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- [BASE_ALL_ATTACKS]
- IK_None=(Action=SpecialAttackLight,State=Duration,IdleTime=0.2)
- IK_None=(Action=SpecialAttackWithAlternateHeavy,State=Duration,IdleTime=0.2)
- IK_None=(Action=SpecialAttackHeavy,State=Duration,IdleTime=0.2)
- IK_None=(Action=AttackWithAlternateHeavy)
- IK_LShift=(Action=PCAlternate)
- IK_Pad_RightTrigger=(Action=SpecialAttackHeavy,State=Duration,IdleTime=0.2)
- IK_Pad_RightTrigger=(Action=AttackHeavy)
- IK_LeftMouse=(Action=AttackWithAlternateLight)
- IK_LeftMouse=(Action=SpecialAttackWithAlternateLight,State=Duration,IdleTime=0.2)
- IK_LeftMouse=(Action=AttackWithAlternateLight)
- K_Pad_RightShoulder=(Action=SpecialAttackLight,State=Duration,IdleTime=0.2)
- K_Pad_RightShoulder=(Action=AttackLight)
- [BASE_ATTACKS_NO_LIGHT]
- IK_LeftMouse=(Action=SpecialAttackWithAlternateLight,State=Duration,IdleTime=0.2)
- IK_LeftMouse=(Action=AttackWithAlternateLight)
- IK_None=(Action=SpecialAttackWithAlternateHeavy,State=Duration,IdleTime=0.2)
- IK_None=(Action=SpecialAttackHeavy,State=Duration,IdleTime=0.2)
- IK_None=(Action=AttackWithAlternateHeavy)
- IK_LShift=(Action=PCAlternate)
- IK_Pad_RightTrigger=(Action=SpecialAttackHeavy,State=Duration,IdleTime=0.2)
- IK_Pad_RightTrigger=(Action=AttackHeavy)
- [BASE_ATTACK_HEAVY]
- IK_LeftMouse=(Action=AttackWithAlternateLight)
- IK_None=(Action=AttackWithAlternateHeavy)
- IK_LShift=(Action=PCAlternate)
- IK_Pad_RightTrigger=(Action=AttackHeavy)
- [BASE_ATTACK_LIGHT]
- K_Pad_RightShoulder=(Action=AttackLight)
- IK_LeftMouse=(Action=AttackWithAlternateLight)
- [BASE_CameraMovement]
- IK_MouseX=(Action=GI_MouseDampX)
- IK_Pad_RightAxisX=(Action=GI_AxisRightX)
- IK_MouseY=(Action=GI_MouseDampY)
- IK_Pad_RightAxisY=(Action=GI_AxisRightY)
- [BASE_CharacterMovement]
- IK_W=(Action=GI_AxisLeftY,State=Axis,Value=1)
- IK_S=(Action=GI_AxisLeftY,State=Axis,Value=-1)
- IK_A=(Action=GI_AxisLeftX,State=Axis,Value=-1)
- IK_Pad_LeftAxisX=(Action=GI_AxisLeftX)
- IK_Pad_LeftAxisY=(Action=GI_AxisLeftY)
- IK_D=(Action=GI_AxisLeftX,State=Axis,Value=1)
- [BASE_CharacterMovementWithSprint]
- IK_None=(Action=SprintToggle)
- IK_LShift=(Action=Sprint)
- IK_D=(Action=GI_AxisLeftX,State=Axis,Value=1)
- IK_W=(Action=GI_AxisLeftY,State=Axis,Value=1)
- IK_Pad_LeftAxisX=(Action=GI_AxisLeftX)
- IK_Pad_LeftAxisY=(Action=GI_AxisLeftY)
- IK_Pad_A_CROSS=(Action=Sprint)
- IK_A=(Action=GI_AxisLeftX,State=Axis,Value=-1)
- IK_S=(Action=GI_AxisLeftY,State=Axis,Value=-1)
- [BASE_DEBUG]
- IK_Pad_B_CIRCLE=(Action=DebugInput)
- IK_NumPad1=(Action=Debug_KillAllEnemies)
- IK_Y=(Action=DebugInput)
- IK_NumPad2=(Action=Debug_KillTarget)
- IK_O=(Action=PanelFakeHud)
- IK_NumPad5=(Action=Debug_Resurrect)
- [BASE_DRAW_SWORDS]
- IK_Pad_DigitLeft=(Action=SteelSword)
- IK_Pad_DigitLeft=(Action=SwordSheathe,State=Duration,IdleTime=0.3)
- IK_Pad_DigitRight=(Action=SilverSword)
- IK_Pad_DigitRight=(Action=SwordSheathe,State=Duration,IdleTime=0.3)
- IK_C=(Action=SwordSheathe)
- IK_1=(Action=SwordSheatheSteel,State=Duration,IdleTime=0.3)
- IK_1=(Action=SteelSword)
- IK_2=(Action=SwordSheatheSilver,State=Duration,IdleTime=0.3)
- IK_2=(Action=SilverSword)
- [BASE_DRAW_SWORDS_KEYBOARD]
- IK_1=(Action=SwordSheatheSteel,State=Duration,IdleTime=0.3)
- IK_1=(Action=SteelSword)
- IK_2=(Action=SwordSheatheSilver,State=Duration,IdleTime=0.3)
- IK_2=(Action=SilverSword)
- IK_C=(Action=SwordSheathe)
- [BASE_DRINK_POTIONS]
- IK_R=(Action=DrinkPotion1)
- IK_F=(Action=DrinkPotion2)
- IK_Pad_DigitDown=(Action=DrinkPotion2)
- IK_Pad_DigitUp=(Action=DrinkPotion1)
- [BASE_FocusMode]
- IK_Pad_LeftShoulder=(Action=Focus,Reprocess)
- IK_RightMouse=(Action=Focus,Reprocess)
- [BASE_INTERACTIONS_HORSE]
- IK_Pad_A_CROSS=(Action=Follow)
- IK_LShift=(Action=Follow)
- [BASE_INTERACTIONS_KEYBOARD]
- IK_E=(Action=BurnBody)
- IK_E=(Action=WineSlot)
- IK_E=(Action=PlaceBottle)
- IK_E=(Action=SitAndWait)
- IK_E=(Action=HideBible)
- IK_E=(Action=CallJohnny)
- IK_E=(Action=Extinguish)
- IK_E=(Action=Interaction)
- IK_E=(Action=PullAxe)
- IK_E=(Action=Read)
- IK_E=(Action=UseItem)
- IK_E=(Action=UnblockGate)
- IK_E=(Action=Ignite)
- IK_E=(Action=Free)
- IK_E=(Action=Grab)
- IK_E=(Action=PlaceOffering)
- IK_E=(Action=Drink)
- IK_E=(Action=PlaceHerbs)
- IK_E=(Action=GatherBrushwood)
- IK_E=(Action=Disarm)
- IK_E=(Action=Arm)
- IK_E=(Action=PrayForStorm)
- IK_E=(Action=PrayForSun)
- IK_E=(Action=Destroy)
- IK_E=(Action=Locked)
- IK_E=(Action=Pull)
- IK_E=(Action=Push)
- IK_E=(Action=Take)
- IK_E=(Action=Unlock)
- IK_E=(Action=Lock)
- IK_E=(Action=Close)
- IK_E=(Action=Open)
- IK_E=(Action=Finish)
- IK_E=(Action=UseDevice)
- IK_E=(Action=Use)
- IK_E=(Action=InteractHold,State=Duration,IdleTime=0.1)
- IK_E=(Action=Interact)
- IK_E=(Action=Container)
- IK_E=(Action=Talk)
- IK_E=(Action=MountHorse)
- IK_E=(Action=EnterBoatFromSwimming)
- IK_E=(Action=EnterBoat)
- IK_E=(Action=Examine)
- IK_E=(Action=GatherHerbs)
- IK_E=(Action=FastTravel)
- IK_E=(Action=Unequip)
- IK_E=(Action=Spare)
- IK_E=(Action=Knock)
- IK_E=(Action=SitDown)
- IK_E=(Action=PlaceCrystal)
- IK_E=(Action=PlaceOilLamp)
- IK_E=(Action=PickOilLamp)
- IK_LeftMouse=(Action=Finisher)
- IK_LeftMouse=(Action=Finish)
- [BASE_INTERACTIONS_PAD]
- IK_Pad_Y_TRIANGLE=(Action=Spare)
- K_Pad_RightShoulder=(Action=Finisher)
- K_Pad_RightShoulder=(Action=Finish)
- IK_Pad_A_CROSS=(Action=BurnBody)
- IK_Pad_A_CROSS=(Action=WineSlot)
- IK_Pad_A_CROSS=(Action=PlaceBottle)
- IK_Pad_A_CROSS=(Action=SitAndWait)
- IK_Pad_A_CROSS=(Action=HideBible)
- IK_Pad_A_CROSS=(Action=CallJohnny)
- IK_Pad_A_CROSS=(Action=Extinguish)
- IK_Pad_A_CROSS=(Action=Interaction)
- IK_Pad_A_CROSS=(Action=PullAxe)
- IK_Pad_A_CROSS=(Action=Read)
- IK_Pad_A_CROSS=(Action=UseItem)
- IK_Pad_A_CROSS=(Action=UnblockGate)
- IK_Pad_A_CROSS=(Action=Ignite)
- IK_Pad_A_CROSS=(Action=Free)
- IK_Pad_A_CROSS=(Action=Grab)
- IK_Pad_A_CROSS=(Action=PlaceOffering)
- IK_Pad_A_CROSS=(Action=Drink)
- IK_Pad_A_CROSS=(Action=PlaceHerbs)
- IK_Pad_A_CROSS=(Action=GatherBrushwood)
- IK_Pad_A_CROSS=(Action=Disarm)
- IK_Pad_A_CROSS=(Action=Arm)
- IK_Pad_A_CROSS=(Action=PrayForStorm)
- IK_Pad_A_CROSS=(Action=PrayForSun)
- IK_Pad_A_CROSS=(Action=Destroy)
- IK_Pad_A_CROSS=(Action=Locked)
- IK_Pad_A_CROSS=(Action=Pull)
- IK_Pad_A_CROSS=(Action=Push)
- IK_Pad_A_CROSS=(Action=Take)
- IK_Pad_A_CROSS=(Action=Unlock)
- IK_Pad_A_CROSS=(Action=Lock)
- IK_Pad_A_CROSS=(Action=Close)
- IK_Pad_A_CROSS=(Action=Open)
- IK_Pad_A_CROSS=(Action=UseDevice)
- IK_Pad_A_CROSS=(Action=Use)
- IK_Pad_A_CROSS=(Action=InteractHold,State=Duration,IdleTime=0.2)
- IK_Pad_A_CROSS=(Action=Interact)
- IK_Pad_A_CROSS=(Action=Container)
- IK_Pad_A_CROSS=(Action=Talk)
- IK_Pad_A_CROSS=(Action=MountHorse)
- IK_Pad_A_CROSS=(Action=EnterBoatFromSwimming)
- IK_Pad_A_CROSS=(Action=EnterBoat)
- IK_Pad_A_CROSS=(Action=Examine)
- IK_Pad_A_CROSS=(Action=GatherHerbs)
- IK_Pad_A_CROSS=(Action=FastTravel)
- IK_Pad_A_CROSS=(Action=Unequip)
- IK_Pad_A_CROSS=(Action=Knock)
- IK_Pad_A_CROSS=(Action=SitDown)
- IK_Pad_A_CROSS=(Action=PlaceCrystal)
- IK_Pad_A_CROSS=(Action=PlaceOilLamp)
- IK_Pad_A_CROSS=(Action=PickOilLamp)
- [BASE_Interactions]
- IK_E=(Action=BurnBody)
- IK_E=(Action=WineSlot)
- IK_E=(Action=PlaceBottle)
- IK_E=(Action=SitAndWait)
- IK_E=(Action=HideBible)
- IK_E=(Action=CallJohnny)
- IK_E=(Action=Extinguish)
- IK_E=(Action=Interaction)
- IK_E=(Action=PullAxe)
- IK_E=(Action=Read)
- IK_E=(Action=UseItem)
- IK_E=(Action=UnblockGate)
- IK_E=(Action=Ignite)
- IK_E=(Action=Free)
- IK_E=(Action=Grab)
- IK_E=(Action=PlaceOffering)
- IK_E=(Action=Drink)
- IK_E=(Action=PlaceHerbs)
- IK_E=(Action=GatherBrushwood)
- IK_E=(Action=Disarm)
- IK_E=(Action=Arm)
- IK_E=(Action=PrayForStorm)
- IK_E=(Action=PrayForSun)
- IK_E=(Action=Destroy)
- IK_E=(Action=Locked)
- IK_E=(Action=Pull)
- IK_E=(Action=Push)
- IK_E=(Action=Take)
- IK_E=(Action=Unlock)
- IK_E=(Action=Lock)
- IK_E=(Action=Close)
- IK_E=(Action=Open)
- IK_E=(Action=Finish)
- IK_E=(Action=UseDevice)
- IK_E=(Action=Use)
- IK_E=(Action=InteractHold,State=Duration,IdleTime=0.1)
- IK_E=(Action=Interact)
- IK_E=(Action=Container)
- IK_E=(Action=Talk)
- IK_E=(Action=MountHorse)
- IK_E=(Action=EnterBoatFromSwimming)
- IK_E=(Action=EnterBoat)
- IK_E=(Action=Examine)
- IK_E=(Action=GatherHerbs)
- IK_E=(Action=FastTravel)
- IK_E=(Action=Unequip)
- IK_E=(Action=Spare)
- IK_E=(Action=Knock)
- IK_E=(Action=SitDown)
- IK_E=(Action=PlaceCrystal)
- IK_E=(Action=PlaceOilLamp)
- IK_E=(Action=PickOilLamp)
- IK_Pad_A_CROSS=(Action=BurnBody)
- IK_Pad_A_CROSS=(Action=WineSlot)
- IK_Pad_A_CROSS=(Action=PlaceBottle)
- IK_Pad_A_CROSS=(Action=SitAndWait)
- IK_Pad_A_CROSS=(Action=HideBible)
- IK_Pad_A_CROSS=(Action=CallJohnny)
- IK_Pad_A_CROSS=(Action=Extinguish)
- IK_Pad_A_CROSS=(Action=Interaction)
- IK_Pad_A_CROSS=(Action=PullAxe)
- IK_Pad_A_CROSS=(Action=Read)
- IK_Pad_A_CROSS=(Action=UseItem)
- IK_Pad_A_CROSS=(Action=UnblockGate)
- IK_Pad_A_CROSS=(Action=Ignite)
- IK_Pad_A_CROSS=(Action=Free)
- IK_Pad_A_CROSS=(Action=Grab)
