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<CFSet Header=Header & " - Employee Evaluation - Editable Report - Admin">
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<CFSet EvalArray=ArrayNew(2)>
<CFSet EvalArray[1][1]="Quality">
<CFSet EvalArray[1][2]="Quality">
<CFSet EvalArray[1][3]="Execution of the tasks required of the position in a quality manner.">
<CFSet EvalArray[1][4]="Work is typically done carelessly.">
<CFSet EvalArray[1][5]="Is sometimes negligent; careless; inattentive to detail.">
<CFSet EvalArray[1][6]="Meets job standards, but has occasional lapse in quality.">
<CFSet EvalArray[1][7]="Executes tasks in above average manner; concerned with quality.">
<CFSet EvalArray[1][8]="Excellent; produces very high quality work; client returns customer survey with positive responses, or compliments staff in front of others (if consultant).">
<Cfset EvalArray[1][9]="Not Applicable.">
<CFSet EvalArray[2][1]="Quantity">
<CFSet EvalArray[2][2]="Quantity">
<CFSet EvalArray[2][3]="Volume of work produced for the position.">
<CFSet EvalArray[2][4]="Often produces little work product for the time spent for someone in this position.">
<CFSet EvalArray[2][5]="Does not carry full workload; volume of work is insufficient for time spent for someone in this position.">
<CFSet EvalArray[2][6]="Volume of work is reasonable in time spent for someone in this position; meets billable hour target when work is available.">
<CFSet EvalArray[2][7]="Industrious; prolific in work product produced; exceeds billable hour target when work is available; juggles multiple responsibilities.">
<CFSet EvalArray[2][8]="Achieves many responsibilities simultaneously; seeks more works; exceeds billable hour target; juggles multiple jobs to ensure they exceed billable hour target.">
<Cfset EvalArray[2][9]="Not Applicable.">
<CFSet EvalArray[3][1]="Knowledge">
<CFSet EvalArray[3][2]="Knowledge">
<CFSet EvalArray[3][3]="Information concerning work duties which an individual should know for satisfactory job performance.">
<CFSet EvalArray[3][4]="Does not apply knowledge; poorly informed about work duties despite appropriate education and training.">
<CFSet EvalArray[3][5]="Lacks knowledge or is unclear about aspects of work and does not seek supervision.">
<CFSet EvalArray[3][6]="Possesses basic job knowledge; some knowledge still to be acquired.">
<CFSet EvalArray[3][7]="Understands the majority of facets of job.">
<CFSet EvalArray[3][8]="Demonstrates superior competence in all facets of job.">
<Cfset EvalArray[3][9]="Not Applicable.">
<CFSet EvalArray[4][1]="Attitude">
<CFSet EvalArray[4][2]="Attitude">
<CFSet EvalArray[4][3]="Amount of interest and enthusiasm shown in work as demonstrated by attitude toward work assignments, and complies with policies and procedures.">
<CFSet EvalArray[4][4]="Appears bored with work; does not follow policies and procedures.">
<CFSet EvalArray[4][5]="Occasionally displays lack of enthusiasm; reluctance to comply with policies and procedures.">
<CFSet EvalArray[4][6]="Interested in work; generally complies with policies and procedures.">
<CFSet EvalArray[4][7]="Usually engrossed in work; implements policies and procedures on a regular basis.">
<CFSet EvalArray[4][8]="Very high level of interest; finds work fascinating and stimulating; typically implements policies and procedures.">
<Cfset EvalArray[4][9]="Not Applicable.">
<CFSet EvalArray[5][1]="Dependability">
<CFSet EvalArray[5][2]="Dependability">
<CFSet EvalArray[5][3]="The ability to do required jobs well with a minimum of supervision for the person in this position; attendance; puts in the time to get the work done.">
<CFSet EvalArray[5][4]="Requires close supervision for someone in this position; unreliable; frequent absences.">
<CFSet EvalArray[5][5]="Needs more than average supervision for someone in this position; higher than average number of absences.">
<CFSet EvalArray[5][6]="Requires only average amount of supervision for someone in this position; attendance is acceptable.">
<CFSet EvalArray[5][7]="Requires little supervision for someone in this position; reliable.">
<CFSet EvalArray[5][8]="Requires absolute minimum of supervision for the position; a “go to” person in the practice/office.">
<Cfset EvalArray[5][9]="Not Applicable.">
<CFSet EvalArray[6][1]="Versatility">
<CFSet EvalArray[6][2]="Versatility">
<CFSet EvalArray[6][3]="Effectiveness at problem solving, performing other types of work and ease of adjustments to new conditions or problem situations.">
<CFSet EvalArray[6][4]="Uncomfortable in and unable to resolve new or problem situations; inflexible.">
<CFSet EvalArray[6][5]="Needs more than average help in resolving problems for someone in this position; slow in adjusting to new conditions/situations.">
<CFSet EvalArray[6][6]="Reasonably comfortable in problem-solving for someone in this position, and adapting to new conditions or problem situations.">
<CFSet EvalArray[6][7]="Requires little supervision in problem-solving for someone in this position; has no difficulty in adapting comfortably to new conditions/situations.">
<CFSet EvalArray[6][8]="Enjoys challenge of problem-solving; has no difficulty in adapting comfortably to new conditions/situations; is a leader for work we haven't done before which requires substantial problem solving skills and fortitude to deliver a quality product.">
<Cfset EvalArray[6][9]="Not Applicable.">
<CFSet EvalArray[7][1]="OrgAndPlan">
<CFSet EvalArray[7][2]="Organizing and Planning">
<CFSet EvalArray[7][3]="Has ability to manage time, resources, and multiple responsibilities effectively.">
<CFSet EvalArray[7][4]="Does not prioritize tasks; lacks time management abilities.">
<CFSet EvalArray[7][5]="Appears to make little effort to prioritize; needs assistance with time management.">
<CFSet EvalArray[7][6]="Prioritizes responsibilities such that work is completed in a timely manner; effectively uses resources to complete work.">
<CFSet EvalArray[7][7]="Establishes and accomplishes appropriate priorities; uses resources effectively to accomplish priorities.">
<CFSet EvalArray[7][8]="Excellent in establishing priorities and juggling many responsibilities; effectively manages resources to accomplish priorities.">
<Cfset EvalArray[7][9]="Not Applicable.">
<CFSet EvalArray[8][1]="IRSupervisor">
<CFSet EvalArray[8][2]="Interpersonal Relations - Supervisor ">
<CFSet EvalArray[8][3]="Extent to which employee relates to, communicates with and cooperates with supervisor. Follows supervisor's instructions and directions; seeks assistance when needed.">
<CFSet EvalArray[8][4]="Distant; unwilling to share information/concerns; does not discuss problems/issues with supervisor; does not follow supervisor's instructions; goes over supervisor when seeking assistance (insubordinate).">
<CFSet EvalArray[8][5]="Hesitant and reluctant to communicate fully with supervisor; sometimes follows supervisor's instructions; reluctant to seek assistance from supervisor.">
<CFSet EvalArray[8][6]="Shares information/concerns; communicates well in most instances; utilizes appropriate communication channels/resources when addressing issues.">
<CFSet EvalArray[8][7]="Communicates fully; relates well to supervisor.">
<CFSet EvalArray[8][8]="Very cooperative; shares information/concerns fully; maximizes use of supervision.">
<Cfset EvalArray[8][9]="Not Applicable.">
<CFSet EvalArray[9][1]="IRStaffCl">
<CFSet EvalArray[9][2]="Interpersonal Relations - Staff and Clients">
<CFSet EvalArray[9][3]="Extent to which employee relates to, communicates and cooperates with colleagues, clients, other staff members.">
<CFSet EvalArray[9][4]="Appears distant and unavailable; poor communication skills; ineffective communicator (written and/or oral); personality is offsetting.">
<CFSet EvalArray[9][5]="Not easily approachable; available once known by others; communication skills need improvement; misinterprets what clients and colleagues are saying; rarely asks for clarification when they don't understand; personality is offsetting.">
<CFSet EvalArray[9][6]="Works effectively with others; cooperative; verbal and written communication skills are good.">
<CFSet EvalArray[9][7]="Very effective in communicating; uses communication techniques to clarify misunderstanding; active in networking; approached by others to socialize or resolve issue.">
<CFSet EvalArray[9][8]="Excellent in communicating effectively with clients; well received by colleagues; has extensive network that is frequently worked; is a mentor to other staff; proactively offers assistance.">
<Cfset EvalArray[9][9]="Not Applicable.">
<CFSet EvalArray[10][1]="Stability">
<CFSet EvalArray[10][2]="Stability">
<CFSet EvalArray[10][3]="Ability to function calmly and effectively in pressured or crisis situations.">
<CFSet EvalArray[10][4]="Cannot tolerate pressure; ineffective in crisis situations; poor judgment and/or decision making skills.">
<CFSet EvalArray[10][5]="Occasionally ineffective in crisis situations; loses control at times.">
<CFSet EvalArray[10][6]="Has average tolerance for crises; usually calm.">
<CFSet EvalArray[10][7]="Tolerates most pressure; responds to crises more effectively than the average person.">
<CFSet EvalArray[10][8]="Excellent in responding to crises in a calm and effective manner that results in a positive experience for those involved.">
<Cfset EvalArray[10][9]="Not Applicable.">
