>1</players>
  949. <weapons>0</weapons>
  950. <bloom>0</bloom>
  951. <tcolor>0xFF00FF80</tcolor>
  952. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  953. <ctcolor>0xFF00FF80</ctcolor>
  954. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  955. <weaponcolor>0x00FF00AA</weaponcolor>
  956. </glow>
  957.  
  958. <radar>
  959. <switch>1</switch>
  960. </radar>
  961.  
  962. <sonar>
  963. <switch>0</switch>
  964. <teamcheck>1</teamcheck>
  965. <visiblecheck>1</visiblecheck>
  966. <incrosshairsignal>0</incrosshairsignal>
  967. <sonarpause>500</sonarpause>
  968. </sonar>
  969.  
  970. <bunnyhop>
  971. <key>1</key>
  972. <switch>0</switch>
  973. </bunnyhop>
  974. </MAC10>
  975. <MP9>
  976. <aimbot>
  977. <switch>1</switch>
  978. <alwaysactive>0</alwaysactive>
  979. <key>1</key>
  980.  
  981. <targetmode>2</targetmode>
  982. 0 = BY_DISTANCE
  983. 1 = BY_HEALTH
  984. 2 = BY_FOV
  985. 3 = BY_WEAPONDAMAGE
  986.  
  987. <intelligentmode>0</intelligentmode>
  988. 0 = SINGLE_HITBOX
  989. 1 = RANDOM_HEADNECKCHEST
  990. 2 = CLOSEST_HITBOX
  991.  
  992. <visiblecheck>1</visiblecheck>
  993. <teamcheck>1</teamcheck>
  994. <movecheck>0</movecheck>
  995. <jumpcheck>0</jumpcheck>
  996. <spawncheck>1</spawncheck>
  997. <switchtargets>1</switchtargets>
  998. <stopafterkill>0</stopafterkill>
  999. <faceitmode>1</faceitmode>
  1000. <fov>4.1</fov>
  1001. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  1002. <ontargetfov>20.0</ontargetfov>
  1003. <smooth>3.0</smooth>
  1004. <smoothdistancemultiplier>0.8</smoothdistancemultiplier>
  1005. <smoothrandommin>2.05</smoothrandommin>
  1006. <smoothrandommax>2.45</smoothrandommax>
  1007. <zcorrection>-1.3</zcorrection>
  1008. <prediction>1.0</prediction>
  1009. <maxinaccuracy>0</maxinaccuracy>
  1010. <curvefactor>5.0</curvefactor>
  1011. <aimerrorfactor>0.0</aimerrorfactor>
  1012. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  1013. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  1014. <hitbox>6</hitbox>
  1015. <delay>0</delay>
  1016. <aimtime>0</aimtime>
  1017. <pausetime>0</pausetime>
  1018. </aimbot>
  1019.  
  1020. <triggerbot>
  1021. <switch>1</switch>
  1022. <alwaysactive>0</alwaysactive>
  1023. <key>86</key>
  1024.  
  1025. <triggermode>3</triggermode>
  1026. 0 = TRIGGER_SINGLE_HITBOX
  1027. 1 = TRIGGER_AIMNECKCHEST
  1028. 2 = TRIGGER_HIGHDAMAGE
  1029. 3 = TRIGGER_FULL_BODY
  1030.  
  1031. <visiblecheck>1</visiblecheck>
  1032. <teamcheck>1</teamcheck>
  1033. <spawncheck>1</spawncheck>
  1034. <jumpcheck>0</jumpcheck>
  1035. <hitbox>6</hitbox>
  1036. <delay>15</delay>
  1037. <triggertime>0</triggertime>
  1038. <pausetime>0</pausetime>
  1039. <afterburst>250</afterburst>
  1040. <maxinaccuracy>1.5</maxinaccuracy>
  1041. <range>0.75</range>
  1042. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  1043. </triggerbot>
  1044.  
  1045. <rcs>
  1046. <switch>0</switch>
  1047. <startshot>3</startshot>
  1048. <stopshot>9</stopshot>
  1049. <pitchcompensation>1.0</pitchcompensation>
  1050. <yawcompensation>0.0</yawcompensation>
  1051. </rcs>
  1052.  
  1053. <glow>
  1054. <switch>1</switch>
  1055. <teamcheck>1</teamcheck>
  1056. <players>1</players>
  1057. <weapons>0</weapons>
  1058. <bloom>0</bloom>
  1059. <tcolor>0xFF00FF80</tcolor>
  1060. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  1061. <ctcolor>0xFF00FF80</ctcolor>
  1062. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  1063. <weaponcolor>0x00FF00AA</weaponcolor>
  1064. </glow>
  1065.  
  1066. <radar>
  1067. <switch>1</switch>
  1068. </radar>
  1069.  
  1070. <sonar>
  1071. <switch>0</switch>
  1072. <teamcheck>1</teamcheck>
  1073. <visiblecheck>1</visiblecheck>
  1074. <incrosshairsignal>0</incrosshairsignal>
  1075. <sonarpause>500</sonarpause>
  1076. </sonar>
  1077.  
  1078. <bunnyhop>
  1079. <key>1</key>
  1080. <switch>0</switch>
  1081. </bunnyhop>
  1082. </MP9>
  1083. <MP7>
  1084. <aimbot>
  1085. <switch>1</switch>
  1086. <alwaysactive>0</alwaysactive>
  1087. <key>1</key>
  1088.  
  1089. <targetmode>2</targetmode>
  1090. 0 = BY_DISTANCE
  1091. 1 = BY_HEALTH
  1092. 2 = BY_FOV
  1093. 3 = BY_WEAPONDAMAGE
  1094.  
  1095. <intelligentmode>0</intelligentmode>
  1096. 0 = SINGLE_HITBOX
  1097. 1 = RANDOM_HEADNECKCHEST
  1098. 2 = CLOSEST_HITBOX
  1099.  
  1100. <visiblecheck>1</visiblecheck>
  1101. <teamcheck>1</teamcheck>
  1102. <movecheck>0</movecheck>
  1103. <jumpcheck>0</jumpcheck>
  1104. <spawncheck>1</spawncheck>
  1105. <switchtargets>1</switchtargets>
  1106. <stopafterkill>0</stopafterkill>
  1107. <faceitmode>1</faceitmode>
  1108. <fov>3.4</fov>
  1109. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  1110. <ontargetfov>20.0</ontargetfov>
  1111. <smooth>3.0</smooth>
  1112. <smoothdistancemultiplier>0.8</smoothdistancemultiplier>
  1113. <smoothrandommin>1.5</smoothrandommin>
  1114. <smoothrandommax>2.00</smoothrandommax>
  1115. <zcorrection>-2.3</zcorrection>
  1116. <prediction>1.0</prediction>
  1117. <maxinaccuracy>0</maxinaccuracy>
  1118. <curvefactor>5.0</curvefactor>
  1119. <aimerrorfactor>0.0</aimerrorfactor>
  1120. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  1121. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  1122. <hitbox>6</hitbox>
  1123. <delay>0</delay>
  1124. <aimtime>0</aimtime>
  1125. <pausetime>0</pausetime>
  1126. </aimbot>
  1127.  
  1128. <triggerbot>
  1129. <switch>1</switch>
  1130. <alwaysactive>0</alwaysactive>
  1131. <key>86</key>
  1132.  
  1133. <triggermode>3</triggermode>
  1134. 0 = TRIGGER_SINGLE_HITBOX
  1135. 1 = TRIGGER_AIMNECKCHEST
  1136. 2 = TRIGGER_HIGHDAMAGE
  1137. 3 = TRIGGER_FULL_BODY
  1138.  
  1139. <visiblecheck>1</visiblecheck>
  1140. <teamcheck>1</teamcheck>
  1141. <spawncheck>1</spawncheck>
  1142. <jumpcheck>0</jumpcheck>
  1143. <hitbox>6</hitbox>
  1144. <delay>15</delay>
  1145. <triggertime>0</triggertime>
  1146. <pausetime>0</pausetime>
  1147. <afterburst>250</afterburst>
  1148. <maxinaccuracy>1.5</maxinaccuracy>
  1149. <range>0.75</range>
  1150. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  1151. </triggerbot>
  1152.  
  1153. <rcs>
  1154. <switch>0</switch>
  1155. <startshot>3</startshot>
  1156. <stopshot>9</stopshot>
  1157. <pitchcompensation>1.0</pitchcompensation>
  1158. <yawcompensation>0.0</yawcompensation>
  1159. </rcs>
  1160.  
  1161. <glow>
  1162. <switch>1</switch>
  1163. <teamcheck>1</teamcheck>
  1164. <players>1</players>
  1165. <weapons>0</weapons>
  1166. <bloom>0</bloom>
  1167. <tcolor>0xFF00FF80</tcolor>
  1168. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  1169. <ctcolor>0xFF00FF80</ctcolor>
  1170. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  1171. <weaponcolor>0x00FF00AA</weaponcolor>
  1172. </glow>
  1173.  
  1174. <radar>
  1175. <switch>1</switch>
  1176. </radar>
  1177.  
  1178. <sonar>
  1179. <switch>0</switch>
  1180. <teamcheck>1</teamcheck>
  1181. <visiblecheck>1</visiblecheck>
  1182. <incrosshairsignal>0</incrosshairsignal>
  1183. <sonarpause>500</sonarpause>
  1184. </sonar>
  1185.  
  1186. <bunnyhop>
  1187. <key>1</key>
  1188. <switch>0</switch>
  1189. </bunnyhop>
  1190. </MP7>
  1191. <UMP45>
  1192. <aimbot>
  1193. <switch>1</switch>
  1194. <alwaysactive>0</alwaysactive>
  1195. <key>1</key>
  1196.  
  1197. <targetmode>2</targetmode>
  1198. 0 = BY_DISTANCE
  1199. 1 = BY_HEALTH
  1200. 2 = BY_FOV
  1201. 3 = BY_WEAPONDAMAGE
  1202.  
  1203. <intelligentmode>0</intelligentmode>
  1204. 0 = SINGLE_HITBOX
  1205. 1 = RANDOM_HEADNECKCHEST
  1206. 2 = CLOSEST_HITBOX
  1207.  
  1208. <visiblecheck>1</visiblecheck>
  1209. <teamcheck>1</teamcheck>
  1210. <movecheck>0</movecheck>
  1211. <jumpcheck>0</jumpcheck>
  1212. <spawncheck>1</spawncheck>
  1213. <switchtargets>1</switchtargets>
  1214. <stopafterkill>0</stopafterkill>
  1215. <faceitmode>1</faceitmode>
  1216. <fov>3.4</fov>
  1217. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  1218. <ontargetfov>20.0</ontargetfov>
  1219. <smooth>2.0</smooth>
  1220. <smoothdistancemultiplier>0.8</smoothdistancemultiplier>
  1221. <smoothrandommin>1.4</smoothrandommin>
  1222. <smoothrandommax>2.00</smoothrandommax>
  1223. <zcorrection>-1.3</zcorrection>
  1224. <prediction>1.0</prediction>
  1225. <maxinaccuracy>0</maxinaccuracy>
  1226. <curvefactor>5.0</curvefactor>
  1227. <aimerrorfactor>0.0</aimerrorfactor>
  1228. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  1229. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  1230. <hitbox>6</hitbox>
  1231. <delay>0</delay>
  1232. <aimtime>0</aimtime>
  1233. <pausetime>0</pausetime>
  1234. </aimbot>
  1235.  
  1236. <triggerbot>
  1237. <switch>1</switch>
  1238. <alwaysactive>0</alwaysactive>
  1239. <key>86</key>
  1240.  
  1241. <triggermode>3</triggermode>
  1242. 0 = TRIGGER_SINGLE_HITBOX
  1243. 1 = TRIGGER_AIMNECKCHEST
  1244. 2 = TRIGGER_HIGHDAMAGE
  1245. 3 = TRIGGER_FULL_BODY
  1246.  
  1247. <visiblecheck>1</visiblecheck>
  1248. <teamcheck>1</teamcheck>
  1249. <spawncheck>1</spawncheck>
  1250. <jumpcheck>0</jumpcheck>
  1251. <hitbox>6</hitbox>
  1252. <delay>15</delay>
  1253. <triggertime>0</triggertime>
  1254. <pausetime>0</pausetime>
  1255. <afterburst>250</afterburst>
  1256. <maxinaccuracy>1.5</maxinaccuracy>
  1257. <range>0.75</range>
  1258. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  1259. </triggerbot>
  1260.  
  1261. <rcs>
  1262. <switch>0</switch>
  1263. <startshot>2</startshot>
  1264. <stopshot>8</stopshot>
  1265. <pitchcompensation>1.0</pitchcompensation>
  1266. <yawcompensation>0.0</yawcompensation>
  1267. </rcs>
  1268.  
  1269. <glow>
  1270. <switch>1</switch>
  1271. <teamcheck>1</teamcheck>
  1272. <players>1</players>
  1273. <weapons>0</weapons>
  1274. <bloom>0</bloom>
  1275. <tcolor>0xFF00FF80</tcolor>
  1276. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  1277. <ctcolor>0xFF00FF80</ctcolor>
  1278. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  1279. <weaponcolor>0x00FF00AA</weaponcolor>
  1280. </glow>
  1281.  
  1282. <radar>
  1283. <switch>1</switch>
  1284. </radar>
  1285.  
  1286. <sonar>
  1287. <switch>0</switch>
  1288. <teamcheck>1</teamcheck>
  1289. <visiblecheck>1</visiblecheck>
  1290. <incrosshairsignal>0</incrosshairsignal>
  1291. <sonarpause>500</sonarpause>
  1292. </sonar>
  1293.  
  1294. <bunnyhop>
  1295. <key>1</key>
  1296. <switch>0</switch>
  1297. </bunnyhop>
  1298. </UMP45>
  1299. <P90>
  1300. <aimbot>
  1301. <switch>1</switch>
  1302. <alwaysactive>0</alwaysactive>
  1303. <key>1</key>
  1304.  