- IK_Pad_A_CROSS=(Action=PlaceOffering)
- IK_Pad_A_CROSS=(Action=Drink)
- IK_Pad_A_CROSS=(Action=PlaceHerbs)
- IK_Pad_A_CROSS=(Action=GatherBrushwood)
- IK_Pad_A_CROSS=(Action=Disarm)
- IK_Pad_A_CROSS=(Action=Arm)
- IK_Pad_A_CROSS=(Action=PrayForStorm)
- IK_Pad_A_CROSS=(Action=PrayForSun)
- IK_Pad_A_CROSS=(Action=Destroy)
- IK_Pad_A_CROSS=(Action=Locked)
- IK_Pad_A_CROSS=(Action=Pull)
- IK_Pad_A_CROSS=(Action=Push)
- IK_Pad_A_CROSS=(Action=Take)
- IK_Pad_A_CROSS=(Action=Unlock)
- IK_Pad_A_CROSS=(Action=Lock)
- IK_Pad_A_CROSS=(Action=Close)
- IK_Pad_A_CROSS=(Action=Open)
- IK_Pad_A_CROSS=(Action=UseDevice)
- IK_Pad_A_CROSS=(Action=Use)
- IK_Pad_A_CROSS=(Action=InteractHold,State=Duration,IdleTime=0.2)
- IK_Pad_A_CROSS=(Action=Interact)
- IK_Pad_A_CROSS=(Action=Container)
- IK_Pad_A_CROSS=(Action=Talk)
- IK_Pad_A_CROSS=(Action=MountHorse)
- IK_Pad_A_CROSS=(Action=EnterBoatFromSwimming)
- IK_Pad_A_CROSS=(Action=EnterBoat)
- IK_Pad_A_CROSS=(Action=Examine)
- IK_Pad_A_CROSS=(Action=GatherHerbs)
- IK_Pad_A_CROSS=(Action=FastTravel)
- IK_Pad_A_CROSS=(Action=Unequip)
- IK_Pad_A_CROSS=(Action=Knock)
- IK_Pad_A_CROSS=(Action=SitDown)
- IK_Pad_A_CROSS=(Action=PlaceCrystal)
- IK_Pad_A_CROSS=(Action=PlaceOilLamp)
- IK_Pad_A_CROSS=(Action=PickOilLamp)
- IK_Pad_Y_TRIANGLE=(Action=Spare)
- IK_LeftMouse=(Action=Finisher)
- IK_LeftMouse=(Action=Finish)
- K_Pad_RightShoulder=(Action=Finisher)
- K_Pad_RightShoulder=(Action=Finish)
- [BASE_Items]
- IK_Pad_X_SQUARE=(Action=ThrowItemHold,State=Duration,IdleTime=0.2)
- IK_Pad_X_SQUARE=(Action=ThrowItem)
- IK_MiddleMouse=(Action=ThrowItemHold,State=Duration,IdleTime=0.2)
- IK_MiddleMouse=(Action=ThrowItem)
- [BASE_JOURNAL_AND_QUEST_MANAGE]
- IK_Escape=(Action=ShowEntryInPanel)
- IK_PS4_OPTIONS=(Action=ShowEntryInPanel)
- IK_Pad_RightThumb=(Action=TrackQuest)
- IK_Pad_RightThumb=(Action=HighlightObjective)
- IK_V=(Action=TrackQuest)
- IK_V=(Action=HighlightObjective)
- IK_Pad_Start=(Action=ShowEntryInPanel)
- [BASE_PanelsShortcuts]
- IK_Enter=(Action=HubMenu)
- IK_G=(Action=PanelGlossary)
- IK_H=(Action=PanelGwintDeckEditor)
- IK_I=(Action=PanelInv)
- IK_J=(Action=PanelJour)
- IK_K=(Action=PanelChar)
- IK_Pad_Start=(Action=PanelMap,State=Duration,IdleTime=0.5)
- IK_L=(Action=PanelAlch)
- IK_M=(Action=PanelMapPC)
- IK_N=(Action=PanelMeditation)
- IK_O=(Action=PanelCrafting)
- IK_B=(Action=PanelBestiary)
- [BASE_SHOW_RADIAL_MENU]
- IK_Pad_LeftTrigger=(Action=RadialMenu)
- IK_Tab=(Action=RadialMenu)
- [BASE_SPECIAL_ATTACK_HEAVY]
- IK_LeftMouse=(Action=SpecialAttackWithAlternateLight,State=Duration,IdleTime=0.2)
- IK_None=(Action=SpecialAttackWithAlternateHeavy,State=Duration,IdleTime=0.2)
- IK_None=(Action=SpecialAttackHeavy,State=Duration,IdleTime=0.2)
- IK_Pad_RightTrigger=(Action=SpecialAttackHeavy,State=Duration,IdleTime=0.2)
- [BASE_SPECIAL_ATTACK_LIGHT]
- K_Pad_RightShoulder=(Action=SpecialAttackLight,State=Duration,IdleTime=0.2)
- IK_None=(Action=SpecialAttackLight,State=Duration,IdleTime=0.2)
- [BASE_Signs]
- IK_Pad_Y_TRIANGLE=(Action=CastSignHold,State=Duration,IdleTime=0.2)
- IK_Pad_Y_TRIANGLE=(Action=CastSign)
- IK_3=(Action=SelectAard)
- IK_4=(Action=SelectYrden)
- IK_5=(Action=SelectIgni)
- IK_6=(Action=SelectQuen)
- IK_Q=(Action=CastSignHold,State=Duration,IdleTime=0.2)
- IK_Q=(Action=CastSign)
- IK_7=(Action=SelectAxii)
- [Boat]
- IK_Tab=(Action=RadialMenu)
- IK_Pad_LeftTrigger=(Action=RadialMenu)
- IK_MiddleMouse=(Action=VehicleItemActionHold,State=Duration,IdleTime=0.2)
- IK_MiddleMouse=(Action=VehicleItemAction)
- IK_Pad_Start=(Action=ShowEntryInPanel)
- IK_Pad_Start=(Action=FastMenu)
- IK_Pad_Start=(Action=PanelMap,State=Duration,IdleTime=0.5)
- IK_Pad_RightAxisX=(Action=GI_AxisRightX)
- IK_Pad_RightAxisY=(Action=GI_AxisRightY)
- IK_Pad_X_SQUARE=(Action=VehicleItemActionHold,State=Duration,IdleTime=0.2)
- IK_Pad_X_SQUARE=(Action=VehicleItemAction)
- IK_LShift=(Action=GI_Accelerate)
- IK_Pad_LeftAxisX=(Action=GI_AxisLeftX)
- IK_Pad_LeftAxisY=(Action=GI_AxisLeftY)
- IK_PS4_TOUCH_PRESS=(Action=HoldFastMenu,State=Duration,IdleTime=0.3)
- IK_PS4_TOUCH_PRESS=(Action=FastMenu)
- K_Pad_RightShoulder=(Action=GI_Decelerate)
- IK_Pad_B_CIRCLE=(Action=VehicleItemActionAbort)
- IK_Pad_B_CIRCLE=(Action=BoatDismount)
- IK_Pad_B_CIRCLE=(Action=DebugInput)
- IK_Space=(Action=VehicleItemActionAbort)
- IK_F1=(Action=OnShowControlsHelp)
- IK_Pad_DigitDown=(Action=DrinkPotion2)
- IK_Pad_DigitUp=(Action=DrinkPotion1)
- IK_A=(Action=GI_AxisLeftX,State=Axis,Value=-1)
- IK_Backspace=(Action=HoldFastMenu,State=Duration,IdleTime=0.2)
- IK_Backspace=(Action=FastMenu)
- IK_Pad_LeftShoulder=(Action=Focus,Reprocess)
- IK_B=(Action=PanelBestiary)
- IK_RightMouse=(Action=Focus,Reprocess)
- IK_D=(Action=GI_AxisLeftX,State=Axis,Value=1)
- IK_Pad_RightThumb=(Action=CameraLock)
- IK_Pad_RightThumb=(Action=TrackQuest)
- IK_Pad_RightThumb=(Action=HighlightObjective)
- IK_E=(Action=BoatDismount)
- IK_F=(Action=DrinkPotion2)
- IK_Pad_Back_Select=(Action=IngameMenu)
- IK_Pad_Back_Select=(Action=GotoGlossary,State=Duration,IdleTime=1.2)
- IK_G=(Action=GotoGlossary)
- IK_G=(Action=PanelGlossary)
- IK_H=(Action=PanelGwintDeckEditor)
- IK_PS4_OPTIONS=(Action=ShowEntryInPanel)
- IK_PS4_OPTIONS=(Action=IngameMenu)
- IK_I=(Action=PanelInv)
- IK_Pad_A_CROSS=(Action=GI_Accelerate)
- IK_J=(Action=PanelJour)
- IK_K=(Action=PanelChar)
- IK_Escape=(Action=ShowEntryInPanel)
- IK_Escape=(Action=IngameMenu)
- IK_L=(Action=PanelAlch)
- IK_M=(Action=PanelMapPC)
- IK_N=(Action=PanelMeditation)
- IK_O=(Action=PanelFakeHud)
- IK_O=(Action=PanelCrafting)
- IK_NumPad1=(Action=Debug_KillAllEnemies)
- IK_NumPad2=(Action=Debug_KillTarget)
- IK_Enter=(Action=HubMenu)
- IK_R=(Action=DrinkPotion1)
- IK_S=(Action=GI_AxisLeftY,State=Axis,Value=-1)
- IK_S=(Action=GI_Decelerate)
- IK_NumPad5=(Action=Debug_Resurrect)
- IK_MouseX=(Action=GI_MouseDampX)
- IK_MouseY=(Action=GI_MouseDampY)
- IK_V=(Action=TrackQuest)
- IK_V=(Action=HighlightObjective)
- IK_W=(Action=GI_AxisLeftY,State=Axis,Value=1)
- IK_Y=(Action=DebugInput)
- IK_Z=(Action=CameraLock)
- [BoatPassenger]
- IK_Tab=(Action=RadialMenu)
- IK_Pad_LeftTrigger=(Action=RadialMenu)
- IK_Pad_Start=(Action=ShowEntryInPanel)
- IK_Pad_Start=(Action=FastMenu)
- IK_Pad_Start=(Action=PanelMap,State=Duration,IdleTime=0.5)
- IK_Pad_RightAxisX=(Action=GI_AxisRightX)
- IK_Pad_RightAxisY=(Action=GI_AxisRightY)
- IK_Pad_LeftAxisX=(Action=GI_AxisLeftX)
- IK_Pad_LeftAxisY=(Action=GI_AxisLeftY)
- IK_PS4_TOUCH_PRESS=(Action=HoldFastMenu,State=Duration,IdleTime=0.3)
- IK_PS4_TOUCH_PRESS=(Action=FastMenu)
- IK_Pad_B_CIRCLE=(Action=BoatDismount)
- IK_Pad_B_CIRCLE=(Action=DebugInput)
- IK_F1=(Action=OnShowControlsHelp)
- IK_Pad_DigitDown=(Action=DrinkPotion2)
- IK_Pad_DigitUp=(Action=DrinkPotion1)
- IK_A=(Action=GI_AxisLeftX,State=Axis,Value=-1)
- IK_Backspace=(Action=HoldFastMenu,State=Duration,IdleTime=0.2)
- IK_Backspace=(Action=FastMenu)
- IK_Pad_LeftShoulder=(Action=Focus,Reprocess)
- IK_B=(Action=PanelBestiary)
- IK_RightMouse=(Action=Focus,Reprocess)
- IK_D=(Action=GI_AxisLeftX,State=Axis,Value=1)
- IK_Pad_RightThumb=(Action=TrackQuest)
- IK_Pad_RightThumb=(Action=HighlightObjective)
- IK_E=(Action=BoatDismount)
- IK_F=(Action=DrinkPotion2)
- IK_Pad_Back_Select=(Action=IngameMenu)
- IK_Pad_Back_Select=(Action=GotoGlossary,State=Duration,IdleTime=1.2)
- IK_G=(Action=GotoGlossary)
- IK_G=(Action=PanelGlossary)
- IK_H=(Action=PanelGwintDeckEditor)
- IK_PS4_OPTIONS=(Action=ShowEntryInPanel)
- IK_PS4_OPTIONS=(Action=IngameMenu)
- IK_I=(Action=PanelInv)
- IK_J=(Action=PanelJour)
- IK_K=(Action=PanelChar)
- IK_Escape=(Action=ShowEntryInPanel)
- IK_Escape=(Action=IngameMenu)
- IK_L=(Action=PanelAlch)
- IK_M=(Action=PanelMapPC)
- IK_N=(Action=PanelMeditation)
- IK_O=(Action=PanelFakeHud)
- IK_O=(Action=PanelCrafting)
- IK_NumPad1=(Action=Debug_KillAllEnemies)
- IK_NumPad2=(Action=Debug_KillTarget)
- IK_Enter=(Action=HubMenu)
- IK_R=(Action=DrinkPotion1)
- IK_S=(Action=GI_AxisLeftY,State=Axis,Value=-1)
- IK_NumPad5=(Action=Debug_Resurrect)
- IK_MouseX=(Action=GI_MouseDampX)
- IK_V=(Action=TrackQuest)
- IK_V=(Action=HighlightObjective)
- IK_MouseY=(Action=GI_MouseDampY)
- IK_W=(Action=GI_AxisLeftY,State=Axis,Value=1)
- IK_Y=(Action=DebugInput)
- [Combat]
- IK_Alt=(Action=Dodge)
- IK_Pad_B_CIRCLE=(Action=CbtRoll)
- IK_Pad_A_CROSS=(Action=BurnBody)
- IK_Pad_A_CROSS=(Action=WineSlot)
- IK_Pad_A_CROSS=(Action=PlaceBottle)
- IK_Pad_A_CROSS=(Action=SitAndWait)
- IK_Pad_A_CROSS=(Action=HideBible)
- IK_Pad_A_CROSS=(Action=CallJohnny)
- IK_Pad_A_CROSS=(Action=Extinguish)
- IK_Pad_A_CROSS=(Action=Interaction)
- IK_Pad_A_CROSS=(Action=PullAxe)
- IK_Pad_A_CROSS=(Action=Read)
- IK_Pad_A_CROSS=(Action=UseItem)
- IK_Pad_A_CROSS=(Action=UnblockGate)
- IK_Pad_A_CROSS=(Action=Ignite)
- IK_Pad_A_CROSS=(Action=Free)
- IK_Pad_A_CROSS=(Action=Grab)
- IK_Pad_A_CROSS=(Action=PlaceOffering)
- IK_Pad_A_CROSS=(Action=Drink)
- IK_Pad_A_CROSS=(Action=PlaceHerbs)
- IK_Pad_A_CROSS=(Action=GatherBrushwood)
- IK_Pad_A_CROSS=(Action=Disarm)
- IK_Pad_A_CROSS=(Action=Arm)