<CFSet EvalArray[11][1]="Creativity">
<CFSet EvalArray[11][2]="Creativity">
<CFSet EvalArray[11][3]="Capacity to contribute new ideas, and better ways of accomplishing tasks.">
<CFSet EvalArray[11][4]="Does not contribute new ideas; does not enhance ideas provided by others.">
<CFSet EvalArray[11][5]="Occasionally presents new ideas; enhances ideas presented by others.">
<CFSet EvalArray[11][6]="Has reasonable number of new ideas; somewhat imaginative.">
<CFSet EvalArray[11][7]="Frequently suggests new ways of doing things or new things to do; is very innovative.">
<CFSet EvalArray[11][8]="Constantly suggests new ways of doing things and suggests new things to do; has creative ideas and thinks outside the box.">
<Cfset EvalArray[11][9]="Not Applicable.">
<CFSet EvalArray[12][1]="Leadership">
<CFSet EvalArray[12][2]="Leadership">
<CFSet EvalArray[12][3]="Ability to facilitate cooperation and constructive effort within and between work groups/teams.">
<CFSet EvalArray[12][4]="Lacks ability to develop teamwork and enthusiasm.">
<CFSet EvalArray[12][5]="Works cooperatively within team and/or practice area; does not communicate with other teams/practice areas/offices well for someone in this position.">
<CFSet EvalArray[12][6]="Works well within teams, practice areas, and offices for someone in this position; helps refine ideas promoted by others.">
<CFSet EvalArray[12][7]="Cooperative and effective in working with others for someone in this position; promotes initiative in problem resolution among the team.">
<CFSet EvalArray[12][8]="Excellent innovative and creative ideas; initiates and develops team approach to problem solution; others follow this person because they believe in the person (as opposed to having to because the person has responsibility to accomplish a particular task/project.).">
<Cfset EvalArray[12][9]="Not Applicable.">
<CFSet EvalArray[13][1]="BusDevel">
<CFSet EvalArray[13][2]="Business Development">
<CFSet EvalArray[13][3]="Promotes MGT through means they have available.">
<CFSet EvalArray[13][4]="Does not discuss MGT with people he/she knows.">
<CFSet EvalArray[13][5]="Rarely has marketing leads or contributes to proposal development.">
<CFSet EvalArray[13][6]="Understands the importance of generating leads with occasional success; should find additional methods to identify leads; leads development of proposals but could lead more.">
<CFSet EvalArray[13][7]="Identifies leads on a regular basis; promotes MGT publicly (e.g., public presentations); leads development of proposals.">
<CFSet EvalArray[13][8]="Identifies leads; acquires contract with minimal marketing effort; leads development of a significant number of proposals.">
<Cfset EvalArray[13][9]="Not Applicable.">
<CFSet EvalArray[14][1]="AnSkills">
<CFSet EvalArray[14][2]="Analytical Skills">
<CFSet EvalArray[14][3]="Ability to understand concepts; can develop approach (methodology) for performing work.">
<CFSet EvalArray[14][4]="Difficulty understanding or approach to performing work; needs frequent clarification or restatement of approach; analysis needs to be redone; does not develop methodologies.">
<CFSet EvalArray[14][5]="Understands concepts with some difficulty when explained; analysis needs significant rework; does not develop methodologies, but understands when explained.">
<CFSet EvalArray[14][6]="Understands concepts and methodology when explained; little rework of analysis needed; contributes to the development of approach to perform work.">
<CFSet EvalArray[14][7]="Easily understands concepts; can develop solutions to analytical problem without assistance; analysis is clear and sound; analysis needs little rework; concepts are well presented; develops methodologies to performing work.">
<CFSet EvalArray[14][8]="Strong analytical skills; readily understands concepts; develops approach to performing work and explains to others in a coherent manner; organization of analysis is intuitive and well presented; little refinement is needed.">
<Cfset EvalArray[14][9]="Not Applicable.">
<CFSet EvalArray[15][1]="ResSkills">
<CFSet EvalArray[15][2]="Research Skills">
<CFSet EvalArray[15][3]="Ability to research and collect appropriate information.">
<CFSet EvalArray[15][4]="Cannot perform research without significant supervision and rework.">
<CFSet EvalArray[15][5]="Performs some research independently, but often research is not what is needed and takes too long to gather.">
<CFSet EvalArray[15][6]="With supervision, acquires appropriate information; process to conduct research takes longer than it should for someone in this position.">
<CFSet EvalArray[15][7]="No Supervision required; research identifies appropriate information; research is conducted efficiently for someone in this position.">
<CFSet EvalArray[15][8]="Develops methodology for research; well versed in using research tools; research is conducted in short period of time.">
<Cfset EvalArray[15][9]="Not Applicable.">
<CFSet EvalArray[16][1]="WritPresSkills">
<CFSet EvalArray[16][2]="Written Presentation Skills">
<CFSet EvalArray[16][3]="Ability to convey thoughts/concepts in written form.">
<CFSet EvalArray[16][4]="Cannot effectively communicate thoughts to staff or clients in writing; work product needs to be redone.">
<CFSet EvalArray[16][5]="Communicates well in writing with clarification typically requested by reader; once clarification is sought, product is typically improved; product needs significant editing.">
<CFSet EvalArray[16][6]="Documents typically communicate concept effectively; little clarification/editing needed.">
<CFSet EvalArray[16][7]="Effective communicator in writing; audience understands issue with no clarification; document needs no content edits; concepts are presented well; organization of information is intuitive.">
<CFSet EvalArray[16][8]="Effective communicator in writing; organization of information is intuitive and well presented; writing is crisp; no content edits needed.">
<Cfset EvalArray[16][9]="Not Applicable.">
<CFSet EvalArray[17][1]="OralPresSkills">
<CFSet EvalArray[17][2]="Oral Presentation Skills">
<CFSet EvalArray[17][3]="Ability to convey thoughts to clients, colleagues, and potential clients.">
<CFSet EvalArray[17][4]="Cannot effectively communicate thought to staff or clients.">
<CFSet EvalArray[17][5]="Communicates well with colleagues and clients with some clarification needed; does not welcome opportunity to present publicly (if required in position).">
<CFSet EvalArray[17][6]="Typically communicates effectively with colleagues and client with little clarification needed; presents in public setting (if applicable to position) but needs to practice this skill.">
<CFSet EvalArray[17][7]="Effective communicator with colleagues, clients, and potential clients; audience understands issue with little clarification; presents well in a public setting.">
<CFSet EvalArray[17][8]="Effective communicator with colleagues, clients, and potential clients; a regular public speaker who receives positive ratings or feedback from audience.">
<Cfset EvalArray[17][9]="Not Applicable.">
<CFSet EvalArray[18][1]="Appearance">
<CFSet EvalArray[18][2]="Appearance">
<CFSet EvalArray[18][3]="Personal habits, clothing, and grooming.">
<CFSet EvalArray[18][4]="Frequently offensive; needs coaching on presentation of self.">
<CFSet EvalArray[18][5]="Occasionally dresses inappropriately; too casual of an appearance for a person in this position; sometimes sloppy or offensive appearance.">
<CFSet EvalArray[18][6]="Typically groomed and dressed appropriate to the position; if applicable, person can be presented to client.">
<CFSet EvalArray[18][7]="Always groomed and dressed appropriate to the position, or above.">
<CFSet EvalArray[18][8]="Would not hesitate to have this person be present in a meeting with a client; typically groomed and dressed at a level above current position.">
<Cfset EvalArray[18][9]="Not Applicable.">
<CFSet RatingArray=ArrayNew(1)>
<CFSet RatingArray[1]="Unsatisfactory (1)">
<CFSet RatingArray[2]="Needs Improvement (2)">
<CFSet RatingArray[3]="Satisfactory (3)">
<CFSet RatingArray[4]="Very Good (4)">
<CFSet RatingArray[5]="Exceptional (5)">
<CFSet RatingArray[6]="N/A">
<CFSet QualityTot1=0>
<CFSet QualityEmp1=0>
<CFSet QualityTot2=0>
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<CFSet QualityTot3=0>
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<CFSet QualityArray[2][1]=0>
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<CFSet QualityArray[2][6]=0>
<CFSet QualityArray[3][1]=0>
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<CFSet QualityArray[3][3]=0>
<CFSet QualityArray[3][4]=0>
<CFSet QualityArray[3][5]=0>
<CFSet QualityArray[3][6]=0>
<CFSet QuantityTot1=0>
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<CFSet QuantityArray[1][3]=0>
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<CFSet QuantityArray[1][6]=0>
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<CFSet QuantityArray[2][2]=0>
<CFSet QuantityArray[2][3]=0>
<CFSet QuantityArray[2][4]=0>
<CFSet QuantityArray[2][5]=0>
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<CFSet QuantityArray[3][3]=0>
<CFSet QuantityArray[3][4]=0>
<CFSet QuantityArray[3][5]=0>
<CFSet QuantityArray[3][6]=0>
<CFSet KnowledgeTot1=0>
<CFSet KnowledgeEmp1=0>
<CFSet KnowledgeTot2=0>
<CFSet KnowledgeEmp2=0>
<CFSet KnowledgeTot3=0>
<CFSet KnowledgeEmp3=0>
<CFSet KnowledgeArray=ArrayNew(2)>
<CFSet KnowledgeArray[1][1]=0>