  1305. <targetmode>2</targetmode>
  1306. 0 = BY_DISTANCE
  1307. 1 = BY_HEALTH
  1308. 2 = BY_FOV
  1309. 3 = BY_WEAPONDAMAGE
  1310.  
  1311. <intelligentmode>0</intelligentmode>
  1312. 0 = SINGLE_HITBOX
  1313. 1 = RANDOM_HEADNECKCHEST
  1314. 2 = CLOSEST_HITBOX
  1315.  
  1316. <visiblecheck>1</visiblecheck>
  1317. <teamcheck>1</teamcheck>
  1318. <movecheck>0</movecheck>
  1319. <jumpcheck>0</jumpcheck>
  1320. <spawncheck>1</spawncheck>
  1321. <switchtargets>1</switchtargets>
  1322. <stopafterkill>0</stopafterkill>
  1323. <faceitmode>1</faceitmode>
  1324. <fov>2.5</fov>
  1325. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  1326. <ontargetfov>20.0</ontargetfov>
  1327. <smooth>1.0</smooth>
  1328. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  1329. <smoothrandommin>0.0</smoothrandommin>
  1330. <smoothrandommax>0.00</smoothrandommax>
  1331. <zcorrection>-1.3</zcorrection>
  1332. <prediction>1</prediction>
  1333. <maxinaccuracy>0</maxinaccuracy>
  1334. <curvefactor>5.0</curvefactor>
  1335. <aimerrorfactor>0.0</aimerrorfactor>
  1336. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  1337. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  1338. <hitbox>6</hitbox>
  1339. <delay>0</delay>
  1340. <aimtime>0</aimtime>
  1341. <pausetime>0</pausetime>
  1342. </aimbot>
  1343.  
  1344. <triggerbot>
  1345. <switch>1</switch>
  1346. <alwaysactive>0</alwaysactive>
  1347. <key>86</key>
  1348.  
  1349. <triggermode>3</triggermode>
  1350. 0 = TRIGGER_SINGLE_HITBOX
  1351. 1 = TRIGGER_AIMNECKCHEST
  1352. 2 = TRIGGER_HIGHDAMAGE
  1353. 3 = TRIGGER_FULL_BODY
  1354.  
  1355. <visiblecheck>1</visiblecheck>
  1356. <teamcheck>1</teamcheck>
  1357. <spawncheck>1</spawncheck>
  1358. <jumpcheck>0</jumpcheck>
  1359. <hitbox>6</hitbox>
  1360. <delay>15</delay>
  1361. <triggertime>0</triggertime>
  1362. <pausetime>0</pausetime>
  1363. <afterburst>250</afterburst>
  1364. <maxinaccuracy>1.5</maxinaccuracy>
  1365. <range>0.75</range>
  1366. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  1367. </triggerbot>
  1368.  
  1369. <rcs>
  1370. <switch>0</switch>
  1371. <startshot>3</startshot>
  1372. <stopshot>9</stopshot>
  1373. <pitchcompensation>1.2</pitchcompensation>
  1374. <yawcompensation>0.0</yawcompensation>
  1375. </rcs>
  1376.  
  1377. <glow>
  1378. <switch>1</switch>
  1379. <teamcheck>1</teamcheck>
  1380. <players>1</players>
  1381. <weapons>0</weapons>
  1382. <bloom>0</bloom>
  1383. <tcolor>0xFF00FF80</tcolor>
  1384. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  1385. <ctcolor>0xFF00FF80</ctcolor>
  1386. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  1387. <weaponcolor>0x00FF00AA</weaponcolor>
  1388. </glow>
  1389.  
  1390. <radar>
  1391. <switch>1</switch>
  1392. </radar>
  1393.  
  1394. <sonar>
  1395. <switch>0</switch>
  1396. <teamcheck>1</teamcheck>
  1397. <visiblecheck>1</visiblecheck>
  1398. <incrosshairsignal>0</incrosshairsignal>
  1399. <sonarpause>500</sonarpause>
  1400. </sonar>
  1401.  
  1402. <bunnyhop>
  1403. <key>1</key>
  1404. <switch>0</switch>
  1405. </bunnyhop>
  1406. </P90>
  1407. <Bizon>
  1408. <aimbot>
  1409. <switch>1</switch>
  1410. <alwaysactive>0</alwaysactive>
  1411. <key>1</key>
  1412.  
  1413. <targetmode>2</targetmode>
  1414. 0 = BY_DISTANCE
  1415. 1 = BY_HEALTH
  1416. 2 = BY_FOV
  1417. 3 = BY_WEAPONDAMAGE
  1418.  
  1419. <intelligentmode>0</intelligentmode>
  1420. 0 = SINGLE_HITBOX
  1421. 1 = RANDOM_HEADNECKCHEST
  1422. 2 = CLOSEST_HITBOX
  1423.  
  1424. <visiblecheck>1</visiblecheck>
  1425. <teamcheck>1</teamcheck>
  1426. <movecheck>0</movecheck>
  1427. <jumpcheck>0</jumpcheck>
  1428. <spawncheck>1</spawncheck>
  1429. <switchtargets>1</switchtargets>
  1430. <stopafterkill>0</stopafterkill>
  1431. <faceitmode>1</faceitmode>
  1432. <fov>2.1</fov>
  1433. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  1434. <ontargetfov>20.0</ontargetfov>
  1435. <smooth>3.0</smooth>
  1436. <smoothdistancemultiplier>0.8</smoothdistancemultiplier>
  1437. <smoothrandommin>2.05</smoothrandommin>
  1438. <smoothrandommax>2.45</smoothrandommax>
  1439. <zcorrection>-1.3</zcorrection>
  1440. <prediction>1.0</prediction>
  1441. <maxinaccuracy>0</maxinaccuracy>
  1442. <curvefactor>5.0</curvefactor>
  1443. <aimerrorfactor>0.0</aimerrorfactor>
  1444. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  1445. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  1446. <hitbox>6</hitbox>
  1447. <delay>0</delay>
  1448. <aimtime>0</aimtime>
  1449. <pausetime>0</pausetime>
  1450. </aimbot>
  1451.  
  1452. <triggerbot>
  1453. <switch>1</switch>
  1454. <alwaysactive>0</alwaysactive>
  1455. <key>86</key>
  1456.  
  1457. <triggermode>3</triggermode>
  1458. 0 = TRIGGER_SINGLE_HITBOX
  1459. 1 = TRIGGER_AIMNECKCHEST
  1460. 2 = TRIGGER_HIGHDAMAGE
  1461. 3 = TRIGGER_FULL_BODY
  1462.  
  1463. <visiblecheck>1</visiblecheck>
  1464. <teamcheck>1</teamcheck>
  1465. <spawncheck>1</spawncheck>
  1466. <jumpcheck>0</jumpcheck>
  1467. <hitbox>6</hitbox>
  1468. <delay>15</delay>
  1469. <triggertime>0</triggertime>
  1470. <pausetime>0</pausetime>
  1471. <afterburst>250</afterburst>
  1472. <maxinaccuracy>1.5</maxinaccuracy>
  1473. <range>0.75</range>
  1474. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  1475. </triggerbot>
  1476.  
  1477. <rcs>
  1478. <switch>0</switch>
  1479. <startshot>3</startshot>
  1480. <stopshot>8</stopshot>
  1481. <pitchcompensation>1.2</pitchcompensation>
  1482. <yawcompensation>0.0</yawcompensation>
  1483. </rcs>
  1484.  
  1485. <glow>
  1486. <switch>1</switch>
  1487. <teamcheck>1</teamcheck>
  1488. <players>1</players>
  1489. <weapons>0</weapons>
  1490. <bloom>0</bloom>
  1491. <tcolor>0xFF00FF80</tcolor>
  1492. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  1493. <ctcolor>0xFF00FF80</ctcolor>
  1494. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  1495. <weaponcolor>0x00FF00AA</weaponcolor>
  1496. </glow>
  1497.  
  1498. <radar>
  1499. <switch>1</switch>
  1500. </radar>
  1501.  
  1502. <sonar>
  1503. <switch>0</switch>
  1504. <teamcheck>1</teamcheck>
  1505. <visiblecheck>1</visiblecheck>
  1506. <incrosshairsignal>0</incrosshairsignal>
  1507. <sonarpause>500</sonarpause>
  1508. </sonar>
  1509.  
  1510. <bunnyhop>
  1511. <key>1</key>
  1512. <switch>0</switch>
  1513. </bunnyhop>
  1514. </Bizon>
  1515. <Nova>
  1516. <aimbot>
  1517. <switch>1</switch>
  1518. <alwaysactive>0</alwaysactive>
  1519. <key>1</key>
  1520.  
  1521. <targetmode>2</targetmode>
  1522. 0 = BY_DISTANCE
  1523. 1 = BY_HEALTH
  1524. 2 = BY_FOV
  1525. 3 = BY_WEAPONDAMAGE
  1526.  
  1527. <intelligentmode>0</intelligentmode>
  1528. 0 = SINGLE_HITBOX
  1529. 1 = RANDOM_HEADNECKCHEST
  1530. 2 = CLOSEST_HITBOX
  1531.  
  1532. <visiblecheck>1</visiblecheck>
  1533. <teamcheck>1</teamcheck>
  1534. <movecheck>0</movecheck>
  1535. <jumpcheck>0</jumpcheck>
  1536. <spawncheck>1</spawncheck>
  1537. <switchtargets>1</switchtargets>
  1538. <stopafterkill>0</stopafterkill>
  1539. <faceitmode>1</faceitmode>
  1540. <fov>2.1</fov>
  1541. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  1542. <ontargetfov>20.0</ontargetfov>
  1543. <smooth>3.0</smooth>
  1544. <smoothdistancemultiplier>0.8</smoothdistancemultiplier>
  1545. <smoothrandommin>2.05</smoothrandommin>
  1546. <smoothrandommax>1.5</smoothrandommax>
  1547. <zcorrection>-2.5</zcorrection>
  1548. <prediction>1.0</prediction>
  1549. <maxinaccuracy>0</maxinaccuracy>
  1550. <curvefactor>5.0</curvefactor>
  1551. <aimerrorfactor>0.0</aimerrorfactor>
  1552. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  1553. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  1554. <hitbox>6</hitbox>
  1555. <delay>0</delay>
  1556. <aimtime>0</aimtime>
  1557. <pausetime>0</pausetime>
  1558. </aimbot>
  1559.  
  1560. <triggerbot>
  1561. <switch>1</switch>
  1562. <alwaysactive>0</alwaysactive>
  1563. <key>86</key>
  1564.  
  1565. <triggermode>3</triggermode>
  1566. 0 = TRIGGER_SINGLE_HITBOX
  1567. 1 = TRIGGER_AIMNECKCHEST
  1568. 2 = TRIGGER_HIGHDAMAGE
  1569. 3 = TRIGGER_FULL_BODY
  1570.  
  1571. <visiblecheck>1</visiblecheck>
  1572. <teamcheck>1</teamcheck>
  1573. <spawncheck>1</spawncheck>
  1574. <jumpcheck>0</jumpcheck>
  1575. <hitbox>6</hitbox>
  1576. <delay>15</delay>
  1577. <triggertime>0</triggertime>
  1578. <pausetime>0</pausetime>
  1579. <afterburst>0</afterburst>
  1580. <maxinaccuracy>1.5</maxinaccuracy>
  1581. <range>0.75</range>
  1582. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  1583. </triggerbot>
  1584.  
  1585. <rcs>
  1586. <switch>0</switch>
  1587. <startshot>0</startshot>
  1588. <stopshot>0</stopshot>
  1589. <pitchcompensation>0.0</pitchcompensation>
  1590. <yawcompensation>0.0</yawcompensation>
  1591. </rcs>
  1592.  
  1593. <glow>
  1594. <switch>1</switch>
  1595. <teamcheck>1</teamcheck>
  1596. <players>1</players>
  1597. <weapons>0</weapons>
  1598. <bloom>0</bloom>
  1599. <tcolor>0xFF00FF80</tcolor>
  1600. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  1601. <ctcolor>0xFF00FF80</ctcolor>
  1602. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  1603. <weaponcolor>0x00FF00AA</weaponcolor>
  1604. </glow>
  1605.  
  1606. <radar>
  1607. <switch>1</switch>
  1608. </radar>
  1609.  
  1610. <sonar>
  1611. <switch>0</switch>
  1612. <teamcheck>1</teamcheck>
  1613. <visiblecheck>1</visiblecheck>
  1614. <incrosshairsignal>0</incrosshairsignal>
  1615. <sonarpause>500</sonarpause>
  1616. </sonar>
  1617.  
  1618. <bunnyhop>
  1619. <key>1</key>
  1620. <switch>0</switch>
  1621. </bunnyhop>
  1622. </Nova>
  1623. <XM1014>
  1624. <aimbot>
  1625. <switch>1</switch>
  1626. <alwaysactive>0</alwaysactive>
  1627. <key>1</key>
  1628.  
  1629. <targetmode>2</targetmode>
  1630. 0 = BY_DISTANCE
  1631. 1 = BY_HEALTH
  1632. 2 = BY_FOV
  1633. 3 = BY_WEAPONDAMAGE
  1634.  
  1635. <intelligentmode>0</intelligentmode>
  1636. 0 = SINGLE_HITBOX
  1637. 1 = RANDOM_HEADNECKCHEST
  1638. 2 = CLOSEST_HITBOX
  1639.  