- IK_Pad_A_CROSS=(Action=PrayForStorm)
- IK_Pad_A_CROSS=(Action=PrayForSun)
- IK_Pad_A_CROSS=(Action=Destroy)
- IK_Pad_A_CROSS=(Action=Locked)
- IK_Pad_A_CROSS=(Action=Pull)
- IK_Pad_A_CROSS=(Action=Push)
- IK_Pad_A_CROSS=(Action=Take)
- IK_Pad_A_CROSS=(Action=Unlock)
- IK_Pad_A_CROSS=(Action=Lock)
- IK_Pad_A_CROSS=(Action=Close)
- IK_Pad_A_CROSS=(Action=Open)
- IK_Pad_A_CROSS=(Action=UseDevice)
- IK_Pad_A_CROSS=(Action=Use)
- IK_Pad_A_CROSS=(Action=InteractHold,State=Duration,IdleTime=0.2)
- IK_Pad_A_CROSS=(Action=Interact)
- IK_Pad_A_CROSS=(Action=Container)
- IK_Pad_A_CROSS=(Action=Talk)
- IK_Pad_A_CROSS=(Action=MountHorse)
- IK_Pad_A_CROSS=(Action=EnterBoatFromSwimming)
- IK_Pad_A_CROSS=(Action=EnterBoat)
- IK_Pad_A_CROSS=(Action=Examine)
- IK_Pad_A_CROSS=(Action=GatherHerbs)
- IK_Pad_A_CROSS=(Action=FastTravel)
- IK_Pad_A_CROSS=(Action=Unequip)
- IK_Pad_A_CROSS=(Action=Knock)
- IK_Pad_A_CROSS=(Action=SitDown)
- IK_Pad_A_CROSS=(Action=PlaceCrystal)
- IK_Pad_A_CROSS=(Action=PlaceOilLamp)
- IK_Pad_A_CROSS=(Action=PickOilLamp)
- IK_Pad_A_CROSS=(Action=Sprint)
- IK_Pad_LeftTrigger=(Action=RadialMenu)
- IK_None=(Action=SpecialAttackLight,State=Duration,IdleTime=0.2)
- IK_None=(Action=SpecialAttackWithAlternateHeavy,State=Duration,IdleTime=0.2)
- IK_None=(Action=SpecialAttackHeavy,State=Duration,IdleTime=0.2)
- IK_None=(Action=AttackWithAlternateHeavy)
- IK_None=(Action=SprintToggle)
- IK_Pad_LeftAxisX=(Action=GI_AxisLeftX)
- IK_Pad_LeftAxisY=(Action=GI_AxisLeftY)
- IK_1=(Action=SwordSheatheSteel,State=Duration,IdleTime=0.3)
- IK_1=(Action=SteelSword)
- IK_PS4_OPTIONS=(Action=ShowEntryInPanel)
- IK_PS4_OPTIONS=(Action=IngameMenu)
- IK_2=(Action=SwordSheatheSilver,State=Duration,IdleTime=0.3)
- IK_2=(Action=SilverSword)
- IK_Escape=(Action=ShowEntryInPanel)
- IK_Escape=(Action=IngameMenu)
- IK_3=(Action=SelectAard)
- IK_4=(Action=SelectYrden)
- IK_5=(Action=SelectIgni)
- IK_6=(Action=SelectQuen)
- IK_Pad_LeftThumb=(Action=SpawnHorse)
- IK_7=(Action=SelectAxii)
- IK_Pad_DigitDown=(Action=DrinkPotion2)
- IK_Enter=(Action=HubMenu)
- IK_Pad_Y_TRIANGLE=(Action=CastSignHold,State=Duration,IdleTime=0.2)
- IK_Pad_Y_TRIANGLE=(Action=CastSign)
- IK_Pad_Y_TRIANGLE=(Action=Spare)
- IK_PS4_TOUCH_PRESS=(Action=HoldFastMenu,State=Duration,IdleTime=0.3)
- IK_PS4_TOUCH_PRESS=(Action=FastMenu)
- IK_A=(Action=GI_AxisLeftX,State=Axis,Value=-1)
- IK_A=(Action=MovementDoubleTapA)
- IK_B=(Action=PanelBestiary)
- IK_C=(Action=SwordSheathe)
- IK_D=(Action=GI_AxisLeftX,State=Axis,Value=1)
- IK_D=(Action=MovementDoubleTapD)
- IK_E=(Action=BurnBody)
- IK_E=(Action=WineSlot)
- IK_E=(Action=PlaceBottle)
- IK_E=(Action=SitAndWait)
- IK_E=(Action=HideBible)
- IK_E=(Action=CallJohnny)
- IK_E=(Action=Extinguish)
- IK_E=(Action=Interaction)
- IK_E=(Action=PullAxe)
- IK_E=(Action=Read)
- IK_E=(Action=UseItem)
- IK_E=(Action=UnblockGate)
- IK_E=(Action=Ignite)
- IK_E=(Action=Free)
- IK_E=(Action=Grab)
- IK_E=(Action=PlaceOffering)
- IK_E=(Action=Drink)
- IK_E=(Action=PlaceHerbs)
- IK_E=(Action=GatherBrushwood)
- IK_E=(Action=Disarm)
- IK_E=(Action=Arm)
- IK_E=(Action=PrayForStorm)
- IK_E=(Action=PrayForSun)
- IK_E=(Action=Destroy)
- IK_E=(Action=Locked)
- IK_E=(Action=Pull)
- IK_E=(Action=Push)
- IK_E=(Action=Take)
- IK_E=(Action=Unlock)
- IK_E=(Action=Lock)
- IK_E=(Action=Close)
- IK_E=(Action=Open)
- IK_E=(Action=Finish)
- IK_E=(Action=UseDevice)
- IK_E=(Action=Use)
- IK_E=(Action=InteractHold,State=Duration,IdleTime=0.1)
- IK_E=(Action=Interact)
- IK_E=(Action=Container)
- IK_E=(Action=Talk)
- IK_E=(Action=MountHorse)
- IK_E=(Action=EnterBoatFromSwimming)
- IK_E=(Action=EnterBoat)
- IK_E=(Action=Examine)
- IK_E=(Action=GatherHerbs)
- IK_E=(Action=FastTravel)
- IK_E=(Action=Unequip)
- IK_E=(Action=Spare)
- IK_E=(Action=Knock)
- IK_E=(Action=SitDown)
- IK_E=(Action=PlaceCrystal)
- IK_E=(Action=PlaceOilLamp)
- IK_E=(Action=PickOilLamp)
- IK_LShift=(Action=PCAlternate)
- IK_LShift=(Action=Sprint)
- IK_F=(Action=DrinkPotion2)
- IK_G=(Action=GotoGlossary)
- IK_G=(Action=PanelGlossary)
- IK_H=(Action=PanelGwintDeckEditor)
- IK_I=(Action=PanelInv)
- IK_Tab=(Action=RadialMenu)
- IK_J=(Action=PanelJour)
- IK_K=(Action=PanelChar)
- IK_NumPad1=(Action=Debug_KillAllEnemies)
- IK_L=(Action=PanelAlch)
- IK_NumPad2=(Action=Debug_KillTarget)
- IK_M=(Action=PanelMapPC)
- IK_Pad_A_CROSS=(Action=Dodge)
- IK_Pad_B_CIRCLE=(Action=DebugInput)
- IK_N=(Action=PanelMeditation)
- IK_O=(Action=PanelFakeHud)
- IK_O=(Action=PanelCrafting)
- IK_Backspace=(Action=HoldFastMenu,State=Duration,IdleTime=0.2)
- IK_Backspace=(Action=FastMenu)
- IK_NumPad5=(Action=Debug_Resurrect)
- IK_Pad_Back_Select=(Action=IngameMenu)
- IK_Pad_Back_Select=(Action=GotoGlossary,State=Duration,IdleTime=1.2)
- IK_Q=(Action=CastSignHold,State=Duration,IdleTime=0.2)
- IK_Q=(Action=CastSign)
- IK_R=(Action=DrinkPotion1)
- IK_S=(Action=MovementDoubleTapS)
- IK_S=(Action=GI_AxisLeftY,State=Axis,Value=-1)
- IK_Pad_RightTrigger=(Action=SpecialAttackHeavy,State=Duration,IdleTime=0.2)
- IK_Pad_RightTrigger=(Action=AttackHeavy)
- IK_Pad_DigitRight=(Action=ComboDigitRight)
- IK_Pad_DigitRight=(Action=SilverSword)
- IK_Pad_DigitRight=(Action=SwordSheathe,State=Duration,IdleTime=0.3)
- IK_Pad_RightAxisX=(Action=GI_AxisRightX)
- IK_Pad_RightAxisY=(Action=GI_AxisRightY)
- IK_V=(Action=TrackQuest)
- IK_V=(Action=HighlightObjective)
- IK_W=(Action=GI_AxisLeftY,State=Axis,Value=1)
- IK_W=(Action=MovementDoubleTapW)
- IK_X=(Action=SpawnHorse)
- IK_Pad_Start=(Action=ShowEntryInPanel)
- IK_Pad_Start=(Action=FastMenu)
- IK_Pad_Start=(Action=PanelMap,State=Duration,IdleTime=0.5)
- IK_Y=(Action=DebugInput)
- IK_Z=(Action=CameraLock)
- IK_LeftMouse=(Action=Finisher)
- IK_LeftMouse=(Action=Finish)
- IK_LeftMouse=(Action=AttackWithAlternateLight)
- IK_LeftMouse=(Action=SpecialAttackWithAlternateLight,State=Duration,IdleTime=0.2)
- IK_LeftMouse=(Action=AttackWithAlternateLight)
- IK_RightMouse=(Action=LockAndGuard)
- IK_Pad_X_SQUARE=(Action=ThrowItemHold,State=Duration,IdleTime=0.2)
- IK_Pad_X_SQUARE=(Action=ThrowItem)
- IK_Pad_RightThumb=(Action=CameraLock)
- IK_Pad_RightThumb=(Action=TrackQuest)
- IK_Pad_RightThumb=(Action=HighlightObjective)
- IK_Pad_LeftShoulder=(Action=LockAndGuard)
- IK_Pad_LeftShoulder=(Action=Alternate)
- IK_F1=(Action=OnShowControlsHelp)
- K_Pad_RightShoulder=(Action=Finisher)
- K_Pad_RightShoulder=(Action=Finish)
- K_Pad_RightShoulder=(Action=SpecialAttackLight,State=Duration,IdleTime=0.2)
- K_Pad_RightShoulder=(Action=AttackLight)
- IK_Space=(Action=CbtRoll)
- IK_MouseX=(Action=GI_MouseDampX)
- IK_MouseY=(Action=GI_MouseDampY)
- IK_MouseZ=(Action=ToggleSigns)
- IK_Pad_DigitLeft=(Action=ComboDigitLeft)
- IK_Pad_DigitLeft=(Action=SteelSword)
- IK_Pad_DigitLeft=(Action=SwordSheathe,State=Duration,IdleTime=0.3)
- IK_Pad_DigitUp=(Action=DrinkPotion1)
- IK_MiddleMouse=(Action=ThrowItemHold,State=Duration,IdleTime=0.2)
- IK_MiddleMouse=(Action=ThrowItem)
- [Combat_Replacer_Ciri]
- IK_Tab=(Action=RadialMenu)
- IK_Pad_LeftTrigger=(Action=RadialMenu)
- IK_MiddleMouse=(Action=ThrowItem)
- IK_Pad_Start=(Action=ShowEntryInPanel)
- IK_Pad_Start=(Action=FastMenu)
- IK_Pad_Start=(Action=PanelMap,State=Duration,IdleTime=0.5)
- IK_Pad_RightAxisX=(Action=GI_AxisRightX)
- IK_Pad_RightAxisY=(Action=GI_AxisRightY)
- IK_Pad_X_SQUARE=(Action=ThrowItem)
- IK_LShift=(Action=PCAlternate)
- IK_LShift=(Action=Sprint)
- IK_Pad_Y_TRIANGLE=(Action=CiriSpecialAttack)
- IK_Pad_Y_TRIANGLE=(Action=Spare)
- IK_Pad_LeftAxisX=(Action=GI_AxisLeftX)
- IK_Pad_LeftAxisY=(Action=GI_AxisLeftY)
- IK_PS4_TOUCH_PRESS=(Action=HoldFastMenu,State=Duration,IdleTime=0.3)
- IK_PS4_TOUCH_PRESS=(Action=FastMenu)
- K_Pad_RightShoulder=(Action=Finisher)
- K_Pad_RightShoulder=(Action=Finish)
- K_Pad_RightShoulder=(Action=AttackLight)
- IK_Pad_DigitRight=(Action=CiriDrawWeapon)
- IK_Pad_B_CIRCLE=(Action=CiriDodge)
- IK_Pad_B_CIRCLE=(Action=DebugInput)
- IK_Space=(Action=CiriDash)
- IK_F1=(Action=OnShowControlsHelp)
- IK_A=(Action=GI_AxisLeftX,State=Axis,Value=-1)
- IK_Backspace=(Action=HoldFastMenu,State=Duration,IdleTime=0.2)
- IK_Backspace=(Action=FastMenu)
- IK_Pad_LeftShoulder=(Action=LockAndGuard)
- IK_B=(Action=PanelBestiary)
- IK_RightMouse=(Action=LockAndGuard)
- IK_D=(Action=GI_AxisLeftX,State=Axis,Value=1)
- IK_Pad_RightThumb=(Action=CameraLock)
- IK_Pad_RightThumb=(Action=TrackQuest)
- IK_Pad_RightThumb=(Action=HighlightObjective)
- IK_E=(Action=BurnBody)
- IK_E=(Action=WineSlot)
- IK_E=(Action=PlaceBottle)
- IK_E=(Action=SitAndWait)
- IK_E=(Action=HideBible)
- IK_E=(Action=CallJohnny)
- IK_E=(Action=Extinguish)
- IK_E=(Action=Interaction)
- IK_E=(Action=PullAxe)
- IK_E=(Action=Read)
- IK_E=(Action=UseItem)
- IK_E=(Action=UnblockGate)
- IK_E=(Action=Ignite)
- IK_E=(Action=Free)
- IK_E=(Action=Grab)
- IK_E=(Action=PlaceOffering)
- IK_E=(Action=Drink)
- IK_E=(Action=PlaceHerbs)
- IK_E=(Action=GatherBrushwood)
- IK_E=(Action=Disarm)
- IK_E=(Action=Arm)
- IK_E=(Action=PrayForStorm)
- IK_E=(Action=PrayForSun)
- IK_E=(Action=Destroy)
- IK_E=(Action=Locked)
