<?xml version="1.0"?>
<monster name="Hellspawn" description="a hellspawn" experience="2550" speed="344" race="blood">
<health now="3500" max="3500"/>
<strategy attack="100" defense="0"/>
<targetchange interval="5000" chance="8"/>
<look type="322" corpse="9923"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag staticattack="90"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-0" max="-350"/>
<attack name="fire" interval="2000" chance="13" range="7" radius="1" target="1" min="-155" max="-171">
<attribute key="shootEffect" value="fire"/>
</attack>
</attacks>
<defenses armor="32" defense="30">
<defense name="healing" interval="2000" chance="15" min="60" max="230">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="speed" interval="2000" chance="9" speedchange="470" duration="6000">
<attribute key="areaEffect" value="redshimmer"/>
</defense>
</defenses>
<elements>
<element physicalPercent="30"/>
<element energyPercent="10"/>
<element earthPercent="80"/>
<element firePercent="40"/>
<element deathPercent="-5"/>
<element icePercent="-10"/>
<element holyPercent="30"/>
</elements>
<immunities>
<immunity paralyze="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Your fragile bones are like toothpicks to me." />
<voice sentence="You little weasel will not live to see another day." />
<voice sentence="I'm just a messenger of what's yet to come." />
<voice sentence="HRAAAAAAAAAAAAAAAARRRR" yell="1"/>
<voice sentence="I'm taking you down with me!" />
</voices>
<loot>
<item id="2231" chance="6666"/> <!-- big bone -->
<item id="2475" chance="2000"/> <!-- warrior helmet -->
<item id="1987" chance="105000">
<inside>
<item id="9809" chance="2000"/> <!-- semi-rare rusty armor -->
<item id="2513" chance="10000"/> <!-- brass legs -->
<item id="2513" chance="10000"/> <!-- battle shield -->
<item id="7421" chance="250"/> <!-- onyx fail -->
<item id="7452" chance="1250"/> <!-- spiked squelcher -->
<item id="9948" chance="200"/> <!-- dracoyle statue -->
<item id="9969" chance="333"/> <!-- black skull -->
<item id="7368" countmax="2" chance1="15000" chancemax="0"/> <!-- assassin stars -->
<item id="7591" chance="15000"/> <!-- GHP -->
<item id="11215" countmax="1" chance1="15000" chancemax="0"/> <!-- hellspawn tail -->
<item id="2788" countmax="2" chance1="5000" chancemax="0"/> <!-- red mushroom -->
<item id="8473" chance="10000"/> <!-- UHP -->
<item id="9970" countmax="3" chance1="5000" chancemax="0"/> <!-- small topaz -->
<item id="9809" chance="1500"/> <!-- semi-rare rusty armor -->
<item id="2394" chance="10000"/> <!-- morning star -->
</inside>
</item>
<item id="2477" chance="3000"/> <!-- knight legs -->
<item id="7439" chance="12000"/> <!-- berserk potion -->
<item id="2148" countmax="80" chance1="40000" chancemax="0"/> <!-- gps -->
<item id="6500" countmax="1" chance1="10000" chancemax="0"/> <!-- demonic essence -->
<item id="2148" countmax="100" chance1="100000" chancemax="0"/> <!-- gps -->
<item id="2148" countmax="75" chance1="75000" chancemax="0"/> <!-- gps -->
<item id="7591" chance="25000"/> <!-- GHP -->
<item id="11215" countmax="1" chance1="5000" chancemax="0"/> <!-- hellspawn tail -->
<item id="2788" countmax="2" chance1="10000" chancemax="0"/> <!-- red mushroom -->
<item id="9970" countmax="2" chance1="5000" chancemax="0"/> <!-- small topaz -->
</loot>
</monster>