  1640. <visiblecheck>1</visiblecheck>
  1641. <teamcheck>1</teamcheck>
  1642. <movecheck>0</movecheck>
  1643. <jumpcheck>0</jumpcheck>
  1644. <spawncheck>1</spawncheck>
  1645. <switchtargets>1</switchtargets>
  1646. <stopafterkill>0</stopafterkill>
  1647. <faceitmode>1</faceitmode>
  1648. <fov>2.1</fov>
  1649. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  1650. <ontargetfov>20.0</ontargetfov>
  1651. <smooth>3.0</smooth>
  1652. <smoothdistancemultiplier>0.8</smoothdistancemultiplier>
  1653. <smoothrandommin>2.05</smoothrandommin>
  1654. <smoothrandommax>2.45</smoothrandommax>
  1655. <zcorrection>-2.5</zcorrection>
  1656. <prediction>1.0</prediction>
  1657. <maxinaccuracy>0</maxinaccuracy>
  1658. <curvefactor>5.0</curvefactor>
  1659. <aimerrorfactor>0.0</aimerrorfactor>
  1660. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  1661. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  1662. <hitbox>6</hitbox>
  1663. <delay>0</delay>
  1664. <aimtime>0</aimtime>
  1665. <pausetime>0</pausetime>
  1666. </aimbot>
  1667.  
  1668. <triggerbot>
  1669. <switch>1</switch>
  1670. <alwaysactive>0</alwaysactive>
  1671. <key>86</key>
  1672.  
  1673. <triggermode>3</triggermode>
  1674. 0 = TRIGGER_SINGLE_HITBOX
  1675. 1 = TRIGGER_AIMNECKCHEST
  1676. 2 = TRIGGER_HIGHDAMAGE
  1677. 3 = TRIGGER_FULL_BODY
  1678.  
  1679. <visiblecheck>1</visiblecheck>
  1680. <teamcheck>1</teamcheck>
  1681. <spawncheck>1</spawncheck>
  1682. <jumpcheck>0</jumpcheck>
  1683. <hitbox>6</hitbox>
  1684. <delay>15</delay>
  1685. <triggertime>0</triggertime>
  1686. <pausetime>0</pausetime>
  1687. <afterburst>0</afterburst>
  1688. <maxinaccuracy>1.5</maxinaccuracy>
  1689. <range>0.75</range>
  1690. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  1691. </triggerbot>
  1692.  
  1693. <rcs>
  1694. <switch>0</switch>
  1695. <startshot>0</startshot>
  1696. <stopshot>7</stopshot>
  1697. <pitchcompensation>1.0</pitchcompensation>
  1698. <yawcompensation>1.0</yawcompensation>
  1699. </rcs>
  1700.  
  1701. <glow>
  1702. <switch>1</switch>
  1703. <teamcheck>1</teamcheck>
  1704. <players>1</players>
  1705. <weapons>0</weapons>
  1706. <bloom>0</bloom>
  1707. <tcolor>0xFF00FF80</tcolor>
  1708. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  1709. <ctcolor>0xFF00FF80</ctcolor>
  1710. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  1711. <weaponcolor>0x00FF00AA</weaponcolor>
  1712. </glow>
  1713.  
  1714. <radar>
  1715. <switch>1</switch>
  1716. </radar>
  1717.  
  1718. <sonar>
  1719. <switch>0</switch>
  1720. <teamcheck>1</teamcheck>
  1721. <visiblecheck>1</visiblecheck>
  1722. <incrosshairsignal>0</incrosshairsignal>
  1723. <sonarpause>500</sonarpause>
  1724. </sonar>
  1725.  
  1726. <bunnyhop>
  1727. <key>1</key>
  1728. <switch>0</switch>
  1729. </bunnyhop>
  1730. </XM1014>
  1731. <SawedOff>
  1732. <aimbot>
  1733. <switch>1</switch>
  1734. <alwaysactive>0</alwaysactive>
  1735. <key>1</key>
  1736.  
  1737. <targetmode>2</targetmode>
  1738. 0 = BY_DISTANCE
  1739. 1 = BY_HEALTH
  1740. 2 = BY_FOV
  1741. 3 = BY_WEAPONDAMAGE
  1742.  
  1743. <intelligentmode>0</intelligentmode>
  1744. 0 = SINGLE_HITBOX
  1745. 1 = RANDOM_HEADNECKCHEST
  1746. 2 = CLOSEST_HITBOX
  1747.  
  1748. <visiblecheck>1</visiblecheck>
  1749. <teamcheck>1</teamcheck>
  1750. <movecheck>0</movecheck>
  1751. <jumpcheck>0</jumpcheck>
  1752. <spawncheck>1</spawncheck>
  1753. <switchtargets>1</switchtargets>
  1754. <stopafterkill>0</stopafterkill>
  1755. <faceitmode>1</faceitmode>
  1756. <fov>3.4</fov>
  1757. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  1758. <ontargetfov>20.0</ontargetfov>
  1759. <smooth>3.0</smooth>
  1760. <smoothdistancemultiplier>0.8</smoothdistancemultiplier>
  1761. <smoothrandommin>1.42</smoothrandommin>
  1762. <smoothrandommax>2.00</smoothrandommax>
  1763. <zcorrection>-1.5</zcorrection>
  1764. <prediction>1.0</prediction>
  1765. <maxinaccuracy>0</maxinaccuracy>
  1766. <curvefactor>5.0</curvefactor>
  1767. <aimerrorfactor>0.0</aimerrorfactor>
  1768. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  1769. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  1770. <hitbox>6</hitbox>
  1771. <delay>0</delay>
  1772. <aimtime>0</aimtime>
  1773. <pausetime>0</pausetime>
  1774. </aimbot>
  1775.  
  1776. <triggerbot>
  1777. <switch>1</switch>
  1778. <alwaysactive>0</alwaysactive>
  1779. <key>86</key>
  1780.  
  1781. <triggermode>3</triggermode>
  1782. 0 = TRIGGER_SINGLE_HITBOX
  1783. 1 = TRIGGER_AIMNECKCHEST
  1784. 2 = TRIGGER_HIGHDAMAGE
  1785. 3 = TRIGGER_FULL_BODY
  1786.  
  1787. <visiblecheck>1</visiblecheck>
  1788. <teamcheck>1</teamcheck>
  1789. <spawncheck>1</spawncheck>
  1790. <jumpcheck>0</jumpcheck>
  1791. <hitbox>6</hitbox>
  1792. <delay>15</delay>
  1793. <triggertime>0</triggertime>
  1794. <pausetime>0</pausetime>
  1795. <afterburst>0</afterburst>
  1796. <maxinaccuracy>1.5</maxinaccuracy>
  1797. <range>0.75</range>
  1798. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  1799. </triggerbot>
  1800.  
  1801. <rcs>
  1802. <switch>0</switch>
  1803. <startshot>0</startshot>
  1804. <stopshot>0</stopshot>
  1805. <pitchcompensation>0.0</pitchcompensation>
  1806. <yawcompensation>0.0</yawcompensation>
  1807. </rcs>
  1808.  
  1809. <glow>
  1810. <switch>1</switch>
  1811. <teamcheck>1</teamcheck>
  1812. <players>1</players>
  1813. <weapons>0</weapons>
  1814. <bloom>0</bloom>
  1815. <tcolor>0xFF00FF80</tcolor>
  1816. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  1817. <ctcolor>0xFF00FF80</ctcolor>
  1818. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  1819. <weaponcolor>0x00FF00AA</weaponcolor>
  1820. </glow>
  1821.  
  1822. <radar>
  1823. <switch>1</switch>
  1824. </radar>
  1825.  
  1826. <sonar>
  1827. <switch>0</switch>
  1828. <teamcheck>1</teamcheck>
  1829. <visiblecheck>1</visiblecheck>
  1830. <incrosshairsignal>0</incrosshairsignal>
  1831. <sonarpause>500</sonarpause>
  1832. </sonar>
  1833.  
  1834. <bunnyhop>
  1835. <key>1</key>
  1836. <switch>0</switch>
  1837. </bunnyhop>
  1838. </SawedOff>
  1839. <MAG7>
  1840. <aimbot>
  1841. <switch>1</switch>
  1842. <alwaysactive>0</alwaysactive>
  1843. <key>1</key>
  1844.  
  1845. <targetmode>2</targetmode>
  1846. 0 = BY_DISTANCE
  1847. 1 = BY_HEALTH
  1848. 2 = BY_FOV
  1849. 3 = BY_WEAPONDAMAGE
  1850.  
  1851. <intelligentmode>0</intelligentmode>
  1852. 0 = SINGLE_HITBOX
  1853. 1 = RANDOM_HEADNECKCHEST
  1854. 2 = CLOSEST_HITBOX
  1855.  
  1856. <visiblecheck>1</visiblecheck>
  1857. <teamcheck>1</teamcheck>
  1858. <movecheck>0</movecheck>
  1859. <jumpcheck>0</jumpcheck>
  1860. <spawncheck>1</spawncheck>
  1861. <switchtargets>1</switchtargets>
  1862. <stopafterkill>0</stopafterkill>
  1863. <faceitmode>1</faceitmode>
  1864. <fov>3.5</fov>
  1865. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  1866. <ontargetfov>20.0</ontargetfov>
  1867. <smooth>3.0</smooth>
  1868. <smoothdistancemultiplier>0.8</smoothdistancemultiplier>
  1869. <smoothrandommin>1.4</smoothrandommin>
  1870. <smoothrandommax>2.00</smoothrandommax>
  1871. <zcorrection>-2.0</zcorrection>
  1872. <prediction>1.0</prediction>
  1873. <maxinaccuracy>0</maxinaccuracy>
  1874. <curvefactor>5.0</curvefactor>
  1875. <aimerrorfactor>0.0</aimerrorfactor>
  1876. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  1877. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  1878. <hitbox>6</hitbox>
  1879. <delay>0</delay>
  1880. <aimtime>0</aimtime>
  1881. <pausetime>0</pausetime>
  1882. </aimbot>
  1883.  
  1884. <triggerbot>
  1885. <switch>1</switch>
  1886. <alwaysactive>0</alwaysactive>
  1887. <key>86</key>
  1888.  
  1889. <triggermode>3</triggermode>
  1890. 0 = TRIGGER_SINGLE_HITBOX
  1891. 1 = TRIGGER_AIMNECKCHEST
  1892. 2 = TRIGGER_HIGHDAMAGE
  1893. 3 = TRIGGER_FULL_BODY
  1894.  
  1895. <visiblecheck>1</visiblecheck>
  1896. <teamcheck>1</teamcheck>
  1897. <spawncheck>1</spawncheck>
  1898. <jumpcheck>0</jumpcheck>
  1899. <hitbox>6</hitbox>
  1900. <delay>15</delay>
  1901. <triggertime>0</triggertime>
  1902. <pausetime>0</pausetime>
  1903. <afterburst>0</afterburst>
  1904. <maxinaccuracy>1.5</maxinaccuracy>
  1905. <range>0.75</range>
  1906. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  1907. </triggerbot>
  1908.  
  1909. <rcs>
  1910. <switch>0</switch>
  1911. <startshot>0</startshot>
  1912. <stopshot>0</stopshot>
  1913. <pitchcompensation>0.0</pitchcompensation>
  1914. <yawcompensation>0.0</yawcompensation>
  1915. </rcs>
  1916.  
  1917. <glow>
  1918. <switch>1</switch>
  1919. <teamcheck>1</teamcheck>
  1920. <players>1</players>
  1921. <weapons>0</weapons>
  1922. <bloom>0</bloom>
  1923. <tcolor>0xFF00FF80</tcolor>
  1924. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  1925. <ctcolor>0xFF00FF80</ctcolor>
  1926. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  1927. <weaponcolor>0x00FF00AA</weaponcolor>
  1928. </glow>
  1929.  
  1930. <radar>
  1931. <switch>1</switch>
  1932. </radar>
  1933.  
  1934. <sonar>
  1935. <switch>0</switch>
  1936. <teamcheck>1</teamcheck>
  1937. <visiblecheck>1</visiblecheck>
  1938. <incrosshairsignal>0</incrosshairsignal>
  1939. <sonarpause>500</sonarpause>
  1940. </sonar>
  1941.  
  1942. <bunnyhop>
  1943. <key>1</key>
  1944. <switch>0</switch>
  1945. </bunnyhop>
  1946. </MAG7>
  1947. <M249>
  1948. <aimbot>
  1949. <switch>1</switch>
  1950. <alwaysactive>0</alwaysactive>
  1951. <key>1</key>
  1952.  
  1953. <targetmode>2</targetmode>
  1954. 0 = BY_DISTANCE
  1955. 1 = BY_HEALTH
  1956. 2 = BY_FOV
  1957. 3 = BY_WEAPONDAMAGE
  1958.  
  1959. <intelligentmode>0</intelligentmode>
  1960. 0 = SINGLE_HITBOX
  1961. 1 = RANDOM_HEADNECKCHEST
  1962. 2 = CLOSEST_HITBOX
  1963.  
  1964. <visiblecheck>1</visiblecheck>
  1965. <teamcheck>1</teamcheck>
  1966. <movecheck>0</movecheck>
  1967. <jumpcheck>0</jumpcheck>
  1968. <spawncheck>1</spawncheck>
  1969. <switchtargets>1</switchtargets>
  1970. <stopafterkill>0</stopafterkill>
  1971. <faceitmode>1</faceitmode>
  1972. <fov>2.1</fov>
  1973. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  1974. <ontargetfov>30.0</ontargetfov>
  1975. <smooth>3.0</smooth>
  1976. <smoothdistancemultiplier>0.8</smoothdistancemultiplier>
  1977. <smoothrandommin>2.05</smoothrandommin>
  1978. <smoothrandommax>2.45</smoothrandommax>
  1979. <zcorrection>-2.5</zcorrection>
  1980. <prediction>1.0</prediction>
  1981. <maxinaccuracy>0</maxinaccuracy>
  1982. <curvefactor>5.0</curvefactor>
  1983. <aimerrorfactor>0.0</aimerrorfactor>
  1984. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  1985. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  1986. <hitbox>6</hitbox>
  1987. <delay>0</delay>
  1988. <aimtime>0</aimtime>
  1989. <pausetime>0</pausetime>
  1990. </aimbot>
  1991.  