- IK_E=(Action=Pull)
- IK_E=(Action=Push)
- IK_E=(Action=Take)
- IK_E=(Action=Unlock)
- IK_E=(Action=Lock)
- IK_E=(Action=Close)
- IK_E=(Action=Open)
- IK_E=(Action=Finish)
- IK_E=(Action=UseDevice)
- IK_E=(Action=Use)
- IK_E=(Action=InteractHold,State=Duration,IdleTime=0.1)
- IK_E=(Action=Interact)
- IK_E=(Action=Container)
- IK_E=(Action=Talk)
- IK_E=(Action=MountHorse)
- IK_E=(Action=EnterBoatFromSwimming)
- IK_E=(Action=EnterBoat)
- IK_E=(Action=Examine)
- IK_E=(Action=GatherHerbs)
- IK_E=(Action=FastTravel)
- IK_E=(Action=Unequip)
- IK_E=(Action=Spare)
- IK_E=(Action=Knock)
- IK_E=(Action=SitDown)
- IK_E=(Action=PlaceCrystal)
- IK_E=(Action=PlaceOilLamp)
- IK_E=(Action=PickOilLamp)
- IK_Pad_DigitLeft=(Action=CiriDrawWeapon)
- IK_Pad_RightTrigger=(Action=CiriSpecialAttackHeavy,State=Duration,IdleTime=0.2)
- IK_Pad_RightTrigger=(Action=CiriAttackHeavy)
- IK_Pad_Back_Select=(Action=IngameMenu)
- IK_Pad_Back_Select=(Action=GotoGlossary,State=Duration,IdleTime=1.2)
- IK_G=(Action=GotoGlossary)
- IK_G=(Action=PanelGlossary)
- IK_H=(Action=PanelGwintDeckEditor)
- IK_PS4_OPTIONS=(Action=ShowEntryInPanel)
- IK_PS4_OPTIONS=(Action=IngameMenu)
- IK_I=(Action=PanelInv)
- IK_Pad_A_CROSS=(Action=CiriDash)
- IK_Pad_A_CROSS=(Action=BurnBody)
- IK_Pad_A_CROSS=(Action=WineSlot)
- IK_Pad_A_CROSS=(Action=PlaceBottle)
- IK_Pad_A_CROSS=(Action=SitAndWait)
- IK_Pad_A_CROSS=(Action=HideBible)
- IK_Pad_A_CROSS=(Action=CallJohnny)
- IK_Pad_A_CROSS=(Action=Extinguish)
- IK_Pad_A_CROSS=(Action=Interaction)
- IK_Pad_A_CROSS=(Action=PullAxe)
- IK_Pad_A_CROSS=(Action=Read)
- IK_Pad_A_CROSS=(Action=UseItem)
- IK_Pad_A_CROSS=(Action=UnblockGate)
- IK_Pad_A_CROSS=(Action=Ignite)
- IK_Pad_A_CROSS=(Action=Free)
- IK_Pad_A_CROSS=(Action=Grab)
- IK_Pad_A_CROSS=(Action=PlaceOffering)
- IK_Pad_A_CROSS=(Action=Drink)
- IK_Pad_A_CROSS=(Action=PlaceHerbs)
- IK_Pad_A_CROSS=(Action=GatherBrushwood)
- IK_Pad_A_CROSS=(Action=Disarm)
- IK_Pad_A_CROSS=(Action=Arm)
- IK_Pad_A_CROSS=(Action=PrayForStorm)
- IK_Pad_A_CROSS=(Action=PrayForSun)
- IK_Pad_A_CROSS=(Action=Destroy)
- IK_Pad_A_CROSS=(Action=Locked)
- IK_Pad_A_CROSS=(Action=Pull)
- IK_Pad_A_CROSS=(Action=Push)
- IK_Pad_A_CROSS=(Action=Take)
- IK_Pad_A_CROSS=(Action=Unlock)
- IK_Pad_A_CROSS=(Action=Lock)
- IK_Pad_A_CROSS=(Action=Close)
- IK_Pad_A_CROSS=(Action=Open)
- IK_Pad_A_CROSS=(Action=UseDevice)
- IK_Pad_A_CROSS=(Action=Use)
- IK_Pad_A_CROSS=(Action=InteractHold,State=Duration,IdleTime=0.2)
- IK_Pad_A_CROSS=(Action=Interact)
- IK_Pad_A_CROSS=(Action=Container)
- IK_Pad_A_CROSS=(Action=Talk)
- IK_Pad_A_CROSS=(Action=MountHorse)
- IK_Pad_A_CROSS=(Action=EnterBoatFromSwimming)
- IK_Pad_A_CROSS=(Action=EnterBoat)
- IK_Pad_A_CROSS=(Action=Examine)
- IK_Pad_A_CROSS=(Action=GatherHerbs)
- IK_Pad_A_CROSS=(Action=FastTravel)
- IK_Pad_A_CROSS=(Action=Unequip)
- IK_Pad_A_CROSS=(Action=Knock)
- IK_Pad_A_CROSS=(Action=SitDown)
- IK_Pad_A_CROSS=(Action=PlaceCrystal)
- IK_Pad_A_CROSS=(Action=PlaceOilLamp)
- IK_Pad_A_CROSS=(Action=PickOilLamp)
- IK_Pad_A_CROSS=(Action=Sprint)
- IK_J=(Action=PanelJour)
- IK_K=(Action=PanelChar)
- IK_Escape=(Action=ShowEntryInPanel)
- IK_Escape=(Action=IngameMenu)
- IK_L=(Action=PanelAlch)
- IK_M=(Action=PanelMapPC)
- IK_LeftMouse=(Action=Finisher)
- IK_LeftMouse=(Action=Finish)
- IK_LeftMouse=(Action=AttackWithAlternateLight)
- IK_LeftMouse=(Action=SpecialAttackWithAlternateLight,State=Duration,IdleTime=0.2)
- IK_LeftMouse=(Action=AttackWithAlternateLight)
- IK_N=(Action=PanelMeditation)
- IK_O=(Action=PanelFakeHud)
- IK_O=(Action=PanelCrafting)
- IK_NumPad1=(Action=Debug_KillAllEnemies)
- IK_NumPad2=(Action=Debug_KillTarget)
- IK_Q=(Action=CiriSpecialAttack)
- IK_Enter=(Action=HubMenu)
- IK_S=(Action=GI_AxisLeftY,State=Axis,Value=-1)
- IK_NumPad5=(Action=Debug_Resurrect)
- IK_MouseX=(Action=GI_MouseDampX)
- IK_Alt=(Action=CiriDodge)
- IK_None=(Action=AttackWithAlternateHeavy)
- IK_None=(Action=SpecialAttackWithAlternateHeavy,State=Duration,IdleTime=0.2)
- IK_None=(Action=SprintToggle)
- IK_MouseY=(Action=GI_MouseDampY)
- IK_V=(Action=TrackQuest)
- IK_V=(Action=HighlightObjective)
- IK_W=(Action=GI_AxisLeftY,State=Axis,Value=1)
- IK_Y=(Action=DebugInput)
- IK_Z=(Action=CameraLock)
- [Death]
- [Diving]
- IK_Tab=(Action=RadialMenu)
- IK_Pad_LeftTrigger=(Action=RadialMenu)
- IK_MiddleMouse=(Action=ThrowItemHold,State=Duration,IdleTime=0.2)
- IK_MiddleMouse=(Action=ThrowItem)
- IK_Pad_Start=(Action=ShowEntryInPanel)
- IK_Pad_Start=(Action=FastMenu)
- IK_Pad_Start=(Action=PanelMap,State=Duration,IdleTime=0.5)
- IK_Pad_RightAxisX=(Action=GI_AxisRightX)
- IK_Pad_RightAxisY=(Action=GI_AxisRightY)
- IK_Pad_X_SQUARE=(Action=ThrowItemHold,State=Duration,IdleTime=0.2)
- IK_Pad_X_SQUARE=(Action=ThrowItem)
- IK_LShift=(Action=Sprint)
- IK_Pad_Y_TRIANGLE=(Action=Spare)
- IK_Pad_LeftAxisX=(Action=GI_AxisLeftX)
- IK_Pad_LeftAxisY=(Action=GI_AxisLeftY)
- IK_PS4_TOUCH_PRESS=(Action=HoldFastMenu,State=Duration,IdleTime=0.3)
- IK_PS4_TOUCH_PRESS=(Action=FastMenu)
- K_Pad_RightShoulder=(Action=Finisher)
- K_Pad_RightShoulder=(Action=Finish)
- K_Pad_RightShoulder=(Action=DiveDown)
- IK_Pad_B_CIRCLE=(Action=ExplorationInteraction)
- IK_Pad_B_CIRCLE=(Action=DiveUp)
- IK_Pad_B_CIRCLE=(Action=DebugInput)
- IK_Space=(Action=ExplorationInteraction)
- IK_Space=(Action=DiveUp)
- IK_F1=(Action=OnShowControlsHelp)
- IK_Pad_DigitDown=(Action=DrinkPotion2)
- IK_Pad_DigitUp=(Action=DrinkPotion1)
- IK_A=(Action=GI_AxisLeftX,State=Axis,Value=-1)
- IK_Backspace=(Action=HoldFastMenu,State=Duration,IdleTime=0.2)
- IK_Backspace=(Action=FastMenu)
- IK_Pad_LeftShoulder=(Action=Focus,Reprocess)
- IK_B=(Action=PanelBestiary)
- IK_C=(Action=DiveDown)
- IK_RightMouse=(Action=Focus,Reprocess)
- IK_D=(Action=GI_AxisLeftX,State=Axis,Value=1)
- IK_Pad_RightThumb=(Action=TrackQuest)
- IK_Pad_RightThumb=(Action=HighlightObjective)
- IK_Pad_RightThumb=(Action=CameraLock)
- IK_E=(Action=BurnBody)
- IK_E=(Action=WineSlot)
- IK_E=(Action=PlaceBottle)
- IK_E=(Action=SitAndWait)
- IK_E=(Action=HideBible)
- IK_E=(Action=CallJohnny)
- IK_E=(Action=Extinguish)
- IK_E=(Action=Interaction)
- IK_E=(Action=PullAxe)
- IK_E=(Action=Read)
- IK_E=(Action=UseItem)
- IK_E=(Action=UnblockGate)
- IK_E=(Action=Ignite)
- IK_E=(Action=Free)
- IK_E=(Action=Grab)
- IK_E=(Action=PlaceOffering)
- IK_E=(Action=Drink)
- IK_E=(Action=PlaceHerbs)
- IK_E=(Action=GatherBrushwood)
- IK_E=(Action=Disarm)
- IK_E=(Action=Arm)
- IK_E=(Action=PrayForStorm)
- IK_E=(Action=PrayForSun)
- IK_E=(Action=Destroy)
- IK_E=(Action=Locked)
- IK_E=(Action=Pull)
- IK_E=(Action=Push)
- IK_E=(Action=Take)
- IK_E=(Action=Unlock)
- IK_E=(Action=Lock)
- IK_E=(Action=Close)
- IK_E=(Action=Open)
- IK_E=(Action=Finish)
- IK_E=(Action=UseDevice)
- IK_E=(Action=Use)
- IK_E=(Action=InteractHold,State=Duration,IdleTime=0.1)
- IK_E=(Action=Interact)
- IK_E=(Action=Container)
- IK_E=(Action=Talk)
- IK_E=(Action=MountHorse)
- IK_E=(Action=EnterBoatFromSwimming)
- IK_E=(Action=EnterBoat)
- IK_E=(Action=Examine)
- IK_E=(Action=GatherHerbs)
- IK_E=(Action=FastTravel)
- IK_E=(Action=Unequip)
- IK_E=(Action=Spare)
- IK_E=(Action=Knock)
- IK_E=(Action=SitDown)
- IK_E=(Action=PlaceCrystal)
- IK_E=(Action=PlaceOilLamp)
- IK_E=(Action=PickOilLamp)
- IK_F=(Action=DrinkPotion2)
- IK_Pad_Back_Select=(Action=IngameMenu)
- IK_Pad_Back_Select=(Action=GotoGlossary,State=Duration,IdleTime=1.2)
- IK_G=(Action=GotoGlossary)
- IK_G=(Action=PanelGlossary)
- IK_H=(Action=PanelGwintDeckEditor)
- IK_PS4_OPTIONS=(Action=ShowEntryInPanel)
- IK_PS4_OPTIONS=(Action=IngameMenu)
- IK_I=(Action=PanelInv)
- IK_Pad_A_CROSS=(Action=BurnBody)
- IK_Pad_A_CROSS=(Action=WineSlot)
- IK_Pad_A_CROSS=(Action=PlaceBottle)
- IK_Pad_A_CROSS=(Action=SitAndWait)
- IK_Pad_A_CROSS=(Action=HideBible)
- IK_Pad_A_CROSS=(Action=CallJohnny)
- IK_Pad_A_CROSS=(Action=Extinguish)
- IK_Pad_A_CROSS=(Action=Interaction)
- IK_Pad_A_CROSS=(Action=PullAxe)
- IK_Pad_A_CROSS=(Action=Read)
- IK_Pad_A_CROSS=(Action=UseItem)
- IK_Pad_A_CROSS=(Action=UnblockGate)
- IK_Pad_A_CROSS=(Action=Ignite)
- IK_Pad_A_CROSS=(Action=Free)
- IK_Pad_A_CROSS=(Action=Grab)
- IK_Pad_A_CROSS=(Action=PlaceOffering)
- IK_Pad_A_CROSS=(Action=Drink)
- IK_Pad_A_CROSS=(Action=PlaceHerbs)
- IK_Pad_A_CROSS=(Action=GatherBrushwood)
- IK_Pad_A_CROSS=(Action=Disarm)
- IK_Pad_A_CROSS=(Action=Arm)
- IK_Pad_A_CROSS=(Action=PrayForStorm)
- IK_Pad_A_CROSS=(Action=PrayForSun)
- IK_Pad_A_CROSS=(Action=Destroy)
- IK_Pad_A_CROSS=(Action=Locked)
- IK_Pad_A_CROSS=(Action=Pull)
- IK_Pad_A_CROSS=(Action=Push)
- IK_Pad_A_CROSS=(Action=Take)
- IK_Pad_A_CROSS=(Action=Unlock)
- IK_Pad_A_CROSS=(Action=Lock)
- IK_Pad_A_CROSS=(Action=Close)
- IK_Pad_A_CROSS=(Action=Open)
- IK_Pad_A_CROSS=(Action=UseDevice)
- IK_Pad_A_CROSS=(Action=Use)
- IK_Pad_A_CROSS=(Action=InteractHold,State=Duration,IdleTime=0.2)
- IK_Pad_A_CROSS=(Action=Interact)
- IK_Pad_A_CROSS=(Action=Container)
- IK_Pad_A_CROSS=(Action=Talk)
- IK_Pad_A_CROSS=(Action=MountHorse)
- IK_Pad_A_CROSS=(Action=EnterBoatFromSwimming)
- IK_Pad_A_CROSS=(Action=EnterBoat)