<CFSet KnowledgeArray[1][2]=0>
<CFSet KnowledgeArray[1][3]=0>
<CFSet KnowledgeArray[1][4]=0>
<CFSet KnowledgeArray[1][5]=0>
<CFSet KnowledgeArray[1][6]=0>
<CFSet KnowledgeArray[2][1]=0>
<CFSet KnowledgeArray[2][2]=0>
<CFSet KnowledgeArray[2][3]=0>
<CFSet KnowledgeArray[2][4]=0>
<CFSet KnowledgeArray[2][5]=0>
<CFSet KnowledgeArray[2][6]=0>
<CFSet KnowledgeArray[3][1]=0>
<CFSet KnowledgeArray[3][2]=0>
<CFSet KnowledgeArray[3][3]=0>
<CFSet KnowledgeArray[3][4]=0>
<CFSet KnowledgeArray[3][5]=0>
<CFSet KnowledgeArray[3][6]=0>
<CFSet AttitudeTot1=0>
<CFSet AttitudeEmp1=0>
<CFSet AttitudeTot2=0>
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<CFSet AttitudeTot3=0>
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<CFSet AttitudeArray[2][3]=0>
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<CFSet AttitudeArray[3][1]=0>
<CFSet AttitudeArray[3][2]=0>
<CFSet AttitudeArray[3][3]=0>
<CFSet AttitudeArray[3][4]=0>
<CFSet AttitudeArray[3][5]=0>
<CFSet AttitudeArray[3][6]=0>
<CFSet DependabilityTot1=0>
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<CFSet DependabilityTot2=0>
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<CFSet DependabilityArray[1][3]=0>
<CFSet DependabilityArray[1][4]=0>
<CFSet DependabilityArray[1][5]=0>
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<CFSet DependabilityArray[2][1]=0>
<CFSet DependabilityArray[2][2]=0>
<CFSet DependabilityArray[2][3]=0>
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<CFSet DependabilityArray[3][1]=0>
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<CFSet DependabilityArray[3][4]=0>
<CFSet DependabilityArray[3][5]=0>
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<CFSet VersatilityTot1=0>
<CFSet VersatilityEmp1=0>
<CFSet VersatilityTot2=0>
<CFSet VersatilityEmp2=0>
<CFSet VersatilityTot3=0>
<CFSet VersatilityEmp3=0>
<CFSet VersatilityArray=ArrayNew(2)>
<CFSet VersatilityArray[1][1]=0>
<CFSet VersatilityArray[1][2]=0>
<CFSet VersatilityArray[1][3]=0>
<CFSet VersatilityArray[1][4]=0>
<CFSet VersatilityArray[1][5]=0>
<CFSet VersatilityArray[1][6]=0>
<CFSet VersatilityArray[2][1]=0>
<CFSet VersatilityArray[2][2]=0>
<CFSet VersatilityArray[2][3]=0>
<CFSet VersatilityArray[2][4]=0>
<CFSet VersatilityArray[2][5]=0>
<CFSet VersatilityArray[2][6]=0>
<CFSet VersatilityArray[3][1]=0>
<CFSet VersatilityArray[3][2]=0>
<CFSet VersatilityArray[3][3]=0>
<CFSet VersatilityArray[3][4]=0>
<CFSet VersatilityArray[3][5]=0>
<CFSet VersatilityArray[3][6]=0>
<CFSet OrgandPlanTot1=0>
<CFSet OrgandPlanEmp1=0>
<CFSet OrgandPlanTot2=0>
<CFSet OrgandPlanEmp2=0>
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<CFSet OrgandPlanArray[2][4]=0>
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<CFSet OrgandPlanArray[3][1]=0>
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<CFSet OrgandPlanArray[3][4]=0>
<CFSet OrgandPlanArray[3][5]=0>
<CFSet OrgandPlanArray[3][6]=0>
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<CFSet IRSupervisorArray[3][3]=0>
<CFSet IRSupervisorArray[3][4]=0>
<CFSet IRSupervisorArray[3][5]=0>
<CFSet IRSupervisorArray[3][6]=0>
<CFSet IRStaffClTot1=0>
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<CFSet IRStaffClTot2=0>
<CFSet IRStaffClEmp2=0>
<CFSet IRStaffClTot3=0>
<CFSet IRStaffClEmp3=0>
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<CFSet IRStaffClArray[3][4]=0>
<CFSet IRStaffClArray[3][5]=0>
<CFSet IRStaffClArray[3][6]=0>
<CFSet StabilityTot1=0>
<CFSet StabilityEmp1=0>
<CFSet StabilityTot2=0>
<CFSet StabilityEmp2=0>
<CFSet StabilityTot3=0>
<CFSet StabilityEmp3=0>
<CFSet StabilityArray=ArrayNew(2)>
<CFSet StabilityArray[1][1]=0>
<CFSet StabilityArray[1][2]=0>
<CFSet StabilityArray[1][3]=0>
<CFSet StabilityArray[1][4]=0>
<CFSet StabilityArray[1][5]=0>
<CFSet StabilityArray[1][6]=0>
<CFSet StabilityArray[2][1]=0>
<CFSet StabilityArray[2][2]=0>
<CFSet StabilityArray[2][3]=0>
<CFSet StabilityArray[2][4]=0>
<CFSet StabilityArray[2][5]=0>
<CFSet StabilityArray[2][6]=0>
<CFSet StabilityArray[3][1]=0>
<CFSet StabilityArray[3][2]=0>
<CFSet StabilityArray[3][3]=0>
<CFSet StabilityArray[3][4]=0>
<CFSet StabilityArray[3][5]=0>
<CFSet StabilityArray[3][6]=0>
<CFSet CreativityTot1=0>
<CFSet CreativityEmp1=0>
<CFSet CreativityTot2=0>
<CFSet CreativityEmp2=0>
<CFSet CreativityTot3=0>
<CFSet CreativityEmp3=0>
<CFSet CreativityArray=ArrayNew(2)>
<CFSet CreativityArray[1][1]=0>
<CFSet CreativityArray[1][2]=0>
<CFSet CreativityArray[1][3]=0>
<CFSet CreativityArray[1][4]=0>
<CFSet CreativityArray[1][5]=0>
<CFSet CreativityArray[1][6]=0>
<CFSet CreativityArray[2][1]=0>
<CFSet CreativityArray[2][2]=0>
<CFSet CreativityArray[2][3]=0>
<CFSet CreativityArray[2][4]=0>
<CFSet CreativityArray[2][5]=0>
<CFSet CreativityArray[2][6]=0>
<CFSet CreativityArray[3][1]=0>
<CFSet CreativityArray[3][2]=0>
<CFSet CreativityArray[3][3]=0>
<CFSet CreativityArray[3][4]=0>
<CFSet CreativityArray[3][5]=0>
<CFSet CreativityArray[3][6]=0>
<CFSet LeadershipTot1=0>
<CFSet LeadershipEmp1=0>
<CFSet LeadershipTot2=0>
<CFSet LeadershipEmp2=0>
<CFSet LeadershipTot3=0>
<CFSet LeadershipEmp3=0>
<CFSet LeadershipArray=ArrayNew(2)>
<CFSet LeadershipArray[1][1]=0>
<CFSet LeadershipArray[1][2]=0>
<CFSet LeadershipArray[1][3]=0>
<CFSet LeadershipArray[1][4]=0>
<CFSet LeadershipArray[1][5]=0>
<CFSet LeadershipArray[1][6]=0>
<CFSet LeadershipArray[2][1]=0>
<CFSet LeadershipArray[2][2]=0>
<CFSet LeadershipArray[2][3]=0>
<CFSet LeadershipArray[2][4]=0>
<CFSet LeadershipArray[2][5]=0>
<CFSet LeadershipArray[2][6]=0>
<CFSet LeadershipArray[3][1]=0>
<CFSet LeadershipArray[3][2]=0>
<CFSet LeadershipArray[3][3]=0>
<CFSet LeadershipArray[3][4]=0>
<CFSet LeadershipArray[3][5]=0>
<CFSet LeadershipArray[3][6]=0>
<CFSet BusDevelTot1=0>
<CFSet BusDevelEmp1=0>
<CFSet BusDevelTot2=0>
<CFSet BusDevelEmp2=0>
<CFSet BusDevelTot3=0>
<CFSet BusDevelEmp3=0>
<CFSet BusDevelArray=ArrayNew(2)>
<CFSet BusDevelArray[1][1]=0>
<CFSet BusDevelArray[1][2]=0>
<CFSet BusDevelArray[1][3]=0>
<CFSet BusDevelArray[1][4]=0>
<CFSet BusDevelArray[1][5]=0>
<CFSet BusDevelArray[1][6]=0>
<CFSet BusDevelArray[2][1]=0>
<CFSet BusDevelArray[2][2]=0>
<CFSet BusDevelArray[2][3]=0>
<CFSet BusDevelArray[2][4]=0>
<CFSet BusDevelArray[2][5]=0>
<CFSet BusDevelArray[2][6]=0>
<CFSet BusDevelArray[3][1]=0>
<CFSet BusDevelArray[3][2]=0>
<CFSet BusDevelArray[3][3]=0>
<CFSet BusDevelArray[3][4]=0>
<CFSet BusDevelArray[3][5]=0>
<CFSet BusDevelArray[3][6]=0>
<CFSet AnSkillsTot1=0>
<CFSet AnSkillsEmp1=0>
<CFSet AnSkillsTot2=0>
<CFSet AnSkillsEmp2=0>
<CFSet AnSkillsTot3=0>
<CFSet AnSkillsEmp3=0>
<CFSet AnSkillsArray=ArrayNew(2)>
<CFSet AnSkillsArray[1][1]=0>
<CFSet AnSkillsArray[1][2]=0>
<CFSet AnSkillsArray[1][3]=0>
<CFSet AnSkillsArray[1][4]=0>
<CFSet AnSkillsArray[1][5]=0>
<CFSet AnSkillsArray[1][6]=0>
<CFSet AnSkillsArray[2][1]=0>
<CFSet AnSkillsArray[2][2]=0>
<CFSet AnSkillsArray[2][3]=0>
<CFSet AnSkillsArray[2][4]=0>
<CFSet AnSkillsArray[2][5]=0>
<CFSet AnSkillsArray[2][6]=0>
<CFSet AnSkillsArray[3][1]=0>
<CFSet AnSkillsArray[3][2]=0>
<CFSet AnSkillsArray[3][3]=0>
<CFSet AnSkillsArray[3][4]=0>
<CFSet AnSkillsArray[3][5]=0>
<CFSet AnSkillsArray[3][6]=0>
<CFSet ResSkillsTot1=0>
<CFSet ResSkillsEmp1=0>
<CFSet ResSkillsTot2=0>
<CFSet ResSkillsEmp2=0>
<CFSet ResSkillsTot3=0>
<CFSet ResSkillsEmp3=0>
<CFSet ResSkillsArray=ArrayNew(2)>
<CFSet ResSkillsArray[1][1]=0>
<CFSet ResSkillsArray[1][2]=0>
<CFSet ResSkillsArray[1][3]=0>
<CFSet ResSkillsArray[1][4]=0>
<CFSet ResSkillsArray[1][5]=0>
<CFSet ResSkillsArray[1][6]=0>
<CFSet ResSkillsArray[2][1]=0>
<CFSet ResSkillsArray[2][2]=0>
<CFSet ResSkillsArray[2][3]=0>
<CFSet ResSkillsArray[2][4]=0>
<CFSet ResSkillsArray[2][5]=0>
<CFSet ResSkillsArray[2][6]=0>
<CFSet ResSkillsArray[3][1]=0>
<CFSet ResSkillsArray[3][2]=0>
<CFSet ResSkillsArray[3][3]=0>
<CFSet ResSkillsArray[3][4]=0>
<CFSet ResSkillsArray[3][5]=0>
<CFSet ResSkillsArray[3][6]=0>
<CFSet WritPresSkillsTot1=0>
<CFSet WritPresSkillsEmp1=0>
<CFSet WritPresSkillsTot2=0>
<CFSet WritPresSkillsEmp2=0>
<CFSet WritPresSkillsTot3=0>
<CFSet WritPresSkillsEmp3=0>
<CFSet WritPresSkillsArray=ArrayNew(2)>
<CFSet WritPresSkillsArray[1][1]=0>
<CFSet WritPresSkillsArray[1][2]=0>
<CFSet WritPresSkillsArray[1][3]=0>
<CFSet WritPresSkillsArray[1][4]=0>
<CFSet WritPresSkillsArray[1][5]=0>
<CFSet WritPresSkillsArray[1][6]=0>
<CFSet WritPresSkillsArray[2][1]=0>
<CFSet WritPresSkillsArray[2][2]=0>
<CFSet WritPresSkillsArray[2][3]=0>
<CFSet WritPresSkillsArray[2][4]=0>
<CFSet WritPresSkillsArray[2][5]=0>
<CFSet WritPresSkillsArray[2][6]=0>
<CFSet WritPresSkillsArray[3][1]=0>
<CFSet WritPresSkillsArray[3][2]=0>
<CFSet WritPresSkillsArray[3][3]=0>
<CFSet WritPresSkillsArray[3][4]=0>
<CFSet WritPresSkillsArray[3][5]=0>
<CFSet WritPresSkillsArray[3][6]=0>
<CFSet OralPresSkillsTot1=0>
<CFSet OralPresSkillsEmp1=0>
<CFSet OralPresSkillsTot2=0>
<CFSet OralPresSkillsEmp2=0>
<CFSet OralPresSkillsTot3=0>
<CFSet OralPresSkillsEmp3=0>
<CFSet OralPresSkillsArray=ArrayNew(2)>
<CFSet OralPresSkillsArray[1][1]=0>
<CFSet OralPresSkillsArray[1][2]=0>
<CFSet OralPresSkillsArray[1][3]=0>
<CFSet OralPresSkillsArray[1][4]=0>
<CFSet OralPresSkillsArray[1][5]=0>
<CFSet OralPresSkillsArray[1][6]=0>
<CFSet OralPresSkillsArray[2][1]=0>
<CFSet OralPresSkillsArray[2][2]=0>
<CFSet OralPresSkillsArray[2][3]=0>
<CFSet OralPresSkillsArray[2][4]=0>
<CFSet OralPresSkillsArray[2][5]=0>
<CFSet OralPresSkillsArray[2][6]=0>
<CFSet OralPresSkillsArray[3][1]=0>
<CFSet OralPresSkillsArray[3][2]=0>
<CFSet OralPresSkillsArray[3][3]=0>