  1992. <triggerbot>
  1993. <switch>1</switch>
  1994. <alwaysactive>0</alwaysactive>
  1995. <key>86</key>
  1996.  
  1997. <triggermode>3</triggermode>
  1998. 0 = TRIGGER_SINGLE_HITBOX
  1999. 1 = TRIGGER_AIMNECKCHEST
  2000. 2 = TRIGGER_HIGHDAMAGE
  2001. 3 = TRIGGER_FULL_BODY
  2002.  
  2003. <visiblecheck>1</visiblecheck>
  2004. <teamcheck>1</teamcheck>
  2005. <spawncheck>1</spawncheck>
  2006. <jumpcheck>0</jumpcheck>
  2007. <hitbox>6</hitbox>
  2008. <delay>15</delay>
  2009. <triggertime>0</triggertime>
  2010. <pausetime>0</pausetime>
  2011. <afterburst>250</afterburst>
  2012. <maxinaccuracy>2.0</maxinaccuracy>
  2013. <range>0.75</range>
  2014. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  2015. </triggerbot>
  2016.  
  2017. <rcs>
  2018. <switch>0</switch>
  2019. <startshot>2</startshot>
  2020. <stopshot>8</stopshot>
  2021. <pitchcompensation>0.8</pitchcompensation>
  2022. <yawcompensation>0.2</yawcompensation>
  2023. </rcs>
  2024.  
  2025. <glow>
  2026. <switch>1</switch>
  2027. <teamcheck>1</teamcheck>
  2028. <players>1</players>
  2029. <weapons>0</weapons>
  2030. <bloom>0</bloom>
  2031. <tcolor>0xFF00FF80</tcolor>
  2032. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  2033. <ctcolor>0xFF00FF80</ctcolor>
  2034. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  2035. <weaponcolor>0x00FF00AA</weaponcolor>
  2036. </glow>
  2037.  
  2038. <radar>
  2039. <switch>1</switch>
  2040. </radar>
  2041.  
  2042. <sonar>
  2043. <switch>0</switch>
  2044. <teamcheck>1</teamcheck>
  2045. <visiblecheck>1</visiblecheck>
  2046. <incrosshairsignal>0</incrosshairsignal>
  2047. <sonarpause>500</sonarpause>
  2048. </sonar>
  2049.  
  2050. <bunnyhop>
  2051. <key>1</key>
  2052. <switch>0</switch>
  2053. </bunnyhop>
  2054. </M249>
  2055. <Negev>
  2056. <aimbot>
  2057. <switch>1</switch>
  2058. <alwaysactive>0</alwaysactive>
  2059. <key>1</key>
  2060.  
  2061. <targetmode>2</targetmode>
  2062. 0 = BY_DISTANCE
  2063. 1 = BY_HEALTH
  2064. 2 = BY_FOV
  2065. 3 = BY_WEAPONDAMAGE
  2066.  
  2067. <intelligentmode>0</intelligentmode>
  2068. 0 = SINGLE_HITBOX
  2069. 1 = RANDOM_HEADNECKCHEST
  2070. 2 = CLOSEST_HITBOX
  2071.  
  2072. <visiblecheck>1</visiblecheck>
  2073. <teamcheck>1</teamcheck>
  2074. <movecheck>0</movecheck>
  2075. <jumpcheck>0</jumpcheck>
  2076. <spawncheck>1</spawncheck>
  2077. <switchtargets>1</switchtargets>
  2078. <stopafterkill>0</stopafterkill>
  2079. <faceitmode>1</faceitmode>
  2080. <fov>2.1</fov>
  2081. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  2082. <ontargetfov>30.0</ontargetfov>
  2083. <smooth>3.0</smooth>
  2084. <smoothdistancemultiplier>0.8</smoothdistancemultiplier>
  2085. <smoothrandommin>2.05</smoothrandommin>
  2086. <smoothrandommax>2.45</smoothrandommax>
  2087. <zcorrection>-2.5</zcorrection>
  2088. <prediction>1.0</prediction>
  2089. <maxinaccuracy>0</maxinaccuracy>
  2090. <curvefactor>5.0</curvefactor>
  2091. <aimerrorfactor>0.0</aimerrorfactor>
  2092. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  2093. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  2094. <hitbox>6</hitbox>
  2095. <delay>0</delay>
  2096. <aimtime>0</aimtime>
  2097. <pausetime>0</pausetime>
  2098. </aimbot>
  2099.  
  2100. <triggerbot>
  2101. <switch>1</switch>
  2102. <alwaysactive>0</alwaysactive>
  2103. <key>86</key>
  2104.  
  2105. <triggermode>3</triggermode>
  2106. 0 = TRIGGER_SINGLE_HITBOX
  2107. 1 = TRIGGER_AIMNECKCHEST
  2108. 2 = TRIGGER_HIGHDAMAGE
  2109. 3 = TRIGGER_FULL_BODY
  2110.  
  2111. <visiblecheck>1</visiblecheck>
  2112. <teamcheck>1</teamcheck>
  2113. <spawncheck>1</spawncheck>
  2114. <jumpcheck>0</jumpcheck>
  2115. <hitbox>6</hitbox>
  2116. <delay>15</delay>
  2117. <triggertime>0</triggertime>
  2118. <pausetime>0</pausetime>
  2119. <afterburst>250</afterburst>
  2120. <maxinaccuracy>2.0</maxinaccuracy>
  2121. <range>0.75</range>
  2122. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  2123. </triggerbot>
  2124.  
  2125. <rcs>
  2126. <switch>0</switch>
  2127. <startshot>2</startshot>
  2128. <stopshot>8</stopshot>
  2129. <pitchcompensation>0.8</pitchcompensation>
  2130. <yawcompensation>0.2</yawcompensation>
  2131. </rcs>
  2132.  
  2133. <glow>
  2134. <switch>1</switch>
  2135. <teamcheck>1</teamcheck>
  2136. <players>1</players>
  2137. <weapons>0</weapons>
  2138. <bloom>0</bloom>
  2139. <tcolor>0xFF00FF80</tcolor>
  2140. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  2141. <ctcolor>0xFF00FF80</ctcolor>
  2142. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  2143. <weaponcolor>0x00FF00AA</weaponcolor>
  2144. </glow>
  2145.  
  2146. <radar>
  2147. <switch>1</switch>
  2148. </radar>
  2149.  
  2150. <sonar>
  2151. <switch>0</switch>
  2152. <teamcheck>1</teamcheck>
  2153. <visiblecheck>1</visiblecheck>
  2154. <incrosshairsignal>0</incrosshairsignal>
  2155. <sonarpause>500</sonarpause>
  2156. </sonar>
  2157.  
  2158. <bunnyhop>
  2159. <key>1</key>
  2160. <switch>0</switch>
  2161. </bunnyhop>
  2162. </Negev>
  2163. <Galil>
  2164. <aimbot>
  2165. <switch>1</switch>
  2166. <alwaysactive>0</alwaysactive>
  2167. <key>1</key>
  2168.  
  2169. <targetmode>2</targetmode>
  2170. 0 = BY_DISTANCE
  2171. 1 = BY_HEALTH
  2172. 2 = BY_FOV
  2173. 3 = BY_WEAPONDAMAGE
  2174.  
  2175. <intelligentmode>0</intelligentmode>
  2176. 0 = SINGLE_HITBOX
  2177. 1 = RANDOM_HEADNECKCHEST
  2178. 2 = CLOSEST_HITBOX
  2179.  
  2180. <visiblecheck>1</visiblecheck>
  2181. <teamcheck>1</teamcheck>
  2182. <movecheck>0</movecheck>
  2183. <jumpcheck>0</jumpcheck>
  2184. <spawncheck>1</spawncheck>
  2185. <switchtargets>1</switchtargets>
  2186. <stopafterkill>0</stopafterkill>
  2187. <faceitmode>1</faceitmode>
  2188. <fov>3.4</fov>
  2189. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  2190. <ontargetfov>20.0</ontargetfov>
  2191. <smooth>3.0</smooth>
  2192. <smoothdistancemultiplier>0.8</smoothdistancemultiplier>
  2193. <smoothrandommin>1.4</smoothrandommin>
  2194. <smoothrandommax>2.00</smoothrandommax>
  2195. <zcorrection>-1.3</zcorrection>
  2196. <prediction>1.0</prediction>
  2197. <maxinaccuracy>0</maxinaccuracy>
  2198. <curvefactor>5.0</curvefactor>
  2199. <aimerrorfactor>0.0</aimerrorfactor>
  2200. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  2201. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  2202. <hitbox>6</hitbox>
  2203. <delay>0</delay>
  2204. <aimtime>0</aimtime>
  2205. <pausetime>0</pausetime>
  2206. </aimbot>
  2207.  
  2208. <triggerbot>
  2209. <switch>1</switch>
  2210. <alwaysactive>0</alwaysactive>
  2211. <key>86</key>
  2212.  
  2213. <triggermode>3</triggermode>
  2214. 0 = TRIGGER_SINGLE_HITBOX
  2215. 1 = TRIGGER_AIMNECKCHEST
  2216. 2 = TRIGGER_HIGHDAMAGE
  2217. 3 = TRIGGER_FULL_BODY
  2218.  
  2219. <visiblecheck>1</visiblecheck>
  2220. <teamcheck>1</teamcheck>
  2221. <spawncheck>1</spawncheck>
  2222. <jumpcheck>0</jumpcheck>
  2223. <hitbox>6</hitbox>
  2224. <delay>15</delay>
  2225. <triggertime>0</triggertime>
  2226. <pausetime>0</pausetime>
  2227. <afterburst>250</afterburst>
  2228. <maxinaccuracy>1.5</maxinaccuracy>
  2229. <range>0.75</range>
  2230. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  2231. </triggerbot>
  2232.  
  2233. <rcs>
  2234. <switch>0</switch>
  2235. <startshot>2</startshot>
  2236. <stopshot>8</stopshot>
  2237. <pitchcompensation>1.1</pitchcompensation>
  2238. <yawcompensation>1.0</yawcompensation>
  2239. </rcs>
  2240.  
  2241. <glow>
  2242. <switch>1</switch>
  2243. <teamcheck>1</teamcheck>
  2244. <players>1</players>
  2245. <weapons>0</weapons>
  2246. <bloom>0</bloom>
  2247. <tcolor>0xFF00FF80</tcolor>
  2248. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  2249. <ctcolor>0xFF00FF80</ctcolor>
  2250. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  2251. <weaponcolor>0x00FF00AA</weaponcolor>
  2252. </glow>
  2253.  
  2254. <radar>
  2255. <switch>1</switch>
  2256. </radar>
  2257.  
  2258. <sonar>
  2259. <switch>0</switch>
  2260. <teamcheck>1</teamcheck>
  2261. <visiblecheck>1</visiblecheck>
  2262. <incrosshairsignal>0</incrosshairsignal>
  2263. <sonarpause>500</sonarpause>
  2264. </sonar>
  2265.  
  2266. <bunnyhop>
  2267. <key>1</key>
  2268. <switch>0</switch>
  2269. </bunnyhop>
  2270. </Galil>
  2271. <FAMAS>
  2272. <aimbot>
  2273. <switch>1</switch>
  2274. <alwaysactive>0</alwaysactive>
  2275. <key>1</key>
  2276.  
  2277. <targetmode>2</targetmode>
  2278. 0 = BY_DISTANCE
  2279. 1 = BY_HEALTH
  2280. 2 = BY_FOV
  2281. 3 = BY_WEAPONDAMAGE
  2282.  
  2283. <intelligentmode>0</intelligentmode>
  2284. 0 = SINGLE_HITBOX
  2285. 1 = RANDOM_HEADNECKCHEST
  2286. 2 = CLOSEST_HITBOX
  2287.  
  2288. <visiblecheck>1</visiblecheck>
  2289. <teamcheck>1</teamcheck>
  2290. <movecheck>0</movecheck>
  2291. <jumpcheck>0</jumpcheck>
  2292. <spawncheck>1</spawncheck>
  2293. <switchtargets>1</switchtargets>
  2294. <stopafterkill>0</stopafterkill>
  2295. <faceitmode>1</faceitmode>
  2296. <fov>3.4</fov>
  2297. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  2298. <ontargetfov>20.0</ontargetfov>
  2299. <smooth>3.0</smooth>
  2300. <smoothdistancemultiplier>0.8</smoothdistancemultiplier>
  2301. <smoothrandommin>1.3</smoothrandommin>
  2302. <smoothrandommax>1.9</smoothrandommax>
  2303. <zcorrection>-3.3</zcorrection>
  2304. <prediction>1.0</prediction>
  2305. <maxinaccuracy>0</maxinaccuracy>
  2306. <curvefactor>5.0</curvefactor>
  2307. <aimerrorfactor>0.0</aimerrorfactor>
  2308. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  2309. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  2310. <hitbox>6</hitbox>
  2311. <delay>0</delay>
  2312. <aimtime>0</aimtime>
  2313. <pausetime>0</pausetime>
  2314. </aimbot>
  2315.  
  2316. <triggerbot>
  2317. <switch>1</switch>
  2318. <alwaysactive>0</alwaysactive>
  2319. <key>86</key>
  2320.  
  2321. <triggermode>3</triggermode>
  2322. 0 = TRIGGER_SINGLE_HITBOX
  2323. 1 = TRIGGER_AIMNECKCHEST
  2324. 2 = TRIGGER_HIGHDAMAGE
  2325. 3 = TRIGGER_FULL_BODY
  2326.  
  2327. <visiblecheck>1</visiblecheck>
  2328. <teamcheck>1</teamcheck>
  2329. <spawncheck>1</spawncheck>
  2330. <jumpcheck>0</jumpcheck>
  2331. <hitbox>6</hitbox>
  2332. <delay>15</delay>
  2333. <triggertime>0</triggertime>
  2334. <pausetime>0</pausetime>
  2335. <afterburst>250</afterburst>
  2336. <maxinaccuracy>1.5</maxinaccuracy>
  2337. <range>0.75</range>
  2338. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  2339. </triggerbot>
  2340.  