- IK_Pad_A_CROSS=(Action=Examine)
- IK_Pad_A_CROSS=(Action=GatherHerbs)
- IK_Pad_A_CROSS=(Action=FastTravel)
- IK_Pad_A_CROSS=(Action=Unequip)
- IK_Pad_A_CROSS=(Action=Knock)
- IK_Pad_A_CROSS=(Action=SitDown)
- IK_Pad_A_CROSS=(Action=PlaceCrystal)
- IK_Pad_A_CROSS=(Action=PlaceOilLamp)
- IK_Pad_A_CROSS=(Action=PickOilLamp)
- IK_Pad_A_CROSS=(Action=Sprint)
- IK_J=(Action=PanelJour)
- IK_K=(Action=PanelChar)
- IK_Escape=(Action=ShowEntryInPanel)
- IK_Escape=(Action=IngameMenu)
- IK_L=(Action=PanelAlch)
- IK_M=(Action=PanelMapPC)
- IK_LeftMouse=(Action=Finisher)
- IK_LeftMouse=(Action=Finish)
- IK_N=(Action=PanelMeditation)
- IK_O=(Action=PanelFakeHud)
- IK_O=(Action=PanelCrafting)
- IK_NumPad1=(Action=Debug_KillAllEnemies)
- IK_NumPad2=(Action=Debug_KillTarget)
- IK_Enter=(Action=HubMenu)
- IK_R=(Action=DrinkPotion1)
- IK_S=(Action=GI_AxisLeftY,State=Axis,Value=-1)
- IK_NumPad5=(Action=Debug_Resurrect)
- IK_MouseX=(Action=GI_MouseDampX)
- IK_None=(Action=SprintToggle)
- IK_MouseY=(Action=GI_MouseDampY)
- IK_V=(Action=TrackQuest)
- IK_V=(Action=HighlightObjective)
- IK_MouseZ=(Action=ToggleSigns)
- IK_W=(Action=GI_AxisLeftY,State=Axis,Value=1)
- IK_Y=(Action=DebugInput)
- IK_Z=(Action=CameraLock)
- [EMPTY_CONTEXT]
- [Exploration]
- IK_Pad_A_CROSS=(Action=BurnBody)
- IK_Pad_A_CROSS=(Action=WineSlot)
- IK_Pad_A_CROSS=(Action=PlaceBottle)
- IK_Pad_A_CROSS=(Action=SitAndWait)
- IK_Pad_A_CROSS=(Action=HideBible)
- IK_Pad_A_CROSS=(Action=CallJohnny)
- IK_Pad_A_CROSS=(Action=Extinguish)
- IK_Pad_A_CROSS=(Action=Interaction)
- IK_Pad_A_CROSS=(Action=PullAxe)
- IK_Pad_A_CROSS=(Action=Read)
- IK_Pad_A_CROSS=(Action=UseItem)
- IK_Pad_A_CROSS=(Action=UnblockGate)
- IK_Pad_A_CROSS=(Action=Ignite)
- IK_Pad_A_CROSS=(Action=Free)
- IK_Pad_A_CROSS=(Action=Grab)
- IK_Pad_A_CROSS=(Action=PlaceOffering)
- IK_Pad_A_CROSS=(Action=Drink)
- IK_Pad_A_CROSS=(Action=PlaceHerbs)
- IK_Pad_A_CROSS=(Action=GatherBrushwood)
- IK_Pad_A_CROSS=(Action=Disarm)
- IK_Pad_A_CROSS=(Action=Arm)
- IK_Pad_A_CROSS=(Action=PrayForStorm)
- IK_Pad_A_CROSS=(Action=PrayForSun)
- IK_Pad_A_CROSS=(Action=Destroy)
- IK_Pad_A_CROSS=(Action=Locked)
- IK_Pad_A_CROSS=(Action=Pull)
- IK_Pad_A_CROSS=(Action=Push)
- IK_Pad_A_CROSS=(Action=Take)
- IK_Pad_A_CROSS=(Action=Unlock)
- IK_Pad_A_CROSS=(Action=Lock)
- IK_Pad_A_CROSS=(Action=Close)
- IK_Pad_A_CROSS=(Action=Open)
- IK_Pad_A_CROSS=(Action=UseDevice)
- IK_Pad_A_CROSS=(Action=Use)
- IK_Pad_A_CROSS=(Action=InteractHold,State=Duration,IdleTime=0.2)
- IK_Pad_A_CROSS=(Action=Interact)
- IK_Pad_A_CROSS=(Action=Container)
- IK_Pad_A_CROSS=(Action=Talk)
- IK_Pad_A_CROSS=(Action=MountHorse)
- IK_Pad_A_CROSS=(Action=EnterBoatFromSwimming)
- IK_Pad_A_CROSS=(Action=EnterBoat)
- IK_Pad_A_CROSS=(Action=Examine)
- IK_Pad_A_CROSS=(Action=GatherHerbs)
- IK_Pad_A_CROSS=(Action=FastTravel)
- IK_Pad_A_CROSS=(Action=Unequip)
- IK_Pad_A_CROSS=(Action=Knock)
- IK_Pad_A_CROSS=(Action=SitDown)
- IK_Pad_A_CROSS=(Action=PlaceCrystal)
- IK_Pad_A_CROSS=(Action=PlaceOilLamp)
- IK_Pad_A_CROSS=(Action=PickOilLamp)
- IK_Pad_A_CROSS=(Action=Sprint)
- IK_Pad_LeftTrigger=(Action=RadialMenu)
- IK_None=(Action=SpecialAttackLight,State=Duration,IdleTime=0.2)
- IK_None=(Action=SpecialAttackWithAlternateHeavy,State=Duration,IdleTime=0.2)
- IK_None=(Action=SpecialAttackHeavy,State=Duration,IdleTime=0.2)
- IK_None=(Action=AttackWithAlternateHeavy)
- IK_None=(Action=SprintToggle)
- IK_Pad_LeftAxisX=(Action=GI_AxisLeftX)
- IK_Pad_LeftAxisY=(Action=GI_AxisLeftY)
- IK_1=(Action=SwordSheatheSteel,State=Duration,IdleTime=0.3)
- IK_1=(Action=SteelSword)
- IK_PS4_OPTIONS=(Action=ShowEntryInPanel)
- IK_PS4_OPTIONS=(Action=IngameMenu)
- IK_2=(Action=SwordSheatheSilver,State=Duration,IdleTime=0.3)
- IK_2=(Action=SilverSword)
- IK_Escape=(Action=ShowEntryInPanel)
- IK_Escape=(Action=IngameMenu)
- IK_3=(Action=SelectAard)
- IK_4=(Action=SelectYrden)
- IK_5=(Action=SelectIgni)
- IK_6=(Action=SelectQuen)
- IK_Pad_LeftThumb=(Action=SpawnHorse)
- IK_7=(Action=SelectAxii)
- IK_Pad_DigitDown=(Action=DrinkPotion2)
- IK_Enter=(Action=HubMenu)
- IK_Pad_Y_TRIANGLE=(Action=CastSignHold,State=Duration,IdleTime=0.2)
- IK_Pad_Y_TRIANGLE=(Action=CastSign)
- IK_Pad_Y_TRIANGLE=(Action=Spare)
- IK_PS4_TOUCH_PRESS=(Action=HoldFastMenu,State=Duration,IdleTime=0.3)
- IK_PS4_TOUCH_PRESS=(Action=FastMenu)
- IK_A=(Action=GI_AxisLeftX,State=Axis,Value=-1)
- IK_B=(Action=PanelBestiary)
- IK_C=(Action=SwordSheathe)
- IK_D=(Action=GI_AxisLeftX,State=Axis,Value=1)
- IK_E=(Action=BurnBody)
- IK_E=(Action=WineSlot)
- IK_E=(Action=PlaceBottle)
- IK_E=(Action=SitAndWait)
- IK_E=(Action=HideBible)
- IK_E=(Action=CallJohnny)
- IK_E=(Action=Extinguish)
- IK_E=(Action=Interaction)
- IK_E=(Action=PullAxe)
- IK_E=(Action=Read)
- IK_E=(Action=UseItem)
- IK_E=(Action=UnblockGate)
- IK_E=(Action=Ignite)
- IK_E=(Action=Free)
- IK_E=(Action=Grab)
- IK_E=(Action=PlaceOffering)
- IK_E=(Action=Drink)
- IK_E=(Action=PlaceHerbs)
- IK_E=(Action=GatherBrushwood)
- IK_E=(Action=Disarm)
- IK_E=(Action=Arm)
- IK_E=(Action=PrayForStorm)
- IK_E=(Action=PrayForSun)
- IK_E=(Action=Destroy)
- IK_E=(Action=Locked)
- IK_E=(Action=Pull)
- IK_E=(Action=Push)
- IK_E=(Action=Take)
- IK_E=(Action=Unlock)
- IK_E=(Action=Lock)
- IK_E=(Action=Close)
- IK_E=(Action=Open)
- IK_E=(Action=Finish)
- IK_E=(Action=UseDevice)
- IK_E=(Action=Use)
- IK_E=(Action=InteractHold,State=Duration,IdleTime=0.1)
- IK_E=(Action=Interact)
- IK_E=(Action=Container)
- IK_E=(Action=Talk)
- IK_E=(Action=MountHorse)
- IK_E=(Action=EnterBoatFromSwimming)
- IK_E=(Action=EnterBoat)
- IK_E=(Action=Examine)
- IK_E=(Action=GatherHerbs)
- IK_E=(Action=FastTravel)
- IK_E=(Action=Unequip)
- IK_E=(Action=Spare)
- IK_E=(Action=Knock)
- IK_E=(Action=SitDown)
- IK_E=(Action=PlaceCrystal)
- IK_E=(Action=PlaceOilLamp)
- IK_E=(Action=PickOilLamp)
- IK_LShift=(Action=PCAlternate)
- IK_LShift=(Action=Sprint)
- IK_F=(Action=DrinkPotion2)
- IK_LControl=(Action=WalkToggle)
- IK_G=(Action=GotoGlossary)
- IK_G=(Action=PanelGlossary)
- IK_H=(Action=PanelGwintDeckEditor)
- IK_I=(Action=PanelInv)
- IK_Tab=(Action=RadialMenu)
- IK_J=(Action=PanelJour)
- IK_K=(Action=PanelChar)
- IK_NumPad1=(Action=Debug_KillAllEnemies)
- IK_L=(Action=PanelAlch)
- IK_NumPad2=(Action=Debug_KillTarget)
- IK_M=(Action=PanelMapPC)
- IK_Pad_B_CIRCLE=(Action=Roll)
- IK_Pad_B_CIRCLE=(Action=ExplorationInteraction)
- IK_Pad_B_CIRCLE=(Action=Jump)
- IK_Pad_B_CIRCLE=(Action=DebugInput)
- IK_N=(Action=PanelMeditation)
- IK_O=(Action=PanelFakeHud)
- IK_O=(Action=PanelCrafting)
- IK_Backspace=(Action=HoldFastMenu,State=Duration,IdleTime=0.2)
- IK_Backspace=(Action=FastMenu)
- IK_NumPad5=(Action=Debug_Resurrect)
- IK_Pad_Back_Select=(Action=IngameMenu)
- IK_Pad_Back_Select=(Action=GotoGlossary,State=Duration,IdleTime=1.2)
- IK_Q=(Action=CastSignHold,State=Duration,IdleTime=0.2)
- IK_Q=(Action=CastSign)
- IK_R=(Action=DrinkPotion1)
- IK_S=(Action=GI_AxisLeftY,State=Axis,Value=-1)
- IK_Pad_RightTrigger=(Action=SpecialAttackHeavy,State=Duration,IdleTime=0.2)
- IK_Pad_RightTrigger=(Action=AttackHeavy)
- IK_Pad_DigitRight=(Action=SilverSword)
- IK_Pad_DigitRight=(Action=SwordSheathe,State=Duration,IdleTime=0.3)
- IK_Pad_RightAxisX=(Action=GI_AxisRightX)
- IK_V=(Action=TrackQuest)
- IK_V=(Action=HighlightObjective)
- IK_Pad_RightAxisY=(Action=GI_AxisRightY)
- IK_W=(Action=GI_AxisLeftY,State=Axis,Value=1)
- IK_X=(Action=SpawnHorse)
- IK_Pad_Start=(Action=ShowEntryInPanel)
- IK_Pad_Start=(Action=FastMenu)
- IK_Pad_Start=(Action=PanelMap,State=Duration,IdleTime=0.5)
- IK_Y=(Action=DebugInput)
- IK_Z=(Action=CameraLock)
- IK_LeftMouse=(Action=AttackWithAlternateLight)
- IK_LeftMouse=(Action=SpecialAttackWithAlternateLight,State=Duration,IdleTime=0.2)
- IK_LeftMouse=(Action=AttackWithAlternateLight)
- IK_LeftMouse=(Action=Finisher)
- IK_LeftMouse=(Action=Finish)
- IK_RightMouse=(Action=Focus,Reprocess)
- IK_Pad_X_SQUARE=(Action=ThrowItemHold,State=Duration,IdleTime=0.2)
- IK_Pad_X_SQUARE=(Action=ThrowItem)
- IK_Pad_RightThumb=(Action=TrackQuest)
- IK_Pad_RightThumb=(Action=HighlightObjective)
- IK_Pad_LeftShoulder=(Action=Focus,Reprocess)
- IK_F1=(Action=OnShowControlsHelp)
- K_Pad_RightShoulder=(Action=SpecialAttackLight,State=Duration,IdleTime=0.2)
- K_Pad_RightShoulder=(Action=AttackLight)
- K_Pad_RightShoulder=(Action=Finisher)
- K_Pad_RightShoulder=(Action=Finish)
- IK_Space=(Action=Roll)
- IK_Space=(Action=ExplorationInteraction)
- IK_Space=(Action=Jump)
- IK_MouseX=(Action=GI_MouseDampX)
- IK_MouseY=(Action=GI_MouseDampY)
- IK_MouseZ=(Action=ToggleSigns)
- IK_Pad_DigitLeft=(Action=SteelSword)
- IK_Pad_DigitLeft=(Action=SwordSheathe,State=Duration,IdleTime=0.3)
- IK_Pad_DigitUp=(Action=DrinkPotion1)
- IK_MiddleMouse=(Action=ThrowItemHold,State=Duration,IdleTime=0.2)
- IK_MiddleMouse=(Action=ThrowItem)
- [Exploration_Replacer_Ciri]
- IK_Tab=(Action=RadialMenu)
- IK_Pad_LeftTrigger=(Action=RadialMenu)
- IK_MiddleMouse=(Action=ThrowItemHold,State=Duration,IdleTime=0.2)
- IK_MiddleMouse=(Action=ThrowItem)
- IK_Pad_Start=(Action=ShowEntryInPanel)
