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- JumpChain #1 - Pokemon Trainer
- Age: 17
- Sex: Male
- Origin: Small Town (+Physically fit & friends, 50cp)
- Location: Sinnoh
- Starter: Torchik (male)
- -=Abilities=-
- Aura: Can throw energy balls, create barriers and sense emotions on the level of a lucario (300cp)
- Mental Bond: Share thoughts and emotion with my starter via empathic link (150cp)
- Mechanic: Have the skill to repair or improve most machines (150cp)
- Survival Training: Have the knowledge to survive almost anywhere (100cp)
- Technician: Have the skill to work with and on most electronics (300cp)
- -=Items=-
- 50k Pokedollars (50cp)
- -=Companions=-
- -Blaziken- -Sylveon-
- Blaze Kick Hyper Voice
- Fire Punch Hyper Beam
- Hyper Beam Moon Blast
- Flamethrower Psyshock
- -=Drawbacks=-
- Silenced: Become a mute (+100cp)
- *+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+=+=+*
- JumpChain #2 - BodyMod Supplement
- Build: Medium
- Bodytype: Bodybuilder
- -=Abilities=-
- Evercleansed: Am always fresh and clean, as though i just came out of the shower. Mud and grime falls away as though i'm non-stick. (100cp)
- Sense 4: Hear in the 5hz-20khz range, see in IR and NV, range of hear, smell and sight senses doubled (200cp)
- Metavore: Can eat anything edible to gain nutrients, will not get fat (100cp)
- Genderswap: May change gender between male and female twice per jump (150cp)
- Strength 2: +250lbs to bench weight, have moderately visible muscle (Free)
- Endowed: Gain two inches, member becomes 9' long (50cp)
- Endurance 2: Run a 5k like it's nothing (Free)
- Height 1: Become 6'8 (Free)
- *+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+=+=+*
- JumpChain #3 - Cosmic Warehouse Supplement
- -=Items=-
- Force Wall: Unbreakable, Impenetrable dimensional void barrier blocks the entrance to the warehouse, only lets in those i choose (20cp)
- Electricity: Warehouse gains electrcal outlets and light switches (10cp)
- Plumbing: Warehouse gains running water and sewage pipes (10cp)
- Food Supply: COnstantly replenishing, enough to feed five people (10cp)
- Medbay: Best in the universe, can fix anything that still has a pulse (20cp)
- Shelving: Basic metal shelving units for storage, numbered for sorting (Free)
- Portal: Can create up to 80sq/f portal to the warehouse on any surface with my mind (30cp)
- Link: Can open two separate portals to the warehouse and use them for fast travel (30cp)
- Robots: Automatically sort, store and retrieve items for me (20cp)
- *+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+=+=+*
- JumpChain #4 - Companion Support Supplement
- -=Abilities=-
- A little help for my friends: Gain the ability to spend my own choice points on my companions at a 1/1 ratio (Free)
- 24/7 365: Any sentient being inside any of my hyperdimensional structures will keep the flow of time active within the area (Free)
- Park: Warehouse gains a door to a small city park with a covered pavillion, water fountain, bathrooms, vending machine and random weather/time of day (5cp)
- Where everybody knows your name: Gain a door in the warehouse to a "Cheers" style tavern where food and booze is sold. Interesting folks abound. (20cp)
- Time Flies...: In my hyperdimensional space, time seems to go as slow or quickly as needed to keep things fun and interesting. Toggleable. (20cp)
- Settle it in the arena: Gain a door in the warehouse leading to a roman colloseum-style arena. Can be reconfigured at will, includes basics. (20cp)
- Costume Racks: Like someone ransacked a school theater department. Nothing terribly nice, but nothing horrible either. (Free)
- Harem Pod x10: Like stasis pods, but people podded cannot leave my hyperdimensional space. Do not count as companions. (100cp)
- Quantum Fridge: A fridge containing unlimited food of any sort deemed "edible" for me and my companions (5cp)
- -=Drawbacks=-
- No jumpers allowed clubhouse: Companions have portal in the warehouse leading to an area they can visit, but i cannot. (+20cp)
- *+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+=+=+*
- JumpChain #5 - Companion Housing Complex Supplement
- -=Items=-
- Housing Complex: Gain a set of double doors in the warehouse leading to a housing complex with elevators and doors leading to various rooms (Free)
- Infinite Closets: Companions each gain a closet which can hold unlimited mundane clothing and accessories, and a mirror allowing clothing previews (100cp)
