
Zane
By: a guest on Oct 12th, 2009 | syntax:
C | size: 0.23 KB | hits: 293 | expires: Never
-(void)accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration {
if (fabsf(acceleration.x) > 2.0 || fabsf(acceleration.y) > 2.0 || fabsf(acceleration.z) > 2.0) {
//Code Goes Here
}
}