- IK_Pad_Start=(Action=FastMenu)
- IK_Pad_Start=(Action=PanelMap,State=Duration,IdleTime=0.5)
- IK_Pad_RightAxisX=(Action=GI_AxisRightX)
- IK_Pad_RightAxisY=(Action=GI_AxisRightY)
- IK_Pad_X_SQUARE=(Action=ThrowItemHold,State=Duration,IdleTime=0.2)
- IK_Pad_X_SQUARE=(Action=ThrowItem)
- IK_LShift=(Action=PCAlternate)
- IK_LShift=(Action=Sprint)
- IK_Pad_Y_TRIANGLE=(Action=CiriSpecialAttack)
- IK_Pad_Y_TRIANGLE=(Action=Spare)
- IK_Pad_LeftAxisX=(Action=GI_AxisLeftX)
- IK_Pad_LeftAxisY=(Action=GI_AxisLeftY)
- IK_PS4_TOUCH_PRESS=(Action=HoldFastMenu,State=Duration,IdleTime=0.3)
- IK_PS4_TOUCH_PRESS=(Action=FastMenu)
- IK_1=(Action=CiriDrawWeapon)
- IK_2=(Action=CiriDrawWeapon)
- K_Pad_RightShoulder=(Action=AttackLight)
- K_Pad_RightShoulder=(Action=Finisher)
- K_Pad_RightShoulder=(Action=Finish)
- IK_Pad_DigitRight=(Action=CiriDrawWeapon)
- IK_Pad_DigitRight=(Action=CiriHolsterWeapon,State=Duration,IdleTime=0.3)
- IK_Pad_B_CIRCLE=(Action=Roll)
- IK_Pad_B_CIRCLE=(Action=ExplorationInteraction)
- IK_Pad_B_CIRCLE=(Action=Jump)
- IK_Pad_B_CIRCLE=(Action=DebugInput)
- IK_Space=(Action=Roll)
- IK_Space=(Action=ExplorationInteraction)
- IK_Space=(Action=Jump)
- IK_F1=(Action=OnShowControlsHelp)
- IK_A=(Action=GI_AxisLeftX,State=Axis,Value=-1)
- IK_Backspace=(Action=HoldFastMenu,State=Duration,IdleTime=0.2)
- IK_Backspace=(Action=FastMenu)
- IK_B=(Action=PanelBestiary)
- IK_D=(Action=GI_AxisLeftX,State=Axis,Value=1)
- IK_Pad_RightThumb=(Action=TrackQuest)
- IK_Pad_RightThumb=(Action=HighlightObjective)
- IK_E=(Action=BurnBody)
- IK_E=(Action=WineSlot)
- IK_E=(Action=PlaceBottle)
- IK_E=(Action=SitAndWait)
- IK_E=(Action=HideBible)
- IK_E=(Action=CallJohnny)
- IK_E=(Action=Extinguish)
- IK_E=(Action=Interaction)
- IK_E=(Action=PullAxe)
- IK_E=(Action=Read)
- IK_E=(Action=UseItem)
- IK_E=(Action=UnblockGate)
- IK_E=(Action=Ignite)
- IK_E=(Action=Free)
- IK_E=(Action=Grab)
- IK_E=(Action=PlaceOffering)
- IK_E=(Action=Drink)
- IK_E=(Action=PlaceHerbs)
- IK_E=(Action=GatherBrushwood)
- IK_E=(Action=Disarm)
- IK_E=(Action=Arm)
- IK_E=(Action=PrayForStorm)
- IK_E=(Action=PrayForSun)
- IK_E=(Action=Destroy)
- IK_E=(Action=Locked)
- IK_E=(Action=Pull)
- IK_E=(Action=Push)
- IK_E=(Action=Take)
- IK_E=(Action=Unlock)
- IK_E=(Action=Lock)
- IK_E=(Action=Close)
- IK_E=(Action=Open)
- IK_E=(Action=Finish)
- IK_E=(Action=UseDevice)
- IK_E=(Action=Use)
- IK_E=(Action=InteractHold,State=Duration,IdleTime=0.1)
- IK_E=(Action=Interact)
- IK_E=(Action=Container)
- IK_E=(Action=Talk)
- IK_E=(Action=MountHorse)
- IK_E=(Action=EnterBoatFromSwimming)
- IK_E=(Action=EnterBoat)
- IK_E=(Action=Examine)
- IK_E=(Action=GatherHerbs)
- IK_E=(Action=FastTravel)
- IK_E=(Action=Unequip)
- IK_E=(Action=Spare)
- IK_E=(Action=Knock)
- IK_E=(Action=SitDown)
- IK_E=(Action=PlaceCrystal)
- IK_E=(Action=PlaceOilLamp)
- IK_E=(Action=PickOilLamp)
- IK_Pad_DigitLeft=(Action=CiriDrawWeapon)
- IK_Pad_DigitLeft=(Action=CiriHolsterWeapon,State=Duration,IdleTime=0.3)
- IK_Pad_RightTrigger=(Action=CiriSpecialAttackHeavy,State=Duration,IdleTime=0.2)
- IK_Pad_RightTrigger=(Action=CiriAttackHeavy)
- IK_Pad_Back_Select=(Action=IngameMenu)
- IK_Pad_Back_Select=(Action=GotoGlossary,State=Duration,IdleTime=1.2)
- IK_G=(Action=GotoGlossary)
- IK_G=(Action=PanelGlossary)
- IK_H=(Action=PanelGwintDeckEditor)
- IK_PS4_OPTIONS=(Action=ShowEntryInPanel)
- IK_PS4_OPTIONS=(Action=IngameMenu)
- IK_I=(Action=PanelInv)
- IK_Pad_A_CROSS=(Action=BurnBody)
- IK_Pad_A_CROSS=(Action=WineSlot)
- IK_Pad_A_CROSS=(Action=PlaceBottle)
- IK_Pad_A_CROSS=(Action=SitAndWait)
- IK_Pad_A_CROSS=(Action=HideBible)
- IK_Pad_A_CROSS=(Action=CallJohnny)
- IK_Pad_A_CROSS=(Action=Extinguish)
- IK_Pad_A_CROSS=(Action=Interaction)
- IK_Pad_A_CROSS=(Action=PullAxe)
- IK_Pad_A_CROSS=(Action=Read)
- IK_Pad_A_CROSS=(Action=UseItem)
- IK_Pad_A_CROSS=(Action=UnblockGate)
- IK_Pad_A_CROSS=(Action=Ignite)
- IK_Pad_A_CROSS=(Action=Free)
- IK_Pad_A_CROSS=(Action=Grab)
- IK_Pad_A_CROSS=(Action=PlaceOffering)
- IK_Pad_A_CROSS=(Action=Drink)
- IK_Pad_A_CROSS=(Action=PlaceHerbs)
- IK_Pad_A_CROSS=(Action=GatherBrushwood)
- IK_Pad_A_CROSS=(Action=Disarm)
- IK_Pad_A_CROSS=(Action=Arm)
- IK_Pad_A_CROSS=(Action=PrayForStorm)
- IK_Pad_A_CROSS=(Action=PrayForSun)
- IK_Pad_A_CROSS=(Action=Destroy)
- IK_Pad_A_CROSS=(Action=Locked)
- IK_Pad_A_CROSS=(Action=Pull)
- IK_Pad_A_CROSS=(Action=Push)
- IK_Pad_A_CROSS=(Action=Take)
- IK_Pad_A_CROSS=(Action=Unlock)
- IK_Pad_A_CROSS=(Action=Lock)
- IK_Pad_A_CROSS=(Action=Close)
- IK_Pad_A_CROSS=(Action=Open)
- IK_Pad_A_CROSS=(Action=UseDevice)
- IK_Pad_A_CROSS=(Action=Use)
- IK_Pad_A_CROSS=(Action=InteractHold,State=Duration,IdleTime=0.2)
- IK_Pad_A_CROSS=(Action=Interact)
- IK_Pad_A_CROSS=(Action=Container)
- IK_Pad_A_CROSS=(Action=Talk)
- IK_Pad_A_CROSS=(Action=MountHorse)
- IK_Pad_A_CROSS=(Action=EnterBoatFromSwimming)
- IK_Pad_A_CROSS=(Action=EnterBoat)
- IK_Pad_A_CROSS=(Action=Examine)
- IK_Pad_A_CROSS=(Action=GatherHerbs)
- IK_Pad_A_CROSS=(Action=FastTravel)
- IK_Pad_A_CROSS=(Action=Unequip)
- IK_Pad_A_CROSS=(Action=Knock)
- IK_Pad_A_CROSS=(Action=SitDown)
- IK_Pad_A_CROSS=(Action=PlaceCrystal)
- IK_Pad_A_CROSS=(Action=PlaceOilLamp)
- IK_Pad_A_CROSS=(Action=PickOilLamp)
- IK_Pad_A_CROSS=(Action=Sprint)
- IK_J=(Action=PanelJour)
- IK_K=(Action=PanelChar)
- IK_Escape=(Action=ShowEntryInPanel)
- IK_Escape=(Action=IngameMenu)
- IK_L=(Action=PanelAlch)
- IK_M=(Action=PanelMapPC)
- IK_LeftMouse=(Action=AttackWithAlternateLight)
- IK_LeftMouse=(Action=Finisher)
- IK_LeftMouse=(Action=Finish)
- IK_LeftMouse=(Action=SpecialAttackWithAlternateLight,State=Duration,IdleTime=0.2)
- IK_LeftMouse=(Action=AttackWithAlternateLight)
- IK_N=(Action=PanelMeditation)
- IK_O=(Action=PanelFakeHud)
- IK_O=(Action=PanelCrafting)
- IK_NumPad1=(Action=Debug_KillAllEnemies)
- IK_NumPad2=(Action=Debug_KillTarget)
- IK_Q=(Action=CiriSpecialAttack)
- IK_Enter=(Action=HubMenu)
- IK_S=(Action=GI_AxisLeftY,State=Axis,Value=-1)
- IK_NumPad5=(Action=Debug_Resurrect)
- IK_MouseX=(Action=GI_MouseDampX)
- IK_None=(Action=AttackWithAlternateHeavy)
- IK_None=(Action=SpecialAttackWithAlternateHeavy,State=Duration,IdleTime=0.2)
- IK_None=(Action=SprintToggle)
- IK_MouseY=(Action=GI_MouseDampY)
- IK_V=(Action=TrackQuest)
- IK_V=(Action=HighlightObjective)
- IK_W=(Action=GI_AxisLeftY,State=Axis,Value=1)
- IK_LControl=(Action=WalkToggle)
- IK_Y=(Action=DebugInput)
- [FakeAxisInput]
- IK_A=(Action=MoveLeft,State=Axis,Value=-1)
- IK_A=(Action=GI_AxisLeftX,State=Axis,Value=-1)
- IK_W=(Action=MoveForward,State=Axis,Value=1)
- IK_W=(Action=GI_AxisLeftY,State=Axis,Value=1)
- IK_S=(Action=MoveBackward,State=Axis,Value=-1)
- IK_S=(Action=GI_AxisLeftY,State=Axis,Value=-1)
- IK_D=(Action=MoveRight,State=Axis,Value=1)
- IK_D=(Action=GI_AxisLeftX,State=Axis,Value=1)
- [FastMenu]
- IK_Escape=(Action=IngameMenu)
- IK_F1=(Action=OnShowControlsHelp)
- IK_Pad_Start=(Action=FastMenu)
- IK_Pad_Back_Select=(Action=IngameMenu)
- IK_Pad_Back_Select=(Action=GotoGlossary,State=Duration,IdleTime=1.2)
- IK_G=(Action=GotoGlossary)
- IK_PS4_OPTIONS=(Action=IngameMenu)
- IK_PS4_TOUCH_PRESS=(Action=HoldFastMenu,State=Duration,IdleTime=0.3)
- IK_PS4_TOUCH_PRESS=(Action=FastMenu)
- IK_Backspace=(Action=HoldFastMenu,State=Duration,IdleTime=0.2)
- IK_Backspace=(Action=FastMenu)
- [Horse]
- IK_Tab=(Action=RadialMenu)
- IK_Pad_LeftTrigger=(Action=RadialMenu)
- IK_MiddleMouse=(Action=VehicleItemActionHold,State=Duration,IdleTime=0.2)
- IK_MiddleMouse=(Action=VehicleItemAction)
- IK_Pad_Start=(Action=ShowEntryInPanel)
- IK_Pad_Start=(Action=FastMenu)
- IK_Pad_Start=(Action=PanelMap,State=Duration,IdleTime=0.5)
- IK_Pad_RightAxisX=(Action=GI_AxisRightX)
- IK_Pad_RightAxisY=(Action=GI_AxisRightY)
- IK_Pad_X_SQUARE=(Action=VehicleItemActionHold,State=Duration,IdleTime=0.2)
- IK_Pad_X_SQUARE=(Action=VehicleItemAction)
- IK_LShift=(Action=Canter)
- IK_LShift=(Action=Gallop,State=Duration,IdleTime=0.3)
- IK_LShift=(Action=Follow)
- IK_Pad_Y_TRIANGLE=(Action=VehicleCastSign)
- IK_Pad_LeftAxisX=(Action=GI_AxisLeftX)
- IK_Pad_LeftAxisY=(Action=GI_AxisLeftY)
- IK_PS4_TOUCH_PRESS=(Action=HoldFastMenu,State=Duration,IdleTime=0.3)
- IK_PS4_TOUCH_PRESS=(Action=FastMenu)
- IK_1=(Action=SwordSheatheSteel,State=Duration,IdleTime=0.3)
- IK_1=(Action=SteelSword)
- IK_2=(Action=SwordSheatheSilver,State=Duration,IdleTime=0.3)
- IK_2=(Action=SilverSword)
- K_Pad_RightShoulder=(Action=VehicleAttack)
- IK_Pad_DigitRight=(Action=SilverSword)
- IK_Pad_DigitRight=(Action=SwordSheathe,State=Duration,IdleTime=0.3)
- IK_Pad_B_CIRCLE=(Action=HorseJump)
- IK_Pad_B_CIRCLE=(Action=HorseDismount,State=Duration,IdleTime=10000)
- IK_Pad_B_CIRCLE=(Action=VehicleItemActionAbort)
- IK_Pad_B_CIRCLE=(Action=DebugInput)
- IK_Space=(Action=HorseJump)
- IK_Space=(Action=VehicleItemActionAbort)
- IK_Pad_DigitDown=(Action=DrinkPotion2)
- IK_F1=(Action=OnShowControlsHelp)
- IK_Pad_DigitUp=(Action=DrinkPotion1)
- IK_A=(Action=GI_AxisLeftX,State=Axis,Value=-1)
- IK_Backspace=(Action=HoldFastMenu,State=Duration,IdleTime=0.2)