<CFSet OralPresSkillsArray[3][4]=0>
<CFSet OralPresSkillsArray[3][5]=0>
<CFSet OralPresSkillsArray[3][6]=0>
<CFSet AppearanceTot1=0>
<CFSet AppearanceEmp1=0>
<CFSet AppearanceTot2=0>
<CFSet AppearanceEmp2=0>
<CFSet AppearanceTot3=0>
<CFSet AppearanceEmp3=0>
<CFSet AppearanceArray=ArrayNew(2)>
<CFSet AppearanceArray[1][1]=0>
<CFSet AppearanceArray[1][2]=0>
<CFSet AppearanceArray[1][3]=0>
<CFSet AppearanceArray[1][4]=0>
<CFSet AppearanceArray[1][5]=0>
<CFSet AppearanceArray[1][6]=0>
<CFSet AppearanceArray[2][1]=0>
<CFSet AppearanceArray[2][2]=0>
<CFSet AppearanceArray[2][3]=0>
<CFSet AppearanceArray[2][4]=0>
<CFSet AppearanceArray[2][5]=0>
<CFSet AppearanceArray[2][6]=0>
<CFSet AppearanceArray[3][1]=0>
<CFSet AppearanceArray[3][2]=0>
<CFSet AppearanceArray[3][3]=0>
<CFSet AppearanceArray[3][4]=0>
<CFSet AppearanceArray[3][5]=0>
<CFSet AppearanceArray[3][6]=0>
<CFSet GoodArray=ArrayNew(1)>
<CFSet MalArray=ArrayNew(1)>
<CFSet GoodIDArray=ArrayNew(1)>
<CFSet MalIDArray=ArrayNew(1)>
<CFSet GoodCount=0>
<CFSet MalCount=0>
<CFQuery NAME="GetEval" Datasource="#DSN#">
SELECT * FROM tblEvaluator WHERE EvaluateeID=#URL.EvalID# AND StatusID=2
</cfquery>
<CFOutput Query="GetEval">
<CFIF RankID IS 0><!-------------------------Employee------>
<CFIF GetEval.Quality IS 1>
<CFSet QualityArray[1][1]=QualityArray[1][1]+1>
<CFELSEIF GetEval.Quality IS 2>
<CFSet QualityArray[1][2]=QualityArray[1][2]+1>
<CFELSEIF GetEval.Quality IS 3>
<CFSet QualityArray[1][3]=QualityArray[1][3]+1>
<CFELSEIF GeTEval.Quality IS 4>
<CFSet QualityArray[1][4]=QualityArray[1][4]+1>
<CFELSEIF GetEval.Quality IS 5>
<CFSet QualityArray[1][5]=QualityArray[1][5]+1>
<CFELSEIF GetEval.Quality IS 6>
<CFSet QualityArray[1][6]=QualityArray[1][6]+1>
</cfif>
<CFIF GetEval.Quality neq 6>
<CFSet QualityTot1=QualityTot1+GetEval.Quality>
<CFSet QualityEmp1=QualityEmp1+1>
</cfif>
<CFELSEIF RankID IS 1><!----------------------Supervisor-------->
<CFIF GetEval.Quality IS 1>
<CFSet QualityArray[2][1]=QualityArray[2][1]+1>
<CFELSEIF GetEval.Quality IS 2>
<CFSet QualityArray[2][2]=QualityArray[2][2]+1>
<CFELSEIF GetEval.Quality IS 3>
<CFSet QualityArray[2][3]=QualityArray[2][3]+1>
<CFELSEIF GeTEval.Quality IS 4>
<CFSet QualityArray[2][4]=QualityArray[2][4]+1>
<CFELSEIF GetEval.Quality IS 5>
<CFSet QualityArray[2][5]=QualityArray[2][5]+1>
<CFELSEIF GetEval.Quality IS 6>
<CFSet QualityArray[2][6]=QualityArray[2][6]+1>
</cfif>
<CFIF GetEval.Quality neq 6>
<CFSet QualityTot2=QualityTot2+GetEval.Quality>
<CFSet QualityEmp2=QualityEmp2+1>
</cfif>
<CFELSEIF RankID IS 2><!---------------------------Partner--------->
<CFIF GetEval.Quality IS 1>
<CFSet QualityArray[3][1]=QualityArray[3][1]+1>
<CFELSEIF GetEval.Quality IS 2>
<CFSet QualityArray[3][2]=QualityArray[3][2]+1>
<CFELSEIF GetEval.Quality IS 3>
<CFSet QualityArray[3][3]=QualityArray[3][3]+1>
<CFELSEIF GeTEval.Quality IS 4>
<CFSet QualityArray[3][4]=QualityArray[3][4]+1>
<CFELSEIF GetEval.Quality IS 5>
<CFSet QualityArray[3][5]=QualityArray[3][5]+1>
<CFELSEIF GetEval.Quality IS 6>
<CFSet QualityArray[3][6]=QualityArray[3][6]+1>
</cfif>
<CFIF GetEval.Quality neq 6>
<CFSet QualityTot3=QualityTot3+GetEval.Quality>
<CFSet QualityEmp3=QualityEmp3+1>
</cfif>
</cfif>
<CFIF RankID IS 0><!-------------------------Employee------>
<CFIF GetEval.Quantity IS 1>
<CFSet QuantityArray[1][1]=QuantityArray[1][1]+1>
<CFELSEIF GetEval.Quantity IS 2>
<CFSet QuantityArray[1][2]=QuantityArray[1][2]+1>
<CFELSEIF GetEval.Quantity IS 3>
<CFSet QuantityArray[1][3]=QuantityArray[1][3]+1>
<CFELSEIF GeTEval.Quantity IS 4>
<CFSet QuantityArray[1][4]=QuantityArray[1][4]+1>
<CFELSEIF GetEval.Quantity IS 5>
<CFSet QuantityArray[1][5]=QuantityArray[1][5]+1>
<CFELSEIF GetEval.Quantity IS 6>
<CFSet QuantityArray[1][6]=QuantityArray[1][6]+1>
</cfif>
<CFIF GetEval.Quantity neq 6>
<CFSet QuantityTot1=QuantityTot1+GetEval.Quantity>
<CFSet QuantityEmp1=QuantityEmp1+1>
</cfif>
<CFELSEIF RankID IS 1><!----------------------Supervisor-------->
<CFIF GetEval.Quantity IS 1>
<CFSet QuantityArray[2][1]=QuantityArray[2][1]+1>
<CFELSEIF GetEval.Quantity IS 2>
<CFSet QuantityArray[2][2]=QuantityArray[2][2]+1>
<CFELSEIF GetEval.Quantity IS 3>
<CFSet QuantityArray[2][3]=QuantityArray[2][3]+1>
<CFELSEIF GeTEval.Quantity IS 4>
<CFSet QuantityArray[2][4]=QuantityArray[2][4]+1>
<CFELSEIF GetEval.Quantity IS 5>
<CFSet QuantityArray[2][5]=QuantityArray[2][5]+1>
<CFELSEIF GetEval.Quantity IS 6>
<CFSet QuantityArray[2][6]=QuantityArray[2][6]+1>
</cfif>
<CFIF GetEval.Quantity neq 6>
<CFSet QuantityTot2=QuantityTot2+GetEval.Quantity>
<CFSet QuantityEmp2=QuantityEmp2+1>
</cfif>
<CFELSEIF RankID IS 2><!---------------------------Partner--------->
<CFIF GetEval.Quantity IS 1>
<CFSet QuantityArray[3][1]=QuantityArray[3][1]+1>
<CFELSEIF GetEval.Quantity IS 2>
<CFSet QuantityArray[3][2]=QuantityArray[3][2]+1>
<CFELSEIF GetEval.Quantity IS 3>
<CFSet QuantityArray[3][3]=QuantityArray[3][3]+1>
<CFELSEIF GeTEval.Quantity IS 4>
<CFSet QuantityArray[3][4]=QuantityArray[3][4]+1>
<CFELSEIF GetEval.Quantity IS 5>
<CFSet QuantityArray[3][5]=QuantityArray[3][5]+1>
<CFELSEIF GetEval.Quantity IS 6>
<CFSet QuantityArray[3][6]=QuantityArray[3][6]+1>
</cfif>
<CFIF GetEval.Quantity neq 6>
<CFSet QuantityTot3=QuantityTot3+GetEval.Quantity>
<CFSet QuantityEmp3=QuantityEmp3+1>
</cfif>
</cfif>
<CFIF RankID IS 0><!-------------------------Employee------>
<CFIF GetEval.Knowledge IS 1>
<CFSet KnowledgeArray[1][1]=KnowledgeArray[1][1]+1>
<CFELSEIF GetEval.Knowledge IS 2>
<CFSet KnowledgeArray[1][2]=KnowledgeArray[1][2]+1>
<CFELSEIF GetEval.Knowledge IS 3>
<CFSet KnowledgeArray[1][3]=KnowledgeArray[1][3]+1>
<CFELSEIF GeTEval.Knowledge IS 4>
<CFSet KnowledgeArray[1][4]=KnowledgeArray[1][4]+1>
<CFELSEIF GetEval.Knowledge IS 5>
<CFSet KnowledgeArray[1][5]=KnowledgeArray[1][5]+1>
<CFELSEIF GetEval.Knowledge IS 6>
<CFSet KnowledgeArray[1][6]=KnowledgeArray[1][6]+1>
</cfif>
<CFIF GetEval.Knowledge neq 6>
<CFSet KnowledgeTot1=KnowledgeTot1+GetEval.Knowledge>
<CFSet KnowledgeEmp1=KnowledgeEmp1+1>
</cfif>
<CFELSEIF RankID IS 1><!----------------------Supervisor-------->
<CFIF GetEval.Knowledge IS 1>
<CFSet KnowledgeArray[2][1]=KnowledgeArray[2][1]+1>
<CFELSEIF GetEval.Knowledge IS 2>
<CFSet KnowledgeArray[2][2]=KnowledgeArray[2][2]+1>
<CFELSEIF GetEval.Knowledge IS 3>
<CFSet KnowledgeArray[2][3]=KnowledgeArray[2][3]+1>
<CFELSEIF GeTEval.Knowledge IS 4>
<CFSet KnowledgeArray[2][4]=KnowledgeArray[2][4]+1>
<CFELSEIF GetEval.Knowledge IS 5>
<CFSet KnowledgeArray[2][5]=KnowledgeArray[2][5]+1>
<CFELSEIF GetEval.Knowledge IS 6>
<CFSet KnowledgeArray[2][6]=KnowledgeArray[2][6]+1>
</cfif>
<CFIF GetEval.Knowledge neq 6>
<CFSet KnowledgeTot2=KnowledgeTot2+GetEval.Knowledge>
<CFSet KnowledgeEmp2=KnowledgeEmp2+1>
</cfif>
<CFELSEIF RankID IS 2><!---------------------------Partner--------->
<CFIF GetEval.Knowledge IS 1>
<CFSet KnowledgeArray[3][1]=KnowledgeArray[3][1]+1>
<CFELSEIF GetEval.Knowledge IS 2>
<CFSet KnowledgeArray[3][2]=KnowledgeArray[3][2]+1>
<CFELSEIF GetEval.Knowledge IS 3>
<CFSet KnowledgeArray[3][3]=KnowledgeArray[3][3]+1>
<CFELSEIF GeTEval.Knowledge IS 4>
<CFSet KnowledgeArray[3][4]=KnowledgeArray[3][4]+1>
<CFELSEIF GetEval.Knowledge IS 5>
<CFSet KnowledgeArray[3][5]=KnowledgeArray[3][5]+1>
<CFELSEIF GetEval.Knowledge IS 6>
<CFSet KnowledgeArray[3][6]=KnowledgeArray[3][6]+1>
</cfif>
<CFIF GetEval.Knowledge neq 6>
<CFSet KnowledgeTot3=KnowledgeTot3+GetEval.Knowledge>
<CFSet KnowledgeEmp3=KnowledgeEmp3+1>
</cfif>
</cfif>
<CFIF RankID IS 0><!-------------------------Employee------>
<CFIF GetEval.Attitude IS 1>
<CFSet AttitudeArray[1][1]=AttitudeArray[1][1]+1>
<CFELSEIF GetEval.Attitude IS 2>
<CFSet AttitudeArray[1][2]=AttitudeArray[1][2]+1>
<CFELSEIF GetEval.Attitude IS 3>
<CFSet AttitudeArray[1][3]=AttitudeArray[1][3]+1>
<CFELSEIF GeTEval.Attitude IS 4>
<CFSet AttitudeArray[1][4]=AttitudeArray[1][4]+1>
<CFELSEIF GetEval.Attitude IS 5>
<CFSet AttitudeArray[1][5]=AttitudeArray[1][5]+1>
<CFELSEIF GetEval.Attitude IS 6>
<CFSet AttitudeArray[1][6]=AttitudeArray[1][6]+1>
</cfif>
<CFIF GetEval.Attitude neq 6>
<CFSet AttitudeTot1=AttitudeTot1+GetEval.Attitude>
<CFSet AttitudeEmp1=AttitudeEmp1+1>
</cfif>
<CFELSEIF RankID IS 1><!----------------------Supervisor-------->
<CFIF GetEval.Attitude IS 1>
<CFSet AttitudeArray[2][1]=AttitudeArray[2][1]+1>
<CFELSEIF GetEval.Attitude IS 2>
<CFSet AttitudeArray[2][2]=AttitudeArray[2][2]+1>
<CFELSEIF GetEval.Attitude IS 3>
<CFSet AttitudeArray[2][3]=AttitudeArray[2][3]+1>
<CFELSEIF GeTEval.Attitude IS 4>
<CFSet AttitudeArray[2][4]=AttitudeArray[2][4]+1>
<CFELSEIF GetEval.Attitude IS 5>
<CFSet AttitudeArray[2][5]=AttitudeArray[2][5]+1>
<CFELSEIF GetEval.Attitude IS 6>
<CFSet AttitudeArray[2][6]=AttitudeArray[2][6]+1>
</cfif>
<CFIF GetEval.Attitude neq 6>
<CFSet AttitudeTot2=AttitudeTot2+GetEval.Attitude>
<CFSet AttitudeEmp2=AttitudeEmp2+1>
</cfif>
<CFELSEIF RankID IS 2><!---------------------------Partner--------->
<CFIF GetEval.Attitude IS 1>
<CFSet AttitudeArray[3][1]=AttitudeArray[3][1]+1>
<CFELSEIF GetEval.Attitude IS 2>
<CFSet AttitudeArray[3][2]=AttitudeArray[3][2]+1>
<CFELSEIF GetEval.Attitude IS 3>
<CFSet AttitudeArray[3][3]=AttitudeArray[3][3]+1>
<CFELSEIF GeTEval.Attitude IS 4>
<CFSet AttitudeArray[3][4]=AttitudeArray[3][4]+1>
<CFELSEIF GetEval.Attitude IS 5>
<CFSet AttitudeArray[3][5]=AttitudeArray[3][5]+1>
<CFELSEIF GetEval.Attitude IS 6>
<CFSet AttitudeArray[3][6]=AttitudeArray[3][6]+1>
</cfif>
<CFIF GetEval.Attitude neq 6>