- Delux Bedroom: Each companion gets their own individual medium-sized bedroom with small closet, ikea furniture and queen-sized bed (100cp)
- Delux Bathroom: Each companion gets their own bathroom (off the bedroom) with shower, toilet, sink, towel racks and mirrors (100cp)
- Music Hall: A spacious room designed with acoustics in mind. Comes with stage, insturments and automatic recording booth. (100cp)
- Pool: Gain a door leading to an olympic sized swimming pool. Comes with hot tubs, temperature controls and diving boards. (200cp)
- Delux Kitchen: Includes large fridge, dishwasher, sink, stove and all the tools and utinsels (150cp)
- Room with a view: Windows within the complex look out onto the current jump's outside world (25cp)
- Internet: Connects to the outside world's internet if it exists. 50mb/s connection. (50cp)
- Dining Hall: Gets bigger to accomidate more people. Always has enough seats. (50cp)
- Bar: A well equipped bar with every kind of booze. Refills itself when low. (100cp)
- Maintenence: Gain a crew of robots that will keep the place tidy and clean. (Free)
- Medical Bay: A copy of the warehouse medical bay within the housing complex (Free)
- Music: Gain a large collection of music from my world in DVD format (25cp)
- Electricity (Free)
- Plumbing (Free)
- *+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+=+=+*
- JumpChain #6 - "The Bay" Supplement
- -=Items=-
- The Bay: Gain an open entranceway in the warehouse to a large, domed concrete room containing the items listed below (Free)
- Automated Machine Shop: Contains all the equipment found in a high-end automotive and gun production plant combined. Can automatically craft things. (2cp)
- Matter Furnace: Gain a room in the bay containing what seems like a singularity. Breaks down matter and converts it to the desired material. (6cp)
- Starbucks: Gain a door leading to a starbucks stocked with free coffee, sodas, snacks and teas of all sorts. Includes two window hipsters. (2cp)
- Meat Vat: Produces enough meat to feed 6 people. Can produce beef, chicken, pork or fish. (4cp)
- Aeroponics Bay: Produces enough various vegetables to feed 6 people. (4cp)
- Barracks: Gain a barracks with 20 bunks (2cp)
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- JumpChain #7 - Space Dock Supplement
- -=Items=-
- Space Dock: Gain a 10km/sq space station with docking port. Portal to it located within the warehouse.
- Fueling Station: A fuel synthesizer which can create anything from plutonium to kerosine in unlimited quantities (20cp)
- Built-In Engines: A powerful FTL engine that allows the ODS (orbital docking station) To move on it's own (20cp)
- Shielding: Magic-Based shields that deflect any and all attacks up to and including a hypernova (20cp)
- Cloaking Device: Can render the ODS completely invisible and undetectable, as though it didn't exist (15cp)
- Observation Deck: A large room with a huge glass window giving a 180 degree view of the outside (5cp)
- Size Up 2: Increases the dry-dock space to 360,000 square meters each (50cp)
- Extra Dock: Adds an extra 360,000 square meter dry dock and docking port (50cp)
- Laser Turrets: Adds 20 powerful laser-based automatic turrets with unlimited "ammo" to the outside of the ODS
- Railgun Turrets: Adds 20 powerful automatic railgun turrets with unlimited to the outside of the ODS
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- JumpChain #8 - Infamous
- Age: 20
- Sex: Female
- Origin: College Student (100cp)
- Location: Seattle (Conduit Mecca)
- -=Abilities=-
- Electrokinesis: +Living conduit of electricity, Pulse heal, Chain lightning and omnidirectional EMP. Recharge from any electrical source. (Free)
- Durability: Body becomes tough enough to take ten bullets without dying (100cp)
- Regen: Can heal from most non-lethal wounds in seconds (100cp)
- Focus: Can enter a 90% dialation bullet time for up to 60 seconds with a 5 minute recharge (150cp)
- Stamina: Can run without stopping for most of a day (Free)
- -=Items=-
- Biocapacitor: Can store twice as much energy as i could naturally (200cp)
- Bioconverter: Will recharge half my energy pool if in the sun for a day (200cp)
- Conduit Bike: Powered by conduit energy, gets 7000 miles to the "tank" when i drive it (300cp)
- -=Drawbacks=-
- Leak: Lose 1/4 of my energy per day (+100cp)
- Habit: Addicted to recharging, get the shakes if i don't do it every day (+100cp)