- IK_Backspace=(Action=FastMenu)
- IK_Pad_LeftShoulder=(Action=Focus,Reprocess)
- IK_B=(Action=PanelBestiary)
- IK_C=(Action=SwordSheathe)
- IK_Pad_RightThumb=(Action=CameraLock)
- IK_Pad_RightThumb=(Action=TrackQuest)
- IK_Pad_RightThumb=(Action=HighlightObjective)
- IK_RightMouse=(Action=Focus,Reprocess)
- IK_D=(Action=GI_AxisLeftX,State=Axis,Value=1)
- IK_E=(Action=HorseDismount)
- IK_Pad_DigitLeft=(Action=SteelSword)
- IK_Pad_DigitLeft=(Action=SwordSheathe,State=Duration,IdleTime=0.3)
- IK_F=(Action=DrinkPotion2)
- IK_Pad_Back_Select=(Action=IngameMenu)
- IK_Pad_Back_Select=(Action=GotoGlossary,State=Duration,IdleTime=1.2)
- IK_Pad_RightTrigger=(Action=VehicleAttack)
- IK_G=(Action=GotoGlossary)
- IK_G=(Action=PanelGlossary)
- IK_H=(Action=PanelGwintDeckEditor)
- IK_PS4_OPTIONS=(Action=ShowEntryInPanel)
- IK_PS4_OPTIONS=(Action=IngameMenu)
- IK_I=(Action=PanelInv)
- IK_Pad_A_CROSS=(Action=Canter)
- IK_Pad_A_CROSS=(Action=Gallop,State=Duration,IdleTime=0.3)
- IK_Pad_A_CROSS=(Action=Follow)
- IK_J=(Action=PanelJour)
- IK_K=(Action=PanelChar)
- IK_Escape=(Action=ShowEntryInPanel)
- IK_Escape=(Action=IngameMenu)
- IK_L=(Action=PanelAlch)
- IK_M=(Action=PanelMapPC)
- IK_LeftMouse=(Action=VehicleAttack)
- IK_N=(Action=PanelMeditation)
- IK_O=(Action=PanelFakeHud)
- IK_O=(Action=PanelCrafting)
- IK_NumPad1=(Action=Debug_KillAllEnemies)
- IK_NumPad2=(Action=Debug_KillTarget)
- IK_Q=(Action=VehicleCastSign)
- IK_Enter=(Action=HubMenu)
- IK_R=(Action=DrinkPotion1)
- IK_S=(Action=GI_AxisLeftY,State=Axis,Value=-1)
- IK_NumPad5=(Action=Debug_Resurrect)
- IK_MouseX=(Action=GI_MouseDampX)
- IK_MouseY=(Action=GI_MouseDampY)
- IK_V=(Action=TrackQuest)
- IK_V=(Action=HighlightObjective)
- IK_W=(Action=GI_AxisLeftY,State=Axis,Value=1)
- IK_X=(Action=Stop)
- IK_Y=(Action=DebugInput)
- IK_Z=(Action=CameraLock)
- [Horse_Replacer_Ciri]
- IK_Tab=(Action=RadialMenu)
- IK_Pad_LeftTrigger=(Action=RadialMenu)
- IK_Pad_Start=(Action=ShowEntryInPanel)
- IK_Pad_Start=(Action=FastMenu)
- IK_Pad_Start=(Action=PanelMap,State=Duration,IdleTime=0.5)
- IK_Pad_RightAxisX=(Action=GI_AxisRightX)
- IK_Pad_RightAxisY=(Action=GI_AxisRightY)
- IK_LShift=(Action=Canter)
- IK_LShift=(Action=Gallop,State=Duration,IdleTime=0.3)
- IK_LShift=(Action=Follow)
- IK_Pad_LeftAxisX=(Action=GI_AxisLeftX)
- IK_Pad_LeftAxisY=(Action=GI_AxisLeftY)
- IK_PS4_TOUCH_PRESS=(Action=HoldFastMenu,State=Duration,IdleTime=0.3)
- IK_PS4_TOUCH_PRESS=(Action=FastMenu)
- IK_1=(Action=CiriDrawWeapon)
- IK_2=(Action=CiriDrawWeapon)
- K_Pad_RightShoulder=(Action=VehicleAttack)
- IK_Pad_DigitRight=(Action=CiriDrawWeapon)
- IK_Pad_DigitRight=(Action=CiriHolsterWeapon,State=Duration,IdleTime=0.3)
- IK_Pad_B_CIRCLE=(Action=HorseJump)
- IK_Pad_B_CIRCLE=(Action=DebugInput)
- IK_Space=(Action=HorseJump)
- IK_F1=(Action=OnShowControlsHelp)
- IK_A=(Action=GI_AxisLeftX,State=Axis,Value=-1)
- IK_Backspace=(Action=HoldFastMenu,State=Duration,IdleTime=0.2)
- IK_Backspace=(Action=FastMenu)
- IK_B=(Action=PanelBestiary)
- IK_D=(Action=GI_AxisLeftX,State=Axis,Value=1)
- IK_Pad_RightThumb=(Action=CameraLock)
- IK_Pad_RightThumb=(Action=TrackQuest)
- IK_Pad_RightThumb=(Action=HighlightObjective)
- IK_E=(Action=HorseDismount)
- IK_Pad_DigitLeft=(Action=CiriDrawWeapon)
- IK_Pad_DigitLeft=(Action=CiriHolsterWeapon,State=Duration,IdleTime=0.3)
- IK_Pad_RightTrigger=(Action=VehicleAttack)
- IK_Pad_Back_Select=(Action=IngameMenu)
- IK_Pad_Back_Select=(Action=GotoGlossary,State=Duration,IdleTime=1.2)
- IK_G=(Action=GotoGlossary)
- IK_G=(Action=PanelGlossary)
- IK_H=(Action=PanelGwintDeckEditor)
- IK_PS4_OPTIONS=(Action=ShowEntryInPanel)
- IK_PS4_OPTIONS=(Action=IngameMenu)
- IK_I=(Action=PanelInv)
- IK_Pad_A_CROSS=(Action=Canter)
- IK_Pad_A_CROSS=(Action=Gallop,State=Duration,IdleTime=0.3)
- IK_Pad_A_CROSS=(Action=Follow)
- IK_J=(Action=PanelJour)
- IK_K=(Action=PanelChar)
- IK_Escape=(Action=ShowEntryInPanel)
- IK_Escape=(Action=IngameMenu)
- IK_L=(Action=PanelAlch)
- IK_M=(Action=PanelMapPC)
- IK_LeftMouse=(Action=VehicleAttack)
- IK_N=(Action=PanelMeditation)
- IK_O=(Action=PanelFakeHud)
- IK_O=(Action=PanelCrafting)
- IK_NumPad1=(Action=Debug_KillAllEnemies)
- IK_NumPad2=(Action=Debug_KillTarget)
- IK_Enter=(Action=HubMenu)
- IK_S=(Action=GI_AxisLeftY,State=Axis,Value=-1)
- IK_NumPad5=(Action=Debug_Resurrect)
- IK_MouseX=(Action=GI_MouseDampX)
- IK_MouseY=(Action=GI_MouseDampY)
- IK_V=(Action=TrackQuest)
- IK_V=(Action=HighlightObjective)
- IK_W=(Action=GI_AxisLeftY,State=Axis,Value=1)
- IK_X=(Action=Stop)
- IK_Y=(Action=DebugInput)
- IK_Z=(Action=CameraLock)
- [InputSettings]
- Version=23
- [JumpClimb]
- IK_Tab=(Action=RadialMenu)
- IK_Pad_LeftTrigger=(Action=RadialMenu)
- IK_Pad_Start=(Action=ShowEntryInPanel)
- IK_Pad_Start=(Action=FastMenu)
- IK_Pad_RightAxisX=(Action=GI_AxisRightX)
- IK_Pad_RightAxisY=(Action=GI_AxisRightY)
- IK_LShift=(Action=Sprint)
- IK_Pad_LeftAxisX=(Action=GI_AxisLeftX)
- IK_Pad_LeftAxisY=(Action=GI_AxisLeftY)
- IK_PS4_TOUCH_PRESS=(Action=HoldFastMenu,State=Duration,IdleTime=0.3)
- IK_PS4_TOUCH_PRESS=(Action=FastMenu)
- IK_1=(Action=SwordSheatheSteel,State=Duration,IdleTime=0.3)
- IK_1=(Action=SteelSword)
- K_Pad_RightShoulder=(Action=DiveDown)
- IK_2=(Action=SwordSheatheSilver,State=Duration,IdleTime=0.3)
- IK_2=(Action=SilverSword)
- IK_Pad_DigitRight=(Action=SilverSword)
- IK_Pad_DigitRight=(Action=SwordSheathe,State=Duration,IdleTime=0.3)
- IK_Pad_B_CIRCLE=(Action=DebugInput)
- IK_Pad_B_CIRCLE=(Action=Roll)
- IK_Pad_B_CIRCLE=(Action=ExplorationInteraction)
- IK_Pad_B_CIRCLE=(Action=Jump)
- IK_Space=(Action=Roll)
- IK_Space=(Action=ExplorationInteraction)
- IK_Space=(Action=Jump)
- IK_F1=(Action=OnShowControlsHelp)
- IK_Pad_DigitDown=(Action=DrinkPotion2)
- IK_Pad_DigitUp=(Action=DrinkPotion1)
- IK_A=(Action=GI_AxisLeftX,State=Axis,Value=-1)
- IK_Backspace=(Action=HoldFastMenu,State=Duration,IdleTime=0.2)
- IK_Backspace=(Action=FastMenu)
- IK_C=(Action=DiveDown)
- IK_C=(Action=SwordSheathe)
- IK_D=(Action=GI_AxisLeftX,State=Axis,Value=1)
- IK_Pad_RightThumb=(Action=TrackQuest)
- IK_Pad_RightThumb=(Action=HighlightObjective)
- IK_F=(Action=DrinkPotion2)
- IK_Pad_DigitLeft=(Action=SteelSword)
- IK_Pad_DigitLeft=(Action=SwordSheathe,State=Duration,IdleTime=0.3)
- IK_Pad_Back_Select=(Action=IngameMenu)
- IK_Pad_Back_Select=(Action=GotoGlossary,State=Duration,IdleTime=1.2)
- IK_G=(Action=GotoGlossary)
- IK_Pad_A_CROSS=(Action=Sprint)
- IK_PS4_OPTIONS=(Action=ShowEntryInPanel)
- IK_PS4_OPTIONS=(Action=IngameMenu)
- IK_Escape=(Action=ShowEntryInPanel)
- IK_Escape=(Action=IngameMenu)
- IK_O=(Action=PanelFakeHud)
- IK_NumPad1=(Action=Debug_KillAllEnemies)
- IK_NumPad2=(Action=Debug_KillTarget)
- IK_R=(Action=DrinkPotion1)
- IK_S=(Action=GI_AxisLeftY,State=Axis,Value=-1)
- IK_NumPad5=(Action=Debug_Resurrect)
- IK_MouseX=(Action=GI_MouseDampX)
- IK_None=(Action=SprintToggle)
- IK_V=(Action=TrackQuest)
- IK_V=(Action=HighlightObjective)
- IK_MouseY=(Action=GI_MouseDampY)
- IK_W=(Action=GI_AxisLeftY,State=Axis,Value=1)
- IK_MouseZ=(Action=ToggleSigns)
- IK_Y=(Action=DebugInput)
- [LootPopup]
- [Meditation]
- IK_Space=(Action=MeditationAbort)
- IK_Pad_B_CIRCLE=(Action=MeditationAbort)
- [RadialMenu]
- IK_Pad_LeftShoulder=(Action=LockAndGuard)
- IK_Pad_LeftShoulder=(Action=Alternate)
- IK_Space=(Action=OpenMeditation)
- IK_Tab=(Action=RadialMenu)
- IK_Pad_LeftTrigger=(Action=RadialMenu)
- K_Pad_RightShoulder=(Action=OpenMeditation)
- IK_RightMouse=(Action=LockAndGuard)
- IK_MiddleMouse=(Action=OpenMeditation)
- IK_Pad_B_CIRCLE=(Action=CloseRadialMenu)
- IK_Pad_A_CROSS=(Action=ConfirmRadialMenuSelection)
- [SCENE_IS_STARTING_HACK]
- IK_S=(Action=GI_AxisLeftY,State=Axis,Value=-1)
- IK_LShift=(Action=Sprint)
- IK_Pad_LeftAxisX=(Action=GI_AxisLeftX)
- IK_W=(Action=GI_AxisLeftY,State=Axis,Value=1)
- IK_Pad_LeftAxisY=(Action=GI_AxisLeftY)
- IK_MouseX=(Action=GI_MouseDampX)
- IK_MouseY=(Action=GI_MouseDampY)
- IK_Pad_RightAxisX=(Action=GI_AxisRightX)
- IK_Pad_RightAxisY=(Action=GI_AxisRightY)
- IK_A=(Action=GI_AxisLeftX,State=Axis,Value=-1)
- IK_None=(Action=SprintToggle)
- IK_Pad_A_CROSS=(Action=Sprint)
- IK_D=(Action=GI_AxisLeftX,State=Axis,Value=1)
- [Scene]
- IK_S=(Action=ChangeChoiceDown)
- IK_W=(Action=ChangeChoiceUp)
- IK_Pad_LeftTrigger=(Action=SCN_DBG_RestartScene,State=Duration,IdleTime=0.3)
- IK_Pad_LeftTrigger=(Action=SCN_DBG_RestartSection)
- IK_Pad_LeftAxisY=(Action=ChangeChoiceAxis)
- IK_MouseX=(Action=GI_MouseDampX)
- IK_MouseY=(Action=GI_MouseDampY)
- IK_Pad_RightAxisX=(Action=GI_AxisRightX)
- IK_Pad_RightAxisY=(Action=GI_AxisRightY)
- IK_Pad_DigitDown=(Action=ChangeChoiceUp)
- IK_Pad_DigitUp=(Action=ChangeChoiceDown)
- [ScriptedAction]
- IK_PS4_OPTIONS=(Action=IngameMenu)
- IK_Pad_A_CROSS=(Action=Gallop,State=Duration,IdleTime=0.3)
- IK_Pad_A_CROSS=(Action=Sprint)
- IK_Pad_Start=(Action=PanelMap,State=Duration,IdleTime=0.5)
- IK_Pad_Start=(Action=FastMenu)
- IK_F1=(Action=OnShowControlsHelp)
- IK_Enter=(Action=HubMenu)
- IK_LShift=(Action=Gallop,State=Duration,IdleTime=0.2)