<CFSet AttitudeTot3=AttitudeTot3+GetEval.Attitude>
<CFSet AttitudeEmp3=AttitudeEmp3+1>
</cfif>
</cfif>
<CFIF RankID IS 0><!-------------------------Employee------>
<CFIF GetEval.Dependability IS 1>
<CFSet DependabilityArray[1][1]=DependabilityArray[1][1]+1>
<CFELSEIF GetEval.Dependability IS 2>
<CFSet DependabilityArray[1][2]=DependabilityArray[1][2]+1>
<CFELSEIF GetEval.Dependability IS 3>
<CFSet DependabilityArray[1][3]=DependabilityArray[1][3]+1>
<CFELSEIF GeTEval.Dependability IS 4>
<CFSet DependabilityArray[1][4]=DependabilityArray[1][4]+1>
<CFELSEIF GetEval.Dependability IS 5>
<CFSet DependabilityArray[1][5]=DependabilityArray[1][5]+1>
<CFELSEIF GetEval.Dependability IS 6>
<CFSet DependabilityArray[1][6]=DependabilityArray[1][6]+1>
</cfif>
<CFIF GetEval.Dependability neq 6>
<CFSet DependabilityTot1=DependabilityTot1+GetEval.Dependability>
<CFSet DependabilityEmp1=DependabilityEmp1+1>
</cfif>
<CFELSEIF RankID IS 1><!----------------------Supervisor-------->
<CFIF GetEval.Dependability IS 1>
<CFSet DependabilityArray[2][1]=DependabilityArray[2][1]+1>
<CFELSEIF GetEval.Dependability IS 2>
<CFSet DependabilityArray[2][2]=DependabilityArray[2][2]+1>
<CFELSEIF GetEval.Dependability IS 3>
<CFSet DependabilityArray[2][3]=DependabilityArray[2][3]+1>
<CFELSEIF GeTEval.Dependability IS 4>
<CFSet DependabilityArray[2][4]=DependabilityArray[2][4]+1>
<CFELSEIF GetEval.Dependability IS 5>
<CFSet DependabilityArray[2][5]=DependabilityArray[2][5]+1>
<CFELSEIF GetEval.Dependability IS 6>
<CFSet DependabilityArray[2][6]=DependabilityArray[2][6]+1>
</cfif>
<CFIF GetEval.Dependability neq 6>
<CFSet DependabilityTot2=DependabilityTot2+GetEval.Dependability>
<CFSet DependabilityEmp2=DependabilityEmp2+1>
</cfif>
<CFELSEIF RankID IS 2><!---------------------------Partner--------->
<CFIF GetEval.Dependability IS 1>
<CFSet DependabilityArray[3][1]=DependabilityArray[3][1]+1>
<CFELSEIF GetEval.Dependability IS 2>
<CFSet DependabilityArray[3][2]=DependabilityArray[3][2]+1>
<CFELSEIF GetEval.Dependability IS 3>
<CFSet DependabilityArray[3][3]=DependabilityArray[3][3]+1>
<CFELSEIF GeTEval.Dependability IS 4>
<CFSet DependabilityArray[3][4]=DependabilityArray[3][4]+1>
<CFELSEIF GetEval.Dependability IS 5>
<CFSet DependabilityArray[3][5]=DependabilityArray[3][5]+1>
<CFELSEIF GetEval.Dependability IS 6>
<CFSet DependabilityArray[3][6]=DependabilityArray[3][6]+1>
</cfif>
<CFIF GetEval.Dependability neq 6>
<CFSet DependabilityTot3=DependabilityTot3+GetEval.Dependability>
<CFSet DependabilityEmp3=DependabilityEmp3+1>
</cfif>
</cfif>
<CFIF RankID IS 0><!-------------------------Employee------>
<CFIF GetEval.Versatility IS 1>
<CFSet VersatilityArray[1][1]=VersatilityArray[1][1]+1>
<CFELSEIF GetEval.Versatility IS 2>
<CFSet VersatilityArray[1][2]=VersatilityArray[1][2]+1>
<CFELSEIF GetEval.Versatility IS 3>
<CFSet VersatilityArray[1][3]=VersatilityArray[1][3]+1>
<CFELSEIF GeTEval.Versatility IS 4>
<CFSet VersatilityArray[1][4]=VersatilityArray[1][4]+1>
<CFELSEIF GetEval.Versatility IS 5>
<CFSet VersatilityArray[1][5]=VersatilityArray[1][5]+1>
<CFELSEIF GetEval.Versatility IS 6>
<CFSet VersatilityArray[1][6]=VersatilityArray[1][6]+1>
</cfif>
<CFIF GetEval.Versatility neq 6>
<CFSet VersatilityTot1=VersatilityTot1+GetEval.Versatility>
<CFSet VersatilityEmp1=VersatilityEmp1+1>
</cfif>
<CFELSEIF RankID IS 1><!----------------------Supervisor-------->
<CFIF GetEval.Versatility IS 1>
<CFSet VersatilityArray[2][1]=VersatilityArray[2][1]+1>
<CFELSEIF GetEval.Versatility IS 2>
<CFSet VersatilityArray[2][2]=VersatilityArray[2][2]+1>
<CFELSEIF GetEval.Versatility IS 3>
<CFSet VersatilityArray[2][3]=VersatilityArray[2][3]+1>
<CFELSEIF GeTEval.Versatility IS 4>
<CFSet VersatilityArray[2][4]=VersatilityArray[2][4]+1>
<CFELSEIF GetEval.Versatility IS 5>
<CFSet VersatilityArray[2][5]=VersatilityArray[2][5]+1>
<CFELSEIF GetEval.Versatility IS 6>
<CFSet VersatilityArray[2][6]=VersatilityArray[2][6]+1>
</cfif>
<CFIF GetEval.Versatility neq 6>
<CFSet VersatilityTot2=VersatilityTot2+GetEval.Versatility>
<CFSet VersatilityEmp2=VersatilityEmp2+1>
</cfif>
<CFELSEIF RankID IS 2><!---------------------------Partner--------->
<CFIF GetEval.Versatility IS 1>
<CFSet VersatilityArray[3][1]=VersatilityArray[3][1]+1>
<CFELSEIF GetEval.Versatility IS 2>
<CFSet VersatilityArray[3][2]=VersatilityArray[3][2]+1>
<CFELSEIF GetEval.Versatility IS 3>
<CFSet VersatilityArray[3][3]=VersatilityArray[3][3]+1>
<CFELSEIF GeTEval.Versatility IS 4>
<CFSet VersatilityArray[3][4]=VersatilityArray[3][4]+1>
<CFELSEIF GetEval.Versatility IS 5>
<CFSet VersatilityArray[3][5]=VersatilityArray[3][5]+1>
<CFELSEIF GetEval.Versatility IS 6>
<CFSet VersatilityArray[3][6]=VersatilityArray[3][6]+1>
</cfif>
<CFIF GetEval.Versatility neq 6>
<CFSet VersatilityTot3=VersatilityTot3+GetEval.Versatility>
<CFSet VersatilityEmp3=VersatilityEmp3+1>
</cfif>
</cfif>
<CFIF RankID IS 0><!-------------------------Employee------>
<CFIF GetEval.OrgAndPlan IS 1>
<CFSet OrgAndPlanArray[1][1]=OrgAndPlanArray[1][1]+1>
<CFELSEIF GetEval.OrgAndPlan IS 2>
<CFSet OrgAndPlanArray[1][2]=OrgAndPlanArray[1][2]+1>
<CFELSEIF GetEval.OrgAndPlan IS 3>
<CFSet OrgAndPlanArray[1][3]=OrgAndPlanArray[1][3]+1>
<CFELSEIF GeTEval.OrgAndPlan IS 4>
<CFSet OrgAndPlanArray[1][4]=OrgAndPlanArray[1][4]+1>
<CFELSEIF GetEval.OrgAndPlan IS 5>
<CFSet OrgAndPlanArray[1][5]=OrgAndPlanArray[1][5]+1>
<CFELSEIF GetEval.OrgAndPlan IS 6>
<CFSet OrgAndPlanArray[1][6]=OrgAndPlanArray[1][6]+1>
</cfif>
<CFIF GetEval.OrgAndPlan neq 6>
<CFSet OrgAndPlanTot1=OrgAndPlanTot1+GetEval.OrgAndPlan>
<CFSet OrgAndPlanEmp1=OrgAndPlanEmp1+1>
</cfif>
<CFELSEIF RankID IS 1><!----------------------Supervisor-------->
<CFIF GetEval.OrgAndPlan IS 1>
<CFSet OrgAndPlanArray[2][1]=OrgAndPlanArray[2][1]+1>
<CFELSEIF GetEval.OrgAndPlan IS 2>
<CFSet OrgAndPlanArray[2][2]=OrgAndPlanArray[2][2]+1>
<CFELSEIF GetEval.OrgAndPlan IS 3>
<CFSet OrgAndPlanArray[2][3]=OrgAndPlanArray[2][3]+1>
<CFELSEIF GeTEval.OrgAndPlan IS 4>
<CFSet OrgAndPlanArray[2][4]=OrgAndPlanArray[2][4]+1>
<CFELSEIF GetEval.OrgAndPlan IS 5>
<CFSet OrgAndPlanArray[2][5]=OrgAndPlanArray[2][5]+1>
<CFELSEIF GetEval.OrgAndPlan IS 6>
<CFSet OrgAndPlanArray[2][6]=OrgAndPlanArray[2][6]+1>
</cfif>
<CFIF GetEval.OrgAndPlan neq 6>
<CFSet OrgAndPlanTot2=OrgAndPlanTot2+GetEval.OrgAndPlan>
<CFSet OrgAndPlanEmp2=OrgAndPlanEmp2+1>
</cfif>
<CFELSEIF RankID IS 2><!---------------------------Partner--------->
<CFIF GetEval.OrgAndPlan IS 1>
<CFSet OrgAndPlanArray[3][1]=OrgAndPlanArray[3][1]+1>
<CFELSEIF GetEval.OrgAndPlan IS 2>
<CFSet OrgAndPlanArray[3][2]=OrgAndPlanArray[3][2]+1>
<CFELSEIF GetEval.OrgAndPlan IS 3>
<CFSet OrgAndPlanArray[3][3]=OrgAndPlanArray[3][3]+1>
<CFELSEIF GeTEval.OrgAndPlan IS 4>
<CFSet OrgAndPlanArray[3][4]=OrgAndPlanArray[3][4]+1>
<CFELSEIF GetEval.OrgAndPlan IS 5>
<CFSet OrgAndPlanArray[3][5]=OrgAndPlanArray[3][5]+1>
<CFELSEIF GetEval.OrgAndPlan IS 6>
<CFSet OrgAndPlanArray[3][6]=OrgAndPlanArray[3][6]+1>
</cfif>
<CFIF GetEval.OrgAndPlan neq 6>
<CFSet OrgAndPlanTot3=OrgAndPlanTot3+GetEval.OrgAndPlan>
<CFSet OrgAndPlanEmp3=OrgAndPlanEmp3+1>
</cfif>
</cfif>
<CFIF RankID IS 0><!-------------------------Employee------>
<CFIF GetEval.IRSupervisor IS 1>
<CFSet IRSupervisorArray[1][1]=IRSupervisorArray[1][1]+1>
<CFELSEIF GetEval.IRSupervisor IS 2>
<CFSet IRSupervisorArray[1][2]=IRSupervisorArray[1][2]+1>
<CFELSEIF GetEval.IRSupervisor IS 3>
<CFSet IRSupervisorArray[1][3]=IRSupervisorArray[1][3]+1>
<CFELSEIF GeTEval.IRSupervisor IS 4>
<CFSet IRSupervisorArray[1][4]=IRSupervisorArray[1][4]+1>
<CFELSEIF GetEval.IRSupervisor IS 5>
<CFSet IRSupervisorArray[1][5]=IRSupervisorArray[1][5]+1>
<CFELSEIF GetEval.IRSupervisor IS 6>
<CFSet IRSupervisorArray[1][6]=IRSupervisorArray[1][6]+1>
</cfif>
<CFIF GetEval.IRSupervisor neq 6>
<CFSet IRSupervisorTot1=IRSupervisorTot1+GetEval.IRSupervisor>
<CFSet IRSupervisorEmp1=IRSupervisorEmp1+1>
</cfif>
<CFELSEIF RankID IS 1><!----------------------Supervisor-------->
<CFIF GetEval.IRSupervisor IS 1>
<CFSet IRSupervisorArray[2][1]=IRSupervisorArray[2][1]+1>
<CFELSEIF GetEval.IRSupervisor IS 2>
<CFSet IRSupervisorArray[2][2]=IRSupervisorArray[2][2]+1>
<CFELSEIF GetEval.IRSupervisor IS 3>
<CFSet IRSupervisorArray[2][3]=IRSupervisorArray[2][3]+1>
<CFELSEIF GeTEval.IRSupervisor IS 4>
<CFSet IRSupervisorArray[2][4]=IRSupervisorArray[2][4]+1>
<CFELSEIF GetEval.IRSupervisor IS 5>
<CFSet IRSupervisorArray[2][5]=IRSupervisorArray[2][5]+1>
<CFELSEIF GetEval.IRSupervisor IS 6>
<CFSet IRSupervisorArray[2][6]=IRSupervisorArray[2][6]+1>
</cfif>
<CFIF GetEval.IRSupervisor neq 6>
<CFSet IRSupervisorTot2=IRSupervisorTot2+GetEval.IRSupervisor>
<CFSet IRSupervisorEmp2=IRSupervisorEmp2+1>
</cfif>
<CFELSEIF RankID IS 2><!---------------------------Partner--------->
<CFIF GetEval.IRSupervisor IS 1>
<CFSet IRSupervisorArray[3][1]=IRSupervisorArray[3][1]+1>
<CFELSEIF GetEval.IRSupervisor IS 2>
<CFSet IRSupervisorArray[3][2]=IRSupervisorArray[3][2]+1>
<CFELSEIF GetEval.IRSupervisor IS 3>
<CFSet IRSupervisorArray[3][3]=IRSupervisorArray[3][3]+1>
<CFELSEIF GeTEval.IRSupervisor IS 4>
<CFSet IRSupervisorArray[3][4]=IRSupervisorArray[3][4]+1>
<CFELSEIF GetEval.IRSupervisor IS 5>
<CFSet IRSupervisorArray[3][5]=IRSupervisorArray[3][5]+1>
<CFELSEIF GetEval.IRSupervisor IS 6>
<CFSet IRSupervisorArray[3][6]=IRSupervisorArray[3][6]+1>
</cfif>
<CFIF GetEval.IRSupervisor neq 6>
<CFSet IRSupervisorTot3=IRSupervisorTot3+GetEval.IRSupervisor>
<CFSet IRSupervisorEmp3=IRSupervisorEmp3+1>
</cfif>
</cfif>