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- JumpChain #9 - Pokemon: Mystery Dungeon
- Sex: Male
- Origin: Riolu
- Location:
- -=Abilities=-
- Synchronized Souls: When within 20m of my partner, gain +2x Stamina and regen, 1.5x damage. Can share emotions and speech via empathetic link. (300cp)
- Hyperkinesis: Gain perfect motor control & balance. Reaction time is limited only by the capability of my muscles. (400cp)
- Poke-Power: +Strength, speed, agility and durability beyond that of a human (Free)
- Combat Diagnostics: Can accurately determine my own remainign health and stamina (Free)
- Aura: Aura usage capability is doubled upon evolving into an actual lucario (Free)
- Map Surveyor: Gain a mental map and can sense magnetic north (200cp)
- Pokeglot: Can converse fluently with other pokemon (Free)
- Crush: Companion pokemon has a crush on me (Free)
- Steel Type: Gain 100% immunity to all poison (Free)
- -=Items=-
- Heal Ribbon: Doubles regen rate while worn (100cp)
- Explorer Badge: Can teleport me to the entrance of any building i'm in twice daily (Free)
- -=Companion=-
- -Ralts-
- Thunder
- Psychic
- Moonblast
- Hyper Beam
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- JumpChain #10 - Slice of Life
- Age: 16
- Sex: Male
- Standing: Middle Class (50cp)
- Location: Japan
- -=Abilities=-
- Rock: When people are saddled with problems and they just need to vent, they come to me. I will be known as a rock, trustworth, and sagelike (100cp)
- Import: My close friends become the companions i already have, granting blaziken and sylveon human forms (200cp)
- Sick Episode: I will become sick once a year, and my friends trying to take care of me will always cheer me up. (100cp)
- Festival: Guarenteed to have at least one public festival or party per month (Free)
- Vacation: May return to this jump for six months at the end of every jump i complete (Free)
- -=Items=-
- Anime Collection: Get a collection of all the (good) anime known to man, on DVD and Bluray (50cp)
- Hidie Hoodie: Completely stops anyone from interacting with me (100cp)
- -=Companions=-
- Imouto: Gain an eight year old little sister, pure and innocent. Loves me to death (400cp)
- *+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+=+=+*
- JumpChain #11 - DC Comics
- Age: 21
- Sex: Female
- Origin: Humanoid Alien (100cp)
- Location: Keystone & Central City
- -=Abilities=-
- Environmental Adaptation: Can survive pressure fluxuations, breathe imperfect gas mixes and the compression of high speed flight no longer bothers me (Free)
- Superhuman Durability: My body becomes as tough as though it were covered in three inches of plate steel, could get hit by a train and live. (150cp)
- Superhuman Speed: Can run at 800MPH. My mind becomes capable of reacting to things at this speed. (300cp)
- Super Vision: Gain the ability to see in the x-ray spectrum and enhanced IR vision (100cp)
- Self-Sustinence: No longer need to eat or breathe, though i can still chose to do so. Radiation no longer harms me. (150cp)
- Superhuman Strength: Can lift a 25-ton tank with little difficulty, probably 30 tons max (300cp)
- -=Items=-
- Motherbox: Gain a self-aware quantum supercomputer, about the size of a brick. Is utterly loyal and capable of scanning sources of information. (200cp)
- -=Drawbacks=-
- Weakness: Gain a weakness to the unobtainable element ununoctium (+300cp)
- *+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+==+=+=+=+=+=+*
- JumpChain #12 - Marvel Comics
- Age:
- Sex: Female
- Era: 2000
- Origin:
- Location: Atlantis
- -=Abilities=-
- Elasticity: Can now stretch and contort by body, punching someone up to 15 feet away. Tends to reduce blunt force damage. (100cp)
- Healing Factor: Can now regenerate destroyed organs and limbs like anything else. Boosts regen. (250cp)
- Shapeshifting: Can change my appearance with a thought. Must retain my mass, cannot duplicate alien organs. (250cp)
- Kinesis: Gain telekinetic ability of equal power to that of my physical strength. Lift 10 tons with my hands, lift 10 tons with my mind. (300cp)
- Invisiblity: Can turn invisible, though punching people or straining myself will generally disrupt this. (250cp)
- -=Drawbacks=-
- 4th Wall Reliant: Nobody believes anything i say if i try to convince people of something i already knew about this universe. (+150cp)
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