- IK_LShift=(Action=Sprint)
- IK_None=(Action=SprintToggle)
- IK_Backspace=(Action=HoldFastMenu,State=Duration,IdleTime=0.2)
- IK_Backspace=(Action=FastMenu)
- IK_A=(Action=GI_AxisLeftX,State=Axis,Value=-1)
- IK_Pad_LeftAxisX=(Action=GI_AxisLeftX)
- IK_B=(Action=PanelBestiary)
- IK_Pad_LeftAxisY=(Action=GI_AxisLeftY)
- IK_D=(Action=GI_AxisLeftX,State=Axis,Value=1)
- IK_G=(Action=PanelGlossary)
- IK_G=(Action=GotoGlossary)
- IK_H=(Action=PanelGwintDeckEditor)
- IK_I=(Action=PanelInv)
- IK_J=(Action=PanelJour)
- IK_Escape=(Action=IngameMenu)
- IK_K=(Action=PanelChar)
- IK_L=(Action=PanelAlch)
- IK_M=(Action=PanelMapPC)
- IK_N=(Action=PanelMeditation)
- IK_O=(Action=PanelCrafting)
- IK_Pad_RightAxisX=(Action=GI_AxisRightX)
- IK_Pad_RightAxisY=(Action=GI_AxisRightY)
- IK_S=(Action=GI_AxisLeftY,State=Axis,Value=-1)
- IK_MouseX=(Action=GI_MouseDampX)
- IK_MouseY=(Action=GI_MouseDampY)
- IK_W=(Action=GI_AxisLeftY,State=Axis,Value=1)
- IK_PS4_TOUCH_PRESS=(Action=HoldFastMenu,State=Duration,IdleTime=0.3)
- IK_PS4_TOUCH_PRESS=(Action=FastMenu)
- IK_Pad_Back_Select=(Action=IngameMenu)
- IK_Pad_Back_Select=(Action=GotoGlossary,State=Duration,IdleTime=1.2)
- [Swimming]
- IK_Tab=(Action=RadialMenu)
- IK_Pad_LeftTrigger=(Action=RadialMenu)
- IK_MiddleMouse=(Action=ThrowItemHold,State=Duration,IdleTime=0.2)
- IK_MiddleMouse=(Action=ThrowItem)
- IK_Pad_Start=(Action=ShowEntryInPanel)
- IK_Pad_Start=(Action=FastMenu)
- IK_Pad_Start=(Action=PanelMap,State=Duration,IdleTime=0.5)
- IK_Pad_RightAxisX=(Action=GI_AxisRightX)
- IK_Pad_RightAxisY=(Action=GI_AxisRightY)
- IK_Pad_X_SQUARE=(Action=ThrowItemHold,State=Duration,IdleTime=0.2)
- IK_Pad_X_SQUARE=(Action=ThrowItem)
- IK_LShift=(Action=Sprint)
- IK_Pad_Y_TRIANGLE=(Action=Spare)
- IK_Pad_LeftAxisX=(Action=GI_AxisLeftX)
- IK_Pad_LeftAxisY=(Action=GI_AxisLeftY)
- IK_PS4_TOUCH_PRESS=(Action=HoldFastMenu,State=Duration,IdleTime=0.3)
- IK_PS4_TOUCH_PRESS=(Action=FastMenu)
- K_Pad_RightShoulder=(Action=Finisher)
- K_Pad_RightShoulder=(Action=Finish)
- K_Pad_RightShoulder=(Action=DiveDown)
- IK_Pad_B_CIRCLE=(Action=ExplorationInteraction)
- IK_Pad_B_CIRCLE=(Action=DiveUp)
- IK_Pad_B_CIRCLE=(Action=DebugInput)
- IK_Space=(Action=ExplorationInteraction)
- IK_Space=(Action=DiveUp)
- IK_F1=(Action=OnShowControlsHelp)
- IK_Pad_DigitDown=(Action=DrinkPotion2)
- IK_Pad_DigitUp=(Action=DrinkPotion1)
- IK_A=(Action=GI_AxisLeftX,State=Axis,Value=-1)
- IK_Backspace=(Action=HoldFastMenu,State=Duration,IdleTime=0.2)
- IK_Backspace=(Action=FastMenu)
- IK_Pad_LeftShoulder=(Action=Focus,Reprocess)
- IK_B=(Action=PanelBestiary)
- IK_C=(Action=DiveDown)
- IK_RightMouse=(Action=Focus,Reprocess)
- IK_D=(Action=GI_AxisLeftX,State=Axis,Value=1)
- IK_Pad_RightThumb=(Action=TrackQuest)
- IK_Pad_RightThumb=(Action=HighlightObjective)
- IK_Pad_RightThumb=(Action=CameraLock)
- IK_E=(Action=BurnBody)
- IK_E=(Action=WineSlot)
- IK_E=(Action=PlaceBottle)
- IK_E=(Action=SitAndWait)
- IK_E=(Action=HideBible)
- IK_E=(Action=CallJohnny)
- IK_E=(Action=Extinguish)
- IK_E=(Action=Interaction)
- IK_E=(Action=PullAxe)
- IK_E=(Action=Read)
- IK_E=(Action=UseItem)
- IK_E=(Action=UnblockGate)
- IK_E=(Action=Ignite)
- IK_E=(Action=Free)
- IK_E=(Action=Grab)
- IK_E=(Action=PlaceOffering)
- IK_E=(Action=Drink)
- IK_E=(Action=PlaceHerbs)
- IK_E=(Action=GatherBrushwood)
- IK_E=(Action=Disarm)
- IK_E=(Action=Arm)
- IK_E=(Action=PrayForStorm)
- IK_E=(Action=PrayForSun)
- IK_E=(Action=Destroy)
- IK_E=(Action=Locked)
- IK_E=(Action=Pull)
- IK_E=(Action=Push)
- IK_E=(Action=Take)
- IK_E=(Action=Unlock)
- IK_E=(Action=Lock)
- IK_E=(Action=Close)
- IK_E=(Action=Open)
- IK_E=(Action=Finish)
- IK_E=(Action=UseDevice)
- IK_E=(Action=Use)
- IK_E=(Action=InteractHold,State=Duration,IdleTime=0.1)
- IK_E=(Action=Interact)
- IK_E=(Action=Container)
- IK_E=(Action=Talk)
- IK_E=(Action=MountHorse)
- IK_E=(Action=EnterBoatFromSwimming)
- IK_E=(Action=EnterBoat)
- IK_E=(Action=Examine)
- IK_E=(Action=GatherHerbs)
- IK_E=(Action=FastTravel)
- IK_E=(Action=Unequip)
- IK_E=(Action=Spare)
- IK_E=(Action=Knock)
- IK_E=(Action=SitDown)
- IK_E=(Action=PlaceCrystal)
- IK_E=(Action=PlaceOilLamp)
- IK_E=(Action=PickOilLamp)
- IK_F=(Action=DrinkPotion2)
- IK_Pad_Back_Select=(Action=IngameMenu)
- IK_Pad_Back_Select=(Action=GotoGlossary,State=Duration,IdleTime=1.2)
- IK_G=(Action=GotoGlossary)
- IK_G=(Action=PanelGlossary)
- IK_H=(Action=PanelGwintDeckEditor)
- IK_PS4_OPTIONS=(Action=ShowEntryInPanel)
- IK_PS4_OPTIONS=(Action=IngameMenu)
- IK_I=(Action=PanelInv)
- IK_Pad_A_CROSS=(Action=BurnBody)
- IK_Pad_A_CROSS=(Action=WineSlot)
- IK_Pad_A_CROSS=(Action=PlaceBottle)
- IK_Pad_A_CROSS=(Action=SitAndWait)
- IK_Pad_A_CROSS=(Action=HideBible)
- IK_Pad_A_CROSS=(Action=CallJohnny)
- IK_Pad_A_CROSS=(Action=Extinguish)
- IK_Pad_A_CROSS=(Action=Interaction)
- IK_Pad_A_CROSS=(Action=PullAxe)
- IK_Pad_A_CROSS=(Action=Read)
- IK_Pad_A_CROSS=(Action=UseItem)
- IK_Pad_A_CROSS=(Action=UnblockGate)
- IK_Pad_A_CROSS=(Action=Ignite)
- IK_Pad_A_CROSS=(Action=Free)
- IK_Pad_A_CROSS=(Action=Grab)
- IK_Pad_A_CROSS=(Action=PlaceOffering)
- IK_Pad_A_CROSS=(Action=Drink)
- IK_Pad_A_CROSS=(Action=PlaceHerbs)
- IK_Pad_A_CROSS=(Action=GatherBrushwood)
- IK_Pad_A_CROSS=(Action=Disarm)
- IK_Pad_A_CROSS=(Action=Arm)
- IK_Pad_A_CROSS=(Action=PrayForStorm)
- IK_Pad_A_CROSS=(Action=PrayForSun)
- IK_Pad_A_CROSS=(Action=Destroy)
- IK_Pad_A_CROSS=(Action=Locked)
- IK_Pad_A_CROSS=(Action=Pull)
- IK_Pad_A_CROSS=(Action=Push)
- IK_Pad_A_CROSS=(Action=Take)
- IK_Pad_A_CROSS=(Action=Unlock)
- IK_Pad_A_CROSS=(Action=Lock)
- IK_Pad_A_CROSS=(Action=Close)
- IK_Pad_A_CROSS=(Action=Open)
- IK_Pad_A_CROSS=(Action=UseDevice)
- IK_Pad_A_CROSS=(Action=Use)
- IK_Pad_A_CROSS=(Action=InteractHold,State=Duration,IdleTime=0.2)
- IK_Pad_A_CROSS=(Action=Interact)
- IK_Pad_A_CROSS=(Action=Container)
- IK_Pad_A_CROSS=(Action=Talk)
- IK_Pad_A_CROSS=(Action=MountHorse)
- IK_Pad_A_CROSS=(Action=EnterBoatFromSwimming)
- IK_Pad_A_CROSS=(Action=EnterBoat)
- IK_Pad_A_CROSS=(Action=Examine)
- IK_Pad_A_CROSS=(Action=GatherHerbs)
- IK_Pad_A_CROSS=(Action=FastTravel)
- IK_Pad_A_CROSS=(Action=Unequip)
- IK_Pad_A_CROSS=(Action=Knock)
- IK_Pad_A_CROSS=(Action=SitDown)
- IK_Pad_A_CROSS=(Action=PlaceCrystal)
- IK_Pad_A_CROSS=(Action=PlaceOilLamp)
- IK_Pad_A_CROSS=(Action=PickOilLamp)
- IK_Pad_A_CROSS=(Action=Sprint)
- IK_J=(Action=PanelJour)
- IK_K=(Action=PanelChar)
- IK_Escape=(Action=ShowEntryInPanel)
- IK_Escape=(Action=IngameMenu)
- IK_L=(Action=PanelAlch)
- IK_M=(Action=PanelMapPC)
- IK_LeftMouse=(Action=Finisher)
- IK_LeftMouse=(Action=Finish)
- IK_N=(Action=PanelMeditation)
- IK_O=(Action=PanelFakeHud)
- IK_O=(Action=PanelCrafting)
- IK_NumPad1=(Action=Debug_KillAllEnemies)
- IK_NumPad2=(Action=Debug_KillTarget)
- IK_Enter=(Action=HubMenu)
- IK_R=(Action=DrinkPotion1)
- IK_S=(Action=GI_AxisLeftY,State=Axis,Value=-1)
- IK_NumPad5=(Action=Debug_Resurrect)
- IK_MouseX=(Action=GI_MouseDampX)
- IK_None=(Action=SprintToggle)
- IK_MouseY=(Action=GI_MouseDampY)
- IK_V=(Action=TrackQuest)
- IK_V=(Action=HighlightObjective)
- IK_MouseZ=(Action=ToggleSigns)
- IK_W=(Action=GI_AxisLeftY,State=Axis,Value=1)
- IK_Y=(Action=DebugInput)
- IK_Z=(Action=CameraLock)
- [ThrowHold]
- IK_Pad_RightAxisX=(Action=GI_AxisRightX)
- IK_A=(Action=GI_AxisLeftX,State=Axis,Value=-1)
- IK_A=(Action=GI_AxisLeftX,State=Axis,Value=-1)
- IK_Pad_RightAxisY=(Action=GI_AxisRightY)
- IK_Pad_A_CROSS=(Action=Sprint)
- IK_C=(Action=SwordSheathe)
- IK_Pad_X_SQUARE=(Action=ThrowItemHold,State=Duration,IdleTime=0.2)
- IK_Pad_X_SQUARE=(Action=ThrowItem)
- IK_D=(Action=GI_AxisLeftX,State=Axis,Value=1)
- IK_D=(Action=GI_AxisLeftX,State=Axis,Value=1)
- IK_NumPad1=(Action=Debug_KillAllEnemies)
- IK_Pad_DigitRight=(Action=SilverSword)
- IK_Pad_DigitRight=(Action=SwordSheathe,State=Duration,IdleTime=0.3)
- IK_NumPad2=(Action=Debug_KillTarget)
- IK_Pad_B_CIRCLE=(Action=DebugInput)
- IK_Pad_B_CIRCLE=(Action=ThrowCastAbort)
- IK_LShift=(Action=Sprint)
- IK_NumPad5=(Action=Debug_Resurrect)
- IK_MiddleMouse=(Action=ThrowItemHold,State=Duration,IdleTime=0.2)
- IK_MiddleMouse=(Action=ThrowItem)
- IK_1=(Action=SwordSheatheSteel,State=Duration,IdleTime=0.3)
- IK_1=(Action=SteelSword)
- IK_None=(Action=SprintToggle)
- IK_Space=(Action=ThrowCastAbort)
- IK_2=(Action=SwordSheatheSilver,State=Duration,IdleTime=0.3)
- IK_2=(Action=SilverSword)
- IK_O=(Action=PanelFakeHud)
- IK_Pad_LeftAxisX=(Action=GI_AxisLeftX)
- IK_Pad_LeftAxisX=(Action=GI_AxisLeftX)
- IK_Pad_LeftAxisY=(Action=GI_AxisLeftY)
- IK_Pad_LeftAxisY=(Action=GI_AxisLeftY)
- IK_S=(Action=GI_AxisLeftY,State=Axis,Value=-1)
- IK_S=(Action=GI_AxisLeftY,State=Axis,Value=-1)
- IK_Pad_DigitLeft=(Action=SteelSword)
- IK_Pad_DigitLeft=(Action=SwordSheathe,State=Duration,IdleTime=0.3)
- IK_MouseX=(Action=GI_MouseDampX)
- IK_MouseY=(Action=GI_MouseDampY)
- IK_W=(Action=GI_AxisLeftY,State=Axis,Value=1)
- IK_W=(Action=GI_AxisLeftY,State=Axis,Value=1)
- IK_Y=(Action=DebugInput)
- [TutorialPopup]
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