<CFIF RankID IS 0><!-------------------------Employee------>
<CFIF GetEval.IRStaffCl IS 1>
<CFSet IRStaffClArray[1][1]=IRStaffClArray[1][1]+1>
<CFELSEIF GetEval.IRStaffCl IS 2>
<CFSet IRStaffClArray[1][2]=IRStaffClArray[1][2]+1>
<CFELSEIF GetEval.IRStaffCl IS 3>
<CFSet IRStaffClArray[1][3]=IRStaffClArray[1][3]+1>
<CFELSEIF GeTEval.IRStaffCl IS 4>
<CFSet IRStaffClArray[1][4]=IRStaffClArray[1][4]+1>
<CFELSEIF GetEval.IRStaffCl IS 5>
<CFSet IRStaffClArray[1][5]=IRStaffClArray[1][5]+1>
<CFELSEIF GetEval.IRStaffCl IS 6>
<CFSet IRStaffClArray[1][6]=IRStaffClArray[1][6]+1>
</cfif>
<CFIF GetEval.IRStaffCl neq 6>
<CFSet IRStaffClTot1=IRStaffClTot1+GetEval.IRStaffCl>
<CFSet IRStaffClEmp1=IRStaffClEmp1+1>
</cfif>
<CFELSEIF RankID IS 1><!----------------------Supervisor-------->
<CFIF GetEval.IRStaffCl IS 1>
<CFSet IRStaffClArray[2][1]=IRStaffClArray[2][1]+1>
<CFELSEIF GetEval.IRStaffCl IS 2>
<CFSet IRStaffClArray[2][2]=IRStaffClArray[2][2]+1>
<CFELSEIF GetEval.IRStaffCl IS 3>
<CFSet IRStaffClArray[2][3]=IRStaffClArray[2][3]+1>
<CFELSEIF GeTEval.IRStaffCl IS 4>
<CFSet IRStaffClArray[2][4]=IRStaffClArray[2][4]+1>
<CFELSEIF GetEval.IRStaffCl IS 5>
<CFSet IRStaffClArray[2][5]=IRStaffClArray[2][5]+1>
<CFELSEIF GetEval.IRStaffCl IS 6>
<CFSet IRStaffClArray[2][6]=IRStaffClArray[2][6]+1>
</cfif>
<CFIF GetEval.IRStaffCl neq 6>
<CFSet IRStaffClTot2=IRStaffClTot2+GetEval.IRStaffCl>
<CFSet IRStaffClEmp2=IRStaffClEmp2+1>
</cfif>
<CFELSEIF RankID IS 2><!---------------------------Partner--------->
<CFIF GetEval.IRStaffCl IS 1>
<CFSet IRStaffClArray[3][1]=IRStaffClArray[3][1]+1>
<CFELSEIF GetEval.IRStaffCl IS 2>
<CFSet IRStaffClArray[3][2]=IRStaffClArray[3][2]+1>
<CFELSEIF GetEval.IRStaffCl IS 3>
<CFSet IRStaffClArray[3][3]=IRStaffClArray[3][3]+1>
<CFELSEIF GeTEval.IRStaffCl IS 4>
<CFSet IRStaffClArray[3][4]=IRStaffClArray[3][4]+1>
<CFELSEIF GetEval.IRStaffCl IS 5>
<CFSet IRStaffClArray[3][5]=IRStaffClArray[3][5]+1>
<CFELSEIF GetEval.IRStaffCl IS 6>
<CFSet IRStaffClArray[3][6]=IRStaffClArray[3][6]+1>
</cfif>
<CFIF GetEval.IRStaffCl neq 6>
<CFSet IRStaffClTot3=IRStaffClTot3+GetEval.IRStaffCl>
<CFSet IRStaffClEmp3=IRStaffClEmp3+1>
</cfif>
</cfif>
<CFIF RankID IS 0><!-------------------------Employee------>
<CFIF GetEval.Stability IS 1>
<CFSet StabilityArray[1][1]=StabilityArray[1][1]+1>
<CFELSEIF GetEval.Stability IS 2>
<CFSet StabilityArray[1][2]=StabilityArray[1][2]+1>
<CFELSEIF GetEval.Stability IS 3>
<CFSet StabilityArray[1][3]=StabilityArray[1][3]+1>
<CFELSEIF GeTEval.Stability IS 4>
<CFSet StabilityArray[1][4]=StabilityArray[1][4]+1>
<CFELSEIF GetEval.Stability IS 5>
<CFSet StabilityArray[1][5]=StabilityArray[1][5]+1>
<CFELSEIF GetEval.Stability IS 6>
<CFSet StabilityArray[1][6]=StabilityArray[1][6]+1>
</cfif>
<CFIF GetEval.Stability neq 6>
<CFSet StabilityTot1=StabilityTot1+GetEval.Stability>
<CFSet StabilityEmp1=StabilityEmp1+1>
</cfif>
<CFELSEIF RankID IS 1><!----------------------Supervisor-------->
<CFIF GetEval.Stability IS 1>
<CFSet StabilityArray[2][1]=StabilityArray[2][1]+1>
<CFELSEIF GetEval.Stability IS 2>
<CFSet StabilityArray[2][2]=StabilityArray[2][2]+1>
<CFELSEIF GetEval.Stability IS 3>
<CFSet StabilityArray[2][3]=StabilityArray[2][3]+1>
<CFELSEIF GeTEval.Stability IS 4>
<CFSet StabilityArray[2][4]=StabilityArray[2][4]+1>
<CFELSEIF GetEval.Stability IS 5>
<CFSet StabilityArray[2][5]=StabilityArray[2][5]+1>
<CFELSEIF GetEval.Stability IS 6>
<CFSet StabilityArray[2][6]=StabilityArray[2][6]+1>
</cfif>
<CFIF GetEval.Stability neq 6>
<CFSet StabilityTot2=StabilityTot2+GetEval.Stability>
<CFSet StabilityEmp2=StabilityEmp2+1>
</cfif>
<CFELSEIF RankID IS 2><!---------------------------Partner--------->
<CFIF GetEval.Stability IS 1>
<CFSet StabilityArray[3][1]=StabilityArray[3][1]+1>
<CFELSEIF GetEval.Stability IS 2>
<CFSet StabilityArray[3][2]=StabilityArray[3][2]+1>
<CFELSEIF GetEval.Stability IS 3>
<CFSet StabilityArray[3][3]=StabilityArray[3][3]+1>
<CFELSEIF GeTEval.Stability IS 4>
<CFSet StabilityArray[3][4]=StabilityArray[3][4]+1>
<CFELSEIF GetEval.Stability IS 5>
<CFSet StabilityArray[3][5]=StabilityArray[3][5]+1>
<CFELSEIF GetEval.Stability IS 6>
<CFSet StabilityArray[3][6]=StabilityArray[3][6]+1>
</cfif>
<CFIF GetEval.Stability neq 6>
<CFSet StabilityTot3=StabilityTot3+GetEval.Stability>
<CFSet StabilityEmp3=StabilityEmp3+1>
</cfif>
</cfif>
<CFIF RankID IS 0><!-------------------------Employee------>
<CFIF GetEval.Creativity IS 1>
<CFSet CreativityArray[1][1]=CreativityArray[1][1]+1>
<CFELSEIF GetEval.Creativity IS 2>
<CFSet CreativityArray[1][2]=CreativityArray[1][2]+1>
<CFELSEIF GetEval.Creativity IS 3>
<CFSet CreativityArray[1][3]=CreativityArray[1][3]+1>
<CFELSEIF GeTEval.Creativity IS 4>
<CFSet CreativityArray[1][4]=CreativityArray[1][4]+1>
<CFELSEIF GetEval.Creativity IS 5>
<CFSet CreativityArray[1][5]=CreativityArray[1][5]+1>
<CFELSEIF GetEval.Creativity IS 6>
<CFSet CreativityArray[1][6]=CreativityArray[1][6]+1>
</cfif>
<CFIF GetEval.Creativity neq 6>
<CFSet CreativityTot1=CreativityTot1+GetEval.Creativity>
<CFSet CreativityEmp1=CreativityEmp1+1>
</cfif>
<CFELSEIF RankID IS 1><!----------------------Supervisor-------->
<CFIF GetEval.Creativity IS 1>
<CFSet CreativityArray[2][1]=CreativityArray[2][1]+1>
<CFELSEIF GetEval.Creativity IS 2>
<CFSet CreativityArray[2][2]=CreativityArray[2][2]+1>
<CFELSEIF GetEval.Creativity IS 3>
<CFSet CreativityArray[2][3]=CreativityArray[2][3]+1>
<CFELSEIF GeTEval.Creativity IS 4>
<CFSet CreativityArray[2][4]=CreativityArray[2][4]+1>
<CFELSEIF GetEval.Creativity IS 5>
<CFSet CreativityArray[2][5]=CreativityArray[2][5]+1>
<CFELSEIF GetEval.Creativity IS 6>
<CFSet CreativityArray[2][6]=CreativityArray[2][6]+1>
</cfif>
<CFIF GetEval.Creativity neq 6>
<CFSet CreativityTot2=CreativityTot2+GetEval.Creativity>
<CFSet CreativityEmp2=CreativityEmp2+1>
</cfif>
<CFELSEIF RankID IS 2><!---------------------------Partner--------->
<CFIF GetEval.Creativity IS 1>
<CFSet CreativityArray[3][1]=CreativityArray[3][1]+1>
<CFELSEIF GetEval.Creativity IS 2>
<CFSet CreativityArray[3][2]=CreativityArray[3][2]+1>
<CFELSEIF GetEval.Creativity IS 3>
<CFSet CreativityArray[3][3]=CreativityArray[3][3]+1>
<CFELSEIF GeTEval.Creativity IS 4>
<CFSet CreativityArray[3][4]=CreativityArray[3][4]+1>
<CFELSEIF GetEval.Creativity IS 5>
<CFSet CreativityArray[3][5]=CreativityArray[3][5]+1>
<CFELSEIF GetEval.Creativity IS 6>
<CFSet CreativityArray[3][6]=CreativityArray[3][6]+1>
</cfif>
<CFIF GetEval.Creativity neq 6>
<CFSet CreativityTot3=CreativityTot3+GetEval.Creativity>
<CFSet CreativityEmp3=CreativityEmp3+1>
</cfif>
</cfif>
<CFIF RankID IS 0><!-------------------------Employee------>
<CFIF GetEval.Leadership IS 1>
<CFSet LeadershipArray[1][1]=LeadershipArray[1][1]+1>
<CFELSEIF GetEval.Leadership IS 2>
<CFSet LeadershipArray[1][2]=LeadershipArray[1][2]+1>
<CFELSEIF GetEval.Leadership IS 3>
<CFSet LeadershipArray[1][3]=LeadershipArray[1][3]+1>
<CFELSEIF GeTEval.Leadership IS 4>
<CFSet LeadershipArray[1][4]=LeadershipArray[1][4]+1>
<CFELSEIF GetEval.Leadership IS 5>
<CFSet LeadershipArray[1][5]=LeadershipArray[1][5]+1>
<CFELSEIF GetEval.Leadership IS 6>
<CFSet LeadershipArray[1][6]=LeadershipArray[1][6]+1>
</cfif>
<CFIF GetEval.Leadership neq 6>
<CFSet LeadershipTot1=LeadershipTot1+GetEval.Leadership>
<CFSet LeadershipEmp1=LeadershipEmp1+1>
</cfif>
<CFELSEIF RankID IS 1><!----------------------Supervisor-------->
<CFIF GetEval.Leadership IS 1>
<CFSet LeadershipArray[2][1]=LeadershipArray[2][1]+1>
<CFELSEIF GetEval.Leadership IS 2>
<CFSet LeadershipArray[2][2]=LeadershipArray[2][2]+1>
<CFELSEIF GetEval.Leadership IS 3>
<CFSet LeadershipArray[2][3]=LeadershipArray[2][3]+1>
<CFELSEIF GeTEval.Leadership IS 4>
<CFSet LeadershipArray[2][4]=LeadershipArray[2][4]+1>
<CFELSEIF GetEval.Leadership IS 5>
<CFSet LeadershipArray[2][5]=LeadershipArray[2][5]+1>
<CFELSEIF GetEval.Leadership IS 6>
<CFSet LeadershipArray[2][6]=LeadershipArray[2][6]+1>
</cfif>
<CFIF GetEval.Leadership neq 6>
<CFSet LeadershipTot2=LeadershipTot2+GetEval.Leadership>
<CFSet LeadershipEmp2=LeadershipEmp2+1>
</cfif>
<CFELSEIF RankID IS 2><!---------------------------Partner--------->
<CFIF GetEval.Leadership IS 1>
<CFSet LeadershipArray[3][1]=LeadershipArray[3][1]+1>
<CFELSEIF GetEval.Leadership IS 2>
<CFSet LeadershipArray[3][2]=LeadershipArray[3][2]+1>
<CFELSEIF GetEval.Leadership IS 3>
<CFSet LeadershipArray[3][3]=LeadershipArray[3][3]+1>
<CFELSEIF GeTEval.Leadership IS 4>
<CFSet LeadershipArray[3][4]=LeadershipArray[3][4]+1>
<CFELSEIF GetEval.Leadership IS 5>
<CFSet LeadershipArray[3][5]=LeadershipArray[3][5]+1>
<CFELSEIF GetEval.Leadership IS 6>
<CFSet LeadershipArray[3][6]=LeadershipArray[3][6]+1>
</cfif>
<CFIF GetEval.Leadership neq 6>
<CFSet LeadershipTot3=LeadershipTot3+GetEval.Leadership>
<CFSet LeadershipEmp3=LeadershipEmp3+1>
</cfif>
</cfif>
<CFIF RankID IS 0><!-------------------------Employee------>
<CFIF GetEval.BusDevel IS 1>
<CFSet BusDevelArray[1][1]=BusDevelArray[1][1]+1>
<CFELSEIF GetEval.BusDevel IS 2>
<CFSet BusDevelArray[1][2]=BusDevelArray[1][2]+1>
<CFELSEIF GetEval.BusDevel IS 3>
<CFSet BusDevelArray[1][3]=BusDevelArray[1][3]+1>
<CFELSEIF GeTEval.BusDevel IS 4>
<CFSet BusDevelArray[1][4]=BusDevelArray[1][4]+1>
<CFELSEIF GetEval.BusDevel IS 5>
<CFSet BusDevelArray[1][5]=BusDevelArray[1][5]+1>
<CFELSEIF GetEval.BusDevel IS 6>
<CFSet BusDevelArray[1][6]=BusDevelArray[1][6]+1>
</cfif>
<CFIF GetEval.BusDevel neq 6>
<CFSet BusDevelTot1=BusDevelTot1+GetEval.BusDevel>
<CFSet BusDevelEmp1=BusDevelEmp1+1>
