new FakeKill[MAX_PLAYERS char];
public OnPlayerDeath(playerid,killerid,reason)
{
FakeKill{playerid}++;
SetTimerEx("SairFakeKill",1000,0,"i",playerid);
if(FakeKill{playerid} > 2)
{
Ban(playerid);
}
return 1;
}
public OnPlayerConnect(playerid)
{
FakeKill{playerid} = 0;
return 1;
}
SairFakeKill(playerid);
public SairFakeKill(playerid)
{
FakeKill{playerid} = 0;
}