  2341. <rcs>
  2342. <switch>0</switch>
  2343. <startshot>3</startshot>
  2344. <stopshot>8</stopshot>
  2345. <pitchcompensation>1.0</pitchcompensation>
  2346. <yawcompensation>1.0</yawcompensation>
  2347. </rcs>
  2348.  
  2349. <glow>
  2350. <switch>1</switch>
  2351. <teamcheck>1</teamcheck>
  2352. <players>1</players>
  2353. <weapons>0</weapons>
  2354. <bloom>0</bloom>
  2355. <tcolor>0xFF00FF80</tcolor>
  2356. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  2357. <ctcolor>0xFF00FF80</ctcolor>
  2358. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  2359. <weaponcolor>0x00FF00AA</weaponcolor>
  2360. </glow>
  2361.  
  2362. <radar>
  2363. <switch>1</switch>
  2364. </radar>
  2365.  
  2366. <sonar>
  2367. <switch>0</switch>
  2368. <teamcheck>1</teamcheck>
  2369. <visiblecheck>1</visiblecheck>
  2370. <incrosshairsignal>0</incrosshairsignal>
  2371. <sonarpause>500</sonarpause>
  2372. </sonar>
  2373.  
  2374. <bunnyhop>
  2375. <key>1</key>
  2376. <switch>0</switch>
  2377. </bunnyhop>
  2378. </FAMAS>
  2379. <AK47>
  2380. <aimbot>
  2381. <switch>1</switch>
  2382. <alwaysactive>0</alwaysactive>
  2383. <key>1</key>
  2384.  
  2385. <targetmode>2</targetmode>
  2386. 0 = BY_DISTANCE
  2387. 1 = BY_HEALTH
  2388. 2 = BY_FOV
  2389. 3 = BY_WEAPONDAMAGE
  2390.  
  2391. <intelligentmode>0</intelligentmode>
  2392. 0 = SINGLE_HITBOX
  2393. 1 = RANDOM_HEADNECKCHEST
  2394. 2 = CLOSEST_HITBOX
  2395.  
  2396. <visiblecheck>1</visiblecheck>
  2397. <teamcheck>1</teamcheck>
  2398. <movecheck>0</movecheck>
  2399. <jumpcheck>0</jumpcheck>
  2400. <spawncheck>1</spawncheck>
  2401. <switchtargets>1</switchtargets>
  2402. <stopafterkill>0</stopafterkill>
  2403. <faceitmode>1</faceitmode>
  2404. <fov>2.0</fov>
  2405. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  2406. <ontargetfov>20.0</ontargetfov>
  2407. <smooth>0.0</smooth>
  2408. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  2409. <smoothrandommin>0.0</smoothrandommin>
  2410. <smoothrandommax>0.00</smoothrandommax>
  2411. <zcorrection>-2.8</zcorrection>
  2412. <prediction>1.0</prediction>
  2413. <maxinaccuracy>0</maxinaccuracy>
  2414. <curvefactor>5.0</curvefactor>
  2415. <aimerrorfactor>0.0</aimerrorfactor>
  2416. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  2417. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  2418. <hitbox>6</hitbox>
  2419. <delay>0</delay>
  2420. <aimtime>0</aimtime>
  2421. <pausetime>0</pausetime>
  2422. </aimbot>
  2423.  
  2424. <triggerbot>
  2425. <switch>1</switch>
  2426. <alwaysactive>0</alwaysactive>
  2427. <key>86</key>
  2428.  
  2429. <triggermode>3</triggermode>
  2430. 0 = TRIGGER_SINGLE_HITBOX
  2431. 1 = TRIGGER_AIMNECKCHEST
  2432. 2 = TRIGGER_HIGHDAMAGE
  2433. 3 = TRIGGER_FULL_BODY
  2434.  
  2435. <visiblecheck>1</visiblecheck>
  2436. <teamcheck>1</teamcheck>
  2437. <spawncheck>1</spawncheck>
  2438. <jumpcheck>0</jumpcheck>
  2439. <hitbox>6</hitbox>
  2440. <delay>15</delay>
  2441. <triggertime>0</triggertime>
  2442. <pausetime>0</pausetime>
  2443. <afterburst>250</afterburst>
  2444. <maxinaccuracy>1.5</maxinaccuracy>
  2445. <range>0.75</range>
  2446. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  2447. </triggerbot>
  2448.  
  2449. <rcs>
  2450. <switch>0</switch>
  2451. <startshot>3</startshot>
  2452. <stopshot>7</stopshot>
  2453. <pitchcompensation>0.9</pitchcompensation>
  2454. <yawcompensation>1.0</yawcompensation>
  2455. </rcs>
  2456.  
  2457. <glow>
  2458. <switch>1</switch>
  2459. <teamcheck>1</teamcheck>
  2460. <players>1</players>
  2461. <weapons>0</weapons>
  2462. <bloom>0</bloom>
  2463. <tcolor>0xFF00FF80</tcolor>
  2464. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  2465. <ctcolor>0xFF00FF80</ctcolor>
  2466. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  2467. <weaponcolor>0x00FF00AA</weaponcolor>
  2468. </glow>
  2469.  
  2470. <radar>
  2471. <switch>1</switch>
  2472. </radar>
  2473.  
  2474. <sonar>
  2475. <switch>0</switch>
  2476. <teamcheck>1</teamcheck>
  2477. <visiblecheck>1</visiblecheck>
  2478. <incrosshairsignal>0</incrosshairsignal>
  2479. <sonarpause>500</sonarpause>
  2480. </sonar>
  2481.  
  2482. <bunnyhop>
  2483. <key>1</key>
  2484. <switch>0</switch>
  2485. </bunnyhop>
  2486. </AK47>
  2487. <M4A4>
  2488. <aimbot>
  2489. <switch>1</switch>
  2490. <alwaysactive>0</alwaysactive>
  2491. <key>1</key>
  2492.  
  2493. <targetmode>2</targetmode>
  2494. 0 = BY_DISTANCE
  2495. 1 = BY_HEALTH
  2496. 2 = BY_FOV
  2497. 3 = BY_WEAPONDAMAGE
  2498.  
  2499. <intelligentmode>0</intelligentmode>
  2500. 0 = SINGLE_HITBOX
  2501. 1 = RANDOM_HEADNECKCHEST
  2502. 2 = CLOSEST_HITBOX
  2503.  
  2504. <visiblecheck>1</visiblecheck>
  2505. <teamcheck>1</teamcheck>
  2506. <movecheck>0</movecheck>
  2507. <jumpcheck>0</jumpcheck>
  2508. <spawncheck>1</spawncheck>
  2509. <switchtargets>1</switchtargets>
  2510. <stopafterkill>0</stopafterkill>
  2511. <faceitmode>1</faceitmode>
  2512. <fov>3.0</fov>
  2513. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  2514. <ontargetfov>20.0</ontargetfov>
  2515. <smooth>0.0</smooth>
  2516. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  2517. <smoothrandommin>0.0</smoothrandommin>
  2518. <smoothrandommax>0.00</smoothrandommax>
  2519. <zcorrection>-3.5</zcorrection>
  2520. <prediction>1.0</prediction>
  2521. <maxinaccuracy>0</maxinaccuracy>
  2522. <curvefactor>5.0</curvefactor>
  2523. <aimerrorfactor>0.0</aimerrorfactor>
  2524. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  2525. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  2526. <hitbox>6</hitbox>
  2527. <delay>0</delay>
  2528. <aimtime>0</aimtime>
  2529. <pausetime>0</pausetime>
  2530. </aimbot>
  2531.  
  2532. <triggerbot>
  2533. <switch>1</switch>
  2534. <alwaysactive>0</alwaysactive>
  2535. <key>86</key>
  2536.  
  2537. <triggermode>3</triggermode>
  2538. 0 = TRIGGER_SINGLE_HITBOX
  2539. 1 = TRIGGER_AIMNECKCHEST
  2540. 2 = TRIGGER_HIGHDAMAGE
  2541. 3 = TRIGGER_FULL_BODY
  2542.  
  2543. <visiblecheck>1</visiblecheck>
  2544. <teamcheck>1</teamcheck>
  2545. <spawncheck>1</spawncheck>
  2546. <jumpcheck>0</jumpcheck>
  2547. <hitbox>6</hitbox>
  2548. <delay>15</delay>
  2549. <triggertime>0</triggertime>
  2550. <pausetime>0</pausetime>
  2551. <afterburst>250</afterburst>
  2552. <maxinaccuracy>1.5</maxinaccuracy>
  2553. <range>0.75</range>
  2554. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  2555. </triggerbot>
  2556.  
  2557. <rcs>
  2558. <switch>0</switch>
  2559. <startshot>2</startshot>
  2560. <stopshot>8</stopshot>
  2561. <pitchcompensation>0.75</pitchcompensation>
  2562. <yawcompensation>1.0</yawcompensation>
  2563. </rcs>
  2564.  
  2565. <glow>
  2566. <switch>1</switch>
  2567. <teamcheck>1</teamcheck>
  2568. <players>1</players>
  2569. <weapons>0</weapons>
  2570. <bloom>0</bloom>
  2571. <tcolor>0xFF00FF80</tcolor>
  2572. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  2573. <ctcolor>0xFF00FF80</ctcolor>
  2574. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  2575. <weaponcolor>0x00FF00AA</weaponcolor>
  2576. </glow>
  2577.  
  2578. <radar>
  2579. <switch>1</switch>
  2580. </radar>
  2581.  
  2582. <sonar>
  2583. <switch>0</switch>
  2584. <teamcheck>1</teamcheck>
  2585. <visiblecheck>1</visiblecheck>
  2586. <incrosshairsignal>0</incrosshairsignal>
  2587. <sonarpause>500</sonarpause>
  2588. </sonar>
  2589.  
  2590. <bunnyhop>
  2591. <key>1</key>
  2592. <switch>0</switch>
  2593. </bunnyhop>
  2594. </M4A4>
  2595. <M4A1S>
  2596. <aimbot>
  2597. <switch>1</switch>
  2598. <alwaysactive>0</alwaysactive>
  2599. <key>1</key>
  2600.  
  2601. <targetmode>2</targetmode>
  2602. 0 = BY_DISTANCE
  2603. 1 = BY_HEALTH
  2604. 2 = BY_FOV
  2605. 3 = BY_WEAPONDAMAGE
  2606.  
  2607. <intelligentmode>0</intelligentmode>
  2608. 0 = SINGLE_HITBOX
  2609. 1 = RANDOM_HEADNECKCHEST
  2610. 2 = CLOSEST_HITBOX
  2611.  
  2612. <visiblecheck>1</visiblecheck>
  2613. <teamcheck>1</teamcheck>
  2614. <movecheck>0</movecheck>
  2615. <jumpcheck>0</jumpcheck>
  2616. <spawncheck>1</spawncheck>
  2617. <switchtargets>1</switchtargets>
  2618. <stopafterkill>0</stopafterkill>
  2619. <faceitmode>1</faceitmode>
  2620. <fov>4.0</fov>
  2621. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  2622. <ontargetfov>20.0</ontargetfov>
  2623. <smooth>3.0</smooth>
  2624. <smoothdistancemultiplier>0.8</smoothdistancemultiplier>
  2625. <smoothrandommin>1.30</smoothrandommin>
  2626. <smoothrandommax>1.60</smoothrandommax>
  2627. <zcorrection>-2.9</zcorrection>
  2628. <prediction>1.0</prediction>
  2629. <maxinaccuracy>0</maxinaccuracy>
  2630. <curvefactor>5.0</curvefactor>
  2631. <aimerrorfactor>0.0</aimerrorfactor>
  2632. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  2633. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  2634. <hitbox>6</hitbox>
  2635. <delay>0</delay>
  2636. <aimtime>0</aimtime>
  2637. <pausetime>0</pausetime>
  2638. </aimbot>
  2639.  
  2640. <triggerbot>
  2641. <switch>1</switch>
  2642. <alwaysactive>0</alwaysactive>
  2643. <key>86</key>
  2644.  
  2645. <triggermode>3</triggermode>
  2646. 0 = TRIGGER_SINGLE_HITBOX
  2647. 1 = TRIGGER_AIMNECKCHEST
  2648. 2 = TRIGGER_HIGHDAMAGE
  2649. 3 = TRIGGER_FULL_BODY
  2650.  
  2651. <visiblecheck>1</visiblecheck>
  2652. <teamcheck>1</teamcheck>
  2653. <spawncheck>1</spawncheck>
  2654. <jumpcheck>0</jumpcheck>
  2655. <hitbox>6</hitbox>
  2656. <delay>15</delay>
  2657. <triggertime>0</triggertime>
  2658. <pausetime>0</pausetime>
  2659. <afterburst>250</afterburst>
  2660. <maxinaccuracy>1.5</maxinaccuracy>
  2661. <range>0.75</range>
  2662. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  2663. </triggerbot>
  2664.  
  2665. <rcs>
  2666. <switch>0</switch>
  2667. <startshot>3</startshot>
  2668. <stopshot>8</stopshot>
  2669. <pitchcompensation>1.1</pitchcompensation>
  2670. <yawcompensation>1.0</yawcompensation>
  2671. </rcs>
  2672.  
  2673. <glow>
  2674. <switch>1</switch>
  2675. <teamcheck>1</teamcheck>
  2676. <players>1</players>
  2677. <weapons>0</weapons>
  2678. <bloom>0</bloom>
  2679. <tcolor>0xFF00FF80</tcolor>
  2680. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  2681. <ctcolor>0xFF00FF80</ctcolor>
  2682. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  2683. <weaponcolor>0x00FF00AA</weaponcolor>
  2684. </glow>
  2685.  