</cfif>
<CFELSEIF RankID IS 1><!----------------------Supervisor-------->
<CFIF GetEval.BusDevel IS 1>
<CFSet BusDevelArray[2][1]=BusDevelArray[2][1]+1>
<CFELSEIF GetEval.BusDevel IS 2>
<CFSet BusDevelArray[2][2]=BusDevelArray[2][2]+1>
<CFELSEIF GetEval.BusDevel IS 3>
<CFSet BusDevelArray[2][3]=BusDevelArray[2][3]+1>
<CFELSEIF GeTEval.BusDevel IS 4>
<CFSet BusDevelArray[2][4]=BusDevelArray[2][4]+1>
<CFELSEIF GetEval.BusDevel IS 5>
<CFSet BusDevelArray[2][5]=BusDevelArray[2][5]+1>
<CFELSEIF GetEval.BusDevel IS 6>
<CFSet BusDevelArray[2][6]=BusDevelArray[2][6]+1>
</cfif>
<CFIF GetEval.BusDevel neq 6>
<CFSet BusDevelTot2=BusDevelTot2+GetEval.BusDevel>
<CFSet BusDevelEmp2=BusDevelEmp2+1>
</cfif>
<CFELSEIF RankID IS 2><!---------------------------Partner--------->
<CFIF GetEval.BusDevel IS 1>
<CFSet BusDevelArray[3][1]=BusDevelArray[3][1]+1>
<CFELSEIF GetEval.BusDevel IS 2>
<CFSet BusDevelArray[3][2]=BusDevelArray[3][2]+1>
<CFELSEIF GetEval.BusDevel IS 3>
<CFSet BusDevelArray[3][3]=BusDevelArray[3][3]+1>
<CFELSEIF GeTEval.BusDevel IS 4>
<CFSet BusDevelArray[3][4]=BusDevelArray[3][4]+1>
<CFELSEIF GetEval.BusDevel IS 5>
<CFSet BusDevelArray[3][5]=BusDevelArray[3][5]+1>
<CFELSEIF GetEval.BusDevel IS 6>
<CFSet BusDevelArray[3][6]=BusDevelArray[3][6]+1>
</cfif>
<CFIF GetEval.BusDevel neq 6>
<CFSet BusDevelTot3=BusDevelTot3+GetEval.BusDevel>
<CFSet BusDevelEmp3=BusDevelEmp3+1>
</cfif>
</cfif>
<CFIF RankID IS 0><!-------------------------Employee------>
<CFIF GetEval.AnSkills IS 1>
<CFSet AnSkillsArray[1][1]=AnSkillsArray[1][1]+1>
<CFELSEIF GetEval.AnSkills IS 2>
<CFSet AnSkillsArray[1][2]=AnSkillsArray[1][2]+1>
<CFELSEIF GetEval.AnSkills IS 3>
<CFSet AnSkillsArray[1][3]=AnSkillsArray[1][3]+1>
<CFELSEIF GeTEval.AnSkills IS 4>
<CFSet AnSkillsArray[1][4]=AnSkillsArray[1][4]+1>
<CFELSEIF GetEval.AnSkills IS 5>
<CFSet AnSkillsArray[1][5]=AnSkillsArray[1][5]+1>
<CFELSEIF GetEval.AnSkills IS 6>
<CFSet AnSkillsArray[1][6]=AnSkillsArray[1][6]+1>
</cfif>
<CFIF GetEval.AnSkills neq 6>
<CFSet AnSkillsTot1=AnSkillsTot1+GetEval.AnSkills>
<CFSet AnSkillsEmp1=AnSkillsEmp1+1>
</cfif>
<CFELSEIF RankID IS 1><!----------------------Supervisor-------->
<CFIF GetEval.AnSkills IS 1>
<CFSet AnSkillsArray[2][1]=AnSkillsArray[2][1]+1>
<CFELSEIF GetEval.AnSkills IS 2>
<CFSet AnSkillsArray[2][2]=AnSkillsArray[2][2]+1>
<CFELSEIF GetEval.AnSkills IS 3>
<CFSet AnSkillsArray[2][3]=AnSkillsArray[2][3]+1>
<CFELSEIF GeTEval.AnSkills IS 4>
<CFSet AnSkillsArray[2][4]=AnSkillsArray[2][4]+1>
<CFELSEIF GetEval.AnSkills IS 5>
<CFSet AnSkillsArray[2][5]=AnSkillsArray[2][5]+1>
<CFELSEIF GetEval.AnSkills IS 6>
<CFSet AnSkillsArray[2][6]=AnSkillsArray[2][6]+1>
</cfif>
<CFIF GetEval.AnSkills neq 6>
<CFSet AnSkillsTot2=AnSkillsTot2+GetEval.AnSkills>
<CFSet AnSkillsEmp2=AnSkillsEmp2+1>
</cfif>
<CFELSEIF RankID IS 2><!---------------------------Partner--------->
<CFIF GetEval.AnSkills IS 1>
<CFSet AnSkillsArray[3][1]=AnSkillsArray[3][1]+1>
<CFELSEIF GetEval.AnSkills IS 2>
<CFSet AnSkillsArray[3][2]=AnSkillsArray[3][2]+1>
<CFELSEIF GetEval.AnSkills IS 3>
<CFSet AnSkillsArray[3][3]=AnSkillsArray[3][3]+1>
<CFELSEIF GeTEval.AnSkills IS 4>
<CFSet AnSkillsArray[3][4]=AnSkillsArray[3][4]+1>
<CFELSEIF GetEval.AnSkills IS 5>
<CFSet AnSkillsArray[3][5]=AnSkillsArray[3][5]+1>
<CFELSEIF GetEval.AnSkills IS 6>
<CFSet AnSkillsArray[3][6]=AnSkillsArray[3][6]+1>
</cfif>
<CFIF GetEval.AnSkills neq 6>
<CFSet AnSkillsTot3=AnSkillsTot3+GetEval.AnSkills>
<CFSet AnSkillsEmp3=AnSkillsEmp3+1>
</cfif>
</cfif>
<CFIF RankID IS 0><!-------------------------Employee------>
<CFIF GetEval.ResSkills IS 1>
<CFSet ResSkillsArray[1][1]=ResSkillsArray[1][1]+1>
<CFELSEIF GetEval.ResSkills IS 2>
<CFSet ResSkillsArray[1][2]=ResSkillsArray[1][2]+1>
<CFELSEIF GetEval.ResSkills IS 3>
<CFSet ResSkillsArray[1][3]=ResSkillsArray[1][3]+1>
<CFELSEIF GeTEval.ResSkills IS 4>
<CFSet ResSkillsArray[1][4]=ResSkillsArray[1][4]+1>
<CFELSEIF GetEval.ResSkills IS 5>
<CFSet ResSkillsArray[1][5]=ResSkillsArray[1][5]+1>
<CFELSEIF GetEval.ResSkills IS 6>
<CFSet ResSkillsArray[1][6]=ResSkillsArray[1][6]+1>
</cfif>
<CFIF GetEval.ResSkills neq 6>
<CFSet ResSkillsTot1=ResSkillsTot1+GetEval.ResSkills>
<CFSet ResSkillsEmp1=ResSkillsEmp1+1>
</cfif>
<CFELSEIF RankID IS 1><!----------------------Supervisor-------->
<CFIF GetEval.ResSkills IS 1>
<CFSet ResSkillsArray[2][1]=ResSkillsArray[2][1]+1>
<CFELSEIF GetEval.ResSkills IS 2>
<CFSet ResSkillsArray[2][2]=ResSkillsArray[2][2]+1>
<CFELSEIF GetEval.ResSkills IS 3>
<CFSet ResSkillsArray[2][3]=ResSkillsArray[2][3]+1>
<CFELSEIF GeTEval.ResSkills IS 4>
<CFSet ResSkillsArray[2][4]=ResSkillsArray[2][4]+1>
<CFELSEIF GetEval.ResSkills IS 5>
<CFSet ResSkillsArray[2][5]=ResSkillsArray[2][5]+1>
<CFELSEIF GetEval.ResSkills IS 6>
<CFSet ResSkillsArray[2][6]=ResSkillsArray[2][6]+1>
</cfif>
<CFIF GetEval.ResSkills neq 6>
<CFSet ResSkillsTot2=ResSkillsTot2+GetEval.ResSkills>
<CFSet ResSkillsEmp2=ResSkillsEmp2+1>
</cfif>
<CFELSEIF RankID IS 2><!---------------------------Partner--------->
<CFIF GetEval.ResSkills IS 1>
<CFSet ResSkillsArray[3][1]=ResSkillsArray[3][1]+1>
<CFELSEIF GetEval.ResSkills IS 2>
<CFSet ResSkillsArray[3][2]=ResSkillsArray[3][2]+1>
<CFELSEIF GetEval.ResSkills IS 3>
<CFSet ResSkillsArray[3][3]=ResSkillsArray[3][3]+1>
<CFELSEIF GeTEval.ResSkills IS 4>
<CFSet ResSkillsArray[3][4]=ResSkillsArray[3][4]+1>
<CFELSEIF GetEval.ResSkills IS 5>
<CFSet ResSkillsArray[3][5]=ResSkillsArray[3][5]+1>
<CFELSEIF GetEval.ResSkills IS 6>
<CFSet ResSkillsArray[3][6]=ResSkillsArray[3][6]+1>
</cfif>
<CFIF GetEval.ResSkills neq 6>
<CFSet ResSkillsTot3=ResSkillsTot3+GetEval.ResSkills>
<CFSet ResSkillsEmp3=ResSkillsEmp3+1>
</cfif>
</cfif>
<CFIF RankID IS 0><!-------------------------Employee------>
<CFIF GetEval.WritPresSkills IS 1>
<CFSet WritPresSkillsArray[1][1]=WritPresSkillsArray[1][1]+1>
<CFELSEIF GetEval.WritPresSkills IS 2>
<CFSet WritPresSkillsArray[1][2]=WritPresSkillsArray[1][2]+1>
<CFELSEIF GetEval.WritPresSkills IS 3>
<CFSet WritPresSkillsArray[1][3]=WritPresSkillsArray[1][3]+1>
<CFELSEIF GeTEval.WritPresSkills IS 4>
<CFSet WritPresSkillsArray[1][4]=WritPresSkillsArray[1][4]+1>
<CFELSEIF GetEval.WritPresSkills IS 5>
<CFSet WritPresSkillsArray[1][5]=WritPresSkillsArray[1][5]+1>
<CFELSEIF GetEval.WritPresSkills IS 6>
<CFSet WritPresSkillsArray[1][6]=WritPresSkillsArray[1][6]+1>
</cfif>
<CFIF GetEval.WritPresSkills neq 6>
<CFSet WritPresSkillsTot1=WritPresSkillsTot1+GetEval.WritPresSkills>
<CFSet WritPresSkillsEmp1=WritPresSkillsEmp1+1>
</cfif>
<CFELSEIF RankID IS 1><!----------------------Supervisor-------->
<CFIF GetEval.WritPresSkills IS 1>
<CFSet WritPresSkillsArray[2][1]=WritPresSkillsArray[2][1]+1>
<CFELSEIF GetEval.WritPresSkills IS 2>
<CFSet WritPresSkillsArray[2][2]=WritPresSkillsArray[2][2]+1>
<CFELSEIF GetEval.WritPresSkills IS 3>
<CFSet WritPresSkillsArray[2][3]=WritPresSkillsArray[2][3]+1>
<CFELSEIF GeTEval.WritPresSkills IS 4>
<CFSet WritPresSkillsArray[2][4]=WritPresSkillsArray[2][4]+1>
<CFELSEIF GetEval.WritPresSkills IS 5>
<CFSet WritPresSkillsArray[2][5]=WritPresSkillsArray[2][5]+1>
<CFELSEIF GetEval.WritPresSkills IS 6>
<CFSet WritPresSkillsArray[2][6]=WritPresSkillsArray[2][6]+1>
</cfif>
<CFIF GetEval.WritPresSkills neq 6>
<CFSet WritPresSkillsTot2=WritPresSkillsTot2+GetEval.WritPresSkills>
<CFSet WritPresSkillsEmp2=WritPresSkillsEmp2+1>
</cfif>
<CFELSEIF RankID IS 2><!---------------------------Partner--------->
<CFIF GetEval.WritPresSkills IS 1>
<CFSet WritPresSkillsArray[3][1]=WritPresSkillsArray[3][1]+1>
<CFELSEIF GetEval.WritPresSkills IS 2>
<CFSet WritPresSkillsArray[3][2]=WritPresSkillsArray[3][2]+1>
<CFELSEIF GetEval.WritPresSkills IS 3>
<CFSet WritPresSkillsArray[3][3]=WritPresSkillsArray[3][3]+1>
<CFELSEIF GeTEval.WritPresSkills IS 4>
<CFSet WritPresSkillsArray[3][4]=WritPresSkillsArray[3][4]+1>
<CFELSEIF GetEval.WritPresSkills IS 5>
<CFSet WritPresSkillsArray[3][5]=WritPresSkillsArray[3][5]+1>
<CFELSEIF GetEval.WritPresSkills IS 6>
<CFSet WritPresSkillsArray[3][6]=WritPresSkillsArray[3][6]+1>
</cfif>
<CFIF GetEval.WritPresSkills neq 6>
<CFSet WritPresSkillsTot3=WritPresSkillsTot3+GetEval.WritPresSkills>
<CFSet WritPresSkillsEmp3=WritPresSkillsEmp3+1>
</cfif>
</cfif>
<CFIF RankID IS 0><!-------------------------Employee------>
<CFIF GetEval.OralPresSkills IS 1>
<CFSet OralPresSkillsArray[1][1]=OralPresSkillsArray[1][1]+1>
<CFELSEIF GetEval.OralPresSkills IS 2>
<CFSet OralPresSkillsArray[1][2]=OralPresSkillsArray[1][2]+1>
<CFELSEIF GetEval.OralPresSkills IS 3>
<CFSet OralPresSkillsArray[1][3]=OralPresSkillsArray[1][3]+1>
<CFELSEIF GeTEval.OralPresSkills IS 4>
<CFSet OralPresSkillsArray[1][4]=OralPresSkillsArray[1][4]+1>
<CFELSEIF GetEval.OralPresSkills IS 5>
<CFSet OralPresSkillsArray[1][5]=OralPresSkillsArray[1][5]+1>
<CFELSEIF GetEval.OralPresSkills IS 6>
<CFSet OralPresSkillsArray[1][6]=OralPresSkillsArray[1][6]+1>
</cfif>
<CFIF GetEval.OralPresSkills neq 6>
<CFSet OralPresSkillsTot1=OralPresSkillsTot1+GetEval.OralPresSkills>
<CFSet OralPresSkillsEmp1=OralPresSkillsEmp1+1>
</cfif>
<CFELSEIF RankID IS 1><!----------------------Supervisor-------->
<CFIF GetEval.OralPresSkills IS 1>
<CFSet OralPresSkillsArray[2][1]=OralPresSkillsArray[2][1]+1>
<CFELSEIF GetEval.OralPresSkills IS 2>
<CFSet OralPresSkillsArray[2][2]=OralPresSkillsArray[2][2]+1>
<CFELSEIF GetEval.OralPresSkills IS 3>
<CFSet OralPresSkillsArray[2][3]=OralPresSkillsArray[2][3]+1>
<CFELSEIF GeTEval.OralPresSkills IS 4>
<CFSet OralPresSkillsArray[2][4]=OralPresSkillsArray[2][4]+1>
<CFELSEIF GetEval.OralPresSkills IS 5>
<CFSet OralPresSkillsArray[2][5]=OralPresSkillsArray[2][5]+1>
<CFELSEIF GetEval.OralPresSkills IS 6>
<CFSet OralPresSkillsArray[2][6]=OralPresSkillsArray[2][6]+1>
</cfif>
<CFIF GetEval.OralPresSkills neq 6>
<CFSet OralPresSkillsTot2=OralPresSkillsTot2+GetEval.OralPresSkills>
<CFSet OralPresSkillsEmp2=OralPresSkillsEmp2+1>
</cfif>
<CFELSEIF RankID IS 2><!---------------------------Partner--------->
<CFIF GetEval.OralPresSkills IS 1>
<CFSet OralPresSkillsArray[3][1]=OralPresSkillsArray[3][1]+1>
<CFELSEIF GetEval.OralPresSkills IS 2>
<CFSet OralPresSkillsArray[3][2]=OralPresSkillsArray[3][2]+1>
<CFELSEIF GetEval.OralPresSkills IS 3>
<CFSet OralPresSkillsArray[3][3]=OralPresSkillsArray[3][3]+1>
<CFELSEIF GeTEval.OralPresSkills IS 4>
<CFSet OralPresSkillsArray[3][4]=OralPresSkillsArray[3][4]+1>
<CFELSEIF GetEval.OralPresSkills IS 5>
<CFSet OralPresSkillsArray[3][5]=OralPresSkillsArray[3][5]+1>
<CFELSEIF GetEval.OralPresSkills IS 6>
<CFSet OralPresSkillsArray[3][6]=OralPresSkillsArray[3][6]+1>
</cfif>
<CFIF GetEval.OralPresSkills neq 6>
<CFSet OralPresSkillsTot3=OralPresSkillsTot3+GetEval.OralPresSkills>
<CFSet OralPresSkillsEmp3=OralPresSkillsEmp3+1>
</cfif>
</cfif>
<CFIF RankID IS 0><!-------------------------Employee------>
<CFIF GetEval.Appearance IS 1>
<CFSet AppearanceArray[1][1]=AppearanceArray[1][1]+1>
<CFELSEIF GetEval.Appearance IS 2>
<CFSet AppearanceArray[1][2]=AppearanceArray[1][2]+1>
<CFELSEIF GetEval.Appearance IS 3>
<CFSet AppearanceArray[1][3]=AppearanceArray[1][3]+1>
<CFELSEIF GeTEval.Appearance IS 4>
<CFSet AppearanceArray[1][4]=AppearanceArray[1][4]+1>
<CFELSEIF GetEval.Appearance IS 5>
<CFSet AppearanceArray[1][5]=AppearanceArray[1][5]+1>
<CFELSEIF GetEval.Appearance IS 6>
<CFSet AppearanceArray[1][6]=AppearanceArray[1][6]+1>
</cfif>
<CFIF GetEval.Appearance neq 6>
<CFSet AppearanceTot1=AppearanceTot1+GetEval.Appearance>
<CFSet AppearanceEmp1=AppearanceEmp1+1>
</cfif>
<CFELSEIF RankID IS 1><!----------------------Supervisor-------->
<CFIF GetEval.Appearance IS 1>
<CFSet AppearanceArray[2][1]=AppearanceArray[2][1]+1>
<CFELSEIF GetEval.Appearance IS 2>
<CFSet AppearanceArray[2][2]=AppearanceArray[2][2]+1>
<CFELSEIF GetEval.Appearance IS 3>
<CFSet AppearanceArray[2][3]=AppearanceArray[2][3]+1>
<CFELSEIF GeTEval.Appearance IS 4>
<CFSet AppearanceArray[2][4]=AppearanceArray[2][4]+1>
<CFELSEIF GetEval.Appearance IS 5>
<CFSet AppearanceArray[2][5]=AppearanceArray[2][5]+1>
<CFELSEIF GetEval.Appearance IS 6>
<CFSet AppearanceArray[2][6]=AppearanceArray[2][6]+1>
</cfif>
<CFIF GetEval.Appearance neq 6>
<CFSet AppearanceTot2=AppearanceTot2+GetEval.Appearance>
<CFSet AppearanceEmp2=AppearanceEmp2+1>
</cfif>
<CFELSEIF RankID IS 2><!---------------------------Partner--------->
<CFIF GetEval.Appearance IS 1>
<CFSet AppearanceArray[3][1]=AppearanceArray[3][1]+1>
<CFELSEIF GetEval.Appearance IS 2>
<CFSet AppearanceArray[3][2]=AppearanceArray[3][2]+1>
<CFELSEIF GetEval.Appearance IS 3>
<CFSet AppearanceArray[3][3]=AppearanceArray[3][3]+1>
<CFELSEIF GeTEval.Appearance IS 4>
<CFSet AppearanceArray[3][4]=AppearanceArray[3][4]+1>
<CFELSEIF GetEval.Appearance IS 5>
<CFSet AppearanceArray[3][5]=AppearanceArray[3][5]+1>
<CFELSEIF GetEval.Appearance IS 6>
<CFSet AppearanceArray[3][6]=AppearanceArray[3][6]+1>
</cfif>
<CFIF GetEval.Appearance neq 6>
<CFSet AppearanceTot3=AppearanceTot3+GetEval.Appearance>
<CFSet AppearanceEmp3=AppearanceEmp3+1>
</cfif>
</cfif>
<CFIF Len(TRIM(GetEval.GoodPerf)) neq 0>
<CFSet GoodCount=GoodCount+1>
<CFSet GoodArray[GoodCount]=GetEval.GoodPerf>
<CFSet GoodIDArray[GoodCount]=GetEval.ID>
</cfif>
<CFIF Len(TRIM(GetEval.MalPerf)) neq 0>
<CFSet MalCount=MalCount+1>
<CFSet MalArray[MalCount]=GetEval.MalPerf>
<CFSet MalIDArray[MalCount]=GetEval.ID>
</cfif>
</cfoutput>
<CFoutput>
<table width=100% cellpadding=3 border=0 align=center>
<tr valign=top><th colspan=3>
</th></tr>
<form method="post" name="thisform" action="fullreport_action.cfm" ONSUBMIT="return validate();">
<tr><td colspan=3>Composite Evaluation for
<b>#URL.Name#</b>.
</td></tr>
<CFSet Back="e0e0e0">
<CFSet Total=0>
<CFSet TQuestions=0>
<CFSet Avg=0>
<CFSet PArtCheck=0>
<CFSet SupCheck=0>
<CFSet EmpChek=0>
<CFLoop Index="L" FROM="1" To="#ArrayLen(EvalArray)#">
<CFIF L IS 1>
<tr valign=top><th colspan=3 align="left" bgcolor="5C7E7C"><font color=e0e0e0>Job Performance
</font></th></tr>
<CFELSEIF L IS 8>
<tr valign=top><th colspan=3 align="left" bgcolor="5C7E7C"><font color=e0e0e0>Performance Characteristics
</font></th></tr>
</cfif>
<CFIF Back IS "e0e0e0"><CFSet Back="f0f0f0"><CFELSE><CFSet Back="e0e0e0"></cfif>
<tr valign=top bgcolor="#Back#">
<CFLoop Index="M" FROM=0 To=5>
<CFset Count=M+1>
<CFSet Arr=M+4>
<tr valign=top bgcolor="#Back#">
<td width=30%><table width=100%><tr><th>Partner
</th><th>Supervisor
</th><th>Employee
</th></tr><tr><td align=center><CFSet Display=evaluate("#EvalArray[L][1]#Array[3][Count]")>#Display#</td><td align=center><CFSet Display=evaluate("#EvalArray[L][1]#Array[2][Count]")>#Display#</td><td align=center><CFSet Display=evaluate("#EvalArray[L][1]#Array[1][Count]")>#Display#</td></tr></table></td>
<td>#EvalArray[L][Arr]#
</td>
</cfloop>
<CFSet EmpCheck=0>
<tr bgcolor="#Back#"><th align=right colspan=2>Partner Total/Responses:
</th><td><CFSet Display=evaluate("#EvalArray[L][1]#Tot3")>#Display#/
<CFSet Display=evaluate("#EvalArray[L][1]#Emp3")>#Display#</td></tr><CFIF Display gt 0><CFSet Empcheck=1></cfif>
<tr bgcolor="#Back#"><th align=right colspan=2>Partner Average:
</th><td><CFIF evaluate("#EvalArray[L][1]#Emp3") neq 0><CFSet PartCheck=1><CFSet Display=evaluate("#EvalArray[L][1]#Tot3")/evaluate("#EvalArray[L][1]#Emp3")><CFELSE><CFSet Display=0></cfif><CFSet Avg=Avg+Display>#TRIM(numberformat(Display,'999.00'))#
</td></tr><CFSet Total=Total+Display>
<tr bgcolor="#Back#"><th align=right colspan=2>Supervisor Total/Responses:
</th><td><CFSet Display=evaluate("#EvalArray[L][1]#Tot2")>#Display#/
<CFSet Display=evaluate("#EvalArray[L][1]#Emp2")>#Display#</td></tr><CFIF Display gt 0><CFSet Empcheck=1></cfif>
<tr bgcolor="#Back#"><th align=right colspan=2>Supervisor Average:
</th><td><CFIF evaluate("#EvalArray[L][1]#Emp2") neq 0><CFSet SupCheck=1><CFSet Display=evaluate("#EvalArray[L][1]#Tot2")/evaluate("#EvalArray[L][1]#Emp2")><CFELSE><CFSet Display=0></cfif><CFSet Avg=Avg+Display>#TRIM(numberformat(Display,'999.00'))#
</td></tr><CFSet Total=Total+Display>
<tr bgcolor="#Back#"><th align=right colspan=2>Employee Total/Responses:
</th><td><CFSet Display=evaluate("#EvalArray[L][1]#Tot1")>#Display#/
<CFSet Display=evaluate("#EvalArray[L][1]#Emp1")>#Display#</td></tr><CFIF Display gt 0><CFSet Empcheck=1></cfif>
<tr bgcolor="#Back#"><th align=right colspan=2>Employee Average:
</th><td><CFIF evaluate("#EvalArray[L][1]#Emp1") neq 0><CFSet EmpChek=1><CFSet Display=evaluate("#EvalArray[L][1]#Tot1")/evaluate("#EvalArray[L][1]#Emp1")><CFELSE><CFSet Display=0></cfif><CFSet Avg=Avg+Display>#TRIM(numberformat(Display,'999.00'))#
</td></tr><CFSet Total=Total+Display>
<tr valign=top bgcolor="ffffff"><th colspan=3>
</th></tr>
<CFIF EmpCheck IS 1>
<CFSet TQuestions=TQuestions+1>
</cfif>
</cfloop>
<CFSet Diver=PartCheck+SupCheck+EmpChek>
<CFSet Avg=Avg/Diver>
<tr><th colspan=3 align=left><CFIF TQuestions neq 0><CFSet Display=Avg/TQuestions><CFELSE><CFSet Display=0></cfif><table><tr><td align=right><b>Overall Average: #TRIM(numberformat(Display,'999.00'))#
</b></td></tr></table></th></tr>
<CFLoop Index="L" FROm="1" To="#GoodCount#">
<input type=hidden name="GoodEvalID#L#" value="#GoodIDArray[L]#">
<tr valign=top><th colspan=3>
</th></tr>
<tr valign=top valign=top><td colspan=3><table align=center><tr valign=top><td><b>#L#.) Strong Areas of Performance:
</b><BR>(Provide specific examples that support all ratings of 5)
</td></tr><tr valign=top><td>
<CF_Jspellformated fieldname="GoodPerf#L#" formname="thisform">
<textarea name="GoodPerf#L#" class="txtArea" id="GoodPerf#L#" cols="50" rows="10" wrap="virtual">#GoodArray[L]#
</textarea></td></tr></table></td></tr>
<!--- <script>
var googie1 = new GoogieSpell("#CommonURL#googiespell/", "#CommonURL#googiespell/googleapi.cfm?");
googie1.decorateTextarea("GoodPerf#L#");
</script> --->
</cfloop>
<CFLoop Index="L" FROM="1" To="#MalCount#">
<input type=hidden name="MalEvalID#L#" value="#MalIDArray[L]#">
<tr valign=top valign=top bgcolor="#Back#"><td colspan=3><table align=center><tr valign=top><td><b>#L#.)Areas Needing Improvement:
</b><BR>(Provide specific examples that support all ratings of 2 or below)
</td></tr><tr valign=top><td>
<CF_Jspellformated fieldname="MalPerf#L#" formname="thisform">
<textarea name="MalPerf#L#" class="txtArea" id="MalPerf#L#" cols="50" rows="10" wrap="virtual">#MalArray[L]#
</textarea></td></tr></table></td></tr>
<!--- <script>
var googie1 = new GoogieSpell("#CommonURL#googiespell/", "#CommonURL#googiespell/googleapi.cfm?");
googie1.decorateTextarea("MalPerf#L#");
</script> --->
</cfloop>
<!--- hidden variables passed through form--->
<input type=hidden name="GoodCount" value="#GoodCount#">
<input type=hidden name="MalCount" value="#MalCount#">
<input type=hidden name="EvalID" value="#URL.EvalID#">
<input type=hidden name="Name" value="#URL.Name#">
</cfoutput>
<tr valign=top><td colspan=3 bgcolor=5C7E7C align=right><input type="submit" name="SubmitEval" value="Update Evaluation Answers >>"></td></tr>
<cfinclude template="../../includes/footer.cfm">