  2686. <radar>
  2687. <switch>1</switch>
  2688. </radar>
  2689.  
  2690. <sonar>
  2691. <switch>0</switch>
  2692. <teamcheck>1</teamcheck>
  2693. <visiblecheck>1</visiblecheck>
  2694. <incrosshairsignal>0</incrosshairsignal>
  2695. <sonarpause>500</sonarpause>
  2696. </sonar>
  2697.  
  2698. <bunnyhop>
  2699. <key>1</key>
  2700. <switch>0</switch>
  2701. </bunnyhop>
  2702. </M4A1S>
  2703. <SSG08>
  2704. <aimbot>
  2705. <switch>1</switch>
  2706. <alwaysactive>0</alwaysactive>
  2707. <key>1</key>
  2708.  
  2709. <targetmode>2</targetmode>
  2710. 0 = BY_DISTANCE
  2711. 1 = BY_HEALTH
  2712. 2 = BY_FOV
  2713. 3 = BY_WEAPONDAMAGE
  2714.  
  2715. <intelligentmode>0</intelligentmode>
  2716. 0 = SINGLE_HITBOX
  2717. 1 = RANDOM_HEADNECKCHEST
  2718. 2 = CLOSEST_HITBOX
  2719.  
  2720. <visiblecheck>1</visiblecheck>
  2721. <teamcheck>1</teamcheck>
  2722. <movecheck>0</movecheck>
  2723. <jumpcheck>0</jumpcheck>
  2724. <spawncheck>1</spawncheck>
  2725. <switchtargets>1</switchtargets>
  2726. <stopafterkill>0</stopafterkill>
  2727. <faceitmode>1</faceitmode>
  2728. <fov>4.5</fov>
  2729. <fovdistancemultiplier>0.98</fovdistancemultiplier>
  2730. <ontargetfov>20.0</ontargetfov>
  2731. <smooth>0.0</smooth>
  2732. <smoothdistancemultiplier>0.3</smoothdistancemultiplier>
  2733. <smoothrandommin>1.4</smoothrandommin>
  2734. <smoothrandommax>1.85</smoothrandommax>
  2735. <zcorrection>-1.5</zcorrection>
  2736. <prediction>1.0</prediction>
  2737. <maxinaccuracy>0</maxinaccuracy>
  2738. <curvefactor>5.0</curvefactor>
  2739. <aimerrorfactor>0.0</aimerrorfactor>
  2740. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  2741. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  2742. <hitbox>6</hitbox>
  2743. <delay>0</delay>
  2744. <aimtime>0</aimtime>
  2745. <pausetime>0</pausetime>
  2746. </aimbot>
  2747.  
  2748. <triggerbot>
  2749. <switch>1</switch>
  2750. <alwaysactive>0</alwaysactive>
  2751. <key>86</key>
  2752.  
  2753. <triggermode>0</triggermode>
  2754. 0 = TRIGGER_SINGLE_HITBOX
  2755. 1 = TRIGGER_AIMNECKCHEST
  2756. 2 = TRIGGER_HIGHDAMAGE
  2757. 3 = TRIGGER_FULL_BODY
  2758.  
  2759. <visiblecheck>1</visiblecheck>
  2760. <teamcheck>1</teamcheck>
  2761. <spawncheck>1</spawncheck>
  2762. <jumpcheck>0</jumpcheck>
  2763. <hitbox>6</hitbox>
  2764. <delay>15</delay>
  2765. <triggertime>0</triggertime>
  2766. <pausetime>0</pausetime>
  2767. <afterburst>0</afterburst>
  2768. <maxinaccuracy>0.0</maxinaccuracy>
  2769. <range>0.75</range>
  2770. <rangedistancemultiplier>1.65</rangedistancemultiplier>
  2771. </triggerbot>
  2772.  
  2773. <rcs>
  2774. <switch>0</switch>
  2775. <startshot>0</startshot>
  2776. <stopshot>0</stopshot>
  2777. <pitchcompensation>0.0</pitchcompensation>
  2778. <yawcompensation>0.0</yawcompensation>
  2779. </rcs>
  2780.  
  2781. <glow>
  2782. <switch>1</switch>
  2783. <teamcheck>1</teamcheck>
  2784. <players>1</players>
  2785. <weapons>0</weapons>
  2786. <bloom>0</bloom>
  2787. <tcolor>0xFF00FF80</tcolor>
  2788. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  2789. <ctcolor>0xFF00FF80</ctcolor>
  2790. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  2791. <weaponcolor>0x00FF00AA</weaponcolor>
  2792. </glow>
  2793.  
  2794. <radar>
  2795. <switch>1</switch>
  2796. </radar>
  2797.  
  2798. <sonar>
  2799. <switch>0</switch>
  2800. <teamcheck>1</teamcheck>
  2801. <visiblecheck>1</visiblecheck>
  2802. <incrosshairsignal>0</incrosshairsignal>
  2803. <sonarpause>500</sonarpause>
  2804. </sonar>
  2805.  
  2806. <bunnyhop>
  2807. <key>1</key>
  2808. <switch>0</switch>
  2809. </bunnyhop>
  2810. </SSG08>
  2811. <SG553>
  2812. <aimbot>
  2813. <switch>1</switch>
  2814. <alwaysactive>0</alwaysactive>
  2815. <key>1</key>
  2816.  
  2817. <targetmode>2</targetmode>
  2818. 0 = BY_DISTANCE
  2819. 1 = BY_HEALTH
  2820. 2 = BY_FOV
  2821. 3 = BY_WEAPONDAMAGE
  2822.  
  2823. <intelligentmode>0</intelligentmode>
  2824. 0 = SINGLE_HITBOX
  2825. 1 = RANDOM_HEADNECKCHEST
  2826. 2 = CLOSEST_HITBOX
  2827.  
  2828. <visiblecheck>1</visiblecheck>
  2829. <teamcheck>1</teamcheck>
  2830. <movecheck>0</movecheck>
  2831. <jumpcheck>0</jumpcheck>
  2832. <spawncheck>1</spawncheck>
  2833. <switchtargets>1</switchtargets>
  2834. <stopafterkill>0</stopafterkill>
  2835. <faceitmode>1</faceitmode>
  2836. <fov>2.1</fov>
  2837. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  2838. <ontargetfov>20.0</ontargetfov>
  2839. <smooth>5.0</smooth>
  2840. <smoothdistancemultiplier>0.8</smoothdistancemultiplier>
  2841. <smoothrandommin>2.05</smoothrandommin>
  2842. <smoothrandommax>2.45</smoothrandommax>
  2843. <zcorrection>-1.3</zcorrection>
  2844. <prediction>1.0</prediction>
  2845. <maxinaccuracy>0</maxinaccuracy>
  2846. <curvefactor>5.0</curvefactor>
  2847. <aimerrorfactor>0.0</aimerrorfactor>
  2848. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  2849. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  2850. <hitbox>6</hitbox>
  2851. <delay>0</delay>
  2852. <aimtime>0</aimtime>
  2853. <pausetime>0</pausetime>
  2854. </aimbot>
  2855.  
  2856. <triggerbot>
  2857. <switch>1</switch>
  2858. <alwaysactive>0</alwaysactive>
  2859. <key>86</key>
  2860.  
  2861. <triggermode>3</triggermode>
  2862. 0 = TRIGGER_SINGLE_HITBOX
  2863. 1 = TRIGGER_AIMNECKCHEST
  2864. 2 = TRIGGER_HIGHDAMAGE
  2865. 3 = TRIGGER_FULL_BODY
  2866.  
  2867. <visiblecheck>1</visiblecheck>
  2868. <teamcheck>1</teamcheck>
  2869. <spawncheck>1</spawncheck>
  2870. <jumpcheck>0</jumpcheck>
  2871. <hitbox>6</hitbox>
  2872. <delay>15</delay>
  2873. <triggertime>0</triggertime>
  2874. <pausetime>0</pausetime>
  2875. <afterburst>250</afterburst>
  2876. <maxinaccuracy>1.5</maxinaccuracy>
  2877. <range>0.75</range>
  2878. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  2879. </triggerbot>
  2880.  
  2881. <rcs>
  2882. <switch>0</switch>
  2883. <startshot>0</startshot>
  2884. <stopshot>7</stopshot>
  2885. <pitchcompensation>1.2</pitchcompensation>
  2886. <yawcompensation>1.0</yawcompensation>
  2887. </rcs>
  2888.  
  2889. <glow>
  2890. <switch>1</switch>
  2891. <teamcheck>1</teamcheck>
  2892. <players>1</players>
  2893. <weapons>0</weapons>
  2894. <bloom>0</bloom>
  2895. <tcolor>0xFF00FF80</tcolor>
  2896. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  2897. <ctcolor>0xFF00FF80</ctcolor>
  2898. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  2899. <weaponcolor>0x00FF00AA</weaponcolor>
  2900. </glow>
  2901.  
  2902. <radar>
  2903. <switch>1</switch>
  2904. </radar>
  2905.  
  2906. <sonar>
  2907. <switch>0</switch>
  2908. <teamcheck>1</teamcheck>
  2909. <visiblecheck>1</visiblecheck>
  2910. <incrosshairsignal>0</incrosshairsignal>
  2911. <sonarpause>500</sonarpause>
  2912. </sonar>
  2913.  
  2914. <bunnyhop>
  2915. <key>1</key>
  2916. <switch>0</switch>
  2917. </bunnyhop>
  2918. </SG553>
  2919. <AUG>
  2920. <aimbot>
  2921. <switch>1</switch>
  2922. <alwaysactive>0</alwaysactive>
  2923. <key>1</key>
  2924.  
  2925. <targetmode>2</targetmode>
  2926. 0 = BY_DISTANCE
  2927. 1 = BY_HEALTH
  2928. 2 = BY_FOV
  2929. 3 = BY_WEAPONDAMAGE
  2930.  
  2931. <intelligentmode>0</intelligentmode>
  2932. 0 = SINGLE_HITBOX
  2933. 1 = RANDOM_HEADNECKCHEST
  2934. 2 = CLOSEST_HITBOX
  2935.  
  2936. <visiblecheck>1</visiblecheck>
  2937. <teamcheck>1</teamcheck>
  2938. <movecheck>0</movecheck>
  2939. <jumpcheck>0</jumpcheck>
  2940. <spawncheck>1</spawncheck>
  2941. <switchtargets>1</switchtargets>
  2942. <stopafterkill>0</stopafterkill>
  2943. <faceitmode>1</faceitmode>
  2944. <fov>2.1</fov>
  2945. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  2946. <ontargetfov>20.0</ontargetfov>
  2947. <smooth>3.0</smooth>
  2948. <smoothdistancemultiplier>0.8</smoothdistancemultiplier>
  2949. <smoothrandommin>2.05</smoothrandommin>
  2950. <smoothrandommax>2.45</smoothrandommax>
  2951. <zcorrection>-1.3</zcorrection>
  2952. <prediction>1.0</prediction>
  2953. <maxinaccuracy>0</maxinaccuracy>
  2954. <curvefactor>5.0</curvefactor>
  2955. <aimerrorfactor>0.0</aimerrorfactor>
  2956. <pitchrecoilcompensation>2.0</pitchrecoilcompensation>
  2957. <yawrecoilcompensation>2.0</yawrecoilcompensation>
  2958. <hitbox>6</hitbox>
  2959. <delay>0</delay>
  2960. <aimtime>0</aimtime>
  2961. <pausetime>0</pausetime>
  2962. </aimbot>
  2963.  
  2964. <triggerbot>
  2965. <switch>1</switch>
  2966. <alwaysactive>0</alwaysactive>
  2967. <key>86</key>
  2968.  
  2969. <triggermode>3</triggermode>
  2970. 0 = TRIGGER_SINGLE_HITBOX
  2971. 1 = TRIGGER_AIMNECKCHEST
  2972. 2 = TRIGGER_HIGHDAMAGE
  2973. 3 = TRIGGER_FULL_BODY
  2974.  
  2975. <visiblecheck>1</visiblecheck>
  2976. <teamcheck>1</teamcheck>
  2977. <spawncheck>1</spawncheck>
  2978. <jumpcheck>0</jumpcheck>
  2979. <hitbox>6</hitbox>
  2980. <delay>15</delay>
  2981. <triggertime>0</triggertime>
  2982. <pausetime>0</pausetime>
  2983. <afterburst>250</afterburst>
  2984. <maxinaccuracy>1.5</maxinaccuracy>
  2985. <range>0.75</range>
  2986. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  2987. </triggerbot>
  2988.  
  2989. <rcs>
  2990. <switch>0</switch>
  2991. <startshot>0</startshot>
  2992. <stopshot>7</stopshot>
  2993. <pitchcompensation>1.0</pitchcompensation>
  2994. <yawcompensation>1.0</yawcompensation>
  2995. </rcs>
  2996.  
  2997. <glow>
  2998. <switch>1</switch>
  2999. <teamcheck>1</teamcheck>
  3000. <players>1</players>
  3001. <weapons>0</weapons>
  3002. <bloom>0</bloom>
  3003. <tcolor>0xFF00FF80</tcolor>
  3004. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  3005. <ctcolor>0xFF00FF80</ctcolor>
  3006. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  3007. <weaponcolor>0x00FF00AA</weaponcolor>
  3008. </glow>
  3009.  
  3010. <radar>
  3011. <switch>1</switch>
  3012. </radar>
  3013.  
  3014. <sonar>
  3015. <switch>0</switch>
  3016. <teamcheck>1</teamcheck>
  3017. <visiblecheck>1</visiblecheck>
  3018. <incrosshairsignal>0</incrosshairsignal>
  3019. <sonarpause>500</sonarpause>
  3020. </sonar>
  3021.  
  3022. <bunnyhop>
  3023. <key>1</key>
  3024. <switch>0</switch>
  3025. </bunnyhop>
  3026. </AUG>
  3027. <AWP>
  3028. <aimbot>
  3029. <switch>1</switch>
  3030. <alwaysactive>0</alwaysactive>
  3031. <key>1</key>
  3032.  
  3033. <targetmode>2</targetmode>
  3034. 0 = BY_DISTANCE
  3035. 1 = BY_HEALTH
  3036. 2 = BY_FOV
  3037. 3 = BY_WEAPONDAMAGE
  3038.  
  3039. <intelligentmode>2</intelligentmode>
  3040. 0 = SINGLE_HITBOX
  3041. 1 = RANDOM_HEADNECKCHEST
  3042. 2 = CLOSEST_HITBOX
  3043.  
  3044. <visiblecheck>1</visiblecheck>
  3045. <teamcheck>1</teamcheck>
  3046. <movecheck>0</movecheck>
  3047. <jumpcheck>0</jumpcheck>
  3048. <spawncheck>1</spawncheck>
  3049. <switchtargets>1</switchtargets>
  3050. <stopafterkill>0</stopafterkill>
  3051. <faceitmode>1</faceitmode>
  3052. <fov>3</fov>
  3053. <fovdistancemultiplier>0.95</fovdistancemultiplier>
  3054. <ontargetfov>20.0</ontargetfov>
  3055. <smooth>0.0</smooth>
  3056. <smoothdistancemultiplier>0.0</smoothdistancemultiplier>
  3057. <smoothrandommin>0.00</smoothrandommin>
  3058. <smoothrandommax>0.00</smoothrandommax>
  3059. <zcorrection>-8.0</zcorrection>
  3060. <prediction>1.0</prediction>
  3061. <maxinaccuracy>0</maxinaccuracy>
  3062. <curvefactor>5.0</curvefactor>
  3063. <aimerrorfactor>0.0</aimerrorfactor>
  3064. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  3065. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  3066. <hitbox>6</hitbox>
  3067. <delay>0</delay>
  3068. <aimtime>0</aimtime>
  3069. <pausetime>0</pausetime>
  3070. </aimbot>
  3071.  
  3072. <triggerbot>
  3073. <switch>1</switch>
  3074. <alwaysactive>0</alwaysactive>
  3075. <key>86</key>
  3076.  
  3077. <triggermode>3</triggermode>
  3078. 0 = TRIGGER_SINGLE_HITBOX
  3079. 1 = TRIGGER_AIMNECKCHEST
  3080. 2 = TRIGGER_HIGHDAMAGE
  3081. 3 = TRIGGER_FULL_BODY
  3082.  
  3083. <visiblecheck>1</visiblecheck>
  3084. <teamcheck>1</teamcheck>
  3085. <spawncheck>1</spawncheck>
  3086. <jumpcheck>0</jumpcheck>
  3087. <hitbox>8</hitbox>
  3088. <delay>15</delay>
  3089. <triggertime>0</triggertime>
  3090. <pausetime>0</pausetime>
  3091. <afterburst>0</afterburst>
  3092. <maxinaccuracy>0.0</maxinaccuracy>
  3093. <range>0.75</range>
  3094. <rangedistancemultiplier>1.65</rangedistancemultiplier>
  3095. </triggerbot>
  3096.  
  3097. <rcs>
  3098. <switch>0</switch>
  3099. <startshot>0</startshot>
  3100. <stopshot>0</stopshot>
  3101. <pitchcompensation>0.0</pitchcompensation>
  3102. <yawcompensation>0.0</yawcompensation>
  3103. </rcs>
  3104.  
  3105. <glow>
  3106. <switch>1</switch>
  3107. <teamcheck>1</teamcheck>
  3108. <players>1</players>
  3109. <weapons>0</weapons>
  3110. <bloom>0</bloom>
  3111. <tcolor>0xFF00FF80</tcolor>
  3112. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  3113. <ctcolor>0xFF00FF80</ctcolor>
  3114. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  3115. <weaponcolor>0x00FF00AA</weaponcolor>
  3116. </glow>
  3117.  
  3118. <radar>
  3119. <switch>1</switch>
  3120. </radar>
  3121.  
  3122. <sonar>
  3123. <switch>0</switch>
  3124. <teamcheck>1</teamcheck>
  3125. <visiblecheck>1</visiblecheck>
  3126. <incrosshairsignal>0</incrosshairsignal>
  3127. <sonarpause>500</sonarpause>
  3128. </sonar>
  3129.  
  3130. <bunnyhop>
  3131. <key>1</key>
  3132. <switch>0</switch>
  3133. </bunnyhop>
  3134. </AWP>
  3135. <G3SG1>
  3136. <aimbot>
  3137. <switch>1</switch>
  3138. <alwaysactive>0</alwaysactive>
  3139. <key>1</key>
  3140.  
  3141. <targetmode>2</targetmode>
  3142. 0 = BY_DISTANCE
  3143. 1 = BY_HEALTH
  3144. 2 = BY_FOV
  3145. 3 = BY_WEAPONDAMAGE
  3146.  
  3147. <intelligentmode>0</intelligentmode>
  3148. 0 = SINGLE_HITBOX
  3149. 1 = RANDOM_HEADNECKCHEST
  3150. 2 = CLOSEST_HITBOX
  3151.  
  3152. <visiblecheck>1</visiblecheck>
  3153. <teamcheck>1</teamcheck>
  3154. <movecheck>0</movecheck>
  3155. <jumpcheck>0</jumpcheck>
  3156. <spawncheck>1</spawncheck>
  3157. <switchtargets>1</switchtargets>
  3158. <stopafterkill>0</stopafterkill>
  3159. <faceitmode>1</faceitmode>
  3160. <fov>1.99</fov>
  3161. <fovdistancemultiplier>0.95</fovdistancemultiplier>
  3162. <ontargetfov>20.0</ontargetfov>
  3163. <smooth>3.0</smooth>
  3164. <smoothdistancemultiplier>0.3</smoothdistancemultiplier>
  3165. <smoothrandommin>3.5</smoothrandommin>
  3166. <smoothrandommax>3.9</smoothrandommax>
  3167. <zcorrection>-5.5</zcorrection>
  3168. <prediction>1.0</prediction>
  3169. <maxinaccuracy>0</maxinaccuracy>
  3170. <curvefactor>5.0</curvefactor>
  3171. <aimerrorfactor>0.0</aimerrorfactor>
  3172. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  3173. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  3174. <hitbox>6</hitbox>
  3175. <delay>0</delay>
  3176. <aimtime>0</aimtime>
  3177. <pausetime>0</pausetime>
  3178. </aimbot>
  3179.  
  3180. <triggerbot>
  3181. <switch>1</switch>
  3182. <alwaysactive>0</alwaysactive>
  3183. <key>86</key>
  3184.  
  3185. <triggermode>3</triggermode>
  3186. 0 = TRIGGER_SINGLE_HITBOX
  3187. 1 = TRIGGER_AIMNECKCHEST
  3188. 2 = TRIGGER_HIGHDAMAGE
  3189. 3 = TRIGGER_FULL_BODY
  3190.  
  3191. <visiblecheck>1</visiblecheck>
  3192. <teamcheck>1</teamcheck>
  3193. <spawncheck>1</spawncheck>
  3194. <jumpcheck>0</jumpcheck>
  3195. <hitbox>6</hitbox>
  3196. <delay>15</delay>
  3197. <triggertime>0</triggertime>
  3198. <pausetime>0</pausetime>
  3199. <afterburst>0</afterburst>
  3200. <maxinaccuracy>0.0</maxinaccuracy>
  3201. <range>0.75</range>
  3202. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  3203. </triggerbot>
  3204.  
  3205. <rcs>
  3206. <switch>0</switch>
  3207. <startshot>0</startshot>
  3208. <stopshot>0</stopshot>
  3209. <pitchcompensation>0.0</pitchcompensation>
  3210. <yawcompensation>0.0</yawcompensation>
  3211. </rcs>
  3212.  
  3213. <glow>
  3214. <switch>1</switch>
  3215. <teamcheck>1</teamcheck>
  3216. <players>1</players>
  3217. <weapons>0</weapons>
  3218. <bloom>0</bloom>
  3219. <tcolor>0xFF00FF80</tcolor>
  3220. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  3221. <ctcolor>0xFF00FF80</ctcolor>
  3222. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  3223. <weaponcolor>0x00FF00AA</weaponcolor>
  3224. </glow>
  3225.  
  3226. <radar>
  3227. <switch>1</switch>
  3228. </radar>
  3229.  
  3230. <sonar>
  3231. <switch>0</switch>
  3232. <teamcheck>1</teamcheck>
  3233. <visiblecheck>1</visiblecheck>
  3234. <incrosshairsignal>0</incrosshairsignal>
  3235. <sonarpause>500</sonarpause>
  3236. </sonar>
  3237.  
  3238. <bunnyhop>
  3239. <key>1</key>
  3240. <switch>0</switch>
  3241. </bunnyhop>
  3242. </G3SG1>
  3243. <SCAR20>
  3244. <aimbot>
  3245. <switch>1</switch>
  3246. <alwaysactive>0</alwaysactive>
  3247. <key>1</key>
  3248.  
  3249. <targetmode>2</targetmode>
  3250. 0 = BY_DISTANCE
  3251. 1 = BY_HEALTH
  3252. 2 = BY_FOV
  3253. 3 = BY_WEAPONDAMAGE
  3254.  
  3255. <intelligentmode>2</intelligentmode>
  3256. 0 = SINGLE_HITBOX
  3257. 1 = RANDOM_HEADNECKCHEST
  3258. 2 = CLOSEST_HITBOX
  3259.  
  3260. <visiblecheck>1</visiblecheck>
  3261. <teamcheck>1</teamcheck>
  3262. <movecheck>0</movecheck>
  3263. <jumpcheck>0</jumpcheck>
  3264. <spawncheck>1</spawncheck>
  3265. <switchtargets>1</switchtargets>
  3266. <stopafterkill>0</stopafterkill>
  3267. <faceitmode>1</faceitmode>
  3268. <fov>1.99</fov>
  3269. <fovdistancemultiplier>0.95</fovdistancemultiplier>
  3270. <ontargetfov>20.0</ontargetfov>
  3271. <smooth>2.0</smooth>
  3272. <smoothdistancemultiplier>0.3</smoothdistancemultiplier>
  3273. <smoothrandommin>3.5</smoothrandommin>
  3274. <smoothrandommax>3.9</smoothrandommax>
  3275. <zcorrection>-5.5</zcorrection>
  3276. <prediction>1.0</prediction>
  3277. <maxinaccuracy>0</maxinaccuracy>
  3278. <curvefactor>5.0</curvefactor>
  3279. <aimerrorfactor>0.0</aimerrorfactor>
  3280. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  3281. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  3282. <hitbox>7</hitbox>
  3283. <delay>0</delay>
  3284. <aimtime>0</aimtime>
  3285. <pausetime>0</pausetime>
  3286. </aimbot>
  3287.  
  3288. <triggerbot>
  3289. <switch>1</switch>
  3290. <alwaysactive>0</alwaysactive>
  3291. <key>86</key>
  3292.  
  3293. <triggermode>3</triggermode>
  3294. 0 = TRIGGER_SINGLE_HITBOX
  3295. 1 = TRIGGER_AIMNECKCHEST
  3296. 2 = TRIGGER_HIGHDAMAGE
  3297. 3 = TRIGGER_FULL_BODY
  3298.  
  3299. <visiblecheck>1</visiblecheck>
  3300. <teamcheck>1</teamcheck>
  3301. <spawncheck>1</spawncheck>
  3302. <jumpcheck>0</jumpcheck>
  3303. <hitbox>6</hitbox>
  3304. <delay>15</delay>
  3305. <triggertime>0</triggertime>
  3306. <pausetime>0</pausetime>
  3307. <afterburst>0</afterburst>
  3308. <maxinaccuracy>0.0</maxinaccuracy>
  3309. <range>0.75</range>
  3310. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  3311. </triggerbot>
  3312.  
  3313. <rcs>
  3314. <switch>0</switch>
  3315. <startshot>0</startshot>
  3316. <stopshot>0</stopshot>
  3317. <pitchcompensation>0.0</pitchcompensation>
  3318. <yawcompensation>0.0</yawcompensation>
  3319. </rcs>
  3320.  
  3321. <glow>
  3322. <switch>1</switch>
  3323. <teamcheck>1</teamcheck>
  3324. <players>1</players>
  3325. <weapons>0</weapons>
  3326. <bloom>0</bloom>
  3327. <tcolor>0xFF00FF80</tcolor>
  3328. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  3329. <ctcolor>0xFF00FF80</ctcolor>
  3330. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  3331. <weaponcolor>0x00FF00AA</weaponcolor>
  3332. </glow>
  3333.  
  3334. <radar>
  3335. <switch>1</switch>
  3336. </radar>
  3337.  
  3338. <sonar>
  3339. <switch>0</switch>
  3340. <teamcheck>1</teamcheck>
  3341. <visiblecheck>1</visiblecheck>
  3342. <incrosshairsignal>0</incrosshairsignal>
  3343. <sonarpause>500</sonarpause>
  3344. </sonar>
  3345.  
  3346. <bunnyhop>
  3347. <key>1</key>
  3348. <switch>0</switch>
  3349. </bunnyhop>
  3350. </SCAR20>
  3351. <Zeus>
  3352. <aimbot>
  3353. <switch>1</switch>
  3354. <alwaysactive>0</alwaysactive>
  3355. <key>1</key>
  3356.  
  3357. <targetmode>2</targetmode>
  3358. 0 = BY_DISTANCE
  3359. 1 = BY_HEALTH
  3360. 2 = BY_FOV
  3361. 3 = BY_WEAPONDAMAGE
  3362.  
  3363. <intelligentmode>0</intelligentmode>
  3364. 0 = SINGLE_HITBOX
  3365. 1 = RANDOM_HEADNECKCHEST
  3366. 2 = CLOSEST_HITBOX
  3367.  
  3368. <visiblecheck>1</visiblecheck>
  3369. <teamcheck>1</teamcheck>
  3370. <movecheck>0</movecheck>
  3371. <jumpcheck>0</jumpcheck>
  3372. <spawncheck>1</spawncheck>
  3373. <switchtargets>1</switchtargets>
  3374. <stopafterkill>0</stopafterkill>
  3375. <faceitmode>1</faceitmode>
  3376. <fov>2.1</fov>
  3377. <fovdistancemultiplier>0.75</fovdistancemultiplier>
  3378. <ontargetfov>20.0</ontargetfov>
  3379. <smooth>3.0</smooth>
  3380. <smoothdistancemultiplier>0.8</smoothdistancemultiplier>
  3381. <smoothrandommin>2.05</smoothrandommin>
  3382. <smoothrandommax>2.45</smoothrandommax>
  3383. <zcorrection>-1.5</zcorrection>
  3384. <prediction>1.0</prediction>
  3385. <maxinaccuracy>0</maxinaccuracy>
  3386. <curvefactor>5.0</curvefactor>
  3387. <aimerrorfactor>0.0</aimerrorfactor>
  3388. <pitchrecoilcompensation>0.0</pitchrecoilcompensation>
  3389. <yawrecoilcompensation>0.0</yawrecoilcompensation>
  3390. <hitbox>6</hitbox>
  3391. <delay>0</delay>
  3392. <aimtime>0</aimtime>
  3393. <pausetime>0</pausetime>
  3394. </aimbot>
  3395.  
  3396. <triggerbot>
  3397. <switch>1</switch>
  3398. <alwaysactive>0</alwaysactive>
  3399. <key>86</key>
  3400.  
  3401. <triggermode>3</triggermode>
  3402. 0 = TRIGGER_SINGLE_HITBOX
  3403. 1 = TRIGGER_AIMNECKCHEST
  3404. 2 = TRIGGER_HIGHDAMAGE
  3405. 3 = TRIGGER_FULL_BODY
  3406.  
  3407. <visiblecheck>1</visiblecheck>
  3408. <teamcheck>1</teamcheck>
  3409. <spawncheck>1</spawncheck>
  3410. <jumpcheck>0</jumpcheck>
  3411. <hitbox>6</hitbox>
  3412. <delay>15</delay>
  3413. <triggertime>0</triggertime>
  3414. <pausetime>0</pausetime>
  3415. <afterburst>0</afterburst>
  3416. <maxinaccuracy>0.0</maxinaccuracy>
  3417. <range>0.75</range>
  3418. <rangedistancemultiplier>1.0</rangedistancemultiplier>
  3419. </triggerbot>
  3420.  
  3421. <rcs>
  3422. <switch>0</switch>
  3423. <startshot>0</startshot>
  3424. <stopshot>0</stopshot>
  3425. <pitchcompensation>0.0</pitchcompensation>
  3426. <yawcompensation>0.0</yawcompensation>
  3427. </rcs>
  3428.  
  3429. <glow>
  3430. <switch>1</switch>
  3431. <teamcheck>1</teamcheck>
  3432. <players>1</players>
  3433. <weapons>0</weapons>
  3434. <bloom>0</bloom>
  3435. <tcolor>0xFF00FF80</tcolor>
  3436. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  3437. <ctcolor>0xFF00FF80</ctcolor>
  3438. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  3439. <weaponcolor>0x00FF00AA</weaponcolor>
  3440. </glow>
  3441.  
  3442. <radar>
  3443. <switch>1</switch>
  3444. </radar>
  3445.  
  3446. <sonar>
  3447. <switch>0</switch>
  3448. <teamcheck>1</teamcheck>
  3449. <visiblecheck>1</visiblecheck>
  3450. <incrosshairsignal>0</incrosshairsignal>
  3451. <sonarpause>500</sonarpause>
  3452. </sonar>
  3453.  
  3454. <bunnyhop>
  3455. <key>1</key>
  3456. <switch>0</switch>
  3457. </bunnyhop>
  3458. </Zeus>
  3459.  
  3460.  
  3461.  
  3462.  
  3463.  
  3464.  
  3465.  
  3466.  
  3467.  
  3468.  
  3469.  
  3470.  
  3471.  
  3472.  
  3473.  
  3474.  
  3475.  
  3476.  
  3477.  
  3478. <Knife>
  3479. <aimbot><switch>0</switch></aimbot>
  3480. <triggerbot><switch>1</switch></triggerbot>
  3481. <rcs><switch>0</switch></rcs>
  3482. <glow>
  3483. <switch>1</switch>
  3484. <teamcheck>1</teamcheck>
  3485. <players>1</players>
  3486. <weapons>0</weapons>
  3487. <bloom>0</bloom>
  3488. <tcolor>0xFF00FF80</tcolor>
  3489. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  3490. <ctcolor>0xFF00FF80</ctcolor>
  3491. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  3492. <weaponcolor>0x00FF00AA</weaponcolor>
  3493. </glow>
  3494.  
  3495. <radar>
  3496. <switch>1</switch>
  3497. </radar>
  3498.  
  3499. <sonar>
  3500. <switch>0</switch>
  3501. <teamcheck>1</teamcheck>
  3502. <visiblecheck>1</visiblecheck>
  3503. <incrosshairsignal>0</incrosshairsignal>
  3504. <sonarpause>500</sonarpause>
  3505. </sonar>
  3506. <bunnyhop><switch>0</switch></bunnyhop>
  3507. </Knife>
  3508. <C4>
  3509. <aimbot><switch>0</switch></aimbot>
  3510. <triggerbot><switch>1</switch></triggerbot>
  3511. <rcs><switch>0</switch></rcs>
  3512. <glow>
  3513. <switch>1</switch>
  3514. <teamcheck>1</teamcheck>
  3515. <players>1</players>
  3516. <weapons>0</weapons>
  3517. <bloom>0</bloom>
  3518. <tcolor>0xFF00FF80</tcolor>
  3519. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  3520. <ctcolor>0xFF00FF80</ctcolor>
  3521. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  3522. <weaponcolor>0x00FF00AA</weaponcolor>
  3523. </glow>
  3524.  
  3525. <radar>
  3526. <switch>1</switch>
  3527. </radar>
  3528.  
  3529. <sonar>
  3530. <switch>0</switch>
  3531. <teamcheck>1</teamcheck>
  3532. <visiblecheck>1</visiblecheck>
  3533. <incrosshairsignal>0</incrosshairsignal>
  3534. <sonarpause>500</sonarpause>
  3535. </sonar>
  3536. <bunnyhop><switch>0</switch></bunnyhop>
  3537. </C4>
  3538. <FB>
  3539. <aimbot><switch>0</switch></aimbot>
  3540. <triggerbot><switch>1</switch></triggerbot>
  3541. <rcs><switch>0</switch></rcs>
  3542. <glow>
  3543. <switch>1</switch>
  3544. <teamcheck>1</teamcheck>
  3545. <players>1</players>
  3546. <weapons>0</weapons>
  3547. <bloom>0</bloom>
  3548. <tcolor>0xFF00FF80</tcolor>
  3549. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  3550. <ctcolor>0xFF00FF80</ctcolor>
  3551. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  3552. <weaponcolor>0x00FF00AA</weaponcolor>
  3553. </glow>
  3554.  
  3555. <radar>
  3556. <switch>1</switch>
  3557. </radar>
  3558.  
  3559. <sonar>
  3560. <switch>0</switch>
  3561. <teamcheck>1</teamcheck>
  3562. <visiblecheck>1</visiblecheck>
  3563. <incrosshairsignal>0</incrosshairsignal>
  3564. <sonarpause>500</sonarpause>
  3565. </sonar>
  3566. <bunnyhop><switch>0</switch></bunnyhop>
  3567. </FB>
  3568. <HE>
  3569. <aimbot><switch>0</switch></aimbot>
  3570. <triggerbot><switch>1</switch></triggerbot>
  3571. <rcs><switch>0</switch></rcs>
  3572. <glow>
  3573. <switch>1</switch>
  3574. <teamcheck>1</teamcheck>
  3575. <players>1</players>
  3576. <weapons>0</weapons>
  3577. <bloom>0</bloom>
  3578. <tcolor>0xFF00FF80</tcolor>
  3579. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  3580. <ctcolor>0xFF00FF80</ctcolor>
  3581. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  3582. <weaponcolor>0x00FF00AA</weaponcolor>
  3583. </glow>
  3584.  
  3585. <radar>
  3586. <switch>1</switch>
  3587. </radar>
  3588.  
  3589. <sonar>
  3590. <switch>0</switch>
  3591. <teamcheck>1</teamcheck>
  3592. <visiblecheck>1</visiblecheck>
  3593. <incrosshairsignal>0</incrosshairsignal>
  3594. <sonarpause>500</sonarpause>
  3595. </sonar>
  3596. <bunnyhop><switch>0</switch></bunnyhop>
  3597. </HE>
  3598. <DG>
  3599. <aimbot><switch>0</switch></aimbot>
  3600. <triggerbot><switch>1</switch></triggerbot>
  3601. <rcs><switch>0</switch></rcs>
  3602. <glow>
  3603. <switch>1</switch>
  3604. <teamcheck>1</teamcheck>
  3605. <players>1</players>
  3606. <weapons>0</weapons>
  3607. <bloom>0</bloom>
  3608. <tcolor>0xFF00FF80</tcolor>
  3609. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  3610. <ctcolor>0xFF00FF80</ctcolor>
  3611. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  3612. <weaponcolor>0x00FF00AA</weaponcolor>
  3613. </glow>
  3614.  
  3615. <radar>
  3616. <switch>1</switch>
  3617. </radar>
  3618.  
  3619. <sonar>
  3620. <switch>0</switch>
  3621. <teamcheck>1</teamcheck>
  3622. <visiblecheck>1</visiblecheck>
  3623. <incrosshairsignal>0</incrosshairsignal>
  3624. <sonarpause>500</sonarpause>
  3625. </sonar>
  3626. <bunnyhop><switch>0</switch></bunnyhop>
  3627. </DG>
  3628. <IG>
  3629. <aimbot><switch>0</switch></aimbot>
  3630. <triggerbot><switch>1</switch></triggerbot>
  3631. <rcs><switch>0</switch></rcs>
  3632. <glow>
  3633. <switch>1</switch>
  3634. <teamcheck>1</teamcheck>
  3635. <players>1</players>
  3636. <weapons>0</weapons>
  3637. <bloom>0</bloom>
  3638. <tcolor>0xFF00FF80</tcolor>
  3639. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  3640. <ctcolor>0xFF00FF80</ctcolor>
  3641. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  3642. <weaponcolor>0x00FF00AA</weaponcolor>
  3643. </glow>
  3644.  
  3645. <radar>
  3646. <switch>1</switch>
  3647. </radar>
  3648.  
  3649. <sonar>
  3650. <switch>0</switch>
  3651. <teamcheck>1</teamcheck>
  3652. <visiblecheck>1</visiblecheck>
  3653. <incrosshairsignal>0</incrosshairsignal>
  3654. <sonarpause>500</sonarpause>
  3655. </sonar>
  3656. <bunnyhop><switch>0</switch></bunnyhop>
  3657. </IG>
  3658. <Molotov>
  3659. <aimbot><switch>0</switch></aimbot>
  3660. <triggerbot><switch>1</switch></triggerbot>
  3661. <rcs><switch>0</switch></rcs>
  3662. <glow>
  3663. <switch>1</switch>
  3664. <teamcheck>1</teamcheck>
  3665. <players>1</players>
  3666. <weapons>0</weapons>
  3667. <bloom>0</bloom>
  3668. <tcolor>0xFF00FF80</tcolor>
  3669. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  3670. <ctcolor>0xFF00FF80</ctcolor>
  3671. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  3672. <weaponcolor>0x00FF00AA</weaponcolor>
  3673. </glow>
  3674.  
  3675. <radar>
  3676. <switch>1</switch>
  3677. </radar>
  3678.  
  3679. <sonar>
  3680. <switch>0</switch>
  3681. <teamcheck>1</teamcheck>
  3682. <visiblecheck>1</visiblecheck>
  3683. <incrosshairsignal>0</incrosshairsignal>
  3684. <sonarpause>500</sonarpause>
  3685. </sonar>
  3686. <bunnyhop><switch>0</switch></bunnyhop>
  3687. </Molotov>
  3688. <SG>
  3689. <aimbot><switch>0</switch></aimbot>
  3690. <triggerbot><switch>1</switch></triggerbot>
  3691. <rcs><switch>0</switch></rcs>
  3692. <glow>
  3693. <switch>1</switch>
  3694. <teamcheck>1</teamcheck>
  3695. <players>1</players>
  3696. <weapons>0</weapons>
  3697. <bloom>0</bloom>
  3698. <tcolor>0xFF00FF80</tcolor>
  3699. <tvisiblecolor>0x00FF00AA</tvisiblecolor>
  3700. <ctcolor>0xFF00FF80</ctcolor>
  3701. <ctvisiblecolor>0x00FF00AA</ctvisiblecolor>
  3702. <weaponcolor>0x00FF00AA</weaponcolor>
  3703. </glow>
  3704.  
  3705. <radar>
  3706. <switch>1</switch>
  3707. </radar>
  3708.  
  3709. <sonar>
  3710. <switch>0</switch>
  3711. <teamcheck>1</teamcheck>
  3712. <visiblecheck>1</visiblecheck>
  3713. <incrosshairsignal>0</incrosshairsignal>
  3714. <sonarpause>500</sonarpause>
  3715. </sonar>
  3716. <bunnyhop><switch>0</switch></bunnyhop>
  3717. </SG>
  3718.  
  3719.  
  3720. <bindings>
  3721.  
  3722. </